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Guide Morgana League of Legends S6
Soul Siphon
(Innate): Morgana is granted 10 / 15 / 20% spell vamp.
Tips :
An excellent passive because it adds enormous sustain in the lane. You will not need a Hextech revolver, for example, and will make it really interesting to hold your lane.
Consider that it is a percen
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Guide Mordekaiser League of Legends S6
Iron Man
(Innate): 35% of the damage dealt from abilities is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters. Maximum shield strength is 90 + (30 × level). The shield decays by 3% per second.
Tips :
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Guide Miss Fortune League of Legends S6
Strut
(Innate): Miss Fortune gains an additional 25 movement speed after not taking any damage for 7 seconds, increasing thereafter by 4 every second up until reaching 70 bonus movement speed.
Tips :
MissFortune is followed by a trail of red.
Some racing speed!
Careful,
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Guide Maokai League of Legends S6
Sap Magic
(Innate): Each time a spell is cast near Maokai, he gains a charge of Sap Magic. When he has 5 charges, his next autoattack will heal him for 7% of his maximum health.
Arcane Smash (Q)
(Active): Maokai smashes the ground and sends an arcane shockwave forward, damaging
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Guide Malzahar League of Legends S6
Summon Voidling
Call of the Void (Q)
(Active): Malzahar opens up two portals to the Void. After a short delay, power erupts from them, dealing magic damage and silencing all enemies caught between the portals.
Cooldown: 9 seconds
Range to center of wall: 900
Wall width:
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Guide Malphite League of Legends S6
Granite Shield
(Innate): Malphite's skin innately produces a layer of rock as a shield which absorbs damage of up to 10% of his maximum health. The shield will recharge if Malphite has not received damage in the last 10 seconds.
Tips :
Malphite has a shield of 10% of his max HP.
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Guide Master Yi League of Legends S6
Double Strike
(Innate): Master Yi strikes twice every 7th basic attack.
Tips :
Master Yi strikes with his sword!
Double Strike
An excellent passive to harass in the early in the lane.
A powerful technique that works well with Alpha Strike, the idea is to last hit with yo
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Guide Lux League of Legends S6
Illumination
(Innate): Lux's damaging spells charge any enemies with energy for 6 seconds. Lux's autoattacks or Final Spark will ignite the energy, dealing 10 + (10 x level) magic damage to the target.
Tips :
Lux's opponent is dealt the effect of her auto-attack.
Adds som
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Guide Lulu League of Legends S6
Pix, Faerie Companion
(Innate): Pix fires a barrage of 3 bolts, dealing 5 / 8 / 11 / 14 / 17 / 20 / 23 / 26 / 29 magic damage each, at whoever Lulu attacks. These bolts are homing but can be blocked by other units.
Glitterlance (Q)
(Active): Lulu and Pix each fire a pie
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Guide Lucian League of Legends S6
Lightslinger
After using one of Lucian's abilities, his next auto attack within 6 seconds will strike twice. The second shot deals 50% of Lucian's AD, but fully applies on-hit effects. Minions and monsters take full damage from the second shot. The second shot can critically strike.
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Guide Lissandra League of Legends S6
Iceborn
(Passive): Every 18 seconds Lissandra's next ability costs no mana. This cooldown is reduced by 1 second every time Lissandra affects the movement of an opponent using one of her spells (items don't count).
Ice Shard (Q)
Lissandra throws a spear of ice whic
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Guide Leona League of Legends S6
Sunlight
(Passive): Leona's spells charge any enemy unit damaged with Sunlight for 3.5 seconds. When allied champions deal any damage to those targets they consume the Sunlight debuff to deal 20 / 35 / 50 / 65 / 80 / 95 / 110 / 125 / 140 additional magic damage. This additional
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Guide Lee Sin League of Legends S6
Flurry
(Innate): After Lee Sin uses an ability, his next 2 autoattacks within 3 seconds gain 40% attack speed and return 15 energy each.
Tips :
Lee Sin's passive is very interesting to do the jungle quickly. Try to stack your ability to be able to use Flurry all the time. If you do
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Guide LeBlanc League of Legends S6
Mirror Image
(Innate): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image of herself that can move, deals no attack damage, has 53 + (17 x level) less health, and lasts for up to 8 seconds. This can
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Guide KogMaw League of Legends S6
Icathian Surprise
(Innate): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to move faster and detonate after 4 seconds, dealing 100 + (25 x level) true damage to surrounding enemies.
Caustic Spittle (Q)
(Passive): Increases Kog'Maw's attack
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Guide KhaZix League of Legends S6
Unseen Threat
(Passive): When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy Champion to deal 15 / 20 / 25 / 35 / 45 / 55 / 65 / 75 / 85 / 95 / 110 / 125 / 140 / 155 / 170 / 185 / 200 / 220 (+50% power) bonus magic d
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Guide Kennen League of Legends S6
Mark of the Storm
(Innate): Kennen's abilities add Marks of the Storm to opponents which last for 8 seconds. An opponent is stunned for 1 second upon receiving 3 Marks of the Storm, and Kennen receives 25 energy. If the stun is applied more than once within 7 seconds, it has a diminishe
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Guide Kayle League of Legends S6
Holy Fervor
(Innate): Kayle's autoattacks against enemy champions reduce their armor and magic resistance by 3% for 5 seconds. This debuff stacks up to 5 times.
Tips :
Reduction of resistances
Not a very useful passive
Kayle's passive is weak, it reduces his target's resis
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Guide Katarina League of Legends S6
Voracity
(Innate): Scoring a kill or assist will reduce the cooldowns of Katarina's abilities by 15 seconds.
Tips :
An OP passive in teamfight!
The passive that makes Katarina incredible in teamfight
Katarina's cooldowns are reduced by 15% if she recovers a kill o
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Guide Kassadin League of Legends S6
Void Stone
(Innate): Kassadin takes 15% reduced magic damage after magic resistance reductions have been applied. Kassadin converts each point of this ignored damage into 1% bonus attack speed for 4 seconds. This bonus attack speed stacks indefinitely, with the duration refreshing each time
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