Guide LeBlanc League of Legends S6

Mirror Image

(Innate): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image of herself that can move, deals no attack damage, has 53 + (17 x level) less health, and lasts for up to 8 seconds. This can only occur once per minute, regardless of cooldown reduction. The illusion's autoattacks will proc on-hit effects (including damage).

  • Leash Range: 1125 (estimate)

Tips :


Leblanc's clone is the same colour for opponents.

A clone to distract your opponents.

   Cloning is legal in LoL
Leblanc becomes invisible for 0.5 seconds, its very short but it lets you put a bit of distance between you and your opponents.

You can also use the invisibility to lose the focus from your enemies.

Careful this is not like Shaco's ultimate, you do not become immune, just invisible so under the enemy tower you will not be invisible and you will still have aggro.

The clone can be controlled with Alt + Right Click.


Sigil of Malice (Q)

(Active): LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of LeBlanc's abilities, the mark will trigger, dealing magic damage and silencing the target for 2 seconds.

  • Cooldown: 6 seconds
  • Range: 700
  • Projectile Speed: 2000
Tips :


Leblanc throws an orb at the enemy target.

LeBlanc's harass spell.

   An extra silence and some bonus damage
In the lane phase you can harass your opponent to zone it a little. Pay attention to your mana in the early all the same. 

Seal of silence is very interesting for silencing your target so think about using another ability after, usually the ultimate.

An opponent under silence can't flash! A 2 second flash is long.

The mark on the opponent lasts 3.5 seconds!


Once the orb touches the opponent it creates light. OP


    Cost: 70 / 75 / 80 / 85 / 90 mana

    Initial Magic Damage: 70 / 110 / 150 / 190 / 230 (+0.6 per ability power)

    Secondary Magic Damage: 20 / 40 / 60 / 80 / 100 (+0.3 per ability power)

    Total Magic Damage: 90 / 150 / 210 / 270 / 330 (+0.9 per ability power)

Distortion (W)

(Active): LeBlanc rapidly dashes to a target location, dealing magic damage to units near the location. In the following 3 seconds, she can activate Distortion again to blink back to her starting location.

  • Range to Center of AoE: 600
  • Diameter of AoE: 500
Tips :


Leblanc dashes in the target direction, leaving a mark at her original position that cen be seen by both teams.

LeBlanc's dash.

   It is possible to return to your original position
An excellent dash ability that allows you to brain your opponents!

You can come back to your starting point after having used the ability, which can allow you to do many things.

It is also the best engage to place your huge burst as well as being a formidable escape spell. The spell will let you burst then go back to your starting place so that you don't get hit by a retaliation.

The dash goes through walls!

LeBlanc can't use can't use the spell again to go back to her original position without cancelling its return.


Leblanc immediately comes back to her initial position, leaving a yellow cloud.


    Cost: 80 / 90 / 100 / 110 / 120 mana

    Cooldown: 18 / 16 / 14 / 12 / 10 seconds

    Magic Damage: 85 / 125 / 165 / 205 / 245 (+0.6 per ability power)

Ethereal Chains (E)

(Active): LeBlanc flings illusionary chains in a line towards a target location. If it hits an enemy unit, it will deal initial magic damage and leash to it, slowing their movement speed by 25% while the leash remains. If the target remains leashed after 2 seconds, the target takes additional magic damage and is rooted for a few seconds.

  • Cost: 80 mana
  • Cooldown: 10 seconds
  • Range: 950
  • Leash Range: 1000
Tips :


If the chains touch the target a link is created between the target and LeBlanc.

A slow and a cage.

   A very good control
Try to place the chain on the most mobile champion to hinder his movement. It is a very good spell to chase or escape. Be careful though, it also touches the sbires and neutral monstres.

This spell is useful to place after LeBlanc's burst, after 2 seconds the target will find itself in a cage if the chain has not been broken. it will then be possible to place LeBlanc's once more on the target, as well as several other attacks to finish him.

The base damage of the spell, at the impact of the link, and the damage after 2 seconds can activate the bonus damage on the A.

The chain has a range of 950 but the range for breaking the chain is huge!


La cible se retrouve dans une cage.


    Initial Magic Damage: 40 / 65 / 90 / 115 / 140 (+0.5 per ability power)

    Delayed Magic Damage: 40 / 65 / 90 / 115 / 140 (+0.5 per ability power)

    Total Magic Damage: 80 / 130 / 180 / 230 / 280 (+1.0 per ability power)

    Root Duration: 1 / 1.3 / 1.6 / 1.9 / 2.2 second(s)

Mimic (R)

(Active): LeBlanc casts the previous spell she cast. The mimicked spell deals significantly increased damage.

    Tips :

     

    A spell mimic.

      The maximum burst
    The base of your burst! Use it after an A to do a TON OF DAMAGE!

    Duplicating the A will activate the first mark and will place a new one on it! It is also possible to silence an opponent for up to 4 seconds, by reactivating the mark at the end of the first's silence!

    If LeBlanc clones the Z, the player can choose to go back to one of the starting positions by clicking on the adapted buttons.

    Be careful when you try to burst an opponent, the ultimate clones the LAST spell!


      STCost: 100 / 50 / 0 mana

      Cooldown: 40 / 32 / 24 seconds

      Damage Increase: 10 / 25 / 40 %

    Pros

    Amazing burst once you are level 6 with your Q>R. 

    High level 2 burst via proccing the silence on your Q with a W. 

    Very mobile and can put a lot of pressure on the bot lane as she can blow up the AD or Support with ease

    Has a short cooldown on her ultimate so she can keep her opponent out of lane by using her ultimate to burst them low or kill them

    Cons

    Has a hard time pushing her lane in the first place which can make it hard to roam

    No large AoE abilities to farm quickly

    Can be countered by some early magic resistances and easily shut down late game

    She needs the kills in the early game to be able to snowball as it not only makes her strong but her opponents weak