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Guide Karthus League of Legends S6
Death Defied
(Innate): Upon dying, Karthus enters a spirit form, which allows him to continue casting spells for 7 seconds. During this time, his abilities cost no mana.
Tips :
Karthus's spirit casts spells.
Even in death he continues to cast spells without any mana cost!
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Guide Karma League of Legends S6
Gathering Fire
(Innate): Karma gains up to 30 / 50 / 70 / 90 / 110 / 130 increased ability power corresponding to her percentage of missing health.
Tips :
A passive that will really force aggression on your target so that you can recover the most time on your Mantr
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Guide Jinx League of Legends S6
Get Excited!
(passive)
Jinx gains a movement speed bonus of 175% when a champion or tower that she has attacked in the last 3 seconds is killed/destroyed. The bonus decays over the 4 seconds that follow.
Switcheroo! (Q)
Jinx swaps weapons
• Fishbones, the rocke
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Guide Jayce League of Legends S6
Hextech Capacitor
(Innate): Jayce gains 40 bonus movement speed for 1.25 seconds and ignores unit collision each time Transform is cast.
Tips :
Jayce's ultimate is available at level 1, which lets him have soon movespeed when he wants be switching weapons, to chase or escape.
Jayc
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Guide Jax League of Legends S6
Relentless Assault
(Innate): Every time Jax performs an autoattack, he gains 4 / 6 / 8 / 10 / 12 / 14 % attack speed. This buff lasts for 2.5 seconds and stacks up to 6 times.
Tips :
No visual effect on Jax will show you the amount of passive stack except for a sign on the s
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Guide Jarvan IV League of Legends S6
Martial Cadence
(Innate): Jarvan IV's first attack on a target deals 6 / 8 / 10 % of the target's current health as bonus physical damage. This caps at 400 damage. This effect cannot occur on the same target for 6 seconds.
Tips :
Jarvan's animation changes once the
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Guide Janna League of Legends S6
Tailwind
(Innate): Increases the movement speed of all allied champions by 3%. This bonus is lost while Janna is dead.
Howling Gale (Q)
(Active): Janna summons a mighty whirlwind. She can activate the spell again to release the storm. On release the storm will fly in th
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Guide Irelia League of Legends S6
Ionian Fervor
(Innate): Reduces the duration of stuns, slows, taunts, fears, snares, immobilizes, blinds and silences for each nearby enemy champion.
1 champion: 10%
2 champions: 25%
3 champions: 40%
Diameter: 1200 (sight range)
Tips :
The ultimate anti-control
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Guide Heimerdinger League of Legends S6
Techmaturgical Repair Bots
Heimerdinger offers a regeneration of 10 / 15 / 20 / 25 HP every 5 seconds, around him as well as to himself, to his turrets and allied champions.
Tips :
This lets Heimerdinger keep his turrets for longer.
The regen
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Guide Hecarim League of Legends S6
Warpath
(Innate): Hecarim ignores unit collision and gains attack damage equal to 10 / 12.5 / 15 / 17.5 / 20 / 22.5 / 25% of his bonus movement speed.
Tips :
Damages depending on mobility.
More damages for the horse
Hecarim profits from his mobility to inflict the m
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Guide Graves League of Legends S6
(Innate): Graves gains 1 / 2 / 3 bonus armor and magic resistance every second he remains in combat. This bonus stacks up to 10 times. Graves is considered in combat if he has dealt or received damage in the last 3 seconds
Tips :
Bonus resistance.
It's time to du-du-du-du-du-D
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Guide Gragas League of Legends S6
Happy Hour
(Innate): Gragas takes a drink from his cask every time he uses an ability, restoring 2% of his maximum health over 4 seconds.
Tips :
Some regeneration in the lane phase.
A fairly useless passive in teamfights
Doing a 2nd spell before the end of the 4 s
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Guide Garen League of Legends S6
Perseverance
(Innate): If Garen has not taken damage from neutral monsters, enemy champions or turrets in the last 9 seconds, he will regenerate 0.5% of his maximum health per second.
Tips :
Garen uses his passive to heal himself, a green light shows the effect of the heal.
Some HP r
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Guide Gangplank League of Legends S6
Grog Soaked Blade
(Innate): Gangplank's basic attacks apply a poison debuff for 3 seconds that can stack up to 3 times. Each stack deals 3 + (1 × level) magic damage per second and slows the target by 7%.
Tips :
Gangplank poisons his opponent, leaving a trail behind him.
Ga
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Guide Galio League of Legends S6
Runic Skin
(Innate): Galio converts 50% of his total magic resistance into ability power.
Tips :
Galio is very efficient against magic damage
A very powerful passive, especially against AP
This passive lets Galio have a lot of AP from level 1, even when taking magic
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Guide Fizz League of Legends S6
Nimble Fighter
(Innate): Fizz's dexterity allows him to perpetually ignore unit collision and take 4 / 6 / 8 / 10 / 12 / 14 reduced physical damage from autoattacks.
Tips :
The base anti attacks passive
Reduce harass in the lane
This lets Fizz take less dama
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Guide Fiora League of Legends S6
Duellist
(Innate): Fiora regenerates 7 + (1 × level) health over 6 seconds each time she deals physical damage. Striking champions will cause this effect to stack up to 4 times.
Tips :
The green lights show the value of the regeneration.
HP regeneration.
Rege
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Guide Fiddlesticks League of Legends S6
Dread
(Innate): Nearby enemy units have their magic resistance reduced by 10. (1000 range)
Tips :
Fiddlestick's passive is shown below his HP.
Reduction of magic resistance.
An aura that can betray you
This passive allows Fiddlestick and his team to inflict mag
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Guide Ezreal League of Legends S6
Rising Spell Force
(Innate): Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds, this effect stacks up to 5 times.
Tips :
Ezreal's number of stacks are shown avove his spell bar.
Some free attack speed
We survey the b
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Guide Evelynn League of Legends S6
Shadow Walk
(Innate): Evelynn stealths into the shadows, only being seen by nearby enemy champions (within 700 range) or true sight. While stealthed, Evelynn regenerates 1% of her maximum mana every second. Casting spells, taking damage or dealing damage reveals Evelynn for 6 seconds.
Ti
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