Guide Lulu League of Legends S6

Pix, Faerie Companion

(Innate): Pix fires a barrage of 3 bolts, dealing 5 / 8 / 11 / 14 / 17 / 20 / 23 / 26 / 29 magic damage each, at whoever Lulu attacks. These bolts are homing but can be blocked by other units.


Glitterlance (Q)

(Active): Lulu and Pix each fire a piercing bolt dealing magic damage, slowing enemies hit by 80% for a short duration. This slow decays over time. An enemy can only be damaged by one bolt.

  • Cooldown: 7 seconds
  • Range: 925
Tips :

A very good spell to harass from the bushes. It is also a very good counter against ganks thanks to its slow, so don't hesitate to use it.


    Cost: 40 / 50 / 60 / 70 / 80 mana

    Magic Damage: 80 / 125 / 170 / 215 / 260 (+0.5 per ability power)

    Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds

Whimsy (W)

(Active) – On ally cast: Target ally gains 35% movement speed and bonus ability power for 5 seconds.

(Active) – On enemy cast: Polymorphs an enemy champion for a short duration, disabling their ability to attack or cast abilities and reducing their base movement speed by 60.

  • Range: 650
Tips :

An excellent spell to chase or escape in the lane phase. It is also interesting to use on an AP ally to give him a power bonus. Used on an enemy, it is either a silence or a stun. Your opponent can't do anything except move slowly, making him very vulnerable. Also you can cancel an ability that takes some time to charge.


    Cost: 65 / 70 / 75 / 80 / 85 mana

    Cooldown: 18 / 16.5 / 15 / 13.5 / 12 seconds

    Bonus Ability Power: 20 / 30 / 40 / 50 / 60

    Polymorph Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds

Help, Pix! (E)

(Active) – On ally cast: Commands Pix to jump to an ally and grant them a shield for up to 6 seconds. Additionally, Pix will then follow and aid their attacks instead of Lulu's for 6 seconds.

(Active) – On enemy cast: Pix deals magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds.

  • Cooldown: 10 seconds
  • Range: 650
Tips :

You can reveal units who are trying to stealth, however you cannot use this spell without targeting someone. It also gives an interesting shield to one of your allies, giving you a bit of sustain, especially in the lane.


    Cost: 60 / 70 / 80 / 90 / 100 mana

    Shield Strength: 60 / 105 / 150 / 195 / 240 (+0.6 per ability power)

    Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.6 per ability powe

Wild Growth (R)

(Active): Lulu enlarges her ally, knocking nearby enemies into the air. For 7 seconds, her ally gains bonus health and an aura that slows nearby enemies for 1 extra second.

  • Cost: 150 mana
  • Range: 900
  • Diameter of AoE: 650
Tips :

An ultimate that lets you bait the enemy team with a bit of life, for example, to trap them. It also has a very good control that makes it totally worth it when used on your tank or offtank. Don't forget that it bumps all the opponents around your target.


    Cooldown: 110 / 95 / 80 seconds

    Aura Slow: 30 / 45 / 60 %

    Bonus Health: 300 / 450 / 600 (+0.5 per ability power)

Pros

Cons