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The Wind Waker Walkthrough – Windfall Island –
3.1 Tingle’s Bottle and the Boat Sail
After being thrown into the sea by the Helmaroc King, Link will hear a strange voice that is calling him by name. Link wakes up to see the sunrise and finds himself lying in the back of a boat. He gets to his feet and the strange voice continues speaking
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The Wind Waker Walkthrough – Forsaken Fortress –
2.1 Pirate Ship
Tetra cuts into your farewell and tells you to just give up. When she’s finished talking, head through the door behind you to get below decks and speak with the little pirate named Niko. Niko will challenge you to a game and promises you treasure if you succeed.
The g
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The Wind Waker Walkthrough – Outset Island –
1.1 Outset Island
After the neat little introduction sequence your sister Aryll will come and wake you. She notifies you that today is your birthday, and that your grandma is waiting for you back at the house. Climb down the ladder nearby and run over to the westernmost house on the western
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Oracle of Ages Walkthrough – The Black Tower –
9.1 The Maku Tree Restored
~ Past ~
Just after exiting the Ancient Tomb, jump off the ledge and head right a screen. Continue down a scren and use the Power Gloves to lift the large blue statue. Work your way around and open it to get a Magical Ring. When appraised, this ring b
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Oracle of Ages Walkthrough – Ancient Tomb –
8.1 An Essence to the Past
~ Present ~
Swim down one screen from Jabu-Jabu’s Shrine. One of the Zora’s here will present Link with the Zora Scale for all his efforts at Zora Village. With this scale, Link will be recognized by all Zoras as their hero. Continue swimm
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Oracle of Ages Walkthrough – Jabu-Jabu’s Belly –
7.1 Rescuing the Oracle of Ages
~ Past ~
Exit the cave where the Mermaid’s Cave is located and swim ashore at Rolling Ridge Base. Take out the Seed Satchel and use a Gale Seed to warp to the South Shore of Lynna Village. Head up two and left one screen, then climb the step
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Oracle of Ages Walkthrough – Mermaid’s Cave –
6.1 Moblins at Rolling Ridge
NOTE: There is an optional nearby cave where you will need at least 20 Bombs and 20 Ember Seeds. If you don’t have enough Ember Seeds, you can visit the Mysterious Tree in Lynna City or Lynna Village. If you don’t have enough bombs, be sure you have acquire
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Oracle of Ages Walkthrough – Crown Dungeon –
5.1 Moblins at Rolling Ridge
~ Present ~
Head down one screen and swipe the Gale Seeds from the tree to stock up, then use one and warp to Lynna City. Walk up two and left two screens and speak with the man on the right. In exchange for the Cheesy Mustache, he will tell Link a F
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Oracle of Ages Walkthrough – Skull Dungeon –
4.1 Nuun Highlands
NOTICE: Link has already met two unique animals who have helped him on his quest: Moosh the flying bear, and Ricky the boxing kangaroo. In Chapter 4, he will meet the a third special animal, as well as be given the choice which of the three will accompany him for the duration
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Oracle of Ages Walkthrough – Moonlit Grotto –
3.1 Cheval’s Rope
~ Past ~
After leaving the Wing Dungeon, head right one, up one, left one, then up one more screen to exit the Deku Woods. Use your newly acquired Roc’s Feather and jump over the gap found here. Continue up two screens and enter the cave located her
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Oracle of Ages Walkthrough – Wing Dungeon –
2.1 Fairies’ Woods
~ Present ~
Having obtained the first Essence of Time, some of the Maku Tree’s power will have returned to her. This is evident by visiting the Maku Tree and climbing to the top, where one of the many large bushes now has an entrance to a Great Fair
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Oracle of Ages Walkthrough – Spirit’s Grave –
1.1 Welcome to Labrynna
Oracle of Ages begins with a cutscene showing our hero riding horseback towards Hyrule Castle, where he has been called upon by the Triforce to embark on a special journey to save a distant land. Press START once the title screen appears to be taken to the File Selection M
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Majora’s Mask Walkthrough – Stone Tower Temple –
12.1 Small Keys
While the past three temples have focused on their respective transformation mask, this one uses all of them. It’s also far more confusing to keep track of where you’re supposed to go. You may want to bring a few fairies in Bottles as well as some Green Potion, if not C
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Majora’s Mask Walkthrough – Well and Ikana Castle –
11.1 Gibdo Mask
Blowing Away The Curse
As you run around Ikana Canyon, Tatl will alert you of the presence of Garo spirits, which you can then encounter by wearing the Garo Mask. Once you defeat them, they’ll give you interesting information about the area. One of them mentions that you can
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Majora’s Mask Walkthrough – Ikana Canyon –
10.1 Post-Temple Collection #3
NOTE: Nothing in section 10.1 is required. If you are strictly concerned with continuing along in the main quest, jump ahead to 10.2 – Ikana Canyon. Only the first half of section 10.2 is required to progress, as the majority of this chapter consists of optiona
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Majora’s Mask Walkthrough – Great Bay Temple –
9.1 Small Key
Entrance (A)
Stray Fairy #1 – Light all of the unlit torches.
As you enter, Link will wave at the giant turtle and you’ll regain control. If you want to leave at any point during the dungeon, simply Hookshot onto his back again. You may want at least one bottle of Green P
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Majora’s Mask Walkthrough – Great Bay and Zora Cape –
8.1 Zora Mask
To The Beach!
Summon your horse with Epona’s Song and head down to the beach area to the west. You’ll find new enemies here called Leevers, but they can’t harm you while on Epona. Ride her to the far west and use some carrots to jump over the spiked fence.
M
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Majora’s Mask Walkthrough – Spring, Romani Ranch, Ikana Graveyard –
7.1 Spring
NOTE: Much of this entire chapter is completely optional. However, there is so much optional content intertwined within the main quest material, it has been lumped together. IF you are only looking to complete the main quest of the game, the only things that are required in this section
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Majora’s Mask Walkthrough – Snowhead Temple –
6.1 First Floor
Entrance
Before you begin, it is highly recommended that you have time slowed (played the Song of Time backwards). As you go forward, you’ll encounter a new enemy called a White Boe. As cute as these things are, they intend on causing you harm. Put on the Goron Mask if you do
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Majora’s Mask Walkthrough – Snowhead –
5.1 Snowhead Mountain
Clock Town (Bomb Bag)
Your next objective is the snow-covered mountain known as Snowhead to the north. In order to get there, however, you’re going to need Bombs. This guide covered purchasing the Big Bomb Bag back at the beginning of Chapter 2, but if you have not yet
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