MOP Dungeon Guide: Siege of Niuzao Temple


Summary :

  • Page 1 : Index
  • Page 2 : Vizir Jin'bak
  • Page 3 : Commander Vo'jak
  • Page 4 : General Pa'valak
  • Page 5 : Wing Leader Ner'onok
  • Page 6 : Achievements and Awards

Here you will face Pandaren corrupted by the Sha of Violence. War rages in Pandaria, and the conflict between the Horde and the Alliance has spread to the Shado-Pan Monastery. The Sha of Violence, the Sha of Hatred and the Sha of Anger have escaped from their prisons and the Sha of Violence has remained in the monastery to cause trouble. As it is rather sly, it has taken many Pandaren under its control. You will have to save them in the hope of progressing through the dungeon.

 

The Siege of Niuzao Temple is a dungeon where you have to deal with Mantid, just like in the Heart of Fear raid. Discover the Townlong Steppes, in the Temple of the Black Ox, one of the four Pandaren faiths.
Four bosses will stand in your way:

•  Vizir Jin'bak : He is responsible for guarding the reserve of sap you see in the center of the room. This source will grow gradually and inflict damage to all those who dip their feet in it. Beware of both Globules that can add to the puddle and of Jin'bak himself as he can make it explode! The damage dealt by the puddle depends on its size.

•  Commander Vo'jak : He can be found at the foot of a fortification and will not hesitate to send troops to protect it. You will be able to throw jars over them to defend yourself. Mantid touched by the jars will inflict damage on themselves as well as being slowed and receiving a debuff, increasing damage taken thereafter. You can also enjoy the fact that this effect can stack.

General Pa'valak : He does a lot of zone damage with his sword that he throws at a random player, then he charges to deal more zone damage before retrieving it. Every time he loses 33% of his life, he uses a shield to protect himself and summons reinforcements.

•  Wing Leader Ner'onok: This is the last boss and the fight takes place in two phases.
In the first he will put a debuff on a random player in addition to dealing damage and immobilising players for several seconds. Not only will you just have to do a few jumps to cancel this debuff but it will also give you a speed and damage bonus.
Once you enter the second phase, Ner'onok takes off and goes to the other side of the bridge to create a powerful gale that he directs at the players.You will need to slalom between debris in the air and on the ground in order to reach the boss and take him down.