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Mafia II Game Guide & Walkthrough

Unofficial guide to Mafia II PC video game contains a very detailed walkthrough of all fifteen chapters of the singleplayer campaign of the game - Mafia II - Game Guide and Walkthrough

Unofficial guide to Mafia II PC video game contains a very detailed walkthrough of all fifteen chapters of the singleplayer campaign of the game. It has been explained in each chapter how to fulfill mission objectives, how to deal with enemy units and how to stay alive. The game allows the player to make choices on how to act in certain areas of the game (for example - entering guns blazing or staying in the shadows) and it has also been included. The second chapter of this guide focuses only on finding collectibles and there's more of 200 of them hidden in the game. All steps necessary to find Playboy magazines have been added, providing detailed description of the chapter and area where they're hidden. As for wanted posters, their locations are shown on high resolution maps of certain areas of Empire Bay.

The third chapter of the guide was written mostly for less experienced players, offering various hints concerning winning fights, driving different vehicles and avoiding the police. The final fourth chapter of the guide contains a full list of available achievements and it also explains how to unlock them.

Stranger

DEFEATING ENEMIES STATIONED IN FRONT OF THE TOWN HALL:

1 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughWait until you've been given full control over Vito's movements - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until you've been given full control over Vito's movements. Your first job will be to take out several soldiers standing in front of the town hall and remember that you can hold the right mouse button for better aim. Start off by eliminating a soldier standing next to the entrance to the town hall #1 and then deal with enemies standing close to a group of civilians #2. Don't worry, because you won't have to kill all hostiles units yourself. Allies present during the course of this mission will help you in securing this area.

ENTERING THE TOWN HALL:

2 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure that it is save to leave cover before pressing the CTRL key (you'll also want to press this key each time when trying to use a new cover) - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure that it is save to leave cover before pressing the CTRL key (you'll also want to press this key each time when trying to use a new cover). Proceed towards the main entrance to the town hall, but don't get to close to it #1. Enemies will start firing at the main door and you would lose a lot of health (or die) if you would be standing there at that precise moment. Proceed to a hole in the wall found to the left of the main entrance #2. Approach the hole and press the SPACE key to make your way inside the town hall.

SECURING THE TOWN HALL:

3 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughHead on to the next room - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

Head on to the next room. Press the CTRL key here to "attach yourself" to a wall found to your right. Move to the left so you'll be standing next to an opened window #1. Follow the suggestion given to you by the game and press the 1 key twice to choose grenade. Hold the left mouse button to throw a grenade at enemies hiding behind sandbags #2. You'll be rewarded with a cool cut-scene (assuming that you've done everything according to the plan).

4 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughThe whole point of this attack was to show you how the auto-healing system works, so you'll have to wait after the explosion for Vito to regain full health #1 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

The whole point of this attack was to show you how the auto-healing system works, so you'll have to wait after the explosion for Vito to regain full health #1. Press the 3 key to choose the rifle again and head to the next room #2. You'll find several new weapons here, including a K98 rifle, an MP-40 submachine gun and a C96 pistol. Each time you want to pick up a new weapon you'll have to approach it and press the E key. Don't worry about Vito, because he'll be allowed to carry an infinite number of guns without them having an impact on his ability to move.

5 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughApproach a door leading to the next room of the town hall and wait for one of your colleagues to open it with a solid kick #1 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

Approach a door leading to the next room of the town hall and wait for one of your colleagues to open it with a solid kick #1. Take cover behind the wall and try taking out several enemy units from here #2. I would recommend using the rifle, because you'll be allowed to score precise hits from a larger distance. Thankfully you won't have to act alone. Several enemies will die as a result of the explosion and your teammates will help you in dealing with the rest.

6 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughDon't enter the main area of the town hall without making sure that you'll be safe there - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

Don't enter the main area of the town hall without making sure that you'll be safe there. Stay away from the burning corridor and proceed towards the stairs. Turn left #1 and approach a new room slowly. Two other enemies are taking cover nearby. You can throw a grenade at them or kill them while using cover #2 (the other soldier won't be seen right away, because he's a little bit further ahead).

7 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughEnter the room where recently killed enemies were hiding - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

Enter the room where recently killed enemies were hiding. Approach a new door and this time press the Q key to kick down the door yourself #1. You'll uncover that a new enemy soldier was hiding in the next room and that he's taken a hostage #2. You can kill him yourself with a precise headshot or you can wait for your colleagues to deal with him. Watch out, because other enemies will soon fire at a nearby door. Hide until it's safe and choose a better weapon before moving on.

8 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughChoose the only available passageway leading to a nearby balcony #1 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

Choose the only available passageway leading to a nearby balcony #1. There are more enemies on the street, however you should ignore them and take cover. Watch out, because a new soldier will soon find his way to this balcony and you must kill him as soon as he appears in front of you. Proceed to the passageway he's used #2 once he's gone.

DEFENDING THE TOWN HALL:

9 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon make your way to the last room of the town hall - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon make your way to the last room of the town hall. If you don't mind taking a huge risk you can proceed to one of the balconies where you'll find an MG42 #1. Pressing the F key would allow you to start using this weapon. If you don't want to expose yourself to enemy fire you should consider taking cover inside the town hall, next to a destroyed balcony #2. You would be much safer in that position and you won't have to worry about failing the mission as a result of ignoring the MG42.

10 - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and WalkthroughI would strongly recommend destroying parked trucks during this battle #1, because each explosion will kill everyone around it - Chapter 1 - The Old Country - Walkthrough - Mafia II - Game Guide and Walkthrough

I would strongly recommend destroying parked trucks during this battle #1, because each explosion will kill everyone around it. As for the enemies, focus on soldiers standing close to your position and firing at you. Once they're gone you may decide to attack more distant targets. You'll have to keep fighting until a tank appears near the town hall #2. Don't worry, because you won't have to destroy it. Just be patient and wait for this introductionary chapter to end. You'll soon be rewarded with new cut-scenes.

RIDING WITH JOE:

1 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou should treat this section of the chapter as an introduction and a chance to see Empire Bay for the first time #1 #2 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You should treat this section of the chapter as an introduction and a chance to see Empire Bay for the first time #1 #2. You can check how a few functions work by looking back (press the SHIFT key) and changing camera view (middle mouse button). You'll soon reach a bar where you'll watch yet another cut-scene.

REACHING VITO'S FAMILY HOME:

2 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until the taxi stops and Vito gets out - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until the taxi stops and Vito gets out. You'll now have to reach an apartment where Vito's mom and his sister Francesca live. You can get there easily on foot by choosing a passageway between buildings which leads north. Remember that you can always look at the map of Empire Bay (by pressing the TAB key) if you're lost. You should also know that you'll be allowed to talk to several people along the way, including a kiosk owner #1 and Vito's neighbours #2.

3 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughEventually you'll have to reach an entrance to the building where the apartment is located #1 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Eventually you'll have to reach an entrance to the building where the apartment is located #1. Approach the door and press the E key to find yourself standing inside and next to a staircase. Head upwards #2 and you'll soon trigger a new cut-scene.

GOING TO BED:

4 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until the supper has ended and notice that you'll be allowed to talk to Francesca and to Vito's mom - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until the supper has ended and notice that you'll be allowed to talk to Francesca and to Vito's mom. Proceed to the bedroom when you're ready - it's located to the left of Francesca #1. Approach the bed and press the E key to go to sleep #2.

DRESSING UP AND LEAVING THE APARTMENT:

5 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe chapter will continue the next day - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The chapter will continue the next day. Start off by approaching a closet #1. Press the E key and choose the only available item from the list which is going to be Vito's jacket. Proceed to the kitchen and leave the apartment after talking to Vito's mom #2. Use the stairs to return to the ground floor and then exit the building.

DEALING WITH THE GOON:

6 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughLeave the building and make a few steps forward - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Leave the building and make a few steps forward. A new cut-scene will show Francesca being bothered by some goon, trying to force her to pay off the debt. This will be your opportunity to win your first melee fight #1 #2. Choose attacks according to instructions seen on the screen. You'll have a chance to test fast blows (left mouse buttons), slower but more powerful attacks (right mouse button) and dodging enemy moves (SPACE key). You'll also find out how to do a brutal finisher on a stunned enemy. At the moment this can be achieved by pressing the left mouse button three times or the right mouse button twice.

7 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe proper fight will commence after you've tested all the moves and you'll have to be more careful, because Vito can get hurt from now on #1 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The proper fight will commence after you've tested all the moves and you'll have to be more careful, because Vito can get hurt from now on #1. I would recommend approaching the enemy quickly, dealing a few fast hits and moving back quickly or dodging his moves. Don't forget that you can always pull off counterattacks which will also be effective. Finish the goon once you've seen that he's stunned #2.

REACHING JOE'S APARTMENT:

8 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughJoe's apartment is located to the north-west of here (check your map if you want to) and you can also get there on foot - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Joe's apartment is located to the north-west of here (check your map if you want to) and you can also get there on foot. You won't have to be in a lot of hurry. Use the time you've got to explore the area and to familiarize yourself with the controls. You can also witness a few scenes, as well as help a woman in fixing her car #1. The entrance to the building with Joe's place can be easily found, because the wall around it is painted red #2.

9 - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until you're inside the building and proceed to the second floor (3 sign on nearby walls) - Chapter 2 - Home Sweet Home - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until you're inside the building and proceed to the second floor (3 sign on nearby walls). You can talk to a woman here #1 to find out where Joe's place is or proceed to the end of the corridor right away to find it #2.

FOLLOWING JOE TO HIS GARAGE:

1 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until a new cut-scene inside Joe's apartment has ended and take your time to look around - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until a new cut-scene inside Joe's apartment has ended and take your time to look around. The first Playboy magazine (it's one of the collectibles in the game) can be found on a table #1 and you can also turn on the radio, interact with a few objects and listen to Joe's funny remarks. Exit Joe's apartment #2 when you're ready and wait for him to lock the door.

2 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughProceed to a lower level of the building and follow Joe to a new passageway leading to the back of the building #1 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Proceed to a lower level of the building and follow Joe to a new passageway leading to the back of the building #1. You'll soon end up outside and you'll have to go to Joe's garage #2.

PAYING JOE GIUSEPPE A VISIT:

3 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughApproach Joe's car (Culver Empire) from the driver's side #1 and press the F key to sit behind the wheel - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Approach Joe's car (Culver Empire) from the driver's side #1 and press the F key to sit behind the wheel. If you've chosen the realistic mode in the game options you'll have to be very careful, because it's going to be slippery. You won't be penalized for damaging Joe's vehicle, however it's best to keep it n good condition. Start off by driving out of the garage #2.

4 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughGiuseppe's place is located to the south-west and thankfully it won't take a lot of time to get there - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Giuseppe's place is located to the south-west and thankfully it won't take a lot of time to get there. Carefully join the traffic and start heading towards that location #1. Notice a radar in the lower right corner of the screen - the red line will show the quickest route to your destination (you can also see it on the main map opened with a TAB key). Leave the asphalt road when you're close enough to your destination #2. Drive towards a passageway between buildings where you'll watch a new cut-scene.

5 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughListen to what Joe has to say about a luxurious vehicle parked here and then proceed to the entrance to the building #1 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Listen to what Joe has to say about a luxurious vehicle parked here and then proceed to the entrance to the building #1. Wait until you're inside and use the staircase to get to an upper floor #2. You'll soon be rewarded with a new cut-scene.

BUYING THE DOCUMENTS AND A SET OF LOCKPICKS:

6 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughWait for the conversation between Vito, Joe and Giuseppe to end and then pick up documents from the table #1 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait for the conversation between Vito, Joe and Giuseppe to end and then pick up documents from the table #1. Joe will pay for them and thanks to the documents you won't have to worry about resuming your military career. Listen to yet another conversation and then press the E key while standing close to the counter. Choose a set of lockpicks (they cost 7 dollars) from the list of objects sold by Giuseppe #2.

7 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll now have a chance to test the lockpicks and the whole point will be to learn how to complete a mini-game - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll now have a chance to test the lockpicks and the whole point will be to learn how to complete a mini-game. Stand in front of a lock used for tests #1. Notice that pressing the W and S keys will allow you to move pins. The object of this mini-game is to wait for each pin to find itself in a correct spot (it will be shown in green #2) and then to press the E key to keep it that way. I would recommend that you take your time, because you'll soon have to perform similar actions under pressure of being caught by the police. If you make a mistake while trying to stop a pin you'll have to repeat the last step and of course that will make the mini-game last much longer.

STEALING THE CAR AND ESCAPING THE POLICE:

8 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughExit Giuseppe's store and then leave the building #1 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit Giuseppe's store and then leave the building #1. Return to the car (Jefferson Provincial) which was noticed by you and Joe when you got here. Approach the vehicle from the driver's side. Notice that you will be allowed to break the glass to get in by pressing the Q key, but for now you should be interested in holding the F key. Perform similar actions to a recently completed mini-game by holding the pins when they're shown in green #2.

9 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll be seen by one of the police officers even if you perform all actions according to the plan and your job will be to escape a police chase - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll be seen by one of the police officers even if you perform all actions according to the plan and your job will be to escape a police chase. Start off by returning to the asphalt road #1. You'll have to drive fast to escape the cops, but you must avoid hitting other vehicles and objects from the environment at the same time. Prevent the police cars from getting too close and it shouldn't take long until you've lost them. Joe will then inform you about a job well done #2 and he'll also say that it would be a good idea to visit a mechanic.

DRIVING TO A WORKSHOP:

10 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe most important thing to know about is that your car is wanted by the police (license plate icon seen above the radar) - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The most important thing to know about is that your car is wanted by the police (license plate icon seen above the radar). This means that if you're seen by the police while driving around the city a new police chase will commence #1. Thankfully you can avoid police cars and police officers on foot, because they'll be represented by blue rectangles and arrows on your radar. Use the map to locate a nearby workshop, stop near the main gate and press the E key to honk your horn #2.

11 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThere are two ways of getting rid of a wanted status for your car - you can switch license plates or you can repaint the vehicle using a different color #1 - Chapter 2 - Home Sweet Home - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

There are two ways of getting rid of a wanted status for your car - you can switch license plates or you can repaint the vehicle using a different color #1. Make sure to test other actions while inside the workshop, because this time everything will be available for free. I would recommend fixing your car #2, tuning its engine and replacing the rims. Exit the workshop when you're done pimping your vehicle.

DRIVING TO A MEETING WITH MIKE BRUSKI:

1 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughIt'll take a lot of time to get to Mike Bruski, because his scrapyard is located in the northern section of the city - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

It'll take a lot of time to get to Mike Bruski, because his scrapyard is located in the northern section of the city. Make sure to use your radar, so that you won't have any problems finding the correct route. Watch out for tricky corners while entering the freeway #1 and while leaving it. You can enter the scrapyard by driving through the main gate #2. You'll soon trigger a cut-scene.

2 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until you've been given control over Vito and use the time you have to explore the scrapyard - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until you've been given control over Vito and use the time you have to explore the scrapyard. This is important, because you'll be given a chance to find a new collectible. Enter a small building located nearby #1. Check the shelves and you should be able to locate a Playboy magazine #2.

3 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughReturn to Joe and Mike - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Return to Joe and Mike. Notice that you've been given a pistol and you'll have a chance to test it on an unusual firing range. Start off by shooting at both tyres on the left side of the vehicle #1. Don't worry if you don't hit each tyre right away, because the weapon you've been given is not too good. When you've destroyed both tyres aim for the fuel tank which is located near the left door. Hitting the tank will result in a nice explosion #2.

STEALING A CAR AND DELIVERING IT TO MIKE:

4 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughEnter the vehicle you've used to get here - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Enter the vehicle you've used to get here. Your next stop is the Lone Star club located in the western section of the map. Watch out for tight turns and narrow roads #1 while driving to that location. You can also use the speed limiter if you don't want to be noticed by the cops along the way. Park near the club #2 and notice that you've been left to complete this task on your own.

5 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThe vehicle Mike wants you to get for him (Walter Coupe) is parked in an alley behind the fence - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

The vehicle Mike wants you to get for him (Walter Coupe) is parked in an alley behind the fence. There are a few ways to get there. If you don't mind fighting one of the bodyguards you can jump over the fence #1. If you don't want to engage the bodyguard in a melee fight you can steal one of the vehicles passing by #2.

6 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughIf you've decided to steal a car all you have to do is to destroy the fence and to run over the bodyguard #1 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

If you've decided to steal a car all you have to do is to destroy the fence and to run over the bodyguard #1. If you've decided to fight the bodyguard you'll have to defeat him in a duel by stunning him and then performing a finisher #2.

7 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughNotice that other enemies have appeared in your vicinity and they will be using handguns - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Notice that other enemies have appeared in your vicinity and they will be using handguns. Don't worry about having an open confrontation, because killing them will be easy. Take cover behind a concrete barrier #1 and start shooting at them. Don't forget to aim for their heads #2, so they'll die quickly.

8 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughIf you don't want to fight the group mentioned above you can try approaching the car quickly and destroying the window by pressing the Q key #1 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

If you don't want to fight the group mentioned above you can try approaching the car quickly and destroying the window by pressing the Q key #1. If you've killed them a better way to get inside the car would be to open the door by solving a mini-game #2.

9 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to be ready, because as soon as you're inside the car a new group of guards will exit the Lone Star club using the rear door #1 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to be ready, because as soon as you're inside the car a new group of guards will exit the Lone Star club using the rear door #1. It would be a good idea to ignore them, because running them over is risky. Drive towards the metal gate. You'll have to destroy it if it's still closed #2 and in order to do that you can't be moving too slow.

10 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughIt's not over yet - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

It's not over yet. Notice that a vehicle with other guards on board is after you and enemies will be shooting at you #1. Sadly Vito can't drive the vehicle and use guns at the same time, so the only solution is to escape #2. Start driving towards the scrapyard. Try driving faster than usual and make to sure avoid hitting objects and other cars along the way, because that would allow the group who is after you to catch up.

11 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughPolice vehicles may also join the chase along the way #1, however it won't change too much - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Police vehicles may also join the chase along the way #1, however it won't change too much. You'll still have to be driving fast and avoid unwanted crashes. The chase should end when you're about half way through to the scrapyard, so you'll be allowed to finally slow down and cool off. Deliver the car to Mike's scrapyard #2 and don't worry if it's badly damaged, because you won't receive any penalties for that.

RETURNING WITH JOE TO HIS APARTMENT:

12 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughListen to a new conversation and notice that you've been rewarded 300 dollars for delivering the car - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Listen to a new conversation and notice that you've been rewarded 300 dollars for delivering the car. Enter the vehicle you've used to get here in the first place and drive back with Joe to his apartment. I would recommend pulling up near the garages #1. Listen to what Joe has to say, approach your new garage and press the E key to store this vehicle #2 (this means you'll be allowed to use it in future chapters).

13 - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou must now return to Joe's apartment, so proceed to the red door and then use the staircase - Chapter 2 - Home Sweet Home - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You must now return to Joe's apartment, so proceed to the red door and then use the staircase. There are only two more actions to be done before this chapter can end. Go to the kitchen, open the fridge #1 and take something to eat or drink (it doesn't matter what it's going to be). Locate a couch and interact with it to go to sleep #2.

ANSWERING THE PHONE AND LEAVING THE APARTMENT:

1 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe phone can be found near the entrance to Joe's apartment #1 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The phone can be found near the entrance to Joe's apartment #1. During the conversation you'll find out that Vito's mom wants him to contact Mr. Pappalardo in the docks for a job opportunity. You'll have to put something on before leaving the apartment, so turn around and interact with a closet #2. You can take Vito's jacket again, assuming of course you didn't buy anything from a clothes store in the previous chapter of the game.

GOING TO THE DOCKS TO TALK TO MR. PAPPALARDO:

2 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughExit the building using the same door as in the previous mission when you were following Joe - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the building using the same door as in the previous mission when you were following Joe. Go to your garage #1 and choose the vehicle from the previous chapter. Naturally you can also drive something different by stealing a parked car or hijacking one of the vehicles passing by the building where Joe lives. The docks are in the southern area of the city and you should remember about speed limits while driving there. The game will probably want you to use the western freeway #2 and it's a good idea, because you'll be allowed to maintain higher speeds there.

3 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughDrive through the main gate leading to the docks #1 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Drive through the main gate leading to the docks #1. It shouldn't be a problem to locate it as long as you follow the route seen on your radar. Park somewhere near your destination, exit the car and use the stairs #2 to reach Derek Pappalardo's office. Opening the door to the office will trigger a new cut-scene.

DOING SOME WORK FOR STEVE:

4 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughExit Derek's office and spend some time looking around to find a new Playboy magazine lying on the floor #1 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit Derek's office and spend some time looking around to find a new Playboy magazine lying on the floor #1. Use the stairs to get to the ground level and approach Steve to listen to the job description #2.

5 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYour task will be to load the truck with crates - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Your task will be to load the truck with crates. Start off by approaching one of the crates (doesn't matter which one) #1. Pick up the crate by pressing the E key, turn around and carry it to the back of the truck #2. Press the action key again to put it down (once again - doesn't matter where).

6 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughNotice that Vito will have enough after loading one crate and he'll inform you that this job sucks #1 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Notice that Vito will have enough after loading one crate and he'll inform you that this job sucks #1. You can try leaving the warehouse right away #2 or you can continue loading other crates. If you've chosen the latter Vito will have enough after loading five crates and he won't pick up the sixth one. You will be stopped by Steve while trying to leave this area. Follow him to Mr. Pappalardo's office to trigger a longer cut-scene.

EXTORTING MONEY FROM THE DOCKERS:

7 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughReturn to the warehouse area - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Return to the warehouse area. The first person you'll need to extort the money from can be found near the stairs #1. The docker won't cooperate, so you'll have to hurt him a bit by defeating him in melee combat #2. Thankfully he's a weak opponent, so it should be easy to win (remember about throwing fast punches and using a brutal finisher).

8 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughTwo other dockers are working on a boat #1 #2 near the truck where you were loading crates and they won't give you any trouble - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Two other dockers are working on a boat #1 #2 near the truck where you were loading crates and they won't give you any trouble. Wait for a new cut-scene.

9 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe last docker will want to fight you and you should know that defeating him will be more difficult #1 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The last docker will want to fight you and you should know that defeating him will be more difficult #1. Notice that when he's stunned you'll probably have to hit him three times to perform a finishing move #2. Once he's defeated you may return to the balconies and enter Derek's office again to give him the money. He'll reward you for the job with 100 dollars and he'll also inform you that Joe wants to meet you in Freddy's bar.

MEETING WITH JOE IN THE BAR:

10 - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughExit Derek's office and enter a vehicle (the one you've used to get to the docks or another one found nearby) - Chapter 3 - Enemy of the State - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit Derek's office and enter a vehicle (the one you've used to get to the docks or another one found nearby). Freddy's bar is located near Joe's apartment in Little Italy. Park the vehicle near the bar #1 and open the main door. Once you're inside the bar proceed towards the stairs #2. You'll meet Henry Tomasino during the next cut-scene and he'll fill you in on a plan to steal gas tickets from an office of price administration. The first step of the plan will be to meet with one of the women working there.

MEETING WITH MARIA AGNELLO AND GIVING HER A RIDE TO THE HOSPITAL:

1 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughLeave the bar, enter your vehicle and drive east - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Leave the bar, enter your vehicle and drive east. Maria's apartment can be seen on your map, so you shouldn't have any problems finding it #1. Drive to an alley between buildings, parking the car near the entrance. Head inside and look around to locate a new Playboy magazine (you may need to close the door to find it) #2.

2 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughMaria's apartment is on the left side of the hallway #1 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Maria's apartment is on the left side of the hallway #1. Knock on the door and listen to a short conversation. Return to your car and make sure to wait for Maria to join you #2.

3 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe woman will ask you to drive safely and you can use the speed limiter by pressing the L key #1, however it's not mandatory - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The woman will ask you to drive safely and you can use the speed limiter by pressing the L key #1, however it's not mandatory. Keep heading towards the hospital located to the west from here, listening to the rest of the plan along the way. Drive up to the main entrance to the hospital #2 and park the car, allowing Maria to exit.

GAINING ACCESS TO THE OFFICE OF PRICE ADMINISTRATION:

4 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe office of price administration is located on the other side of the street and you should park your vehicle close to a dark, narrow alley #1 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The office of price administration is located on the other side of the street and you should park your vehicle close to a dark, narrow alley #1. Exit the car and proceed towards the alley. Eventually you'll make your way to a fence #2 and you'll have to press the SPACE key to climb over to the other side.

5 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe game will now suggest that you press the C key to start crouching, allowing you to move silently - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The game will now suggest that you press the C key to start crouching, allowing you to move silently. Make sure that you have the run option enabled before pressing the C key, so that you'll be allowed to move faster in the "stealth mode". Proceed towards the entrance to the government building #1 and climb through an opened window #2 to get inside.

TAKING THE KEYS FROM DIRECTOR'S OFFICE:

The map seen above can be found on the walls in certain areas of the government building - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The map seen above can be found on the walls in certain areas of the government building. Red X sign always shows you where you are.

6 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou start inside the toilets (1 on the map) - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You start inside the toilets (1 on the map). Make sure that you're still crouching (C key), exit this room and turn right #1. You will soon come across the first map of the building. Keep heading forward until you reach a new door (2 on the map) #2. Open the door carefully.

7 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThere are three guards inside the office of price administration building and I wouldn't recommend using guns to kill them - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

There are three guards inside the office of price administration building and I wouldn't recommend using guns to kill them. If you want to get rid of them you should rely on a silent method. Start off with two guards patrolling the first floor and once they're gone finish off the third guard sitting behind the desk on the ground floor (5 on the map). Each time you want to get rid of the guard you must approach him from the back and press the left mouse button to silence him #1 #2. You should also notice that you'll have a chance to drag the bodies to avoid detection.

8 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughI would recommend keeping all the guards alive and avoiding them during this entire mission - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

I would recommend keeping all the guards alive and avoiding them during this entire mission. Don't worry, because it won't be that hard. Start by heading to your right and finding the stairs leading to the first floor (3 on the map) #1. Use the stairs, but stop in the middle. Wait for the guard on the first floor to leave this area or to go the toilet #2.

9 - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughProceed to the first floor and quickly open the first door to your right (4 on the map) #1 to find yourself standing in director's office - Chapter 3 - Enemy of the State - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Proceed to the first floor and quickly open the first door to your right (4 on the map) #1 to find yourself standing in director's office. Close the door behind you just to be safe and then check the desk to find a key #2.

FINDING THE SAFE AND STEALING THE STAMPS:

1 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThe safe is in the Distribution Point room located on the first floor (9 on the map), however you shouldn't go there right away, because opening the safe without any preparation would result in raising an alarm - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

The safe is in the Distribution Point room located on the first floor (9 on the map), however you shouldn't go there right away, because opening the safe without any preparation would result in raising an alarm. Return to the ground floor and move towards the guard sitting behind the desk (5 on the map) #1. Walk around him (without being spotted) and head towards the opposite corridor (6 on the map) #2.

2 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughEventually you should be able to reach a blue door leading to the basement (7 on the map) #1 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Eventually you should be able to reach a blue door leading to the basement (7 on the map) #1. Go down there and make sure to explore all rooms, because one of them will contain a Playboy magazine #2.

3 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughFind a room with a control panel located on the wall #1 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Find a room with a control panel located on the wall #1. Interact with the panel to turn off the safety measures for the safe. You may now return to the guard on the ground floor (5 on the map). Your next objective will be to go to the first floor. I wouldn't recommend choosing the main staircase (8 on the map) #2, because you could easily be seen. It is best to return to the southern staircase (3 on the map) used not long ago.

4 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughAs mentioned before, you will have to get to the Distribution Point room found on in the western section of the first floor of the building (9 on the map) #1 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

As mentioned before, you will have to get to the Distribution Point room found on in the western section of the first floor of the building (9 on the map) #1. Enter this room and close the door behind you. Approach a metal gate. Opening the gate will require you to complete a well-known mini-game #2.

5 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou may finally approach the safe #1 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You may finally approach the safe #1. Press the action key to open it. If you've disabled the alarm in the basement nothing bad will happen. If you've ignored this step an alarm will be raised #2 and this will make your escape trickier.

LEAVING THE BUILDING:

6 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughI would strongly recommend that you explore the entire building BEFORE leaving it, because you'll have a chance to find two additional Playboy magazines - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

I would strongly recommend that you explore the entire building BEFORE leaving it, because you'll have a chance to find two additional Playboy magazines. One of the magazines is on the desk next to the guard on the ground floor (5 on the map) #1 and the other one is inside the Industrial Specialist room found on the first floor #2.

7 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThere are three ways to get out of the building - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

There are three ways to get out of the building. If you've been avoiding enemy units so far and prevented the alarm from being raised you choose one of two exits. The easiest solution would be to return to the toilets area (1 on the map) where you've started exploring the government building. You would have to find a blue door (10 on the map) #1 and solve a mini-game to open it. An alternative solution would be to return to the cellar using the blue door located on the ground floor (7 on the map) #2.

8 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughIf you've chosen the route through the cellar you'll have to find a boiler room #1 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

If you've chosen the route through the cellar you'll have to find a boiler room #1. Descend the stairs, head straight and then turn right. Proceed forward here #2 by and finish off by climbing up (SPACE key).

9 - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughIf you've caused mess and triggered an alarm you should choose the last third option - Chapter 3 - Enemy of the State - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

If you've caused mess and triggered an alarm you should choose the last third option. Proceed to the Hearings room located in the north-western section of the first floor (11 on the map). Find an opened window there #1, approach it and press the SPACE key. You'll now have to drop down from the roof safely #2, but it shouldn't be a big problem.

RETURNING TO FREDDY'S:

1 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughStart running back towards the fence you've used to get here #1 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start running back towards the fence you've used to get here #1. Press the SPACE key again to leave this area for good. Make sure that you're using a good car before returning to the bar (Jefferson Provincial will do just fine) and that it's not badly damaged (if it is then you should consider paying a visit to the workshop). The reason for that is that you'll soon need a fast and reliable car. Park the vehicle in front of Freddy's and make sure that it is facing north. Enter the bar and head upstairs #2. You'll soon realize that there were some complications and you'll have to sell all the stamps before midnight to earn the cash.

SELLING THE STAMPS AT GAS STATIONS:

Here are a few important things you should know about before starting this new assignment - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Here are a few important things you should know about before starting this new assignment:

1) As soon as you've started this task eight gas stations icons will be added to your map of Empire Bay. You will only have to visit six of them to fully complete this objective. The mission will end after selling the stamps at the sixth gas station and at that point the remaining two won't matter anymore. Don't worry if you don't sell all the stamps by midnight, because you won't have to replay this part of the mission. The only difference is that you won't receive an achievement for selling all the stamps.

2) You can visit the gas stations in any order you want to, however I would recommend that you use the map seen above for the quickest route. It means that you should start with the station marked on the map with 1 and finish with the station marked with 6.

3) You won't have to leave the car after making your way to each station and it's not recommended, because you would only lose precious time. Park your car between gas pumps and the booth and then press the E key to sound the horn.

4) Selling gas stamps won't be possible if you're chased by the police. This means you'll have to avoid starting a police chase at all cost. If a police chase is triggered you should reload the checkpoint, because it'll be very difficult to succeed under such conditions. The main reason is that you won't be allowed to talk to the gas station owner during the chase and losing the cops would take too much time.

5) Police officers will be more tolerate during this entire sequence, so that you won't have to break rapidly each time you've noticed a squad car in your vicinity. Still, you shouldn't take any major risks, because they won't ignore all of your actions.

6) If you've chosen a realistic driving model then winning here will be VERY difficult. I would recommend turning off this mode for the time being. If you're stubborn, you'll have to remember about not making any sudden turns so you won't slide the car and you'll also have to break early to turn where it is needed.

7) Notice that you won't see any red lines on your screen, because the game won't suggest which station should be visited first. Thankfully you can create waypoints yourself by opening the main map of Empire Bay and clicking with left mouse button on a destination of your choice. You can then start following a yellow line seen on the map and on the radar.

2 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughReaching the first gas station (1 on the map) should only take you a five minutes (in the game, not in real life ;-)) #1 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Reaching the first gas station (1 on the map) should only take you a five minutes (in the game, not in real life ;-)) #1. Stations two and three (2 and 3 on the map) are kind of hard to get to, because you'll be using narrow roads with a lot of tight turns #2. Apply the gas and brakes wisely, so you won't crash into anything.

3 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughYou should have at least 30-35 minutes left while selling stamps on the fourth gas station (4 on the map) #1 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

You should have at least 30-35 minutes left while selling stamps on the fourth gas station (4 on the map) #1. Once you've sold the objects from your inventory start driving south. You'll be heading towards the southern section of the freeway #2.

4 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughTurn right as soon as you've reached the freeway and head west #1, towards the fifth gas station (5 on the map) - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Turn right as soon as you've reached the freeway and head west #1, towards the fifth gas station (5 on the map). Don't worry, because even though it's a lot of road to cover you'll be allowed to drive much faster. Watch out only inside the tunnel #2, because you won't be able to avoid some of the cars there.

5 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughThere's only one more gas station left (6 on the map) - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

There's only one more gas station left (6 on the map). I would recommend choosing a larger road built near the river to get there #1, so you won't have to worry about using narrow passageways. Park the car near the station and sell the stamps to finish this part of the mission #2. Depending on the driving model used for this task (normal or realistic) you should have between 5 and 15 minutes left on your clock.

RETURNING TO JOE'S APARTMENT:

6 - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughYou won't have to return to Freddy's for the third time and instead you can proceed directly to Joe's apartment - Chapter 3 - Enemy of the State - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

You won't have to return to Freddy's for the third time and instead you can proceed directly to Joe's apartment. This is also a good moment to spend some time exploring Empire Bay and visiting different stores. Park you car in the garage when you're ready #1, enter the building and head up to Joe's place. This chapter will end as soon as you decide to go to sleep #2.

DRESSING UP AND MEETING WITH JOE AT THE BAR:

1 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughOpen the closet #1 to put on some clothes and exit the building - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Open the closet #1 to put on some clothes and exit the building. Just as before, you can use a vehicle from your garage or someone else's car to get to the bar. Park the vehicle in front of Freddy's #2. This time you'll be rewarded with a cut-scenes as soon as you've entered the bar.

BREAKING INTO THE SHOPPING MALL:

2 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughEnter the car you've used to get here and wait for Joe to join you - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Enter the car you've used to get here and wait for Joe to join you. The shopping mall is located to the south-west and naturally it will be marked on your map. Avoid breaking the law along the way, because you wouldn't want to initiate a new pursuit. Park the vehicle near the sidewalk #1 and proceed towards the entrance to the shopping mall. Make sure that there are no cops nearby (blue rectangles or arrows on the radar) before starting a lockpicking mini-game #2. A new cut-scene will be shown after completing the mini-game and your next objective will be to escape the shopping mall before more police units arrive at the scene.

ESCAPING FROM THE SHOPPING MALL:

3 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughDon't worry, because you'll regain full control over Vito in a few seconds - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Don't worry, because you'll regain full control over Vito in a few seconds. Turn right at the first chance you get and follow Joe to a narrow corridor #1. Head forward here #2. Make sure to choose a pistol from your inventory along the way, because you'll soon need a gun.

4 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughTake cover behind the counter immediately upon entering a new room - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Take cover behind the counter immediately upon entering a new room. Try killing a few bad guys (or cops) from here #1. Thankfully you won't have to stay here too long, because Joe will soon open a new passageway for the both of you #2.

5 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughI would strongly recommend exploring the area from now on, because there are two Playboy magazines nearby - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

I would strongly recommend exploring the area from now on, because there are two Playboy magazines nearby. The first magazine can be found inside the crate #1 and the other one is under the staircase, near a barricaded doorway #2. Remember that while you're looking for the collectibles some of the police officers may catch up to you and Joe, so you'll have to be ready to quickly deal with them.

6 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughProceed towards the stairs after finding both magazines #1 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Proceed towards the stairs after finding both magazines #1. Head to the top floor. Joe will need a few seconds here to open a new door. You should take cover behind the left wall #2. Wait for police officers to show up and kill them before they get too close to you or your colleague. Remain here until Joe has opened a passageway to the roof.

7 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughStart running towards the ledge where Joe is standing after you've made your way to the roof #1 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Start running towards the ledge where Joe is standing after you've made your way to the roof #1. You'll soon be informed about new policemen appearing in the area. Take cover behind the closest brick wall and get rid of them #2. Approach the ledge again when it's safe and you'll witness a new cut-scene. You'll also make your way to a new section of the roof.

8 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughContinue following in Joe's footsteps - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Continue following in Joe's footsteps. You won't encounter new cops right away, so you may use the metal balcony without making any stops. Expect trouble after leaving the balcony. I would recommend taking cover behind the chimney #1 and eliminating hostiles from there. One last group of policemen will attack you near the exit #2. Just as before, you should hide behind the chimney and then start shooting. Be careful, because members of this group are well-armed.

9 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughWait for Joe to open a new door and head inside - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait for Joe to open a new door and head inside. Make sure to explore this entire corridor, because a Playboy magazine can be found on the floor #1. Continue following Joe and you'll soon reach a fire escape #2. Head down to escape from the shopping mall. Notice that you've been rewarded 1000 dollars for this mission.

REACHING JOE'S APARTMENT:

10 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughReturning to Joe's place won't be easy this time - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

Returning to Joe's place won't be easy this time. Notice a new icon seen above the radar. It means that Vito himself is wanted by the police and the only solution will be to change clothes. Before you can do that you'll have to acquire a vehicle. There's a parking lot to the north-west and you should go there #1. AVOID police units along the way, because it would be next to impossible to escape police officers on foot. Wait for all patrols to move away from the parking lot and then steal one of the cars #2.

11 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughYou should now pay a visit to a clothes store and there's one to the north from here (hat icon on Empire Bay's map) - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

You should now pay a visit to a clothes store and there's one to the north from here (hat icon on Empire Bay's map). Make sure NOT to raise any suspicion on your way to the store, so you shouldn't break law or perform any dangerous maneuvers. Park the car close to the store #1, exit the vehicle when it's safe, enter the store and buy something #2.

12 - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and WalkthroughYou may now return to your hideout - Chapter 4 - Murphy's Law - Walkthrough - Mafia II - Game Guide and Walkthrough

You may now return to your hideout. Park the vehicle somewhere nearby and enter the building using the front door this time. Check the ground floor #1 to locate a new Playboy magazine. Once you have it proceed to Joe's apartment to rest on his couch #2.

DRESSING UP AND LEAVING THE APARTMENT:

1 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThis chapter will have almost an identical beginning to the previous one, so you must put on some clothes #1 and then use the passageway leading to the garage area #2 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

This chapter will have almost an identical beginning to the previous one, so you must put on some clothes #1 and then use the passageway leading to the garage area #2.

HELPING THE WOMAN FROM THE ACCIDENT:

2 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughLeaving the building will trigger a cut-scene during which you'll notice that one of Joe's friends was involved in a car accident - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Leaving the building will trigger a cut-scene during which you'll notice that one of Joe's friends was involved in a car accident. Get over there as soon as possible #1 and Vito will automatically attack the man who was shouting at her. You'll have to defeat this fellow in melee combat #2. He won't be an easy opponent, so you'll have to patient and wait for opportunities to perform successful counterattacks. The woman will reward you with 50 dollars for helping her out.

MEETING WITH JOE AT THE BAR:

3 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThis is a very simple objective - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

This is a very simple objective. You can use the car owned by the man you've just defeated #1, especially since you won't need better vehicles in the near future. Drive to the bar #2, exit the vehicle and enter Freddy's. A new cut-scene will be displayed when you're close enough to the stairs.

COLLECTING HARDWARE FROM HARRY:

4 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll meet Luca Gurino in the bar and you'll also find out that in order to prepare for your next mission you're going to need an MG42 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll meet Luca Gurino in the bar and you'll also find out that in order to prepare for your next mission you're going to need an MG42. Such weapon is in Harry's possession and therefore you'll have to drive to his store to get it. Exit the bar, enter a vehicle (doesn't matter if it's fast or slow) and head over to Harry's place located in the north-western part of the city. You'll have to choose an alleyway under a large 'Army Navy' sign #1. Park the car (not in front of the wagon) and use the doorbell #2. Wait until Harry lets you in.

5 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughProceed to the main room of the store #1 and talk to Harry - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Proceed to the main room of the store #1 and talk to Harry. You'll receive a crate with the weapon once the long conversation has ended. Notice that you can also purchase some items from Harry, including a Magnum and a shotgun. It's not such a bad idea, because you'll need good guns soon enough. Exit the building with the crate and load it into a wagon parked in front of the store (Shubert 38 - Wagon) #2. You'll now have to enter this new vehicle, leaving your current car near Harry's place.

DRIVING TO A MEETING SPOT WITH JOE AND HARRY:

6 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to do what the game has told you and that is to drive safely in order to avoid crashing into other cars or objects from the environment - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to do what the game has told you and that is to drive safely in order to avoid crashing into other cars or objects from the environment. Make sure not to raise any suspicion, because you don't want to initiate a police chase. The game will probably send you through the western road leading south #1 and despite what you might think you can't drive faster there. It shouldn't take long for you to reach the dead end road where the next part of this chapter will take place #2. Park the car and watch a new cut-scene.

ATTACKING FAT MAN'S BODYGUARDS:

7 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughStart shooting at the gangsters as soon as you've regained control over Vito - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start shooting at the gangsters as soon as you've regained control over Vito. They will be hiding behind two cars parked on the street #1 #2. Ignore their leader, The Fat Man, for the time being. Don't worry, because you'll catch up to him later in the mission. Keep firing until it's safe and then leave the machine gun post.

GOING AFTER THE FAT MAN:

8 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe first part of the chase will require you to gain access to the winery building where the Fat Man is hiding - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The first part of the chase will require you to gain access to the winery building where the Fat Man is hiding. Exit this room and check the upper floor after reaching the staircase. Find a Playboy magazine on the top floor #1 and then start heading towards the ground floor #2 where your colleagues should be waiting for you.

9 - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughQuickly take cover near the exit from the building #1 and try eliminating other gangsters from here - Chapter 5 - The Buzzsaw - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Quickly take cover near the exit from the building #1 and try eliminating other gangsters from here. Just as before, remain where you are until they're all end. Exit the building and proceed to your right, because that's where you'll find the entrance to the winery #2. Kick open the door by pressing the Q key.

1 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughTake cover near the stairs when you're inside the building #1 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Take cover near the stairs when you're inside the building #1. You should be able to eliminate at least a few enemies from here. Head forward once they're gone. Be careful, because their colleagues are stationed nearby and they will use barrels and pillars for cover #2. Take your time, especially since your friends will provide much needed help here.

2 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughIgnore a small explosion taking place in your vicinity #1 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Ignore a small explosion taking place in your vicinity #1. You're not in any danger here as long as you remember about not moving too close to the flames. Proceed to the opposite end of the room. The last opponent should be standing on a staircase #2 and it'll be up to you to eliminate him, allowing your colleagues to move further ahead.

3 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure to check your surroundings before proceeding to the first floor - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure to check your surroundings before proceeding to the first floor. There's a small room to your left and you'll find one of the Playboy magazines there #1. Once you have the collectible in your possession you may head towards the staircase #2. Make sure to choose a good weapon from your arsenal or at least to reload your active firearm.

4 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughBe careful, because one of the gangsters working for the Fat Man will try to surprise you near the stairs #1 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Be careful, because one of the gangsters working for the Fat Man will try to surprise you near the stairs #1. Kill him and then make your way to the first floor of the building. Take cover and start shooting at other enemies stationed in the area #2. Notice that one of enemy gangsters will be using a shotgun, so you must attack him from a larger distance. Don't forget to collect his weapon once he's been killed.

5 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughI wouldn't recommend moving too fast, especially since a new group will soon arrive here in an elevator #1 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

I wouldn't recommend moving too fast, especially since a new group will soon arrive here in an elevator #1. Obviously you should try killing all the gangsters before they exit the elevator and spread out searching for cover. Joe and Henry should automatically enter the same elevator when it's safe here. Join them #2 and interact with a control panel on the wall. Wait until you're transported to an upper floor.

6 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughA large metal gate will be raised soon after you've left the elevator and this means trouble, because your team will find itself under heavy fire from the gangsters with Tommy Guns #1 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

A large metal gate will be raised soon after you've left the elevator and this means trouble, because your team will find itself under heavy fire from the gangsters with Tommy Guns #1. Thankfully you won't have to attack enemies from here. I would recommend going to the left room and quietly approaching enemy positions. Surprise the gangsters from the flank #2 and make sure to take their machine guns after the battle.

7 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThere's only one passageway leading to the next area and you can find it by following your colleagues - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

There's only one passageway leading to the next area and you can find it by following your colleagues. Take cover near the passageway leading to the attic. A new gangster is standing near the stairs and it would be best to wait for him to start reloading his weapon before attacking him #1. One more bad guy will be waiting for you in the attic #2, but thankfully he'll be easier to kill (assuming of course you're using cover).

8 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughIt shouldn't take long for you and your buddies to locate the Fat Man, because he will be hiding in the corner of the attic #1 - Chapter 5 - The Buzzsaw - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

It shouldn't take long for you and your buddies to locate the Fat Man, because he will be hiding in the corner of the attic #1. You'll watch a new cut-scene here. Take a look around afterwards, collecting a new Playboy magazine #2. Despite what you might think, you won't have to be in a lot of hurry here, because Henry will be fine for the time being.

LEAVING THE WINERY:

1 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughReturn to the lower floor #1 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Return to the lower floor #1. You won't have to worry about your colleagues during this part of the mission, because they'll be fine on their own. Instead of using the elevator again proceed towards a staircase located to the left #2.

2 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughMake a few steps forward and you'll notice that a huge explosion shook the building - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make a few steps forward and you'll notice that a huge explosion shook the building. Get ready, because two enemies will soon come through a door seen in the distance #1. Start shooting at them while using one of the pillars for cover. The third opponent will probably remain in the next room. He'll be hiding behind the shelves #2, so prevent him from making a surprise attack.

3 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to use the stairs again #1 and your objective will be to get to the ground floor - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to use the stairs again #1 and your objective will be to get to the ground floor. Enter the burning room and choose the central passageway #2, heading towards the exit from the winery seen in the distance. Wait here until Joe and Henry show up and you'll soon watch a new cut-scene.

DRIVING WOUNDED HENRY TO EL GRECO'S HOUSE:

4 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughGet ready for a new driving mission - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get ready for a new driving mission. Here are some important things you need to know about:

1) You'll fail this assignment if Henry's health bar (seen in the top right corner of the screen) reaches zero. Your colleague will be losing health over time, so you can treat this driving challenge as a race against the clock.

2) Henry can lose additional health points each time when you hit another car or an object from the environment. You can still make it if you make several mistakes, but there shouldn't be a lot of them, because you won't have enough time to drive to the doctor's estate.

3) Ignore any speed limits, because you won't have to worry about traffic regulations.

4) If you're using the realistic mode you'll have to be very careful about what you do on long straight roads, because a sudden move may result in losing control and having a huge crash.

Start off by destroying two wooden fences #1 #2. Make sure not to lose control over your car, because it could result in crashing into one of nearby walls!

5 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughCops will be chasing you in this driving mission, however as long as you maintain higher speeds they shouldn't catch up to you #1 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Cops will be chasing you in this driving mission, however as long as you maintain higher speeds they shouldn't catch up to you #1. You'll have a chance to increase your speed while crossing the main bridge #2.

6 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughBe careful during the final part of your trip - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Be careful during the final part of your trip. The doctor's estate is located on a hill and you'll have to drive through a very tricky turn to get there #1. Turn right to find yourself on the driveway #2 leading to El Greco's house. Park the car near the entrance to be rewarded with a cut-scene. Notice that you've received 2000 dollars for this mission.

DELIVERING MONEY TO VITO'S SISTER TO PAY THE DEBT:

7 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou must now return to the apartment belonging to Vito's family (the same one you've visited during the second chapter of the game) - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You must now return to the apartment belonging to Vito's family (the same one you've visited during the second chapter of the game). I wouldn't recommend using the same car (Culver Empire), because the cops are after it. A much better idea is to steal one of the vehicles parked in front of nearby houses #1. Use the new car to drive to Francesca's home #2 (it doesn't matter where you'll park it).

8 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughChoose the same alley as before to get to the entrance to the building #1 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Choose the same alley as before to get to the entrance to the building #1. Proceed to the first floor and find the door to the apartment #2. Knock on the door and Vito will give Francesca the money she needs.

RETURNING TO JOE'S PLACE:

9 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughIt shouldn't come as a surprise that you'll have to return to Joe's apartment to end this chapter #1 - Chapter 5 - The Buzzsaw - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

It shouldn't come as a surprise that you'll have to return to Joe's apartment to end this chapter #1. Interact with the couch #2 when you're ready to move on with the storyline. Get ready for a unique chapter that will take place in a different area and say goodbye to winter in Empire Bay.

INTRODUCTION:

1 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe introductionary part of this mission will be quite long and it will have two interactive moments - you'll be allowed to look around while walking from the bus to the cell block #1 and during your visit in the barber's office #2 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The introductionary part of this mission will be quite long and it will have two interactive moments - you'll be allowed to look around while walking from the bus to the cell block #1 and during your visit in the barber's office #2.

FOLLOWING ORDERS:

2 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThis is a very linear assignment, because all nearby corridors will be blocked by the guards - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

This is a very linear assignment, because all nearby corridors will be blocked by the guards. You can try approaching them, but they'll push you away. Head forward and then turn left #1. Use the stairs and it won't take long until you've reached your cell. Enter it and wait for the gate to close behind you. Interact with the bunk when you're ready for the next part of the chapter #2.

CONTACTING LEO GALANTE:

3 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYour next objective will be to contact Leo, because apparently he can offer Vito protection during his sentence - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Your next objective will be to contact Leo, because apparently he can offer Vito protection during his sentence. Naturally you can look around a bit and listen to other convicts having interesting conversations. There are two Playboy magazines in the courtyard - behind the benches (next to a sleeping prisoner) #1 and between a hut and a fence #2.

4 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou could ask around where to find Leo, however it won't be mandatory - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You could ask around where to find Leo, however it won't be mandatory. If you insist on talking to other inmates you'll have to ask at least a few of them before someone gives you the information you need #1. Proceed to the other end of the courtyard #2 where a cut-scene featuring O'Neill will be triggered. He'll want to settle the score for outsmarting him during the shopping mall heist mission from one of previous chapters.

FIGHTING O'NEILL:

5 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThis fight #1 #2 will be similar to previously completed duels, so you'll have to move around a lot and rely mostly on fast attacks - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

This fight #1 #2 will be similar to previously completed duels, so you'll have to move around a lot and rely mostly on fast attacks. Don't worry, because you'll move on with the storyline even if O'Neill manages to defeat you. Either way, you'll end up in the detention room and two days later Leo Galante will take you under his wings.

VISITING THE GYM:

6 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon end up in a gym and Leo will offer to teach you how to perform effective counterattacks - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon end up in a gym and Leo will offer to teach you how to perform effective counterattacks. Start off by sparring with Pepe. Try hitting him and observe his reaction. You'll have to avoid his attacks now by holding the SPACE key and moving around the ring #1. The next step is to attack your opponent as soon as his attack was dodged thanks to holding the SPACE key. Try how this works and remember that you must attack him by pressing the left mouse button #2 almost immediately after his unsuccessful attack.

7 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe fight will be paused for a short while after your first successful counterattack and then you'll resume sparring with Pepe - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The fight will be paused for a short while after your first successful counterattack and then you'll resume sparring with Pepe. You'll now have to perform three counterattacks #1 #2, so remember about holding the SPACE key and pressing the left mouse button after his attacks. Notice that Pepe can block your attacks the same way. You must be ready to press the SPACE key again to avoid taking a hit from him.

8 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have a chance to talk to Leo again after defeating Pepe and he'll suggest to meet other inmates #1 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have a chance to talk to Leo again after defeating Pepe and he'll suggest to meet other inmates #1. You can try being friendly towards them by trying to talk to them until they're unresponsive. The most important person here is Al #2, because he'll offer you a free sparring session. Sadly he's a weak opponent, so you won't learn a lot from him.

9 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll be stopped by one of the Asian inmates while trying to exit the gym #1 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll be stopped by one of the Asian inmates while trying to exit the gym #1. He'll want a payback for the bet he's lost and Leo will suggest that you fight him. Make sure to listen to Leo's advice about using fast attacks in the beginning of this fight #2.

10 - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou shouldn't be surprised that this duel will be more difficult than recent fights with Pepe and Al - Chapter 6 - Time Well Spent - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You shouldn't be surprised that this duel will be more difficult than recent fights with Pepe and Al. Make sure to start using counterattacks #1, however quick punches without too much thinking may also prove to be effective. You'll have to end this fight by finishing your opponent and this means pressing the left mouse button twice or three times #2. The next part of this chapter will take place a week later.

HAVING A MEETING WITH GALANTE:

1 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughExit your cell and start following one of the guards - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit your cell and start following one of the guards. Just as before, you won't be allowed to inspect any rooms or side corridors along the way. Keep going forward until you meet one of Galante's men #1. He'll inform the guard that it's your day off. Follow this person to the next room where you'll meet Leo #2.

VISITING THE LAUNDRY ROOM:

2 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon have to take part in a new fist fight #1 and again you'll be going after a strong opponent - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon have to take part in a new fist fight #1 and again you'll be going after a strong opponent. Make sure to use counterattacks during the fight and you won't have to worry about losing. As soon as your opponent has been stunned you'll be given a chance to test a newly unlocked finisher. Stand in front of the guy you were fighting and press the right mouse button to grab him #2. Naturally this has to be done before he gains strength and is fit to fight again.

3 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughAfter you've grabbed your opponent you'll also have to press the left mouse button three times, so that Vito will be able to finish him off #1 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

After you've grabbed your opponent you'll also have to press the left mouse button three times, so that Vito will be able to finish him off #1. Wait until a guard has showed up. Take your time here and examine one of the washing machines to find a Playboy magazine #2. You may now approach a guard seen near the entrance to the laundry room. He will take you to Vito's sister. Next part of this chapter will take place a week later.

CLEANING THE DIRTY URINALS:

4 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until one of the guards wakes you up and start following him - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until one of the guards wakes you up and start following him. You shouldn't be surprised to hear that you won't be given an opportunity to look around. Use the stairs, turn right and proceed to a passageway located between two other guards #1. You'll pass by showers along the way and you'll soon reach the room with the urinals #2. Wait for additional instructions.

5 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe deal here is simple - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The deal here is simple. Approach one of the urinals and press the E key #1 to start cleaning it. Repeat this with the second urinal #2. The guard will use one of the urinals right away, forcing you to clean it one more time.

HAVING A SHOWER:

6 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughApproach the guard standing in front of the entrance to the showers area #1 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Approach the guard standing in front of the entrance to the showers area #1. Wait for Vito to undress and go to one of the working showers #2. You'll soon see a new cut-scene and your new task will be to defend yourself against the rapists.

DEFEATING THE RAPISTS:

7 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYour first job will be to defeat a fat inmate #1 and you should obviously use the fact that he's going to be much slower than most of your previous opponents - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Your first job will be to defeat a fat inmate #1 and you should obviously use the fact that he's going to be much slower than most of your previous opponents. Consider throwing heavy punches by pressing the right mouse button. You'll have to finish him off and it would be a good to use a recently unlocked move by grabbing him #2.

8 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughIt's not over yet, because you're soon going to be attacked by the second inmate - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

It's not over yet, because you're soon going to be attacked by the second inmate. The rules will stay the same, however in this case you should consider using counterattacks #1. Don't forget to finish off your opponent when he's stunned #2. The game will soon play new cut-scenes and the last cut-scene will inform you about the possibility of taking out O'Neill during his stay in the gym.

DEALING WITH O'NEILL:

9 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe final duel with O'Neill is going to be quite challenging and it'll be almost mandatory to use counterattacks #1 - Chapter 6 - Time Well Spent - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The final duel with O'Neill is going to be quite challenging and it'll be almost mandatory to use counterattacks #1. Don't forget to avoid his counterattacks by pressing the SPACE key. Keep attacking him until he's stunned and then perform a finishing move on him #2. Notice that he still wants to fight. Thankfully the second part of this duel will be much shorter and you won't have to grab him again to do a finisher. This chapter will end with several cut-scenes and the game will resume several years later.

MEETING WITH JOE:

1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughBefore you go to meet with your buddy Joe you should do something different first - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Before you go to meet with your buddy Joe you should do something different first. Steal a vehicle and drive over to Harry's store located in the north-western part of the city (you've been there to collect the MG42 in the fifth chapter of the game) #1. Enter the store and look around to find a Playboy magazine on the floor #2. You may now return to the area where you've started this chapter.

2 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughProceed towards the building where Joe still lives #1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Proceed towards the building where Joe still lives #1. Enter the building and start off by going to the top floor (4 signs on the walls). Explore nearby corridors to find yet another Playboy magazine #2. You may now return to the second floor and go to Joe's place. He'll give you 200 dollars to get started and he'll also inform that he's rented an apartment for you.

GOING WITH JOE TO VITO'S NEW APARTMENT:

3 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughExit the building using the passageway leading to the garage area - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the building using the passageway leading to the garage area. Ignore the garage with your cars (they're still there after all these years) and go to Joe's garage. Enter his vehicle (Smith Custom 200) #1 and wait for him to join you. Start driving west, towards the apartment seen on your map. Don't apply too much gas if you're using the realistic driving model, because from this era have more horsepower. Park the vehicle near your destination (doesn't matter where, because you won't be allowed to use later in the chapter) #2.

4 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughExit the vehicle and proceed towards the entrance to the building #1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the vehicle and proceed towards the entrance to the building #1. Wait until you're standing inside and head towards upper floors. Make sure to explore your surroundings along the way, because you'll have a chance to collect a new Playboy magazine #2.

5 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to reach the top floor where you're going to be greeted by the owner #1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to reach the top floor where you're going to be greeted by the owner #1. You can now take part in a short tour of your new apartment #2.

PUTTING ON A SUIT AND MEETING WITH JOE AGAIN:

6 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughIf you've already been to a clothes store (for example - during the fourth chapter of the game) and purchased a suit then all you have to do is to approach a closet in your apartment #1 and choose this item from the list - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

If you've already been to a clothes store (for example - during the fourth chapter of the game) and purchased a suit then all you have to do is to approach a closet in your apartment #1 and choose this item from the list. If you don't have a suit in your possession then you're going to have to buy one. One of the stores which sells them is located to the east #2.

7 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughPull up near the entrance to the store #1, approach the counter and press the action key to browse through the items they're selling - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Pull up near the entrance to the store #1, approach the counter and press the action key to browse through the items they're selling. A good suit will probably cost between 50 and 100 dollars #2, so you'll have to plenty of money left from all the cash Joe gave you.

8 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughAs for the vehicle, the fastest way would be to choose something from the garage located under your apartment #1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

As for the vehicle, the fastest way would be to choose something from the garage located under your apartment #1. A better solution, however, would be to steal one of the faster vehicles from this era. One of them should be parked near the garage #2 or you can always steal something from the street. Drive to Joe's apartment. If you're using a new car you should store it in your garage, because you'll soon switch vehicles. Enter the building and go to Joe's place. Knock on the door to trigger a cut-scene during which you'll meet his buddy Eddie.

HAVING A RIDE WITH JOE AND EDDIE:

9 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughExit the building via the passageway leading to the garage area - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the building via the passageway leading to the garage area. Enter Eddie's car (Potomac Indian) and wait until your colleagues have joined you #1. Your current destination can be seen on your map and during the trip you'll find out that it's a brothel. Park the car in front of the night club #2 and enjoy a longer cut-scene.

BURYING THE BODY NEAR THE OBSERVATORY:

10 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughWait until Vito has left the club, enter the vehicle you've used to get here and remain here until Joe and Eddie are inside the car (it'll take some time, because they're drunk) #1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until Vito has left the club, enter the vehicle you've used to get here and remain here until Joe and Eddie are inside the car (it'll take some time, because they're drunk) #1. The game will be showing Joe's place as your destination, but you'll soon discover that there's a dead guy in the trunk. You'll soon come to an agreement that his body should be buried near the observatory and this means you'll have to drive towards the Highbrook district located on a hill #2. You've been there in one of the previous chapters, so you should know the way without looking at your map.

11 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughTravel from Highbrook to Uptown and continue driving east #1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Travel from Highbrook to Uptown and continue driving east #1. Don't forget to use the speed limiter, because you wouldn't want to get caught by the police with a 'package' in your trunk. Drive through a parking lot and keep heading east. Destroy a gate #2 to find yourself inside the park. Drive to a clearing seen on your map where you'll be rewarded with a cut-scene.

DRIVING VITO'S DRUNKEN FRIENDS TO JOE'S PLACE:

12 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and WalkthroughWait until you've regained control over Vito and return to the car you've used to get here #1 - Chapter 7 - In Loving Memory, F. Potenza - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until you've regained control over Vito and return to the car you've used to get here #1. Exit the park using the same route (you may need to destroy the gate again) and then reach Joe's apartment without any police vehicles on your tail. Thankfully you won't have to enter the building, because this chapter will end near the garages #2.

DRESSING UP AND MEETING WITH JOE:

1 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by picking up a Playboy magazine from the kitchen table #1 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by picking up a Playboy magazine from the kitchen table #1. Interact with the closet to put some clothes on, exit the building and talk to Joe #2. He'll inform you that your job will be to distribute illegal cigarette boxes.

SELLING CIGARETTE BOXES IN RIVERSIDE:

2 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce you've listened to the description of this mission you can enter the truck Joe used to get here (Shubert Truck) #1 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once you've listened to the description of this mission you can enter the truck Joe used to get here (Shubert Truck) #1. Drive to Riverside district located in the north-western part of Empire Bay. Remember that your truck has poor brakes, so you'll always have to brake early, even if you're not using the realistic driving model. You should also watch out in tight alleys #2, because it'll be easy to crash into parked cars if you're not careful enough.

3 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe selling spot is located behind the buildings, so you'll have to choose a path leading there #1 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The selling spot is located behind the buildings, so you'll have to choose a path leading there #1. Park your truck and watch a short cut-scene. Your job will be to pick up boxes customers want to buy, so that Vito will hand them over to Joe. Start off by taking a box of Reds #2. Two other boxes you'll need to pick up are Blues and Whites. Wait until Joe decides to shut down business here, telling you that you'll go to an another district.

SELLING CIGARETTE BOXES IN MILLVILLE:

4 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until you can control Vito again and take a seat behind the wheel of the truck - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until you can control Vito again and take a seat behind the wheel of the truck. Return to the asphalt road #1 and start moving towards the Millville district which is located to the south-east. It's going to be a long trip, so you should be careful, especially while driving on a freeway #2. Avoid crashing into other cars and don't miss the exit from the freeway, because it's not easy to spot.

5 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYour destination will be a large open area located near the factory #1 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Your destination will be a large open area located near the factory #1. Park the truck and resume selling cigarette boxes. This time you'll have to give Joe two boxes - a box of Blues #2 and a box of Reds. A group of thugs will soon show up, wanting you to pay for selling on their turf. This will all be shown in a cut-scene.

CHASING THE OTHER CAR:

6 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll start this chase inside an upgraded Potomac Indian which belonged to one of the killed thugs - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll start this chase inside an upgraded Potomac Indian which belonged to one of the killed thugs. Drive in a straight line, chasing a hot rod seen in the distance #1. You'll soon reach a road leading to the freeway #2 and you'll have to be careful here if you don't want to end up in a slide.

7 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll also have to be careful on the freeway to avoid losing control over your car while taking turns #1 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll also have to be careful on the freeway to avoid losing control over your car while taking turns #1. Don't worry if you see the hot rod moving away from you near the tunnel #2, because this is how it's supposed to play out. Listen to what Joe has to say - he'll decide that it would be a good idea to contact Eddie.

FINDING A PHONE BOOTH TO CONTACT EDDIE:

8 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe nearest phone booth is located in the Riverside district and you can find it to the west of the scrapyard you've visited in previous chapters of the game - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The nearest phone booth is located in the Riverside district and you can find it to the west of the scrapyard you've visited in previous chapters of the game. Drive through the tunnel and turn right the first chance you get #1 and then head straight for a short while. Check the map seen above #2 if you're still having difficulties finding the booth.

9 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughPark your car near the booth #1 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Park your car near the booth #1. If the phone booth is not used by anyone you will be allowed to make the call to Eddie right away. If there's a civilian inside the booth you can wait or you can pull this person away from the phone #2. You should know that doing this may initiate a fight and you may also find yourself being chased by the cops. Eddie will not be pleased with your progress and he'll tell you to meet with Steve who can be found near a place called Crazy Horse.

DRIVING TO CRAZY HORSE:

10 - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe place mentioned during the conversation by Eddie can be found in the eastern part of the city - Chapter 8 - The Wild Ones - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The place mentioned during the conversation by Eddie can be found in the eastern part of the city. Enter the car you've used to get here and get back on the freeway #1. Don't forget to follow your radar, so you'll exit the freeway when needed. In order to get to Steve you'll have to make a turn to a gravel road near your destination #2.

DESTROYING THE BAR:

1 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughDestroying the bar is a two part process and you should know that both parts aren't mandatory - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Destroying the bar is a two part process and you should know that both parts aren't mandatory. This means you don't have to do anything and you can just observe Steve and his men. If you want to help them then you can use the Thompson machine gun #1 #2. The first part will probably end with you running out of ammo.

2 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe second part will feature Molotov cocktails and you can collect them from the trunk of a nearby car #1 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The second part will feature Molotov cocktails and you can collect them from the trunk of a nearby car #1. Return with the cocktails to your colleagues. You can now start throwing cocktails at the bar or you can leave them in your inventory for later. Either way, this assignment will end with a huge explosion #2.

DRIVING TO THE OLD FOUNDRY:

3 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou don't have to explore this area, because you wouldn't find anything interesting here - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You don't have to explore this area, because you wouldn't find anything interesting here. Get back to your car #1, return to the asphalt road and drive north-east. It shouldn't take long for you to reach an old foundry. Park near your colleagues #2 and you'll watch a new cut-scene.

KILLING ALL ENEMIES IN THE FOUNDRY:

4 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughGet ready for a long battle in the foundry - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get ready for a long battle in the foundry. Winning here shouldn't be a big problem as long as you remember about using cover. Some of the thugs will probably try to run away even before the main battle has started #1 and you can let them go or kill them. The first part of this battle will take place near this road and you'll be moving in a straight line. Change cover each time you want to find a good shooting spot #2 and remember not to remain in the open for too long.

5 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughIt's always a good idea to use the radar to locate enemy units - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

It's always a good idea to use the radar to locate enemy units. You should also use certain opportunities by attacking enemies when you see them focused on your colleagues instead of Vito #1. Be careful when you're half way through this section of the foundry, because one of the thugs will try to run you over with his car #2. Thankfully all you have to do is to remain behind cover and he'll crash.

6 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughEventually you should be able to make your way to several wrecked cars (a checkpoint will be created here) - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Eventually you should be able to make your way to several wrecked cars (a checkpoint will be created here). Look around to find some food, as well as M1 Garand rifle #1. I would recommend that you start using this weapon right away, because it'll allow you to kill enemies easily without having to move closer to them. New enemies are stationed to the north #2 and that's where you'll have to go.

7 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughWatch out for enemies throwing Molotov cocktails during this part of the battle #1 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Watch out for enemies throwing Molotov cocktails during this part of the battle #1. The rifle you've picked up recently will come in handy here, because you won't have to risk being burned alive. You should also notice that you will be allowed to surprise enemies by going left and heading through one of the carriages #2.

8 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure to explore this area thoroughly after the battle, because you'll find a new Playboy magazine inside one of the huts #1 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure to explore this area thoroughly after the battle, because you'll find a new Playboy magazine inside one of the huts #1. A small passageway leads to the next area of the foundry #2 and that's where you'll have to go. Obviously you must be careful here, because it won't take long until you come across enemy units.

9 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by eliminating an enemy standing on a small balcony #1, because he will pose a serious threat to your safety - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by eliminating an enemy standing on a small balcony #1, because he will pose a serious threat to your safety. Once he's gone you can deal with the rest. Watch out for enemies with shotguns #2 and prevent them from moving too close. You can check the balcony after securing this area of the foundry and you would find new Molotov cocktails.

10 - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll be given a chance to go through a carriage during the next battle #1 and doing this will allow you to surprise enemy units - Chapter 8 - The Wild Ones - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll be given a chance to go through a carriage during the next battle #1 and doing this will allow you to surprise enemy units. The last group is stationed nearby. In this case you should focus mostly on killing an enemy with an MP-40 who will be standing on a balcony #2. It would be a good idea to take his weapon after the battle, because it'll come in handy later in the game.

MEETING WITH THE REST OF THE GROUP:

1 - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou've probably killed all enemies in the foundry, so you should spend some time looking around - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You've probably killed all enemies in the foundry, so you should spend some time looking around. There's a new Playboy magazine next to two barrels #1. Head forward once you have it in your possession #2.

2 - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughDon't approach your allies just yet and instead go to your left - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Don't approach your allies just yet and instead go to your left. Walk under the stairs #1 and explore the area near the fire to find a Playboy magazine. You may now rejoin with the others #2 and listen to a new conversation. The idea how to make money will be to sell hot rods found in the foundry.

SELLING A HOT ROD TO DEREK IN THE DOCKS:

3 - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughApproach one of the hot rods parked here (Smith 34 Hot Rod) #1 and solve a well-known lockpicking mini-game - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Approach one of the hot rods parked here (Smith 34 Hot Rod) #1 and solve a well-known lockpicking mini-game. Take a sit behind the wheel and start driving towards the docks located in the southern part of Empire Bay. You'll have plenty of opportunities to drive fast #2, but you'll have to watch out for the police and avoid sliding the car, because it'll be very easy to lose control crash the hot rod.

4 - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughSlow down considerably while going through urban sections - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Slow down considerably while going through urban sections. You don't want to damage the vehicle, because you would get less than 2000 dollars for it. Drive through the main gate leading to the docks #1 and park the hot rod on a small platform #2. Exit the vehicle, move back to a safe distance and wait until it's taken on board the ship.

GIVING BACK EDDIE HIS 2000 DOLLARS:

5 - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughSteal a vehicle from the docks (doesn't matter which model it's going to be) #1 and drive to a restaurant called the Maltese Falcon - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Steal a vehicle from the docks (doesn't matter which model it's going to be) #1 and drive to a restaurant called the Maltese Falcon. Exit the car and enter the restaurant #2 to give back Eddie his money.

GOING HOME:

6 - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou may exit the restaurant - Chapter 8 - The Wild Ones - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You may exit the restaurant. Use a vehicle of your choosing to go back to your new apartment #1. You can store the car in the garage or park it on the street. Enter the building and go to your apartment. You'll have to interact with the bed to end this chapter #2.

ANSWERING THE PHONE AND DRESSING UP:

1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe phone can be found near the entrance to your apartment #1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The phone can be found near the entrance to your apartment #1. During your conversation you'll be asked to go to the Maltese Falcon for a meeting and to take a gun with you. Make sure to put on some clothes before leaving the building #2.

GOING TO THE MALTESE FALCON TO TALK TO EDDIE:

2 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughDespite what you might think, you won't need a super fast ride for this mission, so you won't have to waste a lot of time searching for a good car - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Despite what you might think, you won't need a super fast ride for this mission, so you won't have to waste a lot of time searching for a good car. I would recommend taking one of the tuned vehicles from your garage #1. Use the vehicle you've chosen to get to the restaurant (without damaging it on the way!) #2 and enter Maltese Falcon. Eddie will explain that the first part of the mission will be to trail Luca Gurino.

REACHING FREDDY'S BAR WHERE LUCA CAN BE FOUND:

3 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure to check the bar area before leaving Maltese Falcon, because you'll find a new Playboy magazine here #1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure to check the bar area before leaving Maltese Falcon, because you'll find a new Playboy magazine here #1. You may now return to your car. Start driving towards the bar known from previous missions. Don't forget to keep your vehicle in great condition. A cut-scene will be shown when you're close enough to Freddy's #2 and it will feature Luca sitting behind the wheel of his sports car.

FOLLOWING LUCA:

4 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughHere are some important things you should know about before you start following Luca - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Here are some important things you should know about before you start following Luca:

1) Luca's vehicle will be displayed on your radar as a red dot. You can't allow Luca to move too far away and you can't get too close to him. Thankfully you will be warned about both of these situations by the red dot changing its shape to one of two arrows.

2) You won't have to use the speed limiter while trailing Luca, because the police won't bother you. Watch out not to hit anything along the way, so that you won't lose precious seconds trying to get back on the road.

3) Prevent the car from sliding if you're using the realistic driving model. This will be very important on the freeway, because you'll be driving much faster there.

Start this driving mission by turning left #1. You'll soon have to make a difficult right turn #2 and you can't be seen by Luca.

5 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon have to turn right for the second time #1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon have to turn right for the second time #1. Remember to maintain safe distance from Luca each time when you're turning the car, but you also can't let him lose you. Eventually you should find yourself on a straight road leading towards Joe's apartment #2.

6 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughGet ready, because you'll have to turn left near Joe's place #1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get ready, because you'll have to turn left near Joe's place #1. You'll now be moving towards the freeway and obviously you'll have to watch out not to crash into concrete walls while making the turn #2. Luca will be driving faster than other cars on the freeway, so go ahead and also increase your speed.

7 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon reach the Riverside district and you should slow down here, because you'll be turning right twice #1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon reach the Riverside district and you should slow down here, because you'll be turning right twice #1. The next part is the road leading next to the scrapyard known from previous chapters #2.

8 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughKeep heading north-east, driving across a small bridge along the way #1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Keep heading north-east, driving across a small bridge along the way #1. You'll get to the slaughterhouse in a few seconds #2 and Vito will automatically park the car on the side of the road. Your next objective will be to gain access to the facility without being spotted.

FINDING A WAY TO GET INSIDE THE SLAUGHTERHOUSE:

9 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou can talk to the man who is fixing his car, however it's optional #1 - Chapter 9 - Balls and Beans - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You can talk to the man who is fixing his car, however it's optional #1. You would find out from him that you can use the sewers to gain access to the slaughterhouse without having to go through the main gate. Return to your car and find a hole in the fence #2.

1 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughHead towards the river, turn around and find a metal gate #1 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Head towards the river, turn around and find a metal gate #1. Approach the gate and wait until Vito opens this passageway. Head forward once you're in the sewers. Make a stop near a hole in the tunnel #2 and wait until the dog stops barking

2 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughContinue moving forward - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Continue moving forward. It would be a good idea to explore the left tunnel along the way #1, because you'll find a Playboy magazine there. Keep going straight until you're given a chance to leave the sewers #2.

3 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughPress the crouch key (C) immediately after leaving the sewers and then quickly take cover behind the dumpster #1 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Press the crouch key (C) immediately after leaving the sewers and then quickly take cover behind the dumpster #1. One of the guards will show up here. Wait for him and the dog to leave and also wait for other guards to escort the prisoners into the slaughterhouse building. Find a new container behind you and climb on top of it #2.

4 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughClimb to a small roof and then to a pipe #1 and a metal balcony #2 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Climb to a small roof and then to a pipe #1 and a metal balcony #2. Proceed towards an opened window. Thanks to this you've just gained access to the main building.

FINDING THE CAPTURED MEN:

5 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure that Vito is crouching (C key), because you can't be discovered for the next few minutes or the hostages are going to be executed - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure that Vito is crouching (C key), because you can't be discovered for the next few minutes or the hostages are going to be executed. Ignore the sleeping guard and instead search the area near the dumpsters to find a Playboy magazine #1. Leave this room and carefully approach a new corridor #2. You'll watch a short cut-scene here, showing you where the captured men are being held. Saving them obviously is not going to be a simple task.

6 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughSlowly start moving forward - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Slowly start moving forward. Take cover behind a small cover #1 as soon as you hear the sound of a sliding door. Wait for one of the slaughterhouse workers to exit the building and proceed towards the room he came from #2.

7 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to be ready, because a second worker will show up here very soon - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to be ready, because a second worker will show up here very soon. Take cover near the opposite exit from this room #1 and wait for him to show up. Slowly approach him from the back and silence him by pressing the left mouse button #2.

8 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughRemain in the same room and go to a closed door #1 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Remain in the same room and go to a closed door #1. You could also proceed to this door immediately after avoiding the first worker (the one who left the building), but it would be quite risky. Enter a new room, turn left and then turn right #2 to get to a much larger area.

9 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure that you're crouching and quickly take cover behind the counter #1 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure that you're crouching and quickly take cover behind the counter #1. Notice that an armed opponent arrived here are there are also two slaughterhouse workers in this room. Start moving right #2 while staying close to cover.

10 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon reach a corner and you should leave cover for a second or two to collect a Playboy magazine found nearby #1 - Chapter 9 - Balls and Beans - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon reach a corner and you should leave cover for a second or two to collect a Playboy magazine found nearby #1. Make sure to return to cover before the blue meter shown near the radar is full. Continue moving right (press the E key each time when you want to get past a corner) #2.

1 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThe cover you're using will end near one of the active machines #1 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

The cover you're using will end near one of the active machines #1. Leave cover and quickly proceed to your right #2. Wait here until the armed guard escorts both workers out of the room.

2 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThis room has several exits, but you should choose the closest passageway (the first one from the right) #1 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

This room has several exits, but you should choose the closest passageway (the first one from the right) #1. Ignore a closed door located in front of you and instead proceed to your right. Start moving towards two enemies here #2. Keep going straight until you have a chance to interact with a new door to your right. Doing this will trigger a cut-scene.

DEFEATING THE BUTCHER IN MELEE COMBAT:

3 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughDefeating this opponent in melee combat shouldn't be too difficult #1 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Defeating this opponent in melee combat shouldn't be too difficult #1. He's slow, so you don't have to rely only on counterattacks. You may as well try throwing slower, but more effective punches. You'll have to finish off the butcher and you can use the tricks learned during your time spent in the prison #2.

GETTING RID OF REMAINING ENEMY UNITS:

4 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by killing the closest opponent #1 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by killing the closest opponent #1. His colleague is probably going to be killed by one of men you've saved here. Listen to a short conversation #2 and get ready, because you'll soon have to defend this position.

5 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughNew enemies will storm this room in just a few seconds and you'll have to play it safe, because they'll be using Thompson machine guns - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

New enemies will storm this room in just a few seconds and you'll have to play it safe, because they'll be using Thompson machine guns. Thankfully there's only one door leading to this room and it's the same one you've used #1, so finding a good defensive position shouldn't be too difficult. Make sure you got them all and follow one of the rescued men #2. It'll soon turn out that Luca has barricaded himself in the office. You'll also notice that reinforcements have arrived and you'll have to deal with them first.

6 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by taking cover near the windows and shoot through the glass to kill as many of them as possible before they move away from the vehicles #1 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by taking cover near the windows and shoot through the glass to kill as many of them as possible before they move away from the vehicles #1. Some of them will soon enter the slaughterhouse and you'll have to react quickly. Go to the left, take cover behind the wall #2 and wait for them to show up.

7 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to be extremely careful during this battle, because enemies will be using good guns and Vito can die even if he gets hit once or twice - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to be extremely careful during this battle, because enemies will be using good guns and Vito can die even if he gets hit once or twice. Try shooting at the gangsters when they're reloading their weapons or making attempts to get closer #1. You can also use Molotov cocktails or grenades to your advantage #2 if you have any at your disposal. Once it's safe go back to the office where Luca is hiding and you'll be rewarded with an interesting cut-scene.

HEADING TO A MEETING WITH EDDIE:

8 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughEddie will be waiting for you in the Maltese Falcon restaurant and obviously you can use Luca's vehicle (Shubert Frigate) parked in front of the slaughterhouse #1 to get there - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Eddie will be waiting for you in the Maltese Falcon restaurant and obviously you can use Luca's vehicle (Shubert Frigate) parked in front of the slaughterhouse #1 to get there. This is a much faster can than most vehicles you've driven so far, so be careful and use gas and brake pedals wisely. Park the vehicle in front of the restaurant #2 and head inside.

PUTTING ON A FRESH SUIT AND RETURNING TO THE MALTESE FALCON:

9 - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughFollow Eddie's advice and exit the restaurant - Chapter 9 - Balls and Beans - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Follow Eddie's advice and exit the restaurant. You could return to Vito's apartment for a set of fresh clothes, however it will be much faster to visit one of the nearby stores #1. Buy something from the list of items they're offering. You should be able to afford even an expensive suit, because you've received 5000 dollars for your last job. Go back to the Maltese Falcon #2 and you'll watch a cut-scene showing Vito and Joe joining the family.

ANSWERING THE PHONE AND MEETING WITH JOE IN HIS APARTMENT:

1 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughAs you've probably noticed by now, this chapter begins inside Vito's new villa and obviously you should spend some time exploring it - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

As you've probably noticed by now, this chapter begins inside Vito's new villa and obviously you should spend some time exploring it. The phone can be found next to a fireplace #1. Don't forget to put something on before heading outside #2.

2 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll find the vehicle from the previous chapter (Shubert Frigate) parked in front of Vito's estate #1 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll find the vehicle from the previous chapter (Shubert Frigate) parked in front of Vito's estate #1. It would be a good idea to use it, however you should know that you won't need any fast cars for the current mission. Drive to Joe's place, park somewhere outside the building #2 and head up to the second floor. During your conversation with Joe you'll find out the details of the plan of getting rid of Clemente.

DRIVING TO THE EMPIRE ARMS HOTEL:

3 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughExit the building using the passageway leading to the garage area - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the building using the passageway leading to the garage area. Head over to Joe's garage and enter his car (Smith Custom 200) #1. Wait for Joe and Marty to get in and start driving towards the Empire Arms Hotel located in the southern part of the city. Follow Joe's advice by not damaging his vehicle, because you'll need it later on to escape from the hotel. Choose the path leading to an underground parking lot when you're close enough to your destination #2.

4 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughTurn right twice which will allow you to drive into an underground parking lot #1 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Turn right twice which will allow you to drive into an underground parking lot #1. Stop in the designated area here #2 and exit the vehicle. You'll watch a new cut-scene explaining the rest of the plan.

FINDING WORKER UNIFORMS:

5 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughApproach the gate where Joe should be standing #1 and it'll soon become clear that the person he hired to help didn't show up - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Approach the gate where Joe should be standing #1 and it'll soon become clear that the person he hired to help didn't show up. Go to your left and use the entrance reserved for hotel workers #2. Don't worry, because you won't be stopped by anyone while trying to gain access to the building.

6 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughWalk through the laundry room - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Walk through the laundry room. Keep going forward, but make sure to visit the Daily Room along the way. One of the workers will be sitting by the desk and you should check this area to find a Playboy magazine #1. You may now proceed towards a double door #2.

7 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughTurn right and head forward - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Turn right and head forward. The worker Joe has mentioned will show up and open the gate for him #1. Wait until your colleague enters one of the side rooms and then interact with a hanging uniform #2 to put it on (along with a secondary objects used to mask your identities ;-)).

USING THE ELEVATOR TO GET TO THE 18TH FLOOR:

8 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughExit the room and turn right twice - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the room and turn right twice. You're going to be stopped by one of the gangsters working for Clemente and he'll order you to clean the floor. Thankfully all you have to do is to stand next to a large stain and press the action key #1. Watch a new cut-scene and then enter the elevator #2. Interact with the control panel to travel to the 18th floor.

REACHING THE CONFERENCE ROOM:

9 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to watch out for Clemente's men from now on, because you may be recognized if you stop next to them for a longer period of time - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to watch out for Clemente's men from now on, because you may be recognized if you stop next to them for a longer period of time. Thankfully most of them will be sitting, so you won't have to worry about encountering any patrols. Follow your "guide" by heading forward #1. Stop near the door #2 and wait until you've been cleared to proceed to the next area of this floor.

10 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughGo past the table quickly to avoid being seen by the gangsters and head towards the bar #1 - Chapter 10 - Room Service - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Go past the table quickly to avoid being seen by the gangsters and head towards the bar #1. Proceed to your right here and you'll soon get to the conference room #2.

MAKING PREPARATIONS IN THE CONFERENCE ROOM:

1 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to do two things here - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to do two things here. Start off by approaching Joe and assisting him in cutting a hole in the window #1. Wait for one of Clemente's men to return and clean a blood stain found next to him #2.

GOING UP TO THE ROOF:

2 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce the preparations have been made you can start following Joe #1 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once the preparations have been made you can start following Joe #1. You'll be heading towards the elevators and once again you'll have to avoid the gangsters, including Clemente himself. Notice that you've been granted access to the stairwell #2.

3 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce you're near the stairs you should start off by going to a lower floor - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once you're near the stairs you should start off by going to a lower floor. Doing this will allow you to locate a new Playboy magazine #1. You may finally start moving towards the roof #2. Get ready for a new cut-scene during which you'll find out that the roof is being guarded by several of Clement's men.

GETTING RID OF THE GANGSTERS ON THE HOTEL ROOF:

4 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure to choose a good weapon from your arsenal - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure to choose a good weapon from your arsenal. Enter the roof again and start shooting at enemy units. Most of the gangsters will occupy the same floor #1, but at least a few of them will be standing on the upper balconies #2 and they should be the ones to die first. I guess I also shouldn't remind you that it's extremely important to use cover.

5 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou won't have to worry that Clemente will be informed about the fights taking place on the roof of the hotel, however reinforcements will show up here in a few moments - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You won't have to worry that Clemente will be informed about the fights taking place on the roof of the hotel, however reinforcements will show up here in a few moments. Make sure to check all the bodies after dealing with enemy units #1 and then find the stairs leading to the upper balconies (south side of the roof) #2.

6 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughImmediately take cover next to Joe and deal with the nearby enemy units #1 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Immediately take cover next to Joe and deal with the nearby enemy units #1. You'll have to be careful here, because enemies will be using good guns and therefore it'll be easy to die. Once they're gone start moving north. Get ready, because new gangsters will show up below you #2. Take cover near one of the balustrades and start shooting at them.

FINDING THE WINDOW WASHING PLATFORM:

7 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe platform can be found in the northern section of the roof #1 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The platform can be found in the northern section of the roof #1. Make sure to find and pick up a new Playboy magazine when you get there #2.

8 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughInteract with the left control panel #1 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Interact with the left control panel #1. Wait for the platform to show up and notice that it was used by one of the workers. Wait until Joe tells you to tie him up and follow his orders #2. Thankfully all you have to do is to stand next to the guy and press the action key.

USING THE PLATFORM TO ARM THE BOMB:

9 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughEnter the platform and interact with the lever #1 so it starts descending - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Enter the platform and interact with the lever #1 so it starts descending. Relax for a while, enjoying the views or "spying" on people seen inside the hotel. Wait until the platform stops on the 18th floor, near the conference room. Joe will start arming the bomb and your job will be to use a large wiper #2 so that your actions won't be found suspicious. Wait for a very interesting cut-scene.

KILLING CLEMENTE:

10 - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughAs you've probably noticed, an attempt to kill Clemente has failed and it'll be your job to hunt him down and kill him - Chapter 10 - Room Service - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

As you've probably noticed, an attempt to kill Clemente has failed and it'll be your job to hunt him down and kill him. Ignore some of the wounded gangsters found inside the conference room, however you can also finish them off if you want to #1. Proceed towards the exit from the conference room and take cover near the door #2. Kill one of the gangsters from here.

1 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughQuickly enter the next room and take cover behind the bar counter - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Quickly enter the next room and take cover behind the bar counter. New enemies will soon arrive in the area and they'll start shooting through the glass wall #1. Try killing them from here #2, without leaving your cover.

2 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughTry leaving the cover for a while and you'll notice that at least one new gangster has revealed his position - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Try leaving the cover for a while and you'll notice that at least one new gangster has revealed his position. Kill him #1 and then proceed to the next room. Joe will stand in front of the right door and you should go to the left door #2.

3 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughOpen the door with a solid kick and kill a stunned gangster #1 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Open the door with a solid kick and kill a stunned gangster #1. You may now proceed towards one of two hallways leading to the elevators. Take cover as soon as you see fire #2 (probably near a locked door) and wait until an automated system kicks in, putting out the flames.

4 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughKill the last opponent on this floor from here #1 and then head over to the elevators - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Kill the last opponent on this floor from here #1 and then head over to the elevators. Wait for the elevator door to open and... no, don't kill anyone. ;-) Enter the elevator #2, interact with a control panel and wait until you're transported back to the basement level.

5 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to be careful, because one of the gangsters wants to surprise you - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to be careful, because one of the gangsters wants to surprise you. Kill him as soon as the elevator door opens #1. Notice that you can't reach the underground parking lot by going left, so instead proceed to your right #2.

6 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughTake cover near the entrance to the next corridor and start eliminating hostile units from here - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Take cover near the entrance to the next corridor and start eliminating hostile units from here. I would strongly recommend that you focus on killing two gangsters from the upper balconies #1 #2 before dealing with the rest.

7 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughSlowly start moving towards the laundry room #1 where the last group of Clemente's men is stationed - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Slowly start moving towards the laundry room #1 where the last group of Clemente's men is stationed. Just as before, you should take cover near the entrance and start shooting at enemies without taking any major risks #2. Molotov cocktails may come in handy here, especially since enemies will be standing close to each other. Start moving towards the parking lot when they're gone and you'll soon discover that Marty has been shot by Clemente's thugs.

8 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll now have to take part in a new chase mission and once again I would recommend that you find out a few important things about it - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll now have to take part in a new chase mission and once again I would recommend that you find out a few important things about it:

1) Your job will be to drive Joe's car, because as you probably remember Vito can't shoot at the same time. All the shooting will be done by Joe and you won't have to worry about him, because he can't die.

2) Clemente is in the black limousine and you'll have to focus your attention on his car during the final moments of the chase.

3) Don't worry about the police, because the cops shouldn't interfere. You need to watch out for civilian vehicles instead. Each crash will lower your chances of catching Clemente, especially if you've chosen the realistic mode.

Start off by leaving the underground parking lot #1 and turning left twice #2.

9 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll be gaining on the white car during the first part of the chase #1 #2 and Joe will be using his machine gun to stop it - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll be gaining on the white car during the first part of the chase #1 #2 and Joe will be using his machine gun to stop it. He will probably kill the armed opponent first and then he'll deal with the driver.

10 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce the white limousine is out of the picture you can focus your attention on the black limousine with Clemente on board #1 - Chapter 10 - Room Service - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once the white limousine is out of the picture you can focus your attention on the black limousine with Clemente on board #1. Make sure to stay close to this car, so that Joe's attacks will have an effect. It shouldn't take long until there are only two men inside the limo - Clemente and his driver #2. Ram the limousine while it tries to make a turn and the chase should end.

GOING HOME:

1 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll be rewarded with two new cut-scenes (Clemente's death and a conversation inside Joe's apartment) - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll be rewarded with two new cut-scenes (Clemente's death and a conversation inside Joe's apartment). Leave the building where your friend lives, enter a car of your choice and drive to your villa (the one where you've started this chapter). Enter the estate and make sure to explore the bathroom (located next to the bedroom) to find a new Playboy magazine #1. You may now interact with the bed #2 and I guess you'll be surprised to hear that it's not the end of this chapter. Get ready for more!

ANSWERING THE PHONE AND DRIVING TO THE LONE STAR CLUB:

2 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughA sound of a telephone ringing will wake Vito up - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

A sound of a telephone ringing will wake Vito up. Go to the living room, pick up the phone #1 and you'll find out that Joe is wreaking havoc in one of the nearby bars. Put some clothes on, exit the villa, enter a car and drive to the Lone Star club #2. Entering the joint will result in viewing an interesting cut-scene with a surprising ending.

DRAGGING THE BARTENDER'S BODY TO HIS CAR:

3 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until you've regained control over Vito - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until you've regained control over Vito. You won't have to worry about the cops, so you may as well explore the place and even steal some cash from the register (probably around 60 dollars) #1. Approach the bartender's body and press the action key to grab him #2.

4 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughStart dragging the bartender's body towards an opened passageway leading to the back of the club #1 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start dragging the bartender's body towards an opened passageway leading to the back of the club #1. You'll soon end up outside the bar. Drag the body to a white car (Potomac Indian) #2.

TAKING JOE HOME:

5 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughEnter the vehicle - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Enter the vehicle. If the gate is opened you can drive out of here right away #1 and if it's closed you'll have to destroy it by hitting it with your car. Be careful while driving back to Joe's place, because a lot of police units will patrol the area near the club and you wouldn't want to catch their attention. Park near the garages #2 and allow Joe to leave.

GETTING RID OF THE BODY:

6 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll also have to get rid of the body and in order to achieve this goal you must drive to the scrapyard located in the Riverside district - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll also have to get rid of the body and in order to achieve this goal you must drive to the scrapyard located in the Riverside district. Use the freeway #1 and then a bumpy path leading to Bruski's place #2.

7 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughThe object you're interested in is a large car crusher #1 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

The object you're interested in is a large car crusher #1. Park the vehicle inside the crusher, exit the car and go to the stairs #2. There's a control panel up there and you must interact with it to dispose of the car, as well as the additional baggage.

RETURNING HOME:

8 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughThankfully you won't have to leave the scrapyard on foot, because a car should be parked somewhere near the press #1 - Chapter 10 - Room Service - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Thankfully you won't have to leave the scrapyard on foot, because a car should be parked somewhere near the press #1. Steal this vehicle and drive to your villa. Enter the estate and interact with the bed for the second time #2. This time your sleep won't be interrupted.

TALKING TO HENRY:

1 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughIf you look outside the bedroom window #1 you'll find out that Henry has decided to pay Vito a visit - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

If you look outside the bedroom window #1 you'll find out that Henry has decided to pay Vito a visit. Go to the closet and put something on #2. Open the door to talk to Henry. He will offer to take a trip in his car.

DRIVING HENRY TO THE MALTESE FALCON:

2 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughVito's car (Shubert Beverly) is parked in front of your villa #1 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Vito's car (Shubert Beverly) is parked in front of your villa #1. Enter the car and wait for your friend to join you. During the ride you'll find out that Henry wishes to work with you and Joe for Falcone. Drive your old friend to the Maltese Falcon restaurant located in the middle of Empire Bay #2. Enter the restaurant and watch a new cut-scene. Falcone will offer Henry a job to test his skills and will involve killing Leo Galante.

INFORMING LEO ABOUT THE HIT:

3 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughLeo is Vito's friend from jail, so you shouldn't be surprised that he wants to warn him about the hit - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Leo is Vito's friend from jail, so you shouldn't be surprised that he wants to warn him about the hit. You won't have a lot of time to get to Leo's estate and the timer will start as soon as you've left the hotel #1. Run towards the street and stop one of the FASTERS vehicles passing by #2. It's important that you don't use a slower car for this mission, because you wouldn't make it to Joe's place in time.

4 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughApproach the vehicle you've stopped from the driver's side #1 and press the F key to throw the driver out of the car - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Approach the vehicle you've stopped from the driver's side #1 and press the F key to throw the driver out of the car. Quickly press the F key again to enter the stolen car #2. This whole operation can't take too much time, because you're racing against the clock and there's a chance that the driver may attempt to throw you out as well.

5 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe quickest route to Leo's estate is seen on your map and on your radar - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The quickest route to Leo's estate is seen on your map and on your radar. Start off by driving towards the southern junction and then head west #1. You'll have to turn north in a few moments #2. Try maintaining higher speeds here and don't worry about the cops, because it will be next to impossible to avoid a police chase. Focus only on avoiding hitting civilian cars, even if this means making sudden moves and running over pedestrians on the sidewalk.

6 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe next part of this driving segment will require you to go through two 90-degree turns - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The next part of this driving segment will require you to go through two 90-degree turns. Be careful not to slide the car and avoid hitting vehicles parked on the side of the road. You'll soon find yourself near the hospital and it would be a good idea to use a shortcut by going through the park #1. Choose the road leading to the Highbrook district #2.

7 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou will soon have a chance to cut through the grass for the second time #1 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You will soon have a chance to cut through the grass for the second time #1. It won't take long until you've reached Leo's estate and you must drive the car through the main gate #2. Park near the stairs, quickly exit the vehicle and run towards the main entrance. Knocking on the door will result in displaying a new cut-scene.

THINGS HAPPENING INSIDE LEO'S ESTATE:

Important! This is a unique part of the game, because you will be allowed to decide how you want to act. Your actions inside Leo's villa can lead to one of two endings - you can meet with Henry or you can escape from the estate without him knowing that it was you who helped Leo. Thankfully even if he catches you he will agree to allow Leo to leave the city, so the only real difference are the cut-scenes you'll see.

8 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughFIRST ENDING: You'll have to act quickly if you intend to escape the villa with Leo without ever meeting with Henry - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

FIRST ENDING: You'll have to act quickly if you intend to escape the villa with Leo without ever meeting with Henry. Start off by opening the left door, so that you'll end up on the first floor of the main hall #1. Head forward here and open a door located in front of you to enter the bedroom #2.

9 - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughTurn right and exit the bedroom through another door - Chapter 11 - A Friend of Ours - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Turn right and exit the bedroom through another door. You'll end up in a short corridor and you must check the area to your right to find a laundry bin #1. Interacting with this object will trigger a cut-scene after which you'll automatically end up in one Leo's cars #2 and outside his villa.

1 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughSECOND ENDING: If you don't mind confronting Henry in Leo's Villa you can choose between several options - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

SECOND ENDING: If you don't mind confronting Henry in Leo's Villa you can choose between several options. The easiest solution would be to go to the main hall #1 and wait for Henry to show up. If you want to be creative you can go to the bedroom and hide under the bed #2 where you would be found by Henry.

2 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou're also going to be found by Henry if you decide to hide with Leo inside a large closet #1 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You're also going to be found by Henry if you decide to hide with Leo inside a large closet #1. The last option is to hide in the shower (the bathroom is near the bedroom) #2. I wouldn't recommend doing that, because Henry would use his weapon without checking who was hiding behind the curtain.

3 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughAfter you've talked to Henry you can exit Leo's estate using a newly unlocked passageway in the kitchen #1 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

After you've talked to Henry you can exit Leo's estate using a newly unlocked passageway in the kitchen #1. Head over to the parking lot #2 and sit behind the wheel of one of Leo's cars. Wait until the old man joins you and leave his estate by destroying the metal gate.

4 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughOTHER ACTIVITIES: Aside from figuring out how to resolve the situation with Leo you can also search for two Playboy magazines hidden inside his villa - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

OTHER ACTIVITIES: Aside from figuring out how to resolve the situation with Leo you can also search for two Playboy magazines hidden inside his villa. The first magazine can be found near a window on the first floor of the main hall #1 and the second magazine is in the bathroom #2. If you've decided to talk to Henry you will be allowed to explore the villa before leaving it. If you plan on escaping with Leo without meeting Henry then you'll have to collect both magazines before interacting with the laundry bin.

DRIVING LEO TO THE TRAIN STATION IN DIPTON:

5 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe train station is located to the north of Leo Galante's estate and you'll have to drive through several tight corners along the way #1 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The train station is located to the north of Leo Galante's estate and you'll have to drive through several tight corners along the way #1. Maintain safe speed and park the car near the main entrance to the train station when you get there #2. Wait until Leo gets out of the car.

RETURNING HOME:

6 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughStart driving towards your villa located to the south-west #1 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start driving towards your villa located to the south-west #1. Park the car near the estate, exit your vehicle and approach the stairs leading to the villa where you'll meet Vito's sister Francesca #2. She will ask you to find her cheating husband.

FINDING ERIC IN THE APARTMENT ON RIVER STREET:

7 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou can use any car for this mission, because you won't be racing against anyone - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You can use any car for this mission, because you won't be racing against anyone. Drive to the apartment where Eric is supposed to be #1. Park the vehicle in front of the building, head inside and use the stairs to reach one of the upper floors. Wait for one of the drunk party members to open the door and head inside #2.

8 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughI would recommend exploring this apartment, because you'll find a Playboy magazine in a small room, next to a sleeping man #1 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

I would recommend exploring this apartment, because you'll find a Playboy magazine in a small room, next to a sleeping man #1. You can ask around where to find Eric, but it won't be a problem. Francesca's husband is having sex in the kitchen with one of the women #2. Approach him to start a conversation.

9 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon discover that the only way to straighten Eric out is to beat him up #1 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon discover that the only way to straighten Eric out is to beat him up #1. Don't be fooled by the fact that he had a lot of alcohol, because he can still punch you and he'll often dodge your attacks. End the fight by grabbing him and performing a finishing move #2. Doing this should trigger a new cut-scene.

RETURNING HOME:

10 - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughExit the building and use the car to go back to your villa - Chapter 11 - A Friend of Ours - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the building and use the car to go back to your villa. Enter the estate and answer the phone #1. Francesca will be mad at you for beating up her husband. You can't do anything about it so end the conversation and interact with the bed #2. The chapter won't end with Vito trying to have a peaceful night, because he's up for an unpleasant surprise.

ESCAPING FROM THE BURNING VILLA:

1 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThe cut-scene will show a group of Irish gangsters attacking Vito's villa - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

The cut-scene will show a group of Irish gangsters attacking Vito's villa. Don't even think about fighting them back, because enemies will use Molotov cocktails and your top priority will be to escape from the burning trap. Start off by going to the bathroom #1. Turn right here and jump through a window #2.

REACHING JOE'S APARTMENT:

2 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughVito is not carrying any weapons, so the only solution is to start running away from your burning home - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Vito is not carrying any weapons, so the only solution is to start running away from your burning home. I would recommend going south. Move back to a safe distance from the Irish thugs before you start thinking of a way of reaching Joe's place. You can break into one of the vehicles parked in front on nearby villas #1 or you can steal a car directly from the street #2.

3 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughDon't even think about trying to run over the Irish with your car and focus only on reaching Joe's apartment - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Don't even think about trying to run over the Irish with your car and focus only on reaching Joe's apartment. Thankfully the Irish shouldn't pursue you, so you won't even have to drive fast. Park the car near Joe's place #1, enter the building and head over to the second floor. You'll have to knock on Joe's door three times #2 before he answers.

PUTTING ON SOMETHING TO WEAR:

4 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughTake a look around Joe's new apartment and you should be able to find a Playboy magazine near the large bed #1 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Take a look around Joe's new apartment and you should be able to find a Playboy magazine near the large bed #1. Go back to the closet #2 and you'll soon discover that the only choice is Joe's ugly shirt. :-)

DEALING WITH THE IRISH IN THE PUB:

5 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughLeave Joe's apartment and then exit the building - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Leave Joe's apartment and then exit the building. Head towards Joe's garage #1 and sit behind the wheel of his new car (Shubert Beverly). You'll have to drive this vehicle to the Irish pub located in the northern part of Empire Bay. Try not to damage the vehicle along the way, because you'll need it later on during the mission. Park the car in front of the pub #2 and head inside.

6 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll watch a short cut-scene here - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll watch a short cut-scene here. Take cover as soon as you've regained control over Vito #1, so you won't be an easy target. I would recommend that you focus on killing the bartender first #2, because he'll be using a good weapon and he'll also have a great field of view.

7 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughWatch out for an enemy with a machine gun - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Watch out for an enemy with a machine gun. He will be hiding near the passageway leading towards the toilets #1. You can look around the bar once he's dead. Collect weapons from dead enemies (remember that you've lost your entire arsenal during the fire), steal money from the register and drink alcohol if you want to make the game more challenging. You should also check a small area behind moving doors #2 to find a new Playboy magazine.

8 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughStart moving towards the toilets when you're ready to move on with the mission #1 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start moving towards the toilets when you're ready to move on with the mission #1. Interact with the left door here #2 and you'll end up outside the pub. A short cut-scene will inform you that the leader of the Irish is escaping in a car. You'll have to catch him to finish the job.

CHASING AFTER THE LAST IRISH:

9 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughNotice that the car you've used to get here is parked in a different spot #1 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Notice that the car you've used to get here is parked in a different spot #1. QUICKLY sit behind the wheel. You can't wait too long, because police units will soon show up and this will make the chase more challenging. Ignore the police officers and start chasing after the last Irish thug #2.

10 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughFocus only on staying close to the vehicle you're chasing #1 so that Joe can continue firing his gun - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Focus only on staying close to the vehicle you're chasing #1 so that Joe can continue firing his gun. He has to keep attacking the second vehicle until it's damaged and stops. Notice that the leader of the Irish has left the car and your job will be to run him over #2.

GOING BACK TO JOE'S PLACE:

11 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughLeave this area as soon as possible, because you're still wanted by the police #1 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Leave this area as soon as possible, because you're still wanted by the police #1. You can lose the cops easily by choosing a nearby freeway and you can also visit a workshop to repaint the car or to change plates. Drive to Joe's apartment and he'll automatically exit your car when you're close to the building #2. Joe will inform you that in the meantime you can use Marty's place as a hideout.

DRIVING TO MARTY'S OLD APARTMENT:

12 - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughMarty's old apartment is located in the southern part of the map, in a district called Oyster Bay - Chapter 11 - A Friend of Ours - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Marty's old apartment is located in the southern part of the map, in a district called Oyster Bay. Head over to a small alley between buildings when you get there #1 and then use the stairs #2. Explore your new home and interact with the bed when you're ready to start the next chapter.

ANSWERING THE PHONE AND DRESSING UP:

1 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe phone can be found next to the entrance to the kitchen #1 and during the conversation you'll find out that Henry and Joe want to meet you to talk about an important business opportunity - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The phone can be found next to the entrance to the kitchen #1 and during the conversation you'll find out that Henry and Joe want to meet you to talk about an important business opportunity. Put some clothes on before leaving the apartment #2. Thankfully you won't have to wear Joe's ugly shirt this time, because Vito's jacket will also be available.

MEETING WITH JOE AND HENRY IN LINCOLN PARK:

2 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughExit the apartment, head down the stairs and find your garage to the left #1 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the apartment, head down the stairs and find your garage to the left #1. The good news is that you'll still be allowed to use all the cars you've stored so far, because they weren't destroyed in the fire. Choose a four-door vehicle #2. If you don't have any limousines you'll have to steal one, because you can't use a two-door car.

3 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughLincoln park is located to the north-west - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Lincoln park is located to the north-west. In order to get to the meeting point you'll have to choose a path used only by the pedestrians #1. Park the vehicle near a small path leading to the northern part of the park #2. Exit the car and go meet your buddies. A cut-scene will soon be triggered and you'll find out the details of the plan to sell large amounts of heroin.

PAYING A LOANSHARK FROM SOUTHPORT A VISIT:

4 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughReturn to your four-door vehicle and wait until Joe and Henry are also on board - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Return to your four-door vehicle and wait until Joe and Henry are also on board. The loan shark lives near the docks, so you'll have to drive to the southern part of the city. Park the car near a small alley #1 and go there on foot #2. You'll have to get closer to the door to trigger a cut-scene showing the deal.

DRIVING TO THE SEA GIFT WAREHOUSE:

5 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe warehouse is located to the north-east from here - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The warehouse is located to the north-east from here. You'll have to choose a road leading directly to it #1. Drive through the main gate #2. Ignore the fact that you've lost control over your car, because Vito will park the vehicle without your help.

GOING TO A MEETING:

6 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughI would strongly recommend that you look around before you start following your colleagues - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

I would strongly recommend that you look around before you start following your colleagues. There are two Playboy magazines in the area. One of them is in a dark alley #1 and the other one near a parked truck #2.

7 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou may start following Joe, Henry and the Chinese guide #1 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You may start following Joe, Henry and the Chinese guide #1. It won't take long until you have to turn right #2. Keep heading towards the door and you'll soon be rewarded with a cut-scene showing the exchange.

ESCAPING FROM THE WAREHOUSE AREA:

8 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by heading forward #1 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by heading forward #1. It won't take long until you've seen a new cut-scene, showing you and your colleagues being attacked. Eliminate closest enemy units as soon as you've regained control over Vito #2.

9 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughBe careful, because one of the vehicles will soon drive into this alley - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Be careful, because one of the vehicles will soon drive into this alley. The machine will explode on its own #1 and you can't be standing too close when it happens. Ignore enemies seen near the parking lot and follow your colleagues to the stairs leading to the upper balconies #2.

10 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughWait here until Joe attacks enemy units #1 - Chapter 12 - Sea Gift - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait here until Joe attacks enemy units #1. Start running forward, trying to enter a new building without dying. You should end up standing in a dark corridor. Take cover here and start moving under the windows #2.

1 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou can try attacking enemy units from here if you want to #1 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You can try attacking enemy units from here if you want to #1. Remember to lean out only for a few seconds and to always use weapons good for large distance kills. Make sure to collect a Playboy magazine before leaving this corridor #2!

2 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughApproach the door where Henry should be standing #1 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Approach the door where Henry should be standing #1. Press the Q key to kick open the door, quickly enter a new warehouse and start shooting at enemy units #2. Don't worry if you can't kill everyone from here, because you'll have a chance to deal with the remaining gangsters soon enough.

3 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughStart running towards the opposite end of the balcony, ignoring enemy fire along the way - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start running towards the opposite end of the balcony, ignoring enemy fire along the way. Find the stairs leading to the ground floor #1. Slowly start moving towards the exit from the warehouse. Don't forget to use your radar to locate enemy units #2, preventing the gangsters from making surprise attacks. It's also a good idea to loot their bodies, especially since some of them were using excellent Thompson machine guns.

4 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughCarefully approach the exit and take out the gangsters guarding it #1 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Carefully approach the exit and take out the gangsters guarding it #1. An attempt to leave the building will trigger a short cut-scene showing reinforcements #2. Get ready for the final battle in the warehouse area.

5 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThere are two ways of getting rid of new enemy units - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

There are two ways of getting rid of new enemy units. A more obvious solution would be to use a machine gun #1 and naturally you would have to rely on hiding behind cover. If you don't mind taking risks you can leave cover and try blowing up a nearby tanker truck #2. Don't destroy or damage cars used by the gangsters to get here, because you'll need one of these vehicles to escape.

6 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughNotice that your car was destroyed during the battle, so as a result you will have to enter one of the vehicles the last group used to get here (Houston Wasp is a better choice) #1 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Notice that your car was destroyed during the battle, so as a result you will have to enter one of the vehicles the last group used to get here (Houston Wasp is a better choice) #1. Wait until Joe and Henry join you and leave the compound by driving through the main gate #2.

REACHING THE WAREHOUSE ON EVERGREEN STREET:

7 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll soon watch a cut-scene informing you that a new group of Chinese gangsters is on your tail - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll soon watch a cut-scene informing you that a new group of Chinese gangsters is on your tail. For now you should focus on leaving this area #1. When you're back on the main streets start driving towards your destination #2 located in the north-eastern part of the map. Make sure to avoid hitting civilian cars along the way. Not only would it slow you down, but it would also damage your car, making it easier for enemies to catch up.

8 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughPolice units will probably join the chase in a short while #1, however it won't change much - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Police units will probably join the chase in a short while #1, however it won't change much. You will still have to drive fast and without making any major mistakes. As for the gangsters, Joe and Henry will kill the guys shooting at you first and then they'll deal with the drivers #2, stopping other vehicles. Be careful, because your opponents will make attempts to ram your car before that happens.

9 - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce the gangsters are out of the picture you'll be left only with the police - Chapter 12 - Sea Gift - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once the gangsters are out of the picture you'll be left only with the police. You can lose the cops by quickly changing a vehicle #1 (you can't be seen while trying to accomplish that) or you can visit one of the nearby workshops. Continue driving towards the area seen on your map and on your radar. You'll have to park the vehicle in front of the building #2. Enjoy a much longer cut-scene which will end this chapter of the game.

ANSWERING THE PHONE AND DRESSING UP:

1 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughAnswer the phone #1 to find out that Henry has an important thing to discuss and that he wants to meet in the park - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Answer the phone #1 to find out that Henry has an important thing to discuss and that he wants to meet in the park. Dress up using the closet found in Joe's apartment #2. Vito will brief his friend in the meantime.

MEETING WITH HENRY IN LINCOLN PARK:

2 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughExit the building and proceed directly to Joe's garage - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Exit the building and proceed directly to Joe's garage. Sit behind the wheel of Joe's new car (Ascot Bailey) #1 and start driving towards the park. You'll have to choose the path reserved for pedestrians again #2 and you'll soon be rewarded with a very important cut-scene showing Henry being killed in a gruesome way by Wong's men.

KILLING WONG'S MEN IN THE PARK:

3 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughGet ready, because you'll soon regain control over Vito and you'll have to act quickly in order to survive - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get ready, because you'll soon regain control over Vito and you'll have to act quickly in order to survive. Start off by eliminating standing close to the main character #1 and then deal with the thugs hiding behind cars #2.

FOLLOWING WONG:

4 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to take part in a similar driving sequence to the one from the ninth chapter of the game - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to take part in a similar driving sequence to the one from the ninth chapter of the game. Thankfully it'll be much easier to trail Wong than it was to follow Luca, because his limousine will be driving slower. Start off by driving in a straight line #1, but expect to have to take a few turns in the near future. Notice that you'll be warned if you get too close to Wong's vehicle #2.

5 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughBe careful while driving through alleys filled with a lot of turns #1, because it may be easy to lose Wong there - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Be careful while driving through alleys filled with a lot of turns #1, because it may be easy to lose Wong there. It shouldn't take long until you've found yourself driving the car in the Chinatown district #2.

6 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughGet ready, because Wong's limousine will soon turn left and drive into a small side alley #1 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get ready, because Wong's limousine will soon turn left and drive into a small side alley #1. Maintain proper distance here. Don't worry about losing Wong, because his limousine will soon pull up in front of the Red Dragon restaurant #2.

ATTACKING THE RED DRAGON RESTAURANT:

7 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughJoe will suggest that it would be a good idea to visit some of the local arms dealers to purchase new weapons - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Joe will suggest that it would be a good idea to visit some of the local arms dealers to purchase new weapons. It's not required for this mission, because you'll collect all the weapons and ammunition you need from fallen enemies. Enter the restaurant through the main door #1 and once you're inside immediately take cover behind the large fish tank #2.

8 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by eliminating enemies standing close to the bar #1 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by eliminating enemies standing close to the bar #1. Be careful, because some of them will be using cover, so you'll have to wait for them to reveal their positions. Two gangsters will soon arrive on the upper balcony #2. Try eliminating them before they're able to find a good cover.

9 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughSlowly start moving towards the bar and watch out for one additional gangster hiding on the opposite balcony #1 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Slowly start moving towards the bar and watch out for one additional gangster hiding on the opposite balcony #1. Kill him before he manages to surprise you. New enemies will soon start firing at you from far away #2, so thankfully it'll be less likely to die.

10 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughEventually you'll have to make your way to the stairs leading to both balconies #1 - Chapter 13 - Exit the Dragon - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Eventually you'll have to make your way to the stairs leading to both balconies #1. Ignore your current mission for the time being and inspect the left balcony (the one with two dead gangsters). Proceed to the opposite end of the balcony and check the area to your right to find a new Playboy magazine #2.

1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughGo back to the first floor and proceed towards the corridor where Joe should be standing #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Go back to the first floor and proceed towards the corridor where Joe should be standing #1. Open the door leading to the kitchen and immediately take cover behind the table #2. You'll have to eliminate all enemy units from here, but the good news is that they won't be able to get closer to you to perform a surprise attack.

2 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to choose the side corridor to get to the next area and you shouldn't be surprised to hear that it will be guarded by new enemies #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to choose the side corridor to get to the next area and you shouldn't be surprised to hear that it will be guarded by new enemies #1. Make sure to stay hidden by the wall while trying to kill them. Head forward once they're gone. Allow one of the enemies to destroy a door #2 and fire back when he's reloading his weapon.

3 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughCarefully approach the door that was destroyed recently and eliminate one of the enemies from here #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Carefully approach the door that was destroyed recently and eliminate one of the enemies from here #1. Exit the building, but watch out for a new gangster occupying a balcony above your current position #2. Thankfully Joe should assist you in getting rid of him.

4 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughUse the stairs to get to the upper balcony and find an entrance to a new building #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Use the stairs to get to the upper balcony and find an entrance to a new building #1. You won't encounter any enemies for the time being, so you won't have to be moving slow. You should end up in a larger area with small huts belonging to restaurant workers. Check one of the huts #2 to find a new Playboy magazine.

5 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughLocate the only available passageway leading to the next area and it won't take long until you've reached an elevator #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Locate the only available passageway leading to the next area and it won't take long until you've reached an elevator #1. Enter the elevator and interact with the control panel to get to the basement. I would recommend that you follow Joe's advice by pressing the crouch key. Take cover behind the crates #2 and wait for one of the guards to leave this room.

6 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughHolster your weapon, approach the other guard from the back and eliminate him silently #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Holster your weapon, approach the other guard from the back and eliminate him silently #1. You may proceed to the next area. Take cover near one of the walls there #2 and wait until Joe manages to kill the second guard.

7 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughSeveral people are working inside the room you're hiding next to - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Several people are working inside the room you're hiding next to. You could attack them right away #1, but I would recommend making some preparations first. Head over to Joe and check the area to your right to find an entrance to a side room #2.

8 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe room you've just entered is a small armory and you should begin by finding a new Playboy magazine #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The room you've just entered is a small armory and you should begin by finding a new Playboy magazine #1. Once you have the collectible in your possession you may start collecting weapons. Take special attention in items found on the table #2, because there are Molotov cocktails and grenades here.

9 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughReturn to the previous room and use the newly acquired explosive materials to surprise enemy units #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Return to the previous room and use the newly acquired explosive materials to surprise enemy units #1. After you've used all the grenades and cocktails start shooting at Wong's men #2. Be careful, because new enemies will probably use the elevator to get here and you'll have to kill them as well. You should be fine as long as you remain near the armory and stay behind cover.

10 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughKeep fighting until you've eliminated all enemy units and then proceed towards the elevator the last group used to get here #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Keep fighting until you've eliminated all enemy units and then proceed towards the elevator the last group used to get here #1. Wait until you're transported to a new floor and choose the only available corridor #2. You'll soon reach Wong's office and a new cut-scene will show his execution.

ESCAPING FROM CHINATOWN:

11 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou can return to the elevator #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You can return to the elevator #1. Wait until you're back on the previous floor and head forward. You should be able to notice that a new passageway has been unlocked (near the armory) #2. Use it to leave the restaurant.

12 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe surrounding area is swarming with cops and you wouldn't stand a chance fighting them, so instead you should make a run for it - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The surrounding area is swarming with cops and you wouldn't stand a chance fighting them, so instead you should make a run for it. I would recommend running west #1. Turn right and quickly find a parked car #2. Enter this vehicle and if you're lucky the chase won't continue, because the police officers didn't see you and Joe stealing the car. If you are seen then you will have to drive away and lose the police vehicles.

13 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughIt would be a good idea to visit a clothes store, because you're both wanted by the police - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

It would be a good idea to visit a clothes store, because you're both wanted by the police. One of the stores is located to the north of the Red Dragon restaurant and you can get there safely by choosing side alleys #1. Park the vehicle close to the entrance #2, make sure there are no police officers nearby and go shopping.

RETURNING TO JOE'S APARTMENT:

14 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce you've changed clothes you can return to your vehicle #1 - Chapter 13 - Exit the Dragon - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once you've changed clothes you can return to your vehicle #1. Wait for Joe to join you and drive to his apartment. Parking the car near the garage #2 will allow you to end this chapter.

ANSWERING THE PHONE AND MEETING WITH JOE:

1 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughGet up and answer the phone #1 to find out that Joe has a job for both of you and that doing it will allow you to earn at least some of the cash needed to pay off the debt - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get up and answer the phone #1 to find out that Joe has a job for both of you and that doing it will allow you to earn at least some of the cash needed to pay off the debt. Dress up and leave the apartment. Joe will be waiting for you near the garages #2.

DRIVING TO OAK STREET IN GREENFIELD:

2 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughEnter Joe's new car (Smith Thunderbolt) #1 and carefully drive it out of here - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Enter Joe's new car (Smith Thunderbolt) #1 and carefully drive it out of here. It's very important that you don't damage the vehicle on your way to your current destination, because you'll need in perfect condition soon enough. If you do crash you can consider visiting a workshop. I wouldn't recommend doing that, because you'll need a lot of cash later on during the chapter. Turn to Oak Street when you're close to the finish line #2 and drive towards one of the homes where you'll witness a very interesting cut-scene featuring an old friend. :-)

ESCAPING THE FEDS AND THE POLICE:

3 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughGet ready, because a chase will soon commence and the feds will be using a very fast car to stay on your tail - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get ready, because a chase will soon commence and the feds will be using a very fast car to stay on your tail. A good idea would be to use the sidewalk to lose them #1, because there's a chance they'll hit a lamp #2 and stop completely or at least lose precious time trying to catch up to you again.

4 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughTurn right after reaching the end of Oak Street and start driving north #1 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Turn right after reaching the end of Oak Street and start driving north #1. Notice that you'll be given a chance to drive faster here which should allow you to lose the cops and the feds. Be careful only while going through tight corners #2, because you may lose control over your vehicle or crash into a civilian car.

5 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughIf you've already lost the chase you'll soon notice a workshop to your right (also in Greenfield) and you should definitely use it #1 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

If you've already lost the chase you'll soon notice a workshop to your right (also in Greenfield) and you should definitely use it #1. If you still have other vehicles on your tail you should continue driving east #2. Using the freeway would be a good idea and you could drive to a workshop located near Joe's place.

6 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughIt doesn't really matter which workshop you'll choose, because the only thing that is important is ending the chase - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

It doesn't really matter which workshop you'll choose, because the only thing that is important is ending the chase. Lose the wanted status by repainting the car or changing plates #1. Joe will soon ask you to drive him to Kingston district. Do this right now, ignoring the fact that you're both wanted (only your car is "clean"). Leave him near the garages in Kingston #2.

DRIVING TO DEREK TO GET A JOB:

7 - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou should now pay a visit to one of nearby clothes stores #1 to lose the wanted status on Vito - Chapter 14 - Stairway to Heaven - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You should now pay a visit to one of nearby clothes stores #1 to lose the wanted status on Vito. Make sure to park the car close to the store and to leave the vehicle after making sure that there aren't any police units in the vicinity. Once you've bought new clothes you may start driving towards the docks located in the southern part of the city. Leave the car near Derek's office #2 and head up the stairs. Derek will have a job as a bodyguard on a mission to scare off some of the protesting workers.

GOING WITH DEREK TO A MEETING WITH THE WORKERS:

1 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThere's not too much to figure out here, because all you have to do is to use the stairs #1 and follow Derek and his men to one of the warehouses #2 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

There's not too much to figure out here, because all you have to do is to use the stairs #1 and follow Derek and his men to one of the warehouses #2. The next cut-scene is very important, because Vito will find out that Derek was responsible for his father's death and will decide to go after him.

KILLING DEREK:

2 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by choosing a good weapon for long range combat, because the shotgun you've received from Derek won't do the job - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by choosing a good weapon for long range combat, because the shotgun you've received from Derek won't do the job. Exit the warehouse, take cover behind the crates #1 and attack the first group of Derek's men. Keep heading forward, eliminating other gangsters along the way. You'll soon notice that a new group has arrived in the car #2 and it'll be up to you to get rid of the reinforcements.

3 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to be careful, because some gangsters may separate from the main group and you'll have to prevent them from making surprise attacks #1 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to be careful, because some gangsters may separate from the main group and you'll have to prevent them from making surprise attacks #1. Naturally you should rely on your radar to find them. Keep heading towards the warehouse located next to Derek's office #2, because that's where he'll be hiding. The warehouse door will close behind you, forcing you to carefully plan this boss fight.

4 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughIgnore Derek for the time being and focus on defending your position against other gangsters - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Ignore Derek for the time being and focus on defending your position against other gangsters. They will appear in a few seconds and you'll have to prevent them from moving too close #1. Derek will probably start throwing Molotov cocktails once they're gone #2, but avoiding the flames should be easy. Remain near the gate, so you won't take any unnecessary risks.

5 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe next part of this boss fight will require you to eliminate four additional gangsters - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The next part of this boss fight will require you to eliminate four additional gangsters. They will use the stairs to get to you #1 and this is when they must die. You can't let them get to the ground floor, because they would spread out and eventually kill you. Focus on Derek after all of his bodyguard are already dead. You won't have to go to the upper balconies, because you may start shooting at him from the ground level. All you have to do is to wait for him to lean out and use a good weapon to kill him #2.

6 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughYou may proceed to the upper balconies - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

You may proceed to the upper balconies. Examine the area near Derek's body #1 and you'll find a lot of Molotov cocktails. Proceed to Derek's office and take almost 23000 dollars from the desk #2. Leave the building.

GETTING THE REST OF THE CASH:

If you didn't spend too much money during this chapter on car repairs and new clothes you'll probably need additional 1500-2000 dollars to gather 27500 dollars needed to pay off your share of the debt. There are two ways of getting the money you need.

7 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughA much safer way is to deliver vehicles to Mike Bruski's scrapyard located in the northern part of the town - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

A much safer way is to deliver vehicles to Mike Bruski's scrapyard located in the northern part of the town. Each time you've got a car you must drive it into a large car press #1 and then interact with a nearby control panel #2. Delivering a car should allow you to earn about 400 dollars. Sadly, you will have to leave the scrapyard in search for new cars so the entire process of acquiring about 2000 dollars may take some time.

8 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughAn alternative solution is to start robbing the stores seen on Empire Bay map - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

An alternative solution is to start robbing the stores seen on Empire Bay map. It's a much more dangerous activity and each robbing has four phases. Start off by stopping the car in front of the store #1. Make sure to leave the door opened so that returning to the car won't take a lot of time. Enter the store, draw a gun and kill the owner #2.

9 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughQuickly approach the register and take the money #1 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Quickly approach the register and take the money #1. Once you have the cash return to your car parked in front of the store #2. If you manage to do this before the cops show up nothing bad should happen. If you're caught by the cops while stealing the cash or while trying to leave the store you'll have to escape them and that's why it's a good idea to use a fast vehicle for robbing missions (Joe's Smith Thunderbolt is an excellent choice).

10 - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughIf you're more interested in robbing than delivering cars to the scrapyard you should consider attacking gun stores #1, because each operation will result in earning about 500 dollars - Chapter 14 - Stairway to Heaven - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

If you're more interested in robbing than delivering cars to the scrapyard you should consider attacking gun stores #1, because each operation will result in earning about 500 dollars. Be careful, because owners of gun stores will be using shotguns to defend their stores #2 and you can die if you don't shoot them right away.

Continue earning cash until you have at least 27500 dollars in your pocket.

MEETING WITH JOE:

1 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughDrive to Joe's place (doesn't matter which car you'll use) #1 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Drive to Joe's place (doesn't matter which car you'll use) #1. Park the car near the building and head over to his apartment #2. Knock on the door to realize that Joe is not home.

FINDING JOE:

2 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to visit two areas and meet some of the people you know to ask around about Joe - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to visit two areas and meet some of the people you know to ask around about Joe. Start off by driving to the Maltese Falcon restaurant #1 to talk to Eddie. The next step is Giuseppe's gun store #2. In this case you'll have to park in front of the entrance and head up to the first floor to talk to Giuseppe.

3 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll find that Joe has been taken by some men - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll find that Joe has been taken by some men. Leave the building and drive to the restaurant mentioned by Giuseppe and seen on your radar. Park in front of the restaurant #1 and head inside #2 to initiate a much longer cut-scene. Vito will also be captured and he'll join Joe.

ESCAPING FROM THE BUILDING:

4 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughWait until Vito and Joe manage to free themselves and start off by taking a pistol from one of the dead gangsters #1 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Wait until Vito and Joe manage to free themselves and start off by taking a pistol from one of the dead gangsters #1. There are three more enemies on this floor and you can get rid of all of them quietly. I would recommend choosing this method, especially since you'll see some nice animations. The first gangster is standing to your left. Notice that you will have to press the Q key #2, because Vito will push him instead of grabbing him.

5 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThe next opponent is on the opposite end of this floor #1 and in this case you'll have to start choking him - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

The next opponent is on the opposite end of this floor #1 and in this case you'll have to start choking him. Be careful, because he may start patrolling the area if you take too long #2 and this will force you to follow him carefully.

6 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughThe last third opponent is standing to your right, next to a staircase - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

The last third opponent is standing to your right, next to a staircase. You'll also have a chance to push him by pressing the Q key #1. Once he's gone explore this entire floor to locate a new Playboy magazine #2.

7 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYou may go to the stairs #1 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

You may go to the stairs #1. There's nothing interesting on the top floor, so you should start moving towards a lower floor. You don't have to act stealthy anymore, so draw your gun and surprise enemies from the first group #2.

8 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughYour objective will be to secure this entire floor and you SHOULDN'T be in a lot of hurry - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Your objective will be to secure this entire floor and you SHOULDN'T be in a lot of hurry. There are three passageways leading to the next staircase - the central one #1 and two smaller ones on both sides. Pay more attention to side passageways #2, because enemies will be using them to surprise you. Monitor their movement on your radar and respond accordingly.

9 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and WalkthroughWatch out for a bigger group stationed near the next staircase #1 - Chapter 14 - Stairway to Heaven - p. 3 - Walkthrough - Mafia II - Game Guide and Walkthrough

Watch out for a bigger group stationed near the next staircase #1. A lot of opponents here will be using better weapons, so you'll always have to rely on good cover. Don't forget to check their bodies after the battle, because you may find something interesting. Make sure it's safe here and proceed towards a second staircase #2.

1 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughYou'll have to be VERY careful while using the stairs, because you'll be surprised by two enemies along the way #1 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

You'll have to be VERY careful while using the stairs, because you'll be surprised by two enemies along the way #1. Each time you've encountered a gangster you'll have to react quickly to avoid being killed. Make sure to check the area to your left after using the stairs, because you'll find a Playboy magazine on the ground #2.

2 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughClimb on top of a wooden table #1, so that you'll be allowed to get past the flaming passageway - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Climb on top of a wooden table #1, so that you'll be allowed to get past the flaming passageway. Check the second screenshot #2 to find out where you need to hide. DON'T move to your right just yet, because you would find yourself under heavy fire. Wait for enemies to show up directly behind you and kill them from here.

3 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure that there are no gangsters in the vicinity and then run to your right to take cover behind a small brick wall #1 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure that there are no gangsters in the vicinity and then run to your right to take cover behind a small brick wall #1. You should be able to eliminate the rest of enemy units from here, especially since most of the gangsters will be focused on attacking Joe. The last group on this floor is stationed to your right #2. You won't have to think too much how to kill them, so you should worry only about scoring precise hits.

4 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure to look around after the battle - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure to look around after the battle. There's a large stash of grenades near one of the active lamps #1 and they may come in handy in the near future. You'll also find a new Playboy magazine on this floor #2.

5 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughProceed towards the stairs #1 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Proceed towards the stairs #1. Thankfully you won't be surprised by anyone while trying to get to the lower floor. Take cover behind one of the pillars located far away from the balustrade when you get there #2. You should notice enemies on the second balcony and it'll be up to you to get rid of them.

6 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce you've secured the balcony you will be allowed to approach the balustrade - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once you've secured the balcony you will be allowed to approach the balustrade. Start attacking enemies seen below your current position #1. Naturally throwing grenades at them would be a good idea. Don't forget to check your radar often, because some of the gangsters may want to surprise you and use the stairs to get here #2.

7 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughYou can't eliminate all enemy units from the balcony section, so sooner or later you'll have to get down to the ground floor - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

You can't eliminate all enemy units from the balcony section, so sooner or later you'll have to get down to the ground floor. Use pillars for cover here #1. Wait until Joe shows up and approach one of the exits to leave the building #2.

DRIVING JOE TO EL GRECO:

8 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughJoe is badly hurt and he needs a doctor, so you'll have to drive him to El Greco (you've already been there during the fifth chapter of the game) - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Joe is badly hurt and he needs a doctor, so you'll have to drive him to El Greco (you've already been there during the fifth chapter of the game). Start off by acquiring a car and obviously you can throw out one of the drivers from vehicle passing by #1 or steal a parked machine. Wait until Joe joins you and start driving north. Turn right and enter the driveway leading to El Greco's estate when you get there #2. You should know that you may need to drive through the gate if it's closed.

PAYING OFF THE DEBT:

9 - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and WalkthroughWatch a cut-scene showing a conversation with El Greco, go back to your vehicle and start diving to Bruno's hideout located in the southern part of Empire Bay - Chapter 14 - Stairway to Heaven - p. 4 - Walkthrough - Mafia II - Game Guide and Walkthrough

Watch a cut-scene showing a conversation with El Greco, go back to your vehicle and start diving to Bruno's hideout located in the southern part of Empire Bay. Once again, you'll have to park the car near a dark alley #1. Go there, find the door leading to Bruno's office and knock on the door #2. You'll watch one more cut-scene and then this chapter will end.

ANSWERING THE PHONE AND LEAVING THE APARTMENT:

1 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughStart off by leaving the kitchen (a cut-scene will be displayed when you're close enough to the phone) - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Start off by leaving the kitchen (a cut-scene will be displayed when you're close enough to the phone). You'll find out that Carlo wants to meet you in the observatory. Put some clothes on #1 and leave the apartment #2. An attempt to leave this area will result in watching a new cut-scene. Leo will explain the whole situation. You'll still want to get to the observatory, but your new task will be to kill Falcone instead of having a friendly meeting with him.

DRIVING TO THE OBSERVATORY:

2 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou need a car go get to the observatory and you can steal a parked vehicle or assault one of the drivers #1 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You need a car go get to the observatory and you can steal a parked vehicle or assault one of the drivers #1. It doesn't matter what model it's going to be, because you won't have to race anyone. Start driving towards the observatory located in the northern part of Empire Bay. Drive through a parking lot when you get there #2 and stop the vehicle near your destination.

DEALING WITH FALCONE'S MEN:

3 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYour only concern for the next 10 to 15 minutes will be to continue fighting Falcone's men and you'll have to be careful, because most of them will be using powerful weapons - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Your only concern for the next 10 to 15 minutes will be to continue fighting Falcone's men and you'll have to be careful, because most of them will be using powerful weapons. Start off by finding a good cover. Notice the first group of men running towards you. Prevent the gangsters from moving too close #1 and once they're gone attack their colleagues found on the upper balconies #2.

4 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughDon't leave cover until you've eliminated all enemy units - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Don't leave cover until you've eliminated all enemy units. Carefully proceed towards the stairs #1 and start moving forward after reaching the balcony section. Take cover after a short while, because a new group of well-armed gangsters will be running towards you #2.

5 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughContinue moving forward - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Continue moving forward. Take cover often and make sure that no one else is heading your way #1. You're probably going to be attacked by several other groups along the way and you'll have to keep fighting until you've reached an entrance to one of the buildings. A gangster will be hiding here #2, so you'll have to kill him before moving on.

6 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughThe next group of gangsters is stationed in the room to your right #1 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

The next group of gangsters is stationed in the room to your right #1. One of them should be standing near the entrance and the other one on the upper balcony. Once they're gone two more gangsters will show up. You'll also have to watch out for a gangster hiding near the glass ceiling #2. Kill him before moving on, because you would be an easy target for him.

7 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughEnter the room you've just secured and use the stairs to reach a lower floor #1 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Enter the room you've just secured and use the stairs to reach a lower floor #1. Look around here to find a new Playboy magazine lying on the ground #2. Pick up the collectible and return to the upper level.

8 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughGet to the upper balcony where one of the gangsters was standing and search this area to find several grenades - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Get to the upper balcony where one of the gangsters was standing and search this area to find several grenades. Carefully approach a new passageway #1. Wait until the explosion occurs in this area and then stop Vito in front of the stairs. Wait for the gangsters to show up and surprise them before they have a chance to fight back #2.

9 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughYou may use the stairs, however you should take cover near the roof #1 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

You may use the stairs, however you should take cover near the roof #1. Eliminate all hostile units from here before moving on. The last group in this area will leave a nearby building #2, however killing the gangsters should be easy.

10 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure to explore the entire roof thoroughly, because you'll find a Playboy magazine #1 - Chapter 15 - Per Aspera Ad Astra - p. 1 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure to explore the entire roof thoroughly, because you'll find a Playboy magazine #1. Proceed towards the door where the last group of gangsters appeared not long ago #2.

1 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughOnce you're inside you should locate yet another Playboy magazine #1 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Once you're inside you should locate yet another Playboy magazine #1. Be careful, because you may be attacked by one of the gangsters in the meantime #2. He'll be using a good weapon, so he has to die quickly.

2 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughSLOWLY start moving towards a lower floor #1 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

SLOWLY start moving towards a lower floor #1. You'll soon see enemy units and you should start attacking them. You can't stay on the stairs, because you would be an easy target. Head down after defeating a few gangsters, take cover near the entrance to the next area #2 and deal with the rest. You'll be attacking large groups here, so throwing grenades would be a good idea.

3 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughKeep pushing towards your current destination, eliminating gangsters along the way - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Keep pushing towards your current destination, eliminating gangsters along the way. Expect to encounter a larger group near the main entrance to the observatory #1. I would recommend using grenades to kill them, especially since you'll find more of those soon enough. Your objective is to reach a door leading to the last room of the observatory #2.

KILLING FALCONE:

4 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughThe final boss fight won't be so difficult as it might seem - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

The final boss fight won't be so difficult as it might seem. You'll be going against Falcone and his men. Start off by killing a couple of gangsters #1. Once they're gone retreat to the outer edge of this oval room #2. You'll have an easier job planning your moves from here and you won't have to worry about being surrounded by reinforcements that will show up here in a few moments.

5 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughRemember that you can always use your radar to track enemy movements - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Remember that you can always use your radar to track enemy movements. Prevent Falcone's men from surprising you #1 and stay close to Joe if you can, because you'll both have an easier job staying alive. Notice that grenades and Molotov cocktails can be found on small platforms located in the outer section of this room #2. Collect them as soon as possible.

6 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughI would recommend using control booths for cover during final moments of this battle #1 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

I would recommend using control booths for cover during final moments of this battle #1. It'll be easier to kill enemies from there, as well as to use grenades against them #2.

7 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughFalcone will be defending himself in the central area of the room and you should start attacking him when he's the only one left #1 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Falcone will be defending himself in the central area of the room and you should start attacking him when he's the only one left #1. Thankfully you won't have to change your tactics - wait for him to leave cover and use machine guns or grenades to inflict injuries. Falcone will be more resistant to your attacks than standard enemies, but still it shouldn't take too much time until he's defeated #2.

LEAVING THE OBSERVATORY:

8 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and WalkthroughMake sure to check the control booth where Falcone was standing BEFORE leaving this area, because you'll find the last Playboy magazine there #1 - Chapter 15 - Per Aspera Ad Astra - p. 2 - Walkthrough - Mafia II - Game Guide and Walkthrough

Make sure to check the control booth where Falcone was standing BEFORE leaving this area, because you'll find the last Playboy magazine there #1. Return to the previous area of the observatory. Notice that you may now use the main entrance to leave the building #2. Watch the final cut-scene and... it's over. Congratulations!!

Additional info:

Use the walkthrough if you're having problems finding the collectibles with the description found in this section of the guide.

You should know that the game automatically saves each find, so you won't have to visit the nearest checkpoint to make that happen. For example, if you pick up a magazine, end the game and restart the mission you won't find the item again, because the collectible will already be in your possession. You can use this method to collect some of the objects much easier, including those found in Leo's estate (eleventh chapter).

NUMBER 1

1 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 2 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 2

Location: Examine the table in Joe's apartment (during your visit or later during this chapter).

NUMBER 2

2 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 4 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 4

Location: Near the door with a police vehicle parked outside. You must collect this item before using the stairs to get to the roof of the shopping center.

NUMBER 3

3 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 2 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 2

Location: Go to one of the buildings in the scrapyard after paying Mike Bruski a visit. The magazine can be found inside. You'll have to pick it up before driving to the Lone Star club to steal a vehicle for Bruski, because you won't be able to enter this building later in the game.

NUMBER 4

4 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 3 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 3

Location: Behind the door leading to the building where Maria Angelo lives. Pick up this item before you leave the building to drive Maria to a hospital.

NUMBER 5

5 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 3 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 3

Location: Inside the office of price administration. Find the Industrial Specialist room. The magazine is in a dark area, so you'll have to be thorough.

NUMBER 6

6 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 3 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 3

Location: One of the rooms in the basement of the office of price administration. Make sure to collect this item before leaving the building.

NUMBER 7

7 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 4 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 4

Location: Ground floor of the building where Joe lives. You will have a chance to collect this item after escaping from the shopping center (final part of this chapter).

NUMBER 8

8 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 4 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 4

Location: You can find this item not long before using the fire escape to leave the shopping center.

NUMBER 9

9 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 4 - Magazines 1-9 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 4

Location: Inside a box found in the shopping center. You must collect this item before using the stairs to get to the roof.

NUMBER 10

1 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 5 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 5

Location: Ground floor of the winery.

NUMBER 11

2 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 5 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 5

Location: Inside the building where MG42 was used to get rid of Fat Man's bodyguards. Check the top floor before you head outside.

NUMBER 12

3 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 5 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 5

Location: Check the attic after killing the Fat Man.

NUMBER 13

4 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 6 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 6

Location: Behind a row of benches in the prison courtyard.

NUMBER 14

5 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 6 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 6

Location: Prison courtyard, between a small building and the fence.

NUMBER 15

6 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 6 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 6

Location: Inside the prison laundry room. You must take the magazine after defeating one of the inmates and BEFORE talking to the guard.

NUMBER 16

7 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 7 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 7

Location: This magazine can be found in Harry's store in the north-western part of the Kingston district. I would recommend going there as soon as the chapter has started, because you may not have the opportunity to do so later in the game.

NUMBER 17

8 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 7 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 7

Location: Inside the building where Vito's new apartment is located. You can pick up the item before talking to the owner of the building or later in this chapter.

NUMBER 18

9 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 3 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 3

Location: Inside the warehouse in the docks. You can collect this magazine during one of your two visits to the warehouse (loading the truck or extorting the money from the workers). Make sure to do this before returning to Derek and going to meet with Joe.

NUMBER 19

10 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 8 - Magazines 10-19 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 8

Location: Inside a small hut found during the battle in the foundry. Collect this item before leaving the foundry in a hot rod.

NUMBER 20

1 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 8 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 8

Location: One of the side alleys near the last area of the foundry. Collect this item before leaving the foundry in a hot rod.

NUMBER 21

2 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 8 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 8

Location: Passageway leading to the final area of the foundry (where you talk to your allies to summarize the mission). Collect this item before leaving the foundry in a hot rod.

NUMBER 22

3 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 9 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 9

Location: First room of the slaughterhouse, next to a container. This is the same room where a sleeping guard can be found.

NUMBER 23

4 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 9 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 9

Location: Sewers under the slaughterhouse. Make sure to take this item before using a ladder to leave the sewers.

NUMBER 24

5 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 9 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 9

Location: Corner of a large slaughterhouse room where two workers and an armed guard can be found. You can also try collecting this object after saving the captured men, however you would have to do this before dealing with the reinforcements.

NUMBER 25

6 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 10 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 10

Location: Daily Room located next to the hotel's laundry room. Take this item before using the elevator.

NUMBER 26

7 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 10 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 10

Location: Hotel roof, near the window washing platform.

NUMBER 27

8 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 10 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 10

Location: Stairwell which can be accessed after planting the bomb in the conference room. Check the lower floor before going up to the roof.

NUMBER 28

9 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 11 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 11

Location: Inside the apartment where Eric can be found.

NUMBER 29

10 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 11 - Magazines 20-29 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 11

Location: Inside Leo's estate. Check the bathroom on the first floor. Make sure to collect this object before leaving through the villa's kitchen or (if you want to avoid being seen by Henry) before interacting with a laundry bin.

NUMBER 30

1 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 11 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 11

Location: Inside the Irish pub.

NUMBER 31

2 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 12 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 12

Location: Side alley of the warehouse area. Take this item before going to a meeting with the Chinese.

NUMBER 32

3 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 12 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 12

Location: Parking lot of the warehouse area. Take this item before going to a meeting with the Chinese.

NUMBER 33

4 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 12 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 12

Location: Corridor unlocked soon after making the deal with the Chinese and engaging enemy units in battle.

NUMBER 34

5 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 13 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 13

Location: Left balcony of the first area of the Red Dragon restaurant. Take this item before going to the kitchen.

NUMBER 35

6 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 13 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 13

Location: Small balcony inside the Red Dragon restaurant where explosive materials can also be found. You can take the magazine before going to Wong's office or after dealing with him (DON'T use the stairs unless you have the item!).

NUMBER 36

7 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 13 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 13

Location: One of the huts used by workers, located inside the Red Dragon restaurant.

NUMBER 37

8 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 14 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 14

Location: Construction site where Vito and Joe were being held. Take this item before climbing on top of a wooden object to avoid the flames.

NUMBER 38

9 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 14 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 14

Location: Construction site where Vito and Joe were being held. Check the floor filled with a lot of lamps.

NUMBER 39

10 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 15 - Magazines 30-39 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 15

Location: Observatory roof. Pick up this item before entering one of the buildings of the complex.

NUMBER 40

1 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 3 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 3

Location: Guard's desk inside the office of price administration. It is possible to pick up this item without alarming the guard and this must be done before leaving the building with the gas stamps.

NUMBER 41

2 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 9 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 9

Location: Inside the Maltese Falcon restaurant. Take this item before proceeding with the task of trailing Luca.

NUMBER 42

3 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 15 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 15

Location: Central area of the room where the final boss battle took place.

NUMBER 43

4 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 15 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 15

Location: One of the rooms of the observatory. Take the magazine before using the stairs to descent to a lower level.

NUMBER 44

5 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 14 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 14

Location: Construction site where Vito and Joe were being held. This magazine is on the same floor where they were interrogated.

NUMBER 45

6 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 15 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 15

Location: First room of the observatory (the same one where one of the gangsters was hiding near the glass ceiling). Use the stairs to go to the lower floor.

NUMBER 46

7 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 8 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 8

Location: Check the kitchen table in Joe's apartment (immediately after starting this chapter or later during the game).

NUMBER 47

8 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 11 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 11

Location: Main hall on the first floor of Leo's estate. Make sure to collect this object before leaving through the villa's kitchen or (if you want to avoid being seen by Henry) before interacting with a laundry bin.

NUMBER 48

9 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 10 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 10

Location: Bathroom inside Vito's villa. You will be allowed to collect this item AFTER you return from the hotel mission.

NUMBER 49

10 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 11 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 11

Location: Check the area near Joe's bed.

NUMBER 50

11 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and WalkthroughFound while playing: chapter 7 - Magazines 40-50 - Collectibles - Mafia II - Game Guide and Walkthrough

Found while playing: chapter 7

Location: Inside the building where Joe lives. Go up to the top floor and explore nearby corridors.

Additional info:

You should know that the game automatically saves each find, so you won't have to visit the nearest checkpoint to make that happen. For example, if you take a wanted poster from the wall, end the game and restart the mission you won't find the item again, because the collectible will already be in your possession.

Finding most of the wanted posters is possible only by climbing over fences and opening gates. In some rare cases it may also be required to use the stairs to reach upper balconies and platforms.

1 - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough2 - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough3 - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough4 - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough5 - Wanted posters - Collectibles - Mafia II - Game Guide and WalkthroughWanted posters which may be hard to find - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough

Wanted posters which may be hard to find:

6 - Wanted posters - Collectibles - Mafia II - Game Guide and WalkthroughTomas Slapota - wanted poster number 148 - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough

Tomas Slapota - wanted poster number 148

This letter can be found in Little Italy, near the southern entrance to the tunnel leading to Kingston. You'll see it behind a large fence #1 and you'll have to go right in order to get there. This means you'll be moving next to a road leading to Highbrook district. Keep moving until you've found an opening in the fence. Get to the other side, so you'll end up between the fence and the cliff. All you have to do right now is to return to the wanted posters and take it #2.

7 - Wanted posters - Collectibles - Mafia II - Game Guide and WalkthroughMarek Horvath - wanted poster number 63 - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough

Marek Horvath - wanted poster number 63

This letter can also be found in Little Italy. It's on the roof of a building located to the south-west from Joe's place. Start off by driving to the freeway #1. Stop the car to the south-west from the orange building #2 and you'll see it on a chimney.

8 - Wanted posters - Collectibles - Mafia II - Game Guide and WalkthroughI would recommend that you spend some time destroying the nearest barriers #1 so that you won't encounter additional problems while trying to make the jump - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough

I would recommend that you spend some time destroying the nearest barriers #1 so that you won't encounter additional problems while trying to make the jump. Move back about a hundred meters #2 and make sure to avoid vehicles passing by while doing that.

9 - Wanted posters - Collectibles - Mafia II - Game Guide and WalkthroughStart driving faster and leave the freeway when your car is close to the orange building #1 - Wanted posters - Collectibles - Mafia II - Game Guide and Walkthrough

Start driving faster and leave the freeway when your car is close to the orange building #1. It's very important that you crash into the chimney #2, because it's the only way to stop your car. Otherwise the vehicle would fall off the roof. Leave the car to collect the poster.

Playing on the lowest difficulty setting is only recommended to players having problems with action games or interested in finishing the singleplayer campaign without even once having to die. Choosing the normal difficulty settings will make Vito less resistant to enemy fire, however you can expect the game to be a challenge only on the highest setting. My recommendation is to start on the highest difficulty level right away, because as long as you're careful you're only going to have to repeat a small number of fights and you'll receive two achievements for completing the singleplayer campaign (on the normal level and on the hard one).

Using the realistic driving mode will make most of the driving missions much more difficult - Important things - Hints - Mafia II - Game Guide and Walkthrough

Using the realistic driving mode will make most of the driving missions much more difficult. Expect trouble early in the game - in the final part of the third chapter.

The situation is entirely different with the realistic driving mode, because you won't receive any bonuses for finishing the game with this feature being turned on. As a result you should treat it an optional challenge and disable it each time when you have problems completing a driving mission. This can be done from the options menu.

The game doesn't allow to save the progress and it doesn't even support storing checkpoints for future use. It's not a problem when you're completing missions, but it may be a problem if you're trying to find all collectibles. Make sure to explore each area you visit, so that you won't have to replay the entire level in the future to get to the collectible you've missed on your first run.

All the collectibles you've found (Playboy magazines and wanted posters) are automatically added to the list of your items, so you may end the game or reload the level without having to worry about picking them up again.

Unless you have a proper DLC installed on your system you won't be allowed to continue exploring the city after finishing the game. This means that all items and secret have to be collected during mission. I would recommend choosing the fourteenth level and the task to earn the rest of the money, because you'll be allowed to venture wherever you want to without having to worry about completing mission objectives and without anyone else in your team (Joe for example can be a problem, because he tends to attack cops and other gangsters).

You can always skip a cut-scene by pressing the ESC key and clicking on a button seen in the lower right corner of the screen. This is very useful if you're replaying the mission to find missing collectibles.

There are two major additions to combat in Mafia II. The most important addition by far is the cover system which comes in handy in almost every situation. The only real exception is the lowest difficulty setting, because it allows to perform dangerous maneuvers without having to worry about Vito's health. On the normal difficulty setting even a short burst can kill Vito and on the highest difficulty setting ignoring this feature is virtually impossible. The second important addition is the automatic healing system which replaced collecting medical supplies. You shouldn't have any problems figuring out how this system works - you'll have to remain behind cover or in a safe area for a few seconds, so that Vito will regain full health. Make sure not to be interrupted, because even a single hit will stop the healing process.

Using cover is crucial to keeping Vito alive - Combat - Hints - Mafia II - Game Guide and Walkthrough

Using cover is crucial to keeping Vito alive.

A very important thing when it comes to winning fights is having good weapons. There are a lot of gun stores in Empire Bay and you could visit them to gather supplies. It's not mandatory, however, because all the best weapons can be found by examining bodies of fallen enemies. You also won't have to worry about going on a mission without a gun, because even if you've started the chapter without a weapon you'll probably receive one from Joe or someone else involved in the assignment. Don't forget to always explore the area where you're fighting, because in some cases you may discover armories or small stashes. Using grenades and Molotov cocktails during the game is highly recommended, because they're very effective in dealing with larger groups of enemy units. You should also remember about the possibility of blowing up cars by shooting at their fuel tanks. Most of the tanks can be found on the left side and usually a single hit will be enough to cause an explosion.

It's important to explore each area, because you may find armories filled with valuable equipment - Combat - Hints - Mafia II - Game Guide and Walkthrough

It's important to explore each area, because you may find armories filled with valuable equipment.

An important aspect of combat is the radar which shows positions of enemy units. The radar is located in the lower right corner of the screen and you should check it often, preventing enemies from making surprise attacks and finding gangsters trying to hide from you.

You will be accompanied by allies in a lot of missions (usually it's Joe) and thankfully you won't have to worry about them, because they can't die. You can't use this to your advantage and hope that they will get rid of all enemies for you. They may be able to take out single enemy units, but sooner or later they'll start shooting at the rest without any results. This means that winning most of the battles will up to you and they're only to provide a little help.

The most important thing you should know about the cars is the difference between a realistic and a normal driving model. Choosing the realistic mode will make the car more likely to slide if you suddenly turn the wheel or if you apply too much gas and it will also increase the amount of time and the space it needs to stop. This is very important in the early missions played during the winter, especially since the cars from the 40's are more difficult to drive than the vehicles from the 50's. Generally you should remember about driving cautiously after you've gained some speed and planning your moves ahead instead of making sudden turns at the last second. As I've mentioned before, having the realistic mode active won't result in receiving any additional bonuses, so you should consider choosing it only if you feel that the normal driving model is far too easy for you. If you're not interested in fighting the car to stay on the road then you're better off with a normal driving model.

It's wise to store the best cars in the garage - Cars - Hints - Mafia II - Game Guide and Walkthrough

It's wise to store the best cars in the garage. You won't lose them and you will be allowed to take them for a drive from more than one location (for example - from Joe's place and from Vito's apartment).

The game allows you to store favorite cars in the garage and you should definitely do that, especially since it doesn't cost anything. There are two things here you should know about. All the cars you've stored won't vanish from your garage as a result of what happens in the sixth chapter of the game. You also won't have to worry about losing the cars from the garage if you chose one and then was forced to switch vehicles as a part of the mission.

Don't forget that each machine can be tweaked in a workshop and doing this will make it much faster. You should also remember about visiting the mechanics if you can't switch cars and the one you're using was damaged or is wanted by the police.

If you're looking for a certain model then you should also remember about visiting a corresponding area of the city. For example, limousines and expensive sports cars can be found in the downtown district, but you won't find anything interesting by going to the industrial districts.

A damaged car can be repaired, but it's only a temporary solution - Cars - Hints - Mafia II - Game Guide and Walkthrough

A damaged car can be repaired, but it's only a temporary solution.

If you seriously damage your car and notice black smoke you won't necessarily have to start thinking about find a new vehicle, because you will be allowed to repair it. Stand in front of the car and press the action key to allow Vito make the repairs. You should know that this trick will work only if the front of the car is not blocked by an obstacle. As for the repairs, Vito will only make small adjustments needed to continue the trip so the car will still be badly damaged.

The best way to steal a car is to break a window on the driver's side - Cars - Hints - Mafia II - Game Guide and Walkthrough

The best way to steal a car is to break a window on the driver's side.

There are two ways of getting new cars. A more risky way is to stand in front of one of the passing vehicles and throw out the driver. The reason for that is that the driver will probably try to reclaim his possession and this means engaging him in melee combat. It's much safer to steal cars parked on the side of the road or on a parking lot. I wouldn't recommend starting the lockpicking mini-game, because it takes more time and you can't see the radar while doing it, so you may be surprised by the cops. A much better way is to break down the window, especially since you won't be pulled over by the cops because of that.

There are two aspects to how the police officers act in the game, because it will be entirely different when Vito is driving a car and when he's travelling on foot. If you're using a car you'll have to avoid hitting police vehicles, running over pedestrians and damaging civilian cars. Each of these actions will result in an immediate reaction from the cops.

Running over pedestrians and hitting other vehicles always means trouble - Police - Hints - Mafia II - Game Guide and Walkthrough

Running over pedestrians and hitting other vehicles always means trouble.

It is slightly different when it comes to ignoring traffic regulations. You should expect the cops to react if you break the rules while travelling in the car in the same direction. By breaking the rules I mean ignoring red lights and speed limits. If the police is travelling in an opposite direction then it's likely that they will ignore what you're doing, however you can't expect them to ignore each dangerous maneuver. Don't forget about using the cruise control mode available in all cars, so you don't have to worry about breaking the law. If you don't want to be moving slowly you can use an alternative method and monitor the radar while travelling faster than it is allowed. You would have to break hard each time after seeing a police vehicle or a policeman on foot on the radar. This method won't work if you're using a realistic driving model or if you're driving much faster (twice the speed limit or even more).

You don't have to worry about any reactions from the police if you damage your car by hitting a wall or destroying something from the environment (which is not a car). All of these situations are ignored by the officers of the law.

If you're exploring Empire Bay on foot then obviously you're not risking being stopped by the cops. You'll have to remember here about leaving the policemen alone instead of bumping into them, because they may want ask for your ID and give you a reprimand.

Don't forget to leave a crime scene after robbing a store of killing someone, as well as to holster the weapon which was used to kill the other person - Police - Hints - Mafia II - Game Guide and Walkthrough

Don't forget to leave a crime scene after robbing a store of killing someone, as well as to holster the weapon which was used to kill the other person.

A specific approach is needed when robbing the stores which is one of the ways to complete one of the final chapters of the game. Each time you've robbed a store or killed someone on the street you'll have to focus on leaving the crime scene as soon as possible, because it won't take the cops too long to get there. You should also remember about holstering weapons after each kill, because if you're seen with a firearm the policemen will want to arrest you.

There is a chance to bribe the police officers if they plan on arresting Vito - Police - Hints - Mafia II - Game Guide and Walkthrough

There is a chance to bribe the police officers if they plan on arresting Vito. It's a much better way to resolve the situation instead of resisting arrest.

There are several levels of police interest in the game, similar to wanted stars from the GTA series. Level one usually doesn't mean trouble and you can be sure that the whole situation will end with Vito receiving a reprimand. Level two means that the cops are planning to arrest you and you can allow them to do that, bribing them with several hundred dollars, or you can make a run for it, knowing that the policemen won't use firearms to stop you. Levels three and four mean serious trouble and you're left with fighting the cops or starting a police chase.

Expect more trouble when the cops are after Vito himself - Police - Hints - Mafia II - Game Guide and Walkthrough

Expect more trouble when the cops are after Vito himself. Visiting a clothes store and buying something new to wear is the best way to outsmart them.

Losing the cops doesn't have to mean that the situation has been resolved, because the police officers may issue a wanted letter after your vehicle or after Vito himself. If the police is searching for your car you can drive to the nearest workshop to change license plates or to repaint the vehicle or you can exit the vehicle, however it has to be done without being seen. If the cops are searching for Vito you should visit the closest clothes store in Empire Bay to buy something new to wear. Don't forget to park the vehicle in front of the clothes store to lower the chances of being seen while trying to enter it.

The table blow contains an alphabetical list of all achievements available the game and it explains how to unlock them.

ACHIEVEMENT

HOW TO UNLOCK

A Lesson in Manners

You must help Vito's friends involved in a car accident and an arguement with another driver. Read the 'Helping the woman from the accident' section of chapter five walkthrough.

A Real Gentleman

You must help a woman in fixing her car. Read the 'Reaching Joe's apartment' section of chapter two walkthrough. You will have to wait for her husband to leave, talk to her to find out about the problem, stand in front of the car and press the action key to make the repairs.

Back in Business

You must steal a vehicle for Mike Bruski. Read the 'Stealing a car and delivering it to Mike' section of chapter two walkthrough.

Big Brother

You must defeat a goon bothering Vito's sister. Read the 'Dealing with the goon' section of chapter two walkthrough.

Card Sharp

You must find all 159 wanted posters. Check the 'Collectibles' chapter to find out where to look for them (maps of the entire Empire Bay with green dots showing their locations).

Chasing the Dragon

You must finish the twelfth chapter of the game - Sea Gift.

Checking Out

You must finish the tenth chapter of the game - Room Service.

Chop Chop!

You must finish the thirteenth chapter of the game - Exit the Dragon.

Collector's Item

You must find at least one collectible item. This is a very easy achievement unlocked by picking up at least one magazine or a wanted poster.

Cruise Control

You must continue driving at least 30 miles per hour (48 km/h) for at least five minutes. It shouldn't be a big problem, because there are a lot of freeways in Empire Bay. Using the cruise control mode is recommended so that you won't be driving too fast and therefore you won't have to drive through trickier sections too many times. Watch out for civilian cars while trying to complete this achievement, because some of their moves on the road may be unpredictable.

Dream Handling

You must fully upgrade one vehicle in the workshop. A good moment to unlock this achievement is one of the missions during which you will have a lot of cash.

End of the Rainbow

You must deal with the Irish responsible for burning down Vito's villa. Read the 'Dealing with the Irish in the pub' and 'Chasing after the last Irish' sections of chapter eleven walkthrough.

Exporter

You must deliver five cars to Derek in the south docks. Each time you want to sell a car you must park it on a small platform, exit the vehicle and move back to a safe distance. You'll have to sell a car that way during the final moments of chapter eight, so wait until then if you still want help figuring out how this can be done. Make sure to sell all five cars before starting chapter fourteenth, because it won't be possible later on in the game.

Finish Him

You must finish the last fifteenth chapter of the game - Per Aspera Ad Astra.

Get Rich or Die Flyin'

You must fly at least 20 meters in a car. A good place to attempt this challenge is a factory located in the north-eastern part of the map, because you'll find a lot of platforms suitable for making jumps there. Make sure to have a fast car at your disposal to pull it off.

Good Spirit

You must finish the fifth chapter of the game - The Buzzsaw.

Hairdresser

You must score five headshots in a short period of time. I would recommend using a rifle or a good pistol and to make attempts near a checkpoint, so that you will have a chance to reload the game and try again.

Hard to Kill

You must survive a police chase for ten minutes. I would recommend waiting with this achievement until you've unlocked one of the final chapters of the game, because Vito will then have a lot of weapons at his disposal. Using cars is not a good idea, because it's easy to lose the cops and to end the chase prematurely. The best way is to shoot a cop and to barricade yourself in an alley, waiting for more police officers to show up. You should also consider playing on the lowest difficulty level, so that Vito will be hard to kill.

He Who Pays the Barber

You must force all the dockers to pay the money they owe Derek in the docks. Read the 'Extorting money from the dockers' section of chapter three walkthrough.

Hey Joe

You must remove the body from the Lone Star club. Read the 'Dragging the bartender's body to his car' section of chapter ten walkthrough.

Home Sweet Home

You must finish the second chapter of the game - Home Sweet Home.

Knucklehead

You must kill 30 people in melee combat. The best moment to unlock this achievement is after learning counterattacks and better finishers from Leo.

Ladies' Man

You must find all 50 Playboy magazines. Check the 'Collectibles' chapter to find out where to look for them (their locations are also mentioned in the walkthrough).

Last Respects

You must finish the seventh chapter of the game - In Loving Memory, F. Potenza.

Made Man

You must finish the entire game on the normal difficulty level.

Mail Man

You must sell all the stamps on gas station before midnight. Read the 'Selling the stamps at gas stations' section of chapter three walkthrough. Don't forget to turn off the realistic driving mode, because otherwise it will be very difficult to keep the car on the road when trying to make it in time to all the gas stations.

Man of Honor

You must finish the ninth chapter of the game - Balls and Beans.

Men at Work

You must finish the fourteenth chapter of the game - Stairway to Heaven.

Night Shift

You must finish the fourth chapter of the game - Murphy's Law.

One Careful Owner

You must drive at least 50 miles (80,5 km) in one car. The best way to complete this achievement is to have a favorite car in the garage and to use it to complete missions and to drive around the city finding the collectibles.

Our Good Friend

You must finish the eleventh chapter of the game - A Friend of Ours.

Out for Justice

You must take revenge on the Chinese for murdering a colleague. Read the 'Killing Wong's men in the park', 'Following Wong' and 'Attacking the Red Dragon restaurant' sections of chapter thirteen walkthrough.

Pedal to the Metal

You must drive a car 160 miles per hour (258 km/h). The best areas to do this are the freeways and the main bridge. Use the Smith 34 Hot Rod acquired at the end of chapter 4 and visit a workshop to buy all performance upgrades for this vehicle.

Petrol Head

You must drive at least 30 different vehicles. It shouldn't be a problem as long as you remember about stealing each new car you notice on the street, including buses, trucks, small vans and cisterns. Use the car encyclopedia in the main menu to find out which cars you've driven and which ones you didn't.

Proper Scrapper

You must deliver five vehicles to Mike Bruski's scrapyard. Each time you want to sell him a car park it inside the press and use the control panel accessed by using the stairs. The best moment to unlock this achievement is the fourteenth chapter of the game, because selling the cars is one of two ways of getting the money needed to pay off the debt.

Sharp Suiter

You must buy a tailored suit. It's important that you're not buying a "normal" suit, because it won't count. You can find the stores selling tailored suits in the central area of the map. The best moment to unlock this achievement is the final part of the ninth chapter of the game, because changing clothes is needed to move on and a clothes store with tailored suits is the closest one to the Maltese Falcon restaurant.

Stuck Up

You must rob five stores in less than five minutes. The fourteenth chapter is an ideal moment to unlock this achievement, because robbing stores is one of two ways of getting the money needed to pay off the debt. Choose the area with a lot of stores close to each other and start robbing them. I would recommend playing on the lowest difficulty settings, so that even if you get caught you won't have any problems outrunning the cops or killing them. Don't forget that it's less likely to get caught if you're robbing gun stores and gas stations.

The Enforcer

You must kill 50 enemies. This is a very simple achievement, because you'll kill more people during the course of the entire singleplayer campaign.

The Mafia Never Forgets

You must kill a person from the witness protection program. Read the 'Driving to Oak Street in Greenfield' section of chapter fourteen walkthrough.

The Price of Oil

You must finish the third chapter of the game - Enemy of the State.

The Professional

You must steal the gas stamps from the office of price administration without raising an alarm. Read the 'Gaining access to the office of price administration', 'Taking the keys from director's office', 'Finding the safe and stealing the stamps' and 'Leaving the building' sections of chapter three walkthrough. The most important thing you need to remember about is to avoid the guards without killing them. Don't forget to turn off the alarm before opening the safe!

The Wild Ones

You must finish the eighth chapter of the game - The Wild Ones.

Time Well Spent

You must finish the sixth chapter of the game - Time Well Spent.

Tough Nut

You must finish the entire game on the highest difficulty setting.

Tuned Ride

You must purchase a performance upgrade for a car while inside the workshop. It shouldn't be a problem and buying the first upgrade will be possible while playing the second chapter of the game.

Viva la Resistenza!

You must finish the first chapter of the game - The Old Country.

Wake Up Call

You must help Leo in escaping from the estate without meeting with Henry. Read the 'Things happening inside Leo's estate' section of chapter eleven walkthrough. What you need to do is to get to the laundry bin found near the bathroom and then drive Leo to a train station without getting caught.