Borderlands 2: Assault on Dragon Keep Walkthrough
Leap into adventure with the fourth add-on to Borderlands 2 — Tiny Tina’s Assault on Dragon Keep, and learn the ins-and-outs of success right here on the walkthrough. Here, we’ll lead the Vault Hunters down a murderous journey through Tiny Tina’s narrated adventure, capping off the “first season” of Borderlands’ season pass. There’s a ton of new weapons, new enemies, and new ways to use eridium. Get all the info you’ll need to succeed, and bring down Dragon Keep.
If you’re looking for even more Borderlands, check out the walkthroughs for Borderlands 2, Pirate’s Booty DLC, Campaign of Carnage DLC, and the Big Game Hunt DLC.
Want to see some secrets? There’s always something cool to find, so check out the Assault on Dragon Keep cheats to find the latest collectibles or Easter eggs, or browse over to the Borderlands 2 cheats to see the many extras in the vanilla campaign.
Main Missions
Secondary Missions
Main Missions
Secondary Missions
Role Playing Game
Travel to the Unassuming Docks of Potentially Little Importance. As the name suggests, there’s probably nothing important about the place. Join the Vault Hunters for a game of Bunkers & Badasses.
Begin Assault on Dragon Keep. Enjoy the view until you reach the docks. In the Sandbar of Infrequent Walks head towards the waypoint while the Vault Hunters commentate your journey.
When Tina summons them, defeat the wave of various skeleton enemies. Move towards the town and continue to neutralize the skeletons.
Keep following the waypoint. Near the entrance, a Handsome Dragon will appear. Don’t even try to fight it. You may as well give up and die. Tina will vanish the dragon and allow you to continue forward.
Taking his place will be Mister Boney Pants Guy. Kill him and his horde of skeletons before entering the gate.
The path to Flamerock Refuge lies ahead. Fight your way forward towards the quest marker and enter Flamerock Refuge.
Walk through Flamerock Outskirts to the town. Talk to the townsfolk to learn about the missing queen, Eleanor. Talk to the bodyguard to get more information about how the queen wandered into the forest.
Head over to Davlin near the Perception Overlook. Oh, sorry, I mean Torgue. After talking to him, run towards one of the quest markers. Use the explosive barrels to blow up the first airship. Head to the second quest marker and repeat the step.
Next, travel to the town’s tavern. That is, if it even exists. Beat up the Douchey Bar Patrons for Moxxi. Chase the rude bar patron down as he tries to escape. Throw an explosive punch to demolish the Douchey drunk.
When Torgue allows you, return to the forest gate and turn in.
Main Missions
Secondary Missions
Denial, Anger, Initiative
Let’s just get straight to the point. You’re going to have to blow up the ocean. Instead, ignore that last command and follow Davlin into the forest.
Follow the quest marker into the Forest of Tranquility, or at least until Tina thinks of a better name. Enter the quest circle in the Forest of Being Eaten Alive By Trees. Fight the tree creatures on your way there.
On the bridge, observe the jewels on the ground. Continue to fend off the Treants while following the queen’s trail. Optionally, you can explore the side-path and visit Old Glenn the Blacksmith’s Cottage.
Find all four jewels on the queen’s trail and enter the Blood Tree Camp. After meeting up with Davlin, enter the camp in an attempt to find blood fruits. You will need three of them.
Kill any Orc enemies in your path. Follow the quest marker and pick the blood fruits off of the trees. The Treants won’t like this very much, so defeat them to acquire the fruit. Next, return to Davlin.
Smear the blood on the Orc artifacts. The gate to the Immortal Woods will open. Enter the woods and continue to follow the queen’s jewel trail.
You will be met by knight and skeleton enemies at the start of the forest. Fight your way forward through the trail which will lead you to a cave with more Orc writing. You will need to find the White Knight to continue.
Make your way to That One Blimp You Destroyed. The White Knight will be waiting on the platform ahead. Dragons will immediately attack. Help Roland defeat the wave of attacking dragons. After, talk to the White Knight.
Follow Roland to the cave and have him open the path to the Tree of Life. Continue following him to Vitality Grove.
Upon arriving, give the blood fruit to Davlin. After the ritual, ghost kings will enter the grove. Defeat the ghost kings with Roland.
Once all of the kings are dead meet Roland near the tree to turn in.
Main Missions
Secondary Missions
Dwarven Allies
First, follow the waypoint to the dwarven mines. Enter the Conqueror’s Crypt and continue forward. Beware of mimic enemies which may look like chests.
Keep heading forward to the chasm. Fight your way around the chasm’s ledges until you reach the large bridge to the dwarven mines. Neutralize any enemies in the area and enter the Mines of Avarice.
After listening to the obvious cries of enslaved dwarves, immediately begin to fight the spiders and orc invaders in the mine. Make your way to Camp Dwarf Torture in your search for the Dwarf King.
Continue fighting to the Hall of Emancipation. Here, you will find the Dwarf King Ragnar. Without thinking, punch him right in the face.
After igniting a war with the dwarves, begin to fight them off. Start making your way up to the mine exit. Eventually, you’ll reach Wizard’s Crossing. Cross the bridge and talk to the wizard Claptrap.
You shall not pass. Or, just walk right over Claptrap. After observing the door, follow the wizard and ask him about door magic.
You will need Dwarven Letter Runes to open the exit to the mine. The wizard will, unwillingly, give you one. You’ll need to find three more. Follow the waypoint to the second letter.
Fight up through Ingot Processing. Once you reach the molten lake you will find a jumping puzzle.
It will be impossible to complete on your first try. Fall into the molten lake and start again. Jump onto the first platform and continue to fail. Eventually Mordecai will make Tiny Tina summon a bridge directly to the rune. Grab the letter.
Head towards the waypoint to the third letter. Shoot your way forward towards the waypoint. After a large battle with orc invaders and dwarves, you will reach a cave-like room. Head into Gilded Forge to the cube puzzle.
First, activate all of the gears in the room. The cube will start to shift around, unsolving itself. Remember the order in which the lights are activating.
Once the cube is scrambled, reverse the order of the lights using the gears. If you make too many mistakes while solving the cube, the cube will reset and you will have to remember a new combination. Alternatively, if you wait long enough you will be given the option to punch the cube open.
Collect your loot and grab the letter near the waypoint. You will need to hunt down Greedtooth to collect the final letter. Make your way through Ingot Processing towards him.
After a fight with the golems, enter the large molten room ahead. Jump down into the Greedtooth’s lair. Greedtooth will emerge from the molten lake as a gold golem. The damage shrines around the room can be activated to defeat him more easily.
Continue to defend yourself from other attackers. Instead of attacking the golem, attack Greedtooth’s magic globe which is floating around the arena. This will defeat him immediately.
Unfortunately, you will need to fight the gold golem again anyway due to Brick’s obsession with punching. Continue until you defeat Greedtooth.
After killing Greedtooth, move up the stairs and grab the last letter. Enter Tina’s portal back to the mine’s exit. Activate the password and listen to Tina’s immature laugher. After the exit opens, turn in the mission.
Main Missions
Secondary Missions
Game of Games
Start off by exiting the dwarven mines through Hatred’s Shadow. Move up the cliff to Throgmuk’s Precipice. Fight off any of the orcs in the area. You will have a lot of fighting ahead of you.
Keep moving forward and discover The Pit. Keep slaughtering orcs as you make your way to the waypoint.
Upon reaching the Nefarious Battlement, fend off the attacking knights and continue to the Hall of Hyperion. Inside, you will have another skirmish. Clear the area and wait for the next set of doors to open.
Head through to the checkpoint and drop down into the next area. Cross the Handsome Bridge and you will once again meet the Handsome Dragon. Tina will send in Roland to assist you.
Relentlessly damage the dragon until he finally goes down. Collect your loot on the bridge before moving forward. The gate at the end of the bridge will open giving you access to the Lair of Infinite Agony.
Enter the Lair of Infinite Agony. Seriously, it’s a nice place. Throw the switch directly ahead of you to drop into the Wailer Drop. You are stuck in there forever, so do not try to escape. However, if you do try, find a path to the Crawler Hall.
Turn the green gear in the Crawler Hall and keep fighting your way towards the waypoint. Next, jump down into the Death Quencher Well. You will find another green gear near the Chamber of Woe. Enter the chamber and find the next gear to open the door.
Eventually you will reach the final door. Continue to search for the prisoner near the rising platforms. Time yourself so you can jump through each platform without being crushed. Use the lever at the end of the hall to lower all of the platforms.
Eventually you will reach the Grim Stone Sepulcher. Neutralize the skeletons which will be waiting inside. When the area is clear continue to the Temple of Misworship. Clear the enemies inside of the temple.
Continue down and open the next door to the Bone Barracks. Head forward and you will find an elevator. Activate it to reach the next floor. You will end up in the Hall of the Dead. Follow the waypoint back to the Wailer Drop. This time, follow the spirit-like creature to Seer’s Sanctum.
Roland will show up to assist you in releasing the prisoner. Drop down into the Heart of Nightmares. Talk to the prisoner and remove her restraints.
You should have punched her instead. Fight the Sorcerer’s Daughter with Roland when she attacks. Defend yourself from spiders and continuously damage the prisoner. Soon enough, the Sorcerer’s Daughter will die.
The Sorcerer will unlock the elevator. It’s time to confront him and end this once and for all. Meet him in the Dragon Keep.
Take the lift to the top of the tower to defeat the Handsome Sorcerer. At the top of Handsome Tower, make your way around to the portal. You can take the portal to fight the Handsome Sorcerer.
Damage the Sorcerer while avoiding his attacks. Be careful as he may split into multiple enemies. You may have to destroy his shields so you can drop his health.
Once all of his health is depleted he will be replaced by the Necrotic Sorcerer. Defend yourself from enemy attackers as you finish off the sorcerer again. You’re not done yet, though. You will have to defeat him one more time as the Demonic Sorcerer.
Avoid the dragons and hold out for one more wave on the tower. Keep damaging the Sorcerer as much as possible. Eventually, the Handsome Sorcerer will go down.
Watch the ending and Tina’s final acceptance. Save Queen Butt Stallion and collect your loot with Roland, Bloodwing, and the pony. Make sure you feed Butt Stallion before finishing, and don’t let Claptrap ruin it by talking.
Main Missions
Secondary Missions
Fake Geek Guy
Start your search for the first question. Follow the waypoint to Perception Overlook.
A blimp will immediately appear to grant you cross to the other side of the gap. Jump onto the island from the blimp and find the first scroll.
Once Torgue answers the first question, head towards the waypoint and reach the second question. A citizen will be holding the next scroll. Chase him down and punch him to make him stop. Next, grab the question.
Make your way to the third question. It can be found in a cage at the bottom of the lift in town. Raise the platform and collect the scroll from the dead guy. Return to Torgue to turn in.
MMORPGFPS
A dangerous monster is hiding out in the Immortal Woods. Travel to the woods and fight your way towards the waypoint.
Reach the Fields of the Fallen and meet the other players outside of the lair. Kill the monster and have the other players take the credit. It’s time for vengeance.
Make the noobs rage quit by embarrassing them. Teabag xxDatVaultHuntrxx twice. Furthermore, melee 420_E-Sports_Masta to death twice, and headshot [720NoScope]Headshotz twice.
Once the kids quit the game, the monsters will spawn again. Defeat the skeleton and return to Torgue to turn in.
Ell in Shining Armor
Talk to Ellie about her need for a set of armor. Immediately head towards the gate to the forest and enter.
Follow the waypoint on your map. This will lead you to Old Glenn the Blacksmith’s Cottage. When you get there, kill off any of the Treants in the area.
Once the area is clear you can find the armor at the top of the tree near the house. Punch the tree to make the armor fall.
Unfortunately, it’s not good enough. You can find more bulky armor in a crate behind the house. You can choose which set of armor to give to Ellie. Grab whichever armor you decide to take and return to Ellie in town.
Post-Crumpocalyptic
Visit the tavern to obtain this mission from Moxxi. Tina has been living off of crumpets for years apparently, and she needs more for the imaginary town.
The three crumpets will be marked by waypoints on your map. You should easily be able to navigate to all three of the crumpets in town.
Once you have obtained the crumpets in town, travel to the Unassuming Docks of Potentially Little Importance. Three more crumpets will be located inside. They are once again marked on your map.
Again, the crumpets are not hidden and should be easily acquired. However, one crumpet is on the roof of a house which can be reached by jumping off of the hill above it.
Next, retrace your steps back to The Forest. Repeat the process of obtaining each crumpet. For the first crumpet, you will need to raise the well bucket to grab it. The next difficult crumpet can be grabbed by shooting down the cage hanging from the tree over the orc camp.
Continue your crumpet search in the Mines of Avarice. Fight your way through the orc invaders and reach the Dwarf Torture camp. The crumpets are becoming more difficult to obtain.
The first crumpet is hidden in a mine cart in the camp. You may have to chase the cart down to grab the food. The second crumpet can be reached by destroying the explosive barrel acting as a counter-weight in the cage.
Finally, the third one can be reached by following the mine until you reach the ledge above the platform. Golems may be waiting for you. Drop down onto the platform and grab the last crumpet in the mine.
After you have completed the mine, travel to the Lair of Infinite Agony. Take the elevator to the top of the Lair. Have a look at the large drop in the center of the room. You can fall from the top of it and land on a ledge. There will be a crumpet hidden inside.
Drop back down to the bottom. The second crumpet is hidden on a ledge next to another elevator lift near the Crawler Hall. Grab it as you are moving up. The final snack can be found on a platform above the Death Quencher Well. Simply climb the ladder to reach it.
Upon collecting all of the snack cakes for the town, return to Flamerock Refuge and turn in.
Critical Fail
As a reward for explosively punching that douche to death previously, Moxxi will leave a gun nearby. Travel to the Immortal Woods and head towards the waypoint.
Fight your way through the knights and pass through the Sacred Ruins. Next, grab the gun, or not. Brick will roll a critical fail and the gun will fly away.
Follow the waypoint again and find the gun lying in the dirt. Against all odds, you will roll another critical fail. Let the gun slip through your broken fingers and chase it down once more.
Follow the gun to the forest and try to pick it up the gun again. The weapon will transform into a monster. Defeat it and have it drop the gun, then grab Moxxi’s gift and turn in.
Roll Insight
Talk to Sir Reginald Von Bartlesby in town. Sir Reginald will have a difficult riddle for you to solve.
The vault hunters will roll their dice to see if they have the insight to solve the nearly-impossible riddle. You may want to stand back for this as thinking can be dangerous.
Brick will throw his die onto the board and crush Sir Reginald in front of you. The riddle is solved. Collect your reward from the crushed figurine.
Winter is a Bloody Business
Talk to Roland to receive the mission. Follow the mission marker to find Jeffrey.
When you locate Jeffrey’s court immediately engage the guards. Clear the room of all royal defenses.
Jeffrey will accept a duel to the death. Punch him square in the face. Continue to slap the arrogant prince until you are finished. He will cower down eventually.
When you are done slapping Jeffrey, or when he’s out of dialogue, return to Roland in town. Turn in to complete the mission.
Sword in the Stoner
In an attempt to find Roland’s magical sword, travel to the Unassuming Docks of Potentially Little Importance. Move around the beach to the golem-infested area. Continue through the Unrelatively Unvisited Shore.
Reach the Temple of Unwarranted Self-Importance. Here you will find the Unmotivated Golem with a sword sticking out of his back. Grab the sword and he will transform into the Motivated Golem.
Defeat the golem and grab his magical sword. However, the golem will become angry and continue to transform.
Continue to neutralize the golem until the Enraged Golem is down. Grab the sword and return to Roland in town.
Butt Stallion
Let’s be honest, everyone loves ponies. All you have to do for this mission is pet Butt Stallion, and pretend you don’t enjoy it.
Not only do you get to pet Butt Stallion, but you get to feed her too. Feed the pony five eridium and she will give you loot. You can repeat this process at any time.
Main Missions
Secondary Missions
Loot Ninja
Find Sir Gallow in Hatred’s Shadow. Someone has been stealing loot from him. Make your way to the lookout tower to investigate Sir Boil.
After Sir Boil denies looting anything, insultingly search the storage crate besides him. Accept Boil’s duel offer and fight him to the death.
Next, track down Sir Mash at the cliff near the tower. Address him about the loot and continue to search his tent. Duel Mash and defeat him.
Locate the third suspect on the cliff ledge below the tower. Search Sir Stew’s chest and surprisingly find no loot. Kill Sir Stew anyway and return to Sir Gallow in the cave. While collecting your undeserved reward, the chest will reveal itself to be a Mimic.
Destroy the loot-stealing creature and turn in to Torgue in town.
Main Missions
Secondary Missions
Lost Souls
Locate the Crestfallen Player in the Immortal Woods. Make sure you have a fire weapon with you at the start of the mission.
Follow the first waypoint to the bonfire. Use your fire weapon to light the bonfire. The undead will rise out of the ground. Kill the attackers and collect the dropped souls.
Collect four souls and move on to the second bonfire. Light the fire and repeat the process of collecting souls from dead skeletons. After you acquire four more souls, move to the third bonfire.
Start the fire one more time and collect the final four souls. Upon collecting enough souls, return to the Crestfallen player in the woods.
After resurrected the Crestfallen Player, the noobkiller invader will appear nearby. Get revenge by destroying the noob. Return to the player to turn in once you have exacted your revenge.
Main Missions
Secondary Missions
My Dead Brother
First, talk to the wizard Simon in the Lair of Infinite Agony.
Simon will give you the power to resurrect and talk to the dead. Of course, this comes at a price. You must locate Simon’s dead brother.
Follow the waypoint to the stash of corpses near the Chamber of Woe. Resurrect the corpses in the grave.
Unfortunately, Simon’s brother isn’t there. Send all of the corpses back from whence they came.
Next, move through the lair and find the second mass grave. Resurrect the next set of skeletons, and immediately put them down. Edgar is nowhere to be found.
Make your way through the lair once more to the next grave-site just passed the Hall of Dead. Resurrect the dead and re-kill them one last time.
After the wild goose-chase, return to Simon in the first room. Assist in Edgar’s resurrection, and choose who to kill in the brotherly quarrel. Finish one of them off and turn in the mission at the other.
Main Missions
Secondary Missions
The Beard Makes the Man
Speak to Claptrap in the mine. After listening to some beard facts, head to the group of mining dwarves nearby.
You will find a booze gun in your inventory, courtesy of Moxxi. Equip the weapon and shoot the dwarves with it to get them completely drunk. Some may say this is unsafe to do around mining equipment, and they’d be correct.
Lure the dwarves into the machine and press the button to activate the crusher. Afterwards, collect their beards off of the ground. Once you have done this five times, it will be time to put the beards into the forge.
Make your way to the forge. You may notice that the gate near Camp Dwarf Torture is closed. Instead, head back to Wizard’s Crossing and move into Ingot Processing. You will find the forge in the same room as the main story’s cube puzzle.
Place all three of the beards on the forge and strike them with the large hammer which will lower to you. Grab the glorious beard and return it to Claptrap. Place the beard on the wizard and turn in.
My Kingdom for a Wand
First, retrieve the crappy wand from Claptrap at the start of the mission. Equip an explosive weapon and head towards the waypoint to find the magical golem.
Walk up to the golem and jam the wand into him. As the wand is charging, use your explosive weapon to blow him apart. Pick up the wand off of the ground.
Head towards the mine’s entrance to where the spiders spawn. Stick the wand inside of a magical spider and quickly equip a shock weapon. Electrocute the spider to death and retrieve the wand.
Start moving to the next waypoint and locate the magical orc. Put the wand inside of the final magical creature to fully charge it. Shoot the orc in the face to finish charging the wand. You must kill the orc with a critical hit or you will have to try again.
Grab the wand and return it to Claptrap.
The Claptrap’s Apprentice
Follow Claptrap to the altar and watch him show off his incredible magical powers.
Claptrap will screw up the spell, as always. Fight the abomination broomsticks while he works on a counter-spell to fix his mistake.
Continue to fend off the broom attacks as Claptrap screws up the spells and makes everything worse, which is all he ever does.
Hold out and fight until you defeat the second wave of Badass Giant Burning Broomsticks. When you finally fix all of Claptrap’s mistakes, turn in.
Main Missions
Secondary Missions
Tree Hugger
It’s time for an enjoyable escort mission. Locate Aubrey the Teenage Treant at the top of a hill in the forest. Retrieve her sapling and follow the waypoint to the orc lumber camp nearby.
Plant the sapling in the center of the camp and protect it from the attacking orcs. Do not let the sapling take too much damage. Soon enough, it will be fully grown.
Once Mosstache comes to life, help it take revenge on the orcs in the camp.
Begin slaughtering orcs and escort Mosstache to all six of the huts. You must kill all of the orcs in the area before Mosstache will actually destroy anything.
Once the area is clear, protect Mosstache from any orc stragglers as he demolishes the lumber camp. Once the rampage is complete, return to Aubrey on the hill.