The Hitman: Absolution Sniper Challenge DLC is a Chicago rooftop sniping mission that allows you to unlock items for use in the full game when it releases this November. To get the special upgrades you’ll need to beat the scores set for each item. To get the scores needed you‘ll need to complete the challenges that are hidden within the game to increase your point modifiers.
Since we’re the helpful type here at Gamesradar, we’ve put this guide together to show you how to complete each and every one of the hidden challenges and get the most out of your killing. With these challenges under your belt, you’ll be able to work on unlocking each upgrade all that much quicker and be stacked, ready for the real game.
Here is a full list of the unlockable upgrades:
Agency Kazo TRG -
unlocks at start of challenge
Silencer - unlocks at start of challenge
Controlled Breathing I - Unlocks at 10,000 points
Extended Clip I - Unlocks at 300,000 points
Rapid Fire Bolt I -Unlocks at 1,000,000 points
Magazine Well I - Unlocks at 2,500,000 points
Controlled Breathing II - Unlocks at 7,000,000 points
Extended Clip II - Unlocks at 9,000,000 points
Rapid Fire Bolt II -Unlocks at 12,000,000 points
Magazine Well II - Unlocks at 15,000,000 points
Controlled Breathing III - Unlocks at 20,000,000 points
Extended Clip III - Unlocks at 30,000,000 points
Rapid Fire Bolt III -Unlocks at 40,000,000 points
Magazine Well III - Unlocks at 50,000,000 points
Hitman: Absolution Silent Assassin Guide
Put the Ninja Out of his Misery
Grants a 1.07 Point Modifier
To find this sneaky fellow, look to the top of the large skyscraper in the background, behind the main building, and zoom in on the right corner. On the corner of the building, you will see the black figure doing his thing.
Damn pigeons are in the way
Grants a 1.07 Point Modifier
To find the five pigeons that need to be shot for this challenge, aim your scope at these locations.
Left out from the party
Grants a 1.05 Point Modifier
To find this odd character, look to the window all the way to the left and as far down as you can and you will see this “chipmunk” peering out his window. You won’t have to shoot him to complete the challenge, just look at him.
That’s a knockout
Grants a 1.05 Point Modifier
To complete this challenge, look to the top right corner of the building to the far left in the distance. On the roof there, you will find a man hitting a punching bag. Shoot the punching bag twice and it will fall off its hinges. Keep watching as the man will then start to throw his arms in the air while looking in your direction.
Gnomes are invading the apartment
Grants a 1.07 Point Modifier
To get this challenge, you will first need to make the gnomes appear and then shoot them all. First look for the only gnome that is visible. He can be found on the lower corner of the building to the very far left. Once you shoot him, two more gnomes will appear in the apartment of the tinfoil hat wearer directly across from you. The final gnome will be to the right of the tinfoil hat man, just outside his room.
Free elevator ride
Grants a 1.07 Point Modifier
To get this rather hilarious challenge complete, shoot the green elevator button behind the dancers to open the elevator door. Make sure there is a guard standing in front of it, and when it opens, shoot him to knock him back. If he was close enough, he will fall down the opening. If you shoot him and he doesn’t quite make it down the shaft, give the body another shot or two to give it an extra push.
Activate the mines
Grants a 1.05 Point Modifier
Nothing says “Party” like proximity mines! There are ten mines on top of the pedestals in front of the dance party. To activate each mine, you will need to shoot them. If a guard gets close to them once they are activated however, they will detonate, alerting everyone. To get the 10 mines activated without incident, take out the couple guards that patrol the area near the pedestals first. Once they are down you can then focus on the mines.
They don’t need more alcohol
Grants a 1.06 Point Modifier
To the right of the main building, beside the pool area, there is a lift that has a load of wooden kegs on it. Below the lift there will be a guard patrolling who will keep walking back and forth. When the guard walks under the lift, shoot one of the ropes holding it and the kegs will crushing his head.
Finish the assignment in 2:30 minutes
Grants a 1.07 Point Modifier
For this challenge, all you need to do is kill Strong within 2 and a half minutes and either kill the guards or let them evacuate. While some of the guards will evacuate right away, some will hang around to search for you for a bit. Be sure to take the stragglers out using your “instincts” by holding down RB/R1.
The mission will end when you kill Strong and his crew is either evacuated or dead. However, when you achieve a challenge the point modifier will stay active in subsequent playthroughs of this level. So you should get the rest of the bonuses first, then start a fresh game to get the maximum amount points. Or just get this challenge, then restart.
Kill all targets with headshots
Grants a 1.09 Point Modifier
To complete this challenge, you will need to kill each and every guard, as well as Strong, with a headshot. To make things easier, you can pull the trigger halfway to slow down time and to make your aim steadier. Also remember that you can lure guards by shooting areas near them. They will enter a cautious mode as they go to investigate the noise. When they're standing around looking for you, they are easier targets to headshot.
Remove the stripper evidence
Grants a 1.06 Point Modifier
There are three pieces of clothing that need to be shot to complete this challenge. The three pieces you can find are:
Once the challenge has been completed, the stripper herself will appear in the center window above the party and start to strut her stuff for you.
Who is this mystery man?
Grants a 1.12 Point Modifier
Once you have completed all of the challenges, this mysterious Mr. X will appear. Look down to the window with the panda bear stuffed toy in it and then a couple windows below that. In the previously unoccupied window, a man on a cell phone will now appear. Take a shot at him and he will look up at you and the challenge will complete.
Shoot the flying pigeon
Grants a 1.20 Point Modifier
Once you have shot all 5 pigeons to get the “No Pigeons Were Harmed” challenge, a man will appear on the roof and shoo away a flock of pigeons. While the large flock will fly off to the left and up, there will be a lone pigeon that flies off to the right, low and slow. Use your hair trigger to slow down time and lead your shot to hit it.
They are always there
Grants a 1.07 Point Modifier
There are three rubber duckies scattered about the area that you need to shoot to complete this challenge. The three little guys can be found in these locations: