Yakuza: Dead Souls is a spin-off of the popular Sony-exclusive Yakuza franchise
that features gaming’s favorite enemy: zombies. The undead have invaded Japan
and the Yakuza are humanity’s last hope!
Yakuza: Dead Souls
Written by Dalton “Horror Spooky” Cooper
Copyright 2012
Contact Information
E-mail: [email protected]
Chapter 1: Outbreak
Chapter 2: Cut Off
Chapter 3: Epidemic
Chapter 4: A New Enigma
Chapter 1: The Hunter
Chapter 2: Super Hero
Chapter 3: The Omi Man
Chapter 4: Showdown
Chapter 1: The Former Dragon
Chapter 2: Sweet Death
Chapter 3: Master and Pupil
Chapter 4: The Ruin of Kamurocho
Chapter 1: Homecoming
Chapter 2: Reunion
Chapter 3: Mysteries Revealed
Chapter 4: The Final Sprint
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1. Introduction and Controls
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Four characters. One tragedy. A zombie outbreak is terrorizing Kamurocho, and
it entangles the lives of Shun Akiyama, Goro Majima, Ryuji Goda, and Kazuma
Kiryu. This is their story.
L2 – Aim
L1 – Reset Camera/Lock Camera
D-pad – Switch Weapons
Left Stick – Walk/Run/Aim with Crosshair
Select – Return to Title Screen
R2 – Order Partner(s)/1st person camera
R1 – Shoot/Reset Camera
Triangle – Heat Snipe
O – Kick/Pick up weapon/Stomp on fallen enemy/Cancel
X – Dodge/Break loose/Confirm/Take action
Square – Reload
Right Stick – Move Camera/Zoom in or out (long-range rifles)/Move Camera
Start – Open Pause Menu/Skip events
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2. Characters
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Here you can get to know the main characters of Yakuza: Dead Souls.
NOTE: The following information was taken directly from the loading screen
during the game’s installation process.
…………
SHUN AKIYAMA
…………
The mysterious owner of Sky Finance, a mony-lending firm. Some say he was
homeless in the not-so-distant past. Also owns the hostess club elise.
April 1, 2011 was like any other day, with his assistan, Hana, pestering him
to make his collection rounds.
But the two of them were in for the shock of their lives.
………..
GORO MAJIMA
………..
A hyper-combative yakuza once known as Mad Dog Majima.
Now patriarch of the Tojo Clan’s Majima Family, and head of the Kamurocho Hills
development project.
Around the same time he heard a one-time enemy, Ryuji Goda, had returned to
Kamurocho, the town found itself teeming with zombies.
His response, however, was unbridled, maniacal laughter.
……….
RYUJI GODA
……….
Former chairman of the Omi Alliance’s Go-Ryu Clan.
Staged a coup against the Omi Alliance five years ago and invaded Kamurocho.
But he lost a battle with Kiryu and was expelled from the Omi Alliance.
He dropped out of sight for five years until resurfacing in Kamurocho once
again.
…………
KAZUMA KIRYU
…………
The legendary yakuza known as the Dragon of Dojima. Once served as the fourth
chairman of the Tojo Clan.
Currently runs the Sunshine Orphanage in Okinawa, enjoying a peaceful life
taking care of children with Haruka, the daughter of his deceased beloved.
But that life was shattered in April 2011 by a call from an unknown man who
claimed to be holding Haruka captive.
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3. Enemies
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Yakuza: Dead Souls features a very wide variety of enemy types. This section of
the guide will give you strategies to deal with each different enemy in an
effective manner.
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Zombies
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Recommended weapon: Any
The undead are the most plentiful enemies in the game. They come in a variety
of shapes and sizes. The normal zombies shuffle around and lunge at you, and
they can be killed virtually any way possible. There is a buff, charging zombie
that will knock you down. Then there are zombies that are super-powered and
require more ammunition to put away.
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Monkey Boy
**********
Recommended weapon: Shotgun/Melee
The Monkey Boys are young boys that have been turned into the undead. They roll
around on rollerblades and have bicycle helmets. They can latch onto you and
your partners and take away a very large amount of health. They can also do
baseball slides to tackle people. The best strategy is to knock them down with
a kick or a shotgun blast, and then attack them while they are on the ground
and vulnerable.
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Meat Head
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Recommended weapon: Machineguns
Meat Heads are armored monsters that have one very obvious weak spot: their
face. Their face is the only unarmored part of their body. Blast them directly
in the face to deal the most damage. It’s good keep distance between you and
them as many of their attacks are close-ranged. They also throw explosive
barrels and boulders and other objects.
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Cry Baby
********
Recommended weapon: Any
Cry Babies cower in fear and scream, attracting the attention of zombies and
making more and more show up. Cry Babies will keep spawning new zombies in this
manner until they are killed. They should always be a priority when faced with
multiple enemies at once. They are easily killed, but they run away.
*****
Aggro
*****
Recommended weapon: Shotgun/Machineguns
Aggros are fast-paced and very dangerous. They perform acrobatics and
light-footed, able to dodge many attacks. The best plan of attack is to use a
shotgun or a machinegun, and constantly laying fire in their direction until
some hit. When they charge for a running strike is a perfect time to blast them
in the face. They can deal devastating melee combos. The good thing about
Aggros is that they do not engage in battle unless they are attacked first.
******
Fattie
******
Recommended weapon: Handgun/Sniper rifle
Fatties walk around and serve as boosts to the other zombies around. They have
a special gas in their bodies that when it is released, it powers up the other
monsters that are in the gas. They are easily killed if you shoot them in their
stomachs and release the gas. You need to shoot them directly in the head to
kill them efficiently without boosting up the other enemies in the area.
*******
Diptera
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Recommended weapon: Shotgun/Machineguns
Dipteras are flying demons. They move around and actively try to avoid your
attacks, which can’t be said about all the enemies. They spit acid which does a
decent amount of damage. Close-ranged shotgun shots do well, as do machinegun
sprays.
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Hermit
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Recommended weapon: Molotov Cocktails
Hermits are armored enemies that are practically invincible until their armor
is destroyed. You can destroy their armor just by shooting them with regular
rounds, but there are quicker ways to get armor off of it. Using fire by
blowing up barrels or cars or whatever does well to destroy their armor, but
chucking a few Molotov Cocktails does well, too. When their armor is gone,
their exposed bodies only take a few more shots and they are done with.
**********
Prototypes
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Recommended weapon: Various
Prototypes are the bosses in the game. There is a wide variety of Prototypes in
the game, and you will find detailed strategies to deal with each individual
Prototype throughout the walkthrough.
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4. Walkthrough
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The game opens with Kiryu receiving a phone call at the Sunshine Orphanage that
he runs that someone has kidnapped Haruka, the daughter of his dead soulmate.
====================
PART I: SHUN AKIYAMA
====================
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CHAPTER 1: OUTBREAK
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But then shifts perspectives to Shun Akiyama. As he strolls the streets of
Kamurocho, his assitant Hana chases him down. She forces him to get his work
done. After their conversation is over, you will have control of Shun!
You are cut off from exploring the city, so head north. On your radar, you will
see a pink arrow pointing north anyway. That pink arrow indicates your next
objective. Taking a few steps down the road will initiate a short scene in
which an old man gives you Memos. These have various information, including
info about characters, tips, and more.
Walk forward a little bit more to trigger another cut-scene. A strange man
walks into a building, and then winds up in the elevator. He bites someone in
the elevator, an event that is witnessed on a security camera by a high ranking
yakuza official. He orders his men to prepare as the elevator comes up to their
floor. The bitten man falls to the ground, dead, and the zombie stumbles out of
the elevator. He is riddled with bullets, but does not die.
As Hana and Shun continue walking down the street, a crowd gathers, attracted
to the gunshots coming from the building. The zombie manages to kill everyone
inside, tossing the yakuza boss out of the window. The yakuza boss then bites a
cop that tries to help before turning his attention to Hana. Hana flees as
Akiyama threatens the zombie. The cop gets the zombie’s attention by firing a
few slugs into its back, but he is then attacked by a zombie that falls out of
the window and lands on him.
Akiyama runs for the subway system, but he is cornered! You will once again be
able to play the game. In this instance, the game will teach you how to shoot
your weapon and hold back the zombie horde. First, the game will ask you to
simply shoot at the zombies. To shoot, point your character towards the zombies
and then tap R1. Tap R1 repeatedly to blast the zombies to hell. Keep doing
this until the game declares your attempts a “SUCCESS”!
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The second skill the game teaches you is how to reload. You can reload after
a clip runs dry by tapping R1 again, but as explained by the tutorial, pressing
Square will reload faster. Waste a few bullets into the zombies and then press
Square to reload. Do this again to complete the second part of the shooting
training.
The third and final rung of your zombie combat training is to learn how to
strafe. To strafe, hold down L1 to position the camera behidn Akiyama, or
whoever you happen to be controlling. Then use the left stick to move to the
left or right to strafe. Do this while firing at the zombies for a while until
the game decides you’ve done enough. Now kick some zombie ass! Kill all the
zombies in this area using your newfound skills.
When they’re all dead, Hana will rush into the subway to check on Akiyama.
Akiyama and Hana decide to return to the Sky Finance offices. Use your radar
to get through the streets and to the office building. You will have to cut
through an alleyway filled with bicycles to reach the stairs that lead up to
your offices. Climb up the stairs to conclude this chapter.
Akiyama will plop down on his couch and start smoking, obviously disturbed
with the experience. He and Hana reflect a little on the strange events, and
Hana decides to stay the night with Akiyama to make ure he’s okay. Hana tells
Akiyama to “keep his hands off”. Akiyama laughs at the notion that he could be
attracted to an obese girl such as Hana, hurting her feelings.
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CHAPTER 2: CUT OFF
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Akiyama wakes the next morning, having falling asleep reading a magazine. He
finds Hana asleep on the couch, visibly shaking. Akiyama checks on her, only to
discover that her mild temperature from the day before has climbed
dramatically. A pounding on the door wakes Hana, and startles Akiyama. He grabs
his pistol and approaches the door with caution.
Suddenly the door is knocked off the hinges. Akiyama takes a few steps back to
gain a strategic vantage point. Multiple zombies begin pouring into the office.
Time for more Zombie Suppression lessons! The game will teach you how to dodge
the undead. To do so, you need to use the X button to roll around. Just do this
a few times to accomplish this first step.
Step two is to teach you how to kick. If there are no items on the ground to
pick up, simply pressing O will cause the character to kick. However, if you
need to kick and avoid picking up whatever is on the ground near you, you have
to hold L1 to initiate strafing, and then kick. Kick the zombies in the
apartment a few times to get this part over with. Try to stay away from the
middle of the room, though, as they can surround and kill you pretty easily.
Remember that kicking zombies will not kill them, but it’s useful when you need
to knock them back a bit and get breathing room or escape.
And finally, it’s time to learn how to use weapons that are just lying around
to your advantage. By pressing O when there’s a red arrow above an object, you
will pick that object up. Press R1 to use the object as a weapon. In this
specific case, the game wants you to grab golf clubs from the golf bag lying
on the ground near the bookcase. One swing and the club will break, so stick
by the bag as you bash the zombies in the head with the clubs. Repeat the
process until the game is satisfied with your ability to hit dead things with
sporting goods.
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With these tutorials complete, it’s time to, you guessed it, “kick some zombie
ass!” Mash on R1 until all the freaks are dead. Since they have been damaged
by the golf clubs, they will be easy pickings.
Akiyama looks out the window to discover that the city has been overrun with
more zombies. He asks her if she can walk, but her fever is too powerful and
she is unable to. He decides to go ask Doctor Emoto for help for Hana. Hana
refuses to stay in the offices with the dead zombies (…). Akiyama carries her
down the stairs to the second floor, where there’s a bar. He hides her in the
bar and then returns to the city streets to retrieve medical help for her.
The game then teaches you about the map, or radar as I like to call it. The
mini-map at the bottom left hand corner of the screen is very useful, as I’ve
already pointed out. There’s also a big map you can access through the pause
menu. These maps show areas you haven’t been to yet in blue, the next primary
objective in neon pink, and they also point out areas such as shops that can
prove to be useful during the game.
Leave the backlot through the alley. You’ll see a van with a few zombies
standing on top of it across the street. As you make your way towards the van,
the game will stop you for yet another tutorial. This time it’s about aiming!
You can’t move and shoot, but by pushing L2, you can aim your weapon. Do this
now to take out the zombies that are standing on top of the van. Don’t worry
about ammo; at this juncture, it is infinite.
When the zombies die, you will level up! And guess what? The game will then go
into a tutorial to teach you about leveling up. By completing objectives and
killing zombies in the game, you will earn XP. When you earn enough XP, you
will go up in level. This will increase the amount of health you have as well
as give you a “Soul Point” to spend.
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To spend the Soul Point you just got, press start to open the Pause Menu. Then
scroll down to “Abilities” and press X. From this screen, you will be able to
purchase new abilities, improve existing ones, and more. Right now there’s not
much to upgrade with only one Soul Point. The Head Tracking ability is a good
choice, though, especially if you don’t like the aiming in the game. At any
rate, you are forced to spend the Soul Point, so do so, and remember that you
can cycle through the various ability screens using L1 and R1. Once you have
made your upgrade, back out of these menus. Keep in mind I will not remind you
to upgrade yourself, as that part of the game is supposed to be based purely
on your own personal playing preferences.
Continue down the street, towards the pink arrow on your mini-map. Akiyama will
pause to watch a group of zombies around a destroyed van. Kill them all, then
continue. A barricade prevents Akiyama from continuing down the road, but he
decides that he can cut through the building to the left to get around and
continue towards Emoto’s conlic. Kill any remaining zombies and then go through
this building as per Akiyama’s suggestion.
Kill the zombies in the first room, then go up the stairs. Kill the zombies
here as well. A few more will show up, so kill them too, and then head towards
the broken window at the end of this room. The game will then return to
“tutorial mode” to teach you about exploding barrels. Basically, shoot the
barrels enough times and they blow up. Do so to kill all the zombies in the
room and blow open the nearby door.
Go through the next room. Then down the stairs, and up the next stairs. The
path is linear until you reach a closed door that seems like a dead end. A
bunch of zombies will then burst through the door. Hold your position and kill
as many as possible. If they begin to overwhelm you, retreat, and then return
to killing them. When the coast is clear, go through the doorway that they
broke through and down that stairwell. Kill any stragglers, and then keep
going through the building until you reach an actual dead end.
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Akiyama will then turn around, revealing a few zombies entered the room behind
you. Kill them all. A few more will come into the room as well. If they begin
to overwhelm, mash on the X button and escape into the hallway. They won’t
leave the room, so you can kill them all from the safety of the hallway and
won’t have to worry about getting hurt! When they’re all dead, return to the
room.
Akiyama will approach the boarded up wall that is impeding his progress. The
game then teaches you about how to destroy some environmental obstacles. You
can shoot the wall or kick it until its health meter at the bottom right
corner of the screen is depleted and the wall is destroyed. You have infinite
ammo, so do whichever method pleases you most to destroy the boarded up wall.
Then jump through the hole and back outside.
The game then teaches you about the checkpoint system. Yes, you’ve already
gotten a checkpoint earlier, but I don’t know why it decides to teach you
about them now. At any rate, you will periodically get a checkpoint during
chapters. As you could imagine, you can return to these checkpoints if you
happen to die.
Head forward. Kill the zombies, then cross the street. Go through the alley.
Kill the zombies in the backlot, and then go through the next alley. You will
yet again be stopped to be taught about health. There is an energy drink in
the middle of this alley. Pick it up. If you need health, go to the pause
menu, then the sub-menu labeled “items” and use the energy drink. Otherwise,
continue into the street and towards the pink arrow on your mini-map.
Time to learn about Heat Sniping! Heat Sniping is Akiyama’s special attack. If
you haven’t noticed, at the upper left corner of the screen, there is a green
bar. This bar is filled by attacking zombies. Fill this bar completely by
firing at the zombies crowding around the car in the middle of the street. Once
it is filled, the game will then tell you how to actually perform the Heat
Snipe ability.
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Basically, whenever there is a green exclamation point surrounded by a
segmented circle, that is something that can be “Heat Sniped”. The gas tank on
the car that the zombies are hanging out at is one such thing. Press triangle
to enter the Heat Snipe mode. Make sure to focus on the gas tank of the car,
and then tap R1. A button will then pop up on the screen, and you have until
the meter running through that button runs out to press it. Complete this QTE
to successfully nail the gas tank with a heated round to blow the zombies sky
high!
With the zombies dead and the car well destroyed, keep heading forward down
the street. The “STOP” icon on your mini-map will appear, but ignore it for
now. Head that way anyway to initiate another cut-scene. It appears that the
government has sectioned off your part of the city from the rest, making
Emoto’s clinic inaccessible. Frustrated, Akiyama starts pounding on the large
metal gate that’s in place, attracting the attention of a yakuza named
Nagahama.
Nagahama reveals he knows a way to get past the gate. However, the way out is
infested with zombies. With Akiyama reluctant to hand over his own gun,
Nagahama agrees to show him the way if Akiyama were to get him a gun of his
own. Nagahama tells Akiyama that a DVD shop has guns hidden under the counter
in case of robberies. Akiyama agrees to get Nagahama a weapon in exchange for
the information.
Once you regain control of Akiyama, head straight down the road. I recommend
killing all the zombies here since there is a lot of space to move around and
it’s like shooting fish in a barrel. There are explosive canisters lying around
that you can shoot with your Heat Sniping attack to kill clusters of them at
once. When they’re all dead or if you choose to run by the zombies, hug the
right side of the street near the theater to find a staircase that descends.
The pink objective marker will appear on your mini-map now, indicating that’s
the way to go.
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Go down the stairs. Kill the zombies down here, and then go down the escalator.
Continue forward, and you’ll be stopped by a “brash woman”. This scientist
offers you a deal. For data on zombies, she’ll reward you greatly. She
introduces herself as Hasegawa, and she is from outside the quarantine zone.
By completing various side objectives during the game, you can fulfill these
challenges given to you by Hasegawa. Return to her outside the quarantine zone
when you have done this to earn points that can be used to gain rewards. You
can also accept specific missions from her yourself, known as Spec Ops, to
earn even more points.
But for now, Hana is priority. Go down the next set of stairs indicated on your
mini-map. Kill the zombies down here and approach the door. Press X to go
through the door. You will be taken to a screen that will grade your
performance during this chapter so far, which will net you extra XP and Soul
Points, if you have done well enough.
Walk into the DVD shop. Nagahama will catch up with you, along with a ragtag
group of survivors. Luckily one of the survivors had worked in the shop
previously and can input the code to access the hidden guns. Akiyama gets first
pick at the guns since he cleared the path there. He’ll choose a pistol to
match his own for dual-wielding, a sub-machinegun, and another pistol. The
game will then teach you how to equip weapons.
Go to the pause menu. Then choose “equipment”. Then equip the new guns to
the d-pad. Afterwards, back out of the menu. You can talk to the survivors.
When you are ready to leave, speak with Nagahama. He will ask you if you’re
truly ready. Say that you are, and you will be taken out of the DVD shop
automatically.
The exit out of the quarantine zone is located on Suppon Street. Nagahama is
coming with you, and you will be taught how to give orders to partners. Hold R2
and scroll through the list of orders with the d-pad. Tell Nagahama to attack
to satisfy the game and let it know you know what the hell you’re doing. He
will then complain about being injured. To tell a partner to heal themselves,
you have to hold R2 and press O. They will not heal themselves automatically,
so you need to keep an eye on their health meter as well as their number of
first aid kits.
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Go up the stairs. Murder all the zombies. Then go up the escalator. Go up the
next flight of stairs to reach the streets. Outside, you will be greeted by
yet another mob of zombies. Nagahama will suggest a co-op Heat Snipe. Raise
the meter by attacking the mob until it is full. The symbol near your
partner’s face will indicate when a co-op Heat Snipe is possible. If the symbol
is glowing green, then that’s your cue to press Triangle and initiate the
co-op Heat Snipe.
Use the Heat Snipe to kill the mob of zombies. It functions very similarly to
the Heat Sniping you’ve done earlier. With that mob dead, continue killing your
way through the streets, all the while heading towards the pink objective
marker on the mini-map. At a certain point, you will come across an alley that
contains a brand new monster. These Meat Heads are giant, tank-like enemies
with their only weak spot being their meaty heads.
Firstly, use the explosives in the alley to thin out the zombies and deal
damage to the Meat Head as well. Then take out the stragglers and lure the
Meat Head into the street. Then run past him and down the alleyway. From this
position, take aim and use your machinegun to deal a ton of damage to his head.
After he dies, continue down the alleyway until you are introduced to the
stockpiles.
The stockpiles are similar to item boxes in the older Resident Evil games,
except they also contain new items. You can manage your inventory with these.
Take all the supplies out of this stockpile. When you’re done, approach the
manhole cover on the ground. Press X on top of it. Nagahama will use a crowbar
to open it, and then both of you will head into the sewer, which leads
outside of the quarantine zone.
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It’s too dark to see in the sewer at first, but Nagahama gives you an LED light
to brighten up the sewer a bit. Then it’s just a matter of pushing your way
through the sewers, murdering zombies. You’ll reach a larger, open room with a
crazy amount of the undead, so use the explosive barrels in that area to your
advantage. Then continue through the sewer system until there’s a path to the
left, and a room in front of you. Go into the room to find energy drinks lying
on the ground, then backtrack and take the other path. Zombies will fall from
the ceiling, so kill them, then continue through the sewers.
You will come across the Cry Baby. If you’re familiar with the Left 4 Dead
games, these chicks are like that. They scream at the top of their lungs,
attracting the attention of the zombies nearby. Unlike the Witch, the Cry
Babies aren’t extremely deadly. You just need to kill her as quick as possible,
or else zombies will constantly spawn. This is actually a good way to farm XP
if you have enough healing items to make sure you won’t die. In any case, kill
the Cry Baby, defeat all the leftover zombies, and then continue through the
sewers until you reach a ladder.
You’ll be out of the quarantine zone once you open the manhole cover. Nagahama
will decline returning to the zombie-infested areas to help you with Hana, but
he does offer a tip about an underground arms dealer that sells new weapons as
well as upgrades ones that you already have. Nagahama and Akiyama depart on
good terms.
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——————-
CHAPTER 3: EPIDEMIC
——————-
Dr. Emoto’s clinic is nearby. Start heading towards the purple objective marker
on the mini-map. You will be stopped by Kamiyama, the brother of the weapons
dealer that Nagahama was talking about. He will lead you to a truck where he
and his brother sell and mod weapons. You can also purchase various items from
Kamiyama as well. Buy and sell as needed. Kamiyama will offer a room in the
back of his truck to be your hideout. You can save, mess around with items, and
what-not back there as you please.
Exit the truck when you’re ready. As soon as you step outside, Hasegawa will
confront you and take you to the hospital where she works. She’ll introduce
you to another one of her helpers, Akaishi, a member of the Crimson Shield
force that work to bring peace to Kamurocho. The Crimson Shield has been busy
searching for more ways in and out of the quarantine zone.
The game uses this time to teach you about Free Battles. Free Battle is when
you enter the quarantine zone in an area that is not a part of the main story.
You do this to level grind, obviously. To see if you really have what it takes
to help her in the research of the zombies, Hasegawa forces you to complete a
Free Battle. Speak to the Crimson Shield member standing by the nearby blue
elevator to head to the Free Battle area.
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Kill all the zombies that you want, then head to the left area. Go up the
stairs, and kill all the zombies that get in your path. Fight your way to the
set of double doors and press X next to them to head into the next area. Fight
your way through the zombies, killing as many as you possibly can for the XP.
Keep fighting and going up stairs. You will encounter a Cry Baby eventually, so
kill it. Then keep going until you come across an escalator. Stand near the
escalator and kill the zombies that come out of the ceiling for as long as you
can stand it, and then go up the escalator.
Walk outside. Now that Akiyama has proven he can handle traveling into the
quarantine zone, it’s time to head back to Hasegawa. Backtrack all the way to
the starting area. Kill any zombies that you want along the way. Be sure to
farm some if you feel like you need the XP, or if you simply want the XP. Once
you reach the big blue elevator doors again, press X to activate them.
Hasegawa will reward you for your time and run off. She’ll then send you an
e-mail giving you side missions. With this little detour dealt with, start
making your way back to Dr. Emoto’s clinc again. When you finally reach it,
you will speak to his assistant. Unfortunately, Emoto is out on a call. Akiyama
convinces the assistant to give him fever-reducing medicine for Hana’s sake.
Outside of the hospital, Akiyama is stopped from helping Hana yet again. This
time it’s by an American named Gary that offers training for Akiyama. He
convinces Akiyama to follow him to the training grounds, which is the basement
of some raggedy building. You have to do a little bit of training. Choose
between Field Training or Shooting Training. Then complete it. Get your XP and
grade. Then exit through the door with the martial arts poster on it.
To Top
You can return to Gary later for more training. You can earn XP and unlock
special attacks by doing his training, but right now, Hana still needs that
medicine. You will be asked outside of Gary’s gym whether or not you want to
head directly back to the manhole. Choose to do this, then press X at the
manhole cover to return to the sewers.
Fight your way back through the sewers. There will be a Cry Baby early on to
kill, and later two Meat Heads. I very much recommend killing the Meat Heads
since you are given a lot of room and they will yield a ton of XP after they
are killed. Once you reach the ladder that you entered the sewers with to begin
with way back when with Nagahama, climb it to return to the quarantine zone.
Backtrack your way through the streets now. Kill the zombies as they get in
your way. When you reach the playground, Akiyama will point out an area to go
through that will allow you to continue backtracking to Hana. When you reach
the backlot that has the stairs leading up to your office, there will be a Cry
Baby. Kill it. Kill the zombies, and then go up the stairs.
Akiyama will find that the bar has been broken into, and blood covers the
walls. He goes into the room that he left Hana in, only to find that it is
inhabited by two zombies. These zombies have pink eyes and have considerably
more health than the zombies encountered thus far. Use the melee objects in the
bar to wear down their health, and then lay into them with your firearms. Try
to swing at them in a manner that you can hit both of them simultaneously to
avoid being double-teamed.
After they’ve both been defeated, Akiyama will look pretty lost as Hana is
missing. The bar’s phone then rings. Akiyama answers it and, sure enough, it’s
Hana! Hana reveals she had to run away due to zombies breaking into the bar.
She has fled to the Oriental Building. When the conversation is over, exit the
bar.
To Top
Kill any zombies and get into the street. Start heading towards the pink
objective marker. The Monkey Boy enemy type will be introduced. These fast
little buggers like to pounce on you and knock you off your feet. To defeat
them, run over and kick them to the ground. Then take aim and lay into them
with a few shots. They will get back up, but just keep repeating the process.
The best time to kick them is after you’ve successfully dodged one of their
attacks.
Fight your way through the streets more until you find stairs leading down into
the underground mall. There will be a lot of zombies down here, but kill them
all so you can mess with the nearby stockpile that has a ton of SMG ammo. Take
what you want from the stockpile, then go through the doorway that is to the
immediate right of the stockpile.
This will put you in the Central Parking Lot. If you check the ground, you will
find a chainsaw that you can use. Fight your way through this parking lot.
There is a Meat Head to fight, but this fight is made even easier thanks to the
fact that you can use many of the cars in the parking lot as great cover,
allowing you to shoot the face of the Meat Head from a safe and secure
distance.
Continue through the parking lot until you come across a dying SDF Officer. He
asks for help, but then dies. Approach his truck and press X to take control
of the turret on top. Use the turret to wipe out all the zombies in the area.
Hop out of the truck by pressing O when all the enemies are dead, and walk to
the end of the parking lot to find a manhole cover. Press X at the cover to
once again enter the sewers.
To Top
Fight your way through the undead in the sewers. Keep slaughtering the zombies
until you come across a series of three barricades. Kill the zombies behind
the barricades before destroying them. Then destroy all the barricades and
keep fighting throught he sewers. You will then come across even more zombies
and a couple of Monkey Boys. Kill them all. Then climb the ladder to be
outside the Oriental Building.
The SDF are attempting to set up another barricade in this area. However, their
tanks is overrun by zombies, and a few of them are killed. The construction
crew manage to finish the barricade. Akiyama witnesses these events, but he is
snapped out of his distraction by Nagahama! Akiyama follows Nagahma to safety
as a ton of zombies are on his tail.
Turn around and RUN from the zombies as they pile in. Down the hall, you will
find a Meat Head. Kill it, and then kill any of the zombies that actually
followed you into this building. Go down the escalator you reach, but not
before ravaging the stockpile for supplies.
Kill all the zombies in your path as you continue to descend down stairs. Keep
going until you reach another dead end room. Akiyama will hear a crash.
Backtrack a bit to discover zombies have ripped a hole through the floor in the
nearby room. How convenient! Murder them all and then drop through the hole.
Then get ready for a giant wave of zombies, including a Cry Baby. Kill them all
and then continue pushing through the theater area.
You will have to fight a Monkey Boy and a few more zombies before you reach the
next door. Take care of them and then go through the following door. Continue
pushing through until you reach the room with the blue elevator. The room is
filled with Meat Heads and zombies, and Akiyama decides to ditch. Sprint
through the area to the exit. You’ll have to wait for Nagahama to join you
before you can continue, though. Nagahama will go climb the ladder and open the
manhole with his crowbar while you hold off the zombies at the bottom of the
ladder.
Nagahama will be successful and Akiyama follows him up the ladder. The SDF
scramble to seal the manhole cover to prevent more leaks.
To Top
———————–
CHAPTER 4: A NEW ENIGMA
———————–
Nagahama reveals to Akiyama that there are plenty more ways to break into the
quarantine zone. He takes Akiyama to one such area that will allow him to
reach Hana quickly. Before Akiyama can go save her, though, he is once again
sidetracked by a loony character. “A fidgety man” begins rambling to Akiyama
about a “cursed manhole cover”. He will formally introduce himself as Kine and
then give you a side mission to go investigate the manhole cover.
Hasegawa will then e-mail you with updated information about how to get in and
out of the quarantine zone, as well as some info about survivors trapped in the
quarantine zone that you can investigate if you have the time. When you’re
ready, speak with Nagahama to get back into the quarantine zone.
Kill all the zombies in this initial area; if you don’t, the game will not let
you progress. Once they’re all dead, you can go through the hole in the wall
on the second floor. Kill the zombies and maneuver around the shelves. Grab
the Toughness Z off the ground and then walk out into the hallway. Kill any
zombies that are around and then examine the elevator.
Akiyama will discover that the elevator is dead, but he deduces that there may
be a switch downstairs. Kill all the zombies and the Monkey Boy down here.
Then follow the purple objective marker into a small, adjacent room. Use the
stockpile here to gather supplies, and then interact with the switch on the
wall that is blinking red to activate the power. A noise will startle Akiyama
after he flips the switch.
Turn around to see a Meat Head clamboring his way towards you. Fire at his
face until he gets close, then exit the small room before you can are cornered.
Then run behind the Meathead. Wait for him to turn around, then finish him off.
There’s an elevator on this floor, too, so you don’t have to go back up the
stairs. Just interact with the elevator doors on this floor to enter it.
Find a corner and put your back to it. Then pull out a gun and aim. Zombies
will start falling into the elevator through the ceiling. Kill them all and
then put your back to the wall, facing the elevator doors. Pull out the fastest
gun you have, and then take aim. The doors will slide open, and a bunch of
zombies will start pouring out. Kill them all, and then step into the hallway.
Walk around the corner and get the attention of the Monkey Boy and the zombies
in the next room, ignoring the Meat Head for now. Then retreat back into the
hallway. Put your back against the wall that has the chainsaw lying in front of
it and wait. Kill the zombies as they round the corner. Wait for the Monkey Boy
to get close, then kick him to the ground and shoot him. Repeat the process
until he’s dead.
Poke your head around the corner and kill any straggling zombies. Then kill the
Meat Head. Turn your attention to the Chinese door at the end of the room and
smash it. In the next hallway, quickly dispatch the Cry Baby, and once again
try to get your back to a wall so you can pick off the zombies as they come
and you can’t get surrounded. When they’re all dead, go up the flight of stairs
to reach a stockpile and a checkpoint. Use the stockpile as needed then go up
the next flight of stairs, as indicated on your mini-map by the pink objective
marker.
As he reaches the next floor, a locker will fall down. Hana yells for help from
inside the locker. Akiyama saves her from the locker, and gives her the fever
medicine. She feels almost instantly better, but then a large monster attacks!
This thing looks almost exactly like the Lickers from the Resident Evil games,
and it’s deadly. Akiyama and Hana retreat into another room. The monster
prepares to attack, but suddenly, it is riddled with bullets. The group of
survivors that Akiyama encountered earlier and helped reach the DVD shop are
repaying their debt!
Akiyama thanks them, and then tells them to get Hana to safety. They take Hana
out of the room, leaving Akiyama to finish off this monster. The Arahabaki
Prototype.
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Arahabaki Prototype……………………………………………………
*******************************************************************************
This Licker knock-off is no push-over. Run away from it and make sure it is
always on the opposite side of the room than you. Fire at it from this
distance, which will eat away at its health meter. The monster will try to
stretch out its limbs and tongue at you, but as long as you are far away
enough, it can’t hurt you.
Keep hitting it until it starts climbing on the walls and ceiling. You’ll need
to find an advantageous point in the room so that you have a clear view of the
monster still, but all the while being out if its reach. Keep firing at it
until the green bar of its health is depleted.
At this point, the Arahabaki Prototype will fall to the ground. Rush over to
it and aim straight down at the glowing diamond on its chest. Fire directly
into its chest at close range to deal a bunch of damage and drain its next
health meter. The monster will get back to its feet and then crawl up the walls
and onto the ceiling. It will then pull itself through a hole in the ceiling.
Aim upwards until you see its head poking through. Fire at its head until it
ducks away back inside the ceiling. At this point, just run around the room in
a circle to avoid its new attack, where it will smash its arm through the
holes in the ceiling and at the ground. After it does this for a while, it will
poke its head out of the ceiling again. That is your cue to start laying into
the ugly beast.
Keep repeating the process until it falls out of the hole and onto the ground.
Then rush over to it and start shooting the glowing red thing on its body again
until it freaks out and runs away. It will start acting like it did at the
beginning of the battle, where it will run around the room, climb the walls,
and the ceiling, but it won’t go back into the holes in the ceiling. At this
point keep shooting it until it falls again, then rush over and shoot the red
glowing thing on its body.
Repeat the process until the Arahabki Prototype’s health meters are completely
depleted and the monster is destroyed.
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Arahabaki Prototype……………………………………………………
*******************************************************************************
With the monster defeated, Hana and the other survivors rush back into the
room. Upon examination of the Arahabaki Prototype’s dead body, it is deduced
that someone created the monster on purpose, and that the zombies and all the
horror that is happening in the city isn’t just a new disease or mutation…
END: PART I
===================
PART II: GORO MAJIMA
===================
Majima is a zombie film fanatic, and as he reflects on a yakuza meeting from
earlier, he enjoys one. He reflects on the information learned regarding the
fact that his old enemy Ryuji Goda has returned to town just in time for a
yakuza ceremony to take place, with his fellow yakuza lieutenants believing it
could be a trap.
Majima’s film-viewing is interrupted when his thugs are attacked by real
zombies in his home. Majima joyfully begins killing the zombies…
To Top
———————
CHAPTER 1: THE HUNTER
———————
All of the XP and items from your Akiyama will be transferred over in the shift
to Majima’s point of view, so don’t worry about losing progress. Majima is
packing a huge and extremely powerful shotgun, so use that to thin out the
zombies in this room until they have all been killed. He will be disappointed
that they’re all dead, but hopes that they are more outside his room. Go
through the door to exit.
Majima discovers that the building has been absolutely overrun with the undead.
This excites him, but he needs more ammo if he wants to continue killing them.
Work your way towards the staircase (all other paths will be blocked off), and
only kill zombies that you absolutely feel that you need to in order to save
ammo.
Go up the stairs, and then go to the designated room. Walk to the end of the
room to find a stockpile. One of your thugs will be in this room as well,
hiding from the zombies. He gives you a note from Hisegawa, basically giving
Majima the same offer that she gave Akiyama.
The thug will run off. Interact with the stockpile and take all the ammo and
healing items from it that you can carry. Then exit the room. Majima will
decide to go to floor 56 to find an elevator so he can escape the building.
Backtrack, and then go to the office room to the right once you reach the
bottom of the stairs.
To Top
Kill all the zombies in the first part of this room, and then continue. The
new enemy type called the Fattie (Boomers?) will be introduced. When they are
killed, the zombies that are in their gas become super-powered. Kill it and all
the zombies around it (the super-powered zombies are really no big deal), then
use the next staircase.
Kill all the zombies in the next room, which will include a Monkey Boy. Fight
your way into the bar-area, where a group of zombies will spring to their feet.
Take them out, then kill the Meat Head in this room, using the bar counter as a
buffer between the two of you. Continue, and then you will find the elevators.
Interact with the designated elevator.
Majima will then notice a Cry Baby has approached. The Cry Baby will attract
more zombies. Kill the Cry Baby and then kill all the zombies that are
summoned. When they’re all dead, the elevator will arrive. Approach the
elevator and press X to get inside and ride it to the floor below.
Majima is glad to see that there are plenty of zombies on this floor as well.
I recommend staying still and letting them come to you, as there truly are a
ton of zombies in this room. Kill them all as they come, and kill the two
Fatties as well. Once all the enemies are dead, Majima will decide it’s time to
go outside and kill even more zombies!
Go up the escalator and then run along until you reach another elevator. Press
X at the elevator. Outside, Majima will notice people running and screaming
about a “monster”. Use the Stockpile next to you and then head out into the
street. Walk towards the white van. Suddenly, a giant monster that looks like
an ape made out of boulders attacks the van, throwing it straight at Majima!
Majima laughs and dodges it, and then smacks the monster in the face with the
butt of his shotgun!
To Top
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Onraki Prototype………………………………………………………
*******************************************************************************
Another BOSS FIGHT!!! already?! Get away from the Onraki and get into the
nearby tank. Mash on the X button to load the missile, and then fire it
directly at the Onraki. Repeat this process until the tank is out of ammo, and
once you hop out of the tank, the rest of the Onraki’s armor will fall off. If
you miss a shot or something along those lines, you will have to shoot the
Onraki with your shotgun until its armor falls off, but this takes longer.
When its armor is off, find a lamp post or any other kind of obstacle. The
Onraki is too stupid to walk around things, meaning you can stand on one side
of the obstacle while it is on the other, just laying into its red glowing
heart with shotgun blasts. Whenever the Onraki lifts up its arms or jumps into
the air, though, mash the X button to avoid taking damage from the attack. The
same rule applies for when it tries to throw barrels or trash cans at you.
If your health gets to even slightly below half, HEAL. The Onraki’s attacks
almost always deal about 35% damage, making it an extremely deadly foe. Don’t
be shy about using your healing items.
The Onraki will occasionally pick up cars to throw at you as well. If you have
your Heat Snipe meter filled, you can shoot the car when it is above the
Onraki’s head to blow it up, severely injuring the beast and making it fall to
the ground. This, of course, allows you to run up close and fire directly into
its heart without fear of it attacking.
Heal, dodge, and shoot until the Onraki’s health meters have all been drained
and the monster is dead.
To Top
Majima will receive a phone call from his Yakuza bosses, asking why he isn’t at
the ceremony. He promises to be there in five minutes, but then he hears the
sound of zombies attacking them! Majima hangs up, excited to join them for
another “party”. Continue through the streets, heading towards the pink
objective marker detailed on your mini-map. Make a pit stop at the next
military vehicle you see, and approach the side door of it to loot supplies
from it in a manner similar to Stockpiles.
Blast your way through the narrow streets. You will come across yet another
new enemy type. This one is called Aggro, and they have martial arts attacks.
However, if you ignore them, they will ignore you. Leave this guy alone, and
continue through the streets, blasting away zombies, and maneuvering around
barricades and debris towards the pink objective marker.
Majima will come across a large military barricade that is blocking his way
out of the quarantine zone.
To Top
———————
CHAPTER 2: SUPER HERO
———————
Tetsuo Nikaido pulls up in a limo. Nikaido is a part of a rival yakuza clan.
He helps Majima get out of the quarantine zone, and tells him to go save his
clan at the Kamurocho Hills ceremony, where they are being terrorized by
zombies.
Outside the quarantine zone, you are free to use the truck or do whatever. If
you try heading towards the pink objective marker, you will find yourself
blocked from all directions. Run into two barricades, and Majima will suggest
using a path from the south. Go far south a few streets, then cut through an
alley and turn around, facing north, on the other side of one of the
barricades. Keep running north towards the pink objective marker.
Majima will come across an area that has yet to be blocked with a quarantine
barricade. The SDF scramble to get the barricade set up, but Majima runs
through before they can place it. Majima crazily begins killing all the zombies
as the SDF plead for him to return to the other side. They give up. You’ll get
control of Majima yet again. Kill anything that gets in your way as you head
towards the objective marker. There will be a Cry Baby in this area as well as
a Meat Head; they are worth killing if you need XP. When you get closer to the
objective marker, there will be a Stockpile that you can loot.
Go towards the big red shutter doors and press X to Kamurocho Hills. Majima’s
yakuza buddies have reached higher ground and are shooting the zombies in the
plaza area from there. Wipe out ALL the zombies in this area. You’ll have to
fight a Monkey Boy and a Fattie, but this shouldn’t be too hard with Majima’s
amazing shotgun at your disposal. When they’re all dead, the yakuza will tell
Majima that he has to go “around the back” to get inside…which means
fighting more zombies…which means Majima is gonna have a good time.
Fight your way to the rear entrance. Kill all the zombies and the Meat Head,
and then fight your way down the street, killing even more zombies. One of the
undead will be prone to chucking Molotov cocktails your way, so be sure to
shoot him before he can set you on fire. As you reach the entrance, there will
be a large horde of zombies along with a Cry Baby that will keep summoning
more. However, there are also explosive canisters here. A well-placed Heat
Snipe Shot will lower their numbers considerably. From that point, it’s just a
matter of killing the Cry Baby and taking out the stragglers.
To Top
When they’re all dead, press X on the door. Inside the mall, ignore the small
group of survivors and walk up the broken escalator. Walk along the second
floor until you reach a barricade of tables. Cut through the jewelry store next
to the barricade to get around them. Then keep going until you see a yakuza
standing down a long, empty hall. Approach him and he will take you to the
supermarket where the yakuza and most of the other survivors are hiding out.
Majima is confronted by Azumi, who becomes enraged at being mocked by Majima.
Daigo Dojima, the leader, reveals that the first attack occured against their
own Tojo offices in Kamurocho. They believe that the zombie outbreak may have
been caused by Goda and Nikaid of the Omi Clan, but Dojima is not entirely
sure they would go this far to attack the Tojo yakuza clan.
Majima then assumes control of the survival efforts. He orders everyone to help
push selves against the windows, to protect the women and children, and to
start rationing the food and water. A little girl runs up to Majima and calls
him a super hero, which actually touches his sociopathic heart, showing Majima
is more than just a blood-thirsty lunatic.
To Top
———————-
CHAPTER 3: THE OMI MAN
———————-
Majima decides to get to know his fellow survivors in the supermarket. You can
speak with them if you’d like, but when you’re ready to advance the story,
speak to Daigo Dojima. He will recommend that you go sleep. Take him up on his
offer. Unfortunately, Majima’s rest is interrupted.
The Tojo yakuza race towards the mall in large dump trucks, firing at the
zombies. They crash into the main doors, but inadvertently let the zombies
inside of the mall! Daigo and Majima then rush to contain the problem, with the
little girl from earlier wishing Majima good luck.
Once they leave the supermarket, Daigo and Majima hear the sound of a child
crying coming from the bathroom. They decide to take out all the zombies on the
second floor first so that they can save the kid. The child’s crying has
caused the zombies to become super-powered in a manner similar to what the
Fatties do, so they deal more damage and will take more damage. At any rate,
move carefully through the second floor towards the bathrooms. Zombies will
climb up the railings as well, so check your back occasionally to make sure
you aren’t being cornered.
There will be a Monkey Boy, but that will be all in terms of any advanced
mutant zombies. When they’re all dead, press X at the bathroom door. By the
way, Daigo only has one medical kit to heal himself with, but after you save
the baby, it will respawn. It turns out there was a mother in the bathroom as
well. The mother and the baby are instructed to return to the supermarket.
Majima and Daigo then head to the first floor to clear out the zombies there.
Just move along the floor and kill everything. You’ll have to kill a Monkey
Boy and a Fattie and even an Aggro, but just keep pushing through and killing
them all until they have all been eradicated. There is a Stockpile on the
first floor as well, near the stage, with a ton of ammo and grenades, just so
you know.
To Top
When they’re all dead, Majima and Doiga will go to the hole in the doors that
was created by their idiot yakuza men. They stand guard and kill the zombies
for a while as their men start building a barricade at the door. Majima then
realizes that it will be better if he uses himself as bait, and runs into the
middle of the zombie crowd. There will be a timer that appears at the top of
the screen at this point. Just keep killing zombies and keep them away from the
doors as you do so until the timer runs out.
A zombie lunges at Majima and bites his arm. Doiga leaves the barricade to help
Majima. They keep killing zombies, and then decide to find another way into the
building. However, a man in a sewer catches their attention with a reflection.
Majima and Doiga rush to him, but are cut off by the Arahabaki…this time one
that can turn invisible! Doiga goes to fight off the zombies as Majima fights
the Arahabaki.
To Top
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Arahabaki Prototype A………………………………………………….
*******************************************************************************
This is the same monster that Akiyama faced, albeit this one can turn
invisible. Lucky for you, there is water all over the place that it will splash
when it’s invisible, so you can always know where it is. At any rate, this
fight is a much closer affair than the one Akiyama had, and as a result, uses a
different strategy.
The area that you can run around in is very small, but still try to stay out of
arms-reach of the monster. Blast it constantly. When it turns invisible, you
should still be able to see where it is by using the disturbances in the water
as clues. Then return to blasting it repeatedly, preferrably with your shotgun.
Other than that, the only thing you need to keep in mind is to watch for it to
reach its arm back. When it does this, it is about to swipe at you with its
elongated arm. That’s your cue to press X to dodge out of the way. It may also
pounce on you, but that doesn’t deal too much damage. Just mash on the X button
repeatedly to escape its grasp. If your health gets to half or below half, you
need to heal.
This fight is actually easier than the last, in my opinion. Just keep laying
into the beast until its health meters are depleted and it is dead.
To Top
With the monster dead, the man from the sewer pokes his head out of the manhole
again. Majima and Doiga rush over, and they escape just in time to avoid being
completely overrun by zombies. The manhole actually leads to a subway system,
and the man is a homeless man. However, he works for an information dealer
that works in a place called “Purgatory” that Majima is familiar with. The
homeless man agrees to lead Majima and Doiga to Purgatory.
Before moving down the tunnel, interact with the Stockpile to gather supplies.
Then follow the homeless man and Doiga down the tunnel. There are flamethrowers
lying around that you can pick up and use very much to your advantage. The
Monkey Boy mutant type is easily killed with flamethrowers. There are multiple
Aggros down the path as well, and they are not as easily killed with
flamethrowers. Fight your way down the tunnel until you reach a barricade with
ladders that is surrounded by zombies.
Kill all the zombies. There are explosive barrels near the barricade that can
be used to kill a bunch of them at once. There is a Fattie, a Monkey Boy, and
an Aggro in the bunch as well, so be sure to take out the special zombies. A
good strategy is to pick up the flamethrower lying on the ground and push
forward on the left side, shooting flames the entire time. This will allow you
to blow up a barrel that will kill a very large chunk of the enemies.
Regardless of how you do it, make sure all the zombies and mutants are dead to
continue to Purgatory.
Purgatory is an extravagant underground city. The homeless man will tell you
that “The Florist”, the leader of Purgatory, is located clear at the back of
it. Start making your way there. An SDF officer will start yelling about zombie
serum that he’s selling. Doiga laughs it off, but Majima contemplates it,
feeling the strange throbbing in the arm that was bitten. Continue moving to
the end of the city until you reach Kage the Florist.
Kage’s information network is impressive. There are monitors all over the room,
with cameras all over the city that he can observe. Unfortunately, Kage does
not know who started the zombie outbreak, only that Tojo yakuza clan offices
were attacked first. They zero in on the location of Nikaido, but Goda is
nowhere to be seen. Majima decides to go after Nikaido to see if he was the
one responsible for the outbreak, but Doiga decides to start a video conference
with the Omi clan first to see if they really went to these great lengths to
damage the Tojo.
To Top
——————-
CHAPTER 4: SHOWDOWN
——————-
Majima will decide to go on a walk instead of waiting around for the video
conference call. Leave this area through the nearby door. Majima’s walk will be
interrupted by none other than Akiyama! Akiyama suggests he and Majima go to
the batting cages to blow off steam…incidentally, that’s where Nikaido’s
whereabouts were said to be, and it’s where Doiga specifically told Majima not
to go. Majima agrees to go with Akiyama anyway, who runs off to meet him there.
In Purgatory, go to the manhole cover that is designated on your mini-map.
Press X to enter it and you’ll be in the sewers. Move through the sewers and
exit them to be at a part of town known as Children’s Park. Run through the
streets to find Akiyama chilling outside the batting center and speak with him.
Majima and Akiyama head into the batting center and meet with the various
yakuza. An aged, red-headed woman doctor catches the suspicious eye of Majima
for a second. Majima and Akiyama walk into the actual batting cage area to
speak with Nikaido, but suddenly, a prototype monster attacks, at the
instruction of Nikaido!
To Top
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Tsuchigumo Prototype…………………………………………………..
*******************************************************************************
This armored spider is a dangerous foe, with large, spear-like legs that he
will swipe at you, and the ability to curl up into a ball and roll at you with
tremendous force like a demonic Sonic the Hedgehog. Akiyama will help you fight
him, at least!
Dodge almost constantly. The Tsuchigumo has a variety of attacks, almost all
involving its spikey legs. It will try to swipe at you, it will roll at you,
and it will jump into the air and try to pounce on you or Akiyama. Constantly
fire at it, and try to aim at its chest, where the red glowing object inside of
it is. If you have the Heat Snipe meter filled, you can use Heat Snipe when it
jumps into the air to blast it out of the way, allowing you and Akiyama to lay
into it until it jumps back up. Don’t run over and try to shoot it while it is
on the ground like usual, though, as the red orb (its heart? I really don’t
know) is very hard to shoot from any position, and it will probably get back to
its feet by that time.
After enough damage has been done, it will start to roll around and chase
Akiyama. This also exposes the red orb, however, so use this opportunity to
blast the hell out of that thing and deal significant damage. Keep in mind to
check Akiyama’s health after a while, too, so you can tell him to use one of
his two medical kits.
Keep repeating this process until the Tsuchigumo has been damaged to the point
that there’s only a sliver of its health left. Akiyama then throws a grenade
towards Majima, and that’s ripe fodder for a QTE. Press the button before the
meter runs out, just like in Heat Sniping, and Majima will use the butt of his
shotgun like a baseball bat and send the grenade flying into the mouth of the
Tsuchigumo, blowing it into a million little pieces.
To Top
The Tsuchigumo is defeated, but the Nikaido and his men have split. A barricade
blocking the quarantine zone from the rest of the city has been damaged, and
the zombies start piling in. They enter the batting center and begin to
surround Majima and Akiyama. As they prepare to fight, Majima’s injured arm
begins to bother him. Suddenly, a mysterious man in a trenchcoat saves them…
Meanwhile, Doiga has the video conference with the leader of the Omi Alliance.
He claims Nikaido is there on business unrelated to the Tojo yakuza. The Omi
leader is surprised to hear Ryuji Goda was spotted with Nikaido, as Goda was
banished from the Omi years prior. He swears that the Omi Alliance had nothing
to do with the zombie outbreak.
To Top
====================
PART III: RYUJI GODA
====================
—————————-
CHAPTER 1: THE FORMER DRAGON
—————————-
The man in the trenchcoat is revealed to be Ryuji Goda! Akiyama and Majima are
amazed, especially when he turns his mechanical hand into a machinegun! You now
are in control of Goda. Murder all the zombies with your machinegun arm until
the batting center is free of them.
Goda will then recall how Tetsu Nikaido met up with him in Kamurocho. He tried
to convince Goda to rejoin the Omi Alliance, but Goda refused, now working as
the apprentice to a chef. Nikaido gave Goda a map with his location marked on
it in case he changed his mind. Nikaido’s cryptic language unsettled Goda.
Back in the present, Akiyama, Majima, and Goda decide to split up. Goda heads
outside the batting center to go investigate the place that Tetsu Nikaido said
he would be. But first he finds a note on the ground from Hasegawa. He reads
the note, and then prepares to slaughter all the zombies in the vicinity.
Kill every zombie. You won’t be able to continue until you have. Once they are
dead, start walking through the street. The cries of a man being attacked by
zombies attracts Goda’s attention. Save him by killing the zombies that have
surrounded him. He then tells Goda he came to Kamurocho looking for his wife
and child. Goda tells him to continue looking as he prepares to stave off the
upcoming zombies.
Kill the zombies in the street and work your way to the pink objective marker.
There will be a ton of zombies to kill with, but they really are no match for
Goda’s machinegun arm. Keep killing them as you move up the street. Before
examining the building designated on your map, raid the Stockpile sitting next
to the barricade. Then examine the glass doors of the nearby building, which
was where Tetsu told Goda he was hiding out in Kamurocho before the zombie
outbreak occurred.
To Top
Inside the building, kill the zombies and break through the fire door that’s
blocking your way. Then keep killing zombies and pushing your way through the
building. There will be desks blocking your path and more fire doors, but they
can all be destroyed so that you can keep making your way through the halls of
the building.
When you reach a dead-end, after fighting off plenty of zombies and a Monkey
Boy, press X against the very less door in that hallway. Inside will be a
small office FILLED with zombies. Quickly rev up the machinegun and kill them
all before things get too hectic. When all the zombies are dead, Goda will
investigate the room. He finds a map on the wall with a number of buildings
circled and crossed out, though one building, the Toshin Building, is not
crossed out. Curious, Goda heads back out into the streets to go investigate
the Toshin building.
A Meat Head will be right in the middle of the road. Take it out, then check
the nearby alcove for ammo and a healing item. Then continue down the street,
killing anything that gets in your way. Goda will take note of the broken
barricade that allowed the zombies to flood this area, and decides to head that
way for convenience. So, go through the barricade. Goda will stop as he sees
SDF officers backing up and firing at zombies. Kill the zombies and then the
SDF officers will ask to accompany you across the square so that they can
rendezvous with their fellow officers.
This next section will eat away your ammo like crazy, so you may have to switch
to the pistol using the d-pad. You have to wipe out the zombies in the square
area, and I mean ALL of them. There are a ton of mutants to deal with as well.
There are multiple Fatties, a Monkey Boy, a Meat Head, two Cry Babies, and an
absurd amount of zombies. You can’t order around the SDF officers either, but
at least you don’t have to babysit them. Kill everything that moves, then
continue onward towards the pink objective marker as usual.
The SDF officers will thank Goda for his assistance and tell him of a stash of
supplies in the nearby abandoned military truck. Examine its side door to get
a TON of ammunition as well as plenty of healing supplies. After the last
section, you were probably hurting for ammo anyway, so this is a godsend. When
you’ve looted the stockpile, it’s time to keep pushing towards the objective
marker through the mobs of the undead.
To Top
Goda’s path to the Toshin Building will be blocked by debris, but he eyes a
tank nearby. Get inside the tank. You’ll discover that it is out of ammo.
Luckily, a radio transmission comes in, announcing that there is ammo and
supplies on Pink Street. Goda exits the tanks and starts towards Pink Street to
retrieve the ammo, hoping for tank rounds.
Slaughter your way through the zombies as you move down the street. You will
eventually be introduced to a new enemy type called Dipteras. These are winged
demonic-looking creatures that can spit acid. Use the dodge ability to avoid
their acid spit. Do not aim at them, but rather just point Goda in their
general direction and hold down the fire button to hurt them in the most
effective manner. When they’re both dead, loot the nearby stockpile, and then
continue pushing through the street.
You will come across an alleyway that is quite narrow and filled with zombies.
Murder them all. There will be about three Fatties in this corridor as well, so
be sure to end them, too. When they’re all dead, go through the alley. You will
find four giant SDF supply crates in the middle of the street, but they aren’t
the ones Goda’s looking for. Move through them, and continue towards the
objective marker.
In another alley, you will come across a Hermit. This new enemy type has a
protective rock covering and is only susceptible to flames. Trick it into
rolling into one of the explosive items in this alley, like the barrels, and
then continue on your way.
Goda will be stopped by a person labeled “quiet man”. He introduces himself as
Ibuki, and he and Goda exchange pleasentries. He asks Goda to help him rescue
a few civilians in exchange for transport for the tank rounds. Goda agrees, and
on cue, two people charge down the road with a bunch of zombies right on their
tails.
To Top
Kill all the zombies in the area. Meet up with them, as they armed, and they
will help you kill the rest of the zombies. When they’re all dead, the two men
will introduce themselves as yakuza members. Goda agrees to take them to the
place where the rest of the civilians Ibuki has saved are holed up.
Fight your way to the building. Inside, Ibuki will ask you to save a few more
groups that are still stuck behind the quarantine zone. To sweeten the pot,
he offers to allow you to prepare in the building. Use their Stockpile to
replenish your ammo supply, get rifle ammo, and get a ton of healing items,
too. Then examine the door to exit the building.
Run back to the area where you saved the two yakuza dudes. You’ll find a trio
of survivors being terrorized by zombies. Kill all the zombies and lead them
back to the entrance of the building. When all three are close, examine the
entrance and they will all file into the building. There’s one group down, just
two more to go.
Back out in the street, backtrack deeper into the quarantine zone. Move past
the SDF supply crates, and then keep moving. The Stockpile you encountered in
this area from earlier will have a few more treats inside. Move past it and
Goda will notice a couple of yakuza being attacked by zombies, though they are
attempting to fend them off with a couple of metal poles. Help them out by
killing the zombies around them, and start leading them back to the safehouse.
A large swarm of zombies will appear as you go, so kill them all and then
continue towards the safehouse. Wait for them to catch up to you, then examine
the front door. They will then join up with the other survivors inside.
Backtrack through the quarantine zone yet again. This time keep backtracking
until you reach the military truck you looted earlier. There will be more
supplies inside of it again, so be sure to take as much as you can carry, and
then keep going. You will reach a fork in the road, with both areas covered in
blue on your mini-map. That means you have yet to explore either path with the
current character. Take the path leading south to bump into the third group of
survivors that you need to take back to the safehouse.
This group includes a few yakuza members as well as the two SDF soldiers from
earlier. Apparently the other SDF guys they were supposed to meet up with
abandoned ship. Well, lead this large group of survivors back to the safehouse.
Kill any of the zombies that get in the way. Keep pushing until you reach the
supply crates. When you’re standing in the middle of them, make sure all the
survivors are also doing so. Turn around, and you’ll see that a huge swarm of
zombies has started pursuing you through the alley. Use Heat Sniping to shoot
the gas pipe attached to the side of the building to create a flame that will
block them and allow you to continue to the safehouse without having to fight
all the zombies. Otherwise, you will probably need to kill a considerable
amount, and with the way Goda burns through ammo, that’s not necessarily a
wise idea at this juncture.
To Top
Get the survivors back to the safehouse and examine the front door to see them
all inside. Goda heads inside himself to speak with Ibuki. Ibuki gives you a
forklift key so that you can transport the SDF supplies to the tank. Back out
in the streets, the forklift is very close nearby tucked away in a backlot.
Press X on the forklift to take control.
The forklift controls are as follows:
L – MOVE
R2 – FORWARD
L2 – BACK
O – GET OUT
X – USE FORKLIFT
With that in mind, start driving out of the backlot and into the alley,
towards the large SDF supply crates. Focus your attention on the crates that
are marked with a Japanese flag on the side. Pick up the crate on the far left
and then place it on top of the crate that is right in front of it. Then focus
your attention on the two crates stacked on top of each other immediately next
to the ones you just stacked. Grab the crate off the top of this stack, and
then place it where you picked up your first crate. Then pick up the crate
that the previous one was sitting on top of, and place it on the one you just
sat down. This will clear the path and allow you to drive the forklift through.
Keep an eye on the top left hand corner of the screen, by the way. This is a
gauge of how much fuel the forklift has left in it. When that percentage
reaches 0, then it is game over and you will have to restart this entire
forklift process all over again. Trust me, that is a huge pain in the ass and
you definitely do not want to do it.
To Top
When you’re done moving the crates around, drive towards the building that you
took people to when you rescued them. Then take a left, then a right. Mow
through the zombies, and keep driving towards the barricade that has a military
vehicle leaned against it. When you get close, Goda will figure out which case
contains the tank rounds. It’s the largest one that is right in the front.
Press X against it to pick it up with the forklift.
Transport the tank rounds all the way back to the tank. Put them down in the
blue square next to the tank, and then Goda will automatically load the rounds
into the tank. Inside the tank, aim it at the barricade. Focus primarily on the
part of the barricade that is glowing, as that is your target. Fire a few
rounds into it to destroy it. Remember, to reload the tank, you need to mash on
the X button. Use R1 to fire, as normal.
Goda will break through the barricade. The SDF will scramble to start fixing
it, but Goda humbles them when he reminds them that there are still survivors
stuck in the quarantine zone, earning the admiration of a young female SDF
officer. She tries to offer the serum to him, checking on his arm, but then
she realizes his arm isn’t injured, but simply robotic.
To Top
———————-
CHAPTER 2: SWEET DEATH
———————-
Walk down the street, continuing towards the Toshin Building. A director and a
cameraman will stop you. They have decided to use this zombie outbreak as an
easy way to make a cheap zombie movie without needing special effects or
actors! They ask if they can use you in their film after seeing your impressive
showing in the quarantine zone. You can choose yes or no, depending on if you
are pursuing side missions.
Continue to the pink objective marker to find the Toshin Building. Press X at
the door to enter. Inside, Goda will rough up the yakuza guard a bit, and is
then taken to his boss upstairs. Goda fails to persuade the boss that the
stories of the zombie outbreak in the quarantine zone is accurate. Looking at
the security monitor, however, they see the guard down stairs is dead, and the
person in the baseball cap that started the whole mess is riding the elevator
to their floor!
The yakuza all taken positions behind a makeshift barricade, as does Goda. They
train their weapons at the elevator door, but when it opens, no one is inside.
The baseball cap monster then falls from the ceiling and pounces from yakuza to
yakuza, biting each one of them on the neck. Goda is unharmed, but fails to
even land a single shot on it, except to knock off the baseball cap. Goda
recognizes the monster as someone named “Hayashi”. Hayashi only responds with
“Sweet death…sweet death…” before fleeing out of the window. The yakuza
begin turning into zombies…
Run to a corner and put your back to it. You can use one of the many melee
weapons to knock them away from you. These zombies take a lot more ammo than
the regular ones, so be prepared for an intense fight. The yakuza boss takes
especially more ammunition to put down.
When they’re all dead, Goda receives a call from Nikaido. Nikaido asks Goda if
he wants to “help”. Goda agrees to help and asks to meet up with Nikaido.
Nikaido tells him to meet him at a cabaret club called Asia. When the
conversation wraps up, walk over to the elevator doors and press X. Goda will
ride the elevator down and exit the Toshin Building. However, the streets
outside are mostly destroyed, and barricades now surround the little street,
having been made a quarantine zone while Goda was inside dealing with the
yakuza.
To Top
Go through the nearby alley as you make your way to the objective marker. A
Diptera will block your path, and then a Hermit will appear at the other end of
the alley. Quickly duck away into the backlot. It’s filled with zombies, but
kill them all quickly. The Diptera will follow you in here, so try to corner it
and then kill it. The Hermit will try to roll into the backlot, but it will
fail miserably. Now if you don’t have the Super Grip ability, I recommend
purchasing it as an upgrade for only three Soul Points. It makes killing the
Hermit a hell of a lot easier, at any rate. If you don’t, you can just shoot
the Hermit until it dies. This will take a LOT of ammo, but it’s your only
option if you don’t have Super Grip.
If you DO have Super Grip, simply grab a barrel and chuck it at the Hermit.
There are two or three barrels in the backlot, which is way more than enough to
kill the thing. When it’s dead, take out any straggling zombies that happened
to lurch their way into the alley, and then turn and continue towards the
objective marker. You’ll find that the way is blocked by a giant pile of
rubble, but when’s that ever stopped Goda before, eh?!
Turn to the right and smash down the wooden barricade blocking the path. Kill
the zombies and then climb up the ramp of rubble to the roof. Kill the zombies
up here, then aim and kill the zombies on the surrounding rooftops that are
packing Molotov cocktails. Then go down the slope, kill the zombies, go up the
slope, and then go back down the next slope of rubble. A chubby woman in a
nightgown will be screaming for help. Evidently an old man is trapped behind
flaming rubble, and she asks Goda to help him. The woman retreats back into her
home after Goda agrees.
Backtrack towards the way you entered this area. New zombies will have spawned,
so take them out as you move back across the slopes of rubble. A Fattie will
be around as well, plus a Meat Head, but there nothing you can’t handle at this
point in the game. As you murder your way through them, keep going until you
are back at the giant pile of rubble that you had to get past by breaking the
wooden barricade. Go down the path exactly across from where the barricade
was, and then go around the corner to find the old injured man. The fat chick
from earlier runs up, as this man is apparently her father. She decides to
stay in the quarantine zone at the bar she owns and hole up there with her dad,
so that she can make sure it can stay in operating order for after the zombie
outbreak is over. In exchange for the help, she tells Goda a way to get out of
the quarantine zone.
To Top
Backtrack the way you came, then keep following the objective marker. Kill any
zombies that get in your way, and smash through the two wooden barricades as
you move through the narrow alleys. Keep an eye out for healing items or ammo
lying on the ground as well. When you reach the next street, there will be
monsters to the left and to the right, as well as barricades. Goda decides that
before he can look for the entrance the fat lady was talking about, he should
eradicate the undead in the area.
If you have Heat Sniping full, there will immediately be an opportunity to
blast an exploding barrel to thin out the herd considerably. Otherwise, get
your back to the barricade ASAP as there are four Fatties and two Dipteras
along with the usual run-of-the-mill zombies walking around. When they’re all
dead, move towards the designated alley.
It’s an extremely tight fit, but run through it. Smash the wooden fence you
come across, and then keep moving. There will be one or two zombies to kill
along the way, so take them out. Keep moving until you find a kid hiding on a
balcony. Speak with the kid, but he will refuse to come with you, as he has
been instructed to only trust the SDF. He does tell you the way out of the
quarantine zone, though.
Keep moving through the alley until you find a set of stairs. Go up the stairs,
and then duck into the room as shown on your map. A bunch of zombies will fall
through the ceiling. Kill them all. When they’re all dead, approach the
cardboard box in the corner. Goda will find a foreigner hiding underneath it.
The foreigner will ask Goda to help his friend, and also tells Goda he can get
out of Little Asia and out of the quarantine zone through the kitchen area.
Continue through the building and then when you reach another flight of stairs,
Goda will see another man being attacked by zombies. Rush down the stairs and
bust through the wooden barricades that block your path. Move out to the lot
where he is and quickly dispatch of the zombies. The man will give you a more
detailed explanation of how to get out of the quarantine zone, but he declines
to accompany Goda outside, as he wants to stay and protect his home.
Go through to the restaurant as instructed. The cook is being attacked by
zombies, but at least he is fighting back with a metal pole. Help him kill the
zombies. He will also decline to accompany Goda. Go up the stairs and continue
through the building. The pleas of yet ANOTHER victim will catch Goda’s
attention.
Kill the zombies. Then head into the room and speak with the man. He reveals
he is a three time Muay Thai Champion. Impressive. He also gives you even
better instructions on how to get out! When the conversation is over, move
from pink objective to pink objective marker to get out of the building. Once
you get outside, a homeless man that evidently runs a food stand will point you
to the exact way out of the quarantine zone, and even offer you free food!
To Top
—————————
CHAPTER 3: MASTER AND PUPIL
—————————
Outisde the quarantine zone, Hasegawa will send you an e-mail with unfortunate
news that now most of Kamurocho is now considered “the quarantine zone”. Aww
bummer. Well, there’s nothing that can be done about that for now, so start
making your way to the pink objective marker…which will lead you to the
cabaret club Asia that you’re supposed to meet Nikaido at!
However, if you examine the door to the club, you won’t be allowed to get
inside. Speak to the suited man next to the door. He will say a bunch of
thugs with guns kicked him, the owner out. He gives you grenades before you go
inside. Inside, Goda finds Haruka tied to a stripper pole, and gagged with
tape. Nikaido appears, revealing he did this to gain revenge on the Tojo
clan for what they did five years prior in taking out the Omi Alliance,
specifically targeting “The Dragon” Kiryu. Goda refuses to help him. Nikaido
then has a zombified version of the chef Goda was learning how to cook from,
affectionately referred to as “Pops”, stumble into the room.
Nikaido and his men escape with Haruka as Goda faces Pops the zombie. Pops then
mutates into a large-headed octopus-like monster. Time to put him out of his
misery…
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*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Pops…………………………………………………………………
*******************************************************************************
Hold your ground on the stage. Now, the game likes to trick you at this point
to make you waste your ammo. Logically, you would shoot at Pop’s face or at the
end of his tentacles that are glowing red. Video game logic dictates this as
boss fight facts. However, that’s not what you do at all. Just pick a side of
his body and shoot off three tentacles, by aiming at the tentacles themselves,
about in the middle. Whenever he lunges them at you, try to roll out of the
way, but it’s nearly impossible to dodge Pop’s attacks, meaning you just really
need to get those tentacles off as fast as possible.
Pops will then retreat into a hole in the ground. Stay away from the holes, and
try to stick to the stage as much as possible. He has a bunch of attacks this
time, including shooting his tentacles out of the ground in a sequence towards
you, trying to smash you with the tentacles if you are too close to the hole,
and throwing rocks at you from inside the hole. Red markers on the screen will
let you know what direction he’s coming from, which gives you a chance to dodge
the oncoming attacks. Whenever you see his tentacles, SHOOT. He has multiple
bars of health, so keep laying into him as much as humanly possible.
To Top
Pops will also pop out of one hole and then crawl across the floor to the
other. This is a fantastic window of opportunity to dump as much ammo into the
monster as you can. If you touch him, he will do damage, though, so try to
stay far away from him as you do this.
When his health gets done to zero, he won’t die. Pops will just keep crawling
back and forth from hole to hole until you build up your Heat Snipe gauge. When
you have that gauge filled, wait for Pops to jump in the air like he does
before he starts crawling, and then press Triangle to initiate the Heat Snipe.
Press the right button as it pops on the screen to send a flaming bullet right
into Pop’s face.
To Top
Pops will fall onto the stage and begin to regenerate. Goda thinks back to his
days as an apprentice to Pops. Pops once taught him the best and gentle way to
kill an octopus…by stabbing it right between its eyes, in its vitals. Goda
grabs the broken stripper pole off the ground and lunges in between the
entanglement of Pops’s tentacles…driving the pole right between the eyes, and
killing his former master.
To Top
——————————–
CHAPTER 4: THE RUIN OF KAMUROCHO
——————————–
Outside the club, Goda finds that this section of Kamurocho has been taken over
by the undead as well. People flee in the streets, as chaos erupts all around.
Before heading to the barricade to see what all the fuss is about, I HIGHLY
recommend heading to the south of town to the truck to replenish the ammo you
used up against Pops, as well as to buy healing items.
When you feel like you’re prepared, head to the barricade to see what’s going
on. The barricade begins to shake, and suddenly a trio of Prototype monsters
knock it down, releasing the undead into the streets.
To Top
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Arahabki Prototype A/Arahabaki Prototype B/Onraki Prototype Beta……………
*******************************************************************************
The trio of Prototypes are two of the Licker-like creatures from before, and
they both have the power to turn invisible. The third monster is an Onraki,
which is the big armored gorilla-like monster from before, but this is a “Beta”
version of it, emaning that it is, luckily, considerably weaker than the one
encountered by Majima, which he needed a tank to defeat.
Before doing anything, take out all the zombies in the area just to get them
out of the way. They are a pain in the ass if you don’t, and can make the fight
even more difficult. Once they have been killed, it’s time to focus your
attention on the bosses.
The Arahabaki Prototypes are the same as before. When they turn invisible,
look for the hazy area of air, then fire at it to deal damage and make them
turn visible again. You have to manually aim to damage them. But you should
just try to avoid them for now. They will rarely get close enough to attack
you anyway, and the real threat, damage-wise, is the Onraki. It can smash the
ground and throw boulders at you.
Run as far away as you can from the monsters, but not so far that you go out of
range. Aim at the Onraki and don’t let up on the trigger until the clip is dry.
Then repeat the process, unloading all you can at the Onraki’s armor until it
finally falls off. When this happens, aim at the Onraki and shoot it a few
more times and it will die very quickly.
To Top
With that out of the day, turn your attention to the Arahabaki monsters. Run
away from them, aim at their “invisible” bodies, and then repeat the process
until they are both dead. It helps to focus on one at a time. When they’re
visible, it’s easier to hit them since you don’t have to manually aim. All in
all, this fight isn’t too tough thanks to the plentiful supply of ammunition
lying around, and as long as you purchased healing items like I suggested, you
will be absolutely fine.
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Arahabki Prototype A/Arahabaki Prototype B/Onraki Prototype Beta……………
*******************************************************************************
With the monsters defeated, Goda surveys the scene of destruction. There are
people being eaten by zombies, dead bodies scattered about, and buildings all
over the place destroyed or on fire. He curses Nikaido’s name…meanwhile,
Nikaido is in another building, forcing Haruka to witness the madness. He makes
the phone call to Kiryu that was seen at the beginning of the game, and the
red-headed doctor smiles evily at Haruka.
END: PART III
To Top
=====================
PART IV: KAZUMA KIRYU
=====================
———————
CHAPTER 1: HOMECOMING
———————
Kiryu arrives at the barricade of Kamurocho the following morning. He finds
that the military has completely quarantined the city. News reporters
desperately attempt to get inside, but are shunned by the military. Kiryu gives
the order and his men drive semi trucks straight into the barricade, opening it
just enough for him to get inside. The military tries to stop him, but Kiryu
scares him off.
Inside the quarantine zone of Kamurocho, Kiryu punches a zombie straight in the
face. That’s your cue for a fist fight with a mob of zombies! Mash on the
Square button to deal combos on the zombies. Press X to dodge when they lunge
at you, and then keep beating them to death. After a few are killed, Kiryu
takes a look around and realizes that Haruka really wasn’t kidding when she
said the city is dying.
He then reminisces about when he received the invite to attend the grand
opening of Kamurocho Hills mall. Knowing he can’t leave the orphanage, he let
Haruka go instead. He comes back to the present. You can now mix Triangle in
with your combos to deliver even more devastating attacks. Kiryu is surprised
as the zombies he just defeated get back up. Beat them up and knock them back
down again. However, they will get up AGAIN. The woman SDF officer that met
with Goda saves Kiryu with a few shots and they escape into a nearby subway
station.
The woman introduces herself as Asagi. She tries to give Kiryu a gun, but he
refuses. He then tells her he’s looking for a girl, and she suggests going to
Kamurocho Hills to see if she’s among the survivors that are holed up there
that Majima saved earlier. Before they can continue their conversation, they
hear gunshots coming from the parking garage below. They rush to investigate.
In the garage, grab the healing item off the floor. Then stick to the north
part of the garage, and just run straight ahead. You will hear gunshots, that
means you are getting closer. You will see none other than Nagahama, bitten on
his arm badly, fending off the undead as they surround him. Asagi kills the
zombies and saves Nagahama. Nagahama is amazed to see Kiryu, who he looked up
to and even came to Kamurocho for, to follow in his footsteps.
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Nagahama collapses and begins to turn into a zombie. Asagi wants to shoot him,
but Kiryu doesn’t let her. He decides to kill Nagahama himself, hand-to-hand
style. Just keep beating the hell out of him. He’ll likely never even get an
attack on you. Grab the healing item off the ground before beating him, though.
He’ll keep getting back up with a recharged health bar, but just keep laying
into him with punches and kicks.
Nagahama still keeps getting back up. Asagi then yells at Kiryu to let her put
Nagahama out of his misery. Kiryu then stops her, takes her gun, and kills
Nagahama himself. They then exit the parking garage through the nearby door.
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——————
CHAPTER 2: REUNION
——————
Asagi blocks off the paths in the parking garage and the subway system.
Meanwhile, Hasegawa approaches Kiryu. She gives him the same offer given to
everybody else, but she ridicules him for his reluctance to kill the zombies.
They have a short argument, but then Hasegawa leaves and sends an e-mail.
It seems that a very small section of Kamurocho has managed to stay away from
the zombie threat. A very small section.
The truck is nearby, so enter and buy weapons. I recommend buying a shotgun and
the gatling gun if you have the money. Buy plenty of ammunition for all your
weapons, and then make sure to take any of the items left over from the other
characters by using the door in the back of the truck. Transfer over healing
items and ammo, and any left-over weapons that there may be. When you are
satisfied with your loadout, exit the truck.
Speak with Asagi to start heading to Kamurocho Hills. Back inside the
quarantine zone, you will have to deal with a Monkey Boy and a Hermit, as well
as a bunch of zombies. Kill them all as you push through the streets. Next you
will have to fight even more zombies and an Aggro. Kill them, then continue
through the street more. A Fattie and more zombies, plus a Diptera will be
there to greet you. Kill them, and then keep going until you find the Cry
Baby. Kill that as well, and all the zombies around it, and keep pushing
forward. Asagi will point out a path to take to bypass the nearby barricade
blocking the way to Kamurocho Hills.
Fight your way through the building as Asagi suggests. Back on the streets,
you will have a ton of opposition. A Diptera, two Monkey Boys, a Meat Head, a
few Fatties, an Aggro, a Hermit, and a Cry Baby, plus more zombies than ever
before are all there to greet you. Fight your way through the streets, killing
everything that gets in your way. If Asagi becomes incapacitated and you don’t
have any items to bring her back, don’t sweat it, by the way; and if this is
the case, then IGNORE the Aggro and save the ammo.
When you near the shutters leading to Kamurocho Hills, there will be a
Stockpile there. Kill everything, and then loot the Stockpile to replenish your
supplies. Then walk over to the hole in the gate and press X to enter. It
seems the people that were hiding in the supermarket have turned into zombies,
unfortunately…uh-oh.
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Kill the zombies outside. When you near the doors, you will automatically
enter the building. Fight your way deeper into the building. Replenish your
supplies at the stockpile, then fight your way to the second floor. There will
be a Monkey Boy as you go, as well as an Aggro, but just keep pushing through
the undead masses.
When you reach the supermarket, it appears that the human survivors actually
abandoned it, and weren’t turned into zombies. Hayashi, the fork-tongued
zombie that started the mess, appears. Kiryu recognizes him as an old foe.
SDF soldiers that have been zombified follow Hayashi into the supermarket.
Asagi is reluctant to fight them, but Kiryu convinces her to set her emotions
aside for the time being.
The SDF zombies are a little more agile than your typical zombies. They can
perform rolls to dodge, and some of them have Molotov cocktails. Kill them
all. When they’re dead, a Cry Baby and a Monkey Boy will appear at the
supermarket entrance. The Cry Baby will summon more of her undead brethren to
attack Kiryu and Asagi.
Except this Cry Baby summons SDF zombies. So, focus your attention on her to
begin with. When she’s dead, then you can start killing the other zombies and
the Monkey Boy.
When the fighting is done with, Asagi collapses to the floor and sobs amongst
her fallen comrades. Kiryu then notices Majima leaning against a shelf. He nods
to Kiryu.
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—————————–
CHAPTER 3: MYSTERIES REVEALED
—————————–
Kiryu and Majima talk on the balcony while Asagi mourns her dead friends.
Majima reveals that it was likely Tetsu Nikaido that kidnapped Haruka, since he
is the one that let the zombie outbreak loose in the city. Kiryu then realizes
that his invite to Kamurocho Hills was probably a set-up as well, all a plan to
get at him. Asagi joins Kiryu and Majima, having said her goodbyes. Majima
reveals that the survivors that were once there have retreated to Purgatory,
and he decides to show Kiryu and Asagi how to get there.
Knowing that the Florist will likely be able to tell them where Haruka is, the
three set out back into the mall. This time you will have two partners, Asagi
and Majima. Majima has only one medical kit, while Asagi still has the usual
two. Mow down the SDF zombies on the second floor. When you reach the
escalator, Majima will notice that there are a ton of zombies left below on the
first floor. He runs down there to distract them, and instruct Kiryu to man the
nearby mounted sniper rifle to lend cover.
Rush to the rifle. Shoot any zombies that latch onto Majima, and fire about
five shots into the face of the Meat Head to kill it. Then help Majima kill off
the remaining zombies. When they’re all gone, Asagi suggests to go downstairs
and regroup with Majima.
You will automatically be taken down stairs. Loot the Stockpile, then move
towards the entrance. Kill the zombies, including the Monkey Boy, and fight
your way to the front doors. Press X at the front doors to head outside, where
Majima says there is a manhole that can be used to reach Purgatory. Outside is
CRAWLING with enemies, though, so the manhole will have to wait.
Keep an eye on the health of your partners’ as you battle this army of the
undead. There are zombies as far as the eye can see, as well as a Meat Head,
Fatties, Monkey Boys, and a Hermit. I recommend killing the Hermit first, then
focus on the Meat Head. Then the Fatties, then the Monkey Boys, and then
finally pick off the remaining zombies, many of which will be the super-powered
SDF variety.
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When all the enemies are killed, Majima will show Asagi and Kiryu the manhole.
Majima decides not to go to Purgatory with them, and shows them the zombie
bite he received earlier. They notice that his eyes are becoming red, and the
zombie transformation process may be taking place. Kiryu promises to kill
Majima if he turns full-zombie, and then he and Asagi disappear into the
manhole.
You remember this underground subway area, right? Well, loot the Stockpile as
soon as you can, and then start pushing through. Zombies will literally fall
from the skies as you move through the tunnel. Kill every last one of them, and
even more will fall. There will be two Aggros down here as well as a Monkey
Boy, but you have no choice but to just keep killing them all and pushing
through.
Once you reach the barricade and ladders leading into Purgatory, you will
discover that a bunch of undead enemies are blocking the path just as before.
Grab the flamethrower from the ground and start mowing through the large crowd
of enemies. The flamethrower will help you burn up the barrels as well to kill
a bunch at a time. Keep killing the enemies, which will include an Aggro, two
Fatties, and two Monkey Boys, until they have all been killed.
When they’re dead, Kiryu and Asagi will enter Purgatory. Two yakuza men will
greet them, realize who Kiryu is, and freak out, while Asagi just looks on,
confused. The little girl that befriended Majima watches Kiryu with a worried
look. Kiryu and Asagi then decide to start gathering information about Haruka
and if the other supermarket survivors made it to Purgatory.
Move towards the back of Purgatory to where Kage the Florist is located.
Akiyama will meet up with you. Asagi leaves, having deduced that there is
yakuza business going on and she is not welcome. Akiyama admires her as she
walks away, but then tells Kiryu how to get to the Florist. When you regain
control of Kiryu, continue moving towards the back of Purgatory, and then press
X against the stairs to enter the Florist’s room.
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Mysteries are then revealed! The Florist shows photo and video of Nikaido and
the red-headed doctor from earlier. He reveals that it is very unlikely that
the Omi Alliance had anything to do with the zombie outbreak, as they do not
benefit from scorched Earth tactics. He also reveals that the red-headed
doctor…
IS A MAN! I know, right?! The dude looks totally like a woman. Dude looks like
a lady, so to speak. He reveals that this person is a major player in the
black market, and is known as DD. DD found a new bacteria in Africa, and then
quickly went to work weaponizing it. Nikaido caught wind of this operation,
and quickly got on board to exact revenge against the Tojo yakuza clan, and
Kiryu.
Suddenly, the security monitors pick up zombies breaking into Purgatory! Kage
asks Akiyama and Kiryu to hold them off while he evacuates the children and
gets everyone else ready to fight. Outside the Florist’s office, Akiyama will
give you a couple of healing items. He then rushes to the manhole that you need
to enter to stave off the zombies, who are coming through the sewers below.
Speak with Akiyama to head into the sewer. You have to last three minutes in
the sewer. Kill the Fattie and the Monkey Boy and all the zombies. When the
timer hits the 2:00 mark, a Hermit and another Monkey Boy will join the fight.
Keep fighting off the zombies and kill the Hermit and Monkey Boy. At the 1:00
mark, a Fattie and a Meat Head will show up. Kill them as well. Use Heat Snipe
Tandem Blasts as much as possible to thin out the herd, and make sure Akiyama
doesn’t become incapacitated.
When the timer runs out, Asagi will join the fight. She then gives out the
order to you and Akiyama that the rest of the zombies in the sewers below
Purgatory need to be completely abolished! Push through the sewer and kill all
the enemies. There will be an incredible amount, but at least you have Asagi
and Akiyama to help you, and they both have two medical kits each, so you don’t
even really need to babysit them all that much. Keep killing the enemies and
pushing through the sewer. There will be mutant zombies as well, such as
Monkey Boys, Aggros, Fatties, Cry Babies, and Meat Heads, but they should not
be too much of a problem.
Ignore the Stockpile you walk by at first. Kill all the enemies until the
intense music stops and there’s no one left. Then return to the Stockpile and
take all the ammo from it. Then move to the nearby stairs and climb the ladder
there. Outside, Akiyama makes sure that the coast is clear. As Kiryu, Asagi,
and Akiyama pile out of the manhole, however, a winged Prototype monster
swoops down and attacks!
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*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Basan Prototype……………………………………………………….
*******************************************************************************
This boss fight is a giant pain in the ass, let me tell you. This giant, meaty
gargoyle devil thing is fast, it’s powerful, and it has about a hundred zombie
minions roaming the streets ready to take a chunk of your neck if you’re
unlucky enough. When you start the fight, the thing will stay close to the
ground, so use the gatling gun if you bought it, or whatever is your most
powerful weapon that has a little bit of range.
You should be able to take away its first piece of health doing this. It will
then roost on top of a nearby building. Keep shooting it. It will scream and
call upon the zombies. They will shuffle into view and completely overtake the
streets. Ugh, damn. Run across the street and loot the Stockpile on the
sidewalk. Take the sniper rifle from there (if you don’t already have one),
and then turn and run west, towards the other stockpile.
Chill out here. Akiyama and Asagi do a good job of holding back the zombies if
you keep them healed, and if they get incapacitated, the stockpiles have items
that will heal them up. From this position, use a machinegun or a sniper rifle
to shoot the Basan Prototype as much as you can. You will undoubtedly have to
take out a few zombies if they get too close, but otherwise focus all of your
attention on the monster, and be sure to heal whenever necessary.
The Basan itself is not very dangerous when it’s just flying around, but it
will make your auto-aim go bonkers and it’s hard as hell to hit. As for its
attacks, it will hover in the air and spit at you from afar, which leaves its
red thing on its chest wide open and susceptible to fire. It will try to
tackle you, and it will also swoop in above and blow gusts of wind which deal a
lot of damage and knock you off your feet as well.
Whenever it roosts, do NOT let up shooting it. When it roosts, it regenerates
its health, making this fight even harder. If you don’t let up shooting the
monster, you will be able to stop its regeneration process and hurt it even
more as well. Whenever it flies completely out of view, Asagi will announce
that it “flew up!” Turn your attention to the rooftops to shoot it more, or it
will be up by the barricade that you have your back to. This is another great
time to attack it without having to worry too much.
Finally, it will die.
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*******************************************************************************Daigo will approach the group as Akiyama returns to Purgatory to let Kage the
Florist know that the coast is clear. Daigo tells Kiryu of a weapons dealer
that is rumored to have a VERY powerful weapon. Daigo offers to accompany Kiryu
to the dealer, but Kiryu declines, telling Daigo to return to Purgatory to help
protect the survivors there.
—————————
CHAPTER 4: THE FINAL SPRINT
—————————
Asagi finds a working military vehicle that they can take to the weaopns
dealer. Kiryu mans the turret while Asagi drives. This section can be really,
really annoying. Basically, you need to kill the zombies around the tank as it
speeds through the streets. Every time that the tank hits a zombie, the tank
will take damage. You also need to blow up the barrels along the street before
the tank runs them over and continues to take even more damage.
Eventually, an Onraki Prototype will come attack. Whenever it throws rocks or
a barrel, shoot it out of the air. Fire in bursts (so as the machinegun doesn’t
overheat) and also kill the zombies packing Molotov cocktails that randomly
show up to the left and right of the Onraki. Fire directly at it until its
armor is gone, then fire at its red orb on its chest.
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The Onraki will get very close to the tank and raise up its arms to attack. Aim
the turret at its face, and if you shoot it enough, it will stop the attack.
The timer that appears on the screen is your cue when this fight ends, by the
way; even if you manage to lower the Onraki’s health to the bare minimum, you
can not kill it.
When the timer runs out, Asagi will resume speeding through the streets with
the tank. Continue mowing down zombies and blowing up barrels. Eventually,
another Onraki will charge. Fire at it as it charges. At this juncture, it is
impossible to avoid taking damage, so you just have to grit your teeth and
bare it. By the end of the segment, you will be lucky if the tank has a quarter
of its health left.
You now have to kill this Onraki, while also dealing with the Molotov-throwing
zombies hanging around, with barely any health to boot. Hold your ground and
blast away the enemies. Be sure to shoot rocks and barrels out of its hand, and
fire at its face whenever it raises its arms up to attack to stop its attack
animation. When it is defeated, this on-rails shooting segment will come to a
close.
Kiryu and Asagi will reach the prosthetics shop that is the front for the
weapon maker’s shop. Kiryu and Asagi will enter, but what they find is Ryuji
Goda!
END: PART IV
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===============
FINALE: THE END
===============
In the gunsmith’s shop, Kiryu and Goda exlpain to Asagi their history. Kiryu
was the one to take Goda’s arm in a fight years prior. Goda explains that after
he was exiled from the Omi Alliance, he had any hitmen that tried to kill him.
He found the Gunsmith, and the Gunsmith created a robotic arm for him that
doubled as a gatling gun. Goda and Kiryu discuss how they both got out of the
yakuza crime business, yet they have just become entangled in a larger mess.
Kage the Florist rings the shop. He gives the news that they have figured out
where Nikaido is staying. He has holed himself up at the penthouse suite in
the Millennium Tower, with DD and Haruka there as well. The Gunsmith asks
Kiryu to wait for him to create a very powerful weapon for him to help in the
fight.
Meanwhile, Majima is roaming the streets of Kamurocho, drunk, and still
drinking. He becomes frustrated by the fact that he hasn’t turned into a zombie
yet. He eyes a sauna, and decides he might as well try sweating out all the
zombie poison.
Back at the shop, the Gunsmith creates for Kiryu the XK.50 Anti-Material Rifle,
which is a gargantuan and powerful sniper rifle. Kiryu and Goda then leave the
shop, with Asagi instructed to stay behind. On the streets, I recommend taking
a trip to the nearby truck to replenish your ammo and healing items if the
need arises. The inclusion of the new gun messes with the guns in your
inventory as well, so you may want to switch some things out. When you are done
messing with your inventory and equipment, save in the truck and then head
back outside.
When you’re ready to head out, speak with Goda. Inside the quarantine zone, all
hell breaks loose. You have to slaughter your way through mobs and mobs and
mobs of zombies. Kill them all. As you fight through the streets, you will
come across multiple Monkey Boys and a Diptera. Kill them all, and continue
through the streets. As you get close to the ajar barricade that leads to the
Millennium Tower area, you will have to deal with not one, but TWO Cry Babies
that will constantly make new zombies show up. Deal with them as quickly as
possible, then murder all the zombies before continuing through the barricade.
Through the barricade, move towards the Tower. There will be no opposition…
until you reach the steps leading to the Tower. Kiryu and Goda turn around to
reveal two Meat Heads, two Monkey Boys, and two Dipteras right behind them.
They decide they have to kill them, otherwise they will be followed and then
compromised trying to complete their mission.
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I highly recommend using your new rifle to pick off the big mutants. It can
kill them in just a few shots, even the Dipteras and Meat Heads. Then it’s just
a matter of wiping the floor with the zombies. Before killing every enemy,
though, be sure to raid the Stockpile outside for more ammo and healing items.
Once they’re all dead, Kiryu and Goda then return their attention to the
Millennium Tower and enter it. Right off the bat, there will be a bunch of
zombies in the way as well as THREE freaking Aggros. Use your new rifle to kill
them as quickly as possible, because dealing with three Aggros at once in such
a tight space with so many zombies around is an incredible headache. When all
the enemies on this floor are dead, move to the top of the escalator to
descend to the next floor.
On this floor, the opposition is much less heavy (except for the Fatties–weak
zing!). Wipe out the enemies. When they’re all dead, Kiryu and Goda make their
way to the elevators. They ride it up a few floors, but a monster jumps on the
top of it. Goda and Kiryu open fire at the ceiling, killing whatever it was,
but the elevator is no longer usable, so they have to exit on the current
floor, unfortunately.
And the current floor is crawling with enemies. But you should have expected
that. Kill everything, basically. There will be Monkey Boys, Aggros, Fatties…
everything but the kitchen sink will be thrown at you. Speaking of thrown, many
zombies on this floor have Molotov cocktails. It’s just a slaughterhouse from
this floor to the staircase, with the only things you need to keep in mind is
to kill everything, grab the healing item and ammo off the ground when you
reach the bar, and then break down the door in the bar continue when you reach
it. Don’t worry, it’s glowing.
When you reach the staircase, go up the stairs. Goda finds the fire door
controls, and he decides to close it to keep the enemies from following you
guys to the penthouse. Kiryu has to stand watch while he does this. Stand near
the door and blast at the zombies as the gate closes. Make sure you’re on the
right side of the gate, by the way, the side away from the stairs! Anyway, just
keep shooting them until the gate closes far enough that they can’t get to you
or Goda.
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Then continue into the next room. Kill the zombies around the large gun in the
middle, and then take control of it. You have to wait for the blue bar on the
bottom of the screen to get at least a quarter full before the weapon becomes
effective, but once it does, let ‘er rip! Use it to kill the hoards of zombies.
It’s handy because you won’t take any damage while in the gun, and you will
conserve your own ammunition. The gun itself can break, but it is unlikely that
it will before you are able to wipe out all the enemies.
When they’re all dead, continue through the building. Kiryu will see Majima’s
office in the building, and decides that it would be advantageous to loot it.
Run over and enter Majima’s office. You will find a few Tojo yakuza that have
hold up inside. They tell you that a monster is on the event floor that you
have to go through to reach the penthouse, and that they sent a whole gang of
guys up there that were heavily armed, yet it killed all of them.
Furthermore, the key needed to reach the penthouse at all was in the hands of
someone that turned into a zombie. The spare key is in a safe in Majima’s
office, but the combination to that safe is written in a notebook on the floor
above. Jeeze. There is a healing item and ammunition in Majima’s office,
though, so grab that. Then backtrack out of the room and follow the pink
objective marker.
You will come across a room filled with a Diptera and plenty of zombies. Kill
everything, then continue to the next staircase. Climb it and then make your
way to the storage room that Majima retrieved his shotgun ammo from way back
in Part II. Loot the Stockpile in here. Then move to the back room where you
will find Nishida’s notebook, the one that has the safe combination written
inside.
Grab it and then backtrack back to the previous floor. There will be one or
two zombies along the way to kill. Return to Majima’s office. Speak with the
yakuza people in the corner. This will take you to the safe. If you leaf
through the notebook, you will find that Nishida eventually set the safe
combination to 4649. However, Majima kicked it and messed up the digits,
making each one decrease by one. So the safe combination is 3538.
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Input this number to open the safe and get the key. You will also get two VERY
powerful healing items, so be sure to snag them. The items that were here on
the floor earlier will respawn as well, so you can get them again if you have
room in your inventory. At any rate, leave Majima’s office and then begin
backtracking to the floor that you were just on, the one with the storage room.
When you move down the elevator hallway, beware, as all of the elevators will
open at once and a bunch of zombies will swarm into the hallway. Kill them all.
The room that had a Diptera and zombies in it before will have more zombies in
it, so kill them, too. When you finally reach the Event Room, approach it and
press X to get a checkpoint and get inside it.
Hayashi is the monster that the yakuza dudes were talking about!
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Hiroshi Hayashi……………………………………………………….
*******************************************************************************
Pull out your super-powered sniper rifle! Don’t manually aim at him, just point
Kiryu in Hayashi’s general direction and then press fire to auto-aim and shoot
at him. He will dodge a lot of your attacks as he is very fast, but you will
land quite a few shots, as well. His only real attack at this point is to run
and knock you guys down, but just keep firing at him and do your best to roll
out of the way when he tries to attack as well.
He will then make his way to a belt with a bunch of grenades attached, and he
will start throwing grenades at you. Keep firing at him. The sprinklers will
then turn on as the flames in the room build. With the grenade belt around his
waist, Hayashi will begin running around the room, pausing occasionally to
throw a grenade or climb the wall.
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Keep firing at him as you have been. If you manage to shoot him just as he is
about to throw a grenade, you will cause an explosion that will deal
considerable damage to him. Hayashi may try to climb along the ceiling like it
is a monkey bar, and when he does this, blast him quickly, then aim at his red
orb to deal massive damage. Hayashi will pounce on Goda repeatedly throughout
this part of the fight, too, so be sure to shoot him off of Goda whenever he
does this. Also keep an eye on Goda’s health, and be sure to instruct him to
use a medical kit whenever his health starts running low.
When enough damage has been done tO Hayashi, he will pounce on Goda and rip off
his gatling gun arm! Damn! Hayashi will then move around the room and fire the
gatling gun. When he does his spread-attack, the gun is practically useless as
a weapon. But when he directly aims it at you or Goda, it will deal a lot of
damage and prevent you from dodging or reloading or shooting back. If Goda’s
health gets low, heal him up, and if your health gets to a quarter, be sure to
heal yourself.
Otherwise, just keep firing at him. Goda’s useless now without his arm, so it’s
just you. When Hayashi’s health is depleted, he will fall to the ground.
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As he dies, Hayashi regains a bit of his humanity as he recognizes Kiryu. He
thinks back to before he was turned into a monster. He had been following
Nikaido and DD, suspicious of their partnership. He was then shot in the
stomach by Nikaido and injected with the “Thanatos” virus by DD, who whispered
to him, “Sweet death…” And Hayashi whispers the same words as he dies on the
floor.
YOU WILL NOT BE ABLE TO TURN BACK AT THIS POINT. The game says. IT IS RECOMMENDED TO CREATE A NEW SAVE THAN REWRITE YOUR EXISTING ONE.
The game says.
Well…do what the game says! If you plan on playing this save again, anyway.
Zombies will flood the Event Room. Kill them all.
Then fight your way through the halls and out of the Event Room, towards the
pink objective marker. Go up the stairs, and then Goda will see another fire
door to close. use the same strategy as before. Just stand your ground and kill
the zombies until the door closes and they are unable to pursue the two of you
any longer.
The penthouse is just ahead! As you move through the hallway, an alarm begins
to blare. Evidently using that fire door caused an alarm to ring out through
the building, which will aggravate the zombies and also tip off Nikaido that
the two of you are storming the tower.
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Push through the hall and kill the waves of zombies. Go through the wedding
chapel, and keep killing the zombies. Go through the next hallway, and kill
everything that moves. You will reach a small barricade eventually that you can
climb over. There will be an Aggro and two Monkey Boys on the other side of it
as well as multiple zombies. Stay on the side away from them and kill them from
your position. They won’t even start moving until you climb over the barricade.
Once they’re all dead, keep pushing through the building.
Goda and Kiryu will come across the machine that’s making the alarm buzz. Bash
it until it is destroyed. Then go into the next room and kill all the zombies
in it, as well as the Fatties and the Meat Head. When they’re all dead,
continue through the building until you reach a Stockpile. Loot it, and then
approach the stairs. The stairs lead up to the penthouse. Let this be the…
final battle!
Upstairs, Nikaido cuts Haruka loose, and she begins walking towards Goda and
Kiryu. Nikaido is disappointed in Goda for becoming “weak”. As Haruka nears
Kiryu and Goda, they realize it’s a trap. Three Arahabaki Prototypes in their
final form attack! One of them jumps from the ceiling at Haruka. Goda opens
fire on it and Kiryu runs to protect her. The thing lands above them, and Kiryu
fires repeatedly directly through its stomach. He then lifts the beast above
his head and throws it across the room!
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Ginro/Kinro…………………………………………………………..
*******************************************************************************
Ginro and Kinro are two left over Arahabki that have been fully evolved. One of
them spits oil and is black and the other spits fire and is a yellowish orange
color. They are both very deadly, and pretty damn cool, in all honesty. You
have to fight both of them at the same time, so this battle can be kind of
overwhelming if you don’t have a lot of healing items left over.
The gist of this fight is to run around in a circle, then turn and fire as much
as you can from the Anti-Material Rifle at them. Then just keep running away
and doing this. They have a variety of attacks. They will try to tackle you,
which deals a ton of damage, and they will try to pounce. If they pounce on
Goda, be sure to fire at them to make them get off.
Goda is especially vulnerable in this fight. He managed to get his arm back
from Hayashi, so he can actually be helpful, damage-wise, during this battle.
So, it’s a good idea to try to keep him alive as long as possible. However, he
does have the tendency to run up close and try to attack them, which leaves him
open to their claw attack, which also deals a devastating amount of damage.
Ginro and Kinro each have their own unique moves as well. Ginro will spit oil
on the ground, and if you step on it, you will slip and be left vulnerable to
other attacks, plus take damage. Kinro breathes fire, which has predictable
results if you are caught in the flames. Just run around the room away from
them, pause, and blast them.
There is a chance for Heat Sniping when they try to pounce on someone. The
window of opportunity is very slim, but if you nail it, you can run over and
shoot their red orb head-on, as long as the other one is not too close to
prevent you from doing so. When both of their health bars are depleted, they
will both be dead.
To Top
*******************************************************************************After the fight, Nikaido accepts his fate of death. But suddenly, DD shoots
two doses of the Thanatos virus at him, one in the body and one directly in
the head. Furthermore, they are advanced, evolved strains of the Thanatos made
possible thanks to Nikaido’s involvement with DD. DD reveals that while you are
becoming zombified or dying from Thanatos, you feel incredibly good, as the
virus releases the endorphine chemicals in the brain at a fast rate, creating a
sensation similar to the one created by morphine.
Nikaido then completes his transformation and begins to attack as he succumbs
to the “sweet death”…
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BOSS FIGHT!!!…………………………………………………………
Tetsuo Nikaido………………………………………………………..
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Nikaido will start the battle acting like an Asian version of Wesker. He will
speed around the room quickly, and he has the tendency to sneak up behind you
and try to uppercut you. Just shoot him with the super rifle and stay away from
him. If you get too close, he wil grab you by the throat. He will also glow red
and fire beams from his hands, so be sure to dodge them.
After his first bar of health is gone, Nikaido will burst and his blood will
splatter all over the room. From the blood puddles emerge grotesque, blood
monsters. Kill them when they become a problem, but listen closely and you will
hear a heartbeat. Floating above one of the blood puddles will be the heart of
Nikaido. Take aim from afar and blast it with the rifle to make Nikaido
reappear.
By the way, health and ammo will have spawned at the end of the room, just in
case you need it. Nikaido will return to his super-speed ways, but he will now
be a more deadly martial artist. Use the same strategy as before, just be very
careful to dodge his attacks, as he will deal a deadly combo that can
practically kill you with one go. Goda can seriously get his ass handed to him
by Nikaido as well, so keep an eye on Goda’s health.
When Nikaido’s health is gone…well…
To Top
HE MORPHS INTO A GIANT MONSTER! DD laughs as Nikaido morphs into the Oikazuchi
Omega. His massive frame bursts through the roof and the floor. Goda is trapped
under rubble, but he demands Kiryu finish the job. Kiryu climbs through the
hole in the roof to face off against the hulking beast.
*******************************************************************************
BOSS FIGHT!!!…………………………………………………………
Oikazuchi Omega……………………………………………………….
*******************************************************************************
Aww shucky ducky quack quack. Fire directly at his rib cage on the center of
its body, where its red orb is. This will hurt it. Press X to avoid its arms as
it swings and tries to grab you. MAKE SURE YOUR HEALTH IS AT LEAST AT HALF
throughout this entire fight, by the way. And keep shooting it. Eventually, it
will succeed in grabbing Kiryu.
When it does this, you will have to button mash on the button that the game
tells you to. When the button mashing is done, Kiryu will manage to get his gun
out and aim it at the monster. A very quick QTE will pop up, and you will have
to press the button fast. Kiryu will then fire directly into one of the eyes of
the monster, rendering it half-blind.
It will drop Kiryu and become incredbily more aggressive. You will barely have
a chance to reload, as it will constantly be smashing on the roof with its
massive fists. You just have to pull through. Keep firing at its ribcage, and
be sure to be at half-health or more at all times. When enough damage is dealt,
another event will occur.
Asagi will fly over head in an SDF helicopter and drop a supply crate at your
feet. Kiryu opens it and discovers grenades. Asagi directs Kiryu to throw the
grenades into the mouth of the beast. Aim with L2 and then press R1 to chuck a
grenade into its open mouth. The resulting explosion will hurt the monster
greatly.
To Top
Dodge its pounding attack by moving all the way to the left, then rolling to
the right as it smashes on the ground. It will roar again. That’s your cue to
throw another grenade into its mouth. Then dodge its attack in the same manner.
Then throw another grenade in its mouth. You do have infinite grenades, but you
will want to be careful because if you miss his mouth, the explosion will knock
you on your ass and he will have another opportunity to attack you.
When you’ve done this three times, his ribcage will blow open, revealing the
red orb in his gut. The monster will swipe at Asagi’s helicopter, causing it to
catch on fire, but not before Asagi can drop another supply crate. This time
the crate has a missile launcher with anti-tank missiles inside. Hot damn.
Aim the missile launcher directly at the mosnter’s gut. Right when the missile
is about to hit, the beast’s ribcage will close. Kiryu will then pull out his
handgun. You have to tap the button that pops up on the screen to shoot the
missile. The resulting explosion completely destroys the monsters in a
fantastic explosion.
To Top
*******************************************************************************Goda, having freed himself from the rubble, runs in pursuit of DD as he runs
on the roof. Goda and Kiryu corner DD at the edge of the roof. DD says that he
created the virus because life is full of hardship, and he felt like he was
releasing the human race from the struggles of humanity. A helicopter then
swings by with its ladder extended, and DD jumps onto it and escapes!
Goda raises his gun to fire, but Kiryu stops him. Suddenly, the helicopter
starts shaking the ladder around. It lowers enough so that zombies can start
climbing up the ladder, all whispering “sweet death…” Akiyama is then
revealed as the one piloting the helicopter. He swings in so he can jump onto
the roof and join Goda and Kiryu, while the helicopter falls to the ground in
a massive explosion…
With the outbreak under control, the SDF manages to evacuate most everyone out
of the city. Majima, who fell asleep in the sauna, causes an explosion. He
stumbles out of it, and SDF members prepare to shoot…but he realizes he’s
not a zombie! His eye is red though, but then he remembers its pollen season!
Majima then thinks back to when he was bitten, and realizes that the zombie
that bit him had no teeth…it was an old man, and he was bitten with dentures!
Majima laughs it off…
To Top
With the zombies contained, life in Kamurocho begins to return to normal.
Majima begins heading the reconstruction effort of Kamurocho at the blessing
of Daigo and the other yakuza bosses. The little girl he befriended visits him
and gives him lunch.
Akiyama falls asleep reading a pornographic magazine. Hana wakes him up, and
reminds him that it’s collection day!
Goda takes over at Pops’s foodstand. He prepares to kill an octopus, but is
stopped when customers arrive. He is happy to see that it is Kiryu and Haruka!
Kiryu and Haruka walk around Kamurocho, watching life rebuild. They happen upon
a group of SDF soldiers as they prepare to leave the city, including Asagi, who
survived the helicopter crash. They salute Kiryu and Haruka as they prepare to
leave…
A while later…a man shuffles down the street. The police force and the SDF
surround him. He announces he’s not a zombie, and throws up. Not a zombie. Just
a drunk.
-THE END-
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5. Conclusion
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I hope this guide helped you beat Yakuza: Dead Souls!
Please check out all my other stuff here:
http://www.cheatmasters.com/blog/author/horror-spooky/
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