Here’s the full video and written walkthrough for Rayman Origins including
locations and how to’s to release all the Electoons and find Skull Teeth to
give to the Reaper to gain entry to the “Land of the Livid Dead”
- TABLE OF CONTENTS The Snoring Tree Jibberish Jungle Desert of Dijiridoos Gourmand Land Sea of Serendipity Mystical Pique Ticklish Temples Grumbling Grottos Luscious Lakes Angsty Abyss Moody Clouds Land of the Livid Dead ------------------------------------------------------------------------------ The Snoring Tree While resting peacefully in thee Glade of Dreams, Rayman and his friends - Globox and the Teensies along with the Bubble Dreamer make so much noice that they raise the Livid Dead. The Livid Dead have now invaded the Glade and loonified the Dreamer, now Rayman needs to release the Electoons which have been captured by the dead. Along the way he also needs to gain as many Lums as possible so that at the end of each level the Magician can trade in Lums for more Electoons. As you keep collect Electoon, different characters are also unlocked here, you can change a character by just jumping into their bubble, the four basic are Rayman, Globox and the Teensies and all others are just colorful variants of the same guys. Jibberish Jungle Electoons - 32 Skull Teeth - 1 Nymph - Betilla the Fairy Powers - Attack Final level Boss - Angry Bird in Hi-Ho Moskito Explaining how to do things word by word in a 2D platformer can be very tiresome and also, unnecessary and flawed. So, I made the videos of all the stages so it's better to see the videos for the walkthrough. I showed all the hidden doors which lead to Electoons and also some hidden Skull Coins and other stuff in the videos and if I missed anything, they are mentioned with pictures below so you don't have to worry about missing anything out. Here's the video -
It's jungle Out There... 00:41 Geyser Blowout 02:15 Punching Plateaus 05:18 Go With The Flow 08:44 Swinging Caves 11:42 Over The Rainbow 14:22 Can't Catch Me 14:58 After you finish an area, you can replay it and this time, you should see a clock in the beginning of the area, if you attack the clock you can enter timed mode, in the timed mode you have to complete an area before the given times to unlock extra Electoons (needed) and trophies (useless). The time trials are really very easy so you should not have any problems at all. The level Can't Catch Me will be available only after you free 25 Electoons, Betilla opens the passage after that and you can go in. You'll see a magical chest which holds the first Skull Tooth for the Reaper. You may find chasing a box to be more challenging that you'd think but you'll get thru after a couple of tries, just make sure you are jumping at the right places and always keep sprinting. Go back to the Snoring Tree and near the Reaper to give him the tooth. I left out Hi Ho Moskito so that you can play it without any spoilers, there are no hidden objects, just shoot the things that come infront of you and you will also face your first boss, not very tough through, just move up and down to avoid getting sucked in and keep shooting it - you'll see when you get there. Desert of Dijiridoos Electoons - 30 Skull Teeth - 1 Nymph - Holly Luya Powers - Fly Final level Boss - None Crazy Bouncing 00:00 Best Original Score 04:30 Wind or Lose 08:26 Skyward Sonata 12:46 Cacophonic Chase 17:23
To use the Fly power which can be unlocked in Crazy Bouncing after saving Holly, just jump and while in the air, release and again hold the Jump button to glide like a bat... the power should have been named Glide instead of fly.. You may need to play Best Original Score a couple of times before you can beat it in time trial, it's a bit challenging. I missed a Hidden Door at 09:27 in Wind or Lose, here are the pics which lead to the door - - - No Turning Back and Shooting Me Softly, the last two areas are basically same as the last areas in the previous level, nothing is hidden, just collect all the Lums for greater rewards. Cacophonic Chase is unlocked after you release 45 Electoons, it's more challenging than the last Skull Tooth we collected so take a look at the video for some useful pointers. You will need to play it several times before you can catch the chest. Gourmand Land Electoons - 24 Skull Teeth - 1 Nymph - Edith Up Powers - Change Size Final level Boss - Flying Eel
Polar Pursuit 00:00 Dashing thru the Snow 04:07 Piping Hot 07:23 Sink or Swim 12:05 Boss Fight - Eel 12:54 As usual, you will not need any help for Mending The Rift and Aim for the Eel. Well, you should do Aim for the Eel yourself anyway but I did include the boss fight at the end of the video, check it out if you have any trouble with the Eel. This is one of the shorter levels in the game. Sea of Serendipity Electoons - 24 Skull Teeth - 1 Nymph - Anetta Fish Powers - Dive Final level Boss - None
Port O Panic 00:00 Swimming with Stars 03:56 Freaking Flipper 09:50 Pirates Treasure 14:09 Fire when Wetty 14:53 You should do Port O panic once after you gain the power to Dive so that you can explore the area better and have a chance at catching all the Lums. I missed out a Hidden Door in Port O Panic at 02:34, here are the pics showing how to get to the door - - - I did not show another door in the Freaking Flipper at 12:57, here are the pics leading to the door - - Bad Bubbles and Beyond is the Electoon Bridge, at the end of which you will see a red spider, go in between it's legs after it lifts them and then hit it upwards on the jewels (huh!). Fire when Wetty is the Moskito lift level, as such there is no boss to fight but you'll need to move while avoiding two flying Eel like things, I added that part at the end of the video to help you out. Mystical Pique Electoons - 24 Skull Teeth - 1 Nymph - Helena Handbasket Powers - Run On Walls Final level Boss - Golly G.Golem
Moseying the Mountain 00:00 Mystikal Munkeys 05:56 Trickly Treasure Temple 11:40 Golly G.Golem 12:16 Before you start the Tricky Treasure Temple, make sure you have an extra life with you just in case. Just play the first area of the first level and make sure you have the life and then get back to this area and them play it. And the Electoons Bridge is left out for you. Moody Clouds When you go here the five Nymph Sisters appear and Helena Handbasket asks us to free the Four Kings so that the Dreamer Door can be opened. If you check now, four new locations have been added, each one has a king we need to take care of. Ticklish Temples Electoons - 30 Skull Teeth - 1 Final level Boss - Corrupted Little Daisy
Outta My Way 00:00 Up and Down 04:06 Hunter Gatherer 07:53 Climb Out 10:03 Still Flowing 14:16 Poor Little Daisy 17:31 Playing in the Shade 19:59 Make sure you have a extra life going in to Poor Little Daisy, you can pick one up in the area itself but just take one anyway. After the last area, you free the first king - Little Daisy. This may be the longest area, and Playing in the Shade needs 140 Electoons so go back and do some area again for Electoons if you don't have enough. Also, the trick to complete Playing in the Shade is in the jump. For instance, if you hold your jump button you are going to take a higher jump whereas if you just hit and release the button you will make a shorter jump, just use the appropriate jumps at the right times to catch the box. This may take a few tries but keep swinging till it hits. Grumbling Grottos Electoons - 30 Skull Teeth - 1 King - Corrupted Mocking Bird
Savage Swarms 00:00 Tricky Winds 04:00 High Voltage 08:58 Tuned up Treasure 12:08 Snake Eyes 12:59 To Bubblize a Mocking Bird 14:52 I caould not show a Hidden Door in Snake Eyes, it can be missed very very easily, the door is right below the last door that leads to the last Electoon at the end of this area, here are the pics, you may need to wait for the snake to go away completely before you jump down here - I left out Don't Shoot the DJ because it's too simple. When you are fighting the Mocking Bird, if you are looking to make more Lums to get the prizes in the end, then after hitting it for the first time, the second time it moves around with some more birds behind it, do not hit the Mocking Bird, just kill the other birds and that should fill you up. Also, while fighting it for the last time, it tries to suck you in, to avoid getting sucked hold the opposite direction button while floating. Luscious Lakes Electoons - 18 Skull Teeth - 1 King - Little Dragon Chef
Dragon Soup 00:00 You're on Fire 04:40 Fickle Fruit 07:18 Ice-Fishing Folly 11:33 My Heartburn's for You 12:14 In Ice-Fishing Folly, you will need to gain momentum at each platform so that you can make the jump. Make sure you are jumping at the very edge of each platform so that you gain momentum running a bit. Angsty Abyss Electoons - 18 Skull Teeth - 1 King - Corrupted Murray of the Deep
Why so Crabby? 00:00 Risky Ruin 07:11 Beware of Mini-Murray 09:15 Murray of the Deep 13:28 I left out Scuba Shootout since it's a Muskito transport area and you would'nt need any help. In Risky Ruin, you'll again need to change the jump pattern, just remember that if you hold the jump button, you'll jump longer and if you just tap it, you'll just get a little jump, do either of these when and as necessary, look at the video if you need to know what jump to do when, just watch carefully when Rayman is jumping - short or long leaps. When inside water, you'll need to hold the sprint button at all times and also, keep hitting the attack button when the walls are collapsing near you. Moody Clouds Electoons - 18 Skull Teeth - 1 Riding the Storm 00:00 On Top of Old Smokey 02:27 Mecha No Mistake 07:38 Tricky Temple Too 12:23 The Reveal 13:36Tricky Temple Too has the last of the skull teeth, it's also the hardest tooth chase in the game - as expected. You'll need to hover, small jump and long jump at proper times and even nose dive (hold down and then attack to quickly hit below you) at appropriate places to get to the end, this may take a while and I made that part of the video in slo-mo (1/2 speed) so that you can look at the chase properly and make sure you have an extra life going into the chase. After you get the tooth, this should be your tenth and now you can enter the Land of the Livid Dead via the Snoring Tree by giving all the teeth to the Grim Reaper at the left most area of the tree. The Reveal can get really tricky but actually is much much easier than I though it would be. Land of the Livid DeadThis area unlocks only if you collect all the ten skull teeth and give it to the reaper. Go into the portal which the reaper has been guarding to get the tour of the dead.