Welcome to part two of the Pocket Knights beginner’s guide! Click here to go back to part one of the guide.
Very frequently you will find things on your map screen flashing red. That means that there are bonuses to collect. Such an insane amount of bonuses will appear that it’s easy to ignore them sometimes, but you’ll miss out on other bonuses that will pop up in the future, and later on these will become very necessary to advance, when the game becomes much tougher.
You will need to manage your cards, which is done via the card menu, fortify menu and equip menu. These are where you can set your battle formation, power up your cards, equip the cards with new equipment, power up your equipment, and (later on in the game) even evolve your equipment. With so many options to power up your hero cards, you will need them all.
Don’t forget the summon menu, which presents you with three kinds of summons. Normal ones cost pal points, which can be earned by praising friends and strangers, and using other people’s heroes in the world battles. Special summons are free once per day, while supreme summons are free once every three days; otherwise, they cost you summon vouchers, which are rare and fairly expensive in the store.
Each hero can equip six different types of equipment – a weapon, armor, boots, helmet, cape and a belt. Early on you should simply try to fill all of your equipment slots as quickly as possible. Later on you should try to equip more powerful ones. Gear, like cards, are rated by stars for their rarity and base attack/defense/statistical levels, and the rarest ones should always be equipped, and then powered up using the common ones that you earn from battles.
If ever you wonder about what’s going on or what something does, tap the question mark in the upper left corner of the respective menu. You’ll learn information about what everything does in the menu that you are in, and in this game, with such an overwhelming amount of choices, it’s often absolutely necessary.
One of the first things that you will unlock via leveling up is the arena, which will allow you to do battle against other players’ teams. You can usually predict if you will win or not by the power level of the opposing player relative to yours. Unlike world battles, you spend challenge points instead of action points, and you won’t be able to call random players’ heroes or Facebook friends’ heroes. You earn rewards that are dependent on your rank, and the higher your rank is, the better the rewards.
Stay tuned for part three of the Pocket Knights beginner’s guide!