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The Forest Game Guide & Walkthrough

This guide to The Forest contains a very detailed walkthrough to the single player mode - The Forest - Game Guide and Walkthrough

This guide to The Forest contains a very detailed walkthrough to the single player mode. There are information about different foes, the ways of dealing with them, as well as general information about melee and ranged combat, by using the various items present in the game, included in this guide. Besides this, all of the crafting materials available in the game, as well as the possible crafting recipes were deeply described in a proper section. Additionally, the guide contains a detailed specification about all of the available constructions in the game, divided into various sections. The guide contains information about choosing the proper location for your encampment, due to a number of variables, the benefits and flaws of each choice, as well as general hints on how to prepare a prospering, safe base of operations. The Forest is a first-person horror, with the addition of a survival and sandbox game elements. The game was developed by the Endnight Games, and is currently in the state of alpha, and is available at the Steam Early Access. The game, although still being in the early stages of an alpha, offers a variety of stuff and mechanisms, and the developers already announced that it will offer more as the time goes by. In the game you play as a man who survived a plane crash. You wake up inside of the wreckage, and your task is to survive, by building a shelter, taking care of the basic physiological needs of your character, as well as skillfully handling the threat awaiting from the enemies.

Guide to The Forest contains:

  • detailed walkthrough to the single player mode;
  • tips concerning the basic, yet crucial gameplay mechanisms;
  • description of all the equipment available in the game, which hints concerning its proper usage;
  • description of all of the game resources, as well as their usage;
  • a very detailed description of the crafting system available to the player, like crafting items and rising various constructions;
  • description and hints concerning fighting with various enemies existing in the game;
  • a handful of useful tips concerning the movement around the island, as well as in the cave system.

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Character movement - PC - Controls - The Forest - Game Guide and Walkthrough

Character movement

 

Jump

Sprint - PC - Controls - The Forest - Game Guide and Walkthrough

Sprint

Attack (activating / equipping items from the inventory) - PC - Controls - The Forest - Game Guide and Walkthrough

Attack (activating / equipping items from the inventory)

Block (while being in the inventory screen - adding items inside of the crafting area) - PC - Controls - The Forest - Game Guide and Walkthrough

Block (while being in the inventory screen - adding items inside of the crafting area)

Picking up items / interaction - PC - Controls - The Forest - Game Guide and Walkthrough

Picking up items / interaction

Throwing out actually equipped items - PC - Controls - The Forest - Game Guide and Walkthrough

Throwing out actually equipped items.

Game menu - PC - Controls - The Forest - Game Guide and Walkthrough

Game menu

Adding meat to the fire / placing logs in the Log Storage - PC - Controls - The Forest - Game Guide and Walkthrough

Adding meat to the fire / placing logs in the Log Storage

Activation / deactivation of a lighter - PC - Controls - The Forest - Game Guide and Walkthrough

Activation / deactivation of a lighter

Inventory Screen - PC - Controls - The Forest - Game Guide and Walkthrough

Inventory Screen

Survival Guide - PC - Controls - The Forest - Game Guide and Walkthrough

Survival Guide

Status check (blood and/or mud) - PC - Controls - The Forest - Game Guide and Walkthrough

Status check (blood and/or mud)

In this section, you will learn about the interface present in The Forest game. It is no different from other similar productions, in which you play from the first-person perspective - it doesn't block the view, and it has all the most important information you may need. Unfortunately, the game lacks any means of navigation, be it a minimap, a normal, full-scale map, or even a basic compass.

The bottom left corner of the screen [1] contains information about the materials needed to construct all the started buildings. [2] informs you about the actual condition of your character (getting colder or hungry). In the opposite corner [3] there are information concerning the physiology of the character: the energy marked by the blue color, armor marked as yellow and health as red. The stomach icon represents your hunger, and the thermometer your overall temperature.

The Forest game, given its survival-horror genre, differs vastly from the stream of games served us by the developers. You can't run around the forest with ease, charging at every enemy patrol, because, simply, you won't survive that. To put it simply: the game is difficult, demanding, and you have to adapt to its rules, if you want to have any hope of survival.

There are a few things that you should be aware of (and remember them throughout your playthrough):

  • Don't even think about charging at the every enemy you encounter - besides body parts, which are needed to construct Effigies, they offer no benefits, and the only thing that will change after annihilating an enemy patrol, is that will intensify them, sending more numerous groups of mutants, curious of what happened to their brethren. The simplest way, which is more rewarding in the long run, is to just step aside from their view, and wait out their march.
  • While moving around the island, especially while you're in the woods, you must have your eyes in the back of the head (quite literally, because enemies can climb up trees and jump on you from the air), and be extra careful not to stumble upon an enemy patrol. Sneaking mechanics in the game work extremely well, and you can be sure, that if you are well hidden, there's no chance that the enemy will spot you.
  • If you are uncertain, if your surroundings are safe, you should always move while crouching (see the key bindings section of the guide if you're unaware how to do so), because you make less noise while doing so - even by walking a few meters away from the enemy, there's a high chance that you will be able to slip by unnoticed.
  • You should never, ever decide to move out of your camp when the sun goes down, unless you're clearly out of options and are forced to do so. There are a few reasons to that statement - there are way more enemy patrols in the woods at night, you will have (because of the lack of light) trouble moving about, and by drawing out your flashlight (or other source of light, like flares and/or lighter) you are perfectly visible to the enemy from a great distance.
  • Pay attention to the physiological needs of your character - if he lacks the energy, feed him, because otherwise you will be unable to fight effectively or even sprint. If he's hungry, feed him too, because starvation leads to certain death. However, you shouldn't pay much attention to the blood on your hands (signaled by an infection warning), or getting cold (which is symbolized by the screen covered in ice), because those mechanics are still (as of 0.02 version of the game) not yet implemented, and are unable to kill you.

At the moment (as of 0.02 version of the game), The Forest game offers a rather limited variety of enemies that you are able to run across, but the developers have announced that they are planning to add new creatures into the game, whose sole purpose would be to hunt you down.

As of now, the enemies are as follows:

  • Mutants - resembling "typical" human-like enemies.
  • Mutant Leaders - they somewhat differ from their "regular" kin (which you will read in the further part of this section), possessing the same offensive capabilities. They lead groups consisting of several regular mutants, and killing them has a significant impact on the rest of the group - subordinates can either run away in panic, attack you without a warning, or simply surrender to you.

Mutants

A regular Mutant. - Types of enemies - Enemies - The Forest - Game Guide and WalkthroughA "regular" Mutant.

The Mutants, which can also be called Cannibals, are the most numerous, and at the same time practically the only group of enemies (which you will read about later in this section), that you can encounter in the game. Their looks and behavior resemble typical human beings, their bodies aren't deformed, they don't possess any supernatural abilities - the only thing differing them is their minimal clothing and their numerous tattoos.

They can be divided into two types : "regulars" and leaders. The former ones do not differ between individuals, whereas the latter possess numerous "additional accessories", such as pieces of human skeletons (skulls, and/or limbs), handing from their backs like trophies. Besides their appearance, they are the same as their regular brethrens - they aren't stronger, or more resilient. Additionally, as mentioned before, killing them has a significant impact on the rest of their group - the rest of the Mutants can either run, attack or surrender to you.

You can encounter those enemies on those occasions:

  • An enemy patrol - a single, lone mutant (which is quite rare), or groups ranging between 2 or even 6 (one of which is the mutant leader himself) individuals. As the name suggests, they comb the area of the island in search of a prey, which is you, naturally. It should be noted that the enemies are not cheating, and they won't find you, if you won't let them do so (which will be explained later).
  • A group of mutants stationed in one of their camps - there's a number of mutant camps scattered around the island, in which their rituals are held. Afterwards, they embark on their patrols, which is why there's a high chance that, at the time you reach one of those camps, you won't encounter any enemy nearby.
  • Mutants inside the caves - while being in the cave, you are certainly going to stumble upon a group of sleeping (or busy with their own affairs) mutants. They remain passive until they notice you (to avoid this, you just have to sneak by them while crouching).

The mutants' behavior differ depending on a number of conditions:

  • Your aggression - if you will charge and jump on them like a mad dog, slaughtering them like cattle, there's a chance that they will simply decide to retreat at the mere contact (especially if they are travelling alone or in a small group). There's, however, a chance that they will become more hostile and aggressive towards you.
  • Effigies - if you build an Effigy (and set it on fire), the mutants coming across it will probably retreat in fear. Still, their behavior in this situation depends on the size of their patrol group, on your attitude (either passive or aggressive), as well as (unfortunately) the numerous bugs in the game.
  • Time of the day - the enemies tend to be more aggressive after the sunset, which does not mean that they will be completely passive during the day.
  • "Stage of the game" - that is, generally speaking, the time you've managed to survive. The more nights you are able to live through (killing numerous enemies in the process), the more numerous their patrol groups will be, and the more aggressive the individual mutants will become.

The mutants, at least at the very moment (as of 0.02 version of the game), can only fight you in melee range, so you don't have to expect a sudden ranged attack on their part. If you are unable to avoid fighting them, you should remember a few things:

  • Try to move sideways (by strafing), by circling around the enemy (or a group of enemies). The worst thing you can do is to charge straight at the enemy, while swinging your weapon like a maniac.
  • Observe the enemy's behavior - if he jumps back a little, you must immediately run to the side! This behavior means, that the enemy is preparing his charge attack, which (assuming that you are hit with it), will kill you in one shot, regardless of the state of your health and/or armor. The enemy tends to use this attack if they are in a distance of about a few meters away from you, unable to engage you in melee combat.
  • Try to fight on an even, open terrain, and if it's possible, lacking any kind of flora (especially tall trees). The reason for that is quite simple - by fighting in the woods, you will have a harder time to locate your enemies, which may result in a sudden, unexpected attack, like jumping from behind some brush. Additionally, the mutants are able to climb trees, from where they can easily attack you.
  • Fight with the axe only - while using it, you can block incoming attacks (by default, by pressing and holding the right mouse button). By blocking, you are invulnerable to the attacks from the front. After a successful block, try to counterattack, overwhelming your enemy with a rain of blows, so he won't be able to retaliate.
  • Use Molotovs and the Flaregun - in the current state of the game, those weapons will kill any mutant (or group of them, in the case of Molotovs) hit in a matter of seconds, allowing you to take care of the threat from afar, without risking your fight in close quarters. Don't use Bombs to fight with regular mutants - the resources to craft them are very scarce and limited.

One of the special mutants, the Spider Mutant. - Octopus and Spider Mutant - Enemies - The Forest - Game Guide and WalkthroughOne of the "special mutants", the Spider Mutant.

There are two "special mutants" possible to encounter in the game. Both monsters are made up from a three pairs of corpses, and both of them are located in the deepest parts of the caves - they remain passive, unless provoked by the player.

In the current state of the game (as of 0.02 version), both of those mutants are invulnerable to normal melee attacks, or to the damage cause by being ignited by the Molotov or the Flaregun. The only way to kill the Octopus Mutant is to blow it up with the help of Bombs (you will find the recipe for the Bomb in the further part of this guide) - the Spider Mutant is invulnerable to Bombs as well, so it's pointless to engage it in combat.

The Octopus, as well as the Spider, are both a lot stronger than the rest of the foes encountered in the game - two basic attacks (if you are wearing a full armor - if you lack it, you need to be hit once only) from them are enough to kill you. That is precisely why there's no point to fight them - the enemies in the game won't drop any loot upon their death. Fortunately, their attacks, while being extremely powerful, are slow, which allows you to avoid them without much effort.

The inventory, showing some of the resources available in the game. - Crafting resources - Resources and equipment - The Forest - Game Guide and WalkthroughThe inventory, showing some of the resources available in the game.

The Forest, just like any sandbox game with a crafting system, allows you to find, collect and use vast resources scattered around the island, in a variety of ways. Finding, as well as finding a proper usage for them, is a must, if you want to have at least a slight chance of survival in the game.

Log

A felled tree. - Crafting resources - Resources and equipment - The Forest - Game Guide and WalkthroughA felled tree.

Wood, or specifically Logs, are one of the crafting materials, which are used in the creation of various items and buildings in the game, such as shelters, traps and different types of walls. To be able to collect them, you will have to cut down a large tree (the trunk of such a tree is of a thickness of an average human), which can be done by chopping it with an axe (the number of required hits is the same, regardless of the type of the axe - 16). Depending on the size of the tree, you will be awarded with a number of logs ranging from 2 to 5. To "force the tree" to fall in the direction you want it to fall (for instance, down the hill, leading to your camp), you just have to run towards it the moment the felling animation starts.

Stone

 

You don't have to mine stones in The Forest - you just have to collect them from the ground.

In The Forest, in contrast to other survival/sandbox games, you don't have to smash enormous rocks or dig tunnels to collect stones - they are simply scattered around the whole island, and all you have to do is to collect them. Similar to logs, stones are used in the construction of buildings (shelters, traps), as well as to create more advanced sources of fire. They can also be used as a (rather weak) weapon in melee combat.

Cloth

Cloth is used only in the production of Molotovs - by combining it with Booze, you can create your miraculous "fire in the bottle". You can find scraps of cloth hidden in suitcases.

Booze

Booze is used in the production of Molotovs, as well as Bombs. Bottles with the precious alcohol can be found inside of suitcases - hidden in the close vicinity of the plane you crash in - as well as lying on the beach. You can also consume the drink, but it is highly inadvisable to do so, as it will only reduce your energy, and make your screen go blurry.

Stick

Sticks, being one of the three basic resources (other being stones and logs), can be collected by using two methods - picking it up from the ground (or from small ponds), or by cutting down small trees and bushes. Sticks are required (usually in high numbers) in the production of a variety of items and most buildings. You can also use a stick in a melee fight, but it deals almost no damage.

Leaves

Leaves can be picked up while they are falling to the ground, as well as by chopping down grass, plants and small tress (from which you will get a stick, and a leaf will be automatically collected).

Coins

Coins, contrary to the first thought, aren't used as a payment method, because you won't encounter a trading system of any sort in the game. Just like all the other resources, they are used in the crafting process - in the current state of the game (as of 0.02 version), you can only use them in the production of bombs (by combining them with Booze and a Circuit Board). Coins can be found hidden inside of suitcases, inside the caves, or lying on the beach's sand - additionally, you can "extract" them by hitting the sand with a stick or a spear.

Feather

Feathers can be collected from a body of a killer bird, but they aren't used in any recipe in the game.

Body Parts

Limbs, or more specifically Body Parts, like Arm, Leg, and Head, can be used in the creation of one construction in the game - Effigy, used to terrify Mutants. Body parts can be collected from the corpses of fallen enemies - you must hit the dead body with an axe, and it will be dismembered, allowing you to pick what you want.

Lizard Skin

The skin of a lizard serves as the only available armor in the game - you can equip it from the inventory screen, which will fill a yellow bar next to your health, representing the state of your armor. To fill it up, you will have to equip at least 6 Lizard Skins, it is therefore an easy and effective protection (a full armor doubles the amount of damage you can take before dying). Skins can be collected from the bodies of slain Lizards (together with their meat, which can be consumed).

Circuit Board

Circuit Boards, at least at the current state of the game, are used in one recipe only - as one of the components required to construct a Bomb. It's one of the rarest items encountered in the game - two of them can be found by going to the left from the plane wreckage, and a few more of them can be collected from the deepest parts of the caves, where the Spider Mutant is lurking. Given how rare this item is, you should be using it (or more specifically, the Bombs you can create with it) with care.

Teeth

Teeth, as of the current version of the game, have no application - you cannot use them directly, not you can use them in any of the crafting recipes.

Plastic Torch

The Plastic Torch, which is, in fact, a simple flashlight, can be used to illuminate the terrain in front of you - just as you can use a flare or a lighter. The torch emits the strongest and the brightest light of all the items in the game, but it requires batteries to function - each battery allows you to use your flashlight for a maximum of 10 minutes. You can find it in the caves, or pick it up from a suitcase.

Batteries

Batteries are used as a power source of a Plastic Torch - each one of them allows you to use it for a maximum of 10 minutes. Batteries can be found inside the caves.

Lighter

A lighter is the standard (available to you from the very beginning of the game) and the only unlimited source of light in the game - unfortunately, it has the weakest illumination value of all the light sources. It's also used to light fires and effigies.

Casette Player

The Cassette Player is used to regenerate one's energy - after activating it from your inventory screen, your character will use it, and a climatic music will be heard for a few minutes, and energy will be regenerated a lot faster. This item can be activated unlimited amount of times (according to 0.02 version of the game), which is why it's one of the most valuable possessions in the game. The Cassette Player can only be found on the boat's deck.

Flare

Flares are, obviously, used to illuminate your surroundings - after picking them up from your inventory, they will emit a strong, red light. You can throw them, to light up the terrain around them, which will also allow you to have your hands free (which is especially useful when you stumble upon an enemy patrol during the night, and you lack a flashlight at your disposal). Flares cannot be loaded into your Flaregun. You can find them on the deck of the boat, as well as in the caves.

Flare Gun

The Flare gun, one of most effective weapons in the game. - Equipment - Resources and equipment - The Forest - Game Guide and WalkthroughThe Flare gun, one of most effective weapons in the game.

The Flare Gun, unlike regular flares, is not used to illuminate your surroundings, because it emits a rather weak light. It is, however, extremely effective while fighting with the mutants - the projectile, once fired from the weapon chamber, travels in a straight line, igniting any enemy hit on its course, and each enemy set ablaze dies after a few seconds. It is especially useful whenever you don't want to engage enemies in close quarters, or the group is simply too numerous. In the current version of the game (0.02), the Flare Gun has an unlimited supply of ammo - whenever you run dry, open up your inventory screen and equip the Flare Gun again, to gain another "clip" (you can cumulate the ammo by equipping the weapon as many times as you want).

Axe

Tree felling by using an axe. - Equipment - Resources and equipment - The Forest - Game Guide and WalkthroughTree felling by using an axe.

There are few variations of axes in the game, such as: Plane Axe, which you start with (you will pick it up before you leave the plane), Stone Axe, which you can craft on your own (by combining a stone and a stick), Modern Axe, which can be found in one of the mutant's camps, and a Rusty Axe, which can be collected at one of the cave's entrances (just before the wooden barricade). As of the current game version, all the axes offer the same capabilities - they inflict the same damage to the enemy, they allow you to block enemy attacks (by pressing and holding the right mouse button), and to chop down large and small trees, and bushes (to do so, you have to "attack" the tree with you left mouse button). If you're not interested in aesthetics and all you want is functionality, you can forget about the other types of axes.

Weak Spear

A spear (or more specifically, a Weak Spear), can be used as a melee weapon (but still, the axe is a better choice), as well as the only way to fish (which can be found in small ponds or near the beach). You can find it hidden inside the tent on the beach, or in one of the ponds, scattered around the island.

Molotov

Molotovs are probably the best weapon against mutants in the game - a single, properly aimed "bomb in a bottle" can set ablaze several enemies at once, to kill them in agony in a few next seconds. The materials needed to craft a Molotov (Booze and Cloth) are easy to find, which is why you should have an abundant supply of those bombs at your disposal, at all times. Additionally, Molotov can be used as a light source (for instance, inside a cave), illuminating the area better than a lighter - you only need to have it equipped in your hand.

Bomb

The bombs look like normal circuits, but they are extremely lethal. - Equipment - Resources and equipment - The Forest - Game Guide and WalkthroughThe bombs look like normal circuits, but they are extremely lethal.

Bombs, just like Molotovs, are used as a ranged weaponry against the enemies - unlike the alcohol bomb, they don't ignite the enemies, ripping them apart instead. Materials needed to craft a bomb, more specifically a single one, Circuit Board, are extremely rare (Circuit Boards are limited), which is why you should think about it twice before throwing one away at the enemy. Additionally, it's the only way to kill an Octopus Mutant. To create a bomb, you need to combine Circuit Bomb, 10 Coins and Booze.

Tennis Ball

A tennis ball is used only as a mean of distraction - ball thrown in the close vicinity of an enemy will force him to check the source of ruckus, and a direct hit will set the enemy on alarm, and he will start searching you. You can find them inside of suitcases, as well as near the corpses of tennis players inside one of the mutant camps.

Inventory screen serves the purpose of crafting as well. - Crafting items - Resources and equipment - The Forest - Game Guide and WalkthroughInventory screen serves the purpose of crafting as well.

There are two kinds of crafting in The Forest - the first one allows you to make usable items, the second one gives you the access to various constructions. In this section, you will learn about the former.

To create items, all you need to have are the necessary crafting materials, as well as the knowledge which items can be combined to create the desired product - some of them are really simple and intuitive (like Stone and Stick, which, combined, gives you the stone axe, or Booze and Cloth, giving you a Molotov), which is why you shouldn't really have any problems with it.

To start crafting, you need to enter your inventory screen (by pressing the "I" button). The handkerchief in the middle of the screen works like a crafting table - all the items you want to combined will be moved right there. To create an item, you need to add the required materials (by pressing the right mouse button over a desired item) - you can add the materials in any order, however, you can create a single item only at once (for instance, you can't add 10x Booze and 10x Cloths to create 10 Molotovs at one go). After the items are placed on the handkerchief, press the right mouse button while hovering over them, which should create the desired product, provided that you've selected the right items.

The items available in the crafting system (as of 0.02 version of the game) are:

  • Stone Axe - by combining Stick and Stone;
  • Molotov - by combining Cloth and Booze;
  • Bomb - by combining Booze, Coins (10 pieces) and a Circuit Board.

As you can see, there aren't many recipes available in the game at the moment, but the developers announced that they will add more of them as soon as possible. Also, remember, that by entering the inventory screen to create items (or simply to equip something), the game won't be paused - the enemies can (and certainly will) attack you!

As mentioned in the previous section, the crafting system allows you to construct various buildings, giving the player the possibility to "craft" a several dozen of different constructions.

To enter the construction screen, you need to press the B button, to activate the Survival Guide - Construction - The Forest - Game Guide and Walkthrough

To enter the "construction screen", you need to press the "B" button, to activate the Survival Guide. A book divided into various sections will pop up on the screen. The sections are as follows: Fire, Shelters, Storage, Custom Buildings, Furniture, Traps, Food, Boats and Effigies. Besides them, there is a number of different pages, which are, unfortunately, unavailable at the moment. The Furniture section lacks any construction recipe (as of 0.02 version).

Inside of every of those sections you will find different construction plans assigned to them. To begin rising them, you need to select the desired plan, after which the book screen will disappear and you will be back in the first person view - all you need to do now is to aim and indicate where you want to place the building. You can rotate the plan by pressing and holding the "R" button, as well as connect various construction pieces (for instance, walls), by moving it near an already placed construction plan.

After setting up the construction plan, you can check the required materials by hovering your mouse over a piece - additionally, on the left side of the screen, you can find the combined amount of materials required to construct all the plans placed on the ground, which is why there's no point in providing their required values (which will probably change over the course of time). The amount of materials required to construct a building can be checked in the Survival Guide, but there are some errors in some of the recipes.

The fire tab, used to create various sources of fire. - Fire - Construction - The Forest - Game Guide and WalkthroughThe fire tab, used to create various sources of fire.

The Fire tab, as can be easily guessed, allows you to create various types of fireplaces. They, in turn, are used as a light and warmth source (you need to stand closer to a fireplace to warm yourself), as well as allow you to cook meat. Additionally, a burning fireplace reduces the chances of a mutant attack (because they are afraid of fire), however, on the other hand, it can also lure a patrol group (especially during the night) towards you. You can (and should) build a fireplace (for instance, a Standing Fire) in front of you camp entrance (surrounded by walls), which should effectively prevent unwanted guests from entering your base.

To maintain the fire you will need leaves - you just have to throw them into the fire and it will allow the fireplace to burn (the more you throw inside, the longer it will stay lit). A fireplace is harder to maintain during the rain, which is why you should have a plentiful supply of leaves at your disposal.

In the current version of the game (0.02), you are allowed to build 3 different constructions from this tab:

  • Basic Fire - a simple, cheap to build fire, which, however, cannot be rekindled again, so it's useful only as a makeshift source of warmth and light.
  • Fire Pit - an "upgraded" version of the previous one. It's a lot more "expensive" to build, but it can be lit again an infinite amount of times, which is why it should be used as a permanent source of fire.
  • Standing Fire - it allows you to illuminate the surrounding area. It can also be used as a trap of some sort - the Mutants will be set ablaze whenever they will try to go through it, whereas you can simply avoid being damaged by the fire by moving under it, by crouching.

The Shelters tab. - Shelters - Construction - The Forest - Game Guide and WalkthroughThe Shelters tab.

This tab allows you to create various shelters. Constructions from this section differ vastly from each other in the terms of provided "services", and they are the most expensive constructions available in the game. Sleeping in a shelter will regenerate your energy, and move the time forward a few hours. Shelters available to construct are as follows:

  • Temporary Shelter - the simples of shelters, allowing you to sleep inside of it, but without the ability to save your game progress.
  • Hunting Shelter - just like the previous one, allows you to sleep inside of it, as well as to save your progress (it happens automatically, whenever you decide to sleep inside of it). Additionally, a house-like icon will appear on the place in which the shelter was placed, which can be seen throughout the whole map.
  • Log Cabin - this one differs from the previous ones, because it won't allow you to sleep inside, nor to save the game - it is only used as a hiding place from the mutants. To be able to sleep inside of the cabin, you must build a Temporary / Hunting shelter inside of it.

The Storage tab. - Storage - Construction - The Forest - Game Guide and WalkthroughThe Storage tab.

The storage tab allows you to create constructions used as a storage for items, because your inventory is limited. To be able to accumulate items, you will have to move the desired items into the containers on your own.

Currently (as of 0.02 version of the game), there's only one storage construction available in the game - Log Holder. It allows you to store Logs, so they won't be scattered around your base, but instead, kept in once place - it is especially useful when your camp is situated on the top of a elevation, and all the logs "run" in all directions, forcing you to run after them.

The Custom Buildings tab. - Custom Buildings - Construction - The Forest - Game Guide and WalkthroughThe Custom Buildings tab.

The Custom Buildings tab allows you to build a separate sections of buildings, such as walls, stairs, walls with window, walls with door, and platforms. As of the current game version (0.02), there's no way to place door inside hole in the wall.

All of the constructions in this tab require a single type of materials to create - Logs. You can connect single construction elements to one another - to do so, place a plan of any of the walls (for instance, Basic Wall) on the ground. Next, take another piece of wall and set it close to the previously placed plan - both elements should now be linked together, shown by a relevant icon. Place the wall as long as the icon is present and the two pieces will be combined.

You can also "stretch" the building upwards - unfortunately, this can be done with the Basic Wall only, because none of the other elements allow you to connect a piece above them. To build upwards, you need to do so when the below elements are in the "plan" mode - you can't place a wall above a completed (built) piece. In the current state (0.02), the game limits the construction to two layers.

The available elements are as follows:

  • Basic Wall - as the name suggests, it's the basic, relatively short wall piece. The best application for it is to construct a building resembling a house, because it's the only piece which allow you to connect adjacent walls above it. You should be aware, that the mutants can climb it, which is why it shouldn't be used a s defensive wall.
  • Defensive Wall - a higher, more advanced version of the Basic Wall. You cannot use it to build a wall upwards (you can only connect pieces to the sides), but it's high enough to prevent mutants from climbing it.
  • Wall with Window - as the name suggests, it's a wall piece with a window, or more specifically, with a hole intended for a window (you can't, unfortunately, craft windows). It can be used as a semi-open wall extension - you will have vision thanks to it, but the mutants won't be able to get through the hole.
  • Wall with Door - a wall piece similar to the Wall with Window, the only difference being a larger hole, designed for a door (and just as with the previous one, it's impossible to craft doors yet). It can be used as an entry to the building, as well as a passage through the wall. The mutants have a lot of trouble getting through it - you can build a Standing Fire at the entrance to forbid enemies from entering your camp.
  • Platform - platforms are mainly used as a safe lookout from behind the walls. Pieces of platforms can be connected upwards (creating some sort of a tower), but they can't be connected sideways. To get onto a platform, use your jump (by pressing the "Space" button), or use the stairs.
  • Stairs - there's nothing really to explain here, as the usage of stairs is pretty obvious.

Traps are an interesting element of the game, but the bugs in the game ruin them completely. - Traps - Construction - The Forest - Game Guide and WalkthroughTraps are an interesting element of the game, but the bugs in the game ruin them completely.

The Trap tab allows you to (who would have though?) to place traps against mutants. The player (you, obviously) can't activate them, so they are safe to use. The possible traps to construct are as follows:

  • Dead Fall Trap - it's a simple log with spikes attached to it, which fall down on the enemies upon activation. You can't really rely on that trap, because mutants are almost always missed by the trap, and they remain unharmed.
  • Happy Birthday Trap - this rather cute sounding trap is nothing more as a wall full of spikes, which ascent from the ground and slams in the face of the unlucky mutant who activated it. Provided that it hit its target, it kills it in one shot.
  • Noose Trap - a classic trap, which anyone should be able to remember from cartoons. After activation, it catches the enemy's feet and hangs them upside down, without a way to escape, and the only thing left to do is to get rid (kill) of the captive. You should be aware, that leaving a mutant hanging on this trap through the night is a bad idea, as he will despawn from it (and probably respawn somewhere on the island).

The traps are an interesting, but a highly ineffective way of defending against mutants. There are two reasons behind it - bugs in the game and the cost to produce them. The bugs prevent them from functioning properly - often they don't even activate, they don't kill enemies, even if the trap was activated and it hit its target perfectly, or are activated with a delay, so the enemy is able to avoid them. The second, and the most important flaw of traps, is that they cannot be reactivated - they are disposable, and given their high construction cost, they are highly cost-ineffective.

Food

The Food tab allows you to produce your own food. - Food/Boats/Effigies - Construction - The Forest - Game Guide and WalkthroughThe Food tab allows you to produce your own food.

The Food section allows you to rise buildings connected with food production, which are as follows:

  • Rabbit Cage - a simple rabbit cage, allowing you to breed those animals. Unfortunately, the current version of the game (0.02) has this feature disabled, which makes this construction pointless.
  • Small Garden - a construction, which serves the purpose of a field for crops, in which you can grow your own vegetables. After constructing it, plant some seeds inside of it (which can be collected from the bushes in the forest), and, after some time has passed, you will have a plant giving you food.

Boats

As you can see, the game will allow you to build a House Boat later in the game. - Food/Boats/Effigies - Construction - The Forest - Game Guide and WalkthroughAs you can see, the game will allow you to build a House Boat later in the game.

The Boat tab, as the name implies, allows you to build boats. As of the current game version (0.02), you are only able to construct a simple raft, which, after being built on the surface of the water, will allow you to cross water (to gain access to different, small islands, for instance).

In the future, you will be able to build House Boats, which will surely diversify the game.

Effigies

A climatic page showing different effigies. - Food/Boats/Effigies - Construction - The Forest - Game Guide and WalkthroughA climatic page showing different effigies.

The last tab allows you to create human effigies. To construct them, you will need various body parts (Legs, Arms and Heads), which can be collected from a mutant corpse. By building effigies, provided that you set them on fire, will scare nearby mutants off - it will decrease the chance of you being attacked by them.

This tab offers two types of effigies: Simple Effigy and a Large Effigy, which differ in the number of materials needed to build them, as well as in the overall appearance. There's, however, no guarantee, that building more than one effigy of any sort has any bigger impact on the mutant.

The screenshot represents edible and toxic berries. - Food - The Forest - Game Guide and WalkthroughThe screenshot represents edible and toxic berries.

The Food is one of the most important aspects of the game, because, without feeding your character for extended periods of time, you will certainly die. There's a plethora of different sources of food in the game, some of which are easier to find, while being less effective at satisfying your hunger, while some being quite the opposite.

Available food sources in the game are as follows:

  • Berries - there are basically two types of berries in the game, edible and toxic. The edible ones are of a light-blue color and they are formed in clusters (6 pieces). The toxic ones are dark-blue, and they grow in pairs, or they are white/gray and grow in similar clusters to the edible ones (the only difference being 5 pieces instead of 6). Edible berries restore a small amount of your health and hunger, while toxic cause your character to take damage for a few seconds.
  • Snack - various kinds of chocolate bars, which can be found inside of suitcases, in caves, or in the camps. After consuming, they regenerate your energy to the fullest, while satisfying a small amount of your hunger.
  • Soda - soda drinks, similar the previous type, can be found inside of suitcases, in caves and in the camps. After consuming, they restore your energy to full.
  • Booze - alcohol, in contrary to all the other consumable items, servers the purpose of a crafting material, instead of a food source - upon consuming, it will reduce your energy, making your screen blurry in the process. It can be found in the same places as snacks and soda cans, as well as you can encounter them on the beach.
  • Meat - Rabbit, lizard and fish meat can be collected by hunting those animals. Rabbits and lizards can be found in the forest. To catch a fish, you will have to equip yourself with a spear (it was previously described on where to find the spear) and "attack" the fish wit it, which will result in the animal being impaled on the stick. All you have to do now is to collect it and cook it on the fire, just like the rest of the meats.
  • Pills - they are certainly not a "normal" meal, but they are extremely useful to quickly regenerate all of your health (for instance, in the cafe of a mutant attack). You can find them inside of suitcases and/or in a close vicinity to the crashed plane.

A shelter located on a flat, visible piece of land. - Location of your camp - The Forest - Game Guide and WalkthroughA shelter located on a flat, visible piece of land.

A skillful location for a shelter is half of the success in The Forest game. You either want to set it up inside the forest, to gain access to an infinite resource of logs, exposing yourself to the danger of a sudden surprise attack, or to build a camp on a piece of a flat, open terrain, to be able to notice an enemy patrol from afar.

Here's a handful of valuable information concerning the place for your camp:

  • Access to building materials (especially logs) - it's important, because most of the buildings in the game require a considerable amount of logs to build. Running back and forth throughout the whole island, to arrive with 2 logs in the camp is time- and energy-consuming - but the main problem is that you expose yourself to a situation in which you stumble upon an enemy patrol. That is precisely why you should locate your camp in a close proximity to a large amount of trees. Another good idea is to locate your base at bottom of an elevation, so that falling logs will come straight towards your camp.
  • Access to food sources - it can be a small group of bushes with edible berries, animals jumping around in the distance (which can be found in the deeper parts of the forest, nearby a large quantity of trees) or fishes swimming in the ponds. Think about all the possibilities and decide on the location which suits your needs. Remember, that berries are somewhat easy to find and collect, but they cannot be moved around and they regenerate a small amount of energy and hunger.
  • Defensive capabilities - the ideal place for a camp is a flat, fully open piece of land. Some people may say, that it's a bad idea to locate your camp in sight, but it gives you the same benefits as your enemies - with that, you are able to locate and adapt to an enemy patrol long before they are able to see you. Remember to prepare an emergency exit from your hideout, in case something went wrong.
  • A lack of mutant-made effigies - the enemies, just like you, can build human-like effigies. There's plenty of different effigies made by the enemy, with a variety of usage options, but they are mainly used for once purpose - to let other patrols know that their meal (you) can be nearby, which is why they will visit your camp a little more often. Unfortunately, those constructions can't be destroyed as of now.
A plan for a big shelter. - Location of your camp - The Forest - Game Guide and WalkthroughA plan for a big shelter.

You should also remember a few things about the things that can make the mutants work (finding and killing you) a lot easier:

  • Don't set up a fire on an open terrain, without surrounding yourself with walls, because it's extremely visible from afar (especially during the night), which will surely attract some unwanted attention. Build your walls all around the fire - this way, it should be almost invisible to the enemy.
  • If you are constantly attacked by large mutant groups, consider moving out. If the enemy have discovered your encampment, and you have killed plenty of them, it's almost certain, that you will be haunted by more and more numerous forces. Change the location of your camp, at least for a short while, while constantly observing the mutants behavior. If they calmed down a bit and reduced the intensity of their patrols, go back to your previous base.
  • Don't ever sleep in a non-fortified (by walls) shelter, on an open terrain, with a fire burning close to you, as you may be certain, that after waking up you will be immediately attacked.

A good place to build your camp is the beach, close to a boat, where you will find a whole bunch of useful stuff and gear. To get to that place, assuming that you are at the very beginning (by the crashed plane), you must stand in such a way, to have the plane wreckage on your right hand (the part of the plane with the tail, not with the cockpit) and then go to the left (from your perspective it would be West).

Soon you should stumble upon a small mutant camp, partially covered by trees, and a nearby pond (inside of the pond you will find a Weak Spear). From there, go to the opposite direction to the mutant camp (you will have the pond on your right hand), and soon, you will arrive on the beach.

Climb up the moored boat and collect all the items on top of the deck - Location of your camp - The Forest - Game Guide and Walkthrough

Climb up the moored boat and collect all the items on top of the deck. Afterwards, jump back into the water and position yourself in front of the boat, to have the beach on your back (as can be seen on the picture above). Swim to the right side of the boat and turn your camera down - now you have to "run" forward, causing your character to dive under water (there's no diving button in the game yet). Collect a Flare Gun from the bottom and resurface, after which you should start building your shelter, following the hints mentioned above.

You can enter the caves in two ways - you can either do it on your own, by finding the entrance, or get dragged there by force (the moment you die the first time, you aren't really killed, instead, you wake up in a cave with low health).

Travelling through the caves is problematic, at the very least, as there's almost no light (aside from your flashlight, lighter and/or flares). It is further complicated by the fact, that there's no map, or even a compass, in the game, so you can't really navigate and you will have some trouble getting out. All you can do is to wander a little and you should be able to get out.

You should always remember about few things, while being inside the cave:

  • If you were dragged here by force ("you died" once), before you even think about getting out, you must search for anything to eat (or eat something from your inventory), because your health and hunger are on a dangerously low levels.
  • While moving through the cave, you should always sneak (by crouching, which can be done by pressing and holding the "C" button), which doesn't really slow you down at all. There's a simple explanation to that - the caves are swarmed with mutants, who are in some sort of coma / inactivity, and don't react to your actions, unless provoked (which can be done by making a ruckus). Don't even think about sprinting - on an open space you might have a chance to outrun them, but inside a cave, with zero visibility, you are certain to run in some wall and the enemies will have an easy time killing you.
  • Don't shoot your flares and throw your Molotovs / Bombs everywhere, because it's almost certain that you will lure several groups of mutants and you will be killed.
  • You can use a lighter or a flashlight for an easier navigation, as the enemies won't see you - they can only hear you.
  • Remember, that the cave, apart from being a pain in the ass trap, is a real treasury of rare items, such as a Flare Gun, Circuit Boards or Coins. If you have the opportunity, you should always ransack the cave you are in - but beware to not run into some Spider or Octopus Mutant, lurking in the deeper parts of the cave.

There are at least 5 different entrance to 2 caves in the game: two of them are located on the beach (one very close to your "ideal" place for a base, near the boat), and 3 of them are hidden deep in the forest. Because of the lack of map of any sort, it's difficult to show their location in this guide, so you will have to find them on your own.

Different game modifications to sandbox games are sort of a standard today - some of the clever modders are able to come up with ideas, which the developers never dreamed of. Bigger, more interesting, and capable mods become a must over a time, without which it's hard to even play, because it's simply boring.

In this section, you will learn about the more interesting game modifications, but as of the current version of the game (0.02), there's not really many of them. To install a given mod, all you have to do is to download it from the creator's website, unpack it, and copy it to this directory: SteamApps\common\The Forest\theforest_data\Managed and the mod is ready! You now have to run the game and you can enjoy additional game content. Save the original file in case you want to play without the mod - you need to restore it.

In this section you will find descriptions of different mods, functions offered by them, and additional files, which are required to install for the mod to function properly. You won't, however, find any links to websites or forum topics, as it's really easy to find them, and as the time goes, links provided here will become inaccessible do to various reasons.

No More Birds

An extremely useful mod, offering an array of different functions, some of which were previously announced by the developers, but they weren't implemented yet. You can read about all the changes on the creator's website (or on the steam forums - you can find it on Google), but the most important are:

  • Removal of an excessive amount of birds in the game, which resulted in a drastic reduction in performance, and the birds on their own are unnecessary, as you can't craft anything from their feathers.
  • Saved games load times are shortened.
  • A bug fix to tennis balls, which, after throwing a few of them, resulted in glitches, and a drastic reduction to the performance of the game.
  • Addition of the creative mode, allowing you to freely build anything you want to (without the need of resources), and giving you a god mode.
  • Improvement to the shadow system in the game, as well as the extension of draw distance, allowing you to see stuff (for instance, an incoming enemy patrol) from a greater distance.

The mod, at the time this section is created (version 0.02 of the game) is marked with a 1.4 number. The developer of the modification updates his work constantly, so you won't have to wait long for another bunch of useful stuff.

The Forest has a decent, but not really high-end graphics, which means that the game requirements are not steep at all. It should run smoothly even on some of the older PC configurations. This guide was prepared on a PC version of the game.

Game Modes

Singleplayer: Yes

Offline Cooperation (split screen/hot seat): No

LAN / Internet Cooperation: No

Multiplayer: No

Our hardware

The guide was created on the PC version of the game.

PC - general information

  • OS: Windows 7 SP1, 32-bit & 64-bit versions
  • Windows XP: No
  • Internet connection required during the game: not required
  • Necessity to active the game over the internet: Yes, through the Steam platform
  • Controllers: Keyboard, mouse, optionally a pad with two analog sticks (official support for the Xbox 360 controller)
  • Achievements: No

The Forest system requirements PC

Minimum system requirements - The Forest PC

  • OS: Windows 7 SP1, 32-bit
  • CPU: Core 2 Duo E2200 2.4GHz / Athlon 7550 Dual Core
  • RAM: 4 GB
  • GPU: Nvidia GeForce 8800 GT / Radeon HD 4830
  • HDD space: 5 GB
  • GPU memory: 512 MB

Recommended system requirements - The Forest PC

  • OS: Windows 7 SP1, 64-bit
  • CPU: Dual Core G6950 2,80 GHz / Phenom II X2 550
  • RAM: 6 GB
  • GPU: Nvidia GeForce GTX 550 Ti / Radeon HD 7750
  • HDD space: 10 GB
  • GPU memory: 1024 MB

Playing The Forest on laptop computers

Yes, it is possible to player The Forest on laptops, you will need an equivalent of an AMD ATI Mobility Radeon 3870 or better.