From this guide for The Crew, you learn how to win gold medals in even the most difficult of races and missions, about the available cars and about the modification options. Thanks to this guide, you will also be able to unlock new cars, which you receive for finding parts all around the map. Also, you learn about social functions of the game, thanks to which playing will make even more fun. In The Crew you constantly need to be on the move. The map has been divided into five parts: West Coast, Mountain States, Midwest, East Coast and the South. In each region, you get to complete a number of missions. In this guide, you will find hints on the more complicated missions, the ways to escape pursuit, the ways to race and on shortcuts. The Crew is a game developed by the Ivory Tower, in collaboration with Ubisoft Reflections. It combines both the features of racing games and MMORPGs. Of course, the main thing that you are going to do here is racing, but there also are well developed social functions here, as well as expansive development options. All of this is topped up with a large map, which encompasses the entire of the USA. Of course, it has not been scaled 1:1, but anyways, getting to the other side of the country takes as long as 40 minutes! The developers have reproduced 13 big cities in the game. In the cities, you can find the most recognizable of places in the real life cities, which provides you with the opportunity to explore. In combination with appealing graphics and attention to details, the game remains interesting, even if you are driving between the individual cities. The developers attached care to developing social functions of the game to ensure that the gamers never race alone, as the slogan goes.
The contents of this guide for The Crew:
Grzegorz "Cyrk0n" Niedziela ()
Steering
Handbrake
Nitro boost
Horn
Minimap
Return to the track
Change camera
Camera controls
Smartphone
Map
Crew list
Display information
Gear up
Gear down
Accelerate
Brake
Turning
Camera controls
Crew list
Handbrake
Nitro boost
Return to the track
Display information
Horn
Minimap
Change music track
Change music track
Look back
Change camera
Smartphone
Map
Accelerate
Brake
Turning
Camera controls
Crew list
Handbrake
Nitro boost
Return to the track
Display information
Horn
Minimap
Change music track
Change music track
Look back
Change camera
Smartphone
Map
Accelerate
Brake
Turning
Camera controls
Crew list
Handbrake
Nitro boost
Return to the track
Display information
Horn
Minimap
Change music track
Change music track
Look back
Change camera
Smartphone
Map
The map in The Crew is big
The players have been given a very big map. It presents the scaled-down United States. 13 big cities have been reproduced, as well as some of the recognizable places outside of them. The distance between New York and Los Angeles, at the other end of the map, is 120 kilometers. To cover such distance, you require 40 minutes.
The map has been divided into five regions:
The missions n the game need to be completed in a specific order, in accordance with the storyline. However, at any time, you can choose from among several missions. The storyline adjust to the choices that you make. At the very beginning, you receive missions, in the Midwest. However, at any point, you can go anywhere on the map. You are not held by any artificial boundaries. You can both drive over the roads, as well as off-road.
Once you cross an area for the first time, it is counted as the discovered one. Thanks to this, you can fast-travel there, at any moment. To get to the specific area, click it on the map and select "fast-travel". Around the map, there also is public transportation present - airports and depots, thanks to which you can get to various locations, without the necessity to drive there. However, if you prefer to get there on your own, you will find GPS helpful. To specify the destination, click on the selected spot and select "set a marker".
The icons that appear on the map:
The key mission for each region. These are the missions that you receive in the first place, in a given region and during them, you discover the new HQ. This is also the way to display the final mission in a given region. In each of them, you need to complete three sub-missions.
The exclamation mark, next to any icon, means that it has just appeared on the map, e.g. a new missions, a car dealership, or a new tuning parlor.
Completed missions. Laurel leaves may come as gold, silver or brown, depending on what you won during the mission. There are several types of missions. To learn more, see one of the following subchapters.
Faction missions. Missions that you do not get, as a result of your progress into the storyline, but they are similar.
PvP waiting room. This is where you can race against other players.
Exploration. The places on the map that are the reproduced version of the real-life ones. For visiting them in the game, you can receive money and experience.
Airport. Thanks to it, you can fast-travel to an undiscovered place on the map.
Train depot. Its function is the same as that of the airport.
Headquarters. Here, you can view your collection of cars, apply the car parts that you have found or buy new ones. Also, you can spend your points on bonuses here, and view your progress into the storyline, and into car parts collecting.
Dealer. Of course, you can buy a new car here. In the game, there are five car dealerships, one per each region. In every one, there are different cars on sale.
Tuner. This is where you can tune your car. In ones marked with the S letter, you can tune your car for street racing, with D - for off-road racing, P for performance cars and C for racing tuning. The tuner marked with R can tune your car for raids.
Before a mission, important information is displayed. On top, you can see the name, and thanks to the icon, you know what your task in the mission is going to be. If there is an exclamation mark next to the mission icon, this means a new mission, whereas a green frame and laurel leaves represent the ones that you have already completed. It is important to note the difficulty level. It is not predetermined, though, and it is determined, basing on the car that you are driving (1077 on the screenshot) and the recommended level to complete the mission (494 on the screenshot). If your level is lower than recommended, this means that you need to upgrade your car, before you start it. On the right, you can also see the specifications of the car, that you are going to drive. You automatically receive the car with the highest level, of the specified specs. Under the letter that represents technical specs, required level is displayed. Also, you can view what car part you receive and how it affects the level of your car. You can also learn information on the received experience and money.
The objective of the mission is always displayed in the upper-left corner. Underneath, there is time and the current checkpoint or the distance to the finish line. On the left, you can also see the current ranking in the race along with the specified levels of players and cars. In the bottom-left corner, there is the speedometer, and revolution counter, the current gear, mileage and the nitro boost-boost level. On the right, there is a map with the course specified and the distance to the next checkpoint or the finish line.
Smartphone in The Crew, is available at any moment. It provides you with several useful functions, which facilitates certain actions in the game. At the bottom of the screen, you can view the current level, time and cash owned. Apart from that, the available options are:
The car dealer sells mass-produced cars. These are the basic versions of cars that you cannot tune, before you buy the starter kit from the tuner.
The letters that mark specifications are different for various languages. Below, you can see the ones from the English-language version of the game. They have been arranged in the same order.
The tuner for street cars is in Chicago and you unlock him at the beginning of the game.
Street cars are not much different from mass-produced ones. They are designed to ride over hard tracks, but they can also be used on dirt tracks, if necessary. The suspension in these cars is not too hard, thanks to which it is easy to straighten bends with them, even if there is an obstacle of, e.g. a curb or a patch of greenery.
The dirt-car Tuner is in New York and you unlock him after you progress to level 10.
The name "dirt cars" may be deceiving, because they are more fitted for driving over metalled roads and snow. This is where they do best. Also, they do well on roads. Thanks to their suspension, you can easily perform jumps and straighten bends.. Such cars are perfect, if you do not know what roads you will be driving on.
The performance cars Tuner is in Miami and you unlock him after you progress to level 20.
Performance cars are an ideal combination of speed and adjustment to street conditions. They are very fast, but also easy to handle. While driving such cars, you can straighten bends over curbs. While off-road driving, you need to be careful, because it is easy to get off the track.
Circuit car Tuner is in Las Vegas and you unlock him after you progress to level 30.
Circuit cars are, firs of all, fit for off-road driving. They perform better on soft surfaces than on the street. These are very durable. They have soft suspension so, you need to be careful while taking jumps, which abound in flatlands and canyons.
The Tuner for circuit cars is in Los Angeles and you unlock him after you progress to level 40.
Circuit cars are fit only for smooth and hard surfaces. They are incredibly fast and lightweight. It is easy to lose control over them so, you need to use Nitro boost carefully and press accelerate with care, while turning. The durability of those cars is poor and they are completely useless over surfaces different than asphalt ones. While driving such a car, you need to be careful, while running over curbs at high speed. While using the nitro boost, these cars lose their grip of the track, even on a straight road. If you are doing more than 200 km/h, use it in series.
Missions may both be connected with the storyline and with your faction. At the beginning of the game, you will only be doing storyline missions. Both of the mission types are no different from each other, when it comes to the way in which you complete them. For each mission, you receive money, experience and car parts.
In both cases, the objective of the mission and the car specs, are predetermined. In the game, there are 7 mission types:
Race. In this mode, you simply need to get to the finish line faster than the rest of the competitors and get all of the checkpoints.
Racing through checkpoints. In this mode, you race alone and your time is taken. Reach the next checkpoint to add several seconds to the counter.
From A to B. This mode is very similar to the previous one. The only difference is that here, there only is the start line and the finish line and you need to make it within specified time.
Escape. In this mode, you need to escape either from the police, or somebody else's crew on your back. Most of the times, they drive cars and sometimes also choppers. You count as busted after the opponents manage to stop you. There is a star system here, which represents the number of cars that are chasing you. They range between one and five. Your objective is to escape from the sight of all the pursuers. Once you do that, a countdown starts and the number of stars drops, one by one. Dropping one star takes 7 seconds. Although it may seem that the car that you are driving is better, it is the police cars that are actually faster. This is why, there is no point in escaping over a straight line. The methods to lose the police are to take frequent, tight turns, driving in forest or across parking lots. Additionally, in most of the missions, there are key spots, where you can lose the police quickly. They have been presented further in this guide, for all the missions.
Eliminate. In this mission, you start behind another car that is your target. You need to destroy it, by bumping into it This type of missions can be done in a variety of ways. It is very difficult to get a high score here, the first time around. It is best to remember the opponent's driving, overtake him and bump him head-on, or cut the corners that he does not cut and bump into him for the whole time.
Collect. This mode is not as popular as the remaining ones. Here, you need to drive into specific items. Usually, these are crates and you need to collect 80 out of 100 in a given area.
Pursuit. In this mode, you need to follow the other car, without destroying it.
Tests are time trials that start immediately after you drive over the marker for the test, usually in the middle of the road. There is a time limit to complete each test. You can complete them along your way to the next mission. For tests, you receive money experience and car parts. It is an excellent way to upgrade your car quickly. Apart from that, you will be specified in the global ranking.
There are 8 test types.
Speed test. You need to keep to the track and go at the highest speed possible. You lose points for getting off the track and for collisions. For this test, you require a fast car so, the best ones here are the street, performance and circuit ones.
Slalom test is about swerving around gates at both sides of the road. Of course, speed and flawlessness are recommended here. You do not need to get off the road in this test so, you can drive a street, performance or circuit car.
Precision test. Here, there are gates in the middle of the road, which you need to cross. They become more and more narrow so, this test requires precision. The gates appear in the middle of the road so, also here, it is best to use street, performance or circuit cars.
Gathering Test in this one, on the road and around it, there are points scattered, which you need to catch to score. During this test, you go both on and off the road so, off road cars will be best here. Also, you can try street cars here, as well as performance ones, but they may skid on the uneven surfaces.
Car test. It is about getting to the points that are hard to get to, usually mountain peaks. Start this test with off-road or racing cars.
Straight line Test in this test, your route is delineated, over a short stretch of the course. Your task is to keep on the line, with at least one wheel, while driving at the highest speed possible. The line gets smaller and smaller. This test can be played over various surfaces so, take a car that does best on the specific one.
Hill-jump Test. This one is a great way to obtain new parts. The only thing that you need to do is gain speed and drive onto the ramp. You can easily win gold here, on any car, with the exceptions of racing ones. Just remember to gain speed and start Nitro boost before you get off the ramp, and have it active for as long as possible.
Escape Test. It is about getting away from the starting point, as fast as possible. Toy will need the fastest car available to you, here. Therefore, take one with street, performance or circuit specs.
In The Crew you can reach levels ranging between 1 and 50. Your level is determined, basing on your experience points, which you receive for missions, tests and races. You need to reach a specific level, to be able to complete a given storyline mission. You can go anywhere o the map, regardless of your level, but you need a specific level to do tests, visit a car dealership and a tuning garage. For the Midwest it is level 1, for the West Coast level 10, for The South 20, for Mountain States 30, and for West Coast it is level 40. At the top level - 50 you gain access to faction missions and platinum car parts.
Car level depends only on the parts that have been installed. You receive them for completing storyline missions and tests. Each car consists of 11 parts. The parts that you receive from a given mission has its level. Depending on how you do on the mission, you can receive brown, silver and gold parts, and after you reach the top level, also platinum ones. Of course, the better you do, the higher the bonus for your car and the higher the level. Additionally, for each part, you receive a bonus. It may be acceleration, top speed, grip or braking.
In The Crew there are 2 currencies. You earn Bucks, by completing missions, tests, races and for your actions (while on the road, you receive small sums of money for overtaking, passing by, at high speed, etc.) They are the counterparts of Dollars, for which it is the informal name. Crew credits are a premium currency that you can buy at the Uplay store. At the beginning of the game, you need to pick your faction. For picking one, you receive 100 000 Cc for free.
For completing an easy storyline mission, you receive between $1000 and $3000. This is not too much, given the fact that buying all of the cars is going to cost you more than $10 mln You earn much more from PvP races, where you can earn around 16-18 thousand for several minutes. Also, faction missions are profitable. For missions of up to 10 minutes, you receive $8000, whereas the ones of 10-60 minutes - $30000, and the ones that last more than an hour, you receive more than $88000$.
An excellent way of making money is visiting landmarks:
These are landmarks and other unique places around the USA. Around the map, there are 242 of them. For visiting each one, you receive $2000, and it takes little time.
As you already know, in the game, there are brown, silver and gold car parts. You receive them, depending on your score in a given mission. You do not need to do much to win the brown medal. This may seem enough. But later on, it may turn out that your car is too slow to complete the next mission, or win the brown medal, at least. Difficulty level of the races are organized in a way that allows the player to obtain silver parts in each. Therefore, if you win gold in a mission, in the next one it is going to be easier for you. The situation is different, if you win brown. This is why, it is a good idea to replay missions or do skill tests. Some of the missions are very hard and nearly impossible with cars at a given level. You need to skip them and return later on, with a much faster car.
Bonuses
Each person that you enlist, while completing storyline missions, may improve on your car, Smartphone or provide you with a bonus to the money, experience or reputation. You receive bonus points each time that you progress. On the individual bonuses, you can spend 3 to 10 points. Usually, it is on the number of the spent points that it depends how high your bonus is e.g. for one point spent on "daylight robbery" you receive a 3% discount on race cars, and for 10 points, you receive a 30% discount. Bonus points can be reset for $4900. You can also buy more for 2000 Cc. It is quite a lot and it is recommended that you rather spend the money on the car or tuning.
Bonus name
Maximum points
Bonus added
Effect
Good brakes
5
1%-5%
Shorter braking distance
Make that two
10
2%-20%
Opportunity to obtain 2 bonus points with a promotion
They say in the street
10
3%-30%
Discount on parts for street cars
Missionary
5
2%-10%
More experience and money that you earn from missions.
The crew
5
2%-10%
More experience and money that you earn from missions and faction missions, in co-op
Hand in Glove
5
2%-10%
Improves on the car's handling
Insurance
10
5%-50%
Discount on car repairs.
Dealer discount
10
3%-30%
Decreases car prices in all dealerships
New world
10
550m-1000m
Reveals all of the hidden parts, within a distance.
Tests are great!
5
2%-10%
More experience and money that you earn from skill tests.
Offroad discounts
10
3%-30%
Discount on parts for off-road cars
Afterburner
10
10%-100%
The amount of available nitro boost, at the beginning of a mission, or PvP competitions
Fire away
10
2%-20%
Improves acceleration after nitro boost is used
Stuntman
5
2%-10%
More $ for actions
This price is quite a performance!
10
3%-30%
Discount on parts for performance cars
Gear shift
5
1%-5%
Improves the acceleration of the car
Friends and family
3
2-4
You can send faction missions to several friends at a time
Fame
5
2%-10%
More reputation for faction missions and PvP competitions
Daylight robbery
10
3%-30%
Discount on parts for racing cars
Gifted
5
3%-15%
You earn points in skill tests faster
Speed
5
1%-5%
Increases the car's top speed.
MVP
5
2%-10%
More experience and money that you earn from PvP competitions
Time to hit the asphalt
10
3%-30%
Discount on parts for circuit cars
Navigating help
1 pt. -GPS help during races and checkpoint races.
2 pt. - navigation with the racing line for races and checkpoint races.
3 pt. - The racing line is enriched with colorful data on speed.
Mobile mechanic
1 pt. - unlocks a mobile mechanic, thanks to which you can repair the car using the Smartphone, for 200% of the price. For the next point that you spend here, you receive 180% of the price and each successive one, decreases the price by 20 percent.
Bonus points are very valuable, because even at the top level, you cannot obtain all of the bonuses. Definitely, it is not too good an idea to take bonuses with discount on parts because you receive car parts for completing missions and tests. At the beginning of the game, it is best to invest in " Make that two" and "Missionary". These bonuses are very useful, but they become nearly useless, after you reach level 50. The players with low experience should invest in "Navigating Help". It is imperative that each player invests a point in the mobile mechanic. Apart from those cases, the best perks are: "Afterburner", "Good Brakes", "Hand in Glove", "Gear Shift", "Speed" and "Fire away". They affect driving directly.
Mobile mechanic
Damage that you do to the car affects not only its looks, but also its performance. The latter start dropping after the car is severely damaged. With time, visual damage is repaired automatically. As for the mechanical ones, you need to repair them at the HQ, in the tuning garage or with the Smartphone. To be able to repair your car, using the Smartphone, you need to spend one point on the "Mobile Mechanic" perk.
The cars that you buy at the dealerships are mass-produced versions. To participate in any races, you need to buy a starting kit. They can have one of the five specifications: street, off-road, performance, racing or circuit. Apart from that, each starting kit has a certain level. It may be level 10, 20, 30 or 40. The individual levels of the starting kits unlock as you progress in yours. Level 40 means that all of the brown car parts of level 40 are installed. Later, you can upgrade parts in your car, by completing storyline missions and skill tests. The level of a given part depends on the mission level, and the bonus depends on the score. You do not need to pay for the parts that you won, on a given car, but if you won them on one specific car, and you want them installed on another one, you need to pay for that. Of course, this only goes for one part of certain specs, i.e. you cannot install racing parts on a circuit car.
Exhaust system increases acceleration and top speed.
Injection differential provides a bonus to acceleration and raises top speed.
Injection increases top speed and provides a bonus to acceleration.
Cycle part provides a bonus to acceleration and considerably increases top speed.
Transmission provides a high bonus to top speed and acceleration.
Rotor improves on acceleration and considerably raises top speed.
Tires provides a bonus to grip, and a high bonus to braking and acceleration.
Brakes provide a high bonus to braking.
Suspension improves on grip, as well as braking and acceleration.
Differential provides a bonus to grip, acceleration and braking.
Weight reduction provides a high bonus to acceleration and braking and slightly decreases the bonus to grip.
You can receive the most bonus from: transmission, rotor, weight reduction, tires and differential so, these are the ones that you should do first, while upgrading the car.
Faction missions are no different than storyline missions, as far as the way to complete goes. You can play them only after you reach level 50. You always use your own car there, but the level of difficulty is much higher. The level of the opponents is scaled, basing on the level of the car that you are using. In those missions however, you win much more money. It is $8000 per missions shorter than 10 minutes, $30000 for missions of 10-60 minutes and $80000 for missions longer than an hour. Most usually, these are races and time trials. It is unprofitable to do the missions longer than an hour, because they may be as long as 4 hours! You make more money by completing missions for $8000 or $30000.
PvP Races are, of course, competitions against the other players. You can choose "Everyone against everyone" and "Faction against faction". The former can be participated by 2-8 players. Each one fights for themselves. Faction races need to be participated by 8 players. In itself, a race looks the same and only points of the players from each faction are added up and it is the victory of the faction, what counts. Races are direct, there are no time trials. Individual game takes between, around 1 minute and 30 seconds to 10 minutes. Waiting rooms are in each of the regions. In each region, there is a separate map list. For the races players receive points. It is 10 pt. for the 1st position, 8 pt. for the 2nd, 6 pt. for 3rd and so on, a point less for each consecutive position. The points reset after you leave the waiting room. The player with the highest score selects the next track. Also, he decides if collisions and traffic are to be active or deactivated. For the races, you receive between $16000 and $19000. This is why, it is the best way of making Bucks.
After you reach level 50, you can install platinum parts on cars. They are even better than the gold ones. To win them, you need to complete any mission or skill test with very high score. The level of the Platinum parts may be between 40 and 50. They are completely random and it does not depend on the score. A car made up of platinum parts of level 50 has the rank of 1299. Additionally, each part receives a bonus to acceleration, top speed, grip or braking.
The easiest and fastest way to upgrade your car is to complete skill tests, i.e. jumps.
Exhaust: Jump 19, East Coast
Hints: Drive onto the elevation behind you. Gain speed and use nitro boost, right before the test gate.
Injection differential: Jump 24, East Coast
Hints: Use nitro boost at the moment at which you cross the test gate.
Injection: Jump 29, The South
Hints: Reverse to get enough room to gain speed. Use nitro boost right before the test gate and steer slightly to the left to fall into the water, next to the pier.
Cycle part: Jump 9 or Jump 12, Midwest
Hints: Use nitro boost, when you are on the ramp.
Transmission: Jump 16, Midwest
Hints: This jump is quite difficult, but there is no easier alternative. Use nitro boost while on the ramp and in mid-air. If you still cannot make it, leave it for the end.
Rotor: Jump 10, Midwest
Hints: Use nitro boost after you cross the test gate.
Tires: Jump 1, Midwest
Hints: Use nitro boost after you cross the test gate.
Brakes: Jump 11, Midwest
Hints: Use nitro boost after you cross the test gate
Suspension: Jump 23, East Coast
Hints: Use nitro boost after you cross the test gate
Deferential: Jump 27, The South
Hints: Use nitro boost at the moment at which you drive onto the double yellow line, past the test gate.
Weight reduction: Jump 31, The South
Hints: Use nitro boost after you cross the test gate
The developers of The Crew first aimed at fun and the ease of handling so, the driving model here is not too demanding. Of course, it is best to play using the gamepad or the steering wheel, but you will not lag behind, if you use the keyboard. The differences in driving each car are not so big to need tens of hours with each, to feel it. Also tracks are very similar to each other.
The driving model in The Crew is a far cry from being a simulation, nor does it resemble ones from the more involved racing games. The idea was to implement the arcade style and it seems to have been a good idea. The driving model allows you to brake while entering a turn, or while skidding, without major consequences. Also, there is no possibility of getting dirt on brakes, which would make your car skid. Also, you do not need to worry about the wear to the tires.
Still, don't take me wrong - it is not a negative rating to the game. It is a description of what you can and cannot do.
In the screenshot red has been used to mark the braking zone, yellow for the fragment where you neither brake nor accelerate, and green where you step on it. F course, everything depends on the individual turn and your speed.
During street races, you can gain the edge over your opponents by cutting corners correctly. The distance from the turn, where you need to start the cut, depends mainly on the speed and the car. Still, you can stop braking while turning. Usually, on streets, you can straighten bends and drive over pavement and grass. Also, you will often have to knick a lamppost or a pole. You need to remember, however, that most probably, the car will jump on the curb so, you need to perform the actual part of the turn before you enter it. At the turn exit, immediately accelerate and press nitro boost.
In off-road races you usually drive off-road cars. With such cars, you can easily straighten bends to the extent permitted by the situation of checkpoints. Often, you do not even need to use the brake, and you only need to release acceleration for the moment of passing the turn. The turn itself should be taken behind the pole that is often present there.
Driving path - racetrack
While racing on racetracks, cutting corners is not such an option. The starting phase of the maneuver is the same, as in the case of street races. Braking up to the turn may also take place, while turning. However, you can enter the curb with two wheels at most, because the cars that you drive here have stiff suspension. While driving some of the cars with rear drive, you need to be careful at the turn exit and not put your foot down.
When appropriately used, nitro boost provides you with an advantage over the opponent. Also bonuses, such as "Boost" and "Fire Away" may be helpful here. There are two ways to use nitro boost effectively.
On winding and tight racetracks, it is best to use nitro boost in scanty amounts, at the exit of each turn. It is the most effective on the 2nd and 3 rd gear. Thanks to this, you will be gaining an advantage, over your opponents on each short straight between turns. There is no point in using up the entire nitro boost right before the turn, because you lose the energy while braking.
The second option is using nitro boost to gain speed on long straights. In this case, however, you need to spare nitro boost before the maneuver. You use it on the last, or the last-but-one gear, which allows you to reach the top speed and speed along a given straight. Of course, both of these techniques can be combined, because in one race there may be a winding fragment, e.g. in the city, and a fast straight e.g. a motorway.
On The Crew maps, there are many bumps and other opportunities, where you can jump. Sometimes, they may be problematic. The most important rule is to keep the wheels straightened up both at the moment of bouncing off, and landing. For this reason, you need to drive your car straight up the ramp. You may have some difficulties, while driving racing cars. They have the tendency to turn around, while landing. This is why, it is better to forget about accelerating, at the moment of landing, and if possible, drive around the ramp.
What costs you most, during races is bumping into another car, which is a part of traffic. To avoid this, you need to observe several important rules. First, when a car appears in front of you, on a turn, you need to take a quick decision, which side to drive around it on. The safer thing is to do it outward side of the turn, because you are aided by the centrifugal force. A faster solution is to pass the car along the roadside, on the inward side, but sometimes you may not have enough time and a collision will ensue. Apart from that, you lose the energy to brake in front of another car, to fit in. Therefore, you need to be sure and, if in doubt, take the outward. Secondly, do not hesitate to brake, because even on a straight, you lose less time by braking, than as a result of a collision. While on a motorway, or any other fast track, stick between the two lanes, because there always is enough space there, to fit in with your car.
Midwest - long kilometers of plains, Ozark mountains, Great Lakes and Mississippi river. This is where the "Motor City", i.e. Detroit is. This is where club 5-10 and Chicago are, as well as the adorable Saint Louis. This is where street cars reign, ideal for races in cities and on Great Plains. In Detroit there is the Midwest HQ, the dealer and the tuning garage for street cars. Below, I present hints for the individual missions here.
In this mission, you need to destroy the opponent's car. To do this, you simply need to bump into it. This may be trifle difficult. Try to keep at a short distance, and when there is, around 1:30 mins left, the opponent drives into a formation that resembles a crater. He is driving right. It is an ideal situation to cut him off, which will ensure you with completion of the mission.
Shortcut no. I: the side road between points 2 and 3.
RampShortcut no. II: The ramp past point 4.
Railway tracks
Shortcut no. III: Railway tracks before point 6
In the "Escape" mission, you need to escape from the chasing police. It is easy to lose them, by passing under the building in the above screenshot. To get to it, at the beginning of the mission drive ahead and you spot it on your right.
The parking lotAs soon as you pass under the building, the police may get confused for a moment. This is not the end of the mission though, because there are patrols at the other side of the building and the confused units will soon resume their pursuit. If you play your cards well, you complete this mission within a minute.
In the mission in which you need to defeat the V2, do not cross the tracks, at the beginning and drive alongside them.
Ahead and effectivelySlow down before you enter the intersection. After the V2 approaches, slam into it. You will require several attempts, to time it well, but you will succeed eventually. If you have the weaker car, you can try to collide head on.
To get good results in "Turf war" you need to straighten bends as much as possible. The situation of checkpoints does not require you to enter turns perfectly. Still, watch out for curbs that make your car jump. Keep that in mind and take the turn earlier, than on a smooth surface.
In XFINITY you drive a circuit car. It is not that easy to handle. What is the highest merit here is patience. Do not accelerate on turns and do not use nitro boost too often. One mistake here does not rule out your chances of succeeding, because the race is long.
In this mission, you need to escape from Troy's crew. It is similar to escaping the police. The best way to lose enemies is to search out narrow alleyways between buildings and posts. Also, you can drive into the forest.
In "Omar" you drive an off-road car. Towards the end of the race, between the fifth checkpoint and the finish line, GPS is leading you out to the asphalt road. Still, go left, up the path, best by using nitro boost, to reach the finish line faster.
In this one, the checkpoints are situated in a way that, in theory, allows for cutting many corners. However, the majority of them turn out to be too difficult for a street car. There only is one shortcut that may help you achieve victory. It is at the beginning of the race, past the second checkpoint. Instead of turning left, drive ahead, across the sunflower fields and behind the house.
This mission is the last one on the Midwest, which is why it has three sub-missions to it. In the first one, you need to eliminate the test driver, do a fast circuit on a track and escape Troy's crew in the last one.
The pursuit on the starting laneDuring the pursuit stay at a short distance of the test driver. When there is 1:15 mins left, he will start u-turning to the right. IT is an ideal situation to make both of you meet. As soon as you slam into the car, the mission ends. If you fail, over and over again, you can drive into the starting lane and aim for the head-on with the test driver.
Test driveTest drive takes place on an oval racetrack. There are two left turns only, there. You are driving a very fast car so, you need to watch out on turns. Stick to the inward of the track and use Nitro boost on straights.
The escapeTo escape Troy's crew fast, turn right at the very beginning of the race. This way, you will get to the very racetrack that you have been taking the test circuit on. There, you will be able to gain speed, thanks to which you leave Troy far behind.
East Coast stretches from the Canadian border, along the coast of the Atlantic Ocean up to the place, where Potomac joins Chesapeake bay. The most populated city in the USA is here- New York, the capital city - Washington and hundreds of kilometers of wilderness. Outside of cities, off road races often take place here. In New York there is the HQ, the dealer and the tuning garage for off-road cars.
To win the race on the gravel and win the gold medal, you can use shortcuts. They are nearly on each sharp turn. The car, which you are driving here is well-suited for driving on mud, but you need to watch out or trees.
Shortcut no. I: Right past the second turnaround, take an early right turn among trees and next to the house.
Shortcut no. IShortcut no. II: Past the long straight, after the turnaround to the right, do not take the other turnaround and go down. If you go past the house and the pole, you end up near the next checkpoint.
Shortcut no. IITo escape the police, drive around the housing estate, which you can see on the right, at the beginning of the mission. The cops get lost there. As soon as they lose you from their sight, , go to the forest.
Here, there is one shortcut, at the beginning. Between the first and the second checkpoint do not follow the GPS and drive between two buildings and then, return to the track.
To destroy your target, cut the corners, which he does not cut and bump him when he is braking.
In this time trial, you can significantly improve on your time result. When around 2,75 km from your destination, do not drive around the building and drive straight through it.
"Family Matters" Is the last East Coast mission. In the first part, you race against an off-road car, in the second one you escape the police and follow Harry in the third one.
Family Matters: raceIn this race, you need to defeat a performance car driver, who is much faster on asphalt surfaces. To win against him, you need to take the shorter route that the GPS displays.
Family Matters: escapeThe second part is the escape from the police. At the beginning, drive off to the left lane. Thanks to this, you lose police cars that are close to you.
Family Matters: escapeDrive along the left lane of the motorway up to the very end of it. Then drive out of the city and try to lose the police there, by taking frequent turns and driving into narrow alleyways. When you gain a considerable distance between you and the police, drive onto the straight road and escape quickly.
Family Matters: Follow HarryIn the last part, you need to follow Harry. If you do not try to overtake him, nor have a collision, you will not have any problems with that.
From the sunny Miami to the historical Dallas, beautiful Key West and the splendid New Orleans. The South is a mixture of terrains - marshes, motorways and city streets. Among 5-10 here, performance cars are what matters. High quality vehicles accepted for traffic. In Miami, there is the HQ a dealer and a tuning garage for performance cars.
In "Sucker Punch", you need to take out the driver of the enemy Cam, while dealing with the police. You need to try to ignore the police and focus on the target. To destroy him, you need to bump him, during braking-ups and on turns.
Shortcut no. I: the bridge between checkpoints 27 and 28.
Shortcut no. IShortcut no. II: passage next to the building, between points 29 and 30.
Shortcut no. II"Sucker Punch" is a mission, where you need to escape the police. It takes place in Dallas, where streets are not necessarily perpendicular. Always take the tightest of turns and the police will get lost . As soon as you manage to escape, to a long distance leave the city in any direction and drive as fast as you can.
The "Work the Body" Mission resembles precision test a bit. You need to destroy crates by running into them You simply need to scratch them, and it counts. You need to destroy 80 out of 100 so, you do not need to do this perfectly, and you can skip several crates. At the beginning of the mission, they are far away from each other. Therefore, focus on your speed in the first part, to reach the city as fast as possible. The crates come in clusters, in the city. They are marked on the map so, deal first with the ones in big clusters It is best to pick one of the sides, at the beginning, and get to one cluster after another.
In "Counter", your task is to destroy Louis's car. To do that fast, do not follow him to turn right, at the very beginning, and drive ahead.
CounterThen, drive towards your target and collide with him, head-on on the main street. Most probably, you will wreck his car after you try that the first time so, finish him off, if he is still driving after the first hit.
In "Predicament", you need to follow your target. At first, you take the same route as he does. You then need to keep within the circle shown on the minimap. Remember that you should straighten your wheels, before the jumps. When the opportunity arises, follow your target and catch up with him, quickly.
"Fearful Symmetry" is the last mission in the South. For this reason, you need to complete three sub-missions here. The first one is the time trial, the second one is to destroy the target and the third to escape the police.
Fearful Symmetry: time trialIn time trial you can take a shortcut. It is at the distance of 4,27 km of the finish line. Before the park, do not drive around it, and drive across. This way, you will save some time.
Fearful Symmetry: destroy the targetIn here, you can outwit the enemy. To do that, you need to go right, at the very beginning. Then, turn left on the second intersection. You will then collide with the opponent head-on.
Fearful Symmetry - escapeIn the last part, to escape the cops quickly, drive onto the street and head North. This way, you will quickly end the race.
In Mountain States there is a various terrain- ranging from snowy peaks to desert canyons, flatlands and city streets. To explore canyons and mountains, you are going to need a powerful off-road car. Un Las Vegas there is the HQ, car dealer and an off-road cars specialist.
The "Graven atmosphere" mission is about escaping the police. It takes place on an old airport, littered with old planes. Throughout the entire mission, remain within the airport. To lose the police, you can drive under the planes, where the police cars do not fit. The most difficult to lose is the police chopper. You simply need to drive around and wait for it to let go.
In "Trail", you need to eliminate the opponent that is escaping along the canyon. There is no one effective method here. You need to try to catch up with him and bum his back. In this mission, there are lots of ramps, but do not use them, because your losses may outweigh the profits.
In "Open areas", you can gain around 2 seconds by cutting the corner between the 3rd and the 4th checkpoint.
"Escape velocity" is a time trial, where you drive a performance car, over a slippery surface. Try to do that without colliding. Maintain low speed on turns and brake in tight situations, even if this means that you lose several seconds. Also, do not use the nitro boost too often.
In "Mercenary" you need to eliminate the opponent, while driving down a snowy slope. At first, after you jump on the ramp, turn off a bit to the right, to cut the distance short. If you do that correctly, you bump him while he is still on the road. The most important thing, however, is that when there is around 3:35 or 2:55 minutes left, the opponent often drives into a tree or scratches it. This does not happen each time around, but it is an ideal situation to end the chase quickly.
In "Blizzard" you need to show your two faces. First, you drive over a slippery surface so, you need to be very careful. In the middle of the race, you drive out to asphalt so, you can gain speed and get the party started.
"Burn up Coburn" is the last mission to complete in the Mountain States. There are three parts to it. It is a time trial, destroying crates and chasing Coburn.
Burn up Coburn: time trialThe time trial takes place on asphalt so, you can spread your wings.
Burn up Coburn: destroying crates
While collecting crates, you need to be fast and even if you miss a single crate, do not waste your time over getting it and keep on your road. Do this mission with your minimap enlarged, so you can see where the most crates are.
Burn up Coburn: the chaseIn the last mission, you need to follow Coburn. You neither need to catch up with him, nor damage him Simply, remain within the circle on the minimap. If, you do not collide along your route, the mission will be easy to complete.
West Coast, ranging from Washington, to the Mexican border, is a decadent playground for Shiva. The annual competition of the 5-10s takes place here. Explore Los Angeles up to the Malibu beach, seven peaks of San Francisco and Seattle, the Emerald City. To take part in the competition, you require a circuit car. In Los Angeles There is the HQ, the dealer and the tuning garage for circuit cars.
On the roundabout, do not go left and get around it on the right.
In "Tricked", you need to destroy the prison bus. The chase takes place in the channel. First, gain speed, so you manage to hit the bus, as it is entering the channel. In the channel itself, you start being followed by the police, which there is no specific method for. Do deal the highest damage possible, to the bus, gain speed and slam it in the back or slam its sides, while speeding.
In the "Arena" time trial, you drive an off-road car over gravel surface. You can easily cut all the corners here. There are no rocks or trees, in your way.
An important shortcut is towards the end of the trial. After the last checkpoint, go towards the finish line. Get around the two turns. You only need to watch out for the trees.
Here, your opponents drive circuit cars, and you are driving a racecar. You take a different route so keep your eyes on the minimap. If possible, avoid jumps and try to avoid barriers.
Shortcut no. I: The first serpentines exit
Shortcut no. 1Shortcut no. II: The second serpentines
Shortcut no. 2In "The game" you can quickly escape from Troy's crew across the concrete parking lot, under the motorway. Keep driving underneath and you will quickly complete the mission.
To destroy your target in "Manto", do not follow him from the beginning, and turn left. Then, turn right and slam him head-on. Do not let him escape. If you stay on him, he will be taking damage all the time. This way, you can end the mission within 30 seconds.
In here, you need to escape 5-10s. At the beginning, go left. If you do that fast, 5-10s do not catch up with you and the escape ends really quickly.
"V8" is the last mission in the West Coast, and the last storyline mission in the game. There are two parts to it.
V8: raceIn the first part, you race against a performance car. A part of this race consists of sinuous mountain roads. Use the nitro boost there, on short straights between turns. In the city, use the nitro boost to gain speed on straights.
V8: elimination
The second part of the mission is elimination. To destroy the car of your opponent, drive in a straight line, cur corners, because on a straight, you stand no chance against the faster car. Bump his car on the back or on the side at high speed.
In this chapter, you will learn what cars are available, but also which ones are the best and worth buying, thanks to the low price.
Make
Model
Year
Available specifications
Price (thousands of dollars)
Crew Credits
City
Alfa Romeo
8C Competizione
P C
112.5
24.997
Miami
Aston Martin
V8 Vantage S
2011
P
297
65.993
Miami
Bentley
Continental Supersports
2010
P C
513
113.998
Los Angeles
BMW
M5
2011
P
103.5
22.997
Miami
BMW
Z4 sDrive35is
2011
S P R
103.5
22.997
Las Vegas
Chevrolet
Camaro SS
2010
S O P R C
22.5
4.999
Detroit
Chevrolet
Impala Sport Sedan
1967
S P
225
49.995
Detroit
Chevrolet
Camaro RS
1969
S O P
270
59.994
New York
Chevrolet
Corvette ZR1
2009
P C
504
111.988
Miami
Chevrolet
Silverado 1500
2010
P R
99
21.997
Las Vegas
Chrysler
300 SRT8
2013
S
90
19.998
Detroit
Dodge
Challenger SRT-8 392
2012
S O P R C
22.5
4.999
Detroit
Dodge
Charger SRT-8
2012
S O P
99
21.997
New York
Dodge
Charger R/T HEMI
1969
S O P
283
62.993
New York
Dodge
Ram SRT-10
2004
S P R
85.5
18.998
Las Vegas
Dodge
Viper SRT-10
2010
P C
100 points UPLAY
Las Vegas
Ferrari
LaFerarri
2014
P
1.080
239.976
Miami
Ferrari
458 Speciale
2013
P
Season Pass
Ford
Mustang GT
2011
S O P R C
22.5
4.999
Detroit
Ford
Mustang GT Fastback
2015
S P
72
15.998
Detroit
Ford
Focus RS
2010
S O P
22.5
4.9
New York
Ford
F-150 SVT Raptor
2010
S O P
85.5
18.998
New York
Ford
Shelby GT500
2013
P
90
19.998
Miami
Ford
GT
2005
P C
225
49.995
Los Angeles
Hummer
H1
Alpha
P R
1.008
223.977
Los Angeles
Koenigsegg
Agera R
2013
P
1.107
245.975
Los Angeles
Lamborghini
Miura SV
1971
P
315
69.993
Miami
Lamborghini
Gallardo LP570-4 Superleggera
P
567
125.987
Lamborghini
Murcilago LP640
P C
567
125.987
Los Angeles
Lamborghini
Aventador LP 700-4
P
567
125.987
Los Angeles
Maserati
Gran Turismo S
2008
P
315
69.993
Miami
McLaren
12C
P C
Season Pass
Mercedes-Benz
SL 63 AMG (R230)
P C
261
57.994
Los Angeles
Mercedes-Benz
SLS AMG (C197)
P C
558
123.987
Los Angeles
Mini
Cooper S
2010
S
Limited Edition
0
Detroit
Nissan
370Z (Z34)
2013
S O P R C
22.5
4.999
Detroit
Nissan
Skyline GT-R (R34)
1999
S O P
108
23.997
New York
Pagani
Huayra
P
585
129.987
Los Angeles
RUF
CTR-3
2012
P
306
67.993
Miami
RUF
3400 K
P R
495
109.989
Las Vegas
Shelby
GT500
1967
S P
279
61.993
Detroit
SRT
Grand Cherokee SRT-8
2012
S O
117
25.997
New York
Volkswagen
Golf GTI
2015
S
81
17.998
Detroit
This chapter presents the best cars for each specification. You can find here the ones that are suitable for players that are low on money, and they cannot afford, e.g. a Lamborghini. Of course, in spite of that, the list also specifies the supercars that you pay really a lot for. There only are the cars available for all the players so, you cannot find the Mini Cooper or McLaren 12C there.
Car statistics are supplied for versions at level 1101, with all the platinum parts of level 40 installed.
Price: 22 500$ or 4 999 KC
Availability: from level 1, at the car dealership in Detroit
Ford Mustang is here mainly because it is one of the cars that you need to pick at the beginning of the game. It is the best one, of the ones offered to you, because it combines maneuverability with speed at the right ratio. Still, it often loses the grip with the ground, while turning, due to the skidding of the rear axle.
Upsides: affordable price, top speed
Downsides: weight, the rear axle slips while in turns
Price: 108 000$ or 23 997 KC
Availability: starting with level 10, at the car dealership in New York
Nissan Skyline is an excellent car, mainly to the four wheel drive. In The Crew, it is 4x4 that are very good, because they accelerate quickly and do not skid. Skyline does very well on bends, but sometimes, its rear escapes. It is quite pricy, as for this stage into the game, but you can buy it for premium currency.
Upsides: acceleration, 4x4 drive, good performance, also in different specifications
Downsides: high price, sizeable
Price: 81 000$ or 17 998 KC
Availability: starting with level 10, at the car dealership in New York
Volkswagen Golf GTI is a small car, perfect for races on winding streets. It is small and lightweight and, which follows, highly maneuverable. Thanks to the front-wheel drive, it is quick to exit bends, even if you lose your grip. It has quite good acceleration, but is inferior to the stronger cars, while on straights. It is cheaper than Nissan Skyline, but it is available only in street version, which makes it a less profitable buy, at the beginning of the game.
Upsides: front-wheel drive, good maneuverability, low weight
Downsides: low acceleration, available only in the street version
Price: 85 500$ or 18 998 KC
Availability: starting with level 10, at the car dealership in New York
Ford F-150 is a very heavy car, which does quite well as an off-road one. Thanks to its weight, it "sticks' to any surface. Raptor is excellent with hill-jumping, as well. It mass, however, affects its performance. It is inferior to the smaller cars, while on straights, and is also worse up the slope.
Upsides: very good grip, good landing properties
Downsides: high weight, low acceleration
Price: 108 000$ or 23 997 KC
Availability: starting with level 10, at the car dealership in New York
Nissan Skyline appears in the set of the best cars again. What deserves a mention is the high acceleration, resulting from low weight and the 4x4 drive. This car has the tendency to position its side towards the front, which may result in bad reception of the car, by a beginner driver. As a matter of fact, it is its upside, because it can be easily controlled while drifting, which is the best method of driving the car. Sometimes, however you can miscalculate and get off the turn. This car is lightweight, due to which it sometimes behave strange, while landing.
Upsides: easy to control in drifts, acceleration, good performance, even in different specs
Downsides: grip, behavior while hill-jumping
Price: 22 500$ or 4 900 KC
Availability: starting with level 10, at the car dealership in New York
Ford Focus takes its place, somewhere between Raptor and Skyline. It sticks to the road, but not as well as F-150, and drifts off sometimes. It is lightweight and maneuverable, but on a straight, it is also slower than Nissan. However, if you learn to handle Focus, you can get very high scores. The big advantage is the price, which is the mere $22 500, thanks to which you can afford Ford right at the beginning of the game.
Upsides: affordable price, lightweight, good acceleration
Downsides: behavior after hill-jumping, difficult to control in drifts
Price: 108 000$ or 23 997 KC
Availability: starting with level 10, at the car dealership in New York
Nissan Skyline appears in the group of the best cars again. This time, it is the performance specification. The car is quite maneuverable and it deals with bends better than heavier cars. It accelerates to 200 km/h fast, but still, it is worse on straights than the more powerful cars. However, it is an excellent choice for storyline missions and the initial PvP races.
Upsides: lightweight, good maneuverability on bends, good performance also in different specs
Downsides: poor acceleration from 200 to 300 km/h
Price: 22 500$ or 4 900 KC
Availability: starting with level 10, at the car dealership in New York
Ford Focus is an inconspicuous car, but also in its performance version, it does quite well. Of course, its advantage is the maneuverability so, it is going to do better on winding roads and in cities. There, it is capable of overtaking even the cars that are twice as expensive. However, it is inferior to them on straights.
Upsides: maneuverability, affordable price
Downsides: poor acceleration
Price: 567 000$ or 125 987 KC
Availability: starting with level 40, at the car dealership in Los Angeles
Lamborghini Aventador combines speed and maneuverability in simple proportions. This car is very good in tight bends, because it sticks to the road. Also, it is very fast and, which is most important, you can quickly gain speed. In the game, there are more maneuverable or faster cars, but there is not a single one that would excel at both. This is why, many consider Aventador the best car in the game.
Upsides: good grip, very good acceleration
Downsides: high price
Price: 0$
Availability: starting with level 1, after you find 20 hidden parts in Mountain States
Buggy is a very good raid car. It is small, and smart, thanks to which it sticks on bends. Buggy is light so it hops on every uneven surface, due to which it is easy to lose control of it, while out in wilderness. The greatest advantage is that is a free car, which makes it perfect for the initial storyline missions that require a raid car. For PvP races, it is better to get a bigger and faster car.
Upsides: free of charge, sticks to the road on bends
Downsides: hops even o small bumps on the road, poor acceleration and top speed
Price: 99 000$ or 21 997 KC
Availability: starting with level 30, at the car dealership in Las Vegas
Chevrolet Silverado is an excellent combination of a decently fast car and one that is big and heavyweight. Thanks to this, it is not going to hop on every bump. It has decent acceleration, but poor top speed. In spite of that, it is excellent for off-road.
Upsides: does not hop on bumps, good acceleration
Downsides: poor top speed
Price: 495 000$ or 109 989 KC
Availability: starting with level 30, at the car dealership in Las Vegas
RUF 3400 K is a very fast car, even in the raid specs. It is very light and fast, thanks to which you can speed as fast as 300 km/h, on smooth roads. The car does well on bends and has very good acceleration. Although the RUF 3400 K often hops, even on small bumps, usually it is possible to keep control of it.
Upsides: acceleration, top speed, bend handling
Downsides: Price, hops on bumps
Price: 22 500$ or 4 999 KC
Availability: starting with level 1 at the car dealership in Detroit
Nissan 370z is a quite good car to start your adventure, with circuit cars, with, especially that these are much more difficult to handle than e.g. performance cars. It is lightweight, thanks to which it sticks to the road on bends. Still, in combination with its rear wheel drive and power, it is prone to oversteering at the bend exits. While driving the car, you need to be careful with nitro boost, because it may lose its grip, even on straights. In spite of that, Nissan 370z is very cheap, thanks to which, you can buy it even before the initial missions in the West Coast.
Upsides: Price, lightweight
Downsides: low power, prone to oversteering at bend exits
Price: 225 000$ or 49 995 KC
Availability: starting with level 40, at the car dealership in Los Angeles
Ford GT is a sheer speed demon. It is capable of accelerating to 380 kph., and even to 400 km/h and, which is most important, retain that speed on motorways or other straights. It does a bit more poorly on bends. It often loses its grip and forces early braking. Ford GT is easy to lose its grip, when nitro boost is used, even on a straight.
Upsides: good acceleration, high top speed
Downsides: loses its grip in bends, difficult to use nitro boost
Price: 558 000$ or 123 987 KC
Availability: starting with level 40, at the car dealership in Los Angeles
Mercedes SLS is an excellent circuit car. It sticks to the road well and apart from that, it is very fast and maneuverable. This car is 558 th. Bucks, which may seem a steep price, but it is the best car for circuits so, it is definitely worth the money. SLS has very good grip on asphalt surfaces so, you can use nitro boost at high speeds, which is a rarity, in the case of circuit cars.
Upsides: high power, very good grip
Downsides: Price
In The Crew, the developers decided to introduce all sorts of collectibles, in the form of car parts hidden all around the map. You can construct cars using these parts. In each region, there are 20 parts and 1 car to construct.
When you are near a wrecked car, next to the radar, there appears an icon with a car silhouette. Then, the radar displays the direction to follow. If you are far away, red color appears, if you get closer, red turns into orange and then, into green, which means you are very close.
You can get misled, because this is what the radar looks like, also when you are near a relay. The difference is the icon, then. The relays point you to skill tests in undiscovered areas.
For the parts that you find in the Northern and the Southern parts of the Midwest, you can receive a HotRod with street specs.
Midwest - NorthMidwest 3/20
For the parts that you find in the Northern and the Southern parts of the Midwest, you can receive a HotRod with street specs.
Midwest - the Southern part
For the parts that you find in the Northern and the Southern parts of the West Coast, you can receive a HotRod with off-road specs.
East Coast - the Northern part
For the parts that you find in the Northern and the Southern parts of the West Coast, you can receive a HotRod with off-road specs.
East Coast - the Southern part
For the parts that you find in the Northern and the Southern parts of the South, you can receive a HotRod with performance specs.
The South - the Northern part
For the parts that you find in the Northern and the Southern parts of the South, you can receive a HotRod with performance specs.
The South - the Southern part
For the parts that you find in the Northern, central and the Southern parts of the Mountain States, you can receive a Buggy that goes for a raid car.
Mountain States - the Northern part
For the parts that you find in the Northern, central and the Southern parts of the Mountain States, you can receive a Buggy that goes for a raid car.
Mountain States - middle part
For the parts that you find in the Northern, central and the Southern parts of the Mountain States, you can receive a Buggy that goes for a raid car.
Mountain States - the Southern part
For the parts that you find in the Northern, central and the Southern parts of the West Coast, you can receive a HotRod with circuit specs.
West Coast - the Northern part
For the parts that you find in the Northern, central and the Southern parts of the West Coast, you can receive a HotRod with circuit specs.
West Coast - central part
For the parts that you find in the Northern, central and the Southern parts of the West Coast, you can receive a HotRod with circuit specs.
West Coast - the Southern part
The Crew has been released on four platforms - PC, Xbox 360, Xbox One, Playstation 4. The game has not been released for Playstation 3. The developers attached care to details and pleasant graphics. However, with low graphics settings, the game may also be played on older computers, given the fact that framerate is not as important in a racing game as, e.g. in shooters. In spite of that, minimum system requirements seem to be a bit too low.
Single player: no, but storyline missions can be completed solo
Co-op: Yes
Multiplayer: yes, up to 8 players
OS: Windows 7 64-Bit
CPU: AMD Phenom II X4 965@ 3.40 GHz
RAM: 8 GB RAM
GPU: Gigabyte Radeon R7 260X
The game ran smoothly. The average FPS was around 50, on medium/high graphics settings.
OS: Windows 7 (SP1) / Windows 8 64-Bit / Windows 8.1 64-Bit
Internet connection, during the game: Yes
Requires online activation: Yes, through Uplay
Control inputs: Keyboard and the mouse, optionally a gamepad with two analog sticks and a steering wheel
Achievements: Yes, through Uplay
CPU: Intel Core 2 Quad 9300 @ 2.5 GHz or AMD Athlon II X4 620 @ 2.6 GHz or better
RAM: 4 GB
GPU: nVidia GeForce GTX 260 / AMD Radeon HD4870 - minimum 512 MB, Shader Model 4.0 compatible (the list of the supported graphics cards has been provided below*)
DirectX: the June 2010 version
HDD: 16 GB of free space
Audio card: DirectX compatible
OS: Windows 8 64-Bit / Windows 8.1 64-Bit
CPU: Intel Core i5 - 750 @ 2.66 GHz or AMD Phenom II X4 940 @ 3.0 GHz or better
RAM: 8 GB
GPU: nVidia GeForce GTX 580 / AMD Radeon HD6870 or better - 1024 MB, Shader model 5.0 compatible (the list of the supported graphics cards has been provided below *)
DirectX: the June 2010 version
HDD: 20 GB of free space
Audio card: fully compatible with DirectX with the most recent drivers installed
Nvidia GeForce 260 GTX or better of the NVIDIA GeForce 200 series, and NVIDIA GeForce 400, 500, 600, 700, 900 series
AMD RADEON HD 4870 or better of the AMD RADEON HD 4000 series and AMD RADEON HD 5000, 6000, 7000, R7, R9 series