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Guild Wars Game Guide & Walkthrough

Pre-Searing Ascalon

Lakeside Couty

Brownlow (Collector)

5 Skale Fin: Belt Pouch (Holds 5 items), Devourer Egg.

Kaylee (Collector)

3 Grawl Neckalce: Jeweled Chakram (Energy +3), Grim Cesta (Energy +3), Scroll (Energy +3), Divine Symbol (Energy +3), Class Specific Vest (Armor: 12).

Jacobs (Collector)

3 Baked Husks: Idol (Energy +3), Flame Artifact (Energy +3), Healing Ankh (Energy +3), Class Specific Boots (Armor: 12).

Humphreys (Collector)

5 Worn Belts: Belt Pouch (Holds 5 items).

Walden (Collector)

3 Unnatural Seeds: Class Specific Vest (Armor: 12), Truncheon (Dark Dmg: 2-4), Scroll (Energy +3), Battle Axe (Slashing Dmg: 4-8), Leather Gloves (Armor: 12, Armor +30 vs. elemental attacks).

Regent Valley

Rowan (Colector)

3 Dull Carapaces: Devourer Egg, Grim Cesta (Energy +3), Ascalon Bow (Piercing Dmg: 7-10, Two-handed).

Varis (Collector)

3 Spider Legs: Water Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Smiting Staff (Energy +3, Light Dmg: 2-4, Two-handed), Earth Wand (Earth Dmg: 2-4), Fire Wand (Fire Dmg: 2-4).

Fort Ranik (Town)

Varis (Collector)

3 Spider Legs: Water Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Smiting Staff (Energy +3, Light Dmg: 2-4, Two-handed), Earth Wand (Earth Dmg: 2-4), Fire Wand (Fire Dmg: 2-4).

Wizard's Folly

Savich (Collector)

3 Icy Lodestones: Bone Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Battle Axe (Slashing Dmg: 4-8), Ascalon Bow (Piercing Dmg: 7-10, Two-handed)

Mindle (Collector)

3 Enchanted Lodestones: Cane (Chaos Dmg:2-4), Grim Cesta (Energy +3), War Hammer (Blunt Dmg: 6-9, Two-handed), Ascalon Bow (Piercing Dmg:7-10, Two-handed).

The Catacombs

Karleen (Collector)

5 Gargoyle Skulls: Storm Artifact (Energy +3), Holy Rod (Fire Dmg: 2-4), Crimson Carapace Shield (Armor: 4), Inscribed Staff (Energy +3, Chaos Dmg: 2-4, Two-handed).

Gwynn (Collector)

3 Sleketal Limbs: Cane (Chaos Dmg: 2-4), Frost Artifact (Energy +3), Holy Staff (Energy +3, Fire Dmg: 2-4, Two-handed), War Hammer (Blunt Dmg: 6-9, Two-handed), Class Specific Leggings (Armor: 12).

Ascalon

Ascalon City (Town)

Calissa Segdwick (Collector)

4 Charr Hides: Belt Pouch (Holds 5 Items), Fur Squares (Rare Materials).

Old Ascalon

Innis the White (Collector)

4 Singed Gargoyle Skulls: Fire Staff (Energy +4, Fire Dmg: 3-4 req. 4 Fire Magic, Two-handed), Diessa Icon (Energy +6 req. 5 Smiting Prayers), War Hammer (Blunt Dmg: 11-17 req. 3 Hammer Mastery, Two-handed), Air Staff (Energy +4, Lightning Dmg: 3-4 req. Air Magic, Two-handed).

Dreaz Bowem (Collector)

3 Fetrid Carapaces: Inscribed Chakram (Energy +6 req. 5 Domination Magic). Truncheon (Dark Dmg: 3-4 req. 5 Curses), Leather Gloves (Armor: 31, Armor +30 vs. elemental attacks).

Saba Blackstone (Collector)

3 Scorched Lodestones: Jeweled Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Illusion Magic, Two-handed), Grim Cesta (Energy +6 req. 5 Death Magic), Scroll (Energy +6, req. 5 Earth Magic), Holy Staff (Energy +4, Fire Dmg: 3-4 req. 4 Divine Favor, Two-handed, Ascalon Aegis (Armor: 6 req. 4 Tactics), Diessa Flatbow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Palben Tunne (Collector)

4 Ornate Grawl Necklaces: Leggings (Armor: 31).

Penelope Hoode (Collector)

3 Scorched Seeds: Inscribed Chakram (Energy +6 req. 5 Fast Casting), Bone Staff (Energy +4, Cold Dmg: 3-4 req. 4 Death Magic, Two-handed), Frost Artifact (Energy +6 req.5 Water Magic), Holly Staff (Energy +4, Fire Dmg: 3-4 req. 4 Divine Favor, Two-handed), Runblade (Slashing Dmg: 7-10 req. 4 Swordsmanship), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

The Breach

Sally Kaugie (Collector)

3 Scorched Seeds: Jeweled Chalice (Energy +6 req. 5 Illusion Magic), Truncheon (Cold Dmg: 3-4 req. Death Magic), Scroll (Energy +6 req. 5 Energy Storage), Divine Symbol (Energy +6 req. 5 Divine Favor), Holy Staff (Energy +4, Fier Dmg: 3-4 req. 4 Divine Favor), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship).

Piken Square (Town)

Louise Haup (Collector)

3 Charr Carvings: Cane (Chaos Dmg: 3-4 req 5 Illusion Magic), Grim Cesta (Energy +6 req. 5 Soul Reaping), Storm Artifact (Energy +6 req. 5 Air Magic), Air Wand (Lightning Dmg: 3-4 req. 5 Air Magic), Barbed Ascalon Razor of Charrslaying (Slashing Dmg: 7-10 req. 4 Swordsmanship), Ascalon Bow (Energy +5, Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Regent Valley

Corwin Luceinne (Collector)

3 Ornate Grawl Neclaces: Cane (Chaos Dmg: 3-4 req. 5 Domination Magic), Truncheon (Dark Dmg: 3-4 req. 5 Curses), Flame Artifact (Energy +6 req. 5 Fire Magic), Healing Ankh (Energy +6 req. 5 Healing Prayers), Runnik Hammer (Energy +5, Blunt Dmg: 11-17 req. 3 Hammer Mastery), Air Staff (Energy +4, Lightning Dmg: 3-4 req. 4 Air Magic).

Valeria Benes (Collector)

3 Singed Gargoyle Skulls: Cane (Chaos Dmg: 3-4 req. 5 Illusion Magic), Grim Cesta (Energy +6 req. 5 Soul Reaping), Storm Artifact (Energy +6 req. 5 Air Magic), Fire Staff (Energy +4, Fire Dmg: 3-4 req. 4 Fire Magic), Bulwark of Balthazar (Armor: 6 req. 4 Tactics), Longbow of Warding (Piercing Dmg: 9-13 req. 3 Marksmanship).

Sir Nyman (Collector)

3 Rawhide Belts: Belt Pouch (Holds 5 Items).

Eastern Frontier

Guardsman Noell (Collector)

3 Ornate Grawl Necklaces: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Domination Magic, Two-handed), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic, Two-handed), Earth Staff (Energy +4, Earth Dmg: 3-4 req. 4 Earth Magic, Two-handed), Wicked Sfaff (Energy +4, Dark Dmg: 3-4 req. 4 Curses, Two-handed), Crimson Carapace Shield (Armor: 6 req. 4 Tactics), Air Wand (Lightning Dmg: 3-4 req. 5 Air Magic).

Fytch (Collector)

3 Ferid Carpaces: Jeweled Chakram (Energy +6 req. 5 Inspiration Magic), Truncheon (Cold Dmg: 3-4 req. 5 Death Magic), Flame Artifact (Energy +6 req. 5 Fire Magic), Divine Symbol (Energy +6 req. 5 Divine Favor), Runic Shield (Energy +5, Armor: 5 req. 4 Tactics), Water Wand (Cold Dmg: 3-4 req. 3 Water Magic).

Raymond Elsworth (Collector)

3 Stormy Eyes: Jeweled Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Illusion Magic), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic), Frost Artifact (Energy +6 req. 5 Water Magic), Healing Ankh (Energy +6 req. 5 Healing Prayers), War Hammer of Fortitude (Blunt Dmg: 11-17 req. 3 Hammer Mastery), Earth Wand (Earth Dmg: 3-4 req. 5 Earth Magic).

Paige Osbourne (Collector)

3 Charr Carvings: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Domination Magic, Two-handed), Bone Staff (Energy +4, Cold Dmg: 3-4 req. Death Magic, Two-handed), Water Staff (Energy +4, Cold Dmg: 3-4 req. 3 Water Magic, Two-handed), Protective Icon (Energy +6 req. 5 Protection Prayers), Ascalon Maul of Fortitude (Blunt Dmg: 11-17 req. 3 Hammer Mastery, Two-handed), Fire Wand (Fire Dmg: 3-4 req. 5 Fire Magic).

Pockmark Flats

Nicanor Gannel (Collector)

3 Enchanted Lodestones: Inscribed Chakram (Energy +6 req. 5 Domination Magic), Idol (Energy +6 req. 5 Curses), Earth Wand (Earth Dmg: 3-4 req. 5 Earth Magic), Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), Fiery Flame Spitter (Fire Dmg: 5-12 req. 3 Axe Mastery), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Ouran Odwin (Collector)

3 Stormy Eyes: Cane (Chaos Dmg: 3-4 req. 5 Domination Magic), Idol (Energy +6 (req. 5 Curses), Water Wand (Cold Dmg: 3-4 req. 3 Water Magic), Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers), Ascalon Axe of Fortitude (Dmg: 5-12 req. 3 Axe Mastery), Diessa Flatbow of Fortitude (Piercing Dmg: 9-13 req. 3 Marksmanship).

Grendich Courtyhouse (Town)

Graine Hathorn (Collector)

4 Fetid Carapaces: Boots (Armor: 31).

Diessa Lowlands

Martel Bastions (Collector)

3 Enchanted Lodestones: Jeweled Chalice (Energy +6 req. 5 Illusion Magic), Wicked Staff (Energy +4, Dark Dmg: 3-4 req. 4 Curses, Two-handed), Scroll (Energy +6 req. 5 Earth Magic), Protective Icon (Energy +6 req. 5 Protection Prayers), Grim Cesta (Energy +6 req. 5 Blood Magic), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Wain Hughes (Collector)

3 Charr Carvings: Jeweled Chakram (Energy +6 req. 5 Inscription Magic), Cruel Staff of Fortitude (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic, Two-handed), Fire Wand (Fire Dmg: 3-4 req. 5 Fire Magiic), Ascalon Battle Sfaff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), Earth Staff (Energy +4, Earth Dmg: 3-4 req. 4 Earth Magic), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Gil Moriddan (Collector)

4 Leathery Claws: Vest (Armor: 31).

Lenerd Aberlod (Collector)

3 Singed Gargoyle Skulls: Belt Pouch (Holds 5 Items)

Dragon's Gullet

Ashram Fenn (Collector)

3 Scar Behemoth Jaws: Inscribed Chakram (Energy +6, req. 5 Fast Casting), Grim Cesta (Energy +6, req. 5 Blood Magic), Scroll (Energy +6, req. 5 Energy Storage), Shocking Plasma Blade (Lighting Dmg: 7-10, req. 4 Swordsmanship), Grim Cesta (Energy +6, req. 5 Death Magic), Ascalon Bow (Piercing Dmg: 9-13, req. 3 Marksmanship, Two-handed).

Nazag Fenn (Collector)

9 Gruesome Ribcages: Bag (Holds 5 Items)

Ascalon Foothils

Dael (Collector)

3 Leathery Claws: Bag (Holds 5 Items)

Northern Shiverpeak

Yak's Bend (Town)

Sadira Power (Collector)

5 Alpine Seeds: Boots (Armor: 37)

Traveller's Valley

Pyrs Harven (Collector)

5 Silverpeak Manes: Hunter's Mask (Armor: 37).

Asgrim Brightaxe (Collector)

5 Stone Summit Badges: Gloves (Armor: 37).

Iron Horse Mine

Norin Stonegrimm (Collector)

5 Frostfire Fangs: Tamer's Mask (Armor: 37)

Deldrimor Bowl

Rothgar Hoofsplitter (Collector)

5 Shiverpeak Manes: Traveler's Mask (Armor 37).

Lenn Giantsbane (Collector)

5 Icy Humps: Archer's Mask (Armor 37).

Kryta

Scoundrel's Rise

Camryn Jamison (Collector)

4 Decayed Orr Emblems: Cane (Chaos Dmg: 5-10, req. 6 Domination Magic), Truncheon (Cold Dmg, req. 6 Death Magic), Air Staff (Energy +6, Lighting Dmg: 5-10, req. 6 Air Magic, Two-handed), Holy Staff (Energy +6, Fire Dmg: 5-10, req. 6 Divine Favor, Two-handed), Cruel Staff (Energy +6, Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Flame Artifact (Energy +8, req. 6 Fire Magic).

Lion's Arch (Town)

Alton Thorne (Collector)

4 Leather Belts: Jeweled Chalice (Energy +8, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 6 Soul Reaping), Fire Wind (Fire Dmg: 5-10, req. 6 Fire Magic), Smiting Staff (Energy +6, Light Dmg: 5-10, req. 6 Smiting Prayers, Two-handed), Crimson Carapace Shield (Armor 9, req. 6 Tactics).

North Kryta Province

Leighton Cranford (Collector)

4 Bog Skale Fins: Cane (Chaos Dmg: 5-10, req. 6 Illusion Magic), Bone Staff (Energy +6, Cold Dmg: 5-10, req. 6 Death Magic, Two-handed), Fire Wand (Fire Dmg: 5-10, req. 6 Fire Magic), Smiting Staff (Energy +6, Light Dmg: 5-10, req. 6 Smiting Prayers, Two-handed), Battle Axe of Fortitude (Dmg: 7-19, req. 6 Axe Mastery).

Wintun the Black (Collector)

4 Feathered Caromi Scalps: Inscribed Chakram (Energy +8, req. 6 Domination Magic), Grim Cesta (Energy +8, req. 6 Blood Magic), Scroll (Energy +8, req. 6 Energy Storage), Protective Icon (Energy +8, req. 6 Protective Prayers), Fire Staff (Energy +6, Fire Dmg: 5-10, req. 6 Fire Magic, Teo-handed).

Bergen Hot Springs (Town)

Milny Samhammil (Collector)

4 Mergoyle Skulls: Jeweled Chalice (Energy +8, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 6 Soul Reaping), Water Wand (Cold Dmg: 5-10, req. 6 Water Magic), Holy Rod (Fire Dmg: 5-10, req. 6 Divine Favor), Crimson Carapace Shield (Armor: 9, req. 6 Tactics), Air Wand (Lightning Dmg: 5-10, req. 6 Air Magic).

Nebo Terrace

Beldon the Blade (Collector)

4 Mergoyle Skulls: Inscribed Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Domination Magic, Two-handed), Wicked Staff (Energy +6, Dark Dmg: 5-10, req. 6 Curses, Two-handed), Frost Artifact (Energy +8, req. 6 Water Magic), Storm Artifact (Energy +8, req. 6 Air Magic), Grim Cesta (Energy +8, req. 6 Death Magic), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Kira Thorne (Collector)

4 Glowin Hearts: Inscribed Chakram (Energy +8, req. 6 Fast Casting), Deadly Cesta (Dark Dmg: 5-10, req. 6 Blood Magic), Earth Staff (Energy +6, Earth Dmg: 5-10, req. 6 Earth Magic, Two-handed), Healing Ankh (Energy +8, req. 6 Healing Prayers), Wicked Staff (Energy +6, Dark Dmg: 5-10, req. 6 Curses, Two-handed), Air Wand (Lightning Dmg: 5-10, req. 6 Air Magic).

Watchtower Coast

Ian Sturmme (Collector)

5 Feathered Caromi Scalps: Archer's Mask (Armor: 49).

Tenlach Silverhand (Collector)

5 Abnormal Seeds: Tamer's Mask (Armor: 49)

Majesty's Rest

Robin Neils (Collector)

5 Shadowy Remnants: Vest (Armor: 49)

Isabaeux Navarre (Collector)

5 Thirny Carapaces: Jeveled Chalice (Energy +10, req. 8 Illusion Magic), Truncheon (Cold Dmg: 7-13, req. 8 Death Magic), Water Wand (Cold Dmg: 7-13, req. 8 Water Magic), Holy Staff (Energy +8, Fire Dmg: 7-13, req. 8 Divine Favor, Two-handed), Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery)

Talmark Wilderness

Julianna Furst (Collector)

5 Glowing Hearts: Boots (Armor: 49)

Ember Whisperwind (Collector)

5 Forest Minotaur Horns: Vest (Armor: 49)

Galstaff the Light (Collector)

5 Mergoyle Skulls: Boots (Armor: 49).

Tears of the Fallen

Daved Logsdon (Collector)

4 Abnormal Seeds: Cane (Chaos Dmg: 5-10, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 8 Blood Magic), Water Wand *Cold Dmg: 5-10, req. 6 Water Magic), Protective Icon (Energy +8, req. 6 Protection Prayers), Fire Staff (Energy +6, Fire Dmg: 5-10, req. 6 Fire Magic, Two-handed), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Arris Weston (Collector)

4 Spiked Crests: Inscribed Chakram (Energy +8, req. 6 Domination Magic), Bone Staff (Energy +6, Cold Dmg: 5-10, req. 6 Death Magic, Two-handed), Air Staff (Energy +6. Lightning Dmg: 5-10, req. 6 Air Magic, Two-handed), Deadly Cesta (Dark Dmg: 5-10, req. 6 Blood Magic), Battle Axe (Slashing Dmg: 7-19, req. 6 Axe Mastery), Scroll (Energy +8, req. 6 Energy Storage).

Temple of the Ages (Town)

Koleen Redstone (Collector)

4 Decayed Orr Emblems: Inscribed Chakram (Energy +8, req. 6 Fast Casting), Truncheon (Dark Dmg: 5-10, req. 6 Curses), Scroll (Energy +8, req. 6 Earth Magic), Divine Symbol (Energy +8, req. 6 Divine Favor), War Hammer (Blunt Dmg: 14-23, req. 6 Hammer Mastery, Two-handed).

The Black Courtain

Liris the Sage (Colector)

4 Bog Skale Fins: Jeweled Chakram (Energy +8, req. 6 Inspiration Magic), Cruel Staff (Energy +6, Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Water Staff (Energy +6, Cold Dmg: 5-10, req. 6 Water Magic, Two-handed), Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers), Truncheon (Dark Dmg: 5-10, req. 6 Curses), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Sir Robert (Collector)

4 Abnormal Seeds: Jeweled Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Illusion Magic, Two-handed), Grum Cesta (Energy +8, req. 6 Death Magic), Earth Wand (Earth Dmg: 5-10, req. 6 Earth Magic), Healing Ankh (Energy +8, req. 6 Healing Prayers), Long Sword (Slashing Dmg: 12-18, req. 6 Swordsmanship), Flame Artifact (Energy +8, req. 6 Fire Magic).

Ian Borish (Collector)

5 Shadowy Remnants: Leggings (Armor: 49)

Kessex Peak

William Pennington (Collector)

4 Ivory Troll Tusks: Jeweled Chakram (Energy +8, req. 6 Inspiration Magic), Cursed Staff (Energy +6. Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Earth Wand (Earth Dmg: 5-10, req. 6 Earth Magic), Divine Symbol (Energy +8, req. 6 Divine Favor), Long Sword (Slashing Dmg: 12-18, req. 6 Swordsmanship).

Brion Elston (Collector)

4 Forest Minotaur Horns: Cane (Chaos Dmg: 5-10, req. 6 Domination Magic), Truncheon (Cold Dmg: 5-10, req. 6 Death Magic), Frost Artifact (Energy +8, req. 6 Water Magic), Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers), War Hammer (Blunt Dmg: 14-23, req. 6 Hammer Mastery, Two-handed).

Brynden Cromwell (Collector)

4 Gargantuan Jawbones: Inscribed Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Domination Magic, Two-handed), Idol (Energy +8, req. 6 Curses), Earth Staff (Energy +6, Earth Dmg: 5-10, req. 6 Earth Magic, Two-handed), Holy Staff (Energy +6, Fire Dmg: 5-10, req. 6 Divine Favor, Two-handed), Water Staff (Energy +6, Cold Dmg: 5-10, req. 6 Water Magic, Two-handed), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Twin Serpent Lakes

Gruhn the Fisher (Collector)

5 Bog Scale Fins: Gloves (Armor: 49)

Falhurst (Collector)

5 Mergoyle Skulls: Gloves (Armor: 49)

Fisherman's Haven (Town)

Delves the Dodgy (Collector)

5 Gargantuan Jawbones: Traveler's Mask (Armor: 49)

Stingray Strand

Vardis (Colector)

5 Spiked Crests: Hunter's Mask (Armor: 49)

Jamora the Wise (Collector)

5 Glowing Hearts: Leggings (Armor: 49)

Maguuma Jungle

Druid's Overlook (Town)

Mosreh the Exile (Collector)

5 Ebon Spider Legs: Gloves (Armor: 61).

Sage Lands

Elwynn Kirby (Collector)

5 Tangled Seeds: Archer's Mask (Armor: 61)

Aaron Fletcher (Collector)

5 Ancient Eyes: Tamer's Mask (Armor: 61)

Mamnoon Lagoon

Vargil the White (Collector)

5 Ancient Eyes: Cane (Chaos Dmg: 7-13, req. 8 Domination Magic), Grim Cesta (Energy +10, req. 8 Blood Magic), Storm Artifact (Energy +10, req. 8 Air Magic), Healing Ankh (Energy +10, req. 8 Healing Prayers), Crimson Carapace Shield (Armor: 12, req. 8 Tactics), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Silverwood

Lady Engelram (Collector)

5 Maguuma Manes: Cane (Chaos Dmg: 7-13, req. 8 Illusion Magic), Grim Cesta (Energy +10, req 8 Death Magic), Flame Artifact (Energy +10, req. 8 Fire Magic), Holy Rod (Fire Dmg: 7-13, req. 8 Divine Favor), Long Sword (Slashing Dmg: 14-20, req. 8 Swordsmanship).

Farmer Conklin (Collector)

5 Mossy Mandibles: Jeweled Chakram (Energy +10, req. 8 Inspiration Magic), Idol (Energy +10, req. 8 Curses), Earth Wand (Earth Dmg: 7-13, req 8 Earth Magic), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Crispin Bryllis (Collector)

5 Jungle Troll Tusks: Inscribed Chakram (Energy +10, req. 8 Domination Magic), Deadly Cesta (Dark Dmg: 7-13, req. 8 Blood Magic), Frost Artifact (Energy +10, req. 8 Water Magic), Protective Icon (Energy +10, req. 8 Protection Prayers), Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery).

Ventari's Refuge (Town)

Jaden Fletcher (Collector)

5 Ancient Eyes: Boots (Armor: 61).

Ettin's Back

Hember (Collector)

5 Thorny Carapaces: Vest (Armor: 61).

Lord Engelram (Collector)

5 Maguuma Manes: Boots (Armor: 61)

Horton Longsnout (Collector)

5 White Mantle Emblems: Vest (Armor: 61).

Reed Bog

Elene the Vigilant (Collector)

5 Ebon Spiders Legs: Gloves (Armor: 61).

The Falls

Slayton Redblade (Collector)

5 Tangled Seeds: Traveler's Mask (Armor 61)

Lloudes the Arcane (Collector)

5 Jungle Skale Fins: Leggings (Armor: 61)

Meghan the Bright (Collector)

5 Jungle Troll Tusks: Leggings (Armor: 61)

Agrippa Stonehands (Collector)

5 Behemoth Jaws: Hunter's Mask (Armor: 61)

Henge of Denravi (City)

Adam Solstrum (Collector)

5 White Mantle Emblems: Cane (Chaos Dmg: 7-13, req. 8 Illusion Magic), Grim Cesta (Energy +10, req. 8 Soul Reaping), Fire Staff (Energy +8, Fire Dmg: 7-13, req. 8 Fire Magic, Two-handed), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed), Crimson Carapace Shield (Armor: 12).

Loreen Cranford (Collector)

5 Jungle Troll Tusks: Jeweled Chalice (Energy +10, req. 8 Illusion Magic), Bone Staff (Energy +8, Cold Dmg: 7-13, req. 8 Death Magic, Two-handed), Earth Staff (Energy +8, Earth Dmg: 7-13, req. 8 Earth Magic, Two-handed), Protective Icon (Energy +10, req. 8 Protection Prayers).

Thyfir Greenleaf (Collector)

5 White Mantle Emblems: Inscribed Chakram (Energy +10, req. 8 Domination Magic), Truncheon (Dark Dmg: 7-13, req. 8 Curses), Air Wand (Lightning Dmg: 7-13, req. 8 Air Magic), Holy Staff (Energy +8, Fire Dmg: 7-13, req. 8 Divine Favor, Two-handed), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Tangle Root

Serah Shaes (Collector)

5 Jungle Skale Fins: Inscribed Chakram (Energy +10, req, 8 Fast Casting), Grim Cesta (Energy +10, req. 8 Blood Magic), Storm Artifact (Energy +10, req. 8 Air Magic), Divine Symbol (Energy +10, req. 8 Divine Favor), War Hammer (Blunt Dmg: 16-30, re1. 8 Hammer Mastery, Two-handed).

Tully Blackvine (Collector)

5 Tangled Seed: Jeweled Staff (Energy +8, Chaos Dmg: 7-13, req. 8 Illusion Magic, Two-handed), Cruel Staff (Energy +8 Dark Dmg: 7-13, req. 8 Blood Magic, Two-handed), Scroll (Energy +10, req. 8 Earth Magic), Divine Symbol (Energy +10, req. 8 Divine Favor), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Orson Cooper (Collector)

5 Ancient Eyes: Jeweled Chakram (Energy +10, req. 8 Inspiration Magic), Idol (Energy +10, req. 8 Curses), Water Staff (Energy +8, Cold Dmg: 7-13, req. 8 Water Magic, Two-handed), Holy Rod (Fire Dmg: 7-13, req. 8 Divine Favor), War Hammer (Blunt Dmg: 16-30, req. 8 Hammer Mastery, Two-handed).

Maguuma Stade

Ingrid Larson (Collector)

5 Mossy Mandibles: Inscribed Staff (Energy +8, Chaos Dmg: 7-13, req. 8 Domination Magic, Two-handed), Grim Cesta (Energy +10, req. 8 Death Magic), Fire Wand (Fire Dmg: 7-13, req. 8 Fire Magic), Healing Ankh (Energy +10, req. 8 Healing Prayers), Long Sword (Slashing Dmg: 14-20, req. 8 Swordsmanship).

Crystal Desert

The Amnon Oasis (City)

Ardenoth Oakenshield (Collector)

6 Bleached Shells: Hunter Mask (Armor: 70)

Ekimeel Trueshot (Collector)

5 Forgotten Seals: Archer's Mask (Armor: 70)

Skyward Reach

John Verado (Collector)

5 Topaz Crests: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Cruel Staff (Energy +10, Dark Dmg: 11-22, req. 9 Blood Magic, Two-handed), Earth Wand (Earth Dmg: 11-22, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Mourn Drakespur (Collector)

5 Dessicated Hydra Claws: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Wicked Staff (Energy +10, Dark Dmg: 11-22, req. 9 Curses, Two-handed), Air Wand (Lightning Dmg: 11-22, req. 9 Air Magic), Healing Ankh (Energy +12, req. 9 healing Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Arliss Vaughn (Collector)

5 Iridescent Griffon Wings: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Truncheon (Cold Dmg: 11-22, req. 9 Death Magic), Frost Artifact (Energy +12, req. 9 Water Magic), Smiting Rod (Light Dmg: 11-22, req. 9 Smiting Prayers).

Rylan Paval (Collector)

5 Spiny Seeds: Inscribed Chakram (Energy +12, req. 9 Domination Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Water Staff (Energy +10, Cold Dmg: 11-22, req. 9 Water Magic, Two-handed), Holy Staff (Energy +10, Fire Dmg: 11-22, req. 9 Divine Favor, Two-handed).

The Arid Sea

Sir Kaufman (Collector)

5 Massive Jawbones: Boots (Armor: 70)

Sir Pohl Sanbert (Collector)

5 Dune Burrower Jaws: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Death Magic), Flame Artifact (Energy +12, req. 9 Fire Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Battle Axe (Slashing Dmg: 6-28, req. 9 Axe Mastery), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Vulture Drifts

Karl Jakobs (Collector)

5 Massive Jawbones: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Deadly Cesta (Dark Dmg: 11-22, req. 9 Blood Magic), Fire Staff (Energy +10, Fire Dmg: 11-22, req. 9 Fire Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanshop, Two-handed).

Kraviec the Cursed (Collector)

5 Iridescent Griffon Wings: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Scroll (Energy +12, req. 9 Energy Storage), Healing Ankh (Energy +12, req. 9 Healing Prayers), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed).

Brandon Harlin (Collector)

5 Encrusted Lodestones: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Blood Magic), Scroll (Energy +12, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Battle Axe (Slashing Dmg: 6-28).

Uderit Ignis (Collector)

5 Jade Mandibles: Inscribed Chakram (Energy +12, req. 9 Fast Casting), Truncheon (Dark Dmg: 11-22, req. 9 Curses), Water Wand (Cold Dmg: 11-22, req. 9 Water Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

Destiny's Gorge (Town)

Barton Smallwood (Collector)

5 Shriveled Eyes: Traveler's Mask (Armor: 70)

The Scar

Jamie the Wanderer (Collector)

5 Dune Burrower Jaws: Leggings (Armor: 70)

Lord Dorn Lendrigen (Collector)

5 Bleached Shells: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Idol (Energy +12, req. 9 Curses), Air Staff (Energy +10, Lightning Dmg: 11-22, req. 9 Air Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics).

Cedric Rogers (Collector)

5 Losaru Manes: Leggings (Armor: 70)

Diviner's Ascent

Luven Undrerwood (Collector)

5 Minotaur Horns: Cane (Chaos Dmg: 11-22, req. 9 Domination Magic), Bone Staff (Energy +10, Cold Dmg: 11-22, req. 9 Death Magic, Two-handed), Fire Wand (Fire Dmg: 11-22, req. 9 Fire Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Cinder Linnwood (Collector)

5 Bleached Carapaces: Jeweled Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Illusion Magic, Two-handed), Idol (Energy +12, req. 9 Curses), Storm Artifact (Energy +12, req. 9 Air Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

Southern Shiverpeaks

Droknar's Forge (City)

Ornhelm Brightaxe (Collector)

5 Stone Summit Badges: Grim Cesta (Energy +12, req. 9 Soul Reaping), Storm Artifact (Energy +12, req. 9 Air Magic), Smiting Rod (Light Dmg: 11-22, req. Smiting Prayers).

Talus Chute

Cember Goreaxe (Collector)

5 Frigid Hearts: Fire Staff (Energy +10, Fire Dmg: 11-22, req. 9 Fire Magic, Two-handed), Divine Symbol (Energy +12, req. 9 Divine Favor), Earth Wand (Earth Dmg: 11-22, req. 9 Earth Magic).

Hoknil the Greater (Collector)

7 Huge Jawbones: Leather Vest (Energy +5, Armor: 70).

Witman's Folly

Mag Ironwall (Collector)

5 Intricate Grawl Necklace: Cruel Staff (Energy +10, Dark Dmg: 11-22, req. 9 Blood Magic, Two-handed), Scroll (Energy +12, req. 9 Energy Storage), Holy Staff (Energy +10, Fire Dmg: 11-22, req. 9 Divine Favor, Two-handed), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Vania Sewell (Collector)

7 Azure Remains: Boots (Armor: 70)

Mineral Springs

Goran Grimyak (Collector)

5 Feathered Avicara Scalps: Inscribed Chakram (Energy +12, req. 9 Domination Magic), Idol (Energy +12, req. 9 Curses), Flame Artifact (Energy +12, req. 9 Fire Magic), Water Wand (Cold Dmg: 11-22, req. 9 Water Magic).

Trego Stonebreaker (Collector)

5 Mountain Troll Tusks: Inscribed Chakram (Energy +12, req. 9 Fast Casting), Deadly Cesta (Dark Dmg: 11-22, req. 9 Blood Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Bariel Darkroot (Collector)

5 Alpine Seeds: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Earth Staff (Energy +10, Earth Dmg: 11-22, req. 9 Earth Magic, Two-handed), Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Scroll (Energy +12, req. 9 Earth Magic), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Ice Floe

Turlo Oakenspear (Collector)

7 Frigid Hearts: Leather Leggings (Armor: 70).

Snake Dance

Hagnon Warblade (Collector)

5 Frosted Griffon Wings: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Frost Artifact (Energy +12, req. 9 Water Magic), Crimson Carapace Shield (Armor: 16, req. 9 Tactics), Air Staff (Energy +10, Lightning Dmg: 11-22, req. 9 Air Magic, Two-handed).

Merin Trollsbane (Collector)

5 Mountain Troll Tusks: Jeweled Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Illusion Magic, Two-handed), Bone Staff (Energy +10, Cold Dmg: 11-22, req. 9 Death Magic, Two-handed), Water Staff (Energy +10, Cold Dmg: 11-22, req. 9 Water Magic, Two-handed), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

Hoknil the Lesser (Collector)

5 Azure Remains: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Wicked Staff (Energy +10, Dark Dmg: 11-22, req. 9 Curses, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Radamon (Collector)

5 Huge Jawbones: Cane (Chaos Dmg: 11-22, req. 9 Domination Magic), Truncheon (Cold Dmg: 11-22, req. 9 Death Magic), Fire Wand (Fire Dmg: 11-22, req. 9 Fire Magic), Healing Ankh (Energy +12, req. 9 Healing Prayers), War Hammer (Blunt Dmg: 19-35, Two-handed).

Lornar's Pass

Nord Stonegrimm (Collector)

5 Frozen Shells: Truncheon (Dark Dmg: 11-22, req. 9 Curses), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), Battle Axe (Slashing Dmg: 6-28, req. 9 Axe Mastery), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Ring of Fire Islands

Perdition Rock

Colector Corbis (Collector)

12 Seared Ribcages: Scroll of Slayer's Insight (Your party gains 250% XP from combat).

Collector Gabrian (Collector)

3 Mahgo Claws: Scroll of Berserker's Insight (Your party gains triple XP from combat).

Collector Terra (Collector)

7 Unctuous Remains: Scroll of Hero's Insight (For 10 minutes your party gains double XP from combat).

Ascalon

Old Ascalon

Artisan Daved (Materials)

Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Hide Squares), Bolt of Linen (5 Plant Fibers), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Regent Valley

Artisan Kristian (Materials)

Bolt of Linen (5 Plant Fibers), Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Hide Squares), Lump of Charcoal (10 Wood Planks), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Ascalon Foothils

Artisan Rutger (Materials)

Clay Brick (1 Brick of Mud + 1 Pile of Glittering Dust), Tempered Glass Vial (5 Piles of Glittering Dust), Leather Square (5 Tanned Hide Squares), Vial of Ink (4 Plant Fibers + 1 Tempered Glass Vial), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Bolt of Linen (5 Plant Fibers), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Maguuma Jungle

Mamnoon Lagoon

Hadasha the Artisan (Materials)

Bolt of Linen (5 Plant Fibers), Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Hide Squares), Lump of Charcoal (10 Wood Planks), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Tangle Root

Artisan Orpath (Materials)

Bolt of Damask (5 Plant Fibers +5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust).

Kryta

Talmark Wilderness

Artisan Sivan (Materials)

Bolt of Linen (5 Plant Fibes), Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Leather Square), Lump of Charcoal (10 Wood Planks), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Crystal Desert

The Arid Sea

Nido Shabra (Materials)

Bolt of Damask (5 Plant Fibers + 5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust).

Salt Flats

Sennat Sen (Materials) (for Quest: Ancient Secrets)

Clay Brick (1 Brick of Mud + 1Pile of Glittering Dust), Tempered Glass Vial (5 Piles of Glittered Dust), Leather Square (5 Tanned Hide Squares), Vial of Ink (4 Plant Fibers + 1 Tempered Glass Vial), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Bolt of Linen (5 Plant Fibers), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Southern Shiverpeaks

Talus Chute

Crafter Magnor (Materials)

Bolt of Damask (5Plant Fibers + 5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust).

Mineral Springs

Crafter Hagrem (Materials)

Bolt of Damask (5 Plant Fibers + 5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust)

Lakeside County (Pre-Searing) Lakeside County (Pre-Searing)

Ascalon City

The largest city in the kingdom. Ascalon City is known for beautiful architecture, numerous libraries, and bountiful shops. Becouse it is where many noble families makes their home, it tends to receive the largest number of visitors and has become the cultural center of Ascalon.

Town Crier at Ascalon Academy Gate

Primary Quest: Message from a friend. Go to the town square in Ascalon City. Talk to Sir Tydus. Reward: 100 xp, 10 gold.

Armin Saberlinm

Primary Quest: A Second Profession. To pick second profession, you need to speak with proper trainer. If yu wish you can visit all trainers to check what they can offer you. Reward: 250 xp.

Primary Quest: The Path to Glory. Go to Ascalon City to speak to Sir Tydus. Reward: 100 xp.

Sir Tydus

Primary Quest: War Preparations. Go out the gate to Lakeside County and Talk to [Trainer]. Reward: 250 xp.

NOTE: There is class related [Trainer]

Namar

Primary Quest: Poor Tenant. Follow the road southwest from town to Ashford. Find Miller Upton and ask him to help Namar. Use the honeycomb to lure the three bee swarms across the bridge. Return to Miller Upton for your reward. Reward: 500 xp, Focus Item (Energy +3).

Baron Egan

Quest: Bandit Raid. Recover the Ashford strongbox from the bandits. Return the strongbox to Devona in Ashford. See Devona for your reward. Reward: 250 xp, Focus Item (Energy +3), Tall Shield (Armor: 4).

Quest: The Poison Devourer. Cross the river and destroy the plague devourer to get a poisonous stinger. Deliver the poisonous stinger to Brother Mhenlo in Ashford Abbey. Reward: 250 xp, Focus Item (Energy +3).

Sandre Elek

Quest: The Wayward Wizard. Talk to Ralena Stormbringer in Foible's Fair to learn Orion's whereabouts. Find Orion in Wizard's Folly and convince him to come home. Return to Sandre Elek for your reward. Rewards: 250 xp, Smiting Staff (Energy +3), Light Dmg: 2-4, Two-handed).

Prince Rurik

Quest: Charr at the Gate. Follow Rurik and help him defeat the Charr. Return to Prince Rurik for your reward. Reward: 200 xp, Long Sword (Slashing Dmg: 5-7).

Quest: Charr in the Catacombs. Find out if the Charr Ranger is using the catacombs. Speak to Brother Mhenlo in Ashford Abbey. Ask Necromacer Munne if she has any information on the Charr. Seek out Oberan the Reviled deep within the catacombs. Ask him about Charr Ranger. Return to Rurik in Ascalon City and show him the sharp charr tooth. Reward: 250 xp, 100g.

Town Crier at Lakeside County Gate

Quest: Trouble in the Woods. Go to Lakeside County and follow the road to Ashford. talk to Devona about the Grawl threat. Go with Devona and destroy the Grawl threatening Ashford. See Devona for your reward. Reward: 500 xp, War Hammer (Blunt Dmg: 6-9, Two-handed).

Cynn

Sanura (Merchant) - General goods

Elias (Weapons) - Customize weapon

Crafter

Lyhlo Axe of Fortitude (Slashing Dmg: 5-10) (4 Iron Ingots +1 Wood Plank), Ascalon Bow (Piercing Dmg: 7-10, Two-handed) (5 Wood Planks), Inscribed Chakram (Energy +4, Armor: 5) (1 Iron Ingot), Jeweled Chalice (Energy +3, Armor: 5) (1 Iron Ingot), Grim Cesta (Energy +3, Armor: 5) (1 Bone), Idol (Energy +3, Armor: 5) (1 Granite Slab), Grim Cesta (Energy +3, Armor: 5) (1 Bone), Storm Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Flame Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Healing Ankh (Energy +3, Armor: 5) (1 Granite Slab), Protective Icon (Energy +3, Armor: 5) (1 Granite Slab), Foehammer (Blunt Dmg: 13-20, req. 3 Hammer Mastery, Two-handed) (3 Iron Ingots + 2 Wood Planks), Rinblade (Slashing Dmg: 10-14, req. 3 Swordsmanship) (5 Iron Ingots).

Guild Registrar

Lakeside County (Pre-Searing) Lakeside County (Pre-Searing)

Lakeside County

01 Resurrection Shrine

Gwen

Quest: Gwen's Flute. Find Gwen's Flute. Return the Flute to Gwen. Reward: 250 xp.

Task: Gwen Stage 2. Give Gwen few Red Iris Flowers. a cape (available at merchants for 200 gp), a Flute (available at merchants for 2gp). Reward: Tappestry Shred, when following you Gwen heals you for 20 hp.

Trainer (specific for primary class)

Ranger Primary Quest: Ranger Test. Find the river skale queen and sly it. Return to Artemis the Ranger for your reward. Reward: 500 xp, skills: Power Shot, Troll Unguent.

Warrior Primary Quest: Warrior Test. Go southwest along the road to find the skale. Clear the river of skale. Return to Van the Warrior for your reward. Reward: 500 xp, skills: Frenzy, Healing Signet.

Necromancer Primary Quest: Necromancer Test. Go south to the river. Slay a skale so that Verata can make use of its corpse. Return to Verata the Necromancer for your reward. Reward: 500 xp, skills: Vampiric Gaze, Deathly Swarm.

Mesmer Primary Quest: Mesmer Test. Follow the road southwest until you find skale. Clear the road of skale. Return to Sebedoh the Mesmer for your reward. Reward: 500 xp, skills: Empathy, Ether Feast.

Monk Primary Quest: Monk Test. Go southwest up the road until you find skale. Cross the river and find the missing girl Gwen. Lead Gwen back to Ciglo the Monk. Gwen will not move as long as the skale are in the way. Reward: 500 xp, skills: Healing Breeze, Banish.

Elementalist Primary Quest: Elementalist Test. Kill the skale along the road southwest. Acquire a shimmering skale. Return to Howand the Elementalist for your reward. Reward: 500 xp, skills: Flare, Aura of Restoration.

Haversdan

Primary Quest: Further Adventures. Follow the road southwest from town to Ashford. Talk to Devona. Reward: 250 xp.

Quest: A New [Class Specific] Trainer. NOTE: He direct you to your primary skill trainer for further education. Ranger to Master Ranger Nente in Regent Valley. Warrior to Warmaster Grast in Green Hills County. Necromancer to Necromacer Munne in The Catacombs. Mesmer to Lady Althea in Lakeside County. Monk to Brother Mhenlo in Ashford Abbey. Elementalist to Elementalist Aziure. in Wizard's Folly. Reward: 250 xp.

Lina the Healer (after complete [Class Specific] Test)

Quest: Adventure with an Ally. Return to Ascalon City. Form a party with another player. Talk to Lina the Healer. Reward: 100 xp, Resurrection Signet.

Old Mack (after complete Quest: A Mesmer Burden)

Quest: The Rogue's Replacement. Serach for a source of devourer eggs in Lakeside County. Collect one devourer egg. Return to Old Mack for your reward. Reward: 250 xp, Smiting Staff (Energy +3, Light Dmg: 2-4, Two-handed).

Captain Osric

Quest: Gift for Althea. Find the perfect gift for Lady Althea. It Must be something beautiful. Give the Beautiful Feather, Beautiful Pearl and Beautiful Pendant to Captain Osric OR speak to Lady Althea himself. Reward: 250 xp, Focus Item (Energy +3).

Prince Rurik (for Quest: Charr at the Gate)

Brownlow (Collector)

5 Skale Fin: Belt Pouch (Holds 5 items), Devourer Egg.

02 Althea's Actors Stage

Lady Althea (Mesmer Trainer)

Mesmer Quest: A Mesmer Burden. Kill the rogue bull that is threatening Althea's theatre. Reward: 250 xp, skills: Conjure Phantasm, Ether Feast, Imagined Burden.

03 Gate to the Northlands

Gate Guard Torin

Quest: Across the Wall. Find your way north of the Wall. Search the road to Piken Square for Ben Wolfson. Lead Ben Wolfson back to the gate. Reward: 250 xp, Longbow (Piercing Dmg: 7-10, Two-handed), Smiting Rod (Light Dmg: 2-4).

04 River Scale Nest

River Scale Queen (Monster for Primary Quest: [Class Specific] Test)

Broken Flute (Quest Item for Quest: Gwen's Flute)

05 Chest

A Beautiful Pedant (Quest Item for Quest: Gift for Althea.)

06 Bandit Camp

Ashford Strongbox (Quest Item for Quest: Bandit Raid)

07 Field

A Beautiful Feather (Quest Item for Quest: Gift for Althea)

08 River

A Beautiful Perl (Quest Item for Quest: Gift for Althea)

09 Devourer Cave

Duke Gaban

Quest: Egg Hunter. Escort Fadden Hathorn into the Devourer cave and keep him safe while he gathers eggs. Escort Fadden Hathorn back to Duke Gaban. Return to Duke Gaban for your reward. Reward: 150 xp, 2 Devourer Egg.

Faden Hathorn (for Quest: Egg Hunter).

10 Bridge to the Regent Valley

Kaylee (Collector)

3 Grawl Neckalce: Jeweled Chakram (Energy +3), Grim Cesta (Energy +3), Scroll (Energy +3), Divine Symbol (Energy +3), Class Specific Vest (Armor: 12).

Ashford Village

Devona

Primary Quest: Unsetting Rumors. Speak with Meerak the Scribe in Ashford Abbey. Deliver the message to Mrmin Saberlin. Use your map to travel to Ascalon City quickly. Reward: 250 xp, Tall Shield (Armor: 4).

Quest: Tithe for Ashford Abbey. Head due north from Ashford until you find the road to Green Hills County. Go to Green Hills County and talk to Grazden the Protector. Deliver Barradin's tithe to Devona. Reward: 250 xp, 1 Skill Point.

Primary Quest: Opposition to the King. Go north from Ashford to find the road to Green Hills County. Once in Green Hills Couty, question at least three locals about opposition to the king. Return to Devona for your reward. Reward: 500 xp.

Alison the Tanner

Quest: Little Thom's Big Cloak. Acquire a bear pelt. Many bears can be found in Wizard's Folly. Take the bear pelt to Alison the Tanner in Ashford. Go to Barradin's Estate in Green Hills County and deliver the cloack to Little Thom. Reward: 250 xp, Battle Axe (Slashing Dmg: 4-8), Smiting Rod (Light Dmg: 2-4).

Pitney

Quest: The Worm Problem. Acquire a devourer egg from Fadden Hathorn in the devourer cave. Take the devourer egg to Pitney in Ashford. Follow Pitney and kill the Queen Worm. Return to Pitney for your reward. Reward: 250 xp, Smiting Rod (Light Dmg: 2-4).

Quest: The Prize Moa Bird. Head to catacombs and find Pitney's prize bird. Return to Pitney for your reward. Reward: 250 xp, Smiting Staff (Energy +5, Light Dmg: 2-4, Two-handed), Long Sword (Slashing Dmg: 5-7)

Chantalle the Troubadour

Quest: The Hunter's Horn. Purify the hunter's horn in the healing spring in Regent Valley. Go to the fishing village south of the tower in Wizard's Folly and deliver the purified horn to Aidan. Reward: 500 xp, Longbow (Piercing Dmg: 7-10, Two-handed).

Farmer Dirk

Task: Prize-Winning Pigs. Guide 5 pigs back in to the farmers pin. Reward: 25 gold.

Miller Upton (for Primary Quest: Poor Tenant)

Hamish (Merchant)

Jacobs (Collector)

3 Baked Husks: Idol (Energy +3), Flame Artifact (Energy +3), Healing Ankh (Energy +3), Class Specific Boots (Armor: 12).

Humphreys (Collector)

5 Worn Belts: Belt Pouch (Holds 5 items).

Walden (Collector)

3 Unnatural Seeds: Class Specific Vest (Armor: 12), Truncheon (Dark Dmg: 2-4), Scroll (Energy +3), Battle Axe (Slashing Dmg: 4-8), Leather Gloves (Armor: 12, Armor +30 vs. elemental attacks).

Ashford Abbey

Situated just outside of the catacombs, Ashford Abbey is the resting place for many of Ascalon's most distinguished deceased citizens. On nice days, you will find the heads of many noble houses coming to this spot, paying their respects to their ancestors. It's also not uncommon to find a priest or priestess of Dwayna here, kneeling in supplication before the statue of their goddess.

Brother Mhenlo (Monk Trainer)

Monk Quest: A Monk's Mission. Meet Paulus inside the Catacombs. Go with Paulus and use your healing prayers to make sure he survives. Return to Brother Mhenlo for your reward. Reward: 250 xp, skills: Bane Signet, Orison of Healing.

Meerak the Scribe

Spencer (Merchant)

Green Hills Country (Pre-Searing) Green Hills Country (Pre-Searing)

The Barradin Estate

Duke Barradin's family estate coves nearly two hundred hectars of Green Hils County. The duke's vineyard is known throughout Ascalon for exquisite grapes it produces, witch are used to make Amethyst, the most coveted wine in the kingdom.

Duke Barradin (Warrior Trainer - Hammer Expert)

Warrior Quest: Warrior's Challenge. Go to Green Hills County and defeat Agnar the Foot. (Use Hammer Bash to interrupt his Rage skill). Return to Duke Barradin for your reward. Reward: 250 xp, skills: Hammer Bash, Freny.

Quest: The True King. Travel east from the Barradin Estate to Lakeshire County. Head south to Ashford. Take southeast bridge to Regent Valley. Once in Regent Valley, follow to Fort Ranik. Talk to Lord Darrin. Reward: 750 xp, Protective Icon (Energy +3), War Hammer (Blunt Dmg: 6-9, Two-handed).

Little Thom (Warrior Trainer - Axe Expert)

Warrior Quest: The Vineyard Problem. Go to the duke's vineyard and kill all aloe seeds.

Riley (Merchant)

Green Hills County

01 Shrine of Balthazar

Warmaster Grast (Warrior Trainer)

Warrior Quest: Grawl Invasion. Look for Grawl invaders along the road. Eliminate them. Return to Warmaster Grast for your reward. Reward: 250 xp, skills: Sever Artey, Gash, Healing Signet.

Farrah Cappo

02 Resurrection Shrine

Kasha Blackblood (Necromancer Trainer - Blood Magic Expert)

Necromancer Primary Quest: The Power of Blood. Enter the Catacombs and destroy 3 Blood fanatics. Return to Kasha Blackblood for your reward. Reward: 250 xp, skills: Blood Renewal, Vampiric Touch.

Grazden the Protector (Monk Trainer - Protection Expert)

Monk Quest: Protection Prayers. Meet Farrah Cappo in Lakeside County. Keep Farrah alive while she hunts down he infamous Alain. Return to Grazden the Protector for your reward. Reward: 250 xp, skills: Shielding Hands, Reversal of Fortune.

03 Gypsy Camp

Varuna (Merchant)

04 Small Tower

Rolf (Merchant)

Regent Valley (Pre-Searing) Regent Valley (Pre-Searing)

Fort Ranik

Used as training facility for the Ascalon army, Fort Ranik houses new recruits. Here, soldiers learn what it takes to be one of Ascalon's finest and bravest, and how to use their talents to defeat the enemy. Fort Ranik is one of the best-equipped strongholds in the kingdom.

Lord Darrin

Gram (Merchant)

Varis (Collector)

3 Spider Legs: Water Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Smiting Staff (Energy +3, Light Dmg: 2-4, Two-handed), Earth Wand (Earth Dmg: 2-4), Fire Wand (Fire Dmg: 2-4).

Hatcher (Collector)

Unnatural Seeds for nothing

Regent Valley

01 Road to Lakeside County

Master Ranger Nente (Ranger Trainer)

Quest: The Ranger's Companion. Find the shrine of Melandru's statue along the path in the woods. Use your Charm Animal skill on one of Melandru's Stalker when it appears. Return to Master Ranger Nente for your reward. Reward: 250 xp, skills: Charm Animal, Comfort Animal.

Jarrel the Tamer (Buying pets)

Rowan (Colector)

3 Dull Carapaces: Devourer Egg, Grim Cesta (Energy +3), Ascalon Bow (Piercing Dmg: 7-10, Two-handed).

02 Hunter's Hill

Ivor Trueshot (Ranger Trainer - Marksmanship Expert)

Ranger Quest: A Test of Marksmanship. Follow the ridge east until you find a plague worm. Kill all 5 the Plague Worms in the time allotted. Return to Ivor Trueshot for your reward. Reward: 250 xp, skills: Point Blank Shot, Read the Wind.

Varis (Collector)

3 Spider Legs: Water Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Smiting Staff (Energy +3, Light Dmg: 2-4, Two-handed), Earth Wand (Earth Dmg: 2-4), Fire Wand (Fire Dmg: 2-4).

03

Vencel (Merchant)

04 Entrance to Fort Ranik

Mary Malone

Quest: The Orchard. Find the Basket of Apples. Take it to Mary Malone. Reward: 250 xp, Battle Axe (Slashing Dmg: 4-8), Focus Item (Energy +3)

05 Orchad

Basket of Apples (for Quest: The Orchard)

06 Hunter's Camp

Dannel, Senssa, Bruse, Benton, Neihl

Task: Bear Pelt. Group of hunters want you to hunt bear. You have 3 minutes to kill a bear and bring back Bear Pelt. Reward: Hunter's Ale.

Hatcher (Collector)

Unnatural Seeds for nothing.

07 King's Watch

Statue of Melandru (for Quest: The Ranger's Companion)

08 Healing Spring

Healing Spring (for Quest: The Hunter's Horn)

Wizard's Folly (Pre-Searing) Wizard's Folly (Pre-Searing)

Foible's Fair

This tiny bazaar lies just north of Wizard's Folly along the road to Ashford Abbey. From the shelter of its colorful tents, traders hawk their wares, trainers offer lessons, and travelers swap tales of their adventures.

Ralena Stormbringer (Elementalist Trainer - Air Magic Expert)

Primary Quest: The Supremacy of Air. Kill the Tower Golem near the big tower. Return to the Elementalist Azure for your reward. Reward: 250 xp, sills: Blinding Flash, Lightning Javelin.

Vassar (Mesmer Trainer - Domination Expert)

Mesmer Quest: Domination Magic. Head east from Foible's Fair to the woods. Destroy the skale brood. Return to Vassar for your reward. Reward: 250 xp, skills: Backfire, Shatter Delusions.

Laren (Merchant)

Wizard's Folly

01 Resurrection Shrine

Savich (Collector)

3 Icy Lodestones: Bone Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Battle Axe (Slashing Dmg: 4-8), Ascalon Bow (Piercing Dmg: 7-10, Two-handed)

02 Mountain Pass

Elementalist Aziure (Elementalist Trainer)

Elementalist Quest: The Elementalist Experiment. Use your Fire Storm spell to defeat the ice beasts that attack Aziure. Return to Elementalist Aziure for your reward. Reward: 250 xp, skills: Fire Storm, Aura of Restoration, Glyph of Lesser Energy.

03 Road to Green Hills County

Orion Elek (for Quest: The Wayward Wizard)

04 Fishing Village

Arnaud (Merchant)

Mindle (Collector)

3 Enchanted Lodestones: Cane (Chaos Dmg:2-4), Grim Cesta (Energy +3), War Hammer (Blunt Dmg: 6-9, Two-handed), Ascalon Bow (Piercing Dmg:7-10, Two-handed).

05 Eastern Dock

Aidan (Ranger Trainer - Wilderness Survival Expart)

Ranger Primary Quest: Unnatural Growths. Go to the falls to the west. Destroy the alloe husks until you find an aloe root. Take the aloe root back to Aidan. Reward: 250 xp, skills: Ignite Arrows, Dual Shot.

The Northlands (Pre-Searing) The Northlands (Pre-Searing)

The Northlands

01 Trees

Ben Wolfson (for Quest: Across the Wall)

The Catacombs (Pre-Searing) The Catacombs (Pre-Searing)

The Catacombs

01 Entrance to Ashford Abbey

Necromacer Munne (Necromancer Trainer)

Necromancer Quest: The Necromancer's Novice. Get past the fire traps in the burning section of the catacombs. (Use bone horrors to trigger the traps). Return to Necromancer Munne for your reward. Reward: 250 xp, skills: Life siphon, Deathly Swarm, Animate Bone Horror.

Quest: Rites of Remembrance. Light candles on all four braziers in the catacombs to appease the angry spirits. Return to Necromancer Munne for your reward. Reward: 250 xp, Focus Item (Energy +3).

Karleen (Collector)

5 Gargoyle Skulls: Storm Artifact (Energy +3), Holy Rod (Fire Dmg: 2-4), Crimson Carapace Shield (Armor: 4), Inscribed Staff (Energy +3, Chaos Dmg: 2-4, Two-handed).

Gwynn (Collector)

3 Sleketal Limbs: Cane (Chaos Dmg: 2-4), Frost Artifact (Energy +3), Holy Staff (Energy +3, Fire Dmg: 2-4, Two-handed), War Hammer (Blunt Dmg: 6-9, Two-handed), Class Specific Leggings (Armor: 12).

02

Oberan the Reviled (Necromancer Trainer - Curses Specialization)

Necromancer Quest: The Accursed Path. Go south and destroy all the crypt fiends there. Return to Oberan the Reviled for your reward. Reward: 250 xp, skills: Soul Barbs, Faintheartedness.

03

Statue of Grenth

04

Remembrance Brazier (for Quest: Rites of Remembrance)

05

Corpse of Prized Moa Bird (for Quest: The Prize Moa Bird)

Old Ascalon Old Ascalon

Ascalon City

The largest city and cultural center of this now-ruined empire. Ascalon City is one of only two remaining in the entire kingdom. Though the buildings have fallen and the cathedrals are a shambles, the people here live on in the shadow of what once was.

Henchmen Level 3 (you can join them to you party, the cost is xp and money gained when adventuring with them)

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Merchants' Row

Xunlai Agent (Storage) - At cost 50 gold you can create Vault Box. It works as a bank slots.

Laren (Merchant) - Selling Belt Pouch (Holds 5 Items)

Arnaud (Merchant) - selling Bags (Holds 5 Items)

Varshall (Dye Trader)

Healy (Material Trader) - You can buy resources here.

Menth (Rare Material Trader) - You can buy rare resources here.

Calissa Segdwick (Collector)

4 Charr Hides: Belt Pouch (Holds 5 Items), Fur Squares (Rare Materials).

Crafters' Corner

Sheel (Rune Trader)

Sedgewik (Weapons) - Customize weapons.

Banoit (Armor: 25)

Fur-Lined Boots (2 Tanned Hide Squares), Fur-Lined Vest (6 Tanned Hide Squares), Fur-Lined Gloves (2 Tanned Hide Squares), Fur-Lined Leggings (4 Tanned Hide Squares), Leather Boots (1 Tanned Hide Square), Leather Vest (3 Tanned Hide Squares), Leather Gloves (1 Tanned Hide Square), Leather Leggings (2 Tanned Hide Squares), Simple Mask (1 Bolt of Cloth).

Corwen (Armor: 40)

Fur-Lined Boots (4 Tanned Hide Squares + 1 Fur Square), Fur-Lined Vest (12 Tanned Hide Squares + 3 Fur Squares), Fur-Lined Gloves (4 Tanned Hide Squares + 1 Fur Square), Fur-Lined Leggings (8 Tanned Hide Squares + 2 Fur Squares), Leather Boots (2 Tanned Hide Square), Leather Vest (6 Tanned Hide Squares), Leather Gloves (2 Tanned Hide Square), Leather Leggings (4 Tanned Hide Squares), Tamer's Mask (4 Bolts of Cloth + 1 Fur Square), Archer's Mask (4 Bolts of Cloth + 1 Bolt of Linen), Hunter's Mask(4 Bolts of Cloth + 1 Bolt of Silk), Simple Mask (1 Bolt of Cloth).

Training Yard

Captain Arne

Quest: Vanguard Equipment. Go to Regent Valley. Acquire the Vanguard equipment from Gelsan. Recover Gelsan's stolen goods from the bandits. Deliver the stolen goods to Gelsan. Deliver the Vanguard equipment to Captain Arne in Ascalon City. Reward: 500 xp, Focus Item (Energy +6 req. 5 Healing Prayers).

Quest: Barradin's Advance. Go to the Hammer Gate. Talk to Gate Guard Hollis. Reward: 250 xp.

Quest: Fires in The East. Find the Charr fires northeast of the frontier Gate. Kill the Flame Keeper and extinguish the flames. Reward: 500 xp, Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), Long Sword (Slashing Dmg: 7-10 req. 4 Swordmanship).

Sir Bertran (Skills)

Fountain

Warmaster Tydus

Quest: The King's Message. Gather a party in Ascalon City. Sir Tydus recommends bringing Alesia to heal you. Go to Old Ascalon. Deliver the royal message to Ambassador Zain. Reward: 100 xp, War Hammer (Blunt Dmg: 11-17, req. 3 Hammer Mastery, Two-handed).

Primary Quest: Defend the Wall. Talk to Squire Zachery at the Great Northern Wall. Reward: 500 xp.

Quest: Scavengers in Old Ascalon. Go to the ruins in Old Ascalon. Clear out any scavengers. Return to Warmaster Tydus for your reward. Reward: 500 xp, Battel Axe (Dmg: 5-12 req. 3 Axe Mastery).

Quest: Recruit for Hollis. Go from town to Old Ascalon and find the Army Recruits. Lead all three recruits west along the wall to the far gate and present them to Gate Guard Holls. Return to Gate Guard Hollis for your reward. Rewards: 500 xp, Focus Items (Energy +6 req. 5 Healing Prayers).

Quest: The Troublesome Artifact. Starting at the Frontier Gate, follow the road south through the Eastern Frontier and into Pockmark Flats. Return to Wyrmaster Tydus for your reward. Reward: 500 xp, Focus Item (Energy +6 req. 5 Healing Prayers).

Baron Egan (Guild Registrar)

Nolan (Guild Emblemer)

Campfire

Symon the Scribe

Quest: Counting the Fallen. Find the Ascalon census in the ruins in Old Ascalon. Return to Symon the Scribe for your reward. Reward: 500 xp, Focus Item (Energy +6, req. 5 Healing Prayers), Focus Item (Energy +6, req. 5 Healing Prayers)

Quest: Cities of Ascalon. Find the historical monuments in Surmia, in Nolani and in King's Watch. Return to Symon the Scribe for your reward. Reward: 1000 xp, Focus Item (Energy +6 req. 5 Healing Prayers), Focus Item (Energy +6 req. 5 Healing Prayers).

Ascalon Arena Entrance

Meghan (Arena Guard)

Ellie Rigby

Garemm (Priest of Baltahzar) - Unlocking icons and skills.

Old Ascalon Old Ascalon

Serdelac Sanitarium

Once an abbey dedicated to Dwayna, Sardelac Sanitarium is now used to house those who have suffered serious mental harm during the Searing.

Henchmen Level 3

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Kasha Blackblood

Quest: Death in the Ruins. Kill 6 Oberan's Minions. Return to Kasha Blackblood for your reward. Reward: 250 xp, skills: Dark Pact (N), Mark of Pain (N).

Primary Quest: Oberan's Rage. Slay Oberan the Reviled. Return to Kasha Blackblood for your reward. Reward: 350 xp, skills: Parasitic Bond (N), Putrid Explosion (N).

Necromancer Munne

Quest: The Stolen Artifact. Find the Grawl that have stolen the relic. Look for them in the fields just north of the Sanitarium. Escort Necromancer Munne and the relic back to the sanitarium. Reward: 200 xp, skills: Insidious Parasite (N), Life Siphon (N), Deathly Swarm (N), Animate Bone Horror (N).

Avatar of Dwayna (Ghost)

Quest: Family Ties. Find the ghosts of Barris and Tama Lefey. Lead the ghosts to the gate of Ascalon City. See Elise Lafey for your reward. Reward: 500 xp.

Vassar

Quest: A Cure for Ralena. Find Master Ranger Nente. Return to Vassar for your reward. Reward: 300 xp, skills: Illusion of Haste (Me), Energy Burn (Me).

Quest: Mesmerizing the Enemy. Go to the ruins of Ashford and defeat Ignis Phanaura. Return to Vassar for your reward. Reward: 200 xp, skills: Power Leak (Me), Conjure Phantasm (Me), Ether Feast (Me), Imagined Burden (Me).

Quest: Trying Times. Find and retrieve a mossy rock from the cave near the ruins of Ashford. Return to Vassar for your reward. Reward: 300 xp, skills: Chaos Storm (Me), Mantra of Flame (Me).

Faden Hathorn

Warmaster Tharan

Horace

Vencel (Merchant)

Xunlai Agent (Storage)

Old Ascalon

01 Start

Captain Osric

Primary Quest: The Krytan Ambassador. Return to Ascalon City and talk to Warmaster Tydus. Reward: 500 xp.

02 Gate to Ascalon City

Warmaster Grast

Quest: Gargoyle Trouble. Slay 5 Flash Gargoyles. Return to Warmaster Grast for your reward. Reward: 200 xp, skills: Wild Blow (W), Sever Artery (W), Gash (W), Healing Signet (W).

Quest: Military Matters. Talk to Sergeant Clark in Regent Valley. Escort Sergeant Clark back to Warmaster Grast. Reward: 250 xp, skills: Power Attack (W), Sprint (W).

Quest: Into the Breach. Head to the Breach and Repel the Charr attacks. Reward: 300 xp, skills: Penetrating Blow (W), Endure Pain (W).

Melka Blanston (for Quest: Deliver a Message to My Wife)

Gate Guard Wendell

Jarel the Tamer (Buying pets).

03 Camp

Ambassador Zain

Quest: Helping the People of Ascalon. Deliver the supplies to Ellie Rigby in Ascalon City. Return to Ambassador Zain for your reward. Reward: 200 xp, skills: Lava Font (E). Energy Tap (Me), Mending (Mo), Vile Touch (N), Penetrating Attack (R), "For Great Justice!" (W).

Quest: The Ambassador's Quandary. Go to Regent Valley. Hunt down the bandit Torin. Return to Ambassador Zain for your reward. Reward: 500 xp, Battle Axe (Dmg: 5-12 req. 3 Axe Mastery), Smiting Staff (Energy +3, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed).

Quest: A Mission of Peace. Find Gate Guard Hollis at the eastern gate in Old Ascalon. Give him Zain's strongbox. Return to Ambassador Zain for your reward. Reward: 250 xp, Focus Item (Energy +6 req. 5 Healing Prayers).

Witness Rastin

Quest: Rastin's Ritual. Take Rastin's request to Artisan Daved in Old Ascalon. Deliver the Scribe's supplies to Witness Rastin in Old Ascalon. Reward: 500 xp.

Quest: Symon's History of Ascalon. Go to Ascalon City and talk to Symon about getting a copy of his book. Find Artisan Daved in southeastern Old Ascalon and acquire 5 sheets of parchment. Take the parchment to Symon the Scribe. Deliver Symon's "History of Ascalon" to Witness Rastin. Reward: 2000 xp.

TIP: To craft 5 rolls of parchment you need 25 pieces of wood. Best way to gather them is salvage bows, staffs and wooden shields.

Elementalist Aziure

Quest: Elemental Knowledge. Seek out Shalev the Hermit. Reward: 250 xp, skills: Armor of Earth (Me), Frozen Burst (E).

Quest: Scorched Earth. Kill 5 Hulking Stone Elementals. Return to Elementalist Aziure for your reward. Reward: 200 xp, skill: Ward Against Elements (E).

Innis the White (Collector)

4 Singed Gargoyle Skulls: Fire Staff (Energy +4, Fire Dmg: 3-4 req. 4 Fire Magic, Two-handed), Diessa Icon (Energy +6 req. 5 Smiting Prayers), War Hammer (Blunt Dmg: 11-17 req. 3 Hammer Mastery, Two-handed), Air Staff (Energy +4, Lightning Dmg: 3-4 req. Air Magic, Two-handed).

04

Dreaz Bowem (Collector)

3 Fetrid Carapaces: Inscribed Chakram (Energy +6 req. 5 Domination Magic). Truncheon (Dark Dmg: 3-4 req. 5 Curses), Leather Gloves (Armor: 31, Armor +30 vs. elemental attacks).

05 Entrance to Serdelac Sanitarium

Artisan Daved (Materials)

Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Hide Squares), Bolt of Linen (5 Plant Fibers), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Saba Blackstone (Collector)

3 Scorched Lodestones: Jeweled Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Illusion Magic, Two-handed), Grim Cesta (Energy +6 req. 5 Death Magic), Scroll (Energy +6, req. 5 Earth Magic), Holy Staff (Energy +4, Fire Dmg: 3-4 req. 4 Divine Favor, Two-handed, Ascalon Aegis (Armor: 6 req. 4 Tactics), Diessa Flatbow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

06 Camp

Gazden the Protector

Quest: Protecting Ascalon. Find Paulus the Monk in Regent Valley. Search Paulus's body for any personal effects. Return the holy symbol to Grazden the Protector. Reward: 300 xp, skills: Heal Area (Mo), Vital Blessing (Mo).

Quest: Sowing Seeds. Escort Farmer Hamnet to Ascalon City. Return to Grazden the Protector for your reward. Reward: 250 xp, skills: Heal Party (Mo), Bane Signet (Mo), Orison of Healing (Mo).

Quest: In Memory of Paulus. Find Melka Blanston, outside of Ascalon City, and tell her that Gurn loves her. Reward: 300 xp, skills: Resurrect (Mo), Live Vicariously (Mo).

07

Palben Tunne (Collector)

4 Ornate Grawl Necklaces: Leggings (Armor: 31).

08 The Breach Old Gate

Gate Guard Sebastein

09 Shrine of Balthazar

Master Ranger Nente

Quest: The Charr Patrol. Hunt down and destroy the Charr Patrol. Return to Master Ranger Nente for your reward. Reward: 250 xp, skills: Feral Lunge (R), Favorable Winds (R).

Quest: Endangered Species. Deliver a Melandru's Stalker to Nante. Reward: 200 xp, skills: Hunter's Shot (R), Comfort Animal (R), Troll Urgent (R), Charm Animal (R).

Quest: The Charr Staging Area. Head to the Breach and kill Gorgaan Hatemonger. Return to Master Ranger Nante for your reward. Reward: 300 xp, skills: Dodge (R), Quickening Zephyr (R).

Penelope Hoode (Collector)

3 Scorched Seeds: Inscribed Chakram (Energy +6 req. 5 Fast Casting), Bone Staff (Energy +4, Cold Dmg: 3-4 req. 4 Death Magic, Two-handed), Frost Artifact (Energy +6 req.5 Water Magic), Holly Staff (Energy +4, Fire Dmg: 3-4 req. 4 Divine Favor, Two-handed), Runblade (Slashing Dmg: 7-10 req. 4 Swordsmanship), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

10 The Breach Entrance

Gate Guard Hollis

Quest: Supplies for the Duke. Find the lost supply column. Escort the supply column to Piken Square. See Quartermaster Aada for your reward. Reward: 300 xp, skills: Weaken Armor (N), Called Shot (R).

Quest: Barradin's Stand. Go to Piken Square and see if Duke Barradin needs assistance. Reward: 500 xp, Tall Shield (Armor: 6 req. 4 Tactics).

11 Cave

Shalev the Hermit

Quest: Shalev's Task. Go to the Breach and kill Charr Fire Callers to obtain a bottle of fiery unguent. Return to Shalev the Hermit for your reward. Reward: 300 xp, skills: Eruption (E), Shard Storm (E).

12 Artifact

Holy Artifact (Quest Item for Quest: The Stolen Artifact)

13 Chest

Ascalon Census (Quest Item for Quest: Counting the Fallen).

14 Burned Village

Gwen's Broken Flute (Item)

Thaddiel (for Quest: Scavengers in Old Ascalon).

The Great Northern Wall (Mission) The Great Northern Wall (Mission)

The Great Northern Wall

The Great Northern Wall is the last line of defense between the beastlike Charr of the north, and the two remaining cities of the fallen kingdom of Ascalon. Before the Searing, the Northern Gate was the grand, diplomatic entrance used to greet visiting dignitaries. Now it is just another outpost, manned by the Ascalon army and citizens who volunteer for guard duty.

Henchmen Level 3

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Squire Zachery (for Primary Quest: Defend the Wall)

Rolf (Merchant)

Xunlai Agent (Storage)

The Great Northern Wall (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in The Great Northern Wall location.

Mission: Search north of the Wall to find the Charr army. Report your findings to Captain Calhaan. Find the new way back. Run to the Wall. Reward: 1000 xp, +1 Skill Piont.

*BONUS* Recover the four pieces of Kilnn Testible's armor and return them to his tomb. Reward: 1000 xp.

After complete this Mission you gain access to Fort Ranik location.

01 Start

Capitain Calhaam

02 Old Tower

Lever (to open Gate)

03

Kilnn Testible

*BONUS* Recover the four pieces of Kilnn Testible's armor and return them to his tomb.

TIP: You need to find Greaves, Cuisse, Pauldron and Crest hidden in the random containers.

04

Here is a place where you spot Charr Army. After ingame movie, don't fight, run straight south to wall, and talk to Captain Calhaam

After battle you are retreating to Fort Ranik.

The Breach The Breach

Piken Square

In years past, Piken Square was a bustling market where farmers and merchants would come to hock their wares. Its ruined stalls are all that remain.

Henchmen Level 6

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Duke Barradin

Quest: Fires in the North. Find the Charr fires along the southern edge of the Dessa Lowlands. Kill the Flame Keepers and extinguish the flames. Reward: 1000 xp, Smiting Rod (Light Dmg: 2-4).

Quest: The Siege of Piken Square. Destroy the Charr forces besieging Piken Square. Reward: 500 xp, Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), War Hammer (Blunt Dmg: 11-17 req. 3 Hammer Mastery, Two-handed).

Quest: Hammer and Anvil. Ambush the Charr in the tar pits south of Piken Square. Strike down Grimm Sharpfang. Reward: 500 xp, Tall Shield (Armor: 6 req. 4 Tactics).

Quest: Althea's Ashes. Find the Temple where Althea was killed and gather her ashes. Deliver Althea's Ashes to Duke Barradin. Reward: 2000 xp.

Viggo

Quest: The Dukes Daughter. Search for signs of Duke Barradin's lost daughter, Althea. Reward: 2000 xp.

Quest: Garfazz Bloodfang. Go to the Diessa Lowlands. Kill Garfazz Bloodfang. Reward: 500 xp, Smiting Rod (Light Dmg: 2-4), Long Sword (Slashing Dmg: 7-10 req. 4 Swordsmanship).

Ivor Trueshot

Quest: Charr Reinforcements. Meet Aidan just outside of Piken Square. Ambush the Charr reinforcements. Pillage the Charr supply depot. Kill Kaargoth Bloodclaw. Return to Ivor Trueshot for your reward. Reward: 500 xp, skills: Distracting Shot (R), Call of Haste (R).

Farrah Cappo

Quest: The Red-Cloaked Deserter. Deliver Farrah's message to Little Thom. Tell Farrah of the death of Little Thom. Reward: 1000 xp, Longbow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed), Focus Item (Energy +6 req. 5 Healing Prayers).

Undertaker Cortis

Quest: Casualty Report. Deliver the Casualty Report to Warmaster Tydus. Reward: 150 xp, skill: Shadow Strike (N).

Quest: Fallen Soldiers. Collect 10 more family sigils from the fallen soldiers. Reward: 250 xp, skill: Soul Feast (N).

Armsman Pitney

Quest: Army Life. Find Old Mac's body in the Breach. Escort Old Mac back to Piken. Reward: 25 xp, skills: Mighty Blow (W), Dismember (W).

NOTE: You can complete this only if he survives and the Charrs around him have been eliminated.

Quartermaster Aada

Hala (Weapons) - Craft and Customize weapons.

Ascalon Bow (Piercing Dmg: 7-10, Two-handed) (5Wood Planks), Inscribed Chakram (Energy +3, Armor: 5) (1 Iron Ingot), Jeweled Chalice (Energy +3, Armor: 5) (1 Iron Ingot), Jeweled Chakram (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Grim Cesta (Energy +3, Armor: 5) (1 Bone), Idol (Energy +3, Armor: 5) (1 Bone), Grim Cesta (Energy +3, Armor: 5) (1 Bone), Storm Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Scroll (Energy +3, Armor: 5) (1 Roll of Parchment), Flame Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Frost Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Divine Symbol (Energy +3, Armor: 5) (1 Wood Plank), Healing Ankh (Energy +3, Armor: 5) (1 Granite Slab), Protective Icon (Energy +3, Armor: 5) (1 Granite Slab), Forehammer (Blunt Dmg: 13-20, req. 3 Hammer Mastery, Two-handed) (3 Iron Ingots + 2 Wood Planks), Rinblade (Slashing Dmg: 10-14, req. 3 Swordsmanship) (5 Iron Ingots).

Harlan (Armor: 25)

Fur-Lined Boots (2 Tanned Hide Squares), Fur-Lined Vest (6 Tanned Hide Squares), Fur-Lined Gloves (2 Tanned Hide Squares), Fur-Lined Leggings (4 Tanned Hide Squares), Leather Boots (1 Tanned Hide Square), Leather Vest (3 Tanned Hide Squares), Leather Gloves (1 Tanned Hide Square), Leather Leggings (2 Tanned Hide Squares), Simple Mask (1 Bolt of Cloth).

Riley (Merchant)

Xunlai Agent (Strorage)

Louise Haup (Collector)

3 Charr Carvings: Cane (Chaos Dmg: 3-4 req 5 Illusion Magic), Grim Cesta (Energy +6 req. 5 Soul Reaping), Storm Artifact (Energy +6 req. 5 Air Magic), Air Wand (Lightning Dmg: 3-4 req. 5 Air Magic), Barbed Ascalon Razor of Charrslaying (Slashing Dmg: 7-10 req. 4 Swordsmanship), Ascalon Bow (Energy +5, Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

The Breach

01 Fountain

Acalon Ranger (when first time here)

Task: To the Piken Square. He will show you safest way to the Piken Square.

02

Fiery Ungent (Item)

03

Charr Capitain (for Quest: The Siege of Piken Square).

04 Closed Gate to Old Ascalon

Kaargoth Bloodclaw (Monster for Quest: Charr Reinforcements).

05

Grimm Sharpfang (Monster for Quest: Hammer and Anvil).

06 Bridge

Gorgan Hatemonger (Monster for Quest: The Charr Staging Area)

07

Lost Supply Column (for Quest: Supplies for the Duke)

08

Sally Kaugie (Collector)

3 Scorched Seeds: Jeweled Chalice (Energy +6 req. 5 Illusion Magic), Truncheon (Cold Dmg: 3-4 req. Death Magic), Scroll (Energy +6 req. 5 Energy Storage), Divine Symbol (Energy +6 req. 5 Divine Favor), Holy Staff (Energy +4, Fier Dmg: 3-4 req. 4 Divine Favor), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship).

Regent Valley Regent Valley

Regent Valley

01 Entrance to Old Ascalon

Corwin Luceinne (Collector)

3 Ornate Grawl Neclaces: Cane (Chaos Dmg: 3-4 req. 5 Domination Magic), Truncheon (Dark Dmg: 3-4 req. 5 Curses), Flame Artifact (Energy +6 req. 5 Fire Magic), Healing Ankh (Energy +6 req. 5 Healing Prayers), Runnik Hammer (Energy +5, Blunt Dmg: 11-17 req. 3 Hammer Mastery), Air Staff (Energy +4, Lightning Dmg: 3-4 req. 4 Air Magic).

02 Entrance to Fort Ranik

Sergeant Brannen

Quest: Regent Valley Defense. Search King's Watch for Charr. See Lord Darrin for your reward. Reward: 500 xp, Longbow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Artisan Kristian (Materials)

Bolt of Linen (5 Plant Fibers), Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Hide Squares), Lump of Charcoal (10 Wood Planks), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Gelsan the Outfitter (Merchant)

Valeria Benes (Collector)

3 Singed Gargoyle Skulls: Cane (Chaos Dmg: 3-4 req. 5 Illusion Magic), Grim Cesta (Energy +6 req. 5 Soul Reaping), Storm Artifact (Energy +6 req. 5 Air Magic), Fire Staff (Energy +4, Fire Dmg: 3-4 req. 4 Fire Magic), Bulwark of Balthazar (Armor: 6 req. 4 Tactics), Longbow of Warding (Piercing Dmg: 9-13 req. 3 Marksmanship).

03 Bridge to Pockmark Flats

Sir Nyman (Collector)

3 Rawhide Belts: Belt Pouch (Holds 5 Items).

04

Stolen Goods (Item for Quest: Vanguard Equipment).

NOTE: You need to kill some monsters for this drop.

05 Bandit Hideout

Torin (Monster for Quest: The Ambassador's Quandary).

06 King's Watch

Historical Monument of King's Watch (for Quest: Cities of Ascalon)

Group of Charr (Monsters for Quest: Regent Valley Defense)

07

Corpse of Little Thom (for Quest: The Red-Cloaked Deserter)

Fort Ranik (Mission) Fort Ranik (Mission)

Fort Ranik

Fort Ranik was the facility used by the Ascalon military to train new soldiers to fight in the Guild Wars. When the wars ended, the fort itself, like most other buildings in Ascalon, had been almost completely destroyed. All that remains are the outer walls and the memories of what once was.

Henchmen Level 6

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Lord Darrin

Gram (Merchant)

Xunlai Agent (Storage)

Fort Ranik (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Fort Ranik location.

Mission: Push back the invading Charr army. ADDED: Locate the RESTRAINING BOLT, ARMING CRANK and REELASE LEVER and return it to Siegemaster Lomar. Reward: 1000 xp, 1 Skill Point.

*BONUS* Rescue Deeter Saberlin from his Charr imprisonment. Reward: 1000 xp

After complete this Mission you gain access to Frontier Gate location.

01 Start

You start here

02

Gurn Blanston

Quest: Deliver a Message to My Wife. Find Melka Blanston, outside of Ascalon City, and tell her that Gurn loves her. Reward: 500 xp.

03

Master Armin Saberlin

*BONUS* Rescue Deeter Saberlin from his Charr imprisonment.

04

Trooper Diter Saberlin (for *BONUS*)

Captive Soldier

05 Catapult

Siedgemaster Lomar

06 Wrecked Catapult

Catapult Parts (Items) - Bring them to Siedgemaster Lomar

07 Charr Army

NOTE: Don't attack them before repairing catapult. You need to fire the repaired catapult at Charr Army to kill them. Next you need to chase the enemies hiding behind the wall and fire at them from another catapult located near wall.

08 Frontier Gate Entrance

Move here killing all enemies on the way. After last kill mission is finished and you gain access to Frontier Gate location.

Eastern Frontier Eastern Frontier

Frontier Gate

One of the few working gates left in the Great Northern Wall, Frontier Gate marks the border between the remaining survivors of Ascalon and the lands to the north, now occupied by the Charr. Few venture past this point, and those who do rarely return to tell of their travels.

Henchman Level 6

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Warmaster Riga

Quest: Frontier Gate Fugitives. Search the Eastern Frontier and Pockmark Flats for Footman Tate and Footman Quinn. Bring them to justice. Footman Tate surrender. Lead him back to the Frontier Gate. Kill Footman Quinn. Return to Warmaster Riga for your reward. Reward: 1000 xp, Longbow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed), Focus Item (Energy +6 req. 5 Healing Prayers).

Primary Quest: Ruins of Surmia. Go north of the Wall in the Eastern Frontier and follow the road to Surmia. Talk to Captain Miken. Reward: 500 xp, Smiting Rod (Light Dmg: 2-4).

Meerak The Shouter

Elias (Weapons)

Spence (Merchant)

Xunlai Agent (Storage)

Eastern Frontier

01 Phillars

Guardsman Noell (Collector)

3 Ornate Grawl Necklaces: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Domination Magic, Two-handed), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic, Two-handed), Earth Staff (Energy +4, Earth Dmg: 3-4 req. 4 Earth Magic, Two-handed), Wicked Sfaff (Energy +4, Dark Dmg: 3-4 req. 4 Curses, Two-handed), Crimson Carapace Shield (Armor: 6 req. 4 Tactics), Air Wand (Lightning Dmg: 3-4 req. 5 Air Magic).

02

Fytch (Collector)

3 Ferid Carpaces: Jeweled Chakram (Energy +6 req. 5 Inspiration Magic), Truncheon (Cold Dmg: 3-4 req. 5 Death Magic), Flame Artifact (Energy +6 req. 5 Fire Magic), Divine Symbol (Energy +6 req. 5 Divine Favor), Runic Shield (Energy +5, Armor: 5 req. 4 Tactics), Water Wand (Cold Dmg: 3-4 req. 3 Water Magic).

03

Raymond Elsworth (Collector)

3 Stormy Eyes: Jeweled Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Illusion Magic), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic), Frost Artifact (Energy +6 req. 5 Water Magic), Healing Ankh (Energy +6 req. 5 Healing Prayers), War Hammer of Fortitude (Blunt Dmg: 11-17 req. 3 Hammer Mastery), Earth Wand (Earth Dmg: 3-4 req. 5 Earth Magic).

04 Entrance to Pockmark Flats

Cynn

Quest: Caravan in Trouble. Help Cynn and Mhenlo rescue the Merchant Caravan. See Laris Dankworth for your reward. Reward: 250 xp, skills: Fireball (E), Phantom Pain (Me), Smite (Mo), Shadow of Fear N), Lightning Reflexes (R), Hamstring (W).

Mhenlo

Caravan Guard

05 Ruins

Footman Tate (for Quest: Frontier Gate Fugatives)

06 Ruins

Paige Osbourne (Collector)

3 Charr Carvings: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Domination Magic, Two-handed), Bone Staff (Energy +4, Cold Dmg: 3-4 req. Death Magic, Two-handed), Water Staff (Energy +4, Cold Dmg: 3-4 req. 3 Water Magic, Two-handed), Protective Icon (Energy +6 req. 5 Protection Prayers), Ascalon Maul of Fortitude (Blunt Dmg: 11-17 req. 3 Hammer Mastery, Two-handed), Fire Wand (Fire Dmg: 3-4 req. 5 Fire Magic).

07 Charr Camp

Flame Keepers (Monsters for Quest: Fires in The East)

08 Statue of Lyssa

Pockmark Flats Pockmark Flats

Serenity Temple

Once the largest in Ascalon, Serenity Temple was the only holy site in Ascalon dedicated to all five Tyrian gods: Dwayna, Balthazar, Grenth, Melandru, and Lyssa. Destroyed in the Searing, the priests and priestesses of the temple try their best to carry on, though the temple is now nearly indistinguishable from the surrounding rubble.

Henchmen Level 6

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Priestess Rashenna

Quest: Replacement Healers. Meet Devona in Pockmark Flats. Bring Devona to the Eastern Frontier. Help Devona defeat the Charr warband. Return to Priestess Rashenna for your reward. Reward: 500 xp, skills: Infuse Health (Mo), Strength of Honor (Mo).

Kendrick Redstaff

Quest: A Way of The Geomancer. Kill ten hulking stone elementals. Return to Kendrick Redstaff for your reward. Reward: 500 xp.

Quest: The Geomancer's Test. Activate all 3 earth shrines by placing enchanted lodestones upon them. Return to Kendrick Redstaff for your reward. Reward: 500 xp, skills: Magnetic Aura (E), Earth Attunement (E).

Erudine

Quest: Experimental Elixir. Give the experimental elixir to Fadden Hathorn in Sardelac Sanitarium. See Vassar for your reward. Reward: 500 xp, skills: Shatter Hex (Me).

Quest: Unnatural Creatures. Slay Gren Mindvenom. Return to Erudine for your reward. Reward: 250 xp, skills: Diversion (Me).

Verena (Weapons) - Craft and Customize weapons.

Ascalon Bow (Piercing Dmg: 7-10, Two-handed) (5Wood Planks), Inscribed Chakram (Energy +3, Armor: 5) (1 Iron Ingot), Jeweled Chalice (Energy +3, Armor: 5) (1 Iron Ingot), Jeweled Chakram (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Grim Cesta (Energy +3, Armor: 5) (1 Bone), Idol (Energy +3, Armor: 5) (1 Bone), Grim Cesta (Energy +3, Armor: 5) (1 Bone), Storm Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Scroll (Energy +3, Armor: 5) (1 Roll of Parchment), Flame Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Frost Artifact (Energy +3, Armor: 5) (1 Pile of Glittering Dust), Divine Symbol (Energy +3, Armor: 5) (1 Wood Plank), Healing Ankh (Energy +3, Armor: 5) (1 Granite Slab), Protective Icon (Energy +3, Armor: 5) (1 Granite Slab), Forehammer (Blunt Dmg: 13-20, req. 3 Hammer Mastery, Two-handed) (3 Iron Ingots + 2 Wood Planks), Rinblade (Slashing Dmg: 10-14, req. 3 Swordsmanship) (5 Iron Ingots).

Serina (Merchant)

Xunlai Agent (Storage)

Pockmark Flats

01

Nicanor Gannel (Collector)

3 Enchanted Lodestones: Inscribed Chakram (Energy +6 req. 5 Domination Magic), Idol (Energy +6 req. 5 Curses), Earth Wand (Earth Dmg: 3-4 req. 5 Earth Magic), Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), Fiery Flame Spitter (Fire Dmg: 5-12 req. 3 Axe Mastery), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

02 Entrance to Serenity Temple

Devona (for Quest: Replacement Healers.)

Ouran Odwin (Collector)

3 Stormy Eyes: Cane (Chaos Dmg: 3-4 req. 5 Domination Magic), Idol (Energy +6 (req. 5 Curses), Water Wand (Cold Dmg: 3-4 req. 3 Water Magic), Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers), Ascalon Axe of Fortitude (Dmg: 5-12 req. 3 Axe Mastery), Diessa Flatbow of Fortitude (Piercing Dmg: 9-13 req. 3 Marksmanship).

03

Earth Altar

04

Stone Golem (Monster for Quest: Geomancer's Test.)

Ruins of Surmia (Mission) Ruins of Surmia (Mission)

Ruins of Surmia

Just outside of the Great Northern Wall lie the ruins of a once great city. This was Surmia, one of the kingdom's cultural and economic centers. Built in a times of great optimism, the founders laughed at any who criticized the wisdom of placing a city outside the protection of the Wall.

Henchmen Level 6

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Captain Mikenm

Hamish (Merchant)

Xunlai Agent (Storage)

Ruins of Surmia (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Ruins of Surmia location.

Mission: Rescue the soldiers taken prisoner by the Charr. Safeguard Prince Rurik's life. Free all the Ascalon captives. Get to the obelisk inside the ruined academy. ADDED: Cross the ravine and open the drawbridge for Rurik and Erol. Reward: 1000 xp, 1 Skill Points.

*BONUS* Extinguish the Flame Temple by defeating the Flame Keepers. Reward: 1000 xp.

After complete this Mission you gain access to Nolani Academy location.

01 Start

You start here.

02

Prince Rurik (He is joining party as allies)

03

Ascalon Prisoners

04

Ascalon Prisoners

Erol

05 Bridge

Bridge (Have to be lowered)

06 House

Breena Stavinson (You need to kill Puug the Slasher boss to open door)

*BONUS* Extinguish the Flame Temple by defeating the Flame Keepers.

TIP: Flame Keepers are in valley closed by two wooden doors. You need to follow group of Ember Bearers until they open the door or you won't be able to complete bonus quest.

07 Flame Temple

Fire Keepers (Monsters for *BONUS*)

08 Monument

Historical Monument of Surmia (for Quest: Cities of Ascalon)

09 Bridge

Lever (Use it to lower the Bridge)

10 Entrance to Academy

3 Mages

They will help Prince Ririk to summon portal. You have follow Rurik or you fail.

11 Ruined Academy

Here you need to keep killing all incoming Charrs until Prince Rurik opens portal to Nolani Accademy.

Nolani Academy (Mission) Nolani Academy (Mission)

Nolani Academy

None of Ascalon's academies of magic remain intact after Searing. In its prime, the academy in Nolani was known all across Tyria as one of the most prestigious schools of magic on the entire continent. Ambassadors from Orr and Kryta often made special arrangements to have their children study here, even though they were not of Ascalon decent.

Henchmen Level 8

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Flaming Scepter Mage Danan

Varuna (Merchant)

Xunlai Agent (Storage)

Nolani Academy (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Nolani Academy location.

Mission: Return Prince Rurik south of the Wall to safety. Sneak out and ambush the Charr forces besieging the academy. Return to the Nolani Academy to rendezvous with the prince. Defend Prince Rurik on the way back to the capital city of Rin. ADDED: Take Stormcaller to Horn Hill. Reward: 1000 xp, 1 Skill Point.

*BONUS* Return the Tome of the Fallen. Reward: 1000 xp.

After complete this Mission you gain access to Yak's Bend location.

01 Start

Prince Rurik (he is joining party as allies but not following yet)

NOTE: Do not use Lever to open Main Gate of Academy. Secret path out of Academy in located at NE corner of the Wall.

02 Reinforcements

Warmaster Casana, Ascalon Ranger

03

Watchman Pramas

*BONUS* Return the Tome of the Fallen.

Tome of The Fallen (Quest Item) - Have to take it to Tome Pedestal

04 Reinforcements

3 Lost Soldiers (They can be very helpful, especially with Bonus).

05 Tome Pedestal

Old Ascalon Spirit (Speak to him to complete Bonus).

06 Gate

Will opens when you complete main mission objective (Kill all monsters near gate).

07 City of Rin

Escort Prince Rurik to this point and kill Bonfaaz Burntfur.

After conversation with King you venture to Yak's Bend location.

Diessa Lowlands Diessa Lowlands

Grendich Courtyhouse

The one-time seat of judicial power in Grendich village, the shattered courthouse is now in shambles.

Henchmen Level 8

Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman).

Warmaster Labofski

Taltosh (Skills)

Kara (Merchant)

Xunlai Agent (Storage)

Graine Hathorn (Collector)

4 Fetid Carapaces: Boots (Armor: 31).

Diessa Lowlands

NOTE: Do not enter this map before you gain access to Nolani Academy and get henchmen on level 8 or you can visit it with 10+ team. For lower levels this area is quite hard.

01 Entrance to The Breach

Martel Bastions (Collector)

3 Enchanted Lodestones: Jeweled Chalice (Energy +6 req. 5 Illusion Magic), Wicked Staff (Energy +4, Dark Dmg: 3-4 req. 4 Curses, Two-handed), Scroll (Energy +6 req. 5 Earth Magic), Protective Icon (Energy +6 req. 5 Protection Prayers), Grim Cesta (Energy +6 req. 5 Blood Magic), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

02 Entrance to Nolani Academy

Wain Hughes (Collector)

3 Charr Carvings: Jeweled Chakram (Energy +6 req. 5 Inscription Magic), Cruel Staff of Fortitude (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic, Two-handed), Fire Wand (Fire Dmg: 3-4 req. 5 Fire Magiic), Ascalon Battle Sfaff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), Earth Staff (Energy +4, Earth Dmg: 3-4 req. 4 Earth Magic), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

03 Monument

Historical Monument of Nolani (for Quest: Cities of Ascalon)

04

Garfazz Bloodfang (Monster for Quest: Garfazz Bloodfang)

05 Ruins

Ghost of Althea (for Quest: The Dukes Daughter)

06 Ruins

Flame Keepers (Monsters for Quest: Fired in the North)

07

Gil Moriddan (Collector)

4 Leathery Claws: Vest (Armor: 31).

08 Entrance to Grendich Courthouse

Lenerd Aberlod (Collector)

3 Singed Gargoyle Skulls: Belt Pouch (Holds 5 Items)

Flame Temple Corridor, Dragons Gullet Flame Temple Corridor, Dragons Gullet

Flame Temple Corridor

01 Charr Altar

Charr Altar (for Quest: Althea's Ashes)

Flame Temple Corridor, Dragons Gullet Flame Temple Corridor, Dragons Gullet

Dragon's Gullet

02 Rumble

Ashram Fenn (Collector)

3 Scar Behemoth Jaws: Inscribed Chakram (Energy +6, req. 5 Fast Casting), Grim Cesta (Energy +6, req. 5 Blood Magic), Scroll (Energy +6, req. 5 Energy Storage), Shocking Plasma Blade (Lighting Dmg: 7-10, req. 4 Swordsmanship), Grim Cesta (Energy +6, req. 5 Death Magic), Ascalon Bow (Piercing Dmg: 9-13, req. 3 Marksmanship, Two-handed).

03

Nazag Fenn (Collector)

9 Gruesome Ribcages: Bag (Holds 5 Items)

Ascalon Foothills Ascalon Foothills

Ascalon Foothils

NOTE: It's much easier to enter this map from Traveler's Valley with level 8 henchmen.

01 Statue of Grenth

Artisan Rutger (Materials)

Clay Brick (1 Brick of Mud + 1 Pile of Glittering Dust), Tempered Glass Vial (5 Piles of Glittering Dust), Leather Square (5 Tanned Hide Squares), Vial of Ink (4 Plant Fibers + 1 Tempered Glass Vial), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Bolt of Linen (5 Plant Fibers), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Dael (Collector)

3 Leathery Claws: Bag (Holds 5 Items)

02 Oswalt's Headstone

Oswalt Alston (for Quest: Oswald's Epitaph)

Travelers Vale Travelers Vale

Yak's Bend

So called because of the numerous yak herds that rove throughout the area, Yak's Bend is the last refuge for travelers who are about to undertake the rough passage through the Shiverpeak. Because of its lower altitude, the weather here is somewhat less harsh, providing a place to rest, regroup, and re-equip.

Henchmen Level 8

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Captain Osric

Quest: The Road to Borlis Pass. Follow the road from Yak's Bend to Borlis Pass. Defeat all Stone Summit raiders along the road. Reward: 500 xp, Focus Item (Energy +7 req. 5 Healing Prayers).

Quest: Shiverpeak Stragglers. Search the road to Ascalon for refugees. Lead the refugees to Yak's Bend (Speak with Guard Marcus). Return to Captain Osric for your reward. Reward: 500 xp, Smiting Rod (Light Dmg: 4-7 req. 5 Smiting Prayers), War Hammer (Blunt Dmg: 13-20 req. 5 Hammer Mastery, Two-handed).

Primary Quest: The Way is Blocked. Clear the Stone Summit blocking the entrance to Borlis Pass. Reward: 500 xp.

Grand Master Stonecleaver

Quest: Helping the Dwarves. Find Rangil Ironbow in Traveler's Vale. Reward: 250 xp, skills: Gale (E), Mantra of Frost (Me), Remove Hex (Mo), Suffering (N), Debilitating Shot (R), Protector's Strike (W).

Necromancer Morgan

Quest: Renegade Necromancer. Find Verata in Traveler's Vale and put an end to his experiments. Reward: 350 xp, skills: Necrotic Traversal (N), Defile Flesh (N), Well of Blood (N).

Tabor Woolridge

Quest: The Missing Artisan. Follow the road through Traveler's Vale to the Ascalon Foothills. Talk to Artisan Rudger. Reward: 500 xp.

Van the Warrior

Quest: The Wayward Monk. Talk to Cynn in Traveler's Vale. Help Cynn Find Mhenlo in Iron Horse Mine. Reward: 350 xp, skills: Vigorous Spirit (Mo), Pacifism (Mo), Divine Boon (Mo).

Quest: Securing the Vale. Proceed to the first partol point in Traveler's Vale. Reward: 500 xp, skills: Swift Chop (W), Irresistable Blow (W), Seeking Blade (W).

Howland the Elementalist

Quest: A Heart of Ice. Find Greplak Frostaff and obstain the Heart of Ice from him. Reward: 350 xp, skills: Whirlwind (E), Ward Against Foes (E), Ice Prison (E).

Sebedoh the Mesmer

Quest: The Stone Summit Champion. Defeat Ulrik the Undefeated in Traveler's Vale. Reward: 350 xp, skills: Fragility (Me), Power Spike (Me), Channeling (Me).

Sadira Power (Collector)

5 Alpine Seeds: Boots (Armor: 37)

Breyshaw (Armor: 40)

Fur-Lined Boots (4 Tanned Hide Squares + 1 Fur Square), Fur-Lined Vest (12 Tanned Hide Squares + 3 Fur Squares), Fur-Lined Gloves (4 Tanned Hide Squares + 1 Fur Square), Fur-Lined Leggings (8 Tanned Hide Squares + 2 Fur Squares), Drakescale Boots (4 Tanned Hide Squares + 1 Scale), Drakescale Vest (12 Tanned Hide Squares + 3 Scales), Drakescale Gloves (4 Tanned Hide Squares + 1 Scale), Drakescale Leggings (8 Tanned Hide Squares + 2 Scales), Leather Boots (2 Tanned Hide Squares), Leather Vest (6 Tanned Hide Squares), Leather Gloves (2 Tanned Hide Squares), Leather Leggings (4 Tanned Hide Squares), Tamer's Mask (4 Tanned Hide Squares + 1 Fur Square), Archer's Mask (4 Tanned Hide Squares + 1 Bolt of Linen), Hunter's Mask (4 Tanned Hide Squares + 1 Bolt of Silk), Simple Mask (2 Bolts of Cloth), Traveller's Mask (4 Tanned Hide Squares + 1 Scale)

Hylas (Weapons)

Battle Axe (Slashing Dmg: 7-19, req. 5 Axe Mastery) (8Iron Ingots + 2 Wood Planks), Longbow (Piercing Dmg: 12-21, req. 5 Marksmanship, Two-handed) (10 Wood Planks), Jeweled Chalice (Energy +6, req. 5 Illusion Magic) (5 Iron Ingots), Grim Cesta (Energy +6, req, 5 Death Magic) (5 Bones + 1 Scale), Scroll (Energy +6, req. 5 Earth Magic) (2 Rolls of Parchments + 1 Wood Plank), Healing Ankh (Energy +6, req. 5 Healing Prayers) (5 Granite Slabs + 1 Shell), War Hammer (Blunt Dmg: 14-23, req. 4 Hammer Mastery, Two-handed) (6 Iron Ingots + 4 Wood Planks), Long Sword (Slashing Dmg: 11-17, req. 5 Swordsmanship) (8 Iron Ingots).

Sanura (Merchant)

Xunlai Agent (Storage)

Willem (Priest of Balthazar)

Bromgar (Arena Guard)

Traveler's Vale

01 Entrance to Yak's Bend

Pyrs Harven (Collector)

5 Silverpeak Manes: Hunter's Mask (Armor: 37).

Guard Marcus (for Quest: Silverpeak Stragglers)

Elsa Alston (after completing the Quest: Silverpeak Stragglers)

Quest: Oswald's Epitaph. Search the Ascalon Foothils for Oswald's headstone. Inscribe Elsa's words on the headstone. Reward: 500 xp, Focus Item (Energy +7 req. 5 Healing Prayers).

02 Bridge

Stone Summit (Monsters for Primary Quest: The Way is Blocked)

03 Mountain Pass

Elsa Alston and Ascalon Refuges (for Quest: Silverpeak Stragglers)

04 Path to Ascalon Foothills

Necromancer Verata (for Quest: Renegade Necromancer)

05 Mountain Bridge

Artemis the Ranger

Quest: Stone Summit Beastmasters. Track down and destroy Thorgrim Beastslasher in Iron Horse Mine. Reward: 350 xp, skills: Whirling Defense (R), Winter (R), Call of Protection (R).

06 Entrance to Iron Horse Mine

Rangil Ironbow

Quest: Minaar's Trouble. Find Minaar Stonesledge in Iron Horse Mine. Escort Minaar back to Traveler's Vale. Reward: 500 xp, Tall Shield (Armor: 7 req. 5 Tactics), Focus Item (Energy+7 req. 5 Healing Prayers).

Quest: Minaar's Worry. Go to Iron Horese Mine and kill Ore Darkwhip. Deliver the war machine plans to Rangil Ironbow. Reward: 500 xp, Battle Axe (Dmg: 6-16 req. 5 Axe Mastery).

Quest: Iron Horse War Machine. Go to the Iron Horse Mine. Sabotage the 9 control levers around the equipment used by the Stone Summit. Reward: 500 xp, Smiting Staff (Energy +7, Light Dmg: 4-7 req. 5 Smiting Prayers, Two-handed), Longbow (Piercing Dmg: 11-18, req. 5 Marksmanship, Two-handed).

Asgrim Brightaxe (Collector)

5 Stone Summit Badges: Gloves (Armor: 37).

Iron Horse Mine Iron Horse Mine

Iron Horse Mine

01

Thorgim Beastslasher (for Quest: Stone Summit Beastmasters)

02 Cave

Minaar Stonesledge (for Quest: Minaar's Trouble)

03

Ore Darkwhip (Monster for Quest: Minaar's Worry) he drops:

War Machine Plans (Quest Item for Quest: Minaar's Worry)

04 Levers

Levers (for Quest: Iron Horse War Machine)

You need to sabotage the levers using Powder Keg from Dwarven Powder Keg Station.

05 Road to Anvil Rock

Norin Stonegrimm (Collector)

5 Frostfire Fangs: Tamer's Mask (Armor: 37)

Borlis Pass (Mission) Borlis Pass (Mission)

Borlis Pass

The Shiverpeaks rise up over ten-thousand feet above sea level. In the shadow of this enormous mountain range lie the kingdoms of Kryta to the west and Ascalon to the east. Borlis Pass is the closest travelable passage through the mountains to the city of Rin. The next closest lies much farther north, deep in Charr territory.

Henchmen Level 8

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Beccum Reedly

Hadya (Merchant)

Xunlai Agent (Storage)

Borlis Pass (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Borlis Pass location.

Mission: Negotiate passage to Grooble's Gulch and shelter for the Ascalon refugees. Ignite all the storm beacons to light the way through the storm. Find out what happened to Prince Rurik's negotiations with Dwarf king Jalis Ironhammer. ADDED: Break through the locked gate into Maladar's Fort. ADDED: Bring an end to the siege of Krok's Hollow. Destroy the ballistae and the forces outside the gates. ADDED: Light the magical signal beacons. Reward: 1000 xp, 1 Skill Points.

*BONUS* Kill the ice drakes. Reward: 1000 xp

After complete this Mission you will gain access to The Frost Gate location.

01 Start

Ascalon Guard Hayden (Gives you a Torch to ignite all 6 Storm Beacons on the way down)

02 Gate

Ascalon Guard Tolis (Opens the Gate when you lit al the storm beacons).

03 Maladar's Fort Gate

You need to blow up the Gate using Powder Keg from Dwarven Powder Keg Station (Supply of Explosives).

04 Maladar's Fort

2 Ballistae (Destroy them)

05 Prison

Rornak Stonesledge (You need to use Powder Keg to blow up the gate to get inside the prison)

*BONUS* Kill the ice drakes.

TIP: In order to complete it, you must blow open the planks holding back the snow in his cell. It may take several kegs to blow it up. Once open, go through the cave to find the Ice Drake.

06 Cave

Whiskar Featherstorm (Ice Drake for Bonus Quest)

07 Gate

Use Gate Switch to open it.

08 Krok's Hollow Gate

Gate to Krok's Hollow will open when all ballistae and guards will be destroyed.

2 Ballistae (Destroy them)

09 Krok's Hollow

Prince Rurik

King Jalis Ironhammer (He give you a Torch to light the signal beacons)

10 Storm Beacon

Use torch to light up all 3 beacons.

The Frost Gate (Mission) The Frost Gate (Mission)

The Frost Gate

The Frost Gate was built by the Deldimor Dwarves as a way to protect their homes from invaders coming through Borlis Pass. When civil war broke out, the gate fell into the hands of the Stone Summit, a xenophobic group of Dwarven renegades who are trying to overthrow King Jalis Ironhammer. Now, no one gets through the pass unless the Summit allows it.

Henchmen Level 8

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Larthan Irontongue

Sebille (Merchant)

Xunlai Agent (Storage)

The Frost Gate (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in The Frost Gate location.

Mission: Open the Frost Gate. Destroy the ballistae to secure safe passage for Rurik and the Ascalon refugees. Retrieve the Gear Lever from the Dwarven fort to open the Frost Gate. ADDED: Use the Gear Lever on the Lever Mechanism to reach the Frost Gate. ADDED: Activate the three Frost Gate Lever Mechanisms before the Stone Summit overwhelms Rurik. Reward: 100 xp, 1 Skill Point.

*BONUS* Steal the Stone Summit's secret plans for a powerful siege weapon. Reward: 1000 xp.

After complete this Mission you gain access to Beacon's Perch location.

01 Start

02 Gate

Gate will opens when you destroy ballistae. Be prepared for attackers from the other side of the gate.

03 Gate

Gate will open when you destroy ballistae at location 04

04 Ballistae

05 Cave

Ronark Stonesledge

*BONUS* Steal the Stone Summit's secret plans for a powerful siege weapon.

NOTE: The plans can be found outside the cave, on the path to the left of the gate on the other side of the bridge. They are heavily guarded.

06 Gate

Gate leads to siege weapon secret plans for Bonus. Gate can be destroyed by ballistae at 07.

07 Ballista

Ballista facing east. Use Firing Lever to destroy Gate at 06 leading to siege weapon secret plans.

08 Chest

Secret Siege Weapon Plan (for Bonus Quest) - You need to return them to Ronark Stonesledge.

09 Gate

NOTE: Gate is guarded by two ballistae.

10 Lever Mechanism

Gear Lever (Quest Item)

NOTE: There is only one Gear Lever to activate all mechanisms.

11 Lever Mechanisms

After activate all three mechanisms Frost Gate is open and you are retreating to Beacon's Perch location.

Anvil Rock Anvil Rock

Ice Tooth Cave

Just outside of Ice Tooth Cave, Dwarven clan leaders held parley at Anvil Rock, a sacred site said to have been the forge of the Great Dwarf Himself. The Dwarven clans no longer meet for purposes of peace, and no one holds out hope that the Great Dwarf will ever return to Tyria, so this icy place receives few visitors.

Henchmen Level 8

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Marna (Skills)

Vera (Merchant)

Xunlai Agent (Storage)

Deldrimor Bowl Deldrimor Bowl

Beacon's Perch

Named for the legendry Dwarven warrior who single-handedly held off the great hill giant invasion of 534 A.E., Beacon's Perch runs north and south through the Shiverpeak Mountains. Today, this treacherous pass is patrolled by the Stone Summit, and as such is considered hostile to human travelers.

Henchmen Level 10

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Master Saberlin

Quest: Hungry Devourer. Speak with Old Mac in Deldrimor Bowl. Feed Joe more succulent juniper meats. Speak with Old Mac in Deldrimor Bowl. Return to Master Saberlin for your reward. Reward: 400 xp, skills: Lightning Strike (E), Shatter Enchantment (Me), Divine Spirit (Mo), Rotting Flesh (N), Pin Down (R), Flurry (W).

Primary Quest: To Kryta: Refugees. Eliminate the 6 Centaur patrols along the main road. See Ranger Olson for your reward. Reward: 500 xp.

Quest: The Deserters. Find the Deserters in Deldrimor Bowl. Take word to Master Saberlin in Beacon's Perch that the supplies have been recovered. Reward: 500 xp, skills: Ice Spear (E), Inspired Hex (Me), Balthazar's Spirit (Mo), Strip Enchantment (N), Serpent's Quickness (R), Bonetti's Defence (W).

Hakon (Merchant)

Xunlai Agent (Storage)

Deldrimor Bowl

01 Entrance to Beacon's Perch

Old Mac (and his pet Joe) (for Quest: Hungry Devourer)

Mhenlo, Cynn and Devona (Mercenaries to help you in Quest: The Deserters)

02 Stone Gate

Ranger Olson (for Primary Quest: To Kryta: Refugees).

03 Dwarven Village

Rothgar Hoofsplitter (Collector)

5 Shiverpeak Manes: Traveler's Mask (Armor 37).

Lenn Giantsbane (Collector)

5 Icy Humps: Archer's Mask (Armor 37).

Crafter Torgil (Materials)

Clay Brick (1 Brick Mud + 1 Pile of Glittering Dust), Tempered Glass Vial (5 Piles of Glittering Dust), Leather Square (5 Tanned Hide Squares), Vial of Ink (4 Plant Fibers + 1 Tempered Glass Vial), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

04 Centaur Village

Deserters (for Quest: The Deserters)

Griffons Mouth Griffons Mouth

Griffon's Mouth

01 Entrance to Deldrimor Bowl

Master Seeker Nathaniel

Primary Quest: To Kryta: The Ice Cave. Follow Aidan's markers through the Ice Cave. Reward: 500 xp.

02

Mark of Aidan (Quest Item for Primary Quest: To Kryta: The Ice Cave).

NOTE: These items shows you the path only. You don't need to gather them.

03 Road to Scoundrel's Rise

Aidan

Quest: To Kryta: Journey's End. Deliver the letter to Ambassador Braun. See Witness Casori for your reward. Reward: 500 xp.

Scoundrels Rise Scoundrels Rise

Scoundrel's Rise

01 Entrance to Griffon's Mouth

Ambassador Braun (for Quest: To Kryta: Journey's End)

02 Entrance to the Gates of Kryta

Camryn Jamison (Collector)

4 Decayed Orr Emblems: Cane (Chaos Dmg: 5-10, req. 6 Domination Magic), Truncheon (Cold Dmg, req. 6 Death Magic), Air Staff (Energy +6, Lighting Dmg: 5-10, req. 6 Air Magic, Two-handed), Holy Staff (Energy +6, Fire Dmg: 5-10, req. 6 Divine Favor, Two-handed), Cruel Staff (Energy +6, Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Flame Artifact (Energy +8, req. 6 Fire Magic).

03 Entrance to Northern Kryta Province

Settlement Scout Drew (for Quest: Reversing the Skales)

04 Swamp

Lord Timot (Monster for Quest: Reversing the Skales)

Gates of Kryta (Mission) Gates of Kryta (Mission)

Gates of Kryta

Once embroiled in a devastating war with Orr and Ascalon, Kryta is now the only thriving human kingdom left on the continent of Tyria. Travelers venturing here from over the treacherous Shiverpeak Mountains will find themselves in the foothills outside the grand city of Lion's Arch.

Henchmen Level 10

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Witness Casori

Chebar (Merchant)

Xunlai Agent (Storage)

Gates of Kryta (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Gates of Kryta location.

Mission: Secure a safe place for your people to settle. Make contact with the local authorities at Lion's Arch. Head south across the beach to find Justiciar Hablion. Help Justiciar Hablion clear the swamp of undead. Reward: 1000 xp, 1 Skill Point.

*BONUS* Retrieve the Orrian text and have it translated. Reward: 1000 xp.

After complete this Mission you gain access to Lion's Arch location.

01 Start

You start here

02 Abandonmed Farm

Oink (Boar). You can temporary charm this animal to follow you.

03 Gate

(Will opens when you kill all enemies)

04 Town

Justicar Toriimo (for primary objectives of the Mission)

Cheswick (Boy) Return boar Oink to him.

Orrian Historiam McClain (He takes Oink from you).

*BONUS* Retrieve the Orrian text and have it translated.

TIP: Go through the gates, follow down the beach along the hillside. A ways down is a small path that turns left, taking you to the river. Follow the riverbed all the way north. At the end, there is a wrecked boat and a chest nearby underwater. Open the chest by clicking on it and pick up the Tome that drops from it. Return the Tome to the Historian to complete the quest.

05 Ship Wreckage (Chest)

Orrian Text (Quest Item for Bonus Quest)

NOTE: When you pick it up Smoke Phantoms will be spawning all your way back.

06 Fisherman Village

Justiciar Hablion (for primary objectives of the Mission)

07 Swamp

Necrid Horseman (Final Monster to kill)

Once swamps are cleared Justicar Toriimo takes you to Lion's Arch - capital city of Kryta.

North Kryta Province North Kryta Province

Lion's Arch

The seat of power in Kryta, Lion's Arch housed the royal palace of King Doric and his line until after the last Guild War. Now, the White Mantle run the city. The old buildings have all been razed, making space for barracks and more practical structures.

Henchmen Level 10

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Lionguard Barracks

Firstwatch Sergio (Skillss)

Quest: The Villainy of Galrath. Seek out Galrath at the wizard's tower in Kessex Peak. Put an end to his villainy. Return to Firstwatch Sergio (Skills) for your reward. Reward: 4000 xp, Smiting Staff (Energy +6, Light Dmg: 5-10, req. 6 Smiting Prayers, Two-handed), Long Sword (Slashing Dmg: 12-18, req. 6 Swordsmaship).

Armen the Guide

Quest: Report to the White Mantle. Go to North Kryta Province and follow the road to the fort in the D'Alessio Seaboard. Once there, report your presence to Mantle Knight Karriya. Reward: 500 xp, Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers).

Magi Malaquire

Quest: Orrian Excavation. Collect 5 Orrian tablet shards. Return to Magi Malaquire for your reward. Reward: 400 xp.

Quest: Malaquire's Test. Seek out a suitable target and use the Signet of Capture to gain a skill. Reward: skills: Signet of Captured

TIP: Go to the North Kyria Province and use it on any boss body (glowing one). If boss was using yours class skill you can capture new skills. This is one-time use skill capture. After complete this quest another Signet of Capture can be bought any NPC selling (Skills). It is especially important to capture Elite Skills which you can't bought at NPC.

Loremaster Ermenred

Magi Nor (Scroll Trader)

Merkin (Guild Register)

Liran (Guild Emblemer)

Craftrers' Corner

Samuka (Armor: 40)

Druid's Boots (4 Tanned Hide Squares + 4 Wood Planks), Fur-Lined Boots (4 Tanned Hide Squares + 1 Fur Square), Drakescale Boots (4 Tanned Hide Squares + 1 Scale), Leather Boots (2 Tanned Hide Squares), Druid's Vest (12 Tanned Hide Squares + 12 Wood Planks), Fur-Lined Vest (12 Tanned Hide Squares + 3 Fur Squares), Drakescale Vest (12 Tanned Hide Squares + 3 Scales), Leather Vest (6 Tanned Hide Squares), Druid's Gloves (4 Tanned Hide Squares + 4 Wood Planks), Fur-Lined Gloves (4 Tanned Hide Squares + 1 Fur Square), Drakescale Gloves (4 Tanned Hide Squares + 1 Scale), Leather Gloves (2 Tanned Hide Squares), Druid's Leggings (8 Tanned Hide Squares + 8 Wood Planks), Fur-Lined Leggings (8 Tanned Hide Squares + 2 Fur Squares), Drakescale Leggings (8 Tanned Hide Squares + 2 Scales), Leather Leggings (4 Tanned Hide Squares), Tamer's Mask (4 Tanned Hide Squares + 1 Fur Square), Archer's Mask (4 Tanned Hide Squares + 1 Bolt of Linen), Hunter's Mask (4 Tanned Hide Squares + 1 Bolt of Silk), Simple Mask (2 Bolts of Cloth), Traveller's Mask (4 Tanned Hide Squares + 1 Scale)

Grahame (Weapons)

Battle Axe (Slashing Dmg: 6-25, req. 7 Axe Mastery) (12 Iron Ingots + 3 Wood Planks + 1 Steel Ingot), Longbow (Piercing Dmg: 14-26, req. 7 Marksmanship, Two-handed) (15 Wood Planks +5 Feathers), Inscribed Chakram (Energy +8) (10 Iron Ingots + 2 Steel Ingots), Idol (Energy +8) (10 Granite Slabs + 2 Shells), Frost Artifact (Energy +8) (10 Piles of Glittering Dust + 2 Granite Slabs), Divine Symbol (Energy +8) (10 Wood Planks + 2 Tanned Hide Square), War Hammer (Blunt Dmg: 17-32, req. 7 Hammer Mastery, Two-handed) (9 Iron Ingots + 6 Wood Planks + 1 Steel Ingot), Long Sword (Slashing Dmg: 14-20, req. 7 Swordsmanship) (10 Iron Ingots + 2 Steel Ingots).

Merchants' Row

Bodrus the Outfitter (Merchant)

Quest: Merchant's Plea. Head out the northwest gate and follow the road to the Ascalon Settlement. Deliver the Settlement's strongbox to Captain Greywind. Reward: 500 xp.

Angel (Rune Trader)

Shad (Material Trader)

Argus (Rare Material Trader)

Haddon (Dye Trader)

Xunlai Agent (Storage)

Docks

Jaju Tai

Quest: The Weaver of Nebo. Follow the road through North Kryta Province to Nebo Terrace. Talk to Etham the Artisan in Nebo Village. Rewards: 500 xp.

Canthan Ferry Captain - He can take you on a tour of Canthan Islands to the south, where you can buy guild hall.

Lo Pan (Area Guard)

Jhoneil (Priest of Balthazar) - Unlocking Runes and Skills.

Fisherman's Village

Alton Thorne (Collector)

4 Leather Belts: Jeweled Chalice (Energy +8, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 6 Soul Reaping), Fire Wind (Fire Dmg: 5-10, req. 6 Fire Magic), Smiting Staff (Energy +6, Light Dmg: 5-10, req. 6 Smiting Prayers, Two-handed), Crimson Carapace Shield (Armor 9, req. 6 Tactics).

North Kryta Province North Kryta Province

North Kryta Province

01 Entrance to Lion's Arch

Lionguard Riddik

Quest: Duties of a Lionguard. Look for Lionguard Orrin at Miraba's farm. Speak with Miraba for your reward. Reward: 500 xp.

Damaris, Mhenlo, Cynn, Aidan, Devona (Mercenaries)

Quest: The Ascalon Settlement. Speak with Devona. Lead your party north to the Ascalon Settlement. See Captain Greywind for your reward. Reward: 500 xp, skills: Lightning Orb (E), Wastrel's Worry (Me), Heal Other (Mo), Enfeeble (N), Throw Dirt (R), Final Thrust (W).

02 Miraba's Farm

Miraba

Quest: Bandit Trouble. Tell Mantle Knight Karriya of Miraba's bandit problem. Deliver the Token of Janthir to Miraba. Reward: 500 xp, Tall Shield ( Armor: 9, req. 6 Tactics).

Leighton Cranford (Collector)

4 Bog Skale Fins: Cane (Chaos Dmg: 5-10, req. 6 Illusion Magic), Bone Staff (Energy +6, Cold Dmg: 5-10, req. 6 Death Magic, Two-handed), Fire Wand (Fire Dmg: 5-10, req. 6 Fire Magic), Smiting Staff (Energy +6, Light Dmg: 5-10, req. 6 Smiting Prayers, Two-handed), Battle Axe of Fortitude (Dmg: 7-19, req. 6 Axe Mastery).

03 Mill

Wintun the Black (Collector)

4 Feathered Caromi Scalps: Inscribed Chakram (Energy +8, req. 6 Domination Magic), Grim Cesta (Energy +8, req. 6 Blood Magic), Scroll (Energy +8, req. 6 Energy Storage), Protective Icon (Energy +8, req. 6 Protective Prayers), Fire Staff (Energy +6, Fire Dmg: 5-10, req. 6 Fire Magic, Two-handed).

04 Swamp

Archivist Ithimar

Quest: Graven Images. Protect Archivist Ithimar from the Nightmares. Return to Archivist Ithimar for your reward. Reward: 600 xp, skills: Inferno (E), Mantra of Lightning (Me), Dwayna's Kiss (Mo), Dark Aura (N), Determined Shot (R), Axe Twist (W).

05 Riuins

Prize-Winning Hog (for Quest: The Last Hog)

06

Cella de Hooded (Ranger Boss for Quest: Malaquire's Test)

Ranger skills: Barbed Trap (R), Choking Gas (R), Energizing Wind (R), Troll Urgent (R).

The Ascalon Settlement

Captain Greywind (Skills) (for Quest: The Ascalon Settlement)

Quest: Blankets for the Settlers. Go to Nebo Village with the Militia Weapons (Quest Item). Talk to Etham the Artisan and trade the weapons for blankets. Take the Settlement Blankets (Quest Item) to Captain Greywind. Reward: 500 xp, Longbow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Quest: Reversing the Skales. Head to the Scoundrel's Rise east of North Kryta Province. Find the cause of the undead's westward movement. Lord Timot is the source of the undead movement. Destroy him. Return to Captain Greywind for your reward. Reward: 500 xp, Focus Item (Energy +8, req. 6 Healing Prayers), Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers).

Farmer Dirk

Quest: The Last Hog. Find Farmer Dirk last remaining prize-winning hog and chase it back to him. Reward: 500 xp, skills: Gale (E), Leech Signet (Me), Life Attunement (Mo), Blood Ritual (N), Otyugh's Cry (R), Staggering Blow (W).

Helton Wills (Collector)

4 Hardened Humps: Jeweled Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Illusion Magic, Two-handed), Idol (Energy +8, req. 6 Curses), Scroll (Energy +8, req. 6 Earth Magic), Holy Rod (Fire Dmg: 5-10, req. 6 Divine Favor), Storm Artifact (Energy +8 req. 6 Air Magic), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Nebo Terrace, Cursed Lands Nebo Terrace, Cursed Lands

Bergen Hot Springs

The healing properties of these hot springs are renowned across the continent of Tyria. Pilgrims travel from all corners in hopes of being cured of what ails them, from rheumatism to gut rot to demonic possession. Water taken from the Bergen Hot Springs is a key ingredient in potions and salves used by village medics far and wide.

Henchmen Level 12

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Krytan Herald

Andar D'leod (for Quest: The Hot Spring Murders)

Dannel Smythe (for Quest: The Hot Spring Murders)

Penelope Randell (for Quest: The Hot Spring Murders)

Layman Josef (for Quest: The Hot Spring Murders)

Sewell (Weapons) - Customize Weapon.

Kailan (Armor: 49)

Leather Boots (3 Tanned Hide Squared), Leather Vest (9 Tanned Hide Squared), Leather Gloves (3 Tanned Hide Squared), Leather Leggings (6 Tanned Hide Squared), Druid's Boots (6 Tanned Hide Squared + 4 Wood Planks), Driuid's Vest (18 Tanned Hide Squared + 12 Wood Planks), Druid's Gloves (6 Tanned Hide Squared + 4 Wood Planks), Druid's Leggings (12 Tanned Hide Squared + 8 Wood Planks), Tamer's Mask (6 Bolts of Cloth + 1 Fur Square), Archer's Mask (6 Bolts of Cloth + 1 Bolt of Linen), Hunter's Mask (6 Bolts of Cloth + 1 Bolt of Silk), Simple Mask (3 Bolts of Cloth), Traveler's Mask (6 Bolts of Cloth + 1 Scale).

Luka (Merchant)

Xunlai Agent (Storage)

Milny Samhammil (Collector)

4 Mergoyle Skulls: Jeweled Chalice (Energy +8, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 6 Soul Reaping), Water Wand (Cold Dmg: 5-10, req. 6 Water Magic), Holy Rod (Fire Dmg: 5-10, req. 6 Divine Favor), Crimson Carapace Shield (Armor: 9, req. 6 Tactics), Air Wand (Lightning Dmg: 5-10, req. 6 Air Magic).

Nebo Terrace

01 House

Beldon the Blade (Collector)

4 Mergoyle Skulls: Inscribed Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Domination Magic, Two-handed), Wicked Staff (Energy +6, Dark Dmg: 5-10, req. 6 Curses, Two-handed), Frost Artifact (Energy +8, req. 6 Water Magic), Storm Artifact (Energy +8, req. 6 Air Magic), Grim Cesta (Energy +8, req. 6 Death Magic), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

02 Mill

Kira Thorne (Collector)

4 Glowin Hearts: Inscribed Chakram (Energy +8, req. 6 Fast Casting), Deadly Cesta (Dark Dmg: 5-10, req. 6 Blood Magic), Earth Staff (Energy +6, Earth Dmg: 5-10, req. 6 Earth Magic, Two-handed), Healing Ankh (Energy +8, req. 6 Healing Prayers), Wicked Staff (Energy +6, Dark Dmg: 5-10, req. 6 Curses, Two-handed), Air Wand (Lightning Dmg: 5-10, req. 6 Air Magic).

Nebo Village

Inspector Caleb

Quest: The Hot Springs Murders. Go to Bergen Hot Springs and obtain a written testimony from Andar D'Leod. Go to Bergan Hot Springs and obtain a written testimony from Dannel Smythe. Go to Bergen Hot Springs and obtain a written testimony from Penelope Randell. Go to Bergen Hot Springs and obtain a written testimony from Layman Josef. Return the written testimonies to Inspector Caleb in Nebo Village. Speak with Inquisitor Gilead. Reward: 500 xp, skills: Grasping Earth (E), Illusion of Weakness (Me), Mend Ailment (Mo), Blood of the Master (N), Bestial Pounce (R), Counter Blow (W).

Inquisitor Gilead

Elder Sobel

Etham the Artisan (Materials) (for Quest: The Weaver of Nebo and Quest: Blankets for the Settlers).

Bolt of Linen (5 Plant Fibers), Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Hide Squares), Lump of Charcoal (10 Wood Planks), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Nebo Terrace, Cursed Lands Nebo Terrace, Cursed Lands

Cursed Lands

It's a small area linking Northern Kryta with Southern Kryta. Nothing interesting here.

DAlessio Seaboard (Mission) DAlessio Seaboard (Mission)

D'Alessio Seaboard

Once called the Eastbury Reserve, this stretch of coastal land was renamed after the last Guild War. It's namesake, Saul D'Alessio, was the founder of the White Mantle and is thought by many to be the savior of Kryta.

Henchmen Level 10

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Mantle Knight Karriya

Krytan Herald

Adriel (Merchant)

Xunlai Agent (Storage)

D'Alessio Seaboard (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in D'Alessio Seaboard location.

Mission: Lend aid to the White Mantle in their fight against undead. Hurry to the Temple of Tolerance. Discuss the undead menace with Confessor Dorian. ADDED: Clear out the undead from the village of Hakenwood. ADDED: Protect Confessor Dorian from the undead. ADDED: Head to the southwest. Locate Dinas and the Scepter of Orr. Reward: 1000 xp, 1 Skill Point.

*BONUS* Deliver the village's offering to the statue of Melandru. Reward: 1000 xp.

After complete this Mission you gain access to Divinity Coast location.

01 Start

Justicar Isalah (he lead you way to the bridge)

02 Hakewood

Benji Makala (Villager fighting Boss)

NOTE: If you want to start and complete Bonus Mission, you need to keep him alive when clearing Hakewood from monsters. Protecting him will be easiest when you first clear village from the south side. Rescued villagers are gathering at Statue of Mending.

*BONUS* Deliver the village's offering to the statue of Melandru.

03 Statue of Mending

Casting Healing Fountain on all party.

04 Main Gate

Gate Guard

05 Gate

Gate Guard Makala

This gate can be open by Gate Guard Makala only when you successfully protect his brother Benji Makala.

06 Closed Gate

This Gate can be opened from other side by Lever when you are on Bonus Quest.

07 Pedestal

Melandru Offering (Quest Item for *BONUS*)

TIP: This item is very fragile and will broke when you drop it (Drop Item). The best way to do this quest is clear the way to the statue of Melandru first and then return for Melandru Offering here.

08 Temple of Tolerance

Confessor Dorian

TIP: You need to protect him. To do this try to stay in healing circle (Statue of Mending) and kill all incoming enemies.

09 Statue of Melandru

Malandru Offering Pedestal (for *BONUS*)

You need to get here from the other side by the mountains.

10 Village

Tree of Renewal (Monster for Mission)

Dinas

Speak to Dinas to complete Mission. After short conversation you are transported to Divinity Coast.

Watchtower Coast Watchtower Coast

Beetletun

Historians speculate that in time out of mind, these now-ruined watchtowers guarded Kryta from some unknown northern threat. Now the crumbled towers stand like ancient stone soldiers still awaiting the arrival of that mysterious enemy from across the great saltwater lake called the Giant's Basin.

Henchmen Level 12

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Elder Hezron

Quest: The Undead Hordes. Go to the Watchtower Coast and stop the undead from reaching Beetletun. Return to Elder Hezron for your reward. Reward: 500 xp, skills: Water Attunement (E), Inspired Enchantment (Me), Holy Veil (Mo), Plague Touch (N), Symbiosis (R), Griffon's Sweep (W).

NOTE: It's very hard quest, probably impossible to do with henchmen. Monsters are coming in four waves, each biggest from other. Try to form or join good high level player party to accomplish this.

Shada (Armor: 49)

Leather Boots (3 Tanned Hide Squared), Leather Vest (9 Tanned Hide Squared), Leather Gloves (3 Tanned Hide Squared), Leather Leggings (6 Tanned Hide Squared), Fur-Lined Boots (6 Tanned Hide Squared + 1 Fur Square), Fur-Lined Vest (18 Tanned Hide Squared + 3 Fur Square), Fur-Lined Gloves (6 Tanned Hide Squared + 1 Fur Square), Fur-Lined Leggings (12 Tanned Hide Squared + 2 Fur Square), Drakescake Boots (6 Tanned Hide Squared + 1 Scale), Drakescale Vest (18 Tanned Hide Squared + 3 Scale), Drakescale Gloves (6 Tanned Hide Squared + 1 Scale), Drakescale Leggings (12 Tanned Hide Squared + 2 Scale), Tamer's Mask (6 Bolts of Cloth + 1 Fur Square), Archer's Mask (6 Bolts of Cloth + 1 Bolt of Linen), Hunter's Mask (6 Bolts of Cloth + 1 Bolt of Silk), Simple Mask (3 Bolts of Cloth), Traveler's Mask (6 Bolts of Cloth + 1 Scale).

Hamlin (Weapons) - Customize Weapons.

Ephaz (Skills)

Chios (Merchant)

Xunlai Agent (Storage)

Watchtower Coast

01 Entrance to Divinity Coast

Ian Sturmme (Collector)

5 Feathered Caromi Scalps: Archer's Mask (Armor: 49).

02 Farm

Farmer Fanella

Tenlach Silverhand (Collector)

5 Abnormal Seeds: Tamer's Mask (Armor: 49)

Divinity Coast (Mission) Divinity Coast (Mission)

Divinity Coast

The Divinity Coast is the site of several of this region's oldest settlements. Humans have occupied these lands for over seven hundred years. Many generations of Krytan fishermen have grown up trolling the same sacred water of the Giant's Basin, the huge saltwater lake that defines the northern edge of the coast.

Henchmen Level 12

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Mantle Knight Franklin

Maath (Merchant)

Xunlai Agent (Storage)

Divinity Coast (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Divinity Coast location.

Mission: Administer the Test of the Chosen. Retrieve the Eye of Janthir from Justiciar Hablion in the upper courtyard of Shaemoor. Deliver the Eye to the coastal city of Loamhurst. ADDED: Cleanse yourself in the Fountain of Truth on the hill to the southeast. Reward: 1000 xp, 1 Skill Point.

*BONUS* Find and escort all the chosen to Loamhurst. Reward: 1000 xp, 100g for every saved chosen.

After complete this Mission you gain access to Druid's Overlook location.

01 Start

02 Shaemoor

Justiciar Hablion - Speak with him and he opens the east gate for you.

03 Fountain of Truth

White Mantle Abbot

NOTE: After cleanse at the fountain return to Justiciar Hablion.

04 Stone Bridge

Villager (You need to save him to get *BONUS* Quest)

*BONUS* Find and escort all the chosen to Loamhurst. Reward: 1000 xp, 100g for every saved chosen.

Chosen Villager (for *BONUS)

05

Chosen Villager (for *BONUS)

NOTE: When you find any Chosen Villager he start follow you. The first one joining the party after you kill all Ettins before you enter Stone Bridge. The rest is waiting for your help.

06 Loamhurst

Lionguard Minah (for *BONUS)

Speak to him. You will complete *BONUS* if you bring all 5 Chosen Villagers.

Justical Lashona

07 Tablet of Janhir

When you come here Mission is completed and you are teleported to Druid's Ovelook.

Sage Lands Sage Lands

Druid's Overlook

Located in the dry upper region of the Maguuma Jungle, Druid's Overllok provides a spectacular and deceptively pleasant view of the harsh and deadly Sage Lands below. This area was once home to a sacred fountain dedicated to Dwayna, whose statue now lies in pieces in the brush.

Henchmen Level 12

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Trader Versai (Merchant)

Primary Quest: A Brother's Fury. Speak with Justiciar Thommis. Speak with House Ranger Amon, House Ranger Lanalt and House Ranger Rionel. See Witness Giselle for your reward. Reward: 500 xp, Longbow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed), Smiting Rod (Light Dmg: 4-7, req. 5 Smiting Prayers).

Quest: Eye for Profit. Find Grahm in the Sage Lands. Slay Gale Stormsend and obtain the Lilac Eye. Return the Lilac Eye to Trader Versai. Reward: 500 xp, skills: Air Attunement (E), Hex Breaker (Me), Smite Hex (Mo), Dark Bond (N), Antidote Signet (R), Axe Rake (W).

Envoy Ero

Quest: Mysterious Message. Drop the mysterious message into the hollow log. Let Alari Doubleblade know that the message has been delivered. Reward: 500 xp, skills: Stone Daggers (E), Ethereal Burden (Me), Healing Seed (Mo), Well of Suffering (N), Storm Chaser (R), Pure Strike (W).

Acatar of Dwayna

NOTE: To make the Avatar of Dwayna appear, your have to kneel at the Statue of Dwayna.

Quest: Wisdom of the Druids. Travel through the Sage Lands and await the druids at the base of the waterfall. Reward: 500 xp.

TIP: When Druids Spirits appears speak to Ancient Druid Spirit for your reward.

Xunlai Agent (Storage)

Mosreh the Exile (Collector)

5 Ebon Spider Legs: Gloves (Armor: 61).

Sage Lands

01 Entrance to Druid's Overlook

Justicar Thoommis (for Primary Quest: A Brother's Fury)

House Ranger Marco (for Primary Quest: A Brother's Fury)

02

House Ranger Amon (for Primary Quest: A Brother's Fury)

03

House Ranger Lanalt (for Primary Quest: A Brother's Fury)

04

House Ranger Rionel (for Primary Quest: A Brother's Fury)

05

Elwynn Kirby (Collector)

5 Tangled Seeds: Archer's Mask (Armor: 61)

06 Southern Lake

Grahm (for Quest: Eye for Profit)

07 Wooden Tower

Aaron Fletcher (Collector)

5 Ancient Eyes: Tamer's Mask (Armor: 61)

08 Statue of Lyssa

09 Waterfall

Gale Stormsend (Monster for Quest: Eye for Profit) - He drops Lilac Eye (Quest Item for Quest: Eye for Profit)

Ancient Druid Spirit, Spirit of the Druid (for Quest: Wisdom of the Druids)

NOTE: You need to wait at the base of the waterfall and defend yourself from Maguuma Spiders before they appears. After short conversation try to speak to Ancient Druid Spirit.

Mamnoon Lagoon Mamnoon Lagoon

Mamnoon Lagoon

01 Hollow Log

Hollow Log (for Quest: Mysterious Message)

02 Hill

Vargil the White (Collector)

5 Ancient Eyes: Cane (Chaos Dmg: 7-13, req. 8 Domination Magic), Grim Cesta (Energy +10, req. 8 Blood Magic), Storm Artifact (Energy +10, req. 8 Air Magic), Healing Ankh (Energy +10, req. 8 Healing Prayers), Crimson Carapace Shield (Armor: 12, req. 8 Tactics), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Hadasha the Artisan (Materials)

Bolt of Linen (5 Plant Fibers), Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Hide Squares), Lump of Charcoal (10 Wood Planks), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

The Wilds (Mission) The Wilds (Mission)

The Wilds

The Maguuma Jungle is perhaps the most dangerous place on the continent of Tyria. The Krytans don't often venture inside its borders, and those who do are seldom heard from again. Stories of man-eating plants and gigantic insects are commonly told around the campfires and inside the huts of the local villages; most of the time to scare little children from wandering into its clinging vines.

Henchmen Level 12

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Witness Giselle

Sihor (Merchant)

Xunlai Agent (Storage)

The Wilds (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in The Wilds location.

Mission: Hunt down the Shining Blade kidnappers, and rescue the Chosen they have taken hostage. Chase the fleeing Shining Blade. Rescue the Chosen. Discover how the Shining Blade navigate the jungle. Reward: 1000 xp, 1 Skill Point.

*BONUS* Defeat two Centaur chieftains. Reward: 1000 xp.

After complete this Mission you gain access to Bloodstone Fen location.

01 Start

You start here.

02 Centaur Camp

Centaur Scouts - They drops Vine Seed (Item)

NOTE: If you want to get *BONUS* Quest do not attack them. Wait until they start to talk and listen to the whole conversation to gain the bonus. After you kill them, pick up the Vine Seed (Item) and use it at (04) to create vine bridge that can take you to Centaur Stronghold.

*BONUS* Defeat two Centaur chieftains.

03 Vine Seed Flower

Watch in-game movie to learn how to operate the vine bridge.

04 Jungle Mechanism

Drop Vine Seed (from *BONUS*) to the circle to gain pass.

05 Centaur Stronghold

Ramtha Brokenhoof (Centaur Warchief for *BONUS*)

Horm Froststrider (Centaur Warchief for *BONUS*)

06 Spider's Lair

NOTE: You can get here along the river ravine.

Markis, Saidra, Evennia - They wants you to kill spiders and rescue the Chosen. After you complete this Mission they are taking you to Bloodstone Fen.

Bloodstone Fen (Mission) Bloodstone Fen (Mission)

Bloodstone Fen

The floor of the jungle is damp and uninviting to anyone but thirsty beasts. In one particulary deep chasm lies the remnants of a powerful magical stone, said to be a relic from the time when the gods walked on Tyria. Not even the voracious vegetation of the Maguuma will grow upon its surface.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Blade Scout Braden

Cabbon (Merchant)

Xunlai Agent (Storage)

Bloodstone Fen (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Bloodstone Fen location.

Mission: Seek the truth about the White Mantle. Locate Blade Scout Ryder. He'll take you to the Bloodstone. Use the vine bridges to traverse the jungle. ADDED: Travel on to the Bloodstone on your own. ADDED: Avenge the Chosen by killing Justiciar Hablion. Reward: 1000 xp, 1 Skill Point.

*BONUS* Awaken the druids while preserving their guardians. Reward: 1000 xp.

After complete this Mission you gain access to Quarrel Falls location.

01 Start

You start here

02 Vine Seed Flower

Saidra - She gives you a Vine Seed needed to create vine bridge.

03 Vine Bridge

Use Vine Seed to create the bridge,

04 Vine Seed Flower

You can get more Vine Seeds here.

05 Druid Stone

NOTE: Drop Vine Seed here to summon Druid and get *BONUS*Quest.

Druid

*BONUS* Awaken the druids while preserving their guardians.

TIP: This quest is hard to achieve with henchmen because you can't harm any of Jungle Guardians even if they attack you. You have to place Vine Seeds on each of the small Druid Stones to awaken a Druids. The all Druids will head towards the large stone and summon the Elder Druid. Speak to the Elder Druid to complete *BONUS* Quest.

06 Big Druid Stone

Elder Druid is summoned by the three Druids awakening at small Druid Stones.

07 Druid Stone

Drop here Vine Seed to summon Druid.

08

Blade Scout Ryder

He tells you about White Mantle treachery and ask you to avenge the Chosen.

09

Justiciar Hablion (Monster for main Mission objectives) Kill him and his guards. After defeat him you are moving to Quarrel Falls.

Silverwood Silverwood

Quarrel Falls

Deep within the Maguuma Jungle lies a tiny outpost surrounded by waterfalls. So lovely and scenic is this place that adventurers often spend more time here than is strictly necessary to re-supply. Situated as it is just outside Silverwood, Quarrel Falls is like the eye of the hurricane; a calm place to rest before the storm begins once again.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Gareth Quickblade

Primary Quest: White Mantle Wrath: Demagogue's Vanguard. Destroy the three groups of the White Mantle vanguard marching to Quarrel Falls. See Councilor Vaylor for your reward. Reward: 00 xp, Smiting Rod (Light Dmg: 4-7, req. 5 Smiting Prayers).

Saphir (Armor: 49)

Studed Leather Boots (6 Tanned Hide Squares + 1 Steel Ingot), Studded Leather Vest (18 Tanned Hide Squares + 3 Steel Ingot), Studded Leather Gloves (6 Tanned Hide Squares + 1 Steel Ingot), Studded Leather Leggings (12 Tanned Hide Squares + 2 Steel Ingot), Leather Boots (3 Tanned Squares), Leather Vest (9 Tanned Squares), Leather Gloves (3 Tanned Squares), Leather Leggings (6 Tanned Squares), Tamer's Mask (6 Bolts of Cloth + 1 Fur Square), Archer's Mask (6 Bolts of Cloth + 1 Bolt of Linen), Hunter's Mask (6 Bolts of Cloth + 1 Bolt of Silk), Traveler's Mask (6 Bolts of Cloth + 1 Scale), Simple Mask (3 Bolts of Cloth).

Sorim (Skills)

Clement (Merchant)

Xunlai Agent (Storage)

Silverwood

01 Entrance to Quarrel Falls

Lady Engelram (Collector)

5 Maguuma Manes: Cane (Chaos Dmg: 7-13, req. 8 Illusion Magic), Grim Cesta (Energy +10, req 8 Death Magic), Flame Artifact (Energy +10, req. 8 Fire Magic), Holy Rod (Fire Dmg: 7-13, req. 8 Divine Favor), Long Sword (Slashing Dmg: 14-20, req. 8 Swordsmanship).

Shining Blade patrol (for Quest: The Price of Steel).

02 Lake

Alain Doubleblade (for Quest: Mysterious Message)

Quest: The Price of Steel. Tell Gareth Quickblade about the lost White Mantle Patrol. Meet the Shining Blade scouts in Silverwood. Seek out and destroy the White Mantle patrol. Take the 5 ruined White Mantle armors back to Gareth Quickblade. Reward: 500 xp, skills: Conjure Frost (E), Arcane Thievery (Me), Contemplation of Purity (Mo), Rend Enchantments (N), Barbed Trap (R), Crushing Blow (W).

03 Hill

Farmer Conklin (Collector)

5 Mossy Mandibles: Jeweled Chakram (Energy +10, req. 8 Inspiration Magic), Idol (Energy +10, req. 8 Curses), Earth Wand (Earth Dmg: 7-13, req 8 Earth Magic), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

04 Entrance to Bloodstone Fen

Crispin Bryllis (Collector)

5 Jungle Troll Tusks: Inscribed Chakram (Energy +10, req. 8 Domination Magic), Deadly Cesta (Dark Dmg: 7-13, req. 8 Blood Magic), Frost Artifact (Energy +10, req. 8 Water Magic), Protective Icon (Energy +10, req. 8 Protection Prayers), Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery).

Ettins Back Ettins Back

Ventari's Refuge

Named for a wise old Centaur with a penchant for peaceful living, visitors to this outpost do their business among the roots of gargantuan stonewood tree, the largest known specimen of its kind.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Ventari (for Primary Quest: White Mantle Wrath: A Helping Hand)

Hanita (Armor: 55)

Druid's Boots (8 Tanned Hide Squares + 8 Wood Planks), Druid's Vest (24 Tanned Hide Squares + 24 Wood Planks), Druid's Gloves (8 Tanned Hide Squares + 8 Wood Planks), Druid's Legging (16 Tanned Hide Squares + 16 Wood Planks), Fur-Lined Boots (8 Tanned Hide Squares + 2 Fur Squares), Fur-Lined Vest (24 Tanned Hide Squares + 6 Fur Squares), Fur-Lined Gloves (8 Tanned Hide Squares + 2 Fur Squares), Fur-Lined Leggings (16 Tanned Hide Squares + 4 Fur Squares), Studded Leather Boots (8 Tanned Hide Squares + 2 Steel Ingots), Studded Leather Vest (24 Tanned Hide Squares + 6 Steel Ingots), Studded Leather Gloves (8 Tanned Hide Squares + 2 Steel Ingots), Studded Leather Leggings (16 Tanned Hide Squares + 4 Steel Ingots), Drakeskale Boots (8 Tanned Hide Squares + 2 Skales), Drakeskale Vest (24 Tanned Hide Squares + 6 Skales), Drakeskale Gloves (8 Tanned Hide Squares + 2 Skales), Drakeskale Leggings (16 Tanned Hide Squares + 4 Skales), Leather Boots (4 Tanned Hide Squares), Leather Vest (12 Tanned Hide Squares), Leather Gloves (4 Tanned Hide Squares), Leather Leggings (8 Tanned Hide Squares), Tamer's Mask (8 Bolts of Cloth + 2 Fur Squares), Archer's Mask (8 Bolts of Cloth + 2 Bolts of Linen), Hunter's Mask (8 Bolts of Cloth + 2 Bolts of Silk), Traveler's Mask (8 Bolts of Cloth + 2 Scales), Simple Mask (4 Bolts of Cloth).

Gilead (Merchant)

Xunlai Agent (Storage)

Jaden Fletcher (Collector)

5 Ancient Eyes: Boots (Armor: 61).

Ettin's Back

01 Entrance to Ventari's Refuge

Councilor Vaylor

Primary Quest: White Mantle Wrath: A Helping Hand. Speak with Ventari. Defeat the forces surrounding Ventari's Refuge. Return to Councilor Vaylor for your reward. Reward: 500 xp, Focus Item (Energy +10, req. 8 Domination Magic).

Primary Quest: Urgent Warning. Meet up with Gretchen's Scout. See Elder Gretchen for your reward. Reward: 500 xp, Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed).

Deep Root

Quest: Dropping Eaves. Find the White Mantle meeting spot and eavesdrop on their conversation. Return to Deep Root and tell him what you have overheard. Reward: 500 xp, skills: Iron Mist (E), Spirit of Failure (Me), Rebirth (Mo), Death Nova (N), Predatory Season (R), Shield Stance (W)

Quest: Blood and Smoke. Find Scout Melthoran in the Reed Bog. Find Dark Oak in The Falls to the southwest. Slay Drogo Greatmane. Return the Bloody Hearth to Dark Oak. Return to Deep Root and tell him of Dark Oak's warning. Reward: 2500 xp, skills: Meteor (E), Spirit Shackles (Me), Protective Spirit (Mo), Barbed Signet (N), Savage Shot (R), "I Will Survive!" (W).

02 Ravine

Hember (Collector)

5 Thorny Carapaces: Vest (Armor: 61).

03 Cave

Lord Engelram (Collector)

5 Maguuma Manes: Boots (Armor: 61)

04

Snakebite (for Primary Quest: Urgent Warning)

05 Entrance to Aurora Glade

Horton Longsnout (Collector)

5 White Mantle Emblems: Vest (Armor: 61).

Reed Bog Reed Bog

Reed Bog

01 Entrance to Ettin's Back

Scout Melthoran (for Quest: Blood and Smoke)

02 Meeting Place

You need to sneak here and listen all conversation.

03 Centaur Army

Drogo Greatmane (Monster for Quest: Blood and Smoke) He drops Bloody Heart (Quest Item)

04 Hut

Elene the Vigilant (Collector)

5 Ebon Spiders Legs: Gloves (Armor: 61).

The Falls The Falls

The Falls

01 Village

Dark Oak (for Quest: Blood and Smoke)

Slayton Redblade (Collector)

5 Tangled Seeds: Traveler's Mask (Armor 61)

02 Camp

Lloudes the Arcane (Collector)

5 Jungle Skale Fins: Leggings (Armor: 61)

03 Statue of Balthazar

Meghan the Bright (Collector)

5 Jungle Troll Tusks: Leggings (Armor: 61)

04 Waterfall

Agrippa Stonehands (Collector)

5 Behemoth Jaws: Hunter's Mask (Armor: 61)

Aurora Glade (Mission) Aurora Glade (Mission)

Aurora Glade

A long time ago a tribe of human druids venture into the jungle to make their peace with the jungle. For many years they lived in harmony with the Maguuma, making their home in the Aurora Glade. Though there are rumors, no one has actually seen or heard from any of the druids in over hundred years.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Elder Gretchen

Machir (Merchant)

Xunlai Agent (Storage)

Aurora Glade (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Aurora Glade location.

Mission: Gain access to the Henge of Denravi. Get to the Henge Portal. Attune the Henge Portal before the White Mantle do it. ADDED: Attune the thorn pedestal to clear the vine gate. ADDED: Attune both thorn pedestals to clear the vine gate. ADDED: Kill the Henge Guardian. Reward: 1000 xp, 1 Skill Point.

*BONUS* Assassinate The Demagogue. Reward: 1000 xp.

After complete this Mission you gain access to Henge of Denravi location.

01 Start

02 Vine Gate

Get Rune Crystal (Item) from Thorn Pedestal close to Druid and use it on second Thorn Pedestal to open Vine Gate.

03 Fountain

Less Longbow

*BONUS* Assassinate the Demagogue.

04 Vine Gate

Get Rune Crystal (Item) from Thorn Pedestal close to Druid and use it on second Thorn Pedestal to open Vine Gate.

05 Henge Portal

Get Rune Crystals (Item) from Thorn Pedestal close to Druid and use it on all Thorn Pedestals to activate portal. You need to make it before White Mantle do.

TIP: If you want to complete *BONUS* Quest you need to kill all White Mantle Teams to prevent them from activate all Thorn Pedestal AND do not activate them all by himself. Best way to do this is to activate center and left pedestals only (if you activate all you complete mission without bonus). White Mantles are running to the left pedestal first, so keep activate center pedestal and run to the left to reactivate it and engage White Mantles in fight. You need to be quick and make lots of runs with the crystal to the left pedestal before killing all enemies. After one or two of them left u can follow them and kill inside outpost.

06 White Mantle Outpost

Demagogue (Monster for *BONUS* Quest)

07 Exit from Henge Portal

You are teleporting here after activate Henge Portal.

08 Henge Guardian

Kill Henge Guardian to complete this Mission. After this you are taken to capital city Henge of Denravi.

Tangle Root Tangle Root

Henge of Denravi

The Henge of Denravi was once a sacred meeting place for the druids of Maguuma. It fell into disuse after the druids mysteriously disappeared more than decade ago. The only way to enter the Henge is to be granted access through the Henge Gate, and only those who have already been to Denravi can find their way back.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Shadow

Primary Quest: Passage Through The Dark River. Talk to Old Joness to gain passage down the Ullen River. Deliver Evennia's Message to Derrikk Deathblade. Reward: 500 xp, Focus Item (Energy +10, req. 8 Earth Magic)

Caprice (Weapons)

Battle Axe (16 Iron Ingots + 4 Wood Planks + 2 Steel Ingots), Longbow (20 Wood Planks + 10 Feathers), Inscribed Chakram (20 Iron Ingots + 4 Steel Ingots), Jeweled Chalice (20 Iron Ingots + 4 Steel Ingots), Jeweled Chakram (20 Piles of Glittering Dust + 4 Granite Slabs), Grim Cesta (20 Bones + 4 Scales), Storm Artifact (20 Piles of Glittering Dust + 4 Granite Slabs), Scroll (20 Rolls of Parchments + 4 Wood Planks), Flame Artifact (20 Piles of Glittering Dust + 4 Granite Slabs), Frost Artifact (20 Piles of Glittering Dust + 4 Granite Slabs), Divine Symbol (20 Wood Planks + 4 Tanned Hide Squares), Healing Ankh (20 Granite Slabs + 4 Shells), Protective Icon (20 Granite Slabs + 4 Shells), War Hammer (12 Iron Ingots + 8 Wood Planks + 2 Steel Ingots), Long Sword (20 Iron Ingots + 4 Steel Ingots).

Alemeth (Armor: 55)

Druid's Boots (8 Tanned Hide Squares + 8 Wood Planks), Druid's Vest (24 Tanned Hide Squares + 24 Wood Planks), Druid's Gloves (8 Tanned Hide Squares + 8 Wood Planks), Druid's Legging (16 Tanned Hide Squares + 16 Wood Planks), Fur-Lined Boots (8 Tanned Hide Squares + 2 Fur Squares), Fur-Lined Vest (24 Tanned Hide Squares + 6 Fur Squares), Fur-Lined Gloves (8 Tanned Hide Squares + 2 Fur Squares), Fur-Lined Leggings (16 Tanned Hide Squares + 4 Fur Squares), Studded Leather Boots (8 Tanned Hide Squares + 2 Steel Ingots), Studded Leather Vest (24 Tanned Hide Squares + 6 Steel Ingots), Studded Leather Gloves (8 Tanned Hide Squares + 2 Steel Ingots), Studded Leather Leggings (16 Tanned Hide Squares + 4 Steel Ingots), Drakeskale Boots (8 Tanned Hide Squares + 2 Skales), Drakeskale Vest (24 Tanned Hide Squares + 6 Skales), Drakeskale Gloves (8 Tanned Hide Squares + 2 Skales), Drakeskale Leggings (16 Tanned Hide Squares + 4 Skales), Leather Boots (4 Tanned Hide Squares), Leather Vest (12 Tanned Hide Squares), Leather Gloves (4 Tanned Hide Squares), Leather Leggings (8 Tanned Hide Squares), Tamer's Mask (8 Bolts of Cloth + 2 Fur Squares), Archer's Mask (8 Bolts of Cloth + 2 Bolts of Linen), Hunter's Mask (8 Bolts of Cloth + 2 Bolts of Silk), Traveler's Mask (8 Bolts of Cloth + 2 Scales), Simple Mask (4 Bolts of Cloth).

Adam Solstrum (Collector)

5 White Mantle Emblems: Cane (Chaos Dmg: 7-13, req. 8 Illusion Magic), Grim Cesta (Energy +10, req. 8 Soul Reaping), Fire Staff (Energy +8, Fire Dmg: 7-13, req. 8 Fire Magic, Two-handed), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed), Crimson Carapace Shield (Armor: 12).

Loreen Cranford (Collector)

5 Jungle Troll Tusks: Jeweled Chalice (Energy +10, req. 8 Illusion Magic), Bone Staff (Energy +8, Cold Dmg: 7-13, req. 8 Death Magic, Two-handed), Earth Staff (Energy +8, Earth Dmg: 7-13, req. 8 Earth Magic, Two-handed), Protective Icon (Energy +10, req. 8 Protection Prayers).

Thyfir Greenleaf (Collector)

5 White Mantle Emblems: Inscribed Chakram (Energy +10, req. 8 Domination Magic), Truncheon (Dark Dmg: 7-13, req. 8 Curses), Air Wand (Lightning Dmg: 7-13, req. 8 Air Magic), Holy Staff (Energy +8, Fire Dmg: 7-13, req. 8 Divine Favor, Two-handed), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Master Scout Kiera (Skills)

Magi Ket (Scroll Trader)

Amad (Material Trader)

Swift (Rare Material Trader)

Laban (Dye Trader)

Narius (Priest of Balthazar)

Ozem (Merchant)

Xunlai Agent (Storage)

Tangle Root Tangle Root

Maguuma Stade

Far from any human civilizations, Maguuma Stade is thought to have been a meeting place for the druids who long inhibited this part of the jungle. The elements and grasping vines have all but erased the evidence that anyone was ever here.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Avena (Skills)

Seir (Merchant)

Xunlai Agent (Storage)

Ingrid Larson (Collector)

5 Mossy Mandibles: Inscribed Staff (Energy +8, Chaos Dmg: 7-13, req. 8 Domination Magic, Two-handed), Grim Cesta (Energy +10, req. 8 Death Magic), Fire Wand (Fire Dmg: 7-13, req. 8 Fire Magic), Healing Ankh (Energy +10, req. 8 Healing Prayers), Long Sword (Slashing Dmg: 14-20, req. 8 Swordsmanship).

Tangle Root

01

Marking Web (Quest Item)

02 Statue of Melandru

Serah Shaes (Collector)

5 Jungle Skale Fins: Inscribed Chakram (Energy +10, req, 8 Fast Casting), Grim Cesta (Energy +10, req. 8 Blood Magic), Storm Artifact (Energy +10, req. 8 Air Magic), Divine Symbol (Energy +10, req. 8 Divine Favor), War Hammer (Blunt Dmg: 16-30, re1. 8 Hammer Mastery, Two-handed).

Old Jones (for Primary Quest: Passage Through The Dark River)

He can take you to the Riverside Province location.

03 Entrance to Maguuma Stade

Tully Blackvine (Collector)

5 Tangled Seed: Jeweled Staff (Energy +8, Chaos Dmg: 7-13, req. 8 Illusion Magic, Two-handed), Cruel Staff (Energy +8 Dark Dmg: 7-13, req. 8 Blood Magic, Two-handed), Scroll (Energy +10, req. 8 Earth Magic), Divine Symbol (Energy +10, req. 8 Divine Favor), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

04 Valley

Artisan Orpath (Materials)

Bolt of Damask (5 Plant Fibers +5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust).

Orson Cooper (Collector)

5 Ancient Eyes: Jeweled Chakram (Energy +10, req. 8 Inspiration Magic), Idol (Energy +10, req. 8 Curses), Water Staff (Energy +8, Cold Dmg: 7-13, req. 8 Water Magic, Two-handed), Holy Rod (Fire Dmg: 7-13, req. 8 Divine Favor), War Hammer (Blunt Dmg: 16-30, req. 8 Hammer Mastery, Two-handed).

Dry Top Dry Top

Dry Top

It's a small area linking Ettin's Back with Tangle Root. Nothing interesting here.

Majestys Rest Majestys Rest

Majesty's Rest

01 Dragon Island

Island is Guarded by 5 Bone Dragons.

02 Dock

Robin Neils (Collector)

5 Shadowy Remnants: Vest (Armor: 49)

Isabaeux Navarre (Collector)

5 Thirny Carapaces: Jeveled Chalice (Energy +10, req. 8 Illusion Magic), Truncheon (Cold Dmg: 7-13, req. 8 Death Magic), Water Wand (Cold Dmg: 7-13, req. 8 Water Magic), Holy Staff (Energy +8, Fire Dmg: 7-13, req. 8 Divine Favor, Two-handed), Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery)

Telmark Wilderness Telmark Wilderness

Talmark Wilderness

01

Julianna Furst (Collector)

5 Glowing Hearts: Boots (Armor: 49)

02 Beach

Ember Whisperwind (Collector)

5 Forest Minotaur Horns: Vest (Armor: 49)

03 Dakutu Village

Elder Rabne

Artisan Sivan (Materials)

Bolt of Linen (5 Plant Fibers), Roll of Parchment (5 Wood Planks), Leather Square (5 Tanned Leather Square), Lump of Charcoal (10 Wood Planks), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

Galstaff the Light (Collector)

5 Mergoyle Skulls: Boots (Armor: 49).

04 Beach

Hurc the Fisher

Tears of the Fallen Tears of the Fallen

Tears of the Fallen

01 Tower

Daved Logsdon (Collector)

4 Abnormal Seeds: Cane (Chaos Dmg: 5-10, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 8 Blood Magic), Water Wand *Cold Dmg: 5-10, req. 6 Water Magic), Protective Icon (Energy +8, req. 6 Protection Prayers), Fire Staff (Energy +6, Fire Dmg: 5-10, req. 6 Fire Magic, Two-handed), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

02

Arris Weston (Collector)

4 Spiked Crests: Inscribed Chakram (Energy +8, req. 6 Domination Magic), Bone Staff (Energy +6, Cold Dmg: 5-10, req. 6 Death Magic, Two-handed), Air Staff (Energy +6. Lightning Dmg: 5-10, req. 6 Air Magic, Two-handed), Deadly Cesta (Dark Dmg: 5-10, req. 6 Blood Magic), Battle Axe (Slashing Dmg: 7-19, req. 6 Axe Mastery), Scroll (Energy +8, req. 6 Energy Storage).

The Black Curtain The Black Curtain

Temple of the Ages

From time immemorial the Temple of the Ages has stood in this protected location just inland of the Divinity Coast. The elements have taken their toll on the temple, and even the statues of the gods are now little more than piles of rubble. Still, this sacred place holds a magic that attracts the bold and the adventurous. Some say that the stones themselves will rise up one day and rebuild the temple, and on that day, the gods will once again turn their gaze upon Kryta.

Note: The best way to Temple of the Ages is to arrive from the west from Talmark Wilderness. If you venture with henchmen you should start your journey from Quarrel Falls (longest but easiest way) or from Fisherman's Haven (hardest way).

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Brother Mizar

Quest: The False Gods. Defeat Abbot Ramoth and retrieve the Litanies of Unseen. Return the Litanies of the Unseen to Brother Mizar. Reward: 750 xp, skills: Deep Freeze (E), Mind Wrack (Me), Blessed Signet (Mo), Demonic Flesh (N), Choking Gas (R), "To the Limit!" (W).

Salma (for Quest: The Lost Princess)

Brother Theopilus

Krytan Herald

Hasrah (Merchant)

Xunlai Agent (Storage)

Koleen Redstone (Collector)

4 Decayed Orr Emblems: Inscribed Chakram (Energy +8, req. 6 Fast Casting), Truncheon (Dark Dmg: 5-10, req. 6 Curses), Scroll (Energy +8, req. 6 Earth Magic), Divine Symbol (Energy +8, req. 6 Divine Favor), War Hammer (Blunt Dmg: 14-23, req. 6 Hammer Mastery, Two-handed).

The Black Courtain

01 Swamp

Liris the Sage (Colector)

4 Bog Skale Fins: Jeweled Chakram (Energy +8, req. 6 Inspiration Magic), Cruel Staff (Energy +6, Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Water Staff (Energy +6, Cold Dmg: 5-10, req. 6 Water Magic, Two-handed), Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers), Truncheon (Dark Dmg: 5-10, req. 6 Curses), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

02

Sir Robert (Collector)

4 Abnormal Seeds: Jeweled Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Illusion Magic, Two-handed), Grum Cesta (Energy +8, req. 6 Death Magic), Earth Wand (Earth Dmg: 5-10, req. 6 Earth Magic), Healing Ankh (Energy +8, req. 6 Healing Prayers), Long Sword (Slashing Dmg: 12-18, req. 6 Swordsmanship), Flame Artifact (Energy +8, req. 6 Fire Magic).

03 Tower

Abbot Ramoth (Monster for Quest: The False Gods). He drops Litanies of the Unseen (Quest Item)

04

Ian Borish (Collector)

5 Shadowy Remnants: Leggings (Armor: 49)

Kessex Peak Kessex Peak

Kessex Peak

01 Entrance to The Black Curtain

Lionguard Gariol

William Pennington (Collector)

4 Ivory Troll Tusks: Jeweled Chakram (Energy +8, req. 6 Inspiration Magic), Cursed Staff (Energy +6. Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Earth Wand (Earth Dmg: 5-10, req. 6 Earth Magic), Divine Symbol (Energy +8, req. 6 Divine Favor), Long Sword (Slashing Dmg: 12-18, req. 6 Swordsmanship).

02 Hill

Brion Elston (Collector)

4 Forest Minotaur Horns: Cane (Chaos Dmg: 5-10, req. 6 Domination Magic), Truncheon (Cold Dmg: 5-10, req. 6 Death Magic), Frost Artifact (Energy +8, req. 6 Water Magic), Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers), War Hammer (Blunt Dmg: 14-23, req. 6 Hammer Mastery, Two-handed).

03 Hill

Brynden Cromwell (Collector)

4 Gargantuan Jawbones: Inscribed Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Domination Magic, Two-handed), Idol (Energy +8, req. 6 Curses), Earth Staff (Energy +6, Earth Dmg: 5-10, req. 6 Earth Magic, Two-handed), Holy Staff (Energy +6, Fire Dmg: 5-10, req. 6 Divine Favor, Two-handed), Water Staff (Energy +6, Cold Dmg: 5-10, req. 6 Water Magic, Two-handed), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

04 Tower

Galrath (Monster for Quest: The Villainy of Galrath)

Riverside Province (Mission) Riverside Province (Mission)

Riverside Province

The Ullen River originates from the farthest south of the Footprint Lakes. The river flows west into the jungle, then turns decidedly south at the Henge of Denravi. Its swift currents and shallow inlets would make it an ideal trading river but for the fact that there are few settlements on its banks.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Blade Warrior Derikk

Samuel (Merchant)

Xunlai Agent (Storage)

Riverside Province (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Riverside Province location.

Mission: Steal the Scepter of Orr. Avoid detection on your way to the temple. Talk to Dinas to get the scepter. Escape to the bridge to the Northeast. Reward: 1000 xp, 1 Skill Point.

*BONUS* Take out the Watchman at each tower, so Saidra can get the weapons through. Reward: 1000 xp.

After complete this Mission you gain access to Sanctum Cay location.

01 Start

02 Watchtower

Kill all patrols before retake the tower.

03 Gate

Saidra - She gives you *BONUS* Quest after retake the first Watchtower.

*BONUS* Take out the Watchman at each tower, so Saidra can get the weapons through.

04 Watchtower (for *BONUS*)

NOTE: All these Watchtowers need to be retaken to complete the *BONUS*. Its difficult task so gather or join good party.

05 Guarded Gate

TIP: You need to provoke guards to leave their sentry and then quick move through the gate. If you are doing *BONUS* and want to take out the tower here, kill guards at this Gate first.

06 Temple

Dinas - He gives you Scepter of Orr (Item)

After in-game movie you are leaving Temple using the backdoor. Keep moving to the bridge trying to avoid patrols.

07 Wooden Bridge

To finish this mission kill boss and cross this bridge. On the other side is safety place of Sanctum Cay.

Twin Serpent Lakes Twin Serpent Lakes

Twin Serpent Lakes

01

Kournis the Tracker

02

Gruhn the Fisher (Collector)

5 Bog Scale Fins: Gloves (Armor: 49)

03

Falhurst (Collector)

5 Mergoyle Skulls: Gloves (Armor: 49)

Stingray Strand Stingray Strand

Fisherman's Haven

The beautiful cove is said to be the home to the best fishing in all of Kryta. Legends tell of a time when the fish were so plentiful here that one had only to skim the surface with a net to take in the equivalent of a full day's catch from any other body of water. Whether the legends be true or not, Krytan fishermen, both professional and casual, can often be found on the shores of Fishermen's Haven.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Watchman Arad

Quest: The Lost Princess. Find and speak to Salma in the Temple of the Ages. Return to Watchman Arad for your reward. Reward: 500 xp, skills: Earthquake (E), Blackout (Me), Balthazar's Aura (Mo), Price of Failure (N), Edge of Extinction (R), Balanced Stance (W).

Quest: The Royal Papers. Retrieve the royal scribe's papers from the tengu in Stingray Strand. Reward: 750 xp, skills: Fire Attunement (E), Mantra of Earth (Me), Scourge Healing (Mo), Animate Bone Minions (N), Concussion Shot (R), Savage Slash (W).

Mazzim (Skills)

Karney (Merchant)

Xunlai Agent (Storage)

Delves the Dodgy (Collector)

5 Gargantuan Jawbones: Traveler's Mask (Armor: 49)

Stingray Strand

01 Entrance to Fisherman's Haven

Vardis (Colector)

5 Spiked Crests: Hunter's Mask (Armor: 49)

02

Mingas the Meek

03 Entrance to Sanctum Cay

Jamora the Wise (Collector)

5 Glowing Hearts: Leggings (Armor: 49)

04 Chest (guarded by group of Tengu)

Royal Scribe's Papers (Quest Item for Quest: The Royal Papers)

Sanctum Cay (Mission) Sanctum Cay (Mission)

Sanctum Cay

This beautiful harbor is a favorite landing for cargo ships traveling to Kryta from the nation of Cantha. To the southeast lie the ruins of an ancient monastery said to have been the first to teach the art of Smiting Prayers, marking the transformation for Krytan Monks from passive healers to aggressive defenders of the land.

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

Blade Operative Paulina

Hagen (Merchant)

Xunlai Agent (Storage)

Sanctum Cay (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Sanctum Cay location.

Mission: Deliver the Scepter of Orr to Vizier Khilbron and rendezvous with Evennia on the other side of the island. Locate the Vizier and deliver the Scepter. Make your way to the docks on the opposite side of the island. ADDED: You have been betrayed! Evennia has been taken. Meet the Vizier at the docks to make your escape. ADDED: Defend the Vizier while he summons a ship for you escape. Get on the boat when he is done. Rewards: 1000 xp, 1 Skill Point.

*BONUS* Help the Restless Spirit find his final resting place. Reward: 1000 xp.

After complete this Mission you gain access to The Amnon Oasis location.

01 Western Docks

Evennia - She gives you Scepter of Orr (Item)

02 Bay

Restless Spirit

*BONUS* Help the Restless Spirit find his final resting place.

NONE: To complete *BONUS* Mission you have to escort him to Vizier Khilborn first, then to family grave on the eastern part of the island.

03 Gate

Use Lever to open Gate.

04 Temple

Vizier Khilborn

He takes the Scepter of Orr and Summon some ghost to help you in fight. Unfortunately they are dying too easy.

05 Gate

NOTE: This Gate opens after conversation with Vizier Khilborn.

06 Cementary

Rest place for Restless Spirit (for *BONUS*)

07 Eastern Docks

Vizier Khilborn

NOTE: Now you need to defend Vizier Khilbor while he is summoning ship. It's the hardest part of this Mission. Monsters are coming from both sides. If you are doing this with henchmen, try to stay at the beach close to the entrance to the dock and kill all incoming enemies. If you play with other players, split party in two squads and fight monsters coming from both sides staying close enough to help each other when in danger.

When ship is at least summoned you are sailing to The Amnon Oasis.

Prophets Path Prophets Path

The Amnoon Oasis

For Travelers into the desert, this tiny harbor represents a last chance to rest and resupply. It also provides one last view of water, the sight of witch becomes increasingly rare as one ventures eastward.

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Fangfa Tai

Quest: Ancient Secrets. Find Sennat Sen in Salt Flats. Reward: 1000 xp.

Ghostly Hero

Quest: Sands Of Souls. Speak to Great Ritual Priest Zahmut. Reward: 500 xp.

Vaughn (Weapons)

Kathir (Armor: 61)

Druid's Boots (9 Tanned Hide Squares + 9 Wood Planks), Druid's Vest (27 Tanned Hide Squares + 27 Wood Planks), Druid's Gloves (9 Tanned Hide Squares + 9 Wood Planks), Druid's Legging (18 Tanned Hide Squares + 18 Wood Planks), Fur-Lined Boots (9 Tanned Hide Squares + 3 Fur Squares), Fur-Lined Vest (27 Tanned Hide Squares + 9 Fur Squares), Fur-Lined Gloves (9 Tanned Hide Squares + 3 Fur Squares), Fur-Lined Leggings (18 Tanned Hide Squares + 6 Fur Squares), Studded Leather Boots (9 Tanned Hide Squares + 3 Steel Ingots), Studded Leather Vest (27 Tanned Hide Squares + 9 Steel Ingots), Studded Leather Gloves (9 Tanned Hide Squares + 3 Steel Ingots), Studded Leather Leggings (18 Tanned Hide Squares + 6 Steel Ingots), Drakeskale Boots (9 Tanned Hide Squares + 3 Skales), Drakeskale Vest (27 Tanned Hide Squares + 9 Skales), Drakeskale Gloves (9 Tanned Hide Squares + 3 Skales), Drakeskale Leggings (18 Tanned Hide Squares + 6 Skales), Leather Boots (8 Tanned Hide Squares), Leather Vest (24 Tanned Hide Squares), Leather Gloves (8 Tanned Hide Squares), Leather Leggings (16 Tanned Hide Squares), Tamer's Mask (9 Bolts of Cloth + 3 Fur Squares), Archer's Mask (9 Bolts of Cloth + 3 Bolts of Linen), Hunter's Mask (9 Bolts of Cloth + 3 Bolts of Silk), Traveler's Mask (9 Bolts of Cloth + 3 Scales), Simple Mask (8 Bolts of Cloth).

Goran (Dye Trader)

Kacey (Material Trader)

Galmith (Rare Material Trader)

Tengsao (Skills)

Lelu (Rune Trader)

Magi Ral (Scroll Trader)

Rocius (Priest of Balthazar)

Vegard (Merchant)

Xunlai Agent (Storage)

Ardenoth Oakenshield (Collector)

6 Bleached Shells: Hunter Mask (Armor: 70)

Ekimeel Trueshot (Collector)

5 Forgotten Seals: Archer's Mask (Armor: 70)

Prophets Path Prophets Path

Heroes' Audience

The Ruined statues in this isolated outpost are thought to be remnants of one of the many failed civilizations the Crystal Desert has claimed. When traders first crossed the desert and established themselves amidst these fallen gods, they told one another campfire stories of how these stone figures once lived and granted favors and magics to heroes lost in these harsh lands. hence the name, Heroes' Audience.

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Cembrien

Quest: The Elementalist's Path. Go to the Prophet's Path and slay the kree minotaur. Take the kree minotaur hide to Cembrien in Hero's Audience. Reward: 1000 xp. (This quest gives you the ability to change secondary profession to elementalist. You must accept The Hero's Journey quest from Droknar's Forge before this quest is available)

NOTE: You have to find and kill Kree Minotaur in Prophet's Path. He is roaming and generally hard to find. After you kill him he drops Kree Minotaur Hide (Quest Item), what you have to bring back to Cembrien.

Yort the Bronze

Quest: The Misplaced Sword. Find Yort the Bronze's ceremonial family sword. Return the ceremonial family sword to Yort the Bronze. Reward: 1000 xp, skills: Flame Burst (E), Guilt (Me), Healing Touch (Mo), Well of the Profane (N), Flame Trap (R), "Shields Up!" (W).

Zratha Kor

Quest: The Necromancer's Path. Go to the Prophet's Path and kill the Sacred Griffin of Amnoon. Return to Zratha Kor for your reward. Reward: 1000 xp. (This quest gives you the ability to change secondary profession to necromancer. You must accept The Hero's Journey quest from Droknar's Forge before this quest is available)

Hedda (Merchant)

Xunlai Agent (Storage)

Prophet's Path

T1, T2, T3, T4 Teleporters

NOTE: To activate Teleporter you must use Teleporter Switches in right order. To figure it stay in the circle and notice the sequence of lightning of each Teleporter Switch.

01 Oasis

Kyle The Rich (Collector)

5 Losaru Manes: Leather Vest (Energy +5, Armor: 70)

02 Hill

Gustov the Silent (Collector)

5 Dune Burrower Jaws: Leather Boots (Armor: 70)

03 Entrance to Heroes' Audience

5 Minotaur Horns: Leather Gloves (Armor: 70)

04 Entrance to Augury Rock

Winfield Michelson (Collector)

5 Bleached Carapaces: Leather Vest (Energy +5, Armor: 70)

05 Ancient Remains

You acquire Ceremonial Family Sword (Quest Item) here (for Quest: The Misplaced Sword)

06

Sacred Griffin of Amnoon (for Quest: The Necromancer's Path).

Skyward Reach Skyward Reach

Augury Rock

Surrounded by mysterious pillars like stone guardians, this overlook is named for the immense crag that looms in the distance, beckoning any brave enough to approach. Do not be deceived: the rock guards its secrets well.

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Jorn Kudebeh

Quest: Into the Unknown. Meet your friends in Skyward Reach. Find Aidan and get a good look at the mesa. Return to Jorn Kudebeh for your reward. Reward: 1000 xp, skills: Swirling Aura (E), Arcane Conundrum (Me), Zealot's Fire (Mo), Chilblains (N), Winnowing (R), "Fear Me!" (W).

Marchena

Quest: Ghostly Vengeance. Slain 10 Minotaurs. Reward: 1000 xp, skills: Obsidian Flame (E), Mantra of Persistance (Me), Blessed Aura (Mo), Malaise (N), Dust Trap (R), Shield Bash (W).

Great Ritual Priest Zahmut (for Quest: Sands Of Souls)

He can teleport you to the Sacred Mesa where you need to pass final Ascension test.

Sidon (Merchat)

Xunlai Agent (Storage)

Skyward Reach

T1, T2, T3, T4 Teleporters

NOTE: To activate Teleporter you must use Teleporter Switches in right order. To figure it stay in the circle and notice the sequence of lightning of each Teleporter Switch.

01 Entrance to Augury Rock

Cynn, Mhenlo, Devona (Mercenaries for Quest: Into the Unknown)

John Verado (Collector)

5 Topaz Crests: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Cruel Staff (Energy +10, Dark Dmg: 11-22, req. 9 Blood Magic, Two-handed), Earth Wand (Earth Dmg: 11-22, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

02 Cliff

Aidan (for Quest: Into the Unknown)

03 Teleporter

Mourn Drakespur (Collector)

5 Dessicated Hydra Claws: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Wicked Staff (Energy +10, Dark Dmg: 11-22, req. 9 Curses, Two-handed), Air Wand (Lightning Dmg: 11-22, req. 9 Air Magic), Healing Ankh (Energy +12, req. 9 healing Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

04 Entrance to The Scar

Arliss Vaughn (Collector)

5 Iridescent Griffon Wings: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Truncheon (Cold Dmg: 11-22, req. 9 Death Magic), Frost Artifact (Energy +12, req. 9 Water Magic), Smiting Rod (Light Dmg: 11-22, req. 9 Smiting Prayers).

05

Sariss Yassith (for Quest: The Forgotten Ones)

Quest: Forgotten Wisdom. Seek out Siliss Yassith in the Arid Sea. Reward: 1500 xp, 15 Attribute Points (!).

06

Rylan Paval (Collector)

5 Spiny Seeds: Inscribed Chakram (Energy +12, req. 9 Domination Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Water Staff (Energy +10, Cold Dmg: 11-22, req. 9 Water Magic, Two-handed), Holy Staff (Energy +10, Fire Dmg: 11-22, req. 9 Divine Favor, Two-handed).

The Arid Sea The Arid Sea

The Arid Sea

01 Entrance to Vulture Drifts

Nido Shabra (Materials)

Bolt of Damask (5 Plant Fibers + 5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust).

02

Sir Kaufman (Collector)

5 Massive Jawbones: Boots (Armor: 70)

03 Philar

Yannel Brunn

04

Siliss Yassith (for Quest: Forgotten Wisdom)

TIP: Use fallen statue from the eastern side as bridge to get here.

05

Sir Pohl Sanbert (Collector)

5 Dune Burrower Jaws: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Death Magic), Flame Artifact (Energy +12, req. 9 Fire Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Battle Axe (Slashing Dmg: 6-28, req. 9 Axe Mastery), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Vulture Drifts Vulture Drifts

Vulture Drifts

T1, T2, T3 Teleporters

NOTE: To activate Teleporter you must use Teleporter Switches in right order. To figure it stay in the circle and notice the sequence of lightning of each Teleporter Switch.

01 Entrance to The Arid Sea

Karl Jakobs (Collector)

5 Massive Jawbones: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Deadly Cesta (Dark Dmg: 11-22, req. 9 Blood Magic), Fire Staff (Energy +10, Fire Dmg: 11-22, req. 9 Fire Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanshop, Two-handed).

02 Teleporter

Kraviec the Cursed (Collector)

5 Iridescent Griffon Wings: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Scroll (Energy +12, req. 9 Energy Storage), Healing Ankh (Energy +12, req. 9 Healing Prayers), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed).

03 Teleporter

Brandon Harlin (Collector)

5 Encrusted Lodestones: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Blood Magic), Scroll (Energy +12, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Battle Axe (Slashing Dmg: 6-28).

04 Entrance to Dunes of Despair

Uderit Ignis (Collector)

5 Jade Mandibles: Inscribed Chakram (Energy +12, req. 9 Fast Casting), Truncheon (Dark Dmg: 11-22, req. 9 Curses), Water Wand (Cold Dmg: 11-22, req. 9 Water Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

Dunes of Despair (Mission) Dunes of Despair (Mission)

Dunes of Despair

The barren desert landscape here is broken only by tall, surprisingly urban-like ruins that mark people's failed attempt at Ascension. Made of wood from the ships that brought them to the desert's shores and bricks made of sand and mud, the structures have withstood the harsh desert weather surprisingly well. The people who built them, unfortunately, did not...

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Ghostly Hero

Halden (Merchant)

Xunlai Agent (Storage)

Dunes of Despair (Cooperative Misson)

You can enter this map by selecting "Enter Mission" in Dunes of Despair location.

Mission: Help the Ghostly Hero reclaim his throne. Escort the Ghostly Hero to the Temple of Ascension. Defeat the Enemy Ghostly Hero. Hold out while the Ghostly Hero performs his ritual. Reward: 1000 xp, 1 Skill Points.

*BONUS* Gain more glory by defeating the three forgotten generals within their forts. Reward: 1000 xp.

You need to complete this Mission to unlock Ascension Mission.

01 Start

Ghostly Hero (He joins the party as ally) Ghostly Hero lower the bridge.

02 Siege Tower

Ghostly Hero will lower the bridge.

03 Archway

Slow Totem (Item) - When dropped on ground slowing attack of all enemies in range.

04 Entrance to Temple of Ascension

Ghostly Hero will lower the bridge.

05 Temple of Ascension

Enemy Ghostly Hero

After killing him you got *BONUS* Quest

*BONUS* Gain more glory by defeating the three forgotten generals within their forts.

NOTE: After killing Enemy Ghostly Hero you need to protect Ghostly Hero for 10 minutes. Also its only 10 minutes to complete the *BONUS* Quest. First focus on protect Ghostly Hero all kill all incoming enemies group. There should be one group from west, one from east, one from south and after a while next group with boss will come from the west. After this last fight no more enemies will come for Ghostly Hero. If you do that fast you still have about 4 minutes to do *BONUS*. Move south to Enemy Fort and kill three bosses with guards. If you play with other players you can split the party. Someone stay to protect Ghostly Here, when the rest can do the *BONUS*.Quest

06 Enemy Fort

Byssha Hisst, Custodian Kora, Dassk Arossyss (Kill three enemy generals here to complete *BONUS*)

The Scar The Scar

Destiny's Gorge

Once thought to be mere legend, Destiny's Gorge is a beautiful oasis in the midst of the deadly Crystal Desert. Adventurers lucky enough to make it to this outpost are treated to blue waters and lush foliage, as well as all the goods and services available at outpost throughout Tyria.

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Anelle Fipps

Quest: The Forgotten Ones. Seek out Sariss Yassith in Skyward Reach. Reward: 100 xp, skills: Incendiary Bonds (E), Elemental Resistance (Me), Vengeance (Mo), Animate Bone Fiend (N), Precision Shot (R), Defensive Stance (W).

Eulenias

Quest: The Mesmer Path. Go through Skyward Reach to Diviner's Ascent. Sly all three tempest drakes in a single battle. Return to Eulenias for your reward. Reward: 1000 xp. (This quest gives you the ability to change secondary profession to mesmer. You must accept The Hero's Journey quest from Droknar's Forge before this quest is available).

Agastos the Brave

Quest: The Warrior's Path. Go to the Scar and sly the Orshad Chieftain. Return to Agastos the Brave for your reward. Reward: 1000 xp. (This quest gives you the ability to change secondary profession to warrior. You must accept The Hero's Journey quest from Droknar's Forge before this quest is available).

Selby (Merchant)

Xunlai Agent (Storage)

Barton Smallwood (Collector)

5 Shriveled Eyes: Traveler's Mask (Armor: 70)

The Scar

T1, T2, T3, T4 Teleporters

NOTE: To activate Teleporter you must use Teleporter Switches in right order. To figure it stay in the circle and notice the sequence of lightning of each Teleporter Switch.

T5 Unused Teleporter

01

Jamie the Wanderer (Collector)

5 Dune Burrower Jaws: Leggings (Armor: 70)

02

Lord Dorn Lendrigen (Collector)

5 Bleached Shells: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Idol (Energy +12, req. 9 Curses), Air Staff (Energy +10, Lightning Dmg: 11-22, req. 9 Air Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics).

03 Entrance to Thirsty River

Cedric Rogers (Collector)

5 Losaru Manes: Leggings (Armor: 70)

04

Orshad Chieftain (Monster for Quest: The Warrior's Path)

Thirsty River (Mission) Thirsty River (Mission)

Thirsty River

One look at this dry and desolate gorge tells the tale of its naming. Where once flowed a mighty river that shaped the land over millennia, now wind and sand make their way along deep channels, now little more than an echo of the past.

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Ghostly Hero

Kinsley (Merchant)

Xunlai Agent (Storage)

Thirsty River (Cooperative Misson)

You can enter this map by selecting "Enter Mission" in Thirsty River location.

Mission: Annihilate the opposing enemy teams. Defeat Goss Aleesh's Team. Defeat Issah Sshay's Team. Defeat Hessper Sasso's Team. Defeat Josso Essher's Team. Defeat Lyssha Suss's Team. Defeat Kesskah Shissh's Team. Rewars: 1000 xp, 1 Skill Point.

TIP: The trick is to attack only one team at time and kill all monsters, especially enemy Monk before 2 minutes time limit. If enemy Monk lives he will be resurrecting all monsters every 2 minutes. Always start to attack enemy team at the beginning of the time cycle. This is essential when you fight on multiple team arenas. Eliminate all enemies from one team first, then wait for resurrection cycle is turning on before you attack next team.

*BONUS* Cleanse the area before King Khimaar's spirit is driven away. Reward: 1000 xp.

You need to complete this Mission to unlock Ascension Mission.

01 Start

TIP: Kill the Sand Giants for receive morale boost.

02 Wooden Gate

Ghostly Hero

*BONUS* Cleanse the area before King Khimaar's spirit is driven away.

NOTE: King Khimaar's is at the Arena 3. You need just be fast enough to get there before he leaves.

03 Arena 1

NOTE: You have to eliminate only one enemy team here.

04 Arena 2

NOTE: You have to eliminate two enemy teams here.

05 Arena 3

NOTE: You have to eliminate three enemy teams here. Start from the right (northern) team, then move counter-clockwise to the southwestern and next to the last one - southeastern team.

King Khimaar's (Monster for *BONUS* Quest)

Salt Flats Salt Flats

Seeker's Passage

Situated on the edge of the great Salt Flats, this tiny outpost is named for the Seekers, pilgrims said to have crossed the desert in search of a new home. The bones of some massive creature litters the area, a warning to the wise.

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Tirzah

Quest: A Belated Bethrothal. Find out what has become of Tirzah's bellowed Chebar in the Salt Flats. Take the silver ring to Tirzah. Reward: 1000 xp, skills: Windborne Speed (E), Ether Lord (Me), Mend Condition (Mo), Signet of Agony (N), Tiger's Fury (R), Bull's Strike (W).

Telius

Quest: The Ranger's Path. Kill the storm kin boss in the Salt Flats. Return to Telius for your reward. Reward: Reward: 1000 xp. (This quest gives you the ability to change secondary profession to ranger. You must accept The Hero's Journey quest from Droknar's Forge before this quest is available).

Nausuan

Quest: The Monk's Path. Travel through the Salt Flats to Diviner's Ascent. Find the Eater of Souls and destroy it! Return to Nausuan for your reward. Reward: 1000 xp. (This quest gives you the ability to change secondary profession to monk. You must accept The Hero's Journey quest from Droknar's Forge before this quest is available).

Godard (Merchant)

Xunlai Agent (Storage)

Salt Flats

01 Stone Hand

Sir Norrington (Collector)

5 Shriveled Eyes: Leather Gloves (Armor: 70)

02 Ruins

Kelsay Pradist (Collector)

5 Jade Mandibles: Tamer's Mask (Armor: 70)

03 Camp

Sennat Sen (Materials) (for Quest: Ancient Secrets)

Clay Brick (1 Brick of Mud + 1Pile of Glittering Dust), Tempered Glass Vial (5 Piles of Glittered Dust), Leather Square (5 Tanned Hide Squares), Vial of Ink (4 Plant Fibers + 1 Tempered Glass Vial), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Bolt of Linen (5 Plant Fibers), Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal).

04 Teleporter

Chebar (for Quest: A Belated Bethrothal)

05

Kin Boss (for Quest: The Ranger's Path)

TIP: You have to kill lots of Storm Kin first who are guarding the boss. Best strategy is to kill each group separately after they move away and avoid the adds.

Diviners Ascent Diviners Ascent

Diviner's Ascent

01 Entrance to Elona Reach

Luven Undrerwood (Collector)

5 Minotaur Horns: Cane (Chaos Dmg: 11-22, req. 9 Domination Magic), Bone Staff (Energy +10, Cold Dmg: 11-22, req. 9 Death Magic, Two-handed), Fire Wand (Fire Dmg: 11-22, req. 9 Fire Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

02 Camp

Cinder Linnwood (Collector)

5 Bleached Carapaces: Jeweled Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Illusion Magic, Two-handed), Idol (Energy +12, req. 9 Curses), Storm Artifact (Energy +12, req. 9 Air Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

03

Eater of Souls (Monster for Quest: The Monk's Path)

TIP: When you approach Eater of Souls will hide into the underground tunnels and will send lots of bugs to defend. Now you need to kill all Jade Scarabs before he return.

04

3 Tempest Drakes (Monsters for Quest: The Mesmer Path)

Elona Reach (Mission) Elona Reach (Mission)

Elona Reach

This desolate outpost overlooks the skeletal remains of what might once have been a bustling seaport. Brackish puddles are all that remains of the water that once meant life to fishermen and traders alike. today, rotted pilings and tattered sailcloth are all that mark this ghost harbor.

Henchmen Level 17

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Ghostly Hero

Victor (merchant)

Xunlai Agent (Storage)

Elona Reach Cooperative Mission

You can enter this map by selecting "Enter Mission" in Elona Reach location.

Mission: Help the Ghostly Hero complete the ritual that will combine the three pieces of the Vision Crystal. Return all three Crystal Shards to the Ghostly Hero. Reward: 1000 xp, 1 Skill Point.

*BONUS* Use the Crystal Shards to awaken the three Ritual Priests of Elonia. Reward: 1000 xp.

You need to complete this Mission to unlock Ascension Mission.

NOTE: It is one of the hardest Mission in the game because of time limit, but you can do it with henchmen only when you know where to go. It's important to kill each group of monsters separately and avoids the adds. When Ghostly Hero starts to perform ritual go through the southern gate and kill small group of enemies. Continue moving south but DO NOT ENTER THE BRIDGE - Its is deadly trap! Move right and soon you find a path to the left leading to Vision Crystal on southeastern Hill (06). When you take Vision Crystal move to the grave (07) to summon ritual priest. Take the western path around the mountain and kill some group of monsters on your way back to an Altar (05). Hand the Vision Crystal to the Ghostly Hero. Time to get final crystal. Move through the western gate and kill group of monster. You can pull them to the inside to avoid the agro. Stick to the northern edge of the map and keep moving west while killing all monsters on your way. Ignore the monsters attacking you from the south at Hill (08). Just kill all monsters guarding the Vision Crystal, take it and run back to grave at (09). You will find some new group of monsters at your way back to an Altar (05). Kill them and give Vision Crystal to Ghostly Hero to complete Mission.

01 Start

You start here

02 Gate

Ghostly Priest

He gives you first Vision Crystal (Item)

03 Priest Khadat's Bones

Ritual Priest Khadar (for *BONUS*)

TIP: He can be awaken if you bring Vision Crystal to his bones. You need to escort him to the Gate (04)

04 Gate

Ghostly Hero (He take Vision Crystal from you and move to the Altar to perform ritual. From this moment you have 30 minutes to finish Mission)

*BONUS* Use the Crystal Shards to awaken the three Ritual Priests of Elonia.

05 Altar

Ghostly Hero

You need to bring here to him two missing Vision Crystals (for main mission objectives) and escort two priests ghosts to this place (for *BONUS* Quest).

06 Hill

Vision Crystal #2 (Item)

07 Priest Hehmunut's Bones

Ritual Priest Hehmunut (for *BONUS*)

TIP: He can be awaken if you bring Vision Crystal to his bones. You need to escort him to an Altar (05).

08 Hill

Vision Crystal #3 (Item)

09 Priest Nahtem's Bones

Ritual Priest Nahtem (for *BONUS)

TIP: He can be awaken if you bring Vision Crystal to his bones. You need to escort him to an Altar (05).

Skyward Reach Skyward Reach

Sacred Mesa (Ascension Mission)

You can enter this map by speaking with Great Ritual Priest Zahmut in Augury Rock location.

Lord Valdor ("Ascension is only available to those who are worthy of rising from the ranks of humanity. Seek out the Thirsty River, to the east. There you will prove your worth and be cleansed of your earthy imperfections."

General Mendoza ("Before you can gain entrance to Augury Rock, you must travel south to the Dunes of Despair. There you will aid Turai Ossa in infiltrating the Temple of Ascension and garnering the attention of the gods. When their gaze falls upon your shoulders, you will be one step closer to Ascending."

Commander Joziah ("You have reached your final destination on your quest for Ascension, but you have arrived before you are ready. head northeast to Elona Reach. There you must reassemble the Vision Crystal. Be warned, this is no trifling task. Elona Reach is where our people failed to Ascend."

After complete all three mission (at Thirsty River, Dunes of Despair and Elona Reach) speak to each ghost. The Vision Crystal has been assembled. You need to pass final test and the sacred mesa will be open.

Mission: Open Sacred Mesa.

NOTE: Step on each rune to open mesa.

*BONUS* Defeat the Doppelganger in under 50 seconds.

After complete this Mission you gain access to Dragon's Lair location.

Dragon's Lair Dragon's Lair

Dragon's Lair

The great dragon prophet, Glint, is nopt easy to find, for she uses powerful magics to make her lair inside a single crystalline grain of sand. A person could search a hundred lifetimes and never find the exact grain. The only true entrance is through this portal, beyond the challenges of Augury Rock.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Forgotten Gate Keeper

Shriava (Merchant)

Xunlai Agent (Storage)

Dragon's Lair (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Dragon's Lair location.

Mission: Gain audience with the prophet Glint. Defeat the Face of Light. Defeat the Face of Nature, Defeat the Face of Chaos. Defeat the Face of Darkness. Defeat the Face of Elements. Defeat the Face of Strength. Reward: 1000 xp, 1 Skill Point.

*BONUS* Defeat Glint. Reward: 1000 xp.

After complete this Mission you gain access to Droknar's Forge location.

NOTE: Speak to Forgotten Gate Keeper. He opens a portal to first area. This mission is chain of caverns linked by the portals.

01

In first area you suffer from Health degeneration.

02

In the second area your movement is slowed

03

No negative effects in third area.

04

In the fourth area you suffer from Energy degeneration.

05 Dragon's Lair

In the dragon's lair you find dragon Glint and his eggs.

*BONUS* Defeat Glint.

After complete this Mission you are teleported to dwarven fortress Droknar's Forge in Southern Shiverpeaks.

Talus Chute Talus Chute

Droknar's Forge

Long ago, when the tribes of Deldrimor were united under one banner, Droknar's Forge was the seat of the mighty Dwarven nation's power. Named for one of its most bellowed kings, the Forge has never once been taken by an enemy nation.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Vanyi

Quest: The Hero's Journey. Travel to Seeker's Passage. Travel to Destiny's Gorge. Travel to Heroes' Audience. Reward: 500 xp.

TIP: All places are in the Crystal Desert. Seeker's Passage at the west edge of Salt Flats. Heroes Audience at the south of Prophet's Path . Destiny Gorge at the northwester corner of Skyward Reach.

Quest: The Hero Challenge. Enter the Frozen Forrest from the Iron Mines of Molandune . Follow Sanyi through the mountains. Defeat Sanyi the Soul Eater. Return to Vanyi for your reward. Reward: 5000 xp. 15 Attribute Points.

TIP: Do not go to Iron Mines of Molandune, insted start your journey from Copperhammer Mines.

Consular Tronar Ironseer

Consular Frodak Steellstar

Xunlai Agent (Storage)

Team Arena Entrance

Vision of Glint (You need to /kneel at the altar to summon him)

Quest: Defend Droknar's Forge. Find and destroythe Titan Lord Eviso Sectus and his army in Mineral Springs. Return to Vision Glint for your reward. Reward: 20000 xp.

Quest: The Last Day Dawns. Travel to Frontier Gate and speak with Warmaster Riga. Travel to the Eastern Frontier to aid King Adelbern in his final stand against the Titans. There are 5 groups remaining. Keep Adelbern alive at all costs! Speak with King Adelbern. Return to Vision Glint for your reward. Reward: 20000 xp.

Quest: Defend North Kryta Province. Travel to Lion's Arch and speak with Firstwatch Sergio to learn of the fate of North Kryta Province. Speak with Lionscout Gabrian to discover the fate of the Ascalon Settlement. Seek out Captain Greywind to discover if the Ascalon Settlement is safe. Defend Captain Greywind and the trapped Ascalon Settlers. Keep Captain Greywind alive! Return to the Ascalon Settlement and defend it. Captain Greywind must survive! Return to Vision of Glint for your reward. Reward: 20000 xp.

Quest: Defend Denravi. Travel to Denravi and speak with Shadow to learn how you can help defend against the Titan threat. Seek out Evennia and offer her your assistance. Help the Shining Blade defend Denravi from the Titans. Evennia must survive! Return to Vision of Glint for your reward. Reward: 20000 xp.

Quest: Titan Source. Travel to Grendich Courthouse and speak with Warmaster Gabowski to learn how you can help defend against the Titan threat. Travel to the northwest region of Dragon's Gullet and kill the three Titan bosses. Return to Vision of Glint for your reward. Reward: 50000 xp.

Dargan (Arena Guard)

Tyren (Priest of Balthazar)

Dakk (Priest of Balthazar)

Crafter's Corner

Captain Hugo Brinzebeard

Quest: Seeking The Seer. Speak with Korg the Scout. Speak with Onar Ironblood. See Blade Scout Shelby for your reward. Reward: 500 xp.

Ornhelm Brightaxe (Collector)

5 Stone Summit Badges: Grim Cesta (Energy +12, req. 9 Soul Reaping), Storm Artifact (Energy +12, req. 9 Air Magic), Smiting Rod (Light Dmg: 11-22, req. Smiting Prayers).

Sarad (Weapons)

Seifred (Armor) (Armor: 70)

Morgren (Armor) (Armor: 70)

Druid's Boots (25 Tanned Hide Squares + 25 Wood Planks), Druid's Vest (75 Tanned Hide Squares + 75 Wood Planks), Druid's Gloves (25 Tanned Hide Squares + 25 Wood Planks), Druid's Legging (50 Tanned Hide Squares + 50 Wood Planks), Fur-Lined Boots (25 Tanned Hide Squares + 4 Fur Squares), Fur-Lined Vest (75 Tanned Hide Squares + 12 Fur Squares), Fur-Lined Gloves (25 Tanned Hide Squares + 4 Fur Squares), Fur-Lined Leggings (50 Tanned Hide Squares + 8 Fur Squares), Studded Leather Boots (25 Tanned Hide Squares + 4 Steel Ingots), Studded Leather Vest (75 Tanned Hide Squares + 12 Steel Ingots), Studded Leather Gloves (25 Tanned Hide Squares + 4 Steel Ingots), Studded Leather Leggings (50 Tanned Hide Squares + 8 Steel Ingots), Drakeskale Boots (25 Tanned Hide Squares + 4 Skales), Drakeskale Vest (75 Tanned Hide Squares + 12 Skales), Drakeskale Gloves (25 Tanned Hide Squares + 4 Skales), Drakeskale Leggings (50 Tanned Hide Squares + 8 Skales), Leather Boots (11 Tanned Hide Squares), Leather Vest (33 Tanned Hide Squares), Leather Gloves (11 Tanned Hide Squares), Leather Leggings (22 Tanned Hide Squares), Tamer's Mask (25 Bolts of Cloth + 4 Fur Squares), Archer's Mask (25 Bolts of Cloth + 4 Bolts of Linen), Hunter's Mask (25 Bolts of Cloth + 4 Bolts of Silk), Traveler's Mask (25 Bolts of Cloth + 4 Scales), Simple Mask (11 Bolts of Cloth).

Merchants' Row

Machir (Material Trader)

Benato (Rare Material Trader)

Murgur (Rune Trader)

Rothgar (Merchant)

Saeunn (Merchant)

Vegeir (Dye Trader)

Training Yard

Bartoch (Skills)

Magi Soul (Scroll Trader)

Talus Chute Talus Chute

Talus Chute

01

Korg Snowfoot (for Quest: Seeking The Seer)

02 Wooden Bridge

Onar Ironblood (for Quest: Seeking The Seer)

03 Entrance to Ice Caves of Sorrow

Cember Goreaxe (Collector)

5 Frigid Hearts: Fire Staff (Energy +10, Fire Dmg: 11-22, req. 9 Fire Magic, Two-handed), Divine Symbol (Energy +12, req. 9 Divine Favor), Earth Wand (Earth Dmg: 11-22, req. 9 Earth Magic).

04 Mountain Farm

Hoknil the Greater (Collector)

7 Huge Jawbones: Vest (Armor: 70).

Crafter Magnor (Materials)

Bolt of Damask (5Plant Fibers + 5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust).

Witmans Folly Witmans Folly

Port Siedge

The bustling port supplies the Dwarves with much of their goods and supplies. The dockworkers are kept busy with a constant flow of ships coming and going, and the market is always filled both with exotic and practical wares. The cold temperatures, heavy snowfall, and frozen winters make no difference to the hearty Dwarves, but travelers are wise to bring heavy coats and plenty of warm blankets.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Thengen (Skills)

Orm (Merchant)

Xunlain Agent (Storage)

Witman's Folly

01 Entrance to Port Siedge

Mag Ironwall (Collector)

5 Intricate Grawl Necklace: Cruel Staff (Energy +10, Dark Dmg: 11-22, req. 9 Blood Magic, Two-handed), Scroll (Energy +12, req. 9 Energy Storage), Holy Staff (Energy +10, Fire Dmg: 11-22, req. 9 Divine Favor, Two-handed), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

02

Kyla (Scrolls)

03

Vania Sewell (Collector)

7 Azure Remains: Boots (Armor: 70)

Ice Caves of Sorrow (Mission) Ice Caves of Sorrow (Mission)

Ice Caves of Sorrow

The area surrounding this Dwarven city is dotted with numerous icy caverns that, when the wind whips through them, make a mournful sound reminiscent of a crying woman. Waterways, frozen solid years round, wind through the land here, but the resourceful Dwarves have found a way to navigate them by building large ships that skate atom the ice.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Blade Scout Shelby (for Quest: Seeking The Seer)

Gordok (Merchant)

Xunlai Agent (Storage)

Ice Caves of Sorrow (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Ice Caves of Sorrow location.

Mission: Rescue Evennia. Find a way into the holding area. Break Evennia out of her cell. Escape with Evennia to the awaiting ice ship. Reward: 1000 xp, 1 Skill Point.

*BONUS* Return news of Ronark Stonesledge to Hamdor Gandaxe. Reward: 1000 xp.

After complete this Mission you gain access to Iron Mines Moladune location.

01 Start

You start here.

02 Ballista #1

Disable them by killing Engineers.

03 Ballista #2

Use Firing Lever to destroy ballistae's on the other side.

04 Dwarven Powder Keg Station

Use Powder Keg to detonate the gates.

05 Gate #1

Use Powder Keg to open.

06 Gate #2

NOTE: This Gate is heavy guarded. Take Gate #1 to enter the caverns.

07 Gate #3

Exit from caverns. Use Powder Keg to open.

08 Cage

(Use Powder Keg to open doors).

Rornak Stonesledge

*BONUS* Return news of Ronark Stonesledge to Hamdor Gandaxe.

NOTE: From this time you can finish this Mission ALMOST without fight, only avoiding enemy patrols. Patience is especially important for Mursaat Elementalist patrols which blocks way to Hamdor Gandaxe.

09 Dwarven Powder Keg Station

Use Powder Keg to free Evennia form Prison

10 Prison

Evennia

Saidra

11 Gate to the Docks

NOTE: After you leave Caverns wait for large group of Mursaat Elementalist to move to the north. After they pass you can go right to speak with Hamdor Grandaxe and finish the *BONUS*.

12 Cave

Hamdor Grandaxe (For Bonus Quest)

13 Icy Ship

Finally kill some monsters and help Evennia to board on Icy Ship to finish this Mission and sail to Iron Mines Moladune.

Iron Mine Moladune (Mission) Iron Mine Moladune (Mission)

Iron Mine Moladune

Centuries ago the city of Moladune is said to have lain here in the southern Shiverpeak Mountains. A shining place of ice and stone, legends say that it stood for thousands of years, then fell one bright dawn in a single earthshaking crash, leaving behind no sign of its inhabitants. Today, the mines are the only sign that city might one have been more than myth.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Evennia

Regar (Merchant)

Xunlai Agent (Storage)

Iron Mine Moladune (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Iron Mine Moladune location.

Mission: Kill Markis and His Jade Armor guards. Find Seer. ADDED: Kill the Eidolon. ADDED: Deliver the Spectral Essence to the Seer to infuse your armor. Reward: 1000 xp, 1 Skill Point.

*BONUS* Defeat The Inquisitor before he leaves with information about Shining Blade. Reward: 1000 xp.

After complete this Mission you gain access to Thunderhead Keep location.

NOTE: The fastest way to start this Mission is "infused raid". After enter Mission you need simply run as fast as possible from Start to Seer (05). Speed movement spells can be very useful. After in-game movie all party members are teleported or resurrected in Seer Cave.

01 Start

You start here.

02 Ballistae

Disable it by killing Engineers.

03 White Mantle Fort

3 x Ballistae's (You can kill Engineers to morale boost).

Shining Blade Scout Ryder

*BONUS* Defeat The Inquisitor before he leaves with information about Shining Blade.

NOTE: The Inquisitor is spawning close with 4 guards. When you kill all guards he runs fast to the north. You need to follow him to the Portal (04) at northeastern corner of the map and kill him to accomplish *BONUS*. Its much easier to kill The Inquisitor when you clear all monsters near portal first before you talk to Shining Blader Ryder and start *BONUS*.

04 Portal

Final battle with The Inquisitor.

05 Cave

Seer

After you give him Spectral Essence he "infuse" your armor.

NOTE: Seer is enchanting your armor with "infuse" granting resist against Mursaat magic. It is very important to have "infused" armor in all next missions, so anytime when you change your armor you should go to the Seer for new enchantment. The fasters way to him is "infused raid". You can get to him from the Mineral Springs location also but its much longer way.

06 Cave

Eidolon (He drops Spectral Essence)

07 Markis Hideout

Markis and his Jade Armor guards (Monsters for main Mission objectives)

After you kill them you are teleporting to Thunderhead Keep.

Icedome Icedome

Icedome

It's a small area linking Talus Chute with Frozen Forrest. Nothing interesting here. This place is highly guarded to prevent players from venturing to Iron Mine Moladune without doing Ice Caves of Sorrow Cooperative Mission first.

Frozen Forrest Frozen Forrest

Cooperhammer Mines

Through an unfortunate twist of heritage, Ortho Copperhammer shared ownership of these mines with a cousin, Brag, a Stone Summit warlord. When Brag learned that Ortho had trade agreements with the human settlements in the foothills, he led a raid on the mines to punish his cousin. Today this area serves as an outpost for adventurers on their way to the Frozen Forest.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Gammel (Skills)

Kavan (Merchant)

Xunlai Agent (Storage)

Frozen Forrest

01 Entrance to Cooperhammer Mines

Sanyi (for Quest: The Hero Challenge)

02

Mragga (Monster for Quest: The Hero Challenge)

Spearhead Peak, Tascas Demise Spearhead Peak, Tascas Demise

The Granite Citadel

Located between the Stone Summit hotbeds Tasca's Demise and Spearhead Peak, the Granite Citadel is grand fortress held by the Deldrimor Dwarves. A safe harbor in a deadly ocean of hostility, the outpost here sells relief to weary adventurers.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Hagen (Armor: 70)

Frostbound Boots (50 Tanned Hide Squares + 5 Fur Squares), Frostbound Vest (150 Tanned Hide Squares + 15 Fur Squares), Frostbound Gloves (50 Tanned Hide Squares + 5 Fur Squares), Frostbound Leggings (100 Tanned Hide Squares + 10 Fur Squares), Studded Leather Boots (50 Tanned Hide Squares + 5 Deldrinmor Steel Ingots), Studded Leather Vest (150 Tanned Hide Squares + 15 Deldrinmor Steel Ingots), Studded Leather Gloves (50 Tanned Hide Squares + 5 Deldrinmor Steel Ingots), Studded Leather Leggings (100 Tanned Hide Squares + 10 Deldrinmor Steel Ingots).

Volsung (Merchant)

Xunlai Agent (Storage)

Spearhead Peak, Tascas Demise Spearhead Peak, Tascas Demise

The Granite Citadel

Located between the Stone Summit hotbeds Tasca's Demise and Spearhead Peak, the Granite Citadel is grand fortress held by the Deldrimor Dwarves. A safe harbor in a deadly ocean of hostility, the outpost here sells relief to weary adventurers.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Hagen (Armor: 70)

Frostbound Boots (50 Tanned Hide Squares + 5 Fur Squares), Frostbound Vest (150 Tanned Hide Squares + 15 Fur Squares), Frostbound Gloves (50 Tanned Hide Squares + 5 Fur Squares), Frostbound Leggings (100 Tanned Hide Squares + 10 Fur Squares), Studded Leather Boots (50 Tanned Hide Squares + 5 Deldrinmor Steel Ingots), Studded Leather Vest (150 Tanned Hide Squares + 15 Deldrinmor Steel Ingots), Studded Leather Gloves (50 Tanned Hide Squares + 5 Deldrinmor Steel Ingots), Studded Leather Leggings (100 Tanned Hide Squares + 10 Deldrinmor Steel Ingots).

Volsung (Merchant)

Xunlai Agent (Storage)

Mineral Springs Mineral Springs

Mineral Springs

01 Village

Goran Grimyak (Collector)

5 Feathered Avicara Scalps: Inscribed Chakram (Energy +12, req. 9 Domination Magic), Idol (Energy +12, req. 9 Curses), Flame Artifact (Energy +12, req. 9 Fire Magic), Water Wand (Cold Dmg: 11-22, req. 9 Water Magic).

Crafter Hagrem (Materials)

Bolt of Damask (5 Plant Fibers + 5 Piles of Glittering Dust), Elonian Leather Square (5 Tanned Hide Squares + 5 Piles of Glittering Dust), Roll of Vellum (5 Wood Planks + 5 Piles of Glittering Dust), Lump of Charcoal (10 Wood Planks), Spiritwood Plank (5 Wood Planks + 10 Piles of Glittering Dust), Deldrimor Steel Ingot (10 Iron Ingots + 1 Lump of Charcoal + 5 Piles of Glittering Dust)

02 Bridge

Trego Stonebreaker (Collector)

5 Mountain Troll Tusks: Inscribed Chakram (Energy +12, req. 9 Fast Casting), Deadly Cesta (Dark Dmg: 11-22, req. 9 Blood Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

03 Resurrection Shrine

Bariel Darkroot (Collector)

5 Alpine Seeds: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Earth Staff (Energy +10, Earth Dmg: 11-22, req. 9 Earth Magic, Two-handed), Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Scroll (Energy +12, req. 9 Earth Magic), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

04 Statue of Lyssa

05 Cave

Ice Beast (Monster) Drops Spectral Essence (Item)

06

Seer (You can give him Spectral Essence to infuse your armor)

07

Eviso Sectus (Monster for Quest: Defend Droknar's Forge)

Ice Floe Ice Floe

Marhan's Grotto

Once, Dwarven from all over the Shiverpeaks made the trek here to barter with Marhan the Mighty, a weaponsmith who was reputed for making the best axes in all the land. After he passed into the Great Forge, this grotto was named in his honor.

Henchmen Level 20

Little Thom (Brawler Henchman), Lina (Protector Henchman), Dunham (Enchanter Henchman), Eve (Cultist Henchman), Mhenlo (Healer Henchman), Cynn (Mage Henchman), Devona (Fighter Henchman), Aidan (Archer Henchman).

Karl (Armor: 70)

Druid's Boots (50 Tanned Hide Squares + 50 Wood Planks), Druid's Vest (150 Tanned Hide Squares + 150 Wood Planks), Druid's Gloves (50 Tanned Hide Squares + 50 Wood Planks), Druid's Legging (100 Tanned Hide Squares + 100 Wood Planks), Drakeskale Boots (50 Tanned Hide Squares + 5 Skales), Drakeskale Vest (150 Tanned Hide Squares + 15 Skales), Drakeskale Gloves (50 Tanned Hide Squares + 5 Skales), Drakeskale Leggings (100 Tanned Hide Squares + 10 Skales).

Harnil (Skills)

Varik (Merchant)

Xunlai Agent (Storage)

Ice Floe

01 Entrance to Marhan's Grotto

Turlo Oakenspear (Collector)

7 Frigid Hearts: Leather Leggings (Armor: 70).

Thunderhead Keep (Mission) Thunderhead Keep (Mission)

Thunderhead Keep

Within the last generation, Thunderhead Keep has become the capital of the Deldrimor nation. Since the Stone Summit uprising, it has served double duty as both the royal court to King Jalis Ironhammer and the last line of defense for the good Dwarves of Deldrimor.

Henchmen Level 20

Little Thom (Brawler Henchman), Lina (Protector Henchman), Dunham (Enchanter Henchman), Eve (Cultist Henchman), Mhenlo (Healer Henchman), Cynn (Mage Henchman), Devona (Fighter Henchman), Aidan (Archer Henchman).

Grambol Stonebook

Kurban (Mechant)

Xunlai Agent (Storage)

Thunderhead Keep (Cooperative Mission)

You can enter this map by selecting "Enter Mission" Thunderhead Keep location.

Mission: Retake Thunderhead Keep. Clear the city. Clear the fort. Kill Dagnar Stonepate. ADDED: Help King Jalis Ironhammer hold Thunderhead Keep. ADDED: Speak with King Jalis Ironhammer. Reward: 1000 xp, 1 Skill Point.

*BONUS* Light the beacons to draw additional Mursaat forces into Thunderhead Keep. Reward: 1000 xp.

After complete this Mission you gain access to Ember Light Camp in Ring of Fire Islands.

01 Start

King Jalis Ironhammer

NOTE: Speak to him. He join party with few Dwarven Soldiers and open a gate.

02 City

You have to eliminate all groups of monsters here.

03 Gate

King Jalis Ironhammer opens them

04 Fort

Dagnar Stonepate (Monster for main mission objectives)

NOTE: After you kill Dagnar Stonepate you need to help King Jalis Ironhammer hold Thunderhead Keep. Stay close to him and eliminate all incoming enemy troops. Last monster to kill is left hand of Grenth - Confessor Dorian. After this go outside Fort to complete *BONUS*.

*BONUS* Light the beacons to draw additional Mursaat forces into Thunderhead Keep.

TIP: Use Torches to ignite the two beacons inside Fort.

05 Village

Trapped Dwavrven Soldiers

06 Portal to Ring of Fire Islands

After complete this Mission you are teleporting to Ember Light Camp in Ring of Fire Islands.

Snake Dance Snake Dance

Camp Rancor

Named after the Stone Summit Dwarf Rankor Ironwill who was known for his extreme intolerance of other races, Camp Rankor had its immortal beginnings as a slave labor camp. Although it is still used to house some of its slaves, the Summit use it largely as a staging area for launching raids against the Deldrimor Dwarves.

Henchmen Level 20

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman), Lina (Protector Henchman).

Steig (Skills)

Krogur (Merchant)

Xunlai Agent (Storage)

Snake Dance

01 Entrance to Camp Rancor

Hagnon Warblade (Collector)

5 Frosted Griffon Wings: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Frost Artifact (Energy +12, req. 9 Water Magic), Crimson Carapace Shield (Armor: 16, req. 9 Tactics), Air Staff (Energy +10, Lightning Dmg: 11-22, req. 9 Air Magic, Two-handed).

02

Merin Trollsbane (Collector)

5 Mountain Troll Tusks: Jeweled Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Illusion Magic, Two-handed), Bone Staff (Energy +10, Cold Dmg: 11-22, req. 9 Death Magic, Two-handed), Water Staff (Energy +10, Cold Dmg: 11-22, req. 9 Water Magic, Two-handed), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

03

Hoknil the Lesser (Collector)

5 Azure Remains: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Wicked Staff (Energy +10, Dark Dmg: 11-22, req. 9 Curses, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

04

Radamon (Collector)

5 Huge Jawbones: Cane (Chaos Dmg: 11-22, req. 9 Domination Magic), Truncheon (Cold Dmg: 11-22, req. 9 Death Magic), Fire Wand (Fire Dmg: 11-22, req. 9 Fire Magic), Healing Ankh (Energy +12, req. 9 Healing Prayers), War Hammer (Blunt Dmg: 19-35, Two-handed).

Dreadnoughts Drift Dreadnoughts Drift

Dreadnought's Drift

It's a small area linking Snake Dance with Lornar's Pass.

01 Statue od Dwayna

Lornars Pass Lornars Pass

Lornar's Pass

01 Temple

Nord Stonegrimm (Collector)

5 Frozen Shells: Truncheon (Dark Dmg: 11-22, req. 9 Curses), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), Battle Axe (Slashing Dmg: 6-28, req. 9 Axe Mastery), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

02 Statue of Grentch

Grenths Footprint Grenths Footprint

NOTE: This map was added with "Sorrow's Furnace Update".

Deldrimor War Camp

A dozen years ago, two Ascalon explorers, Marshalls Whitman and Tasca, planted a flag in the ground and declared this thin patch of land to be their base camp. Those days of peaceful exploration are now gone, replaced by ballistae, Deldrimor soldiers, and war yaks perched on the precipice of Grenth's Footprint.

Henchmen Level 20

Little Thom (Brawler Henchman), Lina (Protector Henchman), Dunham (Enchanter Henchman), Eve (Cultist Henchman), Mhenlo (Healer Henchman), Cynn (Mage Henchman), Devona (Fighter Henchman), Aidan (Archer Henchman).

Jathal Graniteheart

Regnar Oaksplitter

Telgar (Merchant)

Xunlai Agent (Storage)

Grenth's Footprint

01 Cave

Dwarven Prospector

Quest: To Sorrow's Furnace. Help Galen Trask complete his mission inside Sorrow's Furnace. Help Killroy Stonekin complete his mission inside Sorrow's Furnace. Help High Priest Alkar complete his mission inside Sorrow's Furnace. Help Orozar Highstone complete his mission inside Sorrow's Furnace. Lead Hight Priest Alkar to Sorrow's Furnace. Reward: 10,000 xp.

NOTE: Each part of this quest leads you to the Sorrow's Furnace. You can only help one NPC at time.

02

Kilroy Stonekin (for Quest: To Sorrow's Furnace).

NOTE: Gulnar Irontoe killed his friends. He was the only one to escape. Now Gulnar Irontoe must pay with his life.

03

Orozar Highstone (for Quest: To Sorrow's Furnace).

NOTE: His brother decided to join the Stone Summit. He need to help to get into Sorrow's Furnace and convince him of the error of his ways.

04

Galen Trask (for Quest: To Sorrow's Furnace).

NOTE: He need to find some worthy volunteers to pose as slaves inside Sorrow's Furnace and scout the place out.

05

High Priest Alkar (for Quest: To Sorrow's Furnace).

NOTE: He used to tend a temple inside Sorrow's Furnace, and like to know how it's fared since the Stone Summit took over. He need some help getting inside.

06 Entrance to Deldrimor War Camp

Dwarven Prospector

Quest: To Sorrow's Furnace. Help Galen Trask complete his mission inside Sorrow's Furnace. Help Killroy Stonekin complete his mission inside Sorrow's Furnace. Help High Priest Alkar complete his mission inside Sorrow's Furnace. Help Orozar Highstone complete his mission inside Sorrow's Furnace. Lead Hight Priest Alkar to Sorrow's Furnace. Reward: 10,000 xp.

NOTE: Each part of this quest leads you to the Sorrow's Furnace. You can only help one NPC at time.

Ennis Granitestrider

Budge Blackpowder

Perdition Rock Perdition Rock

Ember Light Camp

Just on the edge of the Ring of Fire, the Ember Light Camp was established by a group of sailors whose corsair was shipwrecked here during a terrible storm. There is little left today of the original camp except the story of the men who lived to tell the tale.

Henchmen Level 20

Little Thom (Brawler Henchman), Lina (Protector Henchman), Dunham (Enchanter Henchman), Eve (Cultist Henchman), Mhenlo (Healer Henchman), Cynn (Mage Henchman), Devona (Fighter Henchman), Aidan (Archer Henchman).

Shadow

Quest: Final Blow. Kill Inner Council Member Argyle. Kill Inner Council Member Bolivar. Kill Inner Council Member Cuthbert. See Fogard Axemighty for your reward. Reward: 500 xp.

Dakk (Skills)

Danlieb (Merchant)

Xunlai Agent (Storage)

Perdition Rock

01

Colector Corbis (Collector)

12 Seared Ribcages: Scroll of Slayer's Insight (Your party gains 250% XP from combat).

02

Collector Gabrian (Collector)

3 Mahgo Claws: Scroll of Berserker's Insight (Your party gains triple XP from combat).

03 Ether Seal

Ether Seals are consuming your mana. You need to destroy it.

04

Collector Terra (Collector)

7 Unctuous Remains: Scroll of Hero's Insight (For 10 minutes your party gains double XP from combat).

05 Pedestal

Inner Council Member Argyle, Inner Council Member Bolivar, Inner Council Member Cuthbert (Monsters for Quest: Final Blow)

06 Dock

Captain Grumby

After short conversation he teleport you to city Ring of Fire.

Ring of Fire (Mission) Ring of Fire (Mission)

Ring of Fire

The large volcano at the center of this ring is where the gods reportedly dropped the legendary Bloodstones before leaving Tyria for good. Of the volcanic islands that surround this one, many are still active. Ships that pass by the Ring report hearing the tell-tale hiss of scalding hot lava hitting the ocean, instantly vaporizing the saltwater into steam.

Henchmen Level 20

Little Thom (Brawler Henchman), Lina (Protector Henchman), Dunham (Enchanter Henchman), Eve (Cultist Henchman), Mhenlo (Healer Henchman), Cynn (Mage Henchman), Devona (Fighter Henchman), Aidan (Archer Henchman).

Fogard Axemighty

Gnik'ekaj (Merchant)

Xunlai Agent (Storage)

Ring of Fire (Cooperative Mission

You can enter this map by selecting "Enter Mission" in Ring of Fire location.

Mission: Establish a foothold on the Rig of Fire Island Chain. Gain access to the Citadel Guardhouse. Open the main gate to the Citadel Guardhouse. Clear the Guardhouse of Mursaat. Reward: 1000 xp, 1 Skill Point.

*BONUS* Defeat the Eidolon. Reward: 1000 xp.

After complete this Mission you gain access to Abaddon's Mouth location.

01 Start

Brechnar Ironhammer

He will help you with some group of monsters at beginning.

02 Ether Seal

Destroy it.

03

Ancient Seer (Give him Spectral Essence from Eidolon to infuse your armor)

*BONUS* Defeat the Eidolon. Reward: 1000 xp.

TIP: To complete bonus you need to destroy all Ether Seal at Citadel. After that Eidolon appears.

04 Ether Seal

NOTE: Before it is large pool of lava so you must cross it fast.

05 Citadel Front Gate

NOTE: This entrance is heavy guarded. Yoy need to go around the Citadel by the lava pools to the back gate.

06 Citadel Back Gate

07 Citadel Guardhouse

TIP: The safe way inside is from the backdoor.

Eidolon (monster for *BONUS*)

He appears after destroying all Ether Seal at Citadel. He drops Spectral Essence (Item). Take it to Ancient Seer.

07 Lever

Lever opens bridge passage to the south.

08 Courtyard

Kill all monsters here to take back Abaddon's Mouth location and complete this mission.

Abaddons Mouth (Mission) Abaddons Mouth (Mission)

Abaddon's Mouth

The largest volcano in the Rig of Fire Island Chain, Abaddon's Mouth is rumored to be the gateway into the Underworld. But only demons and devils would dare enter the fiery chasm. All others risk being burned to cinders before even getting to the magma's edge.

Henchmen Level 20

Little Thom (Brawler Henchman), Lina (Protector Henchman), Dunham (Enchanter Henchman), Eve (Cultist Henchman), Mhenlo (Healer Henchman), Cynn (Mage Henchman), Devona (Fighter Henchman), Aidan (Archer Henchman).

Blade Warrior Olivio

Froboz (Merchant)

Xunlai Agent (Storage)

Abaddon's Mouth (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Abaddon's Mouth location.

Mission: Open the Door of Komalie. Disable the seals to power down the Onyx Gate. Climb the path into Abaddon's Mouth. Break the magical seals holding closed the Door of Komalie. Reward: 1000 xp, 1 Skill Point.

*BONUS* Escort the spirit of Leah Stone to its final resting place. Reward: 1000 xp.

After complete this Mission you gain access to Hell's Precipice location.

01 Start

You start here.

02 Entrance to Onyx Gate

Vizier Khilbron

He will cast Chimera of Intensity spell to help you break the gate defense.

TIP: Kill all monsters on the wall before destroying Eather Seal.

03 Eather Seal

After destroying Eather Seal you free ghost of Leach Stone.

Leah Stone

*BONUS* Escort the spirit of Leah Stone to its final resting place.

TIP: Clear the fortress and west side of the map first, because she is moving very fast after leaving Onyx Gate. She need to be escorted to (06) Green Hill.

04 Onyx Gate

TIP: Gate is guarded by two Eather Seals and two bosses. Kill healer first

05

Eidolon (Monster)

He drops Spectral Essence (Item). Take it to Ancient Seer to infuse armor.

06 Green Hill

Resting place for spirit of Leah Stone (for *BONUS*)

07 Cave

Ancient Seer

Give him Spectral Essence (Item) from Eidolon to infuse your armor.

08 Outer Circle North Gate

NOTE: You can open one gate at once only (North or South). Both gates are guarded by Ether Seals and some monsters.

09 Outer Circle South Gate

NOTE: You can open one gate at once only (North or South). Both gates are guarded by Ether Seals and some monsters.

10 Middle Circle Gate

Another gate guarded by two bosses.

11 Inner Circle Gate

TIP: Kill all Jade Armors from the outside before destroying Ether Seal.

12 Force Bridge

13 Gate

Last gate guarded by 2 bosses.

14 Door of Komalie

NOTE: You have to destroy 6 Ether Seals. After destroying each seals 3 Seal Guards spawn and all the time you are attacked by Muraat Guardians. After destroying all six Ether Seals Vizier Khilbron reveal true nature of yourself. He is a Lich who want to conquer Tyria. He summon lava monster Titan. Killing Titan is your last goal here.

When you kill Titan Hell's Precipice will be back in hand of humanity.

Hells Precipice (Mission) Hells Precipice (Mission)

Hell's Precipice

The switchback route then runs along the ridge of Abaddon's Mouth is known to any who have ventured here as Hell's Precipice. One look into caledra of the furious volcano will explain why.

Henchmen Level 20

Little Thom (Brawler Henchman), Lina (Protector Henchman), Dunham (Enchanter Henchman), Eve (Cultist Henchman), Mhenlo (Healer Henchman), Cynn (Mage Henchman), Devona (Fighter Henchman), Aidan (Archer Henchman).

Jacob Salinger

Djordi (Merchant)

Xunlai Agent (Storage)

Hell's Precipice (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Hell's Precipice location.

Mission: Stop the Lich from destroying the world. Disable the Titan portals. Defeat Undeaed Rurik. Destroy the Lich. Reward: 1000 xp, 1 Skill Point.

*BONUS* Destroy all three Armageddon Lords. Reward: 1000 xp.

This is final Mission. After complete it you are retired to Droknar's Forge location.

NOTE: This Mission can't be completed with henchmen. Try to find good party and focus on your goal. Try to remember the rule lava monster raise and then split here after death. When Burning Titan is killed he is turned into Risen Ashen Hulk. After his death he is splitting into two monsters: Hand of the Titan and Fist of the Titans. Always try to kill the smallest monsters first because they don't split anymore.

Monster splitting: Burning Titan -> Risen Ashen Hulk-> Hand of the Titan and Fist of the Titan

01 Start

You start here.

02 Undead Lich

Meeting with Undead Lich.

03

Ancient Seer (You need to defend him first)

*BONUS* Destroy all three Armageddon Lords.

04

Armageddon Lords (Monsters for *BONUS*)

NOTE: Three monsters easy to kill.

05 Portals

You need to destroy all three portals here.

TIP: Kill all monsters first. Its not very hard. Ranger can pull single monsters to the rest of the party until almost all are killed. Remember to not use pets when pulling. You can start to clear this area from south or north side. If something goes wrong and too much monsters attack you can run to the north or to the east. When guardians are killed destroy all portals.

06

Undead Prince Rurik

NOTE: After destroying portals Undead Lich is going to perform final ritual at Door of Komalie to open them. He will summon Undead Prince Rurick to stop you. Kill him.

07 Door of Komalie

Undead Lich

NOTE: Here is your final battle. You need to kill Undead Lich, who is guarded by Titans, heals yourself and sometimes teleports you to lava pool.

This was your final mission. After complete it you are retired to Droknar's Forge.

But this is not the end! Unprisoned Titans are gathering forces to spread an attack on the vital cities in Tyria. Seek the Vision of Glint in Droknar's Forge for Titan quests.