Welcome in the Far Cry walkthrough. You will find here description of available weapons and walkthroughs of the all mission from UFLL and APR. You will also find here detailed maps, which will help you find all hidden suitcases with diamonds, the Jackal's tapes and golden AK-47. If you complete the tasks described in this guide, you will complete the game with 100% result.
Przemek "G40st" Zamecki
Try to buy the camouflage as fast, as possible. This is the most costly item in the game (45 diamonds), but he's worth his price. You can use him especially in the high grass. You will be invisible even for the closest enemies. You should of course be immobile when the enemies are a few steps from you and crouch. The camouflage is most effective if you have silenced weapon. The camouflage is still active, so you don't have to activate him manually.
After a short while you will notice, that using containers for weapons is very good idea. Weapons placed in containers are available in all hideouts.
Our hero has malaria. The sickness is influencing mainly on fatigue during the run. To eliminate this symptom, our hero has to swallow from time to time the special pills. Unfortunately they are rare. You can obtain them only by completing mission for the faction of the Underground. To complete such missions, you have to delivering the documents to particular places. If you do this, the fugitives will give you the pills. If our hero won't swallow any the pill for the longer time, he will pass out and wake in the city. This can happen even during the mission, so you should have the supply of this medicine.
Heavy used weapons will be jamming quite often than weapons in good condition. You should invest in reliability upgrades.
If you will learn how to fix the engine you will be able to fix him quite better than without this ability. Of course the repair will be possible only for these engines, which are specified by bought ability.
In the big cities, you can find several suitcases with diamonds. In Leboa-Sako these suitcases are located in guarded - red zones. To obtain them, you will have to be very patient and be good in sneaking or fighting with whole city. Fortunately you can obtain few suitcases without fight. At the end of the first act, the journalist will tell you that you should help the pastor or your friends in Mike's bar. You can then search the Pala. The city will be abandoned.
If you want to have fastest access to the more powerful weapons, you should take the jobs from the owners of the shops with weapons and attack indicated convoys. Bellow you will find the table with information, what is unlocking particular attack:
Convoy 1
Convoy 2
Convoy 3
Convoy 4
Star .45
AK-47
SPAS-12
Dragunov SVD
Signal pistol
MAC-10
Silenced MP-5
RPG-7
Silenced Makarov
PKM
LPO-50
Dart Rifle
Convoy 1
Convoy 2
Convoy 3
Convoy 4
Grenade Launcher M-79
AR-16
AS50
USAS-12
M-249 SAW
Mortar Type 63
MGL-140
Rocket Launcher Carl G
This is the best and the most popular vehicle in game. Can be equipped in machine gun or grenade launcher. In the first stage of the game this vehicle will be most often equipped in light machine gun M-249. Quite later, you will find trucks with machine gun M2 and grenade launcher MK-19. The last one is especially usable to destroying enemy outposts. You should although be careful with this weapon. Don't shoot to targets, which are located near to you, because you will probably become wounded. To use the gun mounted on this vehicle, you have to stop vehicle and switch in gunner mode (default button C)
Location: Leboa-Sako and Bowa-Seko
Armament: The turret with machine gun M-249/M2 or grenade launcher MK-19
Engine placement: At front
Upgrade of the repair skill: 15 diamonds
This is the fastest off road vehicle in the game. You can find him only in the second part of the map - in Bowa-Seko. You can use him to the long attacks on enemy outposts. This vehicle is unarmed, but is enough fast to escape from any enemy. Unfortunately he is fragile to handguns, so you should be careful during rides through fortified positions.
Location: Bowa-Seko
Armament: None
Engine placement: At rear
Upgrade of the repair skill: 15 diamonds
This is the VIP car. You can use him to comfortable travel through the Africa. He is capable to resist short enemy fire. This vehicle is unarmed and relatively slow. You should use him for the short trips, on terrains without enemy outposts.
Location: Leboa-Sako and Bowa-Seko
Armament: None
Engine placement: At front
Upgrade of the repair skill: 10 diamonds
This is most rare vehicle in the game. He is very comfortable (quite as Liberty). He is also fast and agile. With this car you will easily evade enemy outposts and escape from guerrillas. Unfortunately Jeep Wrangler hasn't any armament.
Location: Leboa-Sako and Bowa-Seko
Armament: None
Engine placement: At front
Upgrade of the repair skill: 10 diamonds
This is the first Car, which you will find in the game. Generally he is not very usable and you will be using him only in situations when you will don't have any choice. This car is quite slow and don't have any armament. You will be not able to escape with him from enemies or evade the enemy outposts. He will although give you some shield during the enemy fire. Unfortunately this protection will quickly become destroyed.
Location: Leboa-Sako and Bowa-Seko
Armament: None
Engine placement: At front
Upgrade of the repair skill: 10 diamonds
This vehicle is slow and rather useless on the Africa's off roads. In one mission you will although have to use him. But most often you will be destroying vehicles of this type. The best strategy against them is the claymore mine.
Location: Leboa-Sako and Bowa-Seko
Armament: None
Engine placement: At front
Upgrade of the repair skill: 10 diamonds
This is small motorboat with machine gun on the prow. The cannon can attack the targets located only in the front zone. You rather won't be able to attack the outposts, which are located on sides. You should also forget about frontal attacks, but if you will close to the camp unnoticed, this boat could be really dangerous.
Location: Leboa-Sako and Bowa-Seko
Armament: The turret with machine gun on the prow
Engine placement: At rear
Upgrade of the repair skill: 15 diamonds
You can find this boat only in Bowa-Seko, near the lake of Segolo, which is located in the south-east area of Bowa Seko. This boat is slow, but is equipped in machine gun with arc of fire such as 60 degrees.
Location: Bowa-Seko
Armament: Turret with machine gun
Engine placement: Middle part
Upgrade of the repair skill: 10 diamonds
The table with equipment, which is increasing maximal amount of the carried ammunition
Name
Cost
Description
Assault Webbing
10
Increasing maximal amount of carried ammunition to assault rifles
Grenadier Webbing
10
Increasing maximal amount of carried explosives
Gunner Pack
15
Increasing maximal amount of carried ammunition to light machine guns
Light Assault Webbing
10
Increasing maximal amount of carried ammunition to sub machines
Pistol Belt
7
Increasing maximal amount of carried ammunition to pistols
Marksmans query Bandolier
15
Increasing maximal amount of carried ammunition to sniper rifles
Pyrotechnic Satchel
10
Increasing maximal amount of carried flares, Molotov Cocktails and fuel in the flamethrower
Rocketeer Satchel
15
Increasing maximal amount of carried ammunition to rocket launcher and mortar
Shotgun Bandolier
10
Increasing maximal amount of carried ammunition to shotguns
Homeland 37
Type: Shotgun
Magazine capacity: 30 rounds
Cost: 10 diamonds
Upgrade of reliability: 2 diamonds
Upgrade of accuracy: 2 diamonds
Upgrade of ammunition: 10 diamonds
SPAS-12
Type: Automatic shotgun
Magazine capacity: 12 rounds
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 10 diamonds
USAS-12
Type: Shotgun
Magazine capacity: 12 rounds
Cost: 35 diamonds
Upgrade of reliability: 8 diamonds
Upgrade of accuracy: 8 diamonds
Upgrade of ammunition: 10 diamonds
FAL Paratrooper
Type: Assault Rifle
Magazine capacity: 30 rounds
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 10 diamonds
G3-KA4
Type: Assault Rifle
Magazine capacity: 30 rounds
Cost: 6 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 10 diamonds
AK-47
Type: Assault Rifle
Magazine capacity: 30 rounds
Cost: 10 diamonds
Upgrade of reliability: 2 diamonds
Upgrade of accuracy: 2 diamonds
Upgrade of ammunition: 10 diamonds
AR-16
Type: Assault Rifle
Magazine capacity: 30 rounds
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 10 diamonds
Silenced MP-5
Type: Sub Machine
Magazine capacity: 30 rounds
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 10 diamonds
M1903
Type: Sniper Rifle
Magazine capacity: 5 rounds
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 15 diamonds
Dragunov SVD
Type: Sniper Rifle
Magazine capacity: 10 rounds
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 15 diamonds
AS50
Type: Sniper Rifle
Magazine capacity: 5 rounds
Cost: 35 diamonds
Upgrade of reliability: 8 diamonds
Upgrade of accuracy: 8 diamonds
Upgrade of ammunition: 15 diamonds
MGL-140
Type: Grenade Launcher
Magazine capacity: 4 rounds
Cost: 35 diamonds
Upgrade of reliability: 8 diamonds
Upgrade of accuracy: 8 diamonds
Upgrade of ammunition: 10 diamonds
Makarov
Type: Pistol
Magazine capacity: 8 rounds
Cost: 4 diamonds
Upgrade of reliability: 1 diamond
Upgrade of accuracy: 1 diamond
Upgrade of ammunition: 7 diamonds
Star .45
Type: Pistol
Magazine capacity: 8 rounds
Cost: 6 diamonds
Upgrade of reliability: 2 diamonds
Upgrade of accuracy: 2 diamonds
Upgrade of ammunition: 7 diamonds
Eagle .50
Type: Pistol
Magazine capacity: 8 rounds
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 7 diamonds
MAC-10
Type: Sub Machine
Magazine capacity: 30 rounds
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 10 diamonds
Uzi
Type: Sub Machine
Magazine capacity: 30 rounds
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 10 diamonds
Grenade Launcher M-79
Type: Grenade Launcher
Magazine capacity: One round
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 10 diamonds
Signal pistol
Type: Pistol
Magazine capacity: N/A
Cost: 4 diamonds
Upgrade of reliability: 1 diamond
Upgrade of accuracy: 1 diamond
Upgrade of ammunition: 10 diamonds
Fugas (provisional land mine)
Type: Explosive
Magazine capacity: N/A
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 10 diamonds
Makarov with silencer
Type: Pistol
Magazine capacity: 8 rounds
Cost: 6 diamonds
Upgrade of reliability: 2 diamonds
Upgrade of accuracy: 2 diamonds
Upgrade of ammunition: 7 diamonds
Rocket Launcher RPG-7
Type: Rocket Launcher
Magazine capacity: N/A
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 15 diamonds
Rocket Launcher Carl G
Type: Rocket Launcher
Magazine capacity: N/A
Cost: 35 diamonds
Upgrade of reliability: 8 diamonds
Upgrade of accuracy: 8 diamonds
Upgrade of ammunition: 15 diamonds
PKM
Type: Light machine gun
Magazine capacity: 100 rounds
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 15 diamonds
M-249 SAW
Type: Light machine gun
Magazine capacity: 100 rounds
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 15 diamonds
LPO-50
Type: Flamethrower
Magazine capacity: N/A
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 10 diamonds
Mortar Type 63
Type: Mortar
Magazine capacity: N/A
Cost: 20 diamonds
Upgrade of reliability: 5 diamonds
Upgrade of accuracy: 5 diamonds
Upgrade of ammunition: 15 diamonds
Dart Rifle
Type: Sniper Rifle
Magazine capacity: one round
Cost: 10 diamonds
Upgrade of reliability: 3 diamonds
Upgrade of accuracy: 3 diamonds
Upgrade of ammunition: 10 diamonds
The team of the foreign commandos is hiding in oasis. They are planning to capture VIP person and retreat to APR territory. The APR HQ don't want to be linked with this action and ordering you to destroy all equipment of the commandos.
Payment: 15 diamonds
Go to the indicated location and execute all orders, which you will receive from UFLL HQ. The commandos are digged on the hill. They have excellent view on the whole area. Be careful with the sniper. Try to assault the camp from the south. This should be the easiest way to eliminate enemies. You should concentrate yourself on fuel canisters, which are standing near to the truck. If you will have the sniper rifle, you will be able to destroy them. The explosion will do rest.
Meet with your friend. He will tell you that the commandos have a spy in APR. You will find him in the villa, marked on the map as private property. If you will get there, you will be able to convince him to cooperation. Before the fight with his guards, prepare yourself as good, as you can. Approach to the villa unseen and eliminate sniper, which is standing on the terrace. Next kill rest of the bodyguards. The informer can be find inside the building. When you will treat him with machete, he will agree to cooperation and send the signal with fake coordinates.
After that, go to the village of Mokumba. In dry river trough, you will find dead commandos and their equipment. Throw there one grenade. This should be enough to complete this part of the mission. Few seconds later, you will receive call from Josip. He will ask you for help. You will have to hurry and rescue him. This is your first potential friend.
Outcast king is about to return to the country with big mountain of the gold. He wants use the gold to end the war of factions. The gold is guarded by APR soldiers. You can find them in oasis on the northern-east. Your orders are clear. Go for the gold!
Payment: 15 diamonds
Go to oasis. Eliminate the enemies. Find gold, which is located in underground hole. The enemy should be weak, so the task shouldn't be difficult.
Pick the phone from the buddy. He will tell that he have private plans about the king. He has contact with son of the king, which want to rule without father. You will have to enter to the fort, which is located on the north and take from there the royal ring. After that, you will give the ring to the young prince. In this mission you should already have good sniper rifle. Take him. During the approach to the walls of the fort, kill three snipers from the wall and towers. After ending this part of mission, you will have to return to the oasis.
In the oasis you will find only your friend. Jump down to the hole in the ground and find the gold. When you will find the gold, you will hear above you the shots. Use the ladder to return on the surface and help your friend.
In this mission you will have to destroy the pumps, which irrigate the fields. APR have business relations with farmers from the Europe, so this will be excellent moment to kick the locals.
Payment: 15 diamonds
Go to the farm and start destroying the irrigation system. The farm is heavy guarded, but near the south entrance (on the roof), you should be able to find good sniper position. The pump is located in the first greenhouse. Destroy her with ordinary grenade.
Meet again with your friend. He will give you few additional advices. To assure that you have destroyed all of the crops, you will have to go to the chemicals factory. Take from there canister with defoliant. This is the substance, which is destroying leafs. The factory is located near the place, where you meet your buddy and is guarded by only few mans.
After taking the canister, go to the airport. There give the canister to your friend. When you arrive there, the airport will be empty, so you can relax.
Before you will able to complete this mission, you will have to destroy the pumps. When you will see the greenhouses and crop field, find good sniper position and eliminate from there your enemies. There will be many of them, so be careful. After that, enter to the first greenhouse and throw grenade under the pump. After a while your friend will arrive in the plane and spray the chemicals on the crop field.
Unfortunately enemies will shot down your friend's aircraft. If you want to rescue him, you have to go as fast, as possible to the wreck and help him kill the enemies.
You have to eliminate the chief of the local police. APR HQ will inform you, where you can find the convoy with VIP.
Payment: 15 diamonds
The convoy with VIP will arrive to the marked location. You should buy the landmines and place them on the convoy's route. Three mines should be enough. Mines should place with 20 meters interval. The vehicles will be moving in formation with 20 meters empty space between them. When the mines will become placed, go to the safe distance and detonate them.
Call to the friend. Next meet with him. The friend will tell that the assassination will become easier, if you force police chief to sitting in one place. To do this, you have to obtain financial book, which is in the hand of the chief's brother. Swim there. Don't try to attack fisher village from the land. Assault from the sea will be easier. When the guards will be dead, the main antagonist of this mission will give you all of the smelly papers.
Now you have to go to the police station and eliminate the target. When you will close to the building, you should watch out for the guy with RPG. Kill him as fast, as it will be possible. When the cops will be dead, enter the building and kill the chief.
Unfortunately your friend again will need your help. He is in convoy, which was stopped by group of enemies. Eliminate enemies with grenades and go to another mission.
On the rail siding is standing wagon filled with gas, which is very important to economic interests of the UFLL. You have to destroy this wagon, which will stop the UFLL for making money on this explosive business.
Payment: 15 diamonds
You have to destroy the cistern with gas. You can do this with grenade or with explosives. The most usable weapon in this mission will be the sniper rifle. Place yourself on the rocky shelf, above the station. During elimination of the enemy, keep eye on your six. The enemies will try to flank you. The map under this text is showing the ideal sniping position.
You can also call to your friend. He will tell that on the nearby farm you can find one of the UFLL's, which is responsible for sending the rainforests to attacked station. You friend will ask you to kill this man.
After killing the UFLL, go to the station. Take the position on the rocky shelf. Eliminate the enemies. When they will be dead, jump down and place the charges or simple throw grenade under cistern.
After destroying the cistern, you will receive call from you friend. He will again need your help. Go to the marked location and help him.
The war of the faction is entering in final stage. APR HQ wants give another hit to UFLL. They will willingly pay you for destroying the compressor, which is located on the junkyard with old cars.
Payment: 15 diamonds
Go to the marked location, eliminate all enemies and blow up the device. This mission is quite ordinary, but you can make her harder and finish the task with silenced Makarov. If you will quickly move from wreck to wreck, you will have many opportunities to quiet elimination. You can also move yourself to marked house. You will find there the big supply of the grenades and stimulants. This will be enough to devastate your enemies.
Meet with you friend. He will ask you for small favor. You will have go to the local UFLL petrol station and take from them certain blueprints. Petrol station will be heavy guarded, so you should attack her silently from side or from rear. You should do this with silenced Makarov and camouflage suit. If you don't have such suit, buy him in the shop. This is most costly item in the whole game, but definitely worth spending the diamonds.
The blueprints are lie on the desk, in the room, which is marked on the map. Take them and give to your friend. When you do this, go to the junkyard and eliminate enemies (use the same strategy as it was described earlier).
After completing the task, you will again have to help your buddy. The firefight will be quite close, so you can go there by foot.
APR hate UFLL and vice versa. This competition can survive only one side. It's time for the final task. You will have to kill the boss of the UFLL. His residence is located near of the Goku waterfalls.
You should get there with boat. Look on your map and focus yourself on the river. The boat is located at north of the village Pali. This is the place where you are in this moment.
When you will be near the residence, stop yourself in the place, where is located the last outpost. This is the location just before entering to the waterfall area. Eliminate guards and swim on other side of the river. There you should be able to find narrow path, which will lead you on the top of the mountain Thabamolaetsa.
Go through the bridge and clear the area around the house. Next resupply ammo and stimulants. After that, enter the house and kill the leader of the UFLL. The task is complete, but this isn't over yet. The enemies will surround the house. You have to escape from this place. You can go with the main path, or go down by the other side.
When you will be safe, you will get the call from the journalist. He asks you for the meeting in the sawmill. Go there. When you will be in route, APR will try to eliminate all threat in this area. This will mean, that your friend from Mike's bar and the pastor from the church will be in danger. You will have to make a choice. Who get your help?
If you choose to help your friends, go to the Mike's bar. He will be surrounded by the APR. To get inside, you will have to kill several mercs. When you enter inside, help barricade the door and prepare for the assault.
If you decide to go to the church, you will fast recon, that the Pali is abandoned. Enter the church and help to barricade secret passage. Short while after that, the enemies will start their attack. You should focus yourself especially on the windows.
In both options the enemy will stronger than you. The screen will fade out and you will wake up in the truck filled with bodies. The truck will be driving through the desert, in the middle of the sandstorm. When you fall out from the truck, walk away from the road and go straight until you will pass out.
The famous Jackal will save you. You will don't have time to talk. After a few second, the new UFLL commandant will arrive. He will order you to kill feasting UPR. You can find them in the area on north of your actual position. When the commandant will left the room, drink the water from the flask and take the weapon, which lie in house.
The UPR people are feasting. Despite the feast, large group of enemy guards is still very cautious. If you took the mortar, you should use him to give the mercs some stress. You shouldn't enter to the camp. Try moving around him and eliminate enemies one by one. Your main target is the leader of the UPR. To complete the mission, you have to kill him. When you do this, take from the ground what you can, and go to the village of Sefapane. There you will meet with Voorhees.
You will receive new task. You will have to go to the barge with weapons, which is hidden on the lake of Segolo. The steersman will be one of your new friends. The barge must arrive to the harbor in perfect condition. You should protect her with the cannon, which is mounted on the front side of the boat and the rocket launcher, which can be found near the cabin of the steersman. If the engine of the barge will become damaged, you should immediately repair him.
When you will arrive to the harbor, the new buddy will ask you to go to the city and warn the doctor Obua about the possibility of breaking the local non-aggression pact. During the talk with the doctor, you will hear the shots from the street. You will have to escape from the city, what won't be easy. Leave the house, turn right and again right in one of the narrow side streets. Run straight.
When the firefight started, the barge sailed away from the harbor. Unfortunately she is tracked. When you leave the town, you will receive call from the friend, who will ask you for the help. Go to the marked place (use the bus) and eliminate all aggressors. When you do this, the main part of the act two will begin.
Malaria is one of the worst African diseases. Although that APR builds the special stove in the village of Dogon, where they are producing the cure for this disease. Main ingredient of this medicine is the plant of Artemisa. You have to destroy this stove.
Payment: 30 diamonds
The Village of Dogon is located in the northern area. This place is very heavy guarded by APR forces. The stove is located on the opposite side of the village. Getting there will be really hard. You can reach this place only from the east side. In the northern side of the village (just over the rocky ledge), you can find narrow path, which is going to the top. Use this way to get to the stove unnoticed.
When you get on the top, throw grenade into the stove and escape the same route, what you used to get there.
The friend will ask you to kill the driver, which is distributing the cure for the malaria. In this way he can obtain the information about the place, where is located the mysterious plant.
During approach to the outpost, kill the sniper, which is sitting in the tower, in the southern-east corner of the camp. After killing him, you easily attack from front. The driver can be found in one of the houses. Before killing him, obtain necessary information.
APR begins to win the war. UFLL HQ have to do something to change the tide. They will order you to eliminate Seth Uniya, which is teaching guerrillas, how to construct homemade explosives.
Payment: 30 diamonds
If you don't call to your friend, this will be very easy mission. You will have to get to the marked position and eliminate all enemies. You can also use high grass to sneak behind the building, where you can find your target. If you will be enough patient, you will enter inside unnoticed. When you will be inside, find Uniya and kill him.
At this time, your friend will ask you to force the Uniya to change the coordinates of the next supply drop. To make this possible, you will have to go to Sepoko and steal from there the map. This will be quite difficult, because this area is heavy guarded. Take with you the sniper rifle. Hide yourself in the high grass, and keep eye on your six. Move around Sepoko and kill enemies one by one. You have to be fast. The enemy can't flank you! When you sweep the foreground, go between the buildings and eliminate rest of the enemies. When they will be dead, enter inside and take the map from one of the rooms.
The second part of the mission should be accomplished exactly that, as it was described above. Remember to force Uniya to change the coordinates before killing him. When the coordinates will be changed, kill him, and go to help your friend.
In this mission, you will have to kill Jordanian weapon dealer - Yabek. He lives on the river barge.
Payment: 30 diamonds
The barge is docked under rail bridge. On the east, on the hill you will find enemy sniper. Few guards also patrol terrain over the barge. You have to kill them, before entering on the deck. Yabek can be finding in the room located under steering wheel. The target can be also eliminated with the rocket launcher. You can find this weapon near the killed sniper. Shot the rocket in the barge. Target in area just over the wheelhouse. The big explosion should kill the Yabek.
Your friend will tell you that he has the bomb, which can be detonated on the bridge. If you do this, the bridge will collapse on the barge and Yabek will die. Unfortunately the bomb doesn't have the detonator. You will find him in location, where crashed Mi-24.
The crash site will be strong guarded. You will have to kill all enemies. First eliminate snipers. When the area will be clear, take the detonator, which can be find near the wreck.
With the detonator in the hand, go to the friend. He will be waiting on the bridge. He will screw the detonator to the bomb. When he do this, follow him. After few seconds, the barge will become destroyed.
The war provides wounds. Wounds can be healed. Healed soldiers can back to the field and still killing enemies. APR want to deprive the rebels the access to the medication. To do this, you have to destroy the trucks with nitrous oxide, which are parking near dental clinic.
Payment: 30 diamonds
When you will arrive, try to silent approach from the south. You should be close enough to shot with your sniper gun. With this tactic, you can quickly end the mission without unnecessary firefight. Find the truck with barrels, which is standing under the roof. Next use the scope and target visible fragment of the barrel. Few accurate shots should be enough to provide explosion. If you are using rocket launcher, just shot in the truck.
The friend's plan is very hard to realization, but this is the most original mission in the game. You will have to sit behind the truck's wheel and deliver the package to the particular location.
The drive to the UFLL garage is funnier that destroying the truck. Unfortunately, the truck is broken. You will have to find missing part, which is located in the package, which can be found in the post office.
The post office is surrounded by UFLL. So before you will be able to obtain the package, you will have to eliminate the enemy. In this case you have to fight with full arsenal. Use anything, you have. Sniper gun, rifles, flamethrower. Between the buildings you will find barrels with explosive substance. Shot in them, to provide bigger chaos.
Next go to the village, where is the truck is parking. Kill everybody. Try to keep distance from the truck. Don't use the flamethrower or Molotov's Cocktails. The accidental flames can destroy the truck, so you must be careful with that. When the area will be clear, enter inside truck. You have to deliver the barrels to the UFLL garage. Remember to drive careful. If you will notice any outpost, stop in safe distance, go out of the truck and eliminate enemies.
When you will close to the garage gate, the gate will open. Drive inside. Next go out of the truck. Jump on the back of the truck. Unscrew one of the valves and run from there. When the truck will explode, the area will become full of the enemies. You have to cover your friend and eliminate all of the opponents.
This is too much! The radio station owned by UFLL sending in ether tons of the lies. APR HQ decided to quiet her. She is mobile, but APR has detected her current position. You have to destroy generator of the transmitter.
Payment: 30 diamonds
You rather won't be able to get through Weelgol Village unnoticed, but you should try. Large enemy forces patrol this area and the fight with them will be very hard.
When you will reach the generator, take from the ground explosives and place them. Next walk away on the safe distance and detonate them. If you succeeded with silent approach, find quickly narrow entry on the cliff, which is located on the northern side of the generator. You will find there paraglide.
Your friend will ask you to kill the minister of propaganda UFLL. After that you will have to destroy the generator too. The minister is relaxing himself in one of the spas. You should get there with boat.
If you will stop the boat in large distance of the spa, you should be able to get there unnoticed. Jump to the water and swim to the land. Sneak to the one of the cannons and use him to eliminate enemies. Next go to the hut and kill your target.
To complete second part of this mission, act as it was described above. When you reach the generator, force the DJ, which is sitting in nearby house to read the message. Next destroy the generator and help your friend.
In this mission you have to damage the pipeline. But before you will do that, you will have to steal the TNT, which can be found in diamond mine.
Payment: 30 diamonds
In this part of the mission, you should use the sniper rifle. The mine is surrounded by dense forest. You should hide there and kill part of the guards with your sniper rifle. When the place will be clear, take the TNT.
The area where you have to damage the pipeline is heavy guarded. In the northern side of this place, on other side of the river is located the tower. Sneak there and quickly kill the sniper. After that, take position on the tower. From there you will have fantastic view on whole terrain. When you eliminate enemies, go to the west of the place where you are. You should find there the paraglide. This is the fastest way to get on the other side of the river. When you get there, place the explosives.
When you steal the TNT, you will receive the call from your friend. He will ask you for destroying the pumps near the lake.
When you reach this place, place explosive under the pump and blow her up. After that, execute the part of mission, which was described above.
After destroying the main part of the pipeline, you will receive another call from your buddy. He will ask you for help. He is in the diamond mine. Go there as fast, as possible and help him.
The final is depending of the situation on the front. If the UFLL will be winning, on the map will appear marker, which will suggest that you should get to their HQ for another job. If the APR will be winning, you will have to go to the APR HQ.
When you reach the HQ, you will receive another mission. You will have to deliver the note, which should end the conflict. UFLL will order you to deliver the note to Dogon Sediko, to Tambossie. APR will order you take the note to the brewery, which is located on the southern edge of the lake. When the note will be delivered, you will obtain 40 diamonds. When you will get down, you will meet one of your friends. He will tell you, that you should give this diamonds to the hired pilot, which will take all mercs from this country. Listen your friend and go out of the building.
When you reach the place, you will see that the area is full of the bodies. Unfortunately you are too late. Now the conflict can be ended. Find the body of the man, which was addressee of the note and take the suitcase with diamonds. Unfortunately, you will be again surprised by Jackal.
You will wake up in prison, full of the shouts of tortured people. Examine the wall on right side of the doors. You should find there a weak point.
Go outside through the second cell. Be careful. Keep yourself unnoticed and go down to another cellar. You should find there your friend. Free him.
When you will return to surface, take the weapons from the ground and kill the guards. You can escape from the prison through only one exit, so do it. To complete actual task, you have to reach safely the crossroads. When you will be there, you will receive the call.
After that, you will receive the new task. You will have to kill the leader of the one of the factions. The new commander in UFLL will be Vorhees. He will order you to kill Tambossy in Dogon Sediko. If the call will be from APR, you will have to talk with Greaves and kill Addie Mbantawe, which is hiding himself in brewery, which is located on the south of the lake Segolo. For completing this task, you will receive 40 diamonds.
The target isn't really much important in this mission, because you will always end in the same building, which is marked on the map. Before you will able to reach him, you will have to kill many guards.
When you reach the building, you will see that the both leaders are dead. You should back to the UFLL. There you will find that one of the lieutenants wants take over the command. The most interested is the one, who rescued you when you were trying to get out from the hotel, in the first minutes of the game. For 25 diamonds you will have to eliminate Voorhees and his associate. You can find them in the mine TaeMoCo. This task can be completed in two ways. You can kill them both or kill only one of them and talk with another. He will propose you killing your employer. You will find him in Port Sealo. Try to climb up on the roof of the one of the buildings in town with sniper gun. You should choose the building, which will be having the view on windows of the UFLL HQ.
When you will complete previous task, you will receive call from journalist Reuben Oluwagembi. He will ask you for meeting in the Mike's bar. He also tells you that he will be with somebody. When you reach the bar, talk with Reuben. He will tell you that he is going to the airfield and he want that you will be ready to help him in case of the troubles. When you end talking with journalist, you can also talk with his mysterious comrade. You will find yourself that he is one of the lieutenants from APR. He will offer you the job. For 25 diamonds you will have to kill Graeves and Purefoy. You will find them in Sepoko.
When you will arrive to the place where are Graeves and Purefoy, you will be able to kill two targets or only one. This, who will survive will offer you deal. He will make you possible the entry to the APR HQ with weapons. If you take this job, you will have to be prepared for the fight with all mercs in Port Selao.
Reuben is in troubles and call to you, asking for help. He is on airfield. Go there and prepare for the fight with good-armed enemies. In one of the hangars, you will find journalist. He and his colleagues are now main target of the all factions. Their leaders will do anything, to hide the truth about their crimes. In this action, APR and UFLL are fighting together. You will have to return to the prison, where you hope to meet Jackal.
The Jackal will be standing on the main courtyard. He will tell you, that he is planning to help the fugitives, which are escaping from the country. To make this possible, you will have to obtain the suitcase with diamonds. These diamonds will be used to bribe the border guards. Jackal will tell you also that leaders of both faction have meeting in the camp, which is located near of the crash site. He will lead you to the gate, which is leading to this part of the forest. Before you will go there, prepare yourself. If you will pass through this gate, you will have no return.
Start eliminating enemies on the swamps and in the forest behind the prison. When you reach the wide chasm, turns left and enter in gorge. On the end of the gorge you will find crashed plane.
Go on the other side of the chasm. You will find there one of the hideouts and supply of the ammo. Now you will be able to go left, to the merc's camp or right to your friends. If you go left, you will be able to kill two remaining leaders.
In this moment you are friend of the both faction, so you can walk in the camp without any problem. The leaders can by eliminated in close distance or with the sniper rifle. If you decide yourself for the second option, use the dart gun. Earlier eliminate silently snipers, which are located around the camp.
On the right side of the hideout, just near the crashed plane, you will find your friends. Unfortunately this meeting will ends with conflict of the interests. You want to help fugitives, but your friend wants to keep the diamonds. You will have to fight with them. This will be hard task, because your friends are more resistant that ordinary soldiers. You should use the machine gun, which is located on elevation, near the place, where you jump the fence. With his help the fight will be quite short. If any of your friends will be wounded, but alive, you can close to him and finish what you started.
It's time for the next meeting with Jackal. He is waiting for you in small hut. Listen him. You will able to end the game by one of proposed missions.
If you choose the first one, you will have to bring the battery to the hill behind the hut and connect to him the TNT. When fugitives will cross the border, the TNT will explode, blocking the mercs. You can also take the suitcase from Jackal and deliver her to the guards in border outpost. The second mission is visibly easiest than first.
After completing this mission, you will see the outro with information about the fates of the heroes.