Hostile mobs cause most of the danger in Minecraft: They attack without provocation. However, hostile mobs tend to provide especially useful loot. The table describes hostile mobs in detail.
Hostile Mobs
Hostile Mob |
What It Does |
Blaze
A powerful guardian of the nether fortresses, the fiery
construct known as the Blaze provides a useful item, the blaze rod.
It can fly, it shoots fireballs, and it takes damage from
snowballs. To protect yourself, hide behind physical structures
that can’t get hit by the blaze’s fireballs.
Cave spider
The poisonous cave spider lurks around abandoned mine shafts.
An
arthropod, it’s fast, and it climbs walls and
jumps. It poisons targets in Normal mode or Hardcore mode. To
properly defeat the cave spider, use weapons that don’t
require close proximity, such as a bow and arrow. Ensuring your
house has a roof over it will also keep cave spiders can’t
enter.
Creeper
The plant-like enemy known as the
creeper walks up to
you and explodes. It’s destructive, and it deals massive
damage by exploding, though it cannot use melee attacks. It becomes
incredibly powerful when struck by lightning. To stay safe from
creepers, keep your distance, and attack from a distance if you
can.
Ender dragon
The
ender dragon is the giant dragon that constitutes
the final battle of the game. It’s an enemy that appears in
the End, flying around and occasionally charging for massive
damage.
Ghast
The giant, floating beast of the Nether, the
ghast spits
fireballs that can be hit back at it. It can fly, and it’s
destructive, hard to hit, and not resilient. To protect yourself,
stay inside stone bricks of any sort, because ghast fireballs
can’t blow up stone blocks.
Magma cube
A
magma cube is the slime of the Nether — it
bounces like a spring. It splits into smaller cubes when killed.
Larger cubes are more armored. Magma cubes are generally pretty
slow, so it’s easy to stay away from them or kill them.
Silverfish
A
silverfish is a nipping bug that burrows into stone.
An
arthropod, it can hide inside stone, cobblestone, and
stone bricks. Active silverfish can awaken hidden silverfish to
rally a swarm. Silverfish are very easy to defeat, so the easiest
way to protect yourself is just to kill them when they are
around.
Skeleton
A
skeleton is a powerful, skilled archer that drives off
foes with its arrows. It’s an
undead, and some
skeletons can equip armor or weapons. To defend yourself, hide
behind tree trunks or other physical objects so they can’t
shoot you. Then, when the skeleton comes to you, attack —
wait for them to come to you!
Slime
A bouncing blob of
slime appears in various sizes in
swamps and, occasionally, in deep caves. It splits into smaller
slimes when killed: Tiny slimes are harmless and can be kept as
pets. Slime, like the magma cube, is pretty slow so you should
either destroy them or stay away from them to protect yourself from
dying. Slime is very weak and easy to kill.
Spider
The
spider, a quick enemy, is difficult to outrun and
escape. An
arthropod, it becomes neutral in daylight and
doesn’t attack unless provoked. It’s fast,
wall-climbing, and jumping. To protect yourself from a spider, keep
a roof over your head, or keep your distance.
Witch
A
witch is a master alchemist who lives in a hut in the
swamp and attacks with an assortment of potions. She drinks potions
of regeneration to heal and uses potions to mitigate fire damage.
She throws potions of weakness, poison, slowness, and harming.
Witches are rarely encountered, but when you do, hide behind a
physical object so the witch can’t throw potions at you.
Attack the witch the same way you would a creeper, rushing them as
fast as you can, attacking, and getting away.
Wither
The
wither, which is a powerful foe, is a flying undead
construct. It’s a destructive, unique undead. You can create
the wither with 4 blocks of soul sand and 3 wither skeleton skulls.
Stay away from the wither as it comes to life, because it creates a
sizable explosion. The wither flies around and throws exploding
skulls at everything it sees, and it can smash its way through
blocks. It also regenerates over time, and it drains health from
its victims to heal itself. After the wither loses half its health,
it becomes immune to arrows. It drops a nether star. To defeat the
wither, either fight it in a cave, or shoot it with a bow (until
half of his health is gone) and finish with the sword (or
both).
Wither skeleton
A
wither skeleton is a powerful warrior that patrols
nether fortresses. It’s an undead, it inflicts high damage,
and it’s immune to fire. (Some wither skeletons can equip
weapons and armor.) It inflicts wither damage to the player in
either Normal or Hardcore mode, draining the Health bar temporarily
and potentially causing death. To stay safe from the wither
skeleton, keep 2 blocks above or below you and the wither skeleton.
A wither skeleton can’t jump higher than 2 blocks, and you
can easily fight them from above or below.
Zombie
A
zombie is a slow, lumbering enemy that inflicts damage
on contact, and it appears commonly at night. An
undead mob,
it burns in daylight and slightly resists damage. Some zombies can
equip items and wear armor. To beat a zombie, just attack them over
and over again to kill them. Zombies are usually pretty slow and
easy to hit.
Zombified villager
A
zombified villager can appear naturally or whenever a
villager is killed by a zombie in Normal mode or Hardcore mode. It
has the same faculties as a zombie. To beat a zombie villager,
fight them the same way as the zombie.
Guardian
Guardians are the protectors of their home, the ocean
monument, and their elders. Hitting them when they are not swimming
also does damage to you. When they are swimming, you can hit them
without hitting yourself. They flop around, trying to return to
water whenever they are out of the water. There is no avoiding the
guardians when you need to get inside ocean monuments and similar
structures. The only way to defeat them is to attack them, but you
will usually incur damage in the process!
Elder guardian
The
elder guardian, which is bigger than a guardian,
gives you mining fatigue if you get too close. Like the guardian,
it flops around to the nearest water source. The elder guardian
fights just like the guardian, but is a bit slower and easier to
fight. The only way to get around them is to fight them!
Endermite
An
endermite spawns as long as an enderman teleports
away or an enderpearl is thrown. It has the same sounds as
silverfish. Just like silverfish, the easiest way to protect
yourself from endermite is to just kill them.