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F.3.A.R. Game Guide & Walkthrough

1 - F.3.A.R. - Game Guide and Walkthrough

 

This F.3.A.R (or Fear 3) walkthrough will help you complete the campaign and deal with the most difficult fights. Additionally here you have the chapter with the locations of the Alma Dolls.

F - F.3.A.R. - Game Guide and Walkthrough

F.3.A.R is an action game mixing the elements of FPS shooters and survival horror. It means you have to rely on your gun and skills which will be thoroughly tested in the environment full of terrifying paranormal activities going around and enemies behaving in very unusual way.

The first time is always the most important - F.3.A.R. - Game Guide and Walkthrough

The first time is always the most important. In F.3.A.R the enemies are generated randomly. Unfortunately that means you will never experience the same things while playing again. To fully enjoy the game you need to be prepared for having fun with your own fear, so remember about the right surrounding. Play after dark, in silence (or with huge headphones) in a room where the only source of light is your monitor.

Description of used marks:

[1], [2] - numbers in brackets indicate the screens above the text. One means the left picture, two means the right one.

[#1.1], [#2.1], [#2.2] - numbers in brackets with # means that the Alma Doll is somewhere near. To find the exact place please check the chapter "Alma Dolls" and look for the description starting with the given numbers.

Requirements:

Component

Minimal requirements:

Recommended requirements:

OS

Windows XP

Windows 7

Processor

Intel Core 2 Duo 2.4 GHz

AMD Athlon x2 4800+ 2.5GHz

Intel Core 2 Duo 2.93 GHz

Intel Quad Core 2.66 GHz

AMD Phenom II x2550 3, 06GHz

Graphics

NVIDIA 8800 GT 512 MB RAM

ATI HD 3850 512MB RAM

NVIDIA 9800 GTX+ 512MB RAM

ATI HD 3850 512MB RAM

RAM

2GB

4GB

DirectX

9.0c

11

- The location of the corpses with which you can have a link is generated randomly - General remarks - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

- The location of the corpses with which you can have a link is generated randomly.

- Each level contains one Alma Doll - General remarks - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

- Each level contains one Alma Doll. Its location at the first level is always the same and random in next ones.

- Fight takes place in the same location but the enemies are generated party randomly. When you repeat the given stage of the game you may be attacked from other side.

- When you play as Point Man you can slow down the time by using the energy. That manipulation helps aiming at the enemies and control the battlefield.

- In solo campaign you can play as Fettel on one condition - you need to finish it first as Point Man - General remarks - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

- In solo campaign you can play as Fettel on one condition - you need to finish it first as Point Man.

- As Fettel you can use energy to overtake the enemies and blow them up. When you overtake someone you will lose energy till you run out of it which means the death of your host. To replenish the energy when you posses someone you need to pick the "souls" of the killed opponents.

- You should not blow up enemies when you are surrounded by many of them. That way of eliminating opponents costs a lot of energy which means you cannot posses another body until you regenerate.

- During the missions you can try to complete the challenges - General remarks - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

- During the missions you can try to complete the challenges. The reward is additional points which change your rank. When you get a new rank you get bonuses increasing the effectiveness of your hero.

- You can use the flashlight in the dark corridors but remember that the enemies can locate you faster because of that.

- Later in the game you will see the vanishing monster - General remarks - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

- Later in the game you will see the vanishing monster. You cannot kill it but you can scare it with few shots or hits.

The game starts with a brief introduction - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The game starts with a brief introduction. Fettel helps Point Man to kill two guards [1].

1 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYour first task is to escape from the prison - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Your first task is to escape from the prison. Go down the corridors and you will see the soldier messing up with the lock. Kill him using the knife and take his gun [1]. You will get to the grille with electronic lock [2] destroy it and open the passage.

2 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou will face another enemy - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will face another enemy. Take cover, kill him and enter the room with the consoles controlling the locks on the grilles. Move the bar [1] and go through the open grille. Fight the two soldiers and get through the double door to the staircase. You will find the chest [2] with grenades and pistol. Pick everything and go upstairs.

3 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughEliminate the enemies by throwing grenades at them and take their weapon - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Eliminate the enemies by throwing grenades at them and take their weapon. You should go through the double door. On the right you will pass the room with the wooden door [1]. You can get inside through the window and find some guns and grenades inside. You will get to the room where you will hear the guards talking. To get to them you have to batter down the door [2]. Kill them. You can slow down the time for a moment. This can help you eliminate the opponents.

4 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter the fight collect the weapon and go through the door with the green light [1] - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After the fight collect the weapon and go through the door with the green light [1]. You will end up in a dark corridor. At its end you will find corpse [2] with which you can establish "the mental link". In the dark you can use the flashlight. Turn it on or off by pressing the "F" button.

5 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughSoon you will enter the three-level prison block [1] where you will fight several enemies - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Soon you will enter the three-level prison block [1] where you will fight several enemies. Remember to use the covers and run away from the grenades. You will find many enemies on the upper floors where they have a good position to shoot at you. The shortest way up is to go on the right near the entrance. You need to shoot at the electronic lock on the grille. When you kill the enemies search the location to find some chests with weapon [2].

6 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughOn the first floor there is a passage [1] to the staircase - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

On the first floor there is a passage [1] to the staircase. It will lead you to the control room where the switch will open the grille. Few soldiers will run into. Kill them and use the exit [2].

7 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughThe corridors will lead you to the wooden door [1] on the left - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The corridors will lead you to the wooden door [1] on the left. Go through it and kill the enemies. In the canteen beware of a larger group of soldiers. On the left near the entrance you will find the chest with the weapon closed in the room. Go through the kitchen turn left and go upstairs [2].

8 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughKill the enemies on your way to the control room - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Kill the enemies on your way to the control room. You can leave it by moving the bar or smashing the electronic lock [1]. The second option is better because you will find the chest with weapon. Behind another grille a fight awaits you. Leave the level by going over the canteen through the door marked with red lamps [2].

You will be at the staircase [#1 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will be at the staircase [#1.1] go down smashing the electronic lock. At the lower level under the stairs you will find the Alma Doll [1]. Pick it and leave the staircase through the double door.

9 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughGo down the corridor and you will see some disturbing things - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Go down the corridor and you will see some disturbing things. Then choose the right path and go through the grille to get to another staircase [1]. At its top open the double door through which you will get to the one of the prison's blocks [2].

10 - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you take care of the upper lever go downstairs and do not stop eliminating enemies - Level 01: Prison - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you take care of the upper lever go downstairs and do not stop eliminating enemies. Gas explosion with block your way. To walk around it enter the open cell. You will find a hole in the wall [1]. You can get through it to a narrow passage which will help you walk around the fire. When you leave the other cell go downstairs to the lowest prison's block [2]. When you kill all the enemies a series of explosions will take place and you will see a short cut-scene. Then you will get to the sewers.

1 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you wake up get to the end of the corridor and jump down to the tunnel on the right [1] - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you wake up get to the end of the corridor and jump down to the tunnel on the right [1]. After a short walk you will get to the end of the tunnel and you will have a short vision. You will find here the entrance to the maintenance corridors [2].

2 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughIn the short passage leading to the next part of the tunnels you find a gun - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

In the short passage leading to the next part of the tunnels you find a gun. When you enter the spacious room [1] take the main route. When you open the floodgate someone will hit you hard and then you will see the massacre of the soldiers [2] Pick the weapon they left and move on.

3 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughNext you will leave the maintenance passage - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Next you will leave the maintenance passage. Jump over the barrier to get to the other sewer. You will have an easy walk to the ladder [1] leading straight to the surface. When you leave the sewers you will have to kill the enemies and search the map. Go through the small hut. When you do it you will see the arrival of the armored transporter full of soldiers [2] [#2.1]. Go behind the building on the right from the armored vehicle.

You will enter the square with a statue [1] Prepare for a longer fight with the enemies popping out from different directions - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will enter the square with a statue [1] Prepare for a longer fight with the enemies popping out from different directions. To make the task easier you can walk into the building on the left. Upstairs you will find the chest with the sniper rifle.

4 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter the fight search the map and find the ammo - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After the fight search the map and find the ammo. When you are in the building another fight will start [1] near the burning car blocking the road. You will see a small square between some buildings. You can leave this area by taking the stairs [2].

5 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughEnter the building with the hole in the floor [1] through which you can get to the lower floor - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Enter the building with the hole in the floor [1] through which you can get to the lower floor. When you leave the building kill the enemies and take the stairs leading to a building. Search it. When you get through the wooden door the empty square will again be full with enemies. When you eliminate them go downstairs. After few steps you will be in a narrow alley [2] where you need to eliminate the opponents.

6 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughSoon you will get new energy grenades [#2 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Soon you will get new energy grenades [#2.2] and enter the wider street. Go forward and you will see the arrival of the armored car and the mech [1]. Go immediately to the building on the right. On its top you will find the rocket launcher [2]. Use it to take down the mech. If you run out of rockets use the energy grenades or get to the next building where you will find another rocket launcher. When you are trying to eliminate the mech beware of the attacks of the regular soldiers. Especially pay attention to the grenades they throw.

7 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter the fight search the area and go through the small gate - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After the fight search the area and go through the small gate. This leads to the square around the small building [1]. Fight with another Armacham's troops. When you win leave the area using the stairs at the end of the map [2].

You will get to the roofs and you have to steal the helicopter there - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will get to the roofs and you have to steal the helicopter there. Go through the hole in the fence and fight the enemies. There is the "electric soldier" behind them [1].

8 - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and WalkthroughHis main skill is the usage of the electric beam and teleporting enemies to the battlefield [1] - Level 02: Slums - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

His main skill is the usage of the electric beam and teleporting enemies to the battlefield [1]. The easiest way would be to shoot down the regular soldiers and then take care of the boss. Unfortunately if you do so the extra troops will appear. You need to find a good cover and shoot at the boss. Use the sniper rifle [2]. Few bullets will take him down then you will eliminate the rest of the enemies and get to the helicopter.

1 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou start next to the entrance to the supermarket having only the pistol - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You start next to the entrance to the supermarket having only the pistol. The blood trail leads to the corpse [1] then move on inside the supermarket. Eventually you will get to the yellow stairs [2] which leads to the racks. After passing few horizontal ladders you will be able to jump down to the previously hidden part of the market.

2 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter passing few more aisles you will get to the 'Breakroom' door [1] - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After passing few more aisles you will get to the 'Breakroom' door [1]. In front of it on the left you can see half lifted door where you can find some ammo. Take it and go through the double door. You will be in front of the toilets. Search the women's one then go to the men's one [2].

After going twice through the 'Exit' door you will enter another big room [#3 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After going twice through the 'Exit' door you will enter another big room [#3.1] Inside find the stairs leading to the racks and go right to climb as high as you can. Get to the TV section [1].

Walk along the TV-sets and monitors till you find semicircle made of screens [1] - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Walk along the TV-sets and monitors till you find semicircle made of screens [1]. When you jump down cultists will attack you with bare hands and cold steel. After the fight go through the open passage.

3 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughThe corridor will lead you to the cold store [1] - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The corridor will lead you to the cold store [1]. The bodies lying there are not necessary corpses. When you leave it go left to the end of the aisle and then right. You will find the closed door to the middle row of the fridges [2] being on the left from the closed entrance. Two Uzi rifles are hidden there and you need to break the glass door to get them.

4 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughTake the new toys and go to the end of the aisle where the rack will fall down on you - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Take the new toys and go to the end of the aisle where the rack will fall down on you. You can run or move back and wait till it hit the floor [1] and move on. You will get to the spacious area where you will fight the enemies coming from every direction. Instead of looking for a safe shelter it is better to fight. After the fight search the area. You may find ammo or corpses and the passage through the row of the fridges [2].

5 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter passing few aisles you will get to the cold store with the exit [1] where you also will be attacked by the cultists pretending to be dead - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After passing few aisles you will get to the cold store with the exit [1] where you also will be attacked by the cultists pretending to be dead. When you leave the cold store section search the area behind the rolled door and go to the market's office [2].

6 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughMove along the narrow corridors and check every office where you can find some useful stuff - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Move along the narrow corridors and check every office where you can find some useful stuff. When you pass the rolled door you will get to the garden section [1] where you will meet a new type of the enemies [#3.2]. The suicides with the explosive belt should be eliminated from the distance or they will blow you up. In the second aisle you will find the ladder [2] leading to the racks. The ladder is near the wooden fence.

7 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you climb enemies will attack you - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you climb enemies will attack you. Eliminate the kamikaze first then the rest. When you walk above some of the aisles jump down and move on [1]. When you are between the racks with the potted plants the small group of enemies coming from every direction will attack you. The fight is close to its end when you see two kamikaze trying to force the closed gate [2]. Shoot at them and they will open you the way.

8 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughGo through the rolled door to the dark corridor and after a short vision follow the blood trail on the floor - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Go through the rolled door to the dark corridor and after a short vision follow the blood trail on the floor. Pass the section with frozen meat and you will get to another section [1] full of kamikaze and knife-throwing cultists. Kill them and find the way on the racks [2].

Kill the enemies and get to the TV-set covered with blood [1] marking the passage to the further part of the warehouse - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Kill the enemies and get to the TV-set covered with blood [1] marking the passage to the further part of the warehouse.

9 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAgain you need to get through the racks to walk around the pile of garbage that blocks the way - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Again you need to get through the racks to walk around the pile of garbage that blocks the way. You will get to the ramp [1] behind which you will see the square with a disturbing altar [2]. When you come closer you will be attacked by the cultists throwing knives at you, fighting with their bare hands or having the explosive belts. Try to run around the arena and eliminate those with explosives when you hear the particular ticking sound. That way you will be sure that everyone is behind you and will not surround you or block you. Unfortunately from time to time you will have to turn around to shoot at them. Those who throw knives are reluctant to join the chase so you have to eliminate them "on the run". The other way to deal with the horde is to jump on the cardboard pile and eliminate the enemies around. You will not be entirely safe but some attacks will be blocked. The main flaw of that strategy is that our character is so static, therefore he is the living target for those with knives. Whatever strategy you will choose remember that the kamikaze can hurt also your enemies.

10 - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you finish the fight the exit door [1] will be opened by some hostile soldiers - Level 03: Store - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you finish the fight the exit door [1] will be opened by some hostile soldiers. There is a room behind them where the Armacham troops fight the cultists. When they will finish join in and eliminate the survivors then leave the store using the rolled door [2].

1 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughStart by eliminating few soldiers busy with the

Start by eliminating few soldiers busy with the "clearing" operation [1]. Turn left behind the armored car, kill the enemies and enter the house through the garage door [2].

2 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughUpstairs go through the kitchen to go around the barricade then through the hole in the wall [1] go to the next building - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Upstairs go through the kitchen to go around the barricade then through the hole in the wall [1] go to the next building. Upstairs jump outside through the ruined wall. Eliminate smaller groups of the enemies and get to the slightly damaged house [2] which will lead you to the area with the soldiers.

3 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughUse the table standing against the fence [1] to get to the tiny square with the arbor [2] - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Use the table standing against the fence [1] to get to the tiny square with the arbor [2]. Check the area because soon the single soldiers will appear there.

You will find few chests with rifles and grenades - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will find few chests with rifles and grenades. Especially the electric ones will be useful because you will fight the mech [1]. Without the rocket launcher you will not defeat it so easy like it was before. The electric grenades will inactivate the mech for short period of time. Shoot at it, jump to another cover or replenish ammo. It is important to move and not to come to close to the opponent. After the fight go through the new hole in the fence and enter the building.

4 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughCultists pretending to be corpses will attack you when you will move ahead - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Cultists pretending to be corpses will attack you when you will move ahead. You will get to the stairs with the couch. Jump downstairs to go around it. Go through the kitchen and you will find the entrance to another building [1]. Find the stairs with the red curtain and go upstairs. [2] Then jump to the dark room. Some cultist will "watch TV" there. Throw a grenade at them and eliminate the survivors.

5 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughIn the basement wait for the enemies to appear - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

In the basement wait for the enemies to appear. Your position is quite good as the cultist may reach you only from two sides. After the fight you will have the vision in which you go towards the carousel [1]. After watching short cut-scene you will be in the center of the playground [2].

6 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughIt is very disadvantageous position so you need to find quickly some cover - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

It is very disadvantageous position so you need to find quickly some cover. The building changed by the military will suite [1]. Beside a good position you will find the sniper rifle there. The fight is be over when the helicopter will have an emergency landing. Go to the fenced basketball court [#4.1]. You will find the mech waiting there for the pilot [2]. Make a good use of it .

7 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughShoot a the building in front of you and clear the way [1] - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Shoot a the building in front of you and clear the way [1]. Kill the soldiers and continue your march destroying other walls. By the end of the path leading through the row of the houses you will see a hostile mech [2]. It should not be a major problem if you avoid the laser beam.

8 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you leave the buildings go right - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you leave the buildings go right. Kill the enemies and get to the burning helicopter [1]. A vision will start and to finish it you need to get to Fettel sitting on the bed. You will be again behind the mech's steering and go to the transformers field. To move on [2] you need to blow up the barrel on the left from the entrance and leave the mech.

9 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you kill the soldiers you will have to get on the other side of the field [1] - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you kill the soldiers you will have to get on the other side of the field [1]. Pick the places without the electric discharge. Get to the building [2] where you will fight the enemies [#4.2].

When you pass the lifted gate you will fight the electric soldier covered with the energy shield [1] - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you pass the lifted gate you will fight the electric soldier covered with the energy shield [1].

10 - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou need to destroy the transformers [1] which give your opponent the power - Level 04: Suburbs - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You need to destroy the transformers [1] which give your opponent the power. The main obstacle are the minor enemies who appear one after another. When the last transformer blows up the boss will die and open the passage [2] to the next mission.

1 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughIt starts with the kidnapping of Jin Sun-Kwan by the cultists - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

It starts with the kidnapping of Jin Sun-Kwan by the cultists. You have to find Becket and save Jin. Go down the street till you reach the barricade with the armored car where you can find few pieces of ammo. Then follow the cultists to the cul-de-sac [1] and enter the building. The narrow corridors will lead you to the street [2] where you will fight the soldiers.

2 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you kill the enemies go to the military checkpoint [#5 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you kill the enemies go to the military checkpoint [#5.1]. Eliminate the enemies and enter the building on the left. Use the blue consol to open the door [1]. You will get to the small backyard between the buildings where you will find the ladder [2]. Use it to climb the fire stairs.

3 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you get to the roof go on the other side and jump down the balcony after balcony [#5 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you get to the roof go on the other side and jump down the balcony after balcony [#5.2]. When you jump down cultists and military will start fighting [1] and they will drag you into it. When you clear the area search it and use the console to open the door [2].

4 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter a short march you will kill the soldiers and go through the rolled gate - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After a short march you will kill the soldiers and go through the rolled gate. When you enter the checkpoint kill more enemies and go to the big gate [1]. It opens for quite long time but you will not get bored. You will be attacked by both the military and the cultists. The fact they do not like each other will help you. When the fight is over go through the double gate and the corridor made of fence. You will get to the quiet street where new holes appear moment after moment. A bus will fall down into one. [2] That will help you to get to the roof of the building on the right. The roof will lead you to the other part of the street.

5 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughContinue your march and pass around the holes till you reach the ruined watch tower - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Continue your march and pass around the holes till you reach the ruined watch tower. Turn right and go through the door [1]. From time to time a monster will attack you [2]. It attacks frontally and you need to scare it with few shots. Eventually the beast will get you and you will leave the building after a short vision.

Outside you will see the electric soldier [1] who as usual summons help on the battlefield - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Outside you will see the electric soldier [1] who as usual summons help on the battlefield.

When you eliminate the blue opponent the mech will join the fight before you start eliminating the rest of the soldiers - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you eliminate the blue opponent the mech will join the fight before you start eliminating the rest of the soldiers. On the opposites sides of the square there are two chests. The one contains electric grenades and the second rifles shooting with the electric beam [1]. Pick it and start fighting the mech. The most effective way is to use the electric rifle at inactivated by the grenades target. It is important not to stand too close to the enemy - you may by hit and die.

6 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter the fight go through the building and fight more soldiers - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After the fight go through the building and fight more soldiers. Open the gate and enter the building. Just behind the gate pick the shield [1] and fight the enemies hiding behind the turrets. A passage to the underground tunnel will open behind them [2]. The tunnel will collapse and you will not have the way back.

7 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughStart looking for the entrance to the burning high tower [1] - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Start looking for the entrance to the burning high tower [1]. Go left and then go to the entrance upstairs. Inside move ahead till you see the 'Exit' door. Go through it and kill the enemies behind it. You will get to the street in front of the building [2].

8 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou will reach the medical checkpoint - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will reach the medical checkpoint. Kill the enemies and go around the holes in the ground going through the tents [1]. When you reach the burning wreck jump over the leaned fence [2] And go through the container with the corpses.

9 - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and WalkthroughEnter the container terminal [1] and fight the electric soldier [2] who will teleport himself on and on - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Enter the container terminal [1] and fight the electric soldier [2] who will teleport himself on and on. Although he can easily attack you from behind he is rather easy opponent unless he comes close. Remember to step aside the moment before his explosive death.

After the fight go to the gate - Level 05: Tower - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After the fight go to the gate. Another teleporting soldier will attack you there [1]. To make your task easier eliminate the regular soldiers at the beginning and search the containers with electric lock. You can find some useful guns there. After the fight come to the gate where Jin will join you. Follow her to the rescue ships to finish the level.

1 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter the hard landing you will stand on the crumbling bridge [#6 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After the hard landing you will stand on the crumbling bridge [#6.1]. Go towards the tracks with wagons [1] and look for the gun. When you pass the wagons hanging above water turn right and jump into the broken wagon [2].

2 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou will see the cut-scene in which the helicopter is taken down by the burning beasts [1] - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will see the cut-scene in which the helicopter is taken down by the burning beasts [1]. Go upstairs. Kill the soldiers and go back on the tracks jumping through the hole in the floor on the hanging train [2].

In the wagon you will be attacked by one of the numerous beasts [1] which you will have to kill while going through the bridge - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

In the wagon you will be attacked by one of the numerous beasts [1] which you will have to kill while going through the bridge.

3 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and WalkthroughThe monsters are not very strong but they love to surprise by attacking from various directions [1] - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The monsters are not very strong but they love to surprise by attacking from various directions [1]. Attack them using the short-range weapon (like shotgun or Uzi). Eventually you will find stairs [2].

4 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou will fight with the electric soldier who summons help, then go to the tower [1] - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will fight with the electric soldier who summons help, then go to the tower [1]. Then jump down at the square and fight once more with the electric soldier. When you kill him [#6.2] go to the small building where you will find the laptop [2]. Use it to lower the bridge and remove the force shield around the mech.

Our new toy [1] is equipped with rotating machine guns and rocket launchers to take down the helicopters or other mechs - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Our new toy [1] is equipped with rotating machine guns and rocket launchers to take down the helicopters or other mechs. It also has the shield protecting you from the bullets. It also can regenerate unfortunately not as fast as your character.

5 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and WalkthroughUse the mech to get to the bridge, destroy the barricade [1] [#6 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Use the mech to get to the bridge, destroy the barricade [1] [#6.3] and start marching eliminating all the enemies. Remember to stop from time to time and let the machine to regenerate. If it gets seriously hit you can leave it, hide and wait till it recovers. You will also notice other mechs which you can use. When you reach the drawbridge [2] leave the machine for a moment.

6 - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and WalkthroughGo to the tower on the left and find the switch [1] which will lower the bridge - Level 06: Bridge - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Go to the tower on the left and find the switch [1] which will lower the bridge. Get inside the mech and move on. You will see the same mech model you use [2]. Shoot at it as hard as you can and be careful not to hit its shields. Use the guns and remember about your shield while being under fire. When you defeat it move on and watch the cut-scene.

1 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou start at the airport - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You start at the airport. Kill the beasts and go towards the terminals. Get to the tunnel-like sleeve [1] which leads to the building. When you pass the hall you will see the corridor with blood trails. At its end you will see the door with the traces of the beasts' claws [2].

2 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou will get to a room where soldiers fight the beasts - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will get to a room where soldiers fight the beasts. First you need to kill the soldiers and then a group of beasts is going to attack you. When you reach the bar go through the double door leading to the kitchen [1]. Continue and go upstairs and you will be directly above the hall. After a short fight with the soldiers pass the stand with food [2].

3 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you kill all the enemies, find the balustrade [1] and jump down - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you kill all the enemies, find the balustrade [1] and jump down. Kill the soldiers and few beasts. Then enter the corridor for the airport staff. It leads to the spacious and dark room where you can find the stairs. Pass the elevator full of tormented bodies. [#7.1] [#7.2] Turn left and pass the food stand [2].

Move forward, pass Alma on the moving corridor [1] and follow the glowing beasts - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Move forward, pass Alma on the moving corridor [1] and follow the glowing beasts.

4 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughIn the room equipped with electronic devices [1] you will meet some soldiers and beasts - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

In the room equipped with electronic devices [1] you will meet some soldiers and beasts. Go upstairs, kill the enemies and enter the narrow room where the teleporting soldier will attack you [2]. When he dies move on through the door opened by the two soldiers.

5 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughEliminate the enemies running at the lower level when you enter the next hall - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Eliminate the enemies running at the lower level when you enter the next hall. Then get through the destroyed fence [1]. Fight and get at the lower level. Go until you find stairs. At their top you will find the chest with the rockets you can use to take down the helicopter. [2].

6 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughLook for the beast that will open you the way further [1] - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Look for the beast that will open you the way further [1]. After the short walk you will be in the baggage warehouse where you will fight the electric soldier summoning help. When you finish the fight enter the control room and move the bar. Then jump on the conveyor belt with the baggage and go through the passage [2].

7 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughStop your ride in the place where the baggage is loaded onto the carts - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Stop your ride in the place where the baggage is loaded onto the carts. Kill the beasts and look for the control room [1] which will unblock next conveyor belt leading to the customs. Move forward, pass the taken down helicopter and your walk will be disturbed by the invisible beast [2] appearing to bite you.

With this company you will get to the passengers' custom place [1] - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

With this company you will get to the passengers' custom place [1]. Be careful because it is the Armacham ambush. Two teleporting soldiers is waiting for you. Perhaps not the fastest but the most effective way to defeat them is to use the shield against the riots which gives you some protection.

8 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughLeave the room after the fight [1] and get to the lowered gate [2] - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

Leave the room after the fight [1] and get to the lowered gate [2]. It will take some time to open it but few beasts will entertain you. When the gate is up go to the next room and close the gate.

9 - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and WalkthroughThe staircase leads to the long, empty corridor which will take you away from the terminal - Level 07: Port - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The staircase leads to the long, empty corridor which will take you away from the terminal. Outside you will have to fight. But you will find the mech [1]. Get inside the mech and move on. The only serious opponent is the quite powerful mech you will meet [2]. The same type you used for crossing the bridge. While fighting it avoid being too long in its range. It can hit you with rockets that are dangerous for you. After the fight kill the soldiers and get the "package" you have followed.

1 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and WalkthroughYou start in the basement of the facility [1] where brothers spent their childhood - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You start in the basement of the facility [1] where brothers spent their childhood. After few steps go downstairs [#8.1] [#8.2] then go left and right. At the end of the corridor enter the changing room [2] on the right. You will get to the room from which "brothers" were observed.

2 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and WalkthroughAfter watching few scenes from the past go back to the main corridor - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After watching few scenes from the past go back to the main corridor. When you leave the changing room a beast will attack you. You can scare it by shooting at it. Turn right and on the right you will find a locked arsenal. Take some "fresh" supplies return to the stairs and go towards the corridor with the white glowing light [1]. Follow it to the next room where you will see another cut-scene from the past . Pick the red bucket [2] near the ring.

3 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and WalkthroughWhen you leave the room turn right and follow the glowing light - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you leave the room turn right and follow the glowing light. You will get to the room where the experiments were run. Search the room to find the red book with the tests. [1]. Destroy it, go back to the corridor and follow the light. It will lead to the room where Fettel have killed a man for the first time. You will find the toy gun nearby [2].

When you destroy the gun leave the room and go towards the door with blinding light and a beast coming out [1] - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you destroy the gun leave the room and go towards the door with blinding light and a beast coming out [1].

You will find yourself in the forest and after few steps you will fight with the gigantic form of the monster [1] - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will find yourself in the forest and after few steps you will fight with the gigantic form of the monster [1].

4 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and WalkthroughThe fight with the boss is divided into two parts - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The fight with the boss is divided into two parts. The first one is shooting at the open throat [1] and avoiding its attacks till Alma's "cramp" will stunned it. The second part is killing the summoned soldiers' ghosts. It is also the moment when you can replenish ammo. When you fight the monster avoid its attacks. If the beast raises its right hand go left and vice versa. When the beast rises both hands run as far possible from the arena's center. From time to time the beast belches fire. This attack is signalized by swinging forward. Try to run aside and remember that fire shall remain at the arena for some time. After few repetitions the boss fill fall down and you can finish it [2].

The ending of the single player campaign depends on the choice of the brother [1] to finish the last mission - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The ending of the single player campaign depends on the choice of the brother [1] to finish the last mission. In co-op mode it is important which brother gained more points.

Here you have the description of the places where you can find those dolls. Remember that each level contains only one.

1 - Level 01 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

1.1. When you leave the canteen enter the staircase to get downstairs. Break the electric lock. The Alma Doll [1] is at the lowest level under the stairs.

2 - Level 02 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

2.1. When you get through a small hut you will see the arrival of the armored vehicle with the soldiers. The Alma Doll [1] is in the small gap on the right next to the hut you have just left.

2 - Level 02 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

2.2. When you pick the first electric grenades but before you return on the street enter the room with the hole in the wall (the same you use to get the mech for the first time). The Alma Doll [1] is hidden on the right side of the room.

3 - Level 03 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

3.1. When you pass the men's toilet climb on the rack. The Alma Doll [1] is on the rack next to the door and to get to it you need to jump in full run.

1 - Level 03 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough3 - Level 03 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

3.2. When you enter the garden department and meet the kamikaze [1] search the shelves behind the red curtain to find the Alma Doll [2].

4 - Level 04 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

4.1. The Alma Doll [1] is on the basketball court next to the mech.

4 - Level 04 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

4.2. When you pass the transformers field enter the building and go to the garage. The Alma Doll [1] is in the corner in the back of the room.

1 - Level 05 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough5 - Level 05 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

5.1. Getting through the first military checkpoint you will see a big crater appearing in the ground. The Alma Doll is hidden in the small boxes created by the fence behind the crater.

5 - Level 05 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

5.2. When you get to the roof of the building jump down on the balconies watching the cultists fighting the Armacham soldiers. The Alma Doll in under the lowest balcony.

6 - Level 06 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

6.1. At the beginning of the level you can find a wagon balancing on the pieces of the concrete. To find the doll you need to walk around that wagon.

6 - Level 06 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

6.2. When you get to the square with the mech surrounded by the energetic shield go near the building with the laptop that controls the drawbridge. The Alma Doll is on the left side of the building near the portable spotlights.

6 - Level 06 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

6.3. When you control the mech go through the first drawbridge then turn left before the watch tower. The Alma Doll is on the left side near the end of that bridge.

1 - Level 07 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough7 - Level 07 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

7.1. When you pass the elevator with tormented corpses go downstairs and get through the door on the right between the telephone booths. The Alma Doll is in the corner.

2 - Level 07 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough7 - Level 07 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

7.2. When you pass the elevator with tormented bodies take the stairs and go right. The Alma Doll is in "Sophie's Pizza".

8 - Level 08 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

8.1 Go downstairs and turn right then left. At the end of the corridor you will see a metal cage with the Alma Doll inside.

8 - Level 08 - Alma Dolls - F.3.A.R. - Game Guide and Walkthrough

8.2 Go downstairs and left then again left. The Alma Doll is hidden behind the pile of wood and old tires.