Call of Duty: Advanced Warfare is a first person shooter game developed by Sledgehammer Games for PC, PS4, PlayStation 3, Xbox 360 and Xbox One. It features modern equipments ranging from assault rifles to special launchers with different attachments which is exclusive for the multiplayer part of the game. On this page, we are going to inform you about every single weapon by explaining its features too.
This rifle is fully automatic with best in class mobility.
This rifle is best in range and has three round burst.
This rifle is fully automatic and fires faster over time with best in class fire rate.
This rifle is best in handling and is fully automatic in which first three rounds of a burst fire faster.
This rifle is a four round burst with prints rounds to ammo reserve and is best in class damage.
This rifle is semi-automatic with best in class accuracy.
Submachine Guns
This gun has five round burst and allows under barrel attachments. It is best in class handling.
This gun is fully automatic and firing over time increases accuracy and lowers fire rate. It is best in class damage.
This gun is fully automatic in which first five rounds have increased damage and is best in class range.
This gun is fully automatic with best in class mobility.
This gun is fully automatic and is best in class fire rate. Akimbo only.
This gun is fully automatic where first three rounds of burst fire faster. It is best in class accuracy.
Sniper Rifles
This rifle is semi-automatic and is shoulder mounted with no hip fire. It is best in class damage
This rifle is semi-automatic with best in class range.
It is a bolt action rail gun with best in class handling.
This rifle is semi-automatic and has two round firie system. Primer (first round) explodes when the Catalyst (second round) hits nearby.
Shotguns
This shotgun is semi-automatic with best in class damage.
This shotgun is fully automatic with best in class fire rate.
It is a pump action directed energy weapon with best in class mobility.
Heavy Weapons
It is fully automatic with best in class fire rate.
It is a constant beam of directed energy with no bullets but can overheat. It is best in class damage.
It is a semi-automatic directed energy with no bullets but it can overheat. And is best in class range.
It is fully automatic and it reduces recoil over time and has best in class accuracy.
It is a fully automatic heavy machine gun with increased fire rate and accuracy in lock down mode. Akimbo only.
Special Weapons
It is a deployable heavy shield.
It is semi-automatic and it launches time detonated grenades.
It is a semi-automatic pistol and is best in class handling.
This pistol is a two round burst and is best in class range.
It is a fully automatic machine pistol with best in class fire rate.
It is a break-action hand held rail gun with best in class damage.
Launchers
It is a laser guided missile.
It fires a projectile of molten metal and is also unguided.
It is a vehicle or player lock-on missiles.
Special Weapons
It is a bolt action crossbow which fires explosive bolts.
This enhances zoom.
It increases range.
It hip fires two weapons.
This sight automatically zooms when aiming down the sights and not moving.
This reduces sway when aiming through the scope.
It is a long range scope.
It reloads faster on every other reload.
This increases round capacity in each magazine.
This is a faster shield bash.
It is a quicker shield deploy.
It is a vertical foregrip for reduced recoil.
It is an underbarrel mounted grenade launcher.
It extends firing time before overheating.
This is a 4x magnifier with attached red dot sight.
It increases hip fire accuracy.
Where suppressed weapons fire appears on your mini-map.
This aims down the sights faster.
It increases fire rate.
This is the precision sight.
This deploys the shield creating a shockwave.
This moves faster when aiming down the sights.
This will make you invisible on enemy mini-map when you'll be firing.
It is a faster melee attack.
These are advanced optics with built-in threat detection.
This is a magnified optic that shows heat signatures in warm colors.
If you wound an enemy you will get to see it in your mini-map through this.
With this weapon with no perks equipped you get 50 kills.
With this weapon you get 50 Dog fight Medals.
For this weapon complete all Camo challenges.
With this weapon you get 100 headshots.
With this weapon you get 500 headshots.
With this weapon with no attachments equipped you will get 50 kills.
With this weapon you get 200 headshots.
With this weapon shortly after or during a slide you get 50 kills.
With this weapon you get 50 headshots.
With this weapon you get 300 headshots.
With this weapon you get 50 Hip fire kills.
With this weapon you get 100 Hip fire kills.
For all weapons in this class you will have to complete all Camo challenges.
With this weapon you get 300 Hip fire kills.
With this weapon you get 200 Hip fire kills.
With this weapon you get 50 Double Kill Medals.
With this weapon you get 500 Hip fire kills.