Vehicles in Star Wars: Battlefront Beta are amazingly good. In fact, each vehicle has its own abilities to attack and defend. This list even includes the walkers and the starships which are majorly used in battle. So here are the List of all the Star Wars: Battlefront Beta Vehicles.
The List of Vehicles is divided into sections according to the enemies and abilities. These vehicles have not yet seems to have any upgrades in Beta, but once the game is out we add them in our guide list.
This Giant walker can be used as the gunner in Walker Assault mission. If you're lucky enough to get this pickup, then it can do a massive damage in the battle. The rate of fire is slow and moves on rails with longer cooldowns.
Abilities
Small Laser Connon
Mounted on the Left side of the head and best at targeting enemies quicker.
Big Laser Cannon
The Laser is mounted below the head and best with tough targets
Orbital Strike
Used for total destruction and is know as the top ability.
This smaller walker can be used as the gunner in Walker Assault mission. Unlike the AT-ATs, the AT-STs are pretty resilient to the blaster fire and a powerful shot blasters.
Abilities
Concussion Grenade Launcher
Launches 3 grenades at a time.
CoolDown: 5 Seconds
Homing Missiles
Launches a Projectile at a time.
CoolDown: 10 Seconds
A-Wings are very useful during the Fighters Squadron and Walker Assault battle. They have blasters, missiles and not to forget the special shield power-up which can avoid certain amount damage.
Abilities
Shield
Provides you with temporary shield
Cooldown: 15 Seconds
Concussion Missiles
Locks your target and then fire.
Cooldown: 20 Seconds
X-Wings are also very useful during the Fighters Squadron and Walker Assault battle like the A-Wing. The abilities are same such as the blasters, missiles and not to forget the special shield power-up which can avoid certain amount damage as the A-Wing does.
Abilities
Shield
Provides you with temporary shield
CoolDown: 15 Seconds
Proton Torpedoes
Locks your target and then fire.
CoolDown: 20 Seconds
A Rare power-up in Walker Assault mission you can hunt for. If you're with rebels and you have this power-up then you can use the special ability of snow speeder to towline takedown on the AT-ATs.
Abilities
Speed Boost
Temporary Boost the speed to max.
CoolDown: 15 Seconds
Sensor Jammer
Temporarily Makes you invisible on enemies radar by jamming nearby Sensors
CoolDown: 15 Seconds
TOW-Cable
A Rear weapon used to take down AT-AT
CoolDown: N/A
Millennium Falcon is a limited timer vehicle but very destructive by nature - the Hero Starfighter for the Rebels in Fighter Squadron mode.
Abilities
Shield
Provides you with temporary shield
Cooldown: 15 Seconds
Concussion Missiles
A Rocket that locks the target and then deploy the explosive.
CoolDown: 5 Seconds
Speed Boost
Temporary Boost the speed to max and let you get away from the situation.
CoolDown: 15 Seconds
An uncertain shaped vehicle, TIE Fighter can be used in Walker Assault and the Fighter Squadron. The Cockpit view is nasty due to its shape, but talking about the power it has a blaster and heavy weapon with a speed boost power-up.
Abilities
Speed Boost
Temporary Boost the speed to max from ion engines.
CoolDown: 15 Seconds
Ion Cannon
A powerful Weapons used to provide critical damage.
CoolDown: 20 Seconds
Similar to the TIE Fighter with an uncertain shape vehicle, TIE Interceptor can be used in Walker Assault and the Fighter Squadron. The powers are same as the Fighter, it has a blaster and heavy weapon with a speed boost power-up.
Abilities
Speed Boost
Temporary Boost the speed to max from ion engines.
CoolDown: 15 Seconds
Ion Cannon
A powerful Weapons used to provide critical damage.
CoolDown: 20 Seconds
Like the Millennium Falcon for Rebels, Slave 1 is also a limited timer vehicle but very destructive by nature - the Hero Starfighter for the Empires in Fighter Squadron mode.
Abilities
Proton Torpedoes
A Powerful Projectile that locks your target and then fire.
CoolDown: 5 Seconds
Ion Cannon
Ion weapon used against the enemies
CoolDown: 20 Seconds
Sensor Jammer
Temporarily Makes you invisible on enemies radar by jamming nearby Sensors
CoolDown: 15 Seconds
Below is the List of vehicles which are a vital part of the game, but cannot be driven.
The Y-Wing appears as an AI to help Rebels in Walker Assault. They keep bombarding the AT-ATs leaving a huge amount of damage also lower their shield.
During Fighter Squadron, there is an objective to either defend or attack the Imperial Shuttle.
Also, have a Look at our Complete List of All Turrets and Power-Ups Guide.