Rage Walkthrough
The post-apocalypse never looked as pretty, or as bloody, as the newest FPS adventure from ID. The illustrious minds behind Doom and Quake are here to give shooter fans a little more to sink their teeth into. Drive vehicles, race, earn money, take side-jobs, explore vast landscapes, and play through a genuinely monumental campaign. In the ruins of a destroyed Earth, a tyrannical organization is trying to tame the wastes — you’re not going to let that happen.
Below you’ll find our complete text and video walkthrough for Rage. For more anger-inducing lists, check out Game Front’s achievements, trophies, and cheats pages to get into the action. It’s all the Rage.
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HAGAR SETTLEMENT
Prologue
After being released from the cryo chamber, follow the on-screen instructions and approach the red console to do a systems check. Exit the room, once it’s been confirmed that the doors are unlocked, and make a left.
Continue following the walkways to the left until you are attacked and saved, then approach the vehicle that pulls up nearby and enter it.
After the buggy stops in the Hagar Settlement’s garage, follow Dan into the restaurant to have a conversation and complete the prologue.
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Quell the Bandits
Continue clicking on Dan to accept your first mission, then pick up the ammo and pistol on the counter beside you. Return to the garage and jump on the ATV, then drive it forward to exit the settlement and follow the dotted white line on your map into Ghost Territory.
Park your ATV by the buggy next to the yellow divider poles and continue following the dotted white line on foot, then cross the rope bridge and enter the Ghost Hideout. Once inside, follow the path around the corner and duck beneath the low-hanging boards.
Jump over the barricade and continue towards the next open area ahead, picking up the radio and bandages as you go, then open fire on the bandit in the airship above and the ones rushing towards you at ground level. Turn right at the Rutherford sign to collect the spray paint and rags in the rounded corner, then move loft of the sign to continue through the hideout.
Make your next right turn and eliminate the approaching enemies, then make a left into the outside area and pick up the beer on the statue’s base. Enter the next room ahead and eliminate the enemies that drop down, then make a right up the incline and pick up the collector cards.
Return to the previous area and approach the three torches at the back of the room, then turn down the hall to your left and eliminate the incoming enemies. Approach the enormous statue in the next room to activate a cut scene.
Afterwards, follow the on-screen instructions to execute defibrillation and exit the kill room. Collect the pistol rounds on the table in front of you and make a right, then sneak up behind the bandit patrolling the next room and eliminate him.
Turn left towards the next room and eliminate the enemies using furniture for cover, then approach the balcony at the back of the area and make a left. Continue fighting through each of the crumbling rooms and halls ahead to make your way around the upper level of the area with the giant statue from earlier at the bottom.
When you reach the end, make a right around the corner where all the vending machine are and enter the next room on the left. Exit the apartment through the door on the other end and creep up behind the enemy outside to eliminate him, then move to your right through the next torch-lit hallway and pick up the grenades when you reach the floor below.
Take out the enemies down the next hallway to the right and exit into the open area you were looking down on before, then take out the bandits with the help of your grenades.
Use the zip-line at the back of the area to reach the building across from you, then return to the entrance of the hideout and exit back out onto the rope bridge. Return to your ATV and follow the dotted white line on your map back to the Hagar Settlement, then enter the restaurant and talk with Dan to complete the mission.
Achievement / Trophy Unlocked: Ghost Buster (Bronze): Complete Ghost Hideout in the Campaign.
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Wingstick Mastery
Talk with Loosum on the metal platform to the left of Ray’s Oasis to activate the mission.
You will need to earn a total of ten points on the target range in order to learn how to use the wingstick as well as equip it for later combat.
Aim your cursor on the high–end of each target to make sure the wingstick makes contact and earn the necessary ten points before the timer runs out to complete the mission.
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Medical Supplies
Talk with Dan after returning from the Ghost Hideout to activate this mission.
Return to the ATV and drive it out of the Hagar Settlement, then follow the dotted white line on your map to the Outrigger Territory and dismount from the vehicle when you reach the settlement. Speak with Rikter on the third floor of the structure and continue pushing the conversation until he points you in the direction of Janus.
Approach Janus, the elderly lady with a robotic arm, and push the conversation until she gives you the next mission. You will now need to complete the Where’s Juno? mission in order to get the necessary supplies from Janus.
Once you have completed the Where’s Juno? mission, return to Janus to receive the medical supplies and the ability to combine items. Afterwards, exit the Outrigger Territory by using the white dotted line to find your back to Dan and complete the mission.
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OUTRIGGER SETTLEMENT
Where’s Juno? / Radio Tower Repair
Acquire these missions from Rikter and Janus on your way to exiting the Outrigger Settlement for the first time.
Return to the ATV and drive a short ways back up the road to another line of yellow barrier poles, then continue following the doted white map line on foot. Move into the building and continue down the steps ahead, then sneak up on the bandits who are patrolling in the next room and take them out.
Move into the lower portion of this area first to pick up the items and collector cards, then move through the green-lit doorway on the wall directly behind the railing and take out the enemies in the distant bunker by using the wall as cover.
Follow the path in front of you past two large drain pipes on either side and eliminate the enemy that approaches, then continue forward and make a right when you see the yellow road sign with a black arrow.
Make your way uphill along the walkway and follow the path to the tall structure built into the cliff face, then enter the through the doorway at the base of it and use the hallway to reach the back of the area. Eliminate the enemies in the room to your left and inspect the corpse they were feeding off of to locate Juno.
Move to the very back of this room and make a right, then enter the next doorway ahead to reach a new area and pick up the collector cards to the left before climbing the ladder in front of you.
Approach the switch in front of you at the top of the ladder and flip it to repair the radio tower, then move down the nearby staircase and ride the zip-line back to an oil rig by the area’s entrance.
Return to ground level and follow the dotted white line on your map back to the Outrigger Settlement, then speak with Rikter and Janus to end these missions and acquire the shotgun.
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The Missing Parts / Find the Buggy Parts
Acquire this mission by talking to Durar in the garage after bringing back the medical supplies.
Exit the garage and get back on your ATV, then drive back to the Outrigger Settlement you previously visited and talk with Johan by the car he was repairing earlier. Accept the mission he charges you with and, after receiving the Fatboys from Johan, get back on your ATV.
Follow the dotted white line on the map to return to the area where you completed the Where’s Juno? and Radio Tower Repair missions. Move through the area as you did before, but this time follow the arrow on the yellow road sign you reach to enter the dam and eliminate the enemies in the tunnel.
Make your next right into the open ditch area and climb the ladder ahead, then make another right along the top of the dam and move down the steps. Exit the area through the back and eliminate the enemy ahead, then climb down another set of steps and enter the Wasted Garage.
Move forward into the larger room and check the nearby office for items, then approach the door with a lock across it and use the grinder in your inventory to break it open. Enter the next room and move down the steps, then take cover behind the nearby bar counter with the bottles on top of it and eliminate the enemies lounging about in front of you.
Turn left in the room where you just cleared out the enemies and take out the ones that are now charging towards you. For both of these areas, your best bet is to equip a shotgun and takeout the bandits using one round of ammo at a time.
Make a left around the corner ahead and continue finding cover to eliminate enemies posted up down the hall. Move through the building and clearing out the enemies in your way until you reach the last room, then pick up the parts off the table and the alternator hanging inside the wall.
Return to the hallway where you could see the other side of the alternator, then follow the wires that lead from the to the doorway across from it. Move down the stairs and into the hall, then eliminate the enemies in the next open room and the ones through the hole in wall by the stop sign.
Enter the room on the other side of the hole you were just firing through and grind open the lock on the door to the office, then pick up the supplies within and exit the room. Turn left towards the back of the room and move around the next corner, then take out the enemies ahead and pick up the gas can in the room they occupied.
Move forward into the next room and turn left, then eliminate the enemies in cover and head towards the back of the area. Make a left in front of the truck and move through the next doorway in the corner, then go down the stairs and turn around.
Enter the door on your right and take cover in the next room, then eliminate the enemies ahead and move right. Continue forward through the room and take out the enemies to your left, then search the area for supplies and eliminate the enemies in the next room ahead.
Search the room for supplies, then move through the doorway marked with an exit sign and turn left at the end of the hall. Use a grenade to clear the next room and pick up the distributor cap from the front half of the car sitting in the corner, then quickly back away as the door next to you blows open.
Move through the doorway that was just opened and take out the enemies around the corner to your left, then search the area and make your way into the bathroom to the left of the bandit face painted on the wall.
Make your way down the staircase to enter the next room and down the steps ahead to reach the ground floor of the area. Pick up the ammo on the table and make a left around the corner past the two cars against the wall, then take cover behind the next car on your right and wait for the bandits to crash the buggy ahead.
Use your shotgun to weaken the bandit behind the crashed buggy’s turret and eliminate any enemy who approaches you from the ground. Continue using the car beside you as cover and throw whatever grenades you have left until the turret enemy is eliminated.
Move forward and eliminate the enemy behind the door that opens to your left, then use the opened doorway to reach the rear end of the crashed buggy and collect the piston assembly. Use a grinder to collect the items behind the locked door in the area, then move through next open doorway ahead and enter the Wasteland.
Achievement / Trophy Unlocked: Waste Management (Bronze): Complete Wasted Garage in the Campaign.
Take out the enemies in front of you and jump on the ATV they were crowded around, then follow the dotted white line on your map to reach the Hagar Settlement and talk with Durar in the garage to complete the mission.
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Destroy the Barricade
Accept this mission from Dan Hagar within the diner after fixing up the buggy.
After acquiring the sniper rifle and explosive charges, exit the diner and get in your buggy to drive out of the settlement.
Follow the dotted white line on your map to reach the Wasteland, then exit your vehicle once it is indicated that you have arrived in this area and take cover behind the concrete support structure on the left.
Use your sniper rifle to peek out from the left side of the bridge’s support leg and zoom in to take out the enemies on the gate in the distance. Clear out both levels, starting with bandits using rocket launchers first, and eliminate any reinforcements.
After the gate has remained quiet for a few seconds, return to your buggy and drive up to it. Plant explosives on the red fuel tank to the right of gate’s entrance and get back in the buggy, then reverse back down the road and wait for the blast.
After the gate’s door has been destroyed, return to the Hagar Settlement and talk with Dan inside the diner to complete the mission.
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Durar’s Time Trial
Accept this mission from Durar in his garage after destroying the Bandits’ gate.
Travel to the track’s destination and hit the boost just as the trial starts, then stick to the inside of the road to save time.
Make a u-turn around the rock formation to pass through the blue light, then boost back down the path you used to reach this area.
Cross the finish/starting line within the designated time limit to complete the mission and receive a boost upgrade.
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Dan’s Message
Accept this mission from Dan Hagar within the diner after clearing the gate built by the bandits.
Exit the diner and use your buggy to leave the settlement, then follow the dotted white line on your map to reach the Wasteland.
Since your buggy is currently unarmed, use evasive maneuvers and the boost function to speed past enemy vehicles or guard towers that fire upon you.
When you reach the outer gates of the next settlement, get out of the buggy and talk with Solomon to gain entrance.
Once you’re inside Wellspring, move right across the courtyard and enter the door beneath the sign that says “Mayor” on the ledge above.
Approach Mayor Clayton behind his desk to talk with him and deliver the message to complete the mission.
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WELLSPRING
Changing Clothes
Accept this message from the mayor after delivering Dan’s message.
Exit the office and turn right, then drop to the ground through the hole in the railing and turn right after passing the neon “Open” sign.
Make your way through the cave tunnel to the left and move around to the front of the rounded building, then enter the doorway marked “Outfitters” ahead and speak with Coffer behind the counter.
Choose your armor type and return to the mayor’s office to complete this mission.
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Renting a Garage
Accept this mission from the mayor after getting a new outfit.
Exit the office and enter the garage across the street, then talk with Mick behind the counter until he tells you about the rental situation.
Afterwards, exit the garage and move forward down the street beside the mayor’s office, then make a left when you reach the wall and make another left to climb the steps.
Move up the metal staircase ahead and enter the door on your left, then talk with the sheriff in the back office to complete the mission.
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Arming Your Buggy
Accept this mission from the sheriff after successfully renting a garage.
Exit the sheriff’s office and move back down the stairs, then make your way forward and take a left at the first set of steps ahead.
Make your next available right down a dirt road and continue forward to talk with Rusty in the booth ahead, then make a right and speak with Jackie Weeks standing on the platform.
Afterwards, approach the booth behind Jackie to speak with Slim and enter your first race. Choose your race-type and begin your first competition, then place in first to earn enough money for buggy weapons.
Achievement / Trophy Unlocked: Lead Foot (Bronze): Win a Race in the Campaign.
The easiest way to win races is by picking up the boosts before your opponents have a chance to and using them on straightaways and near the finish line. Releases the gas instead of braking for sharp turns or you will give up the lead.
For time trials, try to hit every booster in your path during the first lap to get an early lead. Avoid the boosters remaining during the second lap so that you can utilize them more effectively on the third lap.
Once you have earned enough money, return to Rusty at his booth and purchase the Drop Mines, Mini-Guns and Rockets. Afterwards, return to the sheriff’s office and speak with Sheriff Black to complete the mission.
Before moving on to the next mission, return to the garage and equip your buggy with one of the weapons. Afterwards, head back to the Hagar Settlement to talk with Dan and acquire the Crossbow.
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Cuprino Needed / Dusty 8 Sponsorship
Acquire this mission from Sheriff Black after acquiring weapons for your buggy.
Exit the sheriff’s office and return to Weeks in front of the racetrack entrance, then talk with him to accept another mission. Afterwards, exit Wellsprings and follow the white dotted map line to reach Mutant Bash Arena.
Enter the building and approach JK Stiles in the chair at the top of the steps ahead, then push conversations with him to accept another mission. Complete the 5 arena challenges in the Mutant Bash TV mission, the exit the studio after talking with JK and jump back into your buggy.
Follow the white dotted line to Wellspring and speak with Weeks by the racetrack to complete a mission, then approach Slim in the booth behind him to enter the sponsored event.
Collect the boosters whenever possible to stay ahead of the competition and use the routes on the inside lane tisane time. Use your Special Mutant Bash weapon in the first lap to gain an early lead and save the remaining ones for the third lap should you fall behind.
Win this sponsored event to be rewarded with a Cuprino, then return to the sheriff’s office and speak with Sheriff Black to complete the mission.
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Resupply the Watchtower
Accept this mission from the sheriff after acquiring the Cuprino vehicle.
Exit the sheriff’s office and return to the garage to leave the settlement in your Cuprino, then follow the dotted white map line to reach the watch tower.
Approach Curtis, who is posted up outside, and return to your Cuprino.
Drive back to Wellspring and speak with Sheriff Black to complete the mission.
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Destroy the Bomb Caches
Accept this mission from Sheriff Black after resupplying the watch tower.
Exit the sheriff’s office and return to the garage to leave the settlement in your Cuprino, then follow the dotted white map line to reach the Shrouded Bunker and enter through the door out front.
Equip the sniper rifle and carefully eliminate each of the enemies taking cover behind crates in the next room. If you are having trouble taking out some of the Shrouded, shoot the RC cars on the boxes to cause them to explode.
After the enemies area cleared out, enter the room and approach the small opening in the wall beneath the red light. Assemble the RC car using the parts in your inventory and deploy it into the opening, then drive through the shafts until you reach the area lined with red fuel tanks and detonate the car.
Move through the opening created by the explosion and take out the enemies that arrive on the elevator, then approach the green button and press it to descend to the next floor below. Exit the elevator and turn right into the tunnel, then eliminate the enemy ahead and continue forward.
Make a left into the next area and try to eliminate the enemies quietly with the crossbow, then search the room for ammo and an RC car after it’s cleared. Exit into the next tunnel ahead and turn right, then eliminate the enemies at the end of the corridor and move forward around the corner.
Use a grinder on the locked door to your right to pick up the machine gun, then exit the room and move forward. Enter the next pipe on your left and turn right when you reach the next corridor, then make another left and eliminate the enemies in the next area.
Make a left before the door sealed with computerized security system and head down the stairs, then eliminate the enemies in front of you and continue forward. Take out more enemies and pick up the RC car in the back room, then turn around and make your next left ahead.
Pick up the ammo and keycard in the small room, then exit and return to the door on the floor above that was locked with a computerized security system. Use the keycard to move through this door and pick up the supplies on your left, then head right and aim over the side of the balcony beside you to eliminate the enemies below.
Change your position around the balcony often to get a better angle the enemies hidden behind cover. After the room below is cleared, make your way down to it and collect the supplies in the vicinity.
Approach the area beneath the staircase you just walked down and deploy an RC car, then drive it under the steps and through the opening in the wall. Steer the car into the area lined with red fuel tanks and detonate it, then move through the hole cause by the explosion and enter the next room ahead.
Eliminate the enemies on the upper and lower levels, then move up the incline in front of you and make a right. Take out more enemies in front of you and make a right upon reaching the wall, then turn left down the next corridor just as the security door ahead opens.
Take out the enemies that come through the door and move through it, then make an immediate right towards the raised platform and eliminate another enemy. Make a left to take out more enemies down the hall and one in the turret above, then continue clearing the room until the rounded door on the back wall opens.
Use grenades and the shotgun to eliminate the enemy with the mini gun, then move through the doorway that just opened and clear the next room ahead in the same manner. Approach the openings in the wall to the right with a red light over it and deploy the RC car, then drive it through the shaft and detonate it when you reach the area lined with red fuel canisters.
Move forward through the hole created by the explosion and press green button to ascend in the elevator, then take out the enemies who stop to shoot at you as they retreat from the explosions. When the elevator stops at the top, exit and make a right.
Achievement / Trophy Unlocked: Debunked (Bronze): Complete Shrouded Bunker in the Campaign.
Take cover and eliminate the enemies ahead and on the elevator beside you, then make a left into the next tunnel and approach the valve lit in red to enter the Wasteland. Return to your buggy and follow the dotted white map line back to Wellspring, then speak with Sheriff Black to complete the mission.
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Miracle Cure
Accept this mission from Richard, who is sitting at a booth in the Second Chance Bar.
Return to the garage and leave the settlement in your buggy, then follow the dotted white map line to Crazy Joe’s and continue on foot.
Search the dock for supplies, then enter the water and move forward across the swamp.
Approach the Night Blossom flower on the right side of the swamp and pick it up, then turn around and get back in your buggy.
Drive to Wellspring and talk with Richard in the bar to complete this mission.
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Starky’s Challenge
Accept this mission from Starky, the driver sitting on the fence in front of Rusty’s booth and wearing a cowboy hate.
Travel to the destination of the track and boost from the starting line at the beginning of the race.
Get a large lead over Starky by picking up numerous boosters in a row and avoiding collisions with walls.
Drop your mines along the routes that take the inside lanes of the tracks and spread out their dispersal across all three laps of the race.
When Starky is in close vicinity, try to ram him from behind or steer him into a wall as a means of slowing down his vehicle.
Cross the finish line on the third lap before Starky does to complete this mission and receive The Magnum.
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Feltrite Crater
Accept this mission from the mayor in his office.
Exit the office and see Rusty to get your vehicle fully stocked, then return to the garage and leave the settlement in your buggy.
Follow the dotted white map line through the Wasteland and eliminate any enemy vehicles in your path, then drive through the crater and take out the bandits outside of the base you come to.
Exit the buggy and move up the steps to your left, then follow the walkway around and eliminate the enemies on the roof of the building to your right.
Continue following the walkway around the corner to the left ahead and flip the next switch you come across, then retrieve the Feltrite sample and return to your buggy. Eliminate the enemies who appear on the journey back to your vehicle by using automatic or close-range weapons.
Drive back to Wellspring and speak with the mayor to complete this mission.
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Feltrite Sample
Accept this mission from the mayor after retrieving the Feltrite sample for him.
Exit the office and return to the garage to leave the settlement in your buggy, then follow the dotted white map line to reach Kvasir’s Caverns.
Approach the entrance to the incomplete bridge and activate the intercom to have it completed, then cross over into the building and enter the lab.
Talk with Kvasir ahead and place the sample on the counter that rises in front of you to activate an extended conversation with the doctor.
Accept his mission, then complete it to get a defibrillator upgrade and test results on the Feltrite sample. Afterwards return to Wellspring and speak with the mayor to complete the mission.
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Hijacked Well
Accept this mission from Carlson in the Wellmasters building after bringing the test results of the Feltrite sample back to the mayor.
Turn around and enter the well through the door on the ground, then speak with the injured Jerry and continue forward through the tunnels to the railing above the enemies in the water below. Fire one of your electrified bolts into the water to eliminate the enemies, then go down the nearby steps and move forward through the sewer.
Eliminate the enemies in the next room on your right and any others that appear, then continue forward and make your first available left. Turn left again at the door and climb up the ladder, then move forward and shoot the water the next group of enemies is standing in below.
Make your way down the steps and enter the tunnel on the left, then use a lock grinder on the door ahead and collect the supplies within. Exit the room and move forward into the next open area, then take out the enemies on the ground by shooting the water as well as the ones on the floors above.
Move up the nearby steps and make your way around the walkway, taking out enemies as you go. Climb the next set of steps to reach the floor above and enter the room with bodies piled in the middle, then eliminate the enemies that appear and exit through the doorway that was once covered by a gate.
Follow the catwalk around, eliminating enemies as you go, and enter the next room. Take out another wave of enemies that attacks and exit through the back of the room, then make your way downstairs and use the pillars in the next tunnel as cover.
Eliminate the enemies ahead and go down the staircase against the far wall, then shoot the water with an electrified bolt to take out the enemies below and shoot it again when more enemies appear. Go down the steps to enter the submerged area and continue eliminating enemies as you make your next right up ahead, then move under the gate after it raises.
Take out the enemies on the ledge above and press the green button on the wheel nearby, then eliminate the bandits who are trying to press the other button on the ledge above which will shut the door you are in the process of opening. Duck under the rising barred door before it opens and eliminate the remaining enemies in the room, then move up the nearby steps and enter the room in back.
Collect supplies in the area and head towards the far wall, then make a left to see Bandits under attack and join the man waiting below. Follow the man through the tunnels ahead and move past the fire-fight to collect the ammo, then turn around and help with the battle by taking out enemies through the bars.
After the gate is opened enter the area ahead and take out the enemies that drop down, then move to the left and use the steps to get on the walkways. Cross the walkways and eliminate the enemies around you, then move down the steps to your left and approach the machine in the center of the room to collect the Ghost Toxin.
Flip the switch in front of the machine, then quickly return to it so that you ride up to the next level. Cross the bridge and climb up the staircase to your left, then use the ladder to return to ground level and speak with Carlson in the Wellmasters building to complete the mission.
Achievement / Trophy Unlocked: Wellness Plan (Bronze): Complete The Well in the Campaign.
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BASH TV ARENA
Mutant Bash TV
Accept this mission from JK during your search for a sponsorship.
Travel to the arena and move towards the toward door indicated by the lit-up arrow sign, then enter the next area when the door opens and make your next available right.
Move forward through the hall and make a left to approach the door, then enter the next area ahead when the door lifts up and equip a powerful weapon like the shot gun. Stand on the skull symbol in the center of the room and turn continuously in a 360˚ motion to eliminate the waves of enemies that appear.
After you take out the wave of bandits that slide down through the pipes hanging from above, eliminate the enemies in the boxes by using grenades and staying on the move constantly.You can also use the boxes as cover and move between them to get up-close head shots.
Eliminate any remaining enemies that crawl out from underneath the boxes to complete the first challenge, then exit the room to collect the bandages and ammo before the next skull symbol. Stand on the symbol to ride the elevator to the floor above, then wait for the second challenge to begin.
Once the enemies start appearing, try to stay on the opposite side of the area that the spinning money currently occupies to avoid taking damage. Take out the bandits as quickly as possible with a powerful weapon while staying ahead of the spinning monkey to finish the second challenge.
Exit the room and follow the arrows onto the next skull symbol, then shoot the target under the revolving panels to get three dollar signs in a row and complete the bonus challenge. If you accidentally stop the rotation on a skull symbol, you will need to eliminate the enemies that appear to finish the challenge.
Afterwards, exit the room and follow the glowing arrows to the next skull symbol. Stay on the move around the perimeter of this area and keep an eye on the spotlights that move across the floor. If the spotlight turns red, spikes will shoot out of the ground in the area the beam is pointed at and it can occur in multiple places at once.
Eliminate the enemies while avoiding the red spotlights to finish the third challenge and activate the cut scene. Afterwards, move backwards from the boss while firing upon it and run sideways to avoid its charge at the last second. You will need to keep your distance consistently in order to avoid the creature’s tentacle attacks.
Continue firing upon the boss at all times and evading him when necessary until he falls over defeated to complete the fifth challenge. Exit the room and move through the next doorway when the bars drop down, then head down the stairs and follow the hall around to the area with the “MB” sign.
Achievement / Trophy Unlocked: Gladiator (Bronze): Complete Mutant Bash TV in the Campaign.
Step onto the platform below the “MB” sign to complete the mission.
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KVASIR’S LAB
Defibrillator Upgrade
Accept this mission from Kvasir during the Feltrite Sample mission.
Exit the lab and return to your buggy, then follow the dotted white map line underneath the freeway ramp and exit the vehicle. Continue following the dotted line on foot and move into the sewer tunnel ahead on the right, then enter the Dead City Streets and make your way forward.
Make a right at the end of the tunnel and turn left when you see the yellow road signs above, then eliminate the enemy feeding on the body ahead and any others that appear. Make a right when you reach the barricade of cars and take out the enemies that emerge from the door ahead, then move left twice to find another doorway.
Take out the enemies that emerge from the doorway in front of you, then pass through it into the next room and pick up the supplies. Climb the nearby stairs and follow the path outside, then continue following the trail to the right to reach the streets and collapsed building.
Find cover and eliminate the enemies that emerge from the rubble ahead, then take out a second wave after the explosion and approach the enormous creature toting a fireball launcher. Move side-to-side at a medium distance from this enemy and use grenades to weaken him from the start.
Once you are out of grenades, you can find distant cover and try attacking him with any remaining RC cars in your inventory or open fire with an automatic weapon. Be sure to stay at a fair distance at all times and run in the opposite direction whenever he launches a fireball.
After the enormous creature falls over in defeat, clear the area of remaining enemies and approach the far left side of the rubble where the number 1 is painted on the wall. Climb the staircase by the number 1 and move through the next available doorway, then wait for the giant hand to recede and run up the incline in front of you.
Make a left through the next doorway and pick up supplies, then enter the next room ahead to do the same and eliminate the enemies that burst through the walls and ceiling. Exit the area through the hole in the wall and move down the steps, then return to the outside and follow the path into the building ahead. To reach the building safely, you may need to run so as to avoid the enemies firing down upon you from above.
Make a right inside the the building and collect supplies off the desks and tables, then enter the room behind the computers and go down the stairs. Pick up supplies and return to the previous open area, then exit through the opening to the left of the computers ahead and move downhill.
Take cover and eliminate the charging enemies, then sprint away from the tentacled creature and use grenades and RC cars to weaken him. Stay on the run around the perimeter of this area to stay ahead of the creature’s charges and the fireballs raining down from above. You will also need to keep lesser enemies at bay with melee hits or shotgun kills.
After the tentacled creature is defeated, move down the steps in the back right corner of the area from where you entered. When you reach the bottom of the last sets of stairs, flip the switch on the metal bars ahead and turn right.
Follow the electrical cable, while picking up supplies around you, and activate the panel that its connected to. Equip a shotgun and turn around, then eliminate all the enemies that attack until the lights on the panel are all green.
Follow the electrical cable back to the switch and flip it again to open the gate, then move down the steps into the next area and approach the building marked “Darocy’s. Eliminate the enemy patrolling out front and enter Dead City Central, then search the area for supplies and follow the electrical cable away from the switch between the escalators.
Crouch down by the hole in the shop’s gate and turn slightly left, then shoot the fuel tanks to cause an explosion and move through the flaming doorway you’ve created. Once inside, pick up supplies and enter the back room to activate another panel.
Turn around and exit the room, then eliminate the enemies that appear and return to the switch between the two escalators. Flip the switch to open the gate and eliminate another wave of enemies, then move down the escalator and head right to exit the building.
Move left between the umbrellas and take cover behind the bunker at the top of the stairs, then eliminate the enemies patrolling below with grenades and the sniper rifle. Move down the steps to reach the streets below and make your way forward, eliminating the enemies that emerge around you.
Enter the doorway in the back left corner on the far-end of the area, then climb the stairs and make a left. Move up the next set of steps ahead and make a left through the shanty town, then eliminate the enemies that charge towards you and continue following the path.
Climb the tall set of steps and use a grinder on the locked door to the left to collect supplies, then exit the room and head right to climb another staircase. Follow the walkway through the crumbling buildings and onto the broken ledge, then jump to the ground below and pick up the rocket launcher behind you.
When the monster appears, use the steps to get back on the upper ledge and wait for the creature to expose one of its vulnerable areas that glow blue. Shoot these weak spots to knock the monster backward and drain his life.
Sprint sideways when the monster hurls a chunk of concrete at you and wait for it to pick another one up. Shoot the vulnerable spot that appears when the creature lifts its arms over its head so that it drops the chunk of concrete, then continue sprinting sideways to avoid its claws.
Shoot the vulnerable area that appears on the monsters head, then repeat the previous attack methods to defeat him for good. As long as you stay out of the red laser beam that aims the creature’s attacks, you should avoid damage for the entirety of this battle.
After the monster is defeated, move through the doorway to the left of his body and pick up supplies. Move down the nearby staircase to collect additional supplies and reach the ground floor, then make a left and take out the enemies in the room ahead.
Follow the hallway in front of you to reach the hospital’s lobby, then climb the escalators and search the area for supplies. Move up another escalator to reach the floor above, then make your way forward and eliminate the enemies ahead.
Enter the next hallway on the right and enter the room on the left, then continue forward through the doorways ahead to pick up supplies and the defibrillator upgrade. Eliminate the enemies that appear and move through the hole they created in the wall, then go down the staircase to reach the basement and follow the tunnels to return to the area beneath the bridge.
Move forward into the tunnel ahead and make a left, then enter the Wasteland and get back in your buggy. Return to Kvasir’s lab and speak with him to complete the mission.
Achievement / Trophy Unlocked: It’s Alive! (Bronze): Complete Dead City in the Campaign.
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Deadly Delivery / Secret Delivery
Accept this mission from Carlson after retrieving the Ghost Toxin from the the well.
Exit the Wellmasters building and return to the garage, then leave the settlement in your buggy and follow the dotted white map line to Dr. Kvasir’s lab.
Enter the lab and speak with Kvasir, then place the toxin on the counter in front of you and wait for him to analyze the sample.
Talk with him again to acquire the darts and accept the Secret Delivery mission, then exit the lab and return to your buggy.
Follow the dotted white map line to reach Wellspring and enter the Second Chance bar, then approach Elizabeth at the end of the counter to give her the darts and complete the mission.
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Liberate Captain Marshall
Accept this mission from Elizabeth after delivering the darts to her.
Exit the bar and return to the garage, then leave the settlement in your buggy and follow the dotted white map line to the walls of Authority Prison. Drive your buggy full speed at the front door and leap onto foot before crashing into the barrier, then run as fast as you can to avoid the machine gun above and activate the console to open the door.
Enter the outer wall area and move around to the other side of the steps on your right, then climb down the ladder and follow the path into the cave to enter Authority Prison. Make your next left ahead into the outside area and move forward into the building, then climb up the stairs to the right and enter the next room.
Move through the leftmost doorway and collect the supplies, then exit the room and make a left down the hallway ahead. Follow the corridor into the area with octagonal tiles and move to the back right corner of the room, then approach the doorway guarded by laser beams and open your engineering menu.
Use the items you collected earlier to build an EMP grenade, then throw one at the red lasers to disable them. Move through the doorway into the next room and throw another EMP grenade to disable the next series of lasers, then use the mind control darts equipped to your crossbow to eliminate the enemies ahead.
Move down the stairs to the left of the next doorway and collect the supplies below, then go back up the steps to enter the room ahead and eliminate another wave of enemies. Move into the office across from where first entered this area and throw an EMP grenade through the window to disable the laser power source.
Exit the office and move left, then make your way around the corner and into the next room. Pick up supplies in the corner and move through the barred doorway, then approach the area where the helicopter is hovering above and shoot the jetpacker who descends with a mind control dart.
Achievement / Trophy Unlocked: Jetpacker (Bronze): Kill an Authority Enforcer during Jetpack descent.
Continue using mind control darts to clear the enemies from the area, then throw an EMP grenade at the lasers’ power source in the corner and move into the next room ahead. Pick up the supplies on the right before moving through the doorway on the left, then pick up more supplies off the tables and from within the hole in the wall.
Enter the next room and throw an EMP grenade between the turret and the laser power source to disable them both, then move the steps and build another grenade. Make your way through the next hallway and throw an EMP grenade towards the turret above, then move around the corner ahead and eliminate the enemy in the next room.
Throw an EMP grenade to disable both the lasers’ power source and the turret, then move into the room and through the next doorway. Pick up supplies and eliminate the enemies on the left, then build more EMP grenades and throw them to disable the pair of laser power sources.
Move through the doorway on the right side of the area you’re in and climb the staircase, then move right when you reach the top to collect supplies. Make your way to the opposite side of the room and move towards the doorway in the corner, then eliminate the enemies ahead.
Make your way towards the back right corner of the area and move into the first room on the left, then collect the supplies and exit through the next doorway ahead. Approach the green console by the lasers and activate it, then eliminate the enemies below through the circular window before entering the holding cell area.
Move around to the opposite side of the area and enter the next room, then go down the nearby staircase to reach the ground floor. Approach the last cell on the left that’s protected by lasers to talk with Captain Marshall, then use the green panel on your right to free him.
After the security system raises,take cover behind the pillar to the left of Marshall’s cell and eliminate the enemies that charge into the room. Use scoped weapons or mind control darts to clear the waves of guards more efficiently until Marshal can deactivate the lasers.
Exit the room and take your first right down into the basement, then make a left at the bottom of the stairs and grind open the lock to collect supplies from the room. Exit the room and move into the outside through the doorway in the corner across from you, then follow the walkway into the building ahead and pick up nearby supplies.
Approach the doorway where Marshall is waiting and move through it with him, then take cover behind the yellow crate and eliminate the enemies ahead. Follow Marshall down the steps and into the next cover position, then eliminate the enemies on the ground ahead and move right to take cover in the next spot.
Wait for Marshall to draw the fire of the turret above, then enter the covered walkway on the right side of the area and move forward. Take cover beneath the steps and eliminate the nearby enemies, then move around to climb up to the next level and approach the lasers ahead.
Turn left and eliminate the enemy controlling the turret, then take out the rest of the guards and back up down the walkway while facing the turret. When you see the laser power source through the doorway ahead, throw an EMP grenade at it and move into the room in front of you.
If you do not have EMP grenades or the ingredients to make them, you can find supplies directly behind you in the back left corner of the upper level or just shoot it with a powerful weapon.
Move around to the opposite side of the area and use the green panel to deactivate the laser grid that Marshall is waiting behind. Follow Marshall over to the door and turn around while he tries to open it, then climb the steps ahead to take control of the turret and eliminate any enemies that drops into the area.
When the turret overheats, back away from it and use a scoped rifle or machine gun to eliminate the enemies below until you can return to the mounted weapon. Continue this assault until Marshall unlocks the door and you can move into the next room.
Follow Marshall over to the elevator and watch him suddenly drop to the floor below, then turn around and wait for the orange door on your left to be kicked down. Eliminate the enemy who enters the area and move into the next room, then collect the supplies in the hall to the right before moving around the corner to the left.
Achievement / Trophy Unlocked: Jail Break (Bronze): Complete Authority Prison in the Campaign.
Follow the corridor back into the area where you first entered the prison and exit through the pipeline below to return to The Wasteland. Get back in your buggy and follow the dotted white map line back to Wellspring, then talk with Elizabeth in the room behind the bar to complete the mission.
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Recover ID Drive
Accept this mission from Captain Marshall after freeing him from prison.
Exit the bar and return to the garage, then leave the settlement in your buggy and follow the dotted white map line back to the junkyard area.
Exit the vehicle and approach the entrance on foot, then take out the guards patrolling nearby and continue forward.
Follow the white dotted map line into the ark and approach the control panel hanging down in the center of the room. Activate the panel to recover your ID drive, then exit the room and make your way back downhill.
Eliminate the enemies outside at the bottom of the hill by using the cave as cover, then get back in your buggy and follow the dotted white map line to Wellsprings.
Enter the back area of the Second Chance bar to talk with Captain Marshall and complete the mission.
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Lost Research Drive
Accept this mission from Captain Marshall after you retrieve your ID drive.
Exit the bar and return to the garage, then leave the settlement in your buggy and follow the white dotted line to the Dead City Central entrance. Enter the city and move forward through the tunnel, then make a right into the building ahead and collect the supplies.
Move up the steps in the corner and take out the enemies ahead, then make a left at the couch and climb the staircase to the next floor above. Enter the room through the hole in the wall and make a left into the lab, then collect supplies and exit into the next area.
Make a left into the hallway and a right to enter the hospital’s lobby, then follow the balcony around the escalator and move down to the floor below. Run past the guards on the left and move down the next escalator on the right, then continue running through the doorway that opens on the left and enter the next room.
Approach the door with the red detonators on it, but keep your distance to avoid the explosion. Eliminate the enemies behind the door, then move into the next room ahead and climb the staircase on the right.
Continue moving up the staircase until you see the bandit and the red laser. After the bandit is killed, equip your sniper rifle and move towards the red laser to eliminate the enemy on the right.
Exit to the outside and eliminate the enemies taking cover ahead, then move up the steps and enter the building on the right. Creep up to the railing and equip your sniper rifle, then eliminate the enemy above to the left and the ones patrolling below.
Move left and take the stairs down to the ground, then make another left down a second set of steps and follow the trail in front of you. Take out the snipers perched on the building in the distance to your right, then move down the stairs by the railing ahead.
Follow the walkway ahead and make a right down the next staircase, then exit to the outside and take cover behind the nearby overturned bus. Wait until the aircraft has deployed the enemies on jetpacks, then use your grenades to scatter the enemies on the ground and the sniper rifle to pick them off.
Take out the guard in the turret above and continue forward down the street, then climb the hill of sand in the back right corner to reach the next cement ledge. Make your way forward down the ledge and climb the steps to reach the level above, then move slightly left past the umbrella to enter the building ahead.
Move forward into the sunlit area and make a right to approach the laser grid, then use your sniper rifle to eliminate the enemies in the room ahead. Turn around and make your next right at the back of the room beside you, then make another right and approach the hole in the wall.
Use an EMP grenade to disable the laser power source, then move through the entrance way that was previously guarded to reach the next area. Enter the room ahead with large orange monitors and approach the laptop to collect the research data, then exit the room and approach the lasers on the left.
Open the door to the left of the lasers and disable their power source, then move through the entryway that was once guarded and continue forward between the metal turnstiles. Approach the stairs on the left and eliminate the enemies who descend, then climb the steps and move through the double doors on your right to enter the Dead City Streets.
Move forward and make a left up the stairs, then continue climbing the series of steps ahead until you reach the sniper’s laser sight. Use your own rifle to eliminate the sniper, then take cover behind the car ahead and fight off the rest of the enemies in the area.
Afterwards, move to the back right corner of the area and make your way up the ramp. Approach the lasers on the left and eliminate any remaining guards, then turn around and enter the next room.
Move down the stairs and follow the hallway into the room with the laser power source, then disable it and make your way back up the steps. Enter the previously guarded area ahead and move down the steps to the left, then make a right along the path when you reach the ground below.
Climb the steps on the left to enter the tilted building, then move into the room through the hole in the wall and continue towards the exit in back. Once outside, move down the ramp and make a left to eliminate the guard ahead.
Make your way all the way down to the bottom of the next staircase ahead and run towards the air ship that arrives, then take cover behind the rusted car by the stop sign and eliminated the deployed enemies. Afterwards, move into the back left corner ahead and follow the path around to the staircase leading down.
Eliminate the minor enemies in the next area ahead, then use grenades and other high-powered weapons to take out the guard in the blue armor. Make a right around the corner and get back up on the platform beside you to continue down the road, then make a left at the barrier ahead and use the ramp by the rubble to reach the other side.
Move right through the holes in the walls to enter the tunnel, then return to the Wastland by using the door on the left. Get back in your buggy and follow the white dotted map line to Wellsprings, then talk with Captain Marshall to complete the mission.
Achievement / Trophy Unlocked: ytiC daeD (Bronze): Complete Dead City Reverse in the Campaign.
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The Re-Run
Accept this mission from JK Stiles after completing his game the first time around.
Travel to the destination, then complete the objectives in the same manner as you did during the Mutant Bash TV mission.
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SUBWAY TOWN
Gaining Influence
Accept this mission from Captain Marshall after first arriving in Subway Town.
Speak with Lassard to acquire the blueprints for making Authority Augmenter, then build one and move left. Enter the tunnel in the corner and follow it around to reach the elevator, then use the control panel to ascend to the floor above.
Exit the car and make a left to speak with Saul, then move through the room ahead to enter Subway Town and climb up the steps to the left to reach the second floor. Enter the mayor’s office, the room with the guard outside, and talk with Redstone.
Accept the Foreman Jones mission, then exit the mayor’s office and move back the stairs in front of you. Turn around and enter the blue line tunnel to the right, then follow it around to talk with Foreman Jones in front of the subway car.
Complete the Foreman Jones / Mutant Expansion missions, then accept the Gearhead Vault objective and exit the office.
Complete the Gearhead Vault mission, then accept the Price of Power objective and exit the office.
Complete the Price of Power/ Starky’s Monarch objectives, then talk with Marshall in the resistance base to finish the mission.
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Foreman Jones / Mutant Expansion
Accept this objective from Foreman Jones in the Blue Line tunnel during the Gaining Influence mission.
Return to the garage and use your buggy to leave the settlement, then follow the white dotted map line to reach the Under Territory and continue on foot. Follow the dotted white map line into the cave and make a right when you reach the end of the tunnel to enter the Blue Line Station, then move down the steps ahead to enter the subway car and take out the enemy on your left.
Turn around and exit through the opposite end of the subway car, then pick up the supplies and re-enter the car. Exit through the other end of the subway car, then move up the steps to the right and take a left to exit the subway car.
Enter the doorway ahead on the left and make a right after that, then climb the steps to reach the next floor above and make another left. Make your next left down the corridor, then pick up the supplies and the TNT bundle.
Turn around and equip the shotgun, then eliminate the enemies that invade the area until the gate rises again. Afterwards, move back down the hall and make a right to go down the stairs, eliminating enemies as you go.
Move through the doorway ahead on the left to reach the next room, then pick up the supplies and enter the tilted subway car. Exit the car and make a left, then eliminate the enemies that emerge and snipe the ones throwing dynamite from afar.
Make your way up the steps to the right and make another right into a bathroom after that, then move forward and eliminate the enemies that emerge. Exit the bathroom through the hole in the back wall, then make a left down the ramp and pick up the ammo.
Head back up the ramp and into the next area in front of you, then eliminate the enemies that emerge until explosion is set off on one side of the room. Approach the area where the explosion occurred and activate your Authority Augmenter, then equip a shotgun and repeatedly attack the large creature until it is defeated.
Clear the room of remaining smaller enemies, then move through the hole the large creature created and make a right into the tunnel. Follow the tunnel forward and make your first right up the steps, then move through the corridor and defeat another wave of enemies.
Continue moving through the tunnel to reach the next subway station, then drop onto the tracks to the right and eliminate the enemies that appear. Make a left down the tracks and plant the explosives where indicated, then go right around the corner ahead and climb the steps onto the next platform beside you.
Approach the detonator at the back of the area and activate it, then turn around and use a machine gun to eliminate the two large creatures that appear. Afterwards, continue eliminating the smaller enemies that appear until the doors on the subway car behind the detonator open.
Achievement / Trophy Unlocked: Mutie Blues (Bronze): Complete Blue Line Station in the Campaign.
Pass through the now accessible subway car and make a left, then enter the next car and make a right. Exit into the Wasteland and return to Subway Town, then speak with Foreman Jones and Redstons to complete the missions.
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Gearhead Vault
Accept this mission from Redstone during the Gaining Influence objectives.
After receiving the key, exit the office and move towards the back of the area by the top of the other stair case. Enter the room on the left marked “Management Office”, then follow the corridor around to reach the Gearhead Vault.
Once inside, climb up the steps ahead and avoid touching the mine that hangs from the ceiling. Take cover behind one of the cars and use a sniper rifle or machine gun to eliminate the enemies in the area ahead on the right.
Collect supplies off the crates and move towards the back left corner of the area, then continue eliminating enemies ahead and make a left into the next room. Take out the enemies ahead, then turn left clear the room until the armored gearhead with the mini-gun emerges.
Take cover, then use grenades and relentless head shots via the sniper rifler until the larger enemy is defeated. Move up the hill of debris that the armored gearhead came down from and make a left at the top, then make another left and continue forward to climb another hill of debris.
Approach the tree and eliminate the enemies that appear, then collect the supplies around the area and enter the bar to collect more supplies. Climb the ladder in the bar and move forward, then take cover and eliminate the enemies ahead.
Move around the balcony and collect the supplies, then eliminate the enemies on the other side of the room and continue forward. Turn the valve on the wall in front of jets of fire to deactivate them, then continue forward and activate the panel on the lift to descend.
Turn around and eliminate the enemy in the doorway, then move into the area he was protecting and eliminate the gearheads behind cover. Move towards the back left corner of the room and continue eliminating enemies until the armored gearhead with the mini-gun emerges, then use the same tactics as before to defeat him.
Continue forward and move through the doorway on the left, then follow the hallway into the next room and collect supplies. Approach the doorway in the corner to make the flame jets activate, then use the surrounding rooms as cover to eliminate the two armored gearheads with mini-guns.
Exit through the doorway previously guarded by flames and move up the stairs to the left, then eliminate the enemy at the top and continue forward. Move through the area with plane propellers and enter the vault on the left, then pick up the Plutonium Fultrite at the back of the room.
Achievement / Trophy Unlocked: Vault Assault (Bronze): Complete Gearhead Vault in the Campaign.
Exit the vault and fire upon the flamethrower enemy until you can ignite his pack to blow him up, then return to the propeller room when the jets have rescinded and eliminate the gearheads behind cover. Approach the exit to this room and turn left when the bars drop, then eliminate the armored enemy that appears and move through the opening he created.
Move down the staircase to the left and make your way forward, then eliminate the enemies that emerge and enter the doorway to the left. Follow the hallway around to the valve in front of the fire jets, then turn it to deactivate them and continue forward.
Enter the room at the back with the tree and use your sniper rifle to shoot the tanks on both of the flamethrower enemies that appear. Move down the steps nearby and make a right, then head down the ramp to the level below and return to the door that leads back to Subway Town.
Speak with Redstone in his office to complete the mission.
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Price of Power / Starky’s Monarch
Accept this mission from Redstone during the Gaining Influence objectives.
Find Starky in the racing area on the lowest level of Subway Town and accept his challenge, then travel to the destination. Defeat Starky in a one-on-one race by gaining the lead early and picking up every boost before your opponent can.
Boost on every straightaway and drop mines in advantageous locations, such as near the finish line or on the more narrow sections of the track. After you have beaten Starky, return to the garage and leave the settlement in your new Monarch buggy.
Follow the dotted white map line to reach the power plant, then exit the vehicle and enter through the front door. Once inside, eliminate the enemy ahead and make a left into the hallway.
Use the yellow control box to deactivate the electricity and continue through the corridor ahead, then use an EMP to shut down the next field of electricity blocking your path. Move up the staircase on the left and collect supplies, then move back down to the bottom of the staircase and collect more supplies.
Use the staircase to return to the floor above, then move up the next set of steps ahead and enter the room to the left. Make another left and eliminate the armored enemy ahead, then take out the lesser gearheads and move forward into the open area.
Equip your sniper rifle and eliminate the enemies around the room, including ones using the turret above, then move to the opposite side of the room and climb the steps. As you move around to the other side of the area, continue taking out enemies with the sniper rifle, then eliminate the armored gearhead with the mini-gun that appears above.
Flip the switch on your right as you continue around the walkway to fry the spider-bot, then eliminate the enemies ahead and climb the stairs at the back of the room. Flip the switch next to the door at the top and turn around, then eliminate the enemies that appeared below until the elevator arrives.
Enter the elevator and use the control panel to activate a cut scene. Afterwards, exit the remains of the car and approach the stairs on your right.
Climb the steps and eliminate the enemies below, then move back down to the level below and make a left ahead. Continue eliminating enemies and take a left down the steps, then make a right and climb the ladder to the floor above.
Move up the staircase and eliminate the enemy in the next room, then make a right and move forward along the catwalk. Eliminate the bots ahead and enter the doorway on the opposite wall, then pick up supplies off the desk and take out the enemies ahead to the left.
Follow the walkway around to reach the doorway at the back of the area, then make a left through the hallway and exit through the door ahead. Make a right and continue eliminating enemies, then move down the stairs and continue forward.
Turn left towards the jets of fire that spring up and duck down to avoid the spinning blades, then ward the armored enemy off until he is decapitated by the traps. Afterwards, eliminate the remaining enemies and climb up the next staircase ahead.
Approach the doorway on the left when you reach the top and eliminate the enemies ahead, then move to the railing in front of you and use it as cover to take out the gearheads that appear. Move around to the opposite side of the room and go down the steps in the corner, then eliminate the enemies ahead and make a left into the next room.
Turn right through the exit and climb up the steps in the back left corner, then enter the next area and move across by ducking between cover while eliminating the enemies ahead. Move into the next room ahead and continue eliminating gearheads, then climb the stairs in front of you and approach the gearhead in red armor.
Move back and forth to dodge the Gearhead Leader’s shots, and open fire on him with a powerful close-range weapon after evading each one of his attacks. After he is defeated, approach the control board at the back of the room and flip the switch.
Achievement / Trophy Unlocked: Power Struggle (Bronze): Complete Power Plant in the Campaign.
Turn around and move up the stairs, then eliminate the enemy when the door opens before making your way through it. Move left down the tunnel to meet up with one of Redstone’s men, then follow him into the next room and make a right.
Move down the stairs and approach the three control panels that operate the booby traps, then use them to fend off the gearheads that invade ahead. After the enemies are cleared out, turn around and move through the doorway behind you.
Use the exit door to return to the Wasteland, then get back in your buggy and follow the dotted white map line to Subway Town. Speak with Redstone in his office to complete the mission.
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Ark Equipment
Accept this mission from Lassard after completing the Gaining Influence objective.
Return to the garage and leave the settlement in your buggy, then follow the dotted white map line to reach the ark area and continue on foot. Follow the path forward and cross the bridge, then enter Jack Canyon through the door ahead.
Follow the path forward and eliminate the enemy ahead, then make your next right and move through the tunnel. Exit the tunnel and eliminate the enemies ahead, then continue along the walkway and pull the lever on your right.
Return to the tunnel and use it as cover while eliminating the enemies in the distance with a long-range weapon. Move back through the tunnel and eliminate the enemies ahead, then continue forward as you exit and continue taking out the jackals.
Clear the wave of enemies out, shooting down the balloons that fly above to avoid the explosives, then take out the enemy on the ledge in the distance and continue along the path. Take out the enemies that swing through the openings in the next cave, then continue forward and allow the rolling orange barrels to pass by.
Lead the next wave of enemies towards the barrels that rolled past you, then run back up the path and turn around to blow them up. Continue moving along the trail and turn left when you reach the wooden balcony, then make your way beneath the line of rope and look up to use the zip line.
After you reach the other side, move right around the corner to the next zip line and eliminate the enemy across the way. After you reach the other side with the zip line, follow the walkway around and shoot the orange barrel to take out the charging enemy ahead.
Continue taking out the enemies that approach from ahead and on the buildings in the distance, then enter the next hut on the right to collect supplies. Exit the hut and move forward along the walkway, then turn right when you reach the next rock ledge and enter the elevator.
Use the red control panel to descend in the lift, then exit the car and move forward through the tunnel. Shoot the orange barrel ahead on the right to eliminate the enemy in front of you, then make your next left to take out another one.
Collect the supplies and continue forward along the path, then take out the enemy who comes towards on you on a zip line and enter the next hut to the right. Exit the room and make a right to continue along the path, then eliminate the enemies that emerge just before the next wooden bridge.
Cross the bridge and head the tower at the top, then make a right and eliminate the approaching enemies. Continue moving along the bridges and eliminating enemies until you reach the canyon, then follow the path around to the next area of the fort.
Take out the enemies on your right and any balloons that could harm you, then move down the incline towards the hut and follow the walkway around. Aim down over the railing to eliminate enemies on the walkway below and pick up supplies along the way.
When you reach the ground floor, eliminate the remaining enemies and check the buildings for supplies. Exit the area and move into the cave, then shoot the orange barrel to help you eliminate the enemies below.
Move forward into the next room ahead and approach the blinking blue console on the ground, then press it to hear the message. Afterwards, approach the storage container with the blue monitor and open it retrieve the Ark equipment inside.
Achievement / Trophy Unlocked: Decrypted (Bronze): Complete Jackal Canyon in the Campaign.
Exit the room and move left, then eliminate the approaching enemies and make your way up the steps. Interact with the transport at the top to exit the area, then move forward through the tunnel ahead when you come to a stop.
Follow the walkway around until you reach a ledge overlooking another path below, then eliminate the enemy patrolling by and drop to the ground. Move right and eliminate the enemies, then exit through the door ahead to return to the Wasteland.
Get back in your buggy and follow the dotted white map to return to Subway Town, then talk with Lassard to complete the mission.
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Assault the Authority Bridge
Accept this mission from Portman after retrieving the Ark equipment for Lassard.
Return to the garage and leave the settlement in your buggy, then follow the dotted white map line to reach the ravine. Run over the enemies standing outside of the gate and exit your vehicle, then move towards the wall of the structure and plant the explosives.
Get back in your buggy and wait for the gate to blow, then drive through the opening and run over the mutants in your way. Continue following the white dotted map line and eliminate enemy vehicles ahead, then exit the buggy when you reach the next structure.
Make your way onto the platform and activate the green panel to ascend, then take out the guard ahead and take cover behind the crates he was using. Eliminate the enemies that approach from the down the bridge, then move left from out behind the boxes to the plant the explosives on the generator.
Turn around and move towards the opposite end of the bridge, then plant the explosives on the second generator and get back on the elevator. Activate the green console to descend and return to your buggy, then follow the dotted white line back to Subway Town and talk with Portman to complete the mission.
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Abandoned Distillery
Accept this mission from Dietrich in the room across from where you enter the Gearhead Vault.
Exit the room and return to the garage, then leave the settlement in your buggy and follow the dotted white map line to the cave entrance. Enter the cave and follow the path around until you see the distillery, then continue along the trail to enter the building.
Once inside, exit the locker room through the doorway in the back left corner and move through the hallway ahead. Duck beneath the boards to enter the next hall, then follow it around to reach the front office.
Search the office area to the right for supplies and a lock grinder, then use the grinder on the locked door ahead and enter the next room. Make a left and move forward down the corridor, then approach the opening that the mutant falls through to your right.
Drop down through the opening, then move forward into the tunnel ahead to drop down again in the next area. Move forward and eliminate the approaching enemies with your pulse cannon, then make your next right and move down the steps.
Make your next right up the steps and eliminate the attacking mutants, then collect supplies and climb the staircase nearby. Enter the room at the top and make a right, then turn left into the control room and jump onto the console.
Creep up to the edge of the window and take out the enemies below, then drop down and make a right down the steps. Turn left and eliminate the enemies climbing above, then use the girders to get on top of the overturned mine cart and jump over the railing ahead.
Move into the grassy area ahead and eliminate the attacking enemies, then climb up the ladder nearby and move around the walkway.
Continue taking out attacking mutants and climb the next ladder ahead to reach the top of the structure, then eliminate the enemy shooting fire in the distance and move forward. Move between the structures ahead using the boards that link them and be wary of enemies that will sneak up around you at all times.
When you reach the pipe, follow it around and drop off the end. Turn right and eliminate the wave of enemies that comes towards you, then move forward towards the opposite side of the room and enter the doorway ahead.
Make a right and eliminate the enemy crawling out of the shaft, then enter the opening in the floor and move forward out of the tunnel. Climb the winding staircase ahead and pick up the empty jugs off the crate when you reach the top, then collect supplies in the area.
Approach the distiller, the tank in the corner with the open porthole, and place one of your empty jugs inside. Spin the valve on your left to begin filling the jug and back away while pointing your gun towards the railing.
Eliminate the enemies as they come towards you, then retrieve the jug once the porthole opens again and place the other one in the distiller. Spin the valve again and fend off a second wave of enemies, then retrieve the second jug and turn around.
Move down the tunnel in back and follow it around to reach a ladder, then climb to the level above and move around the walkway to exit the room. Jump onto the lockers and duck down to enter the next room, then exit through the door ahead to return to the Wasteland.
Get back in your buggy and follow the dotted white map line back to Subway Town, then speak with Dietrich to complete the mission.
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Assault Capital Prime
Accept this mission from Captain Marshall after destroying the generators on the bridge.
Return to the garage and leave the settlement in your buggy, then follow the white dotted map line to reach outer gates of Capital Prime and exit your vehicle. Enter the tunnel to the right of the main gate and use the red console on the left to enter Capital Prime.
Crawl through the shaft ahead to reach the next room, then jump over the obstacle ahead and make a right. Pick up the ammo on the left and make your next left around the corner, then follow the corridor to the balcony area and fend off the security drone.
Continue into the next corridor and move through it to eliminate the enemies ahead, then make your next right and take cover behind the nearby crates. Take out the enemies that approach from ahead, then move forward and make a left.
Fend of the security drone and continue forward, then eliminate the approaching enemies and take out the armored guard with the pulse cannon by using your BFG rounds. Enter the room ahead on the left to collect supplies, then exit and move into the area across from you.
Take out the enemies ahead and move left around the corner, then approach the blue laser field to ascend in the lift. Exit the platform and make a left, then follow the walkway onto the bridge and eliminate the enemies that drop down on either side of you with the pulse cannon.
Activate the green console at the other end of the bridge and move up the stairs behind it, then approach the blue lasers so that they deactivate and make your way towards the core. Wait for the platform to ascend all the way to the top, then approach the red lasers and eliminate the enemies that emerge.
Move down one of the ramps on either side of the red laser field and activate the green console at the bottom, then return to the level above and move through the unguarded doorway. Eliminate the enemies that emerge ahead and make your next right, then fend off another attack and continue down the corridor.
Eliminate another wave of enemies ahead and continue forward, then activate the green console on the left and move through the doorway previously guarded lasers. Move onto the elevator and ride it up to the next level above, then exit the platform and make your way towards the blue lasers ahead.
Turn around when you reach the blue lasers and fend off the attacking enemies, then move down the ramp on your right and eliminate the mutants nearby. Make a left and activate the green console, then return to the area once guarded by blue lasers and approach the core again.
Move around to the other side of the core and make your way forward across the bridge, then eliminate the enemies and take out the armored guard with a BFG round. Enter the next room ahead and eliminate the enemies that emerge, then make a right and continue forward along the corridor.
Eliminate the enemies ahead and continue down the corridor, then take out the remaining guards and approach the blue laser at the end of the hall. Ride the lift to the floor above, then exit the platform and move forward down the hall ahead.
Activate the green console and ride down to the level below, then activate the next green console ahead and move down the bridge on the left. Activate the green console and return to the core, then eliminate the surrounding enemies that emerge.
Afterwards, move to the next green console on a nearby bridge and activate. Fend off another wave of attacking enemies, then move to the second console on the core and activate it to complete the game.
Achievement / Trophy Unlocked: Hey, not too rough (Gold): Finish the Campaign on any difficulty.
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