Hyrule Warriors is an upcoming Wii U titled based on the past installments of The Legend of Zelda series, plus a few updated extras. While the main game is played in a modern gaming display mode, Nintendo have not forgotten Link’s roots and also pay homage to the classic gamer’s loyalty with the adventure mode. In the Hyrule Warriors Direct, which featured an array of differing elements in Hyrule Warriors, Nintendo presented viewers with a sneak peak of the adventure mode that will be available on the game when it is released in September. The adventure mode section of Hyrule Warriors has been designed in the original, blocky style of the early Legend of Zelda games and will see you progress as a miniature Link in a mission to rescue the land. What follows is a summary of what we currently know about the retro-styled section of the Hyrule Warriors game.
Adventure mode is a part of the Hyrule Warriors game that appears to be entirely separate from the main conventional game of Hyrule Warriors, in which your playable character choice is limited to just Link. Not only is adventure mode defined by its alternative style, it also features a unique storyline that is exclusive to the Hyrule Warriors adventure gameplay mode. In this part of Hyrule Warriors you must play as Link to stop the evil Ganon taking over the kingdom of Hyrule along with his 8 monsters. This mini objective suggests that the adventure mode in Hyrule Warriors will have at least 9 bosses for Link to defeat, if we assume each of the 8 minions is powerful enough to fight you alone and will give you the experience needed to defeat Ganon towards the end. The Hyrule Warriors adventure mode thus provides a fairly extensive additional experience, considering it is simply a sideline project away from the main story. The adventure mode is certainly something you wouldn’t want to miss, particularly as some of the playable characters are unlocked in this part of Hyrule Warriors.
Keen Legend of Zelda fans, who may find they feel right at home in the classically styled world, will probably also come across some surprises amongst the familiarity. In the adventure mode of Hyrule Warriors you will make your way across the retro map with the help of a few items that aren’t the most conventional. Amongst your weaponry you’ll find bombs and water bombs, while in your tool box you’re likely to reach for the compass, candle or digging mitts. These items are specifically used for the search option within adventure mode, transporting you to a classically styled map to discover hidden treasures and weapons. But that in itself is an abnormality in Hyrule Warriors, even for adventure mode.
Having selected the adventure mode within Hyrule Warriors, you will be presented with a retro-styled grid amongst additional information such as the rank victory. Each of the squares in the main grid represents a map, which will transport your 8-bit Link to the more modern Hyrule Warrior world to complete the victory condition and win the square. A victory condition is, to put it simply, an objective. The example given in Nintendo teasing gameplay was to kill 300 enemies in 10 minutes, so the challenges are expected to be tricky yet fun to do. Whenever you complete a square on the 8-bit grid it opens up the others around it, provided you have fulfilled the requirements. It seems that to move onto certain squares of the grid you have to attain a particular rank victory for the level before it, this is given in letters with A being at the top end of the scale and C being towards the lower end. Further details regarding your progression across the adventure mode grid are being kept firmly sealed at the moment, which makes us wonder what the items on certain squares mean and do the question marks represent boss fights? Looks like the best way to find out is to wait for the game to release!
Are you a fan of the 8-bit classic look, or should Hyrule Warriors just be the modern Wii U game it’s meant to be? Let us know in the comments below!
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