Today we would like to give some hints and tips on refining your Gameplan in the new EA Sports UFC Game on Xbox One and Ps4. We will go through defence, takedowns, submissions, techniques and everything in between so get ready to take some notes.
Gamers want to know how to create the best fighter they can and in terms of style, we’d say you should pick a style that you know something about. We decided to go with the kickboxing style because we like to control the distance between us and our opponent. We can have a match where there isn't that much space between our fighter and the opponent or a fight where we can keep the enemy at a distance using kicks and attack when ready. The thing about MMA is that nothing ever stays the same it's always improving so you as a dedicated gamer should be aiming to do the same thing not to let one style define you.
Evolution points are awarded to you when you win matches, win performance of the night or even when the match goes to decision. You can use those points to buy moves or upgrade skills but you have to have strategy when using your evolution points.
Don't be tempted to buy the most flashy moves when you first start earning them early in career mode as this won't help you to win matches. First build your foundations by spending your points on submissions and takedown related skills, the reason being that all fighters can perform choke holds and other submissions but your opponent won't tap out and is most likely to escape if your submission level is low. Of course on the other hand you may go against this advice and buy moves as much as you buy skills and come out with a different result, but it's all about finding out what's best for you and then improving on that.
Submission Tips
Next tip is to complete your submission training no matter how hard or time consuming it seems. Level one and level two are a breeze but once you’ve passed that be prepared to taste failure because things get complicated. It’s essential to master the submission controls and get accustomed to the submission system. No matter how much you want to give up this drill and go on to the next one DON'T. Just put it this way once you get someone like Benson "Smooth" Henderson to submit in training, you'll be able to submit anyone or at least have a very strong chance of doing so.
And once you've completed the training... do some more and more and more. If you're asking why it's pretty simple, the more you practice, the better and more effective you become as a fighter. The better you fight the more evolution points you'll receive which make sure you can execute tricky moves such as the kimora and other skills you have learnt during training. You don't have to do this, you could just advance to the next fight but wouldn't it be wiser to get more practice and more money before doing so? This might not affect your next fight but throughout your 40 fight career this could be the difference between you being a standard fighter or being the champ.
Last but not least create a formidable game plan. Pay attention to your opponent’s skills and what perks they have see where their strengths and weaknesses are. For example if your opponent has a strong stand up but is weak on the ground why don't you take him to the ground and go for a submission instead of making the task more difficult and trying to stand up with him? This is the type of balance, which will help you to keep your stamina bar high against tricky opponents. Attack his weakness to be a more effective fighter and if you've followed this article closely you should have a better understanding of the submission system so taking people down and submitting them shouldn't be a problem.
Here is a list of the GamePlan techniques and Attributes which can be customized in the game:
Physical
Carved of wood
Improve recovery time from health events
Weathering Storms
During health events, take no damage when performing regular blocks
Just a Minute
Increased stamina drain for all actions but recover maximum stamina between every round
Higher Altitude
When not performing any actions, benefit from increased stamina recovery
Negative Reinforcement
Successfully sprawling briefly reduces your opponent’s stamina recovery
Desperate Measures
Actions you perform while in a health even cost no stamina
Marathoner
Recover stamina faster while moving
Pushing the Pace
While in the clinch, slow your opponent’s ability to regenerate stamina
Warrior of Attrition
Reduce stamina cost of all moves at the cost of dealing reduced damage
Wakeup Call
During health events, gain increased stamina recovery
Vengeful
During health events your strikes deal increased damage
Razor Wired
Knees and elbows deal increased damage
Unstoppable force
Recover very quickly from the first health event sustained in a fight
Stand up
Attack the Base
Increased chance your leg kicks will cause your opponent to limp
Heavy Handed
Increased damage from fists and elbows
Answering
Deal increased damage from parry counters; Take increased damage from unsuccessful parries
Fluidity
Decreased stamina drain of performing consecutive strikes
Caged Highlights
Cage strikes deal increased damage
Targeted Cruelty
Successive strikes that target the same part of your opponent’s body deal increased damage
Stop Hitter
Increased chance to wobble or cause liver shot after parry counter
Swing for the Fence
Increase the chances of inflicting and sustaining health events from strikes
Relentless Assault
Recover a small amount of stamina for hitting your opponent with strikes
Iron Clinch
Successive strikes that land in the clinch deal increased damage
Opportunist
No stamina loss from performing strikes while your opponent is affected by a health event
Vicious Kicks
Increased damage from kicks and knees
Untouchable
Gain stamina for every strike you successfully slip
Bobble Head
Increased chance to wobble or cause liver shot after slip counter
Crushing Blows
Increased chance to wobble or cause liver shot after lunge counter
Ground
Chess Master
Your advancement prompts appear quicker during submissions
Infinite Core
No stamina drain from posturing on the ground
Phenomenal
Increase the speed of your ground transitions
Sinister Gates
Increase the speed of defensive gates and decreases the time between when advancement prompts appear for both players
Force of Nature
Briefly reduce your opponent’s stamina recovery after a successful takedown
Crushing Presence
While in a dominant ground position, slow your opponent’s ability to regenerate stamina
Fight Dirty
Increase the damage of your strikes in the clinch and on the ground
Work Horse
Stamina costs for transitions, denials, and submissions are halved on the ground
Attributes
Stand up
Blocking
Clinch Control
Clinch Passing
Clinch Throws
Kick Speed
Left Leg Power
Right Leg Power
Punch Speed
Left Hand Power
Right Hand Power
Submission
Choke Defense
Choke Submission
Joint Defense
Joint Submission
Ground
Ground Control
Ground Passing
Takedown Defense
Takedown
Health
Body Health
Chin Health
Endurance
Leg Health
Movement
Stamina
Once again this all depends on what kind of fighter you want to be. Are you the type that doesn't mind getting hurt or are you a champion that wants to hold on to his title as long as possible?
Which fighting style will you choose when you create your fighter? Let us know in the comments below!
If you enjoyed this, here’s a few more you’ll definitely enjoy: