RAGE cards, recipes, schematics and Authority Drones guide

Rage is full of bits and bobs for you to find for various achievements and trophies—some are useful, some not so much—but they all have one thing in common. They can be a pain to track down. There are 54 cards to find in your travels, as well as 19 recipes and schematics, and 18 Authority Drones for you to smash your buggy through. 

While the buggies serve no real purpose other than pulling some sweet air and nabbing you an achievement and/or trophy, the cards can help you build a killer deck for taking down Teague and the recipes will help you stay alive for little while longer in the wastelands of the apocalyptic future. We’ve located the whereabouts for each and every collectible in the game and have even put together a video or two to help guide you in the right direction. The wasteland isn’t a nice place, but we’re doing what we can to make your stay there a little more enjoyable.



Rage Collectible Card Locations

Wasteland

HE Grenade Card: This Card can be found easily outside the garage in the Hagar Settlement. It will be setting on a barrel in the corner.

Dan Card: This can be found in the gas station where Dan likes to hang out, on the table beside the left bed.

Loosum Card: This little ditty can be found to the left of the gas station in Hagar’s settlement. You can find it sitting on a ledge at the left corner of the building.

Janus Outrigger Card: When you visit the Outrigger station and talk to Janus, turn around and the card will be sitting on the couch there.

Sentry Turret Card: When you enter the first building leading to the radio tower across from the Outrigger station, make a right and follow the stairs down to find this card at the far end sitting on a chair.

Rikter Card: Just before climbing the ladder in the radio tower across from the outriggers, look to the left and in the dark corner of the room you will find this.

Dune Buster Card: Once you complete the time trial race in Hagar Settlement, return to Durar in the garage and you will receive this card while he talks to you.

Crazy Joe Card: While completing the Miracle Cure quest for Richard in the saloon, enter Crazy Joe’s shack to the left of the swamp and this card will be sitting out in the open waiting to be scooped.

Shrouded Minigun Card: When you are sent to the crater to investigate the Feltrite, look for the large metal container with the open end and enter it.  At the far back of it, you will find this card on the ground.

Dagger Thrower Card: When you are at the Wasted Garage exit/entrance, follow the road to the left of the building and look for the railing to the right. Follow the path to the platform above the Garage entrance to find the card.

Enforcer Card: When you are sent to the Dead City, look for this card to the right of the entrance to the large pipe that leads you to the entrance door.

Sentry Bot: This is one of the more sneaky cards in the game. To find this one, simply head to the left of the bridge at Dr. Kvasirs place and look for the card on the ground in front of a large rock.



Ghost Hideout

Ghost Bonestick Card: During your first mission to the Ghost Hideout, head down a corridor that has a mutant on top of a pile of garbage just inside a doorway. Once you take him down, look up on the platform he was standing on to find the card.

Ghost Boss Card: This is card can be found in the outside area of the Ghost Hideout where the large square sculpture is. Look to the far right wall on the other side of the sculpture to find it under a table.

Ghost Pistol Card: When you are in the Ghost Hideout, head through the first hallway and when you need to hop over the barricade, go to the right to find a locked door you can use the lock grind on. Pop it open and you’ll find the card inside.



Wasted Garage

Wasted Pistol Card: Once inside the Wasted Garage, you can find this card on the second floor in a box under the staircase.

Wasted Turret Card: After grabbing all the parts for the buggy during the Find the Buggy Parts Mission, this card will be on a box to the left of the door way you just went through.

Wasted Club Card: This is found at the top of the highest flight of stair behind a wall across from the stairs opening. Look for the burning fire beneath the staircase and the washroom doors covering the flames and then head up and make a right to the far side.



Wellspring

Mayor Clayton Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.

Sheriff Black Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.

City Guard Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.

Jetter Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.

Club Mutant Card: This card is part of the starts deck that can be bought from either Coffer in the Outfitters shop or from Hendrik in the saloon in Wellspring.

Sally Card: This card is received when you return to her after destroying bandit cars in the Wasteland. (Not shown in the video above)

Cuprino Card: This card is given when you win the race in Wellspring to get the Cuprino car after getting JK’s sponsorship. (Not shown in the video above)

Elizabeth Card: When you return from freeing Marshall from the Authority Prison, head to the saloon in Wellspring and through the back door where Elizabeth was originally sitting. Go down the stairs and the card will be there halfway down.

Mutant Bash TV

Scooper Mutant Card: When you finish the final round of the Mutant Bash, you can grab this Card just before the exit to talk to JK again.

JK Stiles Card: This card is given to you while speaking to JK once you complete the Mutant Bash TV experience.


Shrouded Bunker

RC Car Bomb Card: Once inside the Shrouded Base for the car bomb cache mission, look just to the left of where you need to drive the first RC car through and you will find the card on the ledge beside the railing.

Shrouded AR Card: When in the Shrouded Bunker, and after destroying the first cache, enter the large room to the left after making your way down the hallway and you’ll find the Card on a shelf on the far side of the room towards the back right corner, beside the red elevator switch.

Shrouded Heavy Card: This can be found in a pipe directly across to the right from the locked door that needs the keycard to open.




The Well

Mine Card: When in the well in Wellspring, go past the room with the stack of bodies, across the catwalks and eventually you will go down some stairs to a long room.  Kill the ghosts in here and half way through the room will be a ladder on the left side.  Climb to find the card on the right side on a shelf.

Valder Card: When in the well, you will eventually run into Valder who will tell you to follow him.  Do so and when his buddies are opening the gate, continue past them to find a desk with the card on it.



Dead City Streets

NOTE: This first card can be missed and must be done during the Defribillator Upgrade Mission and only after you have already done the Bomb Cache Mission in the Shrouded Bunker for Sheriff Black

Large Mutant Card: When you first enter the dead city streets, you will eventually come to an apartment where you are held until you kill a number of mutants.  Once past there, exit and you will go down some stairs with scooper mutants and a large pipe opening at the bottom.  Send an RC car through the pipe and explode the canisters to open the door. Once done, head up the stairs on the left and go down the stairs inside the building and through the flaming door to find the card in the corner on a tool box.

Kraken Card: This card can be found in the room of blood and gore to the right after facing the tentacle armed mutant.




Dead City Central

Slime Mutant Card: This card is found as soon as you go through the double doors after facing the slime mutant in the Dead City Streets. Once through the doors, go to the left and find it on a table next to a bright white lamp.

NOTE: You can only get the Drone card on the second time through Dead City Central, during the Lost Research Data Mission.

Drone Card: When you enter the wide open area with escalators, soldiers, and drones, go behind the escalator on the second floor to find this card sitting on a table there.




Authority Prison

NOTE: You will need to get these cards on the first visit since you won’t be able to return to the Prison after the mission is over.

Power Supply Card: When you first enter the Authority Prison, use EMP grenade on the beam gate and immediately grab the card on the right, on the other side. 

Giant Mutant Card: In the Authority Prison, after defeating the first set of jetpack troops, go through the light barrier and through the door on the left. Move forward and there will be a hole in the wall to crawl through on the left side. Grab the card and some more goodies in there.

EMP Grenade Card: When in the Authority Prison, you will head up three sets of stairs. When you reach the top of them, hang a right and find the card in the alcove there.

Drop Ship Card: When you open the prison cell doors and release the mutants, go to the lower level and across from Marshall will be a large case with a blue light on it. Fidget around near the blue light and the prompt for the card will appear.

Marshall Card: After rescuing Marshal and fighting off the few guards that appear, follow him down the stairs but make a left before going outside.  Use a lock grinder on the door there and snag the card inside.

Shield Guard Card: When in the outside area of the Authority Prison and Marshall tells you to meet him back at the bar, go through the door that opens and up on the right side hallway will be this card.

Subway Town

Authority Drone Locations


Wasteland

Butterfly in the sky: You can find this drone just north of the Hagar settlement. There are two drones close together and this one is the drone under the highway. It can be hit by angle jumping towards it off the base of the highway pillar.

Beginners Jump: This is located to the north, just outside the Hagar Settlement. It is the second of the two drones located there and can be hit by a simple launch going south off the rocky platform beside it.

Tiger Jump: Just East of Wellspring this drone will be sitting atop a ramp in the middle of the canyon path. A simple run up the ramp with hit it.

I Think I Can: Just past the Tiger Jump, there will be a ramp on the left side that will cross over the canyon with this drone in the middle. Launch across with some boost and you’ll nab it. Landing safely on the other side is optional.

Mini Gap Jump: This can be found to the North of Wellspring on the way to the Scorcher Territory. Launch off the ramp on the left side of the canyon and you’ll get this without issue.

Leap of Faith: Head North to Scorcher territory and you’ll come to the Highways outside the Dead City entrance. Head up the first highway entrance and launch off the end to get this.

Dedicated: Head to the North Tower and just outside the entrance to it. Launch of the rock towards the highway to the North and you’ll have yourself another drone down.

Highway Hop: Take the left side of the highway from the North Tower to leave Scorcher territory heading east and jump off the dead end to get this.

Science Makes You Crazy: This drone can be found high to the right of Dr. Kvasir’s place. Drive up the highway to the Northern Tower and make a leap off the cliff face going southeast to hit it.

In the Basket: A few yards east of the gate you blow up near the start of the game, there is a crater with a drone over it. Take a run from the south side and you’ll nail it easily.

Crazy: Just outside Crazy Joes shack, there is a drone to the south. You’ll need to launch off a rock that is on the path to Crazy Joes to hit it.



East Wasteland

Gimme: When you exit the Subway town, just head directly north and you will come to it. Circle around the cliff it is just off of and lunch yourself towards Subway Town to hit it.

Bunny Hop: Head due West into Gearhead territory and it will be accessible from launching off the highway in the left hand lane.

Over the Hill: This drone is located right beside the Bunny Hop drone, but to get it, you need to take the right lane of the highway and launch off the road signs that form a ramp.

In the Gears: This drone can be found directly to the left of the entrance to the Power Plant. A simple launch off the platform there will nab it.

Shock and Awe: This drone is located to the right of the entrance to the power plant. Simply drive up the cliff and do a quick burst off the edge to get it.

Off the Dune: When you blow the generators on the bridge, you will then be able to access the Authority zone. This drone is to the right of the base at the far end and can be nailed by ramping off the hill to the south of it.

Near the Heart: After you explode the generators on the ridge and are able to enter Authority Territory, go across the bridge and head to the far, far right. This last drone will be on the right side and you will be able to launch off the cliff face to hit it and get your reward.



Schematic and Recipe Locations