Bakery Town is a brand new game for 2014, but it strikes a retro note to those who remember the 2010-2012 era of iPhone and Facebook games. This new iPad and iPhone game by nanobitsoftware allows you to run your very own bakery a la Bakery Story. You can bake all manner of goods, sell them to customers, and increase both your money and your happiness. Read on for some tips and tricks for Bakery Town!
-Normally you have to wait for your food to bake, your drinks to mix or your goods to sell once you place them. However, set the time ahead on your phone and you’ll speed up the time it takes to make it all happen. Drinks within the time span that you set it ahead by will sell instantly, and food and drinks being cooked or mixed will be ready to serve.
-Don’t set it ahead too much to finish baking or mixing an item if you aren’t selling an item at the same time, too, or else your happiness rating will drop drastically. If you don’t have anything to sell, or are busy mixing multiple long term drinks, then stick your door into the storage so that you can’t host customers in the restaurant, thus forcing your bakery reputation to stay the same rather than drop.
-Always be sure to maximize the amount of ovens and other appliances, so that you can make as many dishes as possible. The more counters you have, the more places you can then put your goods, therefore the more that you can sell at a time.
-Place more tables and chairs to give customers more room to sit, thus allowing you to sell your stuff more quickly.
-Don’t know what to do next? Follow the quests on the right side of the screen for some guidance on what to do or where to go.
-As you complete quests and continue to earn experience levels in Bakery Town, you will get higher and higher maximum levels of appliances and counters that you can build in your bakery.
-Register your Nanobit ID if you want to be able to add friends. Hit the “community” area once you register if you want to find random people that you can add, or add people by their own Nanobit ID’s as well.