The Mystery of the Crystal Portal: Beyond the Horizon Walkthrough, Guide, & Tips
The Mystery of the Crystal Portal: Beyond the Horizon Walkthrough
Welcome to the The Mystery of the Crystal Portal: Beyond the Horizon Walkthrough!
Could this be Atlantis? Help Nicole follow the clues and find her father!
Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.
This document contains a complete The Mystery of the Crystal Portal: Beyond the Horizon game walkthrough featuring annotated screenshots from actual gameplay!
We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!
This walkthrough was created by prpldva.
General Tips & Information
- From the Main Screen you may manage player profiles.
- The Options Menu allows for the adjustment of music and sounds volume.
- You may play this game in windowed or full screen mode.
- You may disable the custom cursor.
- You may play this game in Casual or Advanced Mode.
- Choose the Casual Mode for relaxing play where the hints and skips recharge fast.
- Items will highlight as a clue to your next move.
- Choose the Advanced Mode for more of a challenge!
- You cannot change modes after you start the game.
- Selecting Key Items will activate Hidden Object Bubbles, instead of a list.
- Find an item and place it on the matching bubble.
- This may activate additional items in the ring of bubbles.
- Collect the red gems throughout the game to unlock GUIs (graphical user interfaces).
- GUIs are the frames around the scenes that have the hints, tasks, etc.
- Inventory items are found in the lower left circle.
- Your current task is shown in the bottom bar.
- Click on the Hint Button in the lower right corner, once the meter is full, to locate an object.
The Small Island
- After traveling through the portal, you arrive at a string of floating islands.
- You have the option of some interactive help in the beginning.
- Igor is waiting on the small island.
- Select the Key Item, cauldron, and find the items needed to activate the cauldron.
- Once the cauldron is brewing, the pavilion gate will unlock.
- Click on the gate.
- Collect the items needed to open the gate.
- Click on the gate to enter the pavilion.
- Click on the broken wheel and collect the needed items.
- Look inside the bucket for one of the pieces.
- After you take the WHEEL, collect the red gem.
- Exit the pavilion by clicking on the highlighted door on the left.
- Take the WHEEL from your inventory and place it into the winch.
- Click on the winch to repair the bridge.
Madame Staff
- This scene has three interdependent Key Items.
- Select Madame Staff’s glasses from the table to activate the item bubbles.
- Try to take the diamond from the ceiling fan.
- Click on the red switch to activate a bubble set.
- Try to collect the hand fan to activate a bubble set.
- Locate the items for the fan’s bubble set.
- Look inside the eterge drawers to find the statue.
- You can now take the fan for the light switch.
- Find the remaining items for the light switch bubble set.
- Go to the close-up of the horse figurine.
- Remove the screws with the screwdriver; then take the figurine.
- Now that the ceiling fan is off, find the remaining items for the glasses bubble set.
- Give Madame Staff her GLASSES.
- Select the easel to activate a bubble set.
- Try to take the decoration on the upper right to activate another bubble set.
- Taking the crane figurine on the lower right will move the mirror, making the locket visible.
- Click on the stained glass bird and replace the wings and tail.
- Collect all the items for both bubbles, except the dog figurine and the decoration.
- Look at the jewelry box on the far left to learn you need a key.
- Exit through the center door to the balcony.
- Select the music box, and the symbol on the head, to activate two bubble sets.
- Look in the bucket to find the toy elephant.
- Locate the rest of the items needed for the symbol on the head.
- Take the red gem from above the seahorse.
- Look at the close-up of the seahorse and drag; pieces to repair it.
- Locate the rest of the items needed for the music box.
- Click on the music box to learn you need a crank.
- Return to the hall via the exit at the bottom center.
- Take the two red gems.
- Select the gramophone to activate a bubble set.
- Look in the wooden box to find the decoration.
- Locate the remaining items on the gramophone.
- Click on the gramophone to view its close-up.
- Take the HANDLE; return to the balcony.
- Take the HANDLE from your inventory and use it on the music box.
- Click on the handle to activate the music box.
- Take the KEY and return to the hall.
- Take the KEY from inventory and unlock the chest.
- Use the dog figurine on the decoration bubble set.
- Use the decoration on the letter bubble set.
- Click on the letter to read it.
- Your father has determined that you cannot return the way you came.
- He is in the library, searching for a way home.
- Madame Staff asks you to prepare tea.
- Exit to the kitchen on the left.
- Select the tea tray to find you need four pieces.
- Activate the bubble sets on the teacup and the teapot.
- Locate all the items for the teacup and teapot.
- Place the teapot and teacup on the tray.
- Activate the bubble set on the hanging tuft of grass.
- Try to take the brass kettle to learn you need a DISH TOWEL.
- Take the two red gems.
- Exit to the Hall.
- Click on the DISH TOWEL to activate the bubble set.
- Look inside the bowl of the statue to find the clay figurine.
- Locate the remaining items.
- Take the DISH TOWEL and return to the kitchen.
- Use the DISH TOWEL on the copper pot.
- Place all the needed items into the bubble set.
- Click on the sugar bowl that was behind the tuft of grass to activate the bubble set.
- Activate the bubble set on the cup that was behind the copper pot.
- Open the cupboard and take the cheese.
- Look at the close-up of the metal box on the lower left to find the silverware.
- Look at the close-up of the matches; place the 3 matches back into the box.
- Locater the remainder of the bubble set items.
- Place the sugar bowl and the cup on the TEA SET.
- Take the TEA SET and exit to the Hall.
- Place the TEA SET on the table to the right of Madame Staff.
- She says your father has gone to the only place that may have an answer.
- Exit the hall and go to Igor’s room on the upper right.
- You’ll need SUNFLOWER SEEDS to catch Igor’s bird.
- Take the two red gems; you should notice the GUI change.
- Try to exit Igor’s room to the left.
- Look in the box, on the floor by the bed, and take the DOOR HANDLE.
- Use the DOOR HANDLE on the hole in the door.
- Open the door and exit to the hall.
- Use the center exit to return to the balcony.
- Select the sunflower to trigger the bubble set.
- Look at the close-up of the bottle.
- Repair the bottle by replacing the three loose decorations.
- Locate the remaining items for the sunflower.
- Once they fall to the stool, take the SUNFLOWER SEEDS.
- Exit the balcony and return to Igor’s room.
- Use the SUNFLOWER SEEDS on the cage to catch the parrot.
- Locate the 15 puzzle pieces.
- Four of the pieces are in the close-up views of the pillow, grandfather clock, basket on the right, and case on the left.
- Click on the pile of puzzle pieces on the table to trigger a mini-game.
- The object of the mini-game is to restore the picture.
- Left-click to pick-up/place pieces in this jigsaw style puzzle.
The Railway Station
- Activate the bubble sets on the whistle and the empty cargo crate.
- Locate all the suitcases.
- Once the cargo crate is full, and sinks below ground, the gramophone becomes visible.
- Look at the close-up of the alarm clock.
- Replace the two hands and bell to repair the clock.
- Find the remaining items for the whistle.
- Take the two red gems.
- Select the trash bin to activate the bubble set.
- Collect the eight bottles.
- Enter the train.
- The control panel is covered in debris.
- Select the bulletin board and the hanging pot to activate bubble sets.
- Look at the close-up of the abacus; replace the beads.
- Locate the shell in the trunk.
- Find the remaining items.
- Click on the control panel to discover all the bolts are missing.
- Exit the train car to the station.
- Click on the door to the engine room to activate a bubble set.
- Locate all the items.
- Click on the right door to enter the engine room.
- Click on the electrical panel to trigger a bubble set.
- Look in the drawer to find the key.
- Locate the remaining items.
- Select the barrel to trigger a bubble set.
- Take the two red gems.
- Look at the close-up of the pot.
- Cut the four ties with the knife.
- Find the remaining items.
- Select the bell mouth to trigger a bubble set.
- Look at the close-up of the gauge.
- Remove the six bolts with the wrench.
- Find the remaining items.
- Exit the engine room.
- Click on the magnet to trigger a bubble set.
- Locate all the needed items.
- The MAGNET will automatically go into your inventory.
- Take the red gem and return to the engine room.
- Use the MAGNET from your inventory on the pile of rubbish on the floor.
- Click on the pile of rubbish to trigger a mini-game.
- The object of this mini-game is to use the MAGNET to find the bolts for the control panel.
- Move the magnet over the bolts.
- If a bolt begins to shake, click to capture it before it runs away.
- Exit the engine room and return to the train car.
- Use the bolts on the control panel, but the car will not start.
- Click on the floor hatch to trigger a bubble set.
- Look at the close-up of the pistol; repair it with the three pieces.
- Locate the remaining items.
- Open the hatch and discover you are missing a battery.
- Exit the car and return to the engine room.
- Click on the BATTERY taped to the ceiling to trigger a bubble set.
- Collect the needed items.
- The BATTERY will automatically go into your inventory.
- Exit the engine room and return to the rail car.
- Take the two red gems.
- Use the BATTERY from your inventory in the hatch.
- Exit the rail car and return to the station.
- Click on the gate latch to trigger a bubble set.
- Collect all the items to open the gate.
The Museum
- A giant hungry spider is blocking the entrance to the museum.
- Select the BLANKET to activate a bubble set.
- Look at the close-up of the iron.
- Replace the loose parts to repair the iron.
- Locate the remaining items needed.
- Throw the BLANKET from your inventory onto the spider.
- Click on the front door to activate a mini-game.
- Find the sequence of switches to open the door.
- Find the first switch that moves a square on the door.
- Select another switch to raise the next square.
- If the first square falls, you have chosen incorrectly.
- Press the first switch and try another to find the second switch.
- Find the sequence through trial and error.
- Most mini-games are random, your solution may vary.
- Click on the door to enter the museum.
- Select the elevator and the dolphin to activate bubble sets.
- Once you collect all the items for the dolphin, it will rise and the wave piece for the elevator will become visible.
- Collect the remaining items needed.
- Take the red gem.
- Look inside the elevator booth.
- Pull the lever to open the study door.
- Click on the study door to exit the hall.
- Talk to your father.
- Take the two red gems.
- Look at the close-up of the painting on the left to find a RED BOOK.
- Look under the right chair to find a RED BOOK.
- Collect the remaining RED BOOKS.
- Give the RED BOOKS to your father.
- Exit the study through the left door.
- Select the right display case to activate a bubble set.
- Click on the bust next to the left display case.
- Exit to the front of the museum.
- Click on the crowned head and the bull’s head to activate two bubble sets.
- Look at the close-up of the Roman numerals; use the brush to dust off the dirt.
- Collect all the items needed.
- The CROWN will go into your inventory automatically.
- Take the two red gems. One was behind the coconut.
- Click on the door to re-enter the hall.
- Place the crown on the bust.
- Look at the close-up of the checkerboard; replace the tiles.
- Collect all the items in the bubble set.
- Take the SCROLL from the right display case.
- Click on the left display case to activate a bubble set.
- Collect all the items.
- Take the SCROLL from the left display case.
- Click on the sheet covered display case to activate a bubble set.
- Look at the close-up of the tool box; replace the three tools.
- Collect all the items.
- Take the SCROLL from the third display case and return to the study.
- Give the SCROLLS to your father and he will give you the basement KEY.
- Exit to the hall.
- Use the KEY on the gate to the basement stairs and exit the hall.
- Take the ROPE.
- Select the wood crate to trigger a bubble set.
- Collect all the needed items.
- Look inside the crate and take the HOOK; it will automatically combine with the ROPE.
- Use the ROPE & HOOK on the guillotine.
- Select the WEIGHT to activate a bubble set.
- Locate all the items needed.
- The WEIGHT will go into your inventory.
- Place the WEIGHT on the scale pan.
- Select the WEIGHT on the shelf to trigger a bubble set.
- Take the three red gems.
- Locate all the items needed.
- The WEIGHT will go into your inventory.
- Place the WEIGHT on the scale pan.
- Once the guillotine blade lifts, take the MAPS.
- Exit the basement and return to the study.
- Give the MAPS to your father.
- Exit the study, and the hall, to return to the entrance.
- Talk to the boy.
- Click on the door to return to the hall.
- Try the elevator on the right.
- Look inside the control booth on the left.
- Push the red power button.
- Press the down arrow to call the elevator.
- Enter the elevator to travel to the roof.
- Select the stained glass WHEEL, the broken JUG, and the fountain statue to trigger bubble sets.
- Try to take the pink flower on the right.
- Look at the close-up of the Egyptian statue; replace the missing pieces.
- Collect all the items for the statue to free the crown.
- Collect all the items for the JUG.
- The JUG will go into your inventory.
- Use the JUG on the fountain to get water.
- Pour water onto the pink flower.
- Collect all the items for the WHEEL.
- Place the WHEEL onto the right control.
- Exit the roof and return to the basement.
- Select the WHEEL and the KNIFE in the grate to trigger bubble sets.
- Collect all the items needed to free the KNIFE.
- Use the KNIFE to cut the rope on the guillotine.
- Look at the close-up of the clay plaque; replace the four pieces.
- Find the remaining needed items.
- After the bookcase moves, take the WHEEL.
- Exit the basement and return to the roof.
- Look at the broken wheel to learn you need a tool to remove the wheel.
- Select the AXE and the upper right statue to trigger bubble sets.
- Look at the close-up of the sun disc; remove the six arms holding the face in place.
- Find the remaining items for the statue, then the AXE.
- Use the AXE to remove the broken wheel.
- Place the WHEEL on the left control.
- Take the three gems.
- Take the HELMET from the left statue.
- Exit the roof and return to the entrance stairs.
- Give the HELMET to the boy.
Pusto’s House
- Knock on the front door.
- Select the crate on the right to open a bubble set.
- Select the broken crate in front of the fountain to trigger a bubble set.
- Look at the close-up of the board by the balcony door.
- Use the hammer to remove the four nails.
- Collect the remaining boards and crates.
- Exit the yard through the balcony window.
- Select the red valve at the base of the tank to show the bubble set.
- Start collecting the needed items.
- Click on the upper left statuette to see another bubble set.
- Collect all the items on the statuette and the items needed for the red valve.
- Select the basement hatch on the left to trigger a bubble set.
- Collect the toy doll and take the red gem that was behind it.
- Take the other two red gems.
- Collect the items for the hatch.
- Select the cloth for another bubble set.
- Look at the close-up of the device; replace the three pieces.
- After all the items are found for the cloth, it will fall away revealing the pulley.
- Find the remaining items to open the basement hatch.
- Exit the room by clicking on the hatch.
- Click on all the fireflies to capture them.
- The FIREFLIES will go into a jar in your inventory.
- Take the red gem.
- Exit the basement and return to Pusto upstairs.
- Take the FIREFLIES from inventory and give them to Pusto.
- Select the WATER FILTERS on the lower left, and the chair on the right, to activate two bubble zones.
- Look in the cubbyhole to find the compass.
- Locate all the items for the chair.
- Once the chair turns around, look at the close-up of the microscope.
- Replace the three parts on the microscope.
- Locate the remaining items for the WATER FILTERS.
- Take the WATER FILTERS and place them into the device.
- Exit to the yard through the right door.
- Click on the gate to the workshop to view the bubble set.
- Look in the wheelbarrow to find the gloves.
- Look at the close-up of the jug; replace the four pieces.
- Take the egg-shaped LAMP bulb and place it on the post to the right of the main door.
- This will make the left post rise and you can take the pulley.
- Locate the remaining needed items.
- Take the red gem.
- Exit the yard through the workshop gate.
- Look at the bathymobile to learn it is missing COPPER PLATING.
- Select the COPPER PLATING to see the bubble set.
- Collect the five wrenches.
- Place the COPPER PLATING on the hole in the bathymobile.
- Take the red gem.
- Select the basement hatch to see the bubble set.
- Restore the bellows by replacing the three pieces.
- Collect all the items until only the oil can is remaining.
- Click on the cloth covered shelf to reveal a bubble set.
- Take the red gem from behind the silver tankard.
- Find all the items; take the oil can when the cloth moves.
- Use the oil can on the hatch bubble set.
- Click on the hatch to exit the workshop.
- Click on the red handle at the end of the tub to trigger a mini-game.
- The object of this mini-game is to connect all the pipes and activate the water flow.
- Left-click on each pipe to rotate.
- When all the pipes are connected, turn the valve in the lower right corner.
- Take the windshield from the tub.
- Exit to the workshop, using the ladder and hatch on the left.
- Take the windshield from your inventory and place it on the bathymobile.
- Now you need to replace the missing wheel.
- Exit to the yard in the lower left corner.
- Look at the white wheel in the yard.
- Exit the yard and return to the basement.
- Click on the rope hanging on the right ladder to bring up a bubble set.
- Collect the items until the Celtic knot and the yellow duck remain.
- Select the stained glass panel over the tub for a bubble set.
- Collect all the items to reveal the Celtic knot.
- Select the sink on the left for a new bubble set.
- Look in the safe and take the funnel.
- Look at the close-up of the thermometer; replace the three parts.
- Find the remaining items (except for the frog).
- Select the large bottle at the end of the tub to activate a bubble set.
- Look at the close-up of the gear; use the wrench to remove the three bolts.
- Find the items needed to complete the bottle bubble set.
- Take the frog from the bottle and complete the sink bubble set.
- Take the yellow duck from the sink and complete the rope bubble set.
- The ROPE will go into your inventory.
- Exit the basement and return to the yard.
- Use the ROPE on the log; the turbine will lift the log.
- Take the WHEEL and return to the workshop.
- Place the WHEEL on the bathymobile.
- You need a helm, so exit and return to the yard.
- Select the steering HELM to see the bubble set.
- Collect all the items except the emblem.
- Click on the dolphin above the door for an additional bubble set.
- Locate all the items for the dolphin.
- Use the emblem on the HELM bubble set and it will go into your inventory.
- Take the two red gems that were revealed after taking the butterfly and the shell.
- Exit the yard and return to the workshop.
- Take the HELM from your inventory and place it on the bathymobile.
- Press the down button to lower the bathymobile.
- The rope in the yard is preventing the turbine from lowering the bathymobile.
- Select the GARDEN SHEARS to see the bubble set.
- Look at the close-up of the lamp; replace the three items.
- Collect all the items (except the carved face).
- Select the vines on the upper right.
- Look at the close-up of the megaphone; use the scissors to cut the straps.
- Return the carved head to the bubble set; the GARDEN SHEARS will go into your inventory.
- Exit the workshop to the yard.
- Take the GARDEN SHEARS from your inventory and cut the rope.
- Return to the workshop and press the down button.
The Island of Cradle
- Click on the left crystal, and the symbol of Shiva above it, to trigger the bubble sets.
- Locate all the items for the Shiva symbol, then the left crystal.
- Take the two red gems.
- Click on the right crystal and the dragon figurine above it to trigger the bubble sets.
- Look at the close-up of the bag; use the key to open the three locks.
- Locate all the items for the dragon, then the right crystal.
- Now that the drawbridge is repaired, enter the left door to the crypt.
- Select the lever and the gargoyle to display bubble sets.
- Collect all the items for the gargoyle.
- Look at the close-up of the carved face on the wall; replace the four pieces.
- Collect the remaining items to work the lever.
- Take the red gem that was behind the arrowhead.
- Select the locked HALBERD to trigger a bubble set.
- Look in the niche and take the golden eye from the skull.
- Locate the remaining items.
- Take the HALBERD from your inventory; use it on the upper grate.
- Take the lever; use it on the lower grate.
- Take the HEAD and exit to the square.
- Place the HEAD next to the right doorway.
- Now that the right doorway is open, exit the square.
- Inside the room, you meet the Localian.
- Look at the box on the left for a mini-game.
- Place all the fish into the grid.
- Place the same color in each row and the same symbol in each column.
- Select the large vase in the center, and the coin on the wall, to activate bubble sets.
- Look at the close-up of the mini-game box to find a scroll.
- Find all the items for both bubble sets.
- Take the red gem.
- Click on the mapdesk on the left wall to see a bubble set.
- Look at the grate; use the screwdriver to remove the four screws.
- Find the remaining items except for the ankh.
- Exit the room and go to the crypt.
- Click on the GEM HOLDER to see the bubble set.
- Locate all the items in the bubble set.
- Take the GEM HOLDER and return to the right room.
- Place the GEM HOLDER onto the chandelier.
- Once the chandelier lowers, take the ankh and use it on the bubble set.
- The mapdesk opens to show the next destination.
The Underwater Cave
- After another journey in the bathymobile, you arrive at the caves.
- Select the left door to open the bubble set.
- Look at the close-up of the necklace; replace the three pieces.
- Look inside the small chest to find the winged ornament.
- Locate the remaining items to open the Earth door.
- Enter the Earth door.
- You need to wake the Earth spirit.
- Select the STONE HAMMER and the gold cat to open bubble sets.
- Find all the items for the cat.
- Look at the close-up of the cat; use the key to open the three locks.
- Find the remaining items for the STONE HAMMER.
- Take the STONE HAMMER from your inventory and use it on the gong.
- Take the three red gems.
- Click on the crystal garden in front of the Earth Spirit for a mini-game.
- Find the crystal without a match.
- Select matching pairs of crystals to remove them from the board.
- Exit to the main chamber.
- Select the center door to open the bubble set.
- Look at the close-up of the butterfly; remove the four pins.
- Collect all the items to open the center door.
- Take the red gem that was behind the lock and the one above the center door.
- Click on the center door to enter the Fire Cave.
- Select the fire brazier and the dynamite for their bubble sets.
- Look at the close-up of the mosaic; replace the three pieces.
- Find the items for the dynamite.
- Collect all the items for the fire brazier.
- Collect the three red gems, one of which is behind the bust.
- Exit the Fire Cave and return to the Earth Cave.
- Select the bucket of coal and the bronze bust to trigger bubble sets.
- Collect all the items and the COAL will go into your inventory.
- Exit the Earth Cave and return to the Fire Cave.
- Place the COAL in the brazier.
- Select the wind head on the left and the bellows on the right for bubble sets.
- Look inside the small box to find the compass.
- Look at the close-up of the metal carving; use the pick to remove the three chains.
- Locate the remaining items.
- The Fire spirit agrees to charge the CRYSTAL.
- Give the CRYSTAL from your inventory to the Fire spirit.
- Exit to the main cave.
- Select the right door to see the bubble set.
- Collect all the needed items.
- Take the red gem.
- Enter the door to the Water Cave.
- Select the right burner to open a bubble set.
- Collect the items needed.
- Once the circular mask is uncovered at the upper top, click on it for a bubble set.
- Look at the close-up of the left clam shell to find the pin.
- Locate all the items for the mask bubble set.
- You should have all but two of the right burner’s bubble set.
- Select the left burner and the large fish on the left to see the bubble sets.
- Look at the close-up of the turtle trivet; replace the three pieces.
- Look at the close-up of the right clam shell and take the ring.
- Look at the close-up of the sun symbol over the right burner; replace the three rays.
- Finish collecting the items for the left burner and the large fish.
- The tongs needed for the large fish are behind the purse.
- You can now locate the canteen, which was behind the large fish.
- The ornamental ring needed for the right burner is also now available.
- Take the three red gems.
- Give the CRYSTAL to the Water spirit.
- Exit to the main cave.
- Click on the rock pedestal for a mini-game.
- Light up all the teeth at the same time.
- Number the teeth 1 through 8, starting at the top, and go clockwise.
- Press 1-2-3-4-5-6-7-8 to light all the teeth.
- Place the CRYSTAL on the activated pedestal.
- Take the crystal once it is charged.
- You will leave to return to the Island of Cradle.
Return to the Island of Cradle
- Click on the central pillar to activate the bubble set.
- Look at the close-up of the horse emblem; replace the three pieces.
- Find the remaining items to activate the pillar.
- Select the crystal for a mini-game.
- Rotate the rings to restore the picture.
- Left-click on a ring to make it rotate.
- The outer ring does not move; start with the next ring in.
- Click on the open portal to go home.
- Not long after their return home, Nichole’s father thinks he has found a way to reactivate the portal …
Congratulations! You’ve just completed The Mystery of the Crystal Portal: Beyond the Horizon!