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Reincarnations: Back to Reality Walkthrough, Guide, & Tips

Reincarnations: Back to Reality Walkthrough

Reincarnations: Back to Reality Walkthrough

Welcome to the Reincarnations: Back to Reality Walkthrough!

Travel into your past lives, set things right, and restore your karmic balance!

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete Reincarnations: Back to Reality game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

General Tips

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  • The ‘OPTIONS’ (A) Button allows you to adjust the screen, music, cursor, and sound.
  • The ‘CHANGE PLAYER’ (B) can be used to manage your profiles in the game.
  • The ‘PLAY MORE’ (C) button gives you access to links to other titles by this developer.
  • The items in the HOS (Hidden Object Scenes) are random.
  • Items in HOS written in orange require another action to be performed before they can be picked up.
  • Your tasks are listed in the lower left corner. On your task list use the up and down arrows to scroll through the entire list.
  • Some puzzle solutions may be random.
  • Inventory items will stay in inventory until they are no longer needed.

Chapter 1: The Mill

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  • Talk to Jane.
  • Head forward.
  • Play the HOS.
  • Remove the glass cover; take the RED BUTTERFLY (1).
  • Drag the cloudy picture (2) over to the sun picture and take the RAINBOW (3).
  • The MAGNIFYING GLASS will be added to inventory.

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  • Click down.
  • Zoom into the globe; place the MAGNIFYING GLASS in the slot and note the symbols (A).
  • Examine the safe in the upper right (B).
  • Drag the monocles so the correct combination is in the center as set forth in the globe puzzle.
  • Please look at the screenshot for the solution (C).
  • Zoom into the safe; take the BOOK (D).

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  • Zoom into the leaves; push them all aside and take the BOARD 1/4 (E).
  • Grab the BOARD 2/4 in the lower right (F).
  • Grab the BOARD 3/4 in the lower left (G).
  • Examine the note; take the EYE (H).
  • Zoom into the fountain; click on the 3 branches to activate a HOS: play it (I).

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  • Drag the mouse (1) to the cheese and take the CHEESE WEDGE (2).
  • Click on the wheat leaf (3) and take the WHEAT FLOUR (4).
  • The BOARD 4/4 will be added to inventory.

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  • Examine the bridge; put the 4 BOARDS on the bridge (J).
  • Cross the bridge.
  • Take the HAZELNUT 1/3 (K).
  • Examine the dog house; take the DOG CHAIN (L) and the GRAIN 1/3 (M).
  • Follow the path.

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  • Examine the puzzle (N).
  • Put the EYE in the slot to activate the puzzle.
  • Eliminate all matching pairs of eyes.
  • Click on the last eye that appears to activate a HOS: play it (@).

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  • Find the 15 stones marked in red.
  • The STONES will be added to inventory.

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  • Examine the boards on the left.
  • Click on the 7 boards and take the OIL CAN (O) and look at the note (P).
  • Zoom into the bush; take the GRAIN 2/3 (Q).
  • Examine the note; take the LOCK PART (R).
  • Click down.

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  • Examine the mailbox; put the OIL CAN on it.
  • Click on the arrow to open the mailbox (S); and take the LOCK PART and read the note (T).
  • Click down.
  • Examine the fountain; throw the STONES at the mouth of the fountain to activate a HOS: play it (U).

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  • Find all the items on the list.
  • The HOLY WATER will be added to inventory.

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  • Cross the bridge.
  • Examine the door; put the LOCK PARTS on the locks to activate a puzzle.
  • Turn the rings on the large circle so it matches the rings on the smaller circle.
  • Click on the section next to an empty space to fill the color with that space.
  • Drag the rings around to switch their positions so you can place the right colors in the right place.
  • Please look at the screenshot for the solution (U).

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  • Put the HOLY WATER on the phantom blocking the door.
  • Go through the door.
  • Click on the skeleton twice to activate a HOS: play it.
  • Find the 15 picture pieces marked in red.
  • The PICTURE PIECES will be added to inventory.

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  • Examine the painting; put the PICTURE PIECES on the painting.
  • Left-click to pick up a piece and right-click it to rotate it.
  • Once a picture is in the correct spot, left-click it to place it.
  • Please look at the screenshot for the solution (V).
  • Take the AXE (W).

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  • Click down.
  • Zoom into the rose bush; cut the roses with the AXE 3 times and take the FINGERS (W).
  • Follow the path.
  • Zoom into the bush; cut it with the AXE 3 times and take HAZELNUT 2/3 (X).
  • Examine the mechanical scarecrow; put the FINGERS on its hand (Y).
  • Put the DOG CHAIN on the gear (Z); this action unlocks the door.
  • Enter the windmill (1).

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  • Remove the cloth in the lower left to activate a HOS; play it.
  • Drag the brush (2) to the paint can (3); take the RED MASK (4).
  • The ROPE LADDER will be added to inventory.

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  • Examine the note (4).
  • Examine the fan; take the GRAIN 3/3 (5).
  • Zoom into the barrel; take the CHEESE (6).
  • Put the 3 GRAINS in the grinder (7).
  • Click on the handle (8) and take the FLOUR (9).

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  • Click down twice.
  • Put the ROPE LADDER on the dovecote to activate a HOS; play it.
  • Drag the half-man (10) to the horse body; take the CENTAUR (11).
  • The HANDLE will be added to inventory.

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  • Enter the cottage.
  • Play the HOS.
  • Drag the wings (12) to the cherub; take the ANGEL (13).
  • Drop the sugar (14) into the tea; take the SWEET TEA (15).
  • The BLACKSMITH will be added to inventory.

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  • Return to the mill.
  • Examine the fan; place the HANDLE on the side (A).
  • Put the FLOUR (B) down and click on the handle.
  • Examine the ground; use the AXE on the floorboard and take the CROSS (C).
  • Return to the cottage.
  • Use the CROSS on the phantom blocking the door; go through the door (D).

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  • Cut the tree roots with the AXE 3 times (E); take the WOOD (F).
  • Zoom into the rats; give them the CHEESE and take HAZELNUT 3/3 (G).
  • Read the note (H).
  • Examine the puzzle on the right (I).

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  • Click on the cup (K) for a ring to fall down.
  • Drag the ring (L) to the bat’s ankle (M).
  • Use the needle and thread (N) on the bag (O).
  • Use the brush (P) on the dirty bat (Q).
  • Cut the apple (R) with the cleaver (S) to reveal a worm.

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  • Place the worm in the top bat’s mouth (T).
  • Use the medicine (U) on the bottom bat’s injured wing (V).
  • Take the BLACKSMITH (W) after the puzzle has been solved.

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  • Click down.
  • Zoom into the clock; put the BLACKSMITHS on the each side of the clock (X).
  • Take the CANDLE (Y).
  • Go into the kitchen.
  • Put the WOOD and then the CANDLE in the fireplace to get rid of the wasps (Z).
  • Zoom into the wasp’s nest and take the LEG (1).

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  • Click down twice.
  • Play the dovecote HOS.
  • Find the items listed to obtain the SCISSORS.

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  • Put the LEG on the wooden stork (@).
  • Zoom into the bucket and take the EYE 1/2 (2).
  • Click down.
  • Give the 3 HAZELNUTS to the squirrel (3) up in the tree.
  • Grab the SQUIRREL on the ground (4).

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  • Return to the kitchen in the cottage.
  • Zoom into the sack (5); cut it open with the SCISSORS and take the ROPE AND HOOK (6).
  • Click down three times.
  • Put the ROPE AND HOOK on the boat to pull it closer (7).
  • Zoom into the boat and take the MIRROR (8).
  • Go back to the cottage.
  • Zoom into the device on the table (9).

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  • Put the SQUIRREL in the wheel to activate a puzzle (A).
  • Drag the sailor parts into place. The pieces marked in red belong on the left and the ones in yellow belong on the right (B).

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  • Please look at the screenshot for the solution (C).
  • Take the CABINET KEY (D).

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  • Go to the kitchen.
  • Zoom into the cabinet; open the lock with the CABINET KEY to activate a HOS.
  • Find the items listed to obtain the EYE 2/2.

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  • Return to the outside of the mill.
  • Use the MIRROR on the phantom blocking the door (E).
  • Enter the mill.
  • Zoom into ground in the back; click on the skull; place the EYES in the eye sockets (F).
  • Click through the conversation with the phantom.

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  • Take the BOOK MILL (G).
  • Click down; take the DRAGON FRUIT from her hand (H).
  • Zoom into the creature above the steps; give the DRAGON FRUIT to it (I).
  • Go past the creature.

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  • Examine the work table; take the BULB (J).
  • Examine the top of the cabinet and zoom into the lamp.
  • Put the BULB in the lamp (K).
  • Click on the book (L).

Chapter 2: The Museum

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  • Take the KID’S SHOVEL (A).
  • Examine the notepad (B).
  • Zoom into the bag; take the BRUSH (C).
  • Examine the statue; take the LIANA (D).
  • Head left into the tropic showcase.

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  • Read the note (E).
  • Zoom into the mop; take the LOCK CHEST PART (F).
  • Use the LIANA on the mop (G) and take the MOP (H) on the left.
  • Examine the bananas; click on them 4 times and take the PARROT (I).
  • Zoom into the parrot in the tree; put the other PARROT next to it and take the LOCK CHEST PART (J).
  • Examine the sand; use the KID’S SHOVEL on it to activate a HOS; play it (K).

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  • Drag the bow (L) to the man and take the ARCHER (M).
  • Use the mallet (N) on the coconut; take the BROKEN COCONUT (O).
  • The DAGGER will be added to inventory.

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  • Click down.
  • Use the MOP on the giant crab (P); proceed to the aquarium.
  • Examine the column; clean it with the BRUSH and click on the BUTTON (Q).
  • Examine the shells; take LAPTOP BUTTON 1/7 (R).
  • Read the note (S).
  • Look at the octopus; move the 3 tentacles and take the CHAMELEON (T).
  • Examine the fish in the upper left; take the LAPTOP BUTTON 2/7 (U).
  • Use the DAGGER on the net to activate a HOS; play it (V).

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  • Open the clam; take the PEARL (W).
  • The AFRICAN BOW will be added to inventory.

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  • Click down and head left.
  • Use the AFRICAN BOW on the piranhas; zoom into that area and take LAPTOP BUTTON 3/7 (X).
  • Examine the ladder; put the CHAMELEON on the ladder to activate a puzzle (Y).

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  • Drag the knitting needles (A) to the ball of yarn (B); put the scarf on the chameleon (C).
  • Drag the SCISSORS (D) to the string (E) to automatically move the bracelet to the chameleon (F).
  • Click on the butterfly at the bottom left flower (G) and the chameleon will catch the butterfly (H).
  • Drag the flower (I) to the stem (J).

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  • Drag the ribbon (K) to the chameleon’s tail to tie the bow around it (L).
  • Open the red (M) and the green paint jars (N).
  • Drag the brush (O) to the red paint (M); paint the chameleon’s back (P).
  • Drag the brush (O) to the green paint jar (N) and paint the wood (Q). The chameleon on the right will instantly change its color.
  • Take the LOCK CHEST PART (R).

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  • Click down and head right into the aquarium.
  • Examine the chest; put the 3 LOCK CHEST PARTS on the left to activate a puzzle (S).
  • Drag the pieces to the right to form the seahorse image (T).
  • Zoom into the chest and take the DOOR KEY (U).

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  • Click down.
  • Zoom into the back door; use the DOOR KEY in the lock (V).
  • Click on the 2 handles and go through the door.
  • Zoom into the back panel; take the BUTTON (W).
  • Click on the ROPE (X) to activate a HOS.
  • Take the ROPE (Y) on the ground and then play the HOS.

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  • Drag the ACE (1) to the cards; take the CARDS (2).
  • The LAPTOP BUTTON 5/7 will be added to inventory.

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  • Head left.
  • Read the note (3).
  • Examine the cactus; put the ROPE on the left cactus (4).
  • Take BONE 1/4 (5).
  • Examine the paper; remove the 4 tape pieces (6).
  • Click on the button for the elephant to appear (7).
  • Take the BUTTERFLY NET from the elephant (8).
  • Use the BRUSH on the zebra (9); examine the grass and take LAPTOP BUTTON 6/7 (10).

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  • Click down twice.
  • Zoom into the tank; use the BUTTERFLY NET on the JERBOA to add it to inventory 1/2 (11).
  • Go forward.
  • Use the BUTTERFLY NET on JERBOA 2/2 (12).
  • Head left.
  • Zoom into the sign; put the 2 JERBOAS on the ground.
  • Take LAPTOP BUTTON 7/7 and the BATTERY (13).

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  • Click down.
  • Examine the laptop on the ground; put the 7 LAPTOP BUTTONS on the laptop to activate the puzzle.
  • Your goal is turn the monitor black when you click on the correct buttons.
  • To solve the puzzle, click on the buttons in this order: A, H, I, G, J, I, E, F, G, and J.
  • Take the PAPER CODE (@).
  • Examine the panel in the back; put the PAPER CODE on the panel.
  • Click on the buttons in the same order as shown in the code; 325476 and then the OK button.
  • Go through the door.

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  • Read the note (A).
  • Examine the button; clean it with the BRUSH (B).
  • Click on the button for the mammoth to appear.
  • Examine the mammoth; take BONE 2/4 (C) and PEARL 1/3 (D).
  • Zoom into the rugs on the ground; move the 3 rugs and take the TURTLE SHELL 1/3 (E).
  • Remove the bear skin on the wall to activate a HOS; play it (F).

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  • Drag the tusks (G) to the mammoth; take the MAMMOTH (H).
  • The GLASS CUTTER will be added to inventory.

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  • Click down.
  • Play the HOS.
  • Find the listed items to obtain BONE 3/4.

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  • Examine the glass sphere; cut it with the GLASS CUTTER and take PEARL 2/3 (I).
  • Click down and head left.
  • Examine the wires; put the BUTTON over the wires (J).
  • Push the button for the lemur to appear.
  • Zoom into the lemur and take the STICK (K).

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  • Click down; go forward and then head left to the African showcase.
  • Examine the plant in the upper left; put the STICK in its mouth and take PEARL 3/3 (L).
  • Return to the aquarium.
  • Zoom into the shells; put the 3 PEARLS on the tray.
  • Drag the 7 PEARLS into the shells.
  • Take the LUMINESCENT FISH (M).

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  • Play the HOS.
  • Find the items listed to obtain BONE 4/4.

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  • Return to the African showcase.
  • Put the LUMINESCENT FISH in the tree hollow to activate a HOS; play it.
  • Stick the pin (N) on the doll; take the VOODOO DOLL (O).
  • TURTLE SHELL 2/3 will be added to inventory.

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  • Click down and head forward.
  • Examine the fake fire; put the BATTERY in the fake fire(P).
  • Examine the skeleton bones; place the 4 BONES on the ground.
  • Reconstruct the skeleton as shown in the screenshot by dragging the bones to the skeleton.
  • Take the TURTLE SHELL 3/3 (R).
  • Click down twice.

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  • Zoom into the tortoise shell; put the 3 TURTLE SHELLS on it to activate a puzzle.
  • Move the brown triangles to an empty green spot.
  • Please look at the screenshot for the solution. Move the triangles in brown to their matching empty spots in green. For example, the brown triangle number 1 should be moved to the empty spot marked 1 and so on.
  • Take the KEY FOR STATUE (S).
  • Zoom into the statue; insert the KEY FOR STATUE around the neck (T).

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  • Take the STATUE from Jane (1).
  • Take the BOOK MUSEUM (2).
  • Click down.
  • Examine the left staircase (3).
  • Put the STATUE on the left pedestal (4).

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  • Go up the staircase.
  • Take the BOTTLE WITH SUN (5).
  • Put the BOTTLE WITH SUN on the plant (6).
  • Take the BULB SUN (7).
  • Examine the door; put the BULB SUN on the left and click in the center (8).

Chapter 3: The North Pole

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  • Take the OWL (A).
  • Grab the BIG TUSK 1/5 (B).
  • Examine the drawing (C).
  • Look at the penguin; take the STATUE’S HAND 1/3 (D).

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  • Head towards the BUILDING.
  • Grab the BIG TUSK 2/5 (D) and 3/5 (E).
  • Examine the lamp; take the first IGLOO KEY (F).
  • Examine the totem; put the OWL on the totem to activate a puzzle (G).

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  • Drag the small animal figures to the center to form the dinosaur image.
  • Make sure the holes in the animals fit over the pegs in the puzzle.
  • Please look at the screenshot for the solution.
  • Take the ICE AXE (@).

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  • Click down.
  • Examine the block of ice on the ground; break the ice with the ICE AXE and take the second IGLOO KEY (A).
  • Zoom into the frozen anchor on the left. Break the ice with the ICE AXE 7 times to trigger a HOS; play it (B).

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  • Drag the bottle of rum (C) to the glass; take the GLASS OF RUM (D).
  • Examine the box; take the CRAB (E) and the APPLE (F).
  • The SALAMANDER will be added to inventory.

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  • Head back towards the building.
  • Examine the lamp; break the ice with the ICE AXE 4 times.
  • Put the SALAMANDER in the slot (G).
  • Go into the building.

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  • Play the HOS.
  • Click on the chicken; take the EGG (H).
  • Drag the tea pot (I) to the frozen tassel; take the TASSEL (J).
  • The third IGLOO KEY will be added to inventory.

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  • Grab the BIG TUSK 4/5 (K).
  • Zoom into the book (L).
  • Grab the OWL’S WING (M).
  • Click down.

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  • Examine the owl; break the ice with the ICE AXE twice.
  • Put the OWL’S WINGS on the owl and take the fourth IGLOO KEY (N).
  • Click down.
  • Zoom into the igloo; put the 4 IGLOO KEYS on the door (O).
  • Enter the igloo.

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  • Click on the fur on left 3 times to activate a HOS; play it.
  • Drag the photo (P) to the frame; tale the FRAMED PHOTO (Q).
  • Use the SCISSORS (R) to cut the string holding the hook; take the HOOK.
  • The BIG TUSK 5/5 will be added to inventory.

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  • Take the MIRROR (S).
  • Grab the STATUE’S HAND 2/3 (T).
  • Read the letter (U).

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  • Click down.
  • Play the HOS.
  • Find the 16 feathers marked in red.
  • The FEATHER will be added to inventory.

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  • Zoom into the side of the boat; put the 5 BIG TUSKS in the slots (V).
  • Go into the ship.
  • Take a closer look at the red crystals; take the STATUE’S HAND 3/3 (w).
  • Examine the hanging barrel; remove the 2 ropes to activate a HOS; play it (X).

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  • Find all the items on the list.
  • The 9 PAWNS are marked in orange.
  • The CARVED PLAQUE will be added to inventory.

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  • Return to the inside of the igloo.
  • Play the HOS.
  • Drag the flag (1) to the ship; take the PIRATE SHIP (2).
  • Drag the AXE BLADE (3) to the axe handle and take the AXE (4).
  • The CLAPPER will be added to inventory.

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  • Examine the necklace; put the FEATHER on it (5) and take the DOLL NECKLACE.
  • Zoom into the puzzle in the upper right (6).

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  • Put the CARVED PLAQUE in the empty slot to activate a puzzle.
  • Use the arrows to change the images in the slots. Find two images whose colors are the same but are inverted.

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  • Once you find the pairs, click on them to eliminate them and light up parts of the center.
  • You will solve the puzzle once all matching pairs have been eliminated.
  • Please look at the screenshots for the solutions (1 through 15). Some pairs are repeated in the screenshots, the solutions only pertain to the ones with numbers next to them.
  • Zoom into the niche; take the STONE FOR TAMBOURINE (A).

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  • Return to the ship’s cabin.
  • Head in the upper left side of the scene.
  • Put the CLAPPER on the bell (1).
  • Click on the bell and take the CHEST KEY (2) on the barrel.

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  • Click down twice and head forward.
  • Zoom into the statue on the right; place the 3 STATUE’S HANDS on the statue and take the STONE FOR A TAMBOURINE (3).
  • Return to the igloo.
  • Examine the tambourine in the back; put the 2 STONES FOR A TAMBOURINE to activate a puzzle (4).

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  • Reposition the mirrors so the beam of light shines through all the crystals.
  • Please look at the screenshot for the solution.
  • Take the SEA SYMBOLS (A).

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  • Examine the doll; put the DOLL NECKLACE around her neck to activate a puzzle (B).
  • Arrange the pictures at the bottom so they are in the same order as her dance moves.
  • Hint: the first position of the pictures should be her beginning stance.
  • Please look at the screenshot for the solution (C).
  • Take the ALTAR SYMBOL 1/4 (D).

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  • Return to the ship.
  • Zoom into the door; place the SEA SYMBOLS on the door to activate a puzzle.
  • Click on the arrows above and below each symbol to change the images.
  • Once you have all the symbols in the correct area, use the 2 arrows marked in red to switch the colors of each symbol until it matches the colors in the star.
  • Please look at the screenshot for the solution (E). The symbols start to rotate quickly after the puzzle has been solved.
  • Go through the door.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Take the CROWBAR (F).
  • Read the note (G).
  • Zoom into the chest; take the SCISSORS (H).
  • Use the CHEST KEY on the lock (I) to open the chest; take the ALTAR AMULET (J).
  • Look at the photo (K).
  • Click down.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the floorboards.
  • Use the CROWBAR on the boards and take the ROPE LADDER (L).
  • Go through the door (M).
  • Put the ROPE LADDER against the wall to activate a HOS; play it (N).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Put the poison (O) on the flower; take the DEAD FLOWER (P).
  • Open the container; take the GEMS (Q).
  • The FISHING REEL will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the inside of the igloo.
  • Zoom into the fishing rod; put the FISHING REEL on the handle (R).
  • Pull on the reel and take the FISH (S).
  • Click down.
  • Zoom into the penguin; give him the FISH and take the ALTAR SYMBOL 2/4 (T).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the inside of the building.
  • Play the HOS.
  • Put the brush (U) on the ball; take the RED BALL (V).
  • Drag the knife (W) to the wooden log; take the WOODEN FIGURINE (X).
  • The SHIP will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Place the MIRROR in the upper right (Y).
  • Adjust the mirrors so the light reflects onto the red crystals in the center (green).
  • Zoom into the red crystal; cut the string with the SCISSORS (Z).
  • Take the RED, SHINING CRYSTAL on the ground (1).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the ship.
  • Zoom into the device in the upper right; put the SHIP on the empty pole to activate a puzzle (2).
  • Click on the ships in the correct order so they all stay up.
  • To solve the puzzle click on the ships in this order: D, G, A, B, D, G, E.
  • Take the ALTAR SYMBOL 3/4 (3).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the darkened area; put the RED, SHINING CRYSTAL in it and take the ALTAR SYMBOL 4/4 (4).
  • Return to the inside of the building.
  • Zoom into the altar; put the 4 ALTAR SYMBOLS in the slots (5).
  • Put the ALTAR AMULET in the center.
  • Take the HANDLE from Jane’s hand (6).
  • Take the BOOK NORTH (7).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Click down and go up the right steps.
  • Zoom into the device and put the HANDLE on it (8).
  • Turn the handle and a box will fall down; zoom into it (9).
  • Open the lid and take the STONE BOOK 1/2 (10).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Click down and head forward.
  • Play the HOS.
  • Find the items listed to obtain the STONE BOOK 2/2.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Examine the hourglass; put the 2 STONE BOOK pieces below it.
  • Click on the book behind the wall (11).

Chapter 4: Strange Island

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Take the YELLOW LIQUID (A).
  • Head left.
  • Take the CROWBAR (B).
  • Read the note (C).
  • Examine the sand; take the BOTTLE WITH POISON (D).
  • Zoom into the rock; take the EGG (E).
  • Examine the crabs; move them all out of the way; take the STONE FLOWER 1/2 (F).
  • Click down.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Use the CROWBAR on the barrel to trigger a HOS; play it.
  • Find all the listed items to obtain the SPIDER’S LEG.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Go back to the beach.
  • Zoom into the spider; put the SPIDER’S LEG on it and take the STONE FLOWER 2/2 (G) underneath it.
  • Click down.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the plants in the upper right; move all the leaves out of the way.
  • Put the 2 STONE FLOWERS in the center (H).
  • Click on the stone and take the MACHETE (I).
  • Return to the beach.
  • Zoom into the plants; cut the plants with the MACHETE (J).
  • Go through the pass.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the bush in the lower left; cut them with the MACHETE twice and take the BLUE LIQUID (K).
  • Examine the right side of the invisible fence; take the SPADE (L).
  • Zoom into the snake and give it the EGG (M).
  • Take the ROBOT PART (N).
  • Head left.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the bushes in the lower left; cut them with the MACHETE 3 times and take the GENERATOR KEY (O).
  • Examine the debris on the right; push aside the scraps and take the ROBOT’S EYE 1/3 (P).
  • Zoom into the water mechanism; take the SEED (Q).
  • Examine the rib cage on the left; take the SEED (R).
  • Remove the tape holding the 3 bones in place and take the RED LIQUID (S).
  • Read the note (T).
  • Click on the mechanical caterpillar’s mouth; you need to find 2 horns (U).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the robot on left twice and put the ROBOT PART on the left side of the device to activate a puzzle (V).
  • Solve the equations in the upper center (W) using the codes on the left (V).
  • You have to solve six equations to complete the puzzle. Just enter the solution in the center panel (X) by pressing on the correct number.
  • The next equation will appear after a correct solution has been entered. If you enter an incorrect solution, the puzzle will automatically reset.
  • The answers in order of appearance are: 3 – 5 – 4 – 2 – 7 – 9.
  • Take the ROBOT’S EYE 2/3 (Y).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Click down twice.
  • Zoom into the sand; use the SPADE in the sand 3 times and take the CATERPILLAR’S HORN (1).
  • Zoom into the device (2).
  • Pour the YELLOW LIQUID, RED LIQUID, and BLUE LIQUID into the flower to activate a HOS; play it (3).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Drag the envelope (4) to the crab; take the CARD FROM ENVELOPE (5).
  • Slice the ORANGE (6) with the knife (7); take the ORANGE PIECE.
  • Click on the robot; take the ROBOT WITH HEART (8).
  • Remove the hat (9); take the WIG (10).
  • The ROBOT’S EYE 3/3 will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Click down.
  • Zoom into the robot; put the 3 ROBOT’S EYES into the eye sockets (A).
  • Note the number ’218′ projected on the wall (B).
  • Go to the beach and head right.
  • Examine the panel; enter the numbers 218 on the keypad to activate a HOS; play it (C).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Put the eraser (1) on the paper; take the BLANK PAPER (2).
  • Drag the hammer (3) to the angel (4) and take the ANGEL’S WING (5) on the ground.
  • The GENERATOR KEY will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the lower left and lower right side of the protective field; put the 2 GENERATOR KEYS in the slots (D and E).
  • Zoom into the door; click on the cover to activate a puzzle.
  • Click on the buttons to fill the center with colors. Colors next to each other have to be of a different color.
  • Watch the path each tube leads to.
  • To solve the puzzle, click on the buttons marked in yellow on the screenshot (F). The buttons can be pushed in any order.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Enter the lab.
  • Take the CATERPILLAR’S HORN (G).
  • Look at the book (H).
  • Look through the window (I).
  • Zoom into the robot; take the PLATE WITH BULB (J).
  • Go into the office (K).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Take the BROKEN FLASK (L).
  • Read the note (M).
  • Click down twice and head left.
  • Put the 2 CATERPILLAR’S HORNS on the mechanical caterpillar.
  • Go through the caterpillar’s mouth (N).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Look at the note (O).
  • Put the PLATE WITH BULB on the panel (P).
  • Put the BROKEN FLASK on the conveyor belt (Q).
  • Push the red button (R).
  • Take the FLASK (S).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Click down twice.
  • Play the HOS.
  • Drag the soldier (1) to the horse (2); take the HORSEMAN.
  • Drag the glue (3) to the broken plate; take the PLATE (4).
  • The CARD KEY will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Go through the lab door.
  • Zoom into the left door; use the CARD KEY in the slot and go through the door (T).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Take the ACID (U).
  • Grab the SEED (V).
  • Zoom into the plant; take the PLATE WITH SYRINGE (W).
  • Zoom into the lamp; take the BROKEN BULB (X).
  • Look through the left window (Y).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the inside of the mechanical caterpillar.
  • Put the PLATE WITH SYRINGE on the panel (Z).
  • Put the BROKEN BULB on the conveyor belt (A).
  • Push the red button (B).
  • Take the FULL LIGHT BULB (C).
  • Return to the lab test chamber.
  • Zoom into the lamp; put the FULL LIGHT BULB in it to activate a HOS: play it (D).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Put the brush (1) on the cat; take the STRIPED CAT (2).
  • Click on the paper; take the ORIGAMI (3).
  • The HANDLE will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the outside of the mechanical caterpillar.
  • Zoom onto the water device and put the HANDLE on it (E).
  • Click on the handle to drain the water and activate a HOS; play it.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Drag the bow (4) to the bear; take the BEAR WITH BOW (5).
  • Click on the flask (6); take the FULL FLASK (7).
  • The BROKEN SYRINGE will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Go inside the mechanical caterpillar.
  • Put the BROKEN SYRINGE on the belt (F).
  • Push the red button (G).
  • Take the REPAIRED SYRINGE (H).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the lab test chamber.
  • Play the HOS.
  • Drag the cheese to the mouse (8); take the CHEESE WITH HOLES (9).
  • Click on the lamp’s base; take the LIT LIGHT BULB(10).
  • The KNOB will be added to inventory.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Examine the plant; stick it with the REPAIRED SYRINGE (I).
  • Take the SYRINGE WITH POISON.
  • Click down and go into the office.
  • Put the KNOB on the side of the monitor to see some instructions appear (J).
  • Put the FLASK on the stand (K).
  • Put the SYRINGE WITH POISON, the ACID, and the BOTTLE WITH POISON into the flask.
  • Take the ACID.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the lab test chamber.
  • Zoom into the box on the ground; look at the note (L).
  • Pour the ACID on the cable (M).
  • Click on the lock to open the box and take the KEY (N).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Click down.
  • Zoom into the right door (O); insert the KEY in the lock to activate a puzzle (P).
  • Move all the shapes from the bottom of the door to the correct space above.
  • Use the rotate button to switch the positions of the pieces (Q).
  • Hit the RESET button to start over (R).
  • Please look at the screenshot for the solution (S).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Go through the door after the puzzle has been solved.
  • Zoom into the mechanism on the right; take the last SEED (T).
  • Click down.
  • Zoom into the device on the left; put the 4 SEEDS into the box to activate a puzzle (U).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Choose the correct combination of seeds and placed them on the dish on the device (V).
  • Click on the red button (W) to enter your selection. If the combination is correct, take the SEED that comes out of the top of the device (X).
  • Repeat the steps 2 more time to get all 3 SEEDS.
  • Please look at the screenshot for all 3 sets of seeds (1, 2, and 3).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the lab.
  • Zoom into the blue device; insert the blue seed and click on the handle (4).
  • Take the SQUARE (5).
  • Zoom into the green device; insert the green seed and click on the handle (6).
  • Take the CIRCLE (7).
  • Click down.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into the red device; insert the red SEED and click on the handle (8).
  • Take the DIAMOND (9).
  • Go through the right door.
  • Zoom into the mechanism on the right; insert the SQUARE, DIAMOND, and CIRCLE into their matching spots (10).
  • Zoom into the panel and press the red button (11).
  • Take the VALVE (12).

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Return to the beach.
  • Zoom into the submarine; insert the VALVE on the cover.
  • Click on the cover to activate the puzzle (13).
  • Rotate the squares to make the correct pattern.
  • Please look at the screenshot for the solution and then click on the button (14) to enter your selection.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Examine the niche; take the BOOK ISLAND (15).
  • Click down and head left.

Reincarnations: Back to RealityReincarnations: Back to Reality

  • Zoom into each of the 4 niches in the room.
  • Place the 4 books in the niches shown on the screenshot (16).
  • Congratulations, you’ve completed Reincarnations: Back to Reality!