Witches' Legacy: The Charleston Curse Walkthrough, Guide, & Tips
Witches’ Legacy: The Charleston Curse Walkthrough
Welcome to the Witches’ Legacy: The Charleston Curse Walkthrough
End the Charleston Curse before it wipes out an entire family and save a young girl in Witches’ Legacy: The Charleston Curse!
Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.
This document contains a complete Witches’ Legacy: The Charleston Curse game walkthrough featuring annotated screenshots from actual gameplay!
We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!
This walkthrough was created by Rebekah, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
General Tips
- You will not need to follow the exact path of this guide; however, some actions are required before you can complete another scene.
- Zoom into the sparkling areas to trigger a Hidden Object Scene. Throughout the guide, we will use the acronym ‘HOS’ for Hidden Object Scenes.
- Some items require an action to be performed before they are available in the HOS.
- Throughout the game you will need to talk to a character and move through the dialogue to continue game play. This walkthrough will not include these interactions.
- After you have collected all of the drawing pieces in a set, you will need to open the Journal (Z) to assemble the drawing and reveal an important clue. This walkthrough will not note when this is available.
Chapter 1: The Attic
- Zoom into the envelope (A); collect all of the papers.
- Move forward.
- Pick up the STICK (B).
- Zoom into the gate release (C).
- Remove the cobwebs (D) with the STICK and pull the rope (E).
- Zoom into the table (F); pick up the FLASHLIGHT (G).
- Zoom into the dark space (H); place the FLASHLIGHT.
- Turn the FLASHLIGHT on (I).
- Pick up the SCREWDRIVER (J) and piece of drawing (K).
- Open the Journal (L) to receive the clue from the drawing piece.
- Zoom into the chest (M).
- Remove the SCREW (N) with the SCREWDRIVER.
- Zoom into the sparkles to play a HOS.
- Break the instrument’s string (O).
- Move the mask (P) to reveal the skull.
- Hit the squirrel (Q) to get the nut.
- Collect all of the items to receive the VINYL RECORD.
- Place the VINYL RECORD on the record player (S).
- Hit the buttons in the following sequence to set them as shown in the screenshot: (T) four times, (V) two times, and (U) six times.
- Flip the switch (R).
- Zoom into the base (W) of the record player.
- Pick up the paper (green) and the TILE (green).
- Zoom into the hatch (X).
- Drop the TILE over the lock plate, as seen in the screenshot.
- Push the spaces in the following order, to get the arrangement shown in the screenshot, (NOTE: Push the stationary spaces not the moveable tiles): 3, 2, 1, 6, 5, 4, 3, 2, and 4.
- Zoom into the painting (blue).
- Place the LADDER (Y) down the open hatch.
- Go down stairs to the attic landing.
- Zoom into the stand (Z).
- Open the drawer and pick up the BUTTERFLY (green) and note (green).
- Move forward down the hallway.
- Zoom into the sparkles to play a HOS.
- Open the drawer (B) to reveal the brush.
- Open the box (blue) to reveal the ring.
- Turn on the lamp (C) to reveal the dragonfly.
- Receive the GARGOYLE.
- Pick up the drawing piece (D).
- Zoom into the window (E).
- Pick up the SALINE SOLUTION (F).
- Move forward to the top of the stairs.
- Take a right.
- Zoom into the painting (G).
- Remove the KNIFE (H).
- Move back one scene and take a left.
- Zoom into the window (I).
- Open the curtain and pick up the PIANO KEY (K).
- Zoom into the first aid kit (L).
- Remove the tape (M) and cut the tape on the other side (N) with the KNIFE.
- Open the door and place the SALINE SOLUTION as shown in the screenshot.
- Place the funnel (O) in the SALINE SOLUTION.
- Spoon (P) both the blue (green) and orange (green) powders into the funnel.
- Flip the page (Q).
- Pick up the empty bottle (R).
- Place the funnel in the empty bottle with the cheese cloth (S) on top.
- Pour the SALINE SOLUTION bottle into the empty bottle.
- Remove the funnel and pick it up as the COLD REMEDY.
- Zoom into the door handle (T) and give it the COLD REMEDY.
- Enter the study.
- Zoom into the tea cup (U); pick up the SUGAR (V).
- Zoom into the mask (W).
- Push on the mask to open it.
- Hit the arrows in the following sequence to place the pearls as shown in the screenshot: 4, 6, 2, 6, 3, 6, and 4.
- Zoom into the sparkles to play a HOS.
- Zoom into the microscope (X) to reveal the amoeba.
- Place the magnifying glass (@) over the handprint (Y) to reveal the fingerprint.
- Hit the mechanism (Z) several times to reveal the lightning.
- Receive the SIGNET RING.
- Return to the top of the stairs. Move to the right.
- Zoom into the box (A). Move the paper and zoom into the lock (B).
- Place the SIGNET RING in the lock. Remove all of the straw and pick up the MECHANISM PIECE (C).
- Back up one scene to the top of the stairs. Back up one more scene towards the attic.
- Zoom into the box (D) and turn the key (E).
- Give the SUGAR to the Imp.
- Pick up the SCREW LOCK KEY (F).
- Move forward.
- Zoom into the panel (G). Pick up the BUTTERFLY (H).
- Place the SCREW LOCK KEY in the lock (I).
- Pick up the OIL CAN (J).
- Return to the study.
- Zoom into the corner of the desk (K). Move the paper and place the MECHANISM PIECE.
- Hit the buttons in the following sequence: (P), (L), (M) five times, (N) four times, and (O) four times.
- Pick up the WINDOW HANDLE (Q).
- Back up one scene.
- Zoom into the window.
- Place the WINDOW HANDLE (R) and open the window.
Chapter 2: Discovering the Graveyard
- Go through the window to the tree house.
- Zoom into the album (S).
- Pick up the BUTTERFLY (T).
- Flip through the pages and pick up the drawing piece (U).
- Cut the rope on the ladder (V) with the KNIFE.
- Go down the rope ladder.
- Move forward into the graveyard.
- Zoom into the statue (W).
- Pick up the SHEARS PART (X).
- Back up one scene.
- Zoom into the SHEARS (Y); place the SHEARS PART and the SCREW as shown in the screenshot.
- Tighten the SCREW with the SCREWDRIVER.
- Pick up the completed SHEARS.
- Pick up the BUTTERFLY (green).
- Move back to the graveyard.
- Cut the roots (Z) from the statue’s base using the SHEARS.
- Zoom into the sparkles to play a HOS.
- Feed the snake (A) an egg (B) to free the crystal.
- Clean the dirt off of North America (C) with the rag (D).
- Move the vine (E) to reveal the anchor.
- Receive the CROWBAR.
- Back up one scene.
- Open the crate (F) with the CROWBAR.
- Pick up the SAW HANDLE (G).
- Climb back up into the tree house.
- Place the SAW HANDLE on the SAW (H).
- Use the OIL CAN on the SAW and pick it up.
- Return to the top of the stairs.
- Pry open the board (I) with the CROWBAR.
- Pick up the LOCK PIECE (J) and the piece of drawing (green).
- Move to the right.
- Zoom into the door (K).
- Use the SAW on the board (L).
- Zoom into the open door.
- Pick up the last BUTTERFLY (M) and the paper (N).
- Unscrew the LANTERN top (O).
- Place the BUTTERFLIES in the LANTERN and replace the lid.
- Pick up the LANTERN.
- Back up one scene and go down the stairs.
- Place the LANTERN on the steps.
- Move forward to the downstairs hallway.
- Take a left down the hall to the back door.
- Zoom into the sparkles to play a HOS.
- Place the three (blue) candles on the candelabra (P).
- Rub the lamp (Q) to reveal the genie’s turban.
- Receive the DOOR KNOB.
- Cut open the bear (R) with the KNIFE.
- Pick up the SPOKE (S).
- Back up one scene and move forward into the dining room.
- Pick up the drawing piece (T) and the RAG (U).
- Zoom into the door (V).
- Place the SPOKE in the lock as shown in the screenshot.
- Move the lock pieces to the arrangement shown in the screenshot (E) by pushing the arrows in the following sequence: down (1), right (2), up (3), up, down, left (4), left, down, right, up, up, and left.
- Use the following sequence to get from (E) to (F): down, right, down, left, up, right, right, down, and left.
- Use the following sequence to get to arrangement (G): up, left, up, right, down, down, and right.
- From position (G); move all the way up. Pull the door handle (blue).
- Enter the library.
- Pick up the PIANO KEY (W).
- Zoom into the clock (X). Remove all four nails (green) with the CROWBAR and collect them.
- Zoom into the book (Y). Flip through the pages and pick up the note. Flip through two more pages and pick up the piece of drawing.
- Zoom into the sparkles to play a HOS.
- Open the box (Z) to reveal the dragon.
- Pour the poison (A) in the rose pot (B) to get the faded roses and reveal the compass.
- Receive the KNIGHT.
- Back up to the hallway.
- Zoom into the basement door (C).
- Place the GARGOYLE and the KNIGHT in the lock (D).
- Slide (1) to the right, (2) up, (3) down, (4) to the right.
- Slide (5) then (2) down and to the left.
- Slide (4) and (3) to the left. Slide (1) and (6) down.
- Slide (7) and (8) to the right. Slide the bar (E) to the right.
- Slide (9) and (10) down. Slide (8), (11), and (12) over to the left.
- Slide (13) up and (7) over to the right.
- Slide the bar (E) to the right.
- Enter the basement.
- Zoom into the sparkles to play a HOS.
- Open the case (F) to reveal the wine.
- Unlock the urn (G) with the KEY (H) to reveal the brooch.
- Receive the CLOCK ARROW.
- Place the RAG in the puddle (I) and pick it back up to receive the WET RAG.
- Return to the back door.
- Wipe off the chalk mark (J) from the door using the WET RAG.
- Turn the door handle.
Chapter 3: Discovering the Backyard
- Go out to the back porch.
- Pick up the ROPE LADDER (K).
- Take a left towards the barn. Move forward towards the barn.
- Zoom into the sparkles to play a HOS.
- Remove the board (L) with the crowbar (M) to reveal the snowflake.
- Break the bottle (N) with the hammer (O) to get the star.
- Open the magazine case (P) to reveal the bear.
- Receive the STAINED-GLASS PART.
- Zoom into the cart (Q).
- Pick up the HAMMER (R).
- Back up one scene.
- Zoom into the window (S).
- Remove the pin (T) with the HAMMER.
- Climb through the window to the bricked up room.
- Zoom into the sparkles to play a HOS.
- Turn on the radio (U) to reveal the music notes.
- Receive the KNOB.
- Pick up the paper (V).
- Pick up the piece of drawing (W).
- Return to the back door.
- Zoom into the toolbox (X). Place the LOCK PIECE in the slot (Y).
- Hit the buttons in the following order: 3, 2, 1, 4, 5 and push the LOCK PIECE.
- Pick up the FORMED KEY (Z).
- Back up one scene.
- Zoom into the crate (A).
- Place the FORMED KEY in the crates lock (B) and turn the key.
- Pick up the SPRAY (C).
- Move to the library.
- Zoom into the sparkles to play a HOS.
- Tap the book (D) to reveal the flame.
- Open the pot (E) to reveal the orange.
- Receive the FUNNEL.
- Return to the upstairs landing just below the attic.
- Zoom into the door (F).
- HAMMER the NAILS in the lock and place the DOOR KNOB as shown in the screenshot.
- Hit the buttons sequentially: 1-12.
- Enter the bedroom.
- Zoom into the sparkles to play a HOS.
- Place the two tower pieces (blue) (small short one first) on the base (G).
- Place the propeller (H) on the plane (I) to complete it.
- Receive the NIPPERS.
- Return to the barn.
- Zoom into the door (J).
- Cut the chain (K) with the NIPPERS.
- Push the door open.
- Enter the workshop.
- Zoom into the sparkles to play a HOS.
- Open the two boxes (blue) to reveal the tangerine and the red cube.
- Receive the TWEEZERS.
- Pick up the IGNITION FLUID (L).
- Return to the upstairs bedroom.
- Zoom into the drawer (M). Use the OIL CAN on the dials (N).
- Spin the dials to read 7285 and open the drawer.
- Pick up the AMULET FRAGMENT (O) and the piece of drawing.
- Open the hidden compartment (P) with the TWEEZERS. Pick up the PUZZLE PIECE (Q).
- Move back two scenes towards the downstairs.
- Zoom into the sparkles to play a HOS.
- Open the drawer (R) to reveal the valentine.
- Place the coffee (S) in the mortar (T) and grind with the pestle (U).
- Cut the button (V) off with the scissors (W).
- Receive the SILVER CHAIN.
- Return to the barn.
- Enter the workshop and zoom into the sparkles to play a HOS.
- Place the horseman (X) on the horse (Y).
- Clean dust (I) with the rag (J) to reveal the flower.
- Receive the AXE.
- Zoom into the box (Z).
- Place the PUZZLE PIECE.
- Assemble the picture as shown in the screen shot.
- Spin the picture to open the lid.
- Pick up the piece of drawing and the STAINED-GLASS PART (A).
- Move back one scene.
- Chop and collect the WOOD (B) with the AXE.
- Return to the hall at the top of the stairs.
- Take a right.
- Place the two STAINED-GLASS PARTS above the door (C).
- Enter the junk room.
- Zoom into the sparkles to play a HOS.
- Lift the sunglasses (D) to reveal the glass eye.
- The star is on the lampshade (E).
- Return to the study.
- Zoom into the chest of drawers (F).
- Place the BIRD’S PAW (blue) and spin it once.
- Open the drawers as shown in the screenshot.
Chapter 4: The Witches’ Secret Room
- Go through the now open passage to the witches secret room.
- SPRAY the bugs (green).
- Move the chair (G).
- Zoom into the shelf (H).
- Remove the cobwebs with your finger and pick up the BLOOD (I).
- Zoom into the book (J).
- Flip through the pages and pick up the piece of drawing.
- Exit back one scene.
- Zoom into the sparkles to play a HOS.
- Paint the anchor (K) red with the paintbrush (L).
- Light the mechanism (M) with the matches (N).
- Receive the CAT FOOD.
- Move to the outside of the barn.
- Zoom into the sparkles to play a HOS.
- Place the spoke (O) on the wheel (P).
- Move the vines over the vinyl record (Q).
- Receive the SHOVEL.
- Enter the barn.
- Give the cat (R) the CAT FOOD.
- Pick up the CHALK (S).
- Pick up the paper (T).
- Return to the graveyard.
- Zoom into the sparkles to play a HOS.
- Smash the mirror (U) with the hammer (V).
- Open on the pinecone (@) to reveal the nut.
- Receive the GRAVE KEY.
- SHOVEL the grave (W).
- Unlock the casket (X) with the GRAVE KEY by turning is two times.
- Open the lid.
- Cut the pocket (Y) open with the KNIFE.
- Pick up the KNOB (Z).
- Return to the hallway outside of the junk room upstairs.
- Place both KNOBS on the safe (A), as shown in the screenshot, and spin them.
- Remove the runes in groups of four, one solution is shown circled in green in the screenshot.
- Pick up the CLOCK WEIGHT (B) and the AMULET FRAGMENT (C).
- Return to the library.
- Hang the CLOCK WEIGHT (green).
- Break the clocks face (D) with the HAMMER.
- Place the CLOCK ARROW and set the time to 10:30 as shown in the screenshot.
- Zoom back into the clock; pick up the SHEET MUSIC (E) and VALVE (F).
- Return to the back door.
- Zoom into the sparkles to play a HOS.
- Open the case (G) to reveal the tape.
- Tap the straw (H) several times to make the straw doll.
- Receive the MATCHES.
- Return to the dining room.
- Place the WOOD in the fire place (@) and douse with the IGNITION FLUID.
- Light the fire with the MATCHES.
- Go back to the bricked up room.
- Zoom into the sparkles to play a HOS.
- Place the two roses (blue) in the vase (I) to get the rose bouquet.
- Move the blanket (J) to reveal the medallion.
- Receive the PITCHFORK STICK.
- Return to the basement.
- Place the PITCHFORK STICK on the base (K) and pick up the PITCHFORK.
- Zoom into the sparkles to play a HOS.
- Remove the wire (L) with the forceps (M).
- Place the lamp (N) on the miners helmet (O).
- Receive the SUN KEY.
- Go back to the junk room upstairs.
- Zoom into the sparkles to play a HOS.
- Cut the tie (P) with the scissors (Q).
- Place the hook (R) on the rope (S).
- Open the bag (D) to reveal the horse.
- Receive the PIANO KEY.
- Pick up the piece of drawing (T).
- Open the hutch (U) with the SUN KEY.
- Return to the Barn.
- Remove all of the straw (V) with the PITCHFORK.
- Pick up the piece of drawing and GAS CAN (W).
- Return to the back porch. Take a right towards the well. Move forward one scene to the well shack.
- Pick up the CAR KEY (X).
- Move back one scene.
- Draw with the chalk on the tree (Y).
- Place the FUNNEL in the gas tank (Z) and fill with the GAS CAN.
- Remove the FUNNEL and close the door.
- Open the passenger side door (A) and zoom into the car.
- Place the CAR KEY in the ignition (B) and turn it.
- Push the trunk button (C).
- Move forward by pushing on the windshield.
- Exit the car.
- Zoom into the trunk (E); pick up the STRAP (F) and JACK (G).
- Move back to outside of the barn.
- Zoom into the cart (H) and JACK it up.
- Pick up the HOSE (I).
- Return to the basement.
- Fix the pipes (J) with the HOSE.
- Turn the valve (blue).
- Return to the bricked up room.
- Place the VALVE on the sink (K).
- Turn the VALVE and pick up the PAN WITH WATER.
- Return to the dining room.
- Place the PIANO KEYS on the piano (L).
- Place the SHEET MUSIC on the ledge (M).
- Hit the keys in the following sequence: 1, 2, 3, 4, 5, 2, and 3.
- Pick up the AMULET FRAGMENT (N).
- Place the PAN WITH WATER in the fire (O) and remove the lid.
- Pour the BLOOD in the pan.
- Place the SILVER CHAIN and the in the pan.
- Place the AMULET FRAGMENTS in the pan and receive the AMULET.
- Pick up the pan as the PAN WITH MAGIC WATER.
- Return to the upstairs bedroom.
- Zoom into the sparkles to play a HOS.
- Open the bag (P) to reveal the pearl.
- Tap the ribbon several times to form the bow (Q).
- Receive the STATUE.
- Clean the doll (R) with the PAN WITH MAGIC WATER.
- Pick up the METAL ROSE (S).
- Move to the junk room.
- Zoom back into the hutch (T) and place the STATUE.
- Rearrange the statues as shown in the screenshot.
- Pick up the ROSE LEAF (U).
- Return to the well.
- Open the lid and hang the ROPE LADDER above the well (V).
- Go down the well.
- Move forward.
- Fix the bridge (W) with the STRAP.
- Move forward again.
- Place the METAL ROSE and ROSE LEAF on the door (X).
- Push the knobs (green) to arrange the rose as shown in the screenshot.
- Enter the dungeon.
- Place the AMULET on the witch (Y).
- Congratulations, you have completed Witches’ Legacy: The Charleston Curse