Forest Legends: The Call of Love Walkthrough, Guide, & Tips
Forest Legends: The Call of Love Walkthrough
Welcome to the Forest Legends: The Call of Love Walkthrough
Deep in the heart of an enchanted forest, a forbidden love blooms. Guide the human Eveline as she sets out to rescue her beloved from the clutches of a tyrant.
Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.
This document contains a complete Forest Legends: The Call of Love game walkthrough featuring annotated screenshots from actual gameplay!
We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!
This walkthrough was created by Alawar, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
General Tips
- To start the game, select PLAY (1).
- To adjust the music, sound and voice volume, select OPTIONS (2).
- Select CHANGE PLAYER to change the current player (3).
- Select STRATEGY GUIDE button here (4) if you wish to purchase the guide.
- To quit the game, select EXIT (5).
Chapter 1: City of People
- Select the EGG (A). Take the DRAGON.
- Take the WINDOW HANDLE (B).
- To open the MAP (C), select the globe.
- To open the TASK LIST (D), select the scroll.
- To open the JOURNAL (E), select the book.
- Select the DRAGON (F). He uses his energy to provide hints. His energy refills over time. To restore it more quickly, find and collect tiny balls of light.
- This is your Journal. It contains important information about your adventure. The journal contains several tabs:
- Select tab 1 to read entries and hints. All entries are voiced. To start and stop voiceovers, select tab 7.
- To view memos containing information about the game world, select tab 2.
- To view a list of your current tasks, select tab 3.
- To view the world map, select tab 4.
- To turn the page, select tab 5.
- To close the Journal, select tab 6.
- You have the map. Your progress is displayed at highlighted area 1.
- To toggle the display of locations on the map, select highlighted area 2.
- Highlighted area 3 contains descriptions of the icons that appear on the map.
- You can travel between available locations using the map. To do this, select the image of the location to which you want to go. Location icons also display available actions, if any, and your current whereabouts.
- To view memos containing information about the game world, select highlighted area 5.
- Select highlighted area 6 to close the map.
- Zoom into the window. Place the WINDOW HANDLE on the window frame (H).
- Take the MUG OF WATER located outside the window (I).
- Take the BALL OF LIGHT for the DRAGON (J).
- Use the MUG OF WATER on the nightstand to clean Aurelio’s wound (K).
- Take the HEART, which was located under the hand towel (L).
- Insert the HEART into the base of the painting (M). Start the mini-game.
- Complete the mini-game by recreating the events in the poem about Selena’s battle with the Sea Serpent:
- Open the door to find the keyhole behind it.
- Open the decorative piece. Take the key.
- Insert the key into the keyhole. Turn it.
- When you turn the key, the animal in the water changes. Select the WATER SERPENT.
- Select the lever on the right to change the celestial body. Select the CRESCENT MOON.
- Select the lever on the left to change the position of the female figure. Select the middle position.
- Select the rocks to clear the way to the serpent. Select the cells that appear to reach the serpent.
- After you play the mini-game, a secret compartment behind the painting will open.
- Take the OILER (N).
- Open the box. Take the GOLDEN FLEECE (O).
- Read the MEMO (P).
- Use the OILER to oil the spinning wheel (Q).
- Place the GOLDEN FLEECE on the spinning wheel (R).
- Take the GOLDEN BANDAGE (S).
- Dress Aurelio’s wound with the GOLDEN BANDAGE (T).
- Talk with FRANCIS (U).
- Step onto the Porch (V).
- Zoom into the basket. Take the SCISSORS (W).
- Read the MEMO (X).
- Use the SCISSORS to cut the rope on the backpack (Y).
- Take the CITY WALL KEYS (Z).
- Draw the BUCKET (A) from the well.
- Take the RUM (B).
- Read the MEMO (C).
- Walk through the Village Square to the gate to the Forbidden Forest (D).
- Read the MEMOS (E).
- Give the RUM to the guards (F).
- Use the CITY WALL KEYS (G) to open the gate. Start the mini-game.
- Insert each key into the proper lock. The screenshot displays the correct slot for each one.
- Complete the steps shown in the screenshot.
Chapter 2: Forbidden Forest
- Step through the open gate.
- Use the stick (H) to spring the trap.
- Go to the Mushroom Glade (I).
- Take the TORCH (J) located beside Aurelio.
- Go down the path to the right to go deeper into the Forbidden Forest (K).
- Light the TORCH on the fire mound (L). Take the BURNING TORCH.
- Grab the STAR NUT located on the bush (M).
- Scare off the bats (N), then go forward to Outside the Healer’s Hut.
- Take the MUSHROOM (O).
- Grab the STAR NUT located on the bush (P).
- Try to enter the hut (Q). This will activate the security system, which will retract the stairs.
- Go to the Garden (R).
- Take the WOOD SHAVINGS (S). Go back to Outside the Healer’s Hut.
- Place the WOOD SHAVINGS in the nook under the stairs (T).
- Take the TERMITES (U).
- Replace the broken star nuts with the STAR NUTS you collected (V). Start the mini-game.
- Restore the image of the healer’s hut. Select the star nuts to move the elements in the circle. Use the following order to beat the mini-game: 1, 1, 4, 3, 4, 3, 3.
- After you play the mini-game, the stairs will reappear.
- Examine the door and take the ROPE (W).
- Take the ACORN that was under the rope (X).
- Go back to the Forbidden Forest. Insert the ACORN in the door (Y). The door will open (Z).
- Take the METAL BEETLE located inside the wardrobe (A).
- Read the MEMO (B).
- Give the MUSHROOM to the hedgehog in the Mushroom Glade (C).
- Take the BERRIES (D).
- Insert the METAL BEETLE into the lock on the door of the Healer’s Hut (E). The door will open.
- Talk with the Healer (F).
- Look at the Healing Potion recipe (G). The Healer will give you a pot for making potions (H).
- Take the HOOK (J).
- Take the PUZZLE PIECE above the fireplace (K).
- Put the BERRIES in the bird feeder (L). Wait for the raven.
- Take the DEATH TOKEN while the raven is eating (M).
- Read the MEMO located on the shelf (N).
- Take the BOWL located on the shelf (O).
- Insert the PUZZLE PIECE and the DEATH TOKEN into the lock on the chest (P). Start the mini-game.
- Swap the petals so each one is pointing at the image to which it corresponds. The correct position is shown in the screenshot.
- Once you have completed the mini-game, the chest will open.
- Read the MEMO (Q).
- Take the BRUSH (R) and the GARDENING GLOVE (S).
- Return to the Beyond the Gate area.
- Use the ROPE (T) to repair the butterfly net.
- Take the BUTTERFLY NET (U).
- Return to the Mushroom Glade. Go down the left path (V).
- Spring the TRAP (W).
- Go down the path to the right to go to the Swamp (X).
- Use the BURNING TORCH (Y) to ignite the green smoke.
- Use the BUTTERFLY NET to catch the BUTTERFLY (Z).
- Use the BRUSH (A) to clean the Belcherog. Look at its scales shine!
- Take the BELCHEROG SCALES. They are an ingredient for the potion (B).
- Toss the HOOK at the log (C).
- Pour the jar of TERMITES onto the log (D). The termites will widen the hole.
- Take the HANGING BELL (E).
- Go to Outside the Healer’s Hut.
- Place the BUTTERFLY on the magic flower (F).
- A berry dripping with juice will appear on the flower. Collect the juice in the BOWL (G).
- You now have GOLDBERRY JUICE, another ingredient for the potion (H).
- Go to the Garden.
- Hang the HANGING BELL on the hook (I). Start the mini-game.
- Rotate the bells to show what each animal likes to eat. Rotate the bells marked with the numbers 1, 2, and 3. After you complete the mini-game, the scarecrow will allow you to enter the garden.
- Use the GARDENING GLOVE to remove the thorns (J).
- Grab the VIVORY LEAVES. They are an ingredient for the potion (K).
- You’ve now collected all of the ingredients for the healing potion.
- This is your potion recipe book. It contains the recipes you find. Each recipe includes the potion’s ingredients and the steps you must take to make it.
- These are the ingredients you found.
- When the progress bar is full, you can skip the current step.
- Make the HEALING POTION:
- Place the VIVORY LEAVES on the cutting board. Chop them up. To do so, hold the left mouse button as you move the cursor along the arrow. If the cursor moves off the arrow, you’ll have to try again.
- Pour the GOLDBERRY JUICE into the distiller.
- Place the BELCHEROG SCALES in the mortar. Move the cursor along the arrows to crush them.
- Move the cursor along the arrows to stir the ingredients together.
- You have made the HEALING POTION (L).
- Go to the Mushroom Glade, and pour the HEALING POTION on Aurelio’s wound (M).
- Talk with AURELIO after he wakes up.
- Talk with the Healer.
- Take the COAT OF ARMS (N).
- Go to the Village Square.
- Insert the COAT OF ARMS in the door, and go through it (O).
- Select the open window.
- Read the MEMO (P).
- Play the mini-game on the wardrobe (Q).
- Move the tokens as shown in the screenshots.
- Move the tokens as shown in the screenshots.
- Move the tokens as shown in the screenshots.
- Move the tokens as shown in the screenshots.
- Open the wardrobe after completing the mini-game.
- Read the Moonlight Potion Recipe.
- Take the MAGIC MAGNET (R).
- Take the MAGIC UMBRELLA (S).
- Take the WRANGLER’S HAMMER (T).
- Read Francis’ Journal. This is a MEMO. The first page shows how to open the cache over the entrance to the Hunters’ House (U).
- Open the cache using the sequence from the journal (V).
- Take the DRAGON DIADEM (W).
- Use the MAGIC MAGNET to retrieve the OLD COIN from the river (X).
- Go to the Village square and use the WRANGLER’S HAMMER to open the crate (Y).
- Select the APPLE (Z). Take the WORM (A).
- Read the MEMOS (B).
- Give the WORM to the chick (C).
- Take the EGG SHELL. It’s an ingredient for the potion (D).
- Go to the Mushroom Glade.
- Place the MAGIC UMBRELLA on the Glade (E).
- Take the FIERY FLOWERS. They are an ingredient for the potion (F).
- Go to the Swamp and insert the DRAGON DIADEM into the helmet (G).
- Go to the Ruined Temple (H).
- Take the DAGGER (I).
- Take the GLITTERING ASH ROOT. It’s an ingredient for the potion (J).
- Take the GREEN PUZZLE ELEMENT (K).
- Take the BLUE PUZZLE ELEMENT (L).
- Go to the Mushroom Glade. Place the BLUE PUZZLE ELEMENT on the tree stump (M).
- Place the GREEN PUZZLE ELEMENT on the tree stump (N).
- Start the mini-game.
- Select and drag the circles until the center of the maze is connected to each crystal.
- The correct position of the circles is shown in the screenshot. After you complete the mini-game, take the TIGER TOKEN.
- Go to the Crossroads and use the DAGGER to cut down the vines covering the left path (O).
- Go to the Arch (P).
- Take the OWL TOKEN (Q).
- Place the TIGER TOKEN in the hole above the water bowl (R).
- Place the OWL TOKEN in the hole above the water bowl (S).
- Take the OLD DRAGON’S BLOOD. It’s an ingredient for the potion (T).
- Make the MOONLIGHT POTION:
- Place the FIERY FLOWERS on the cutting board. Chop them up.
- Grate the GLITTERING ASH ROOT.
- Distill the OLD DRAGON’S BLOOD.
- Crush the EGG SHELL in the mortar.
- Put the OLD COIN in the pot.
- Stir the ingredients together.
- You have made the MOONLIGHT POTION (U).
- Go to the Ruined Temple.
- Pour the MOONLIGHT POTION on the crystal (V). Start the mini-game.
- Rotate the crystals to illuminate each part of the star. The correct sequence is shown in the screenshot.
- Take the CHARGED LOCKET (W).
- Go to the Arch. Place the CHARGED LOCKET in the hands of the left statue (X). This opens the portal to another world.
Chapter 3: Magic Forest
- Go to the Tower (A).
- Go down the path to the left (B).
- Take the BUCKET (C).
- Take the EMBLEM from the nest (D).
- Take the MEMO from the statue (D1).
- Return to the Tower and use the EMBLEM to open the coach (E).
- Lift the seats in the coach (F).
- Take the DIAMOND (G) and the FORGET-ME-NOT SEEDS (H).
- Use the DIAMOND (I) to cut the CRYSTAL FLOWER.
- Take the DROP OF FREEDOM after talking with the pixie (J).
- Climb the braid to the top of the Tower (K).
- Take the FLOWER EMBLEM (L).
- Look through the telescope. Note the constellation (M).
- Use the FLOWER EMBLEM to open the secret compartment in the mirror (N).
- Read the Path Potion Recipe (O).
- Take the FIRE SIGN (P).
- Read the MEMOS (Q).
- Return to the Magic Forest. Use the FIRE SIGN to open the cache near the base of tree (R).
- Take the STATUE’S HEAD (S).
- Take the MANDRAKE ROOT. It’s an ingredient for the potion (T).
- Read the MEMOS (U).
- Near the Waterfall, place the STATUE’S HEAD where it belongs (V).
- Enter the Treasure Cave (W).
- Take the BAT WING. It’s an ingredient for the potion (X).
- Select the chest to start the mini-game (Y).
- Re-create the constellation to open the chest. You saw the constellation in Rapunzel’s Tower.
- Take the STAR (Z).
- Read the MEMO (A).
- Return to Rapunzel’s Tower. Plant the FORGET-ME-NOT SEEDS in the flower pot (B).
- Insert the STAR in the lamp. The forget-me-nots will start growing (C).
- Pick the FORGET-ME-NOT FLOWERS. They are an ingredient for the potion (D).
- Make the PATH POTION:
1. Place the FORGET-ME-NOT FLOWERS on the cutting board. Chop them up.
2. Crush the BAT WING in the mortar.
3. Grate the MANDRAKE ROOT.
4. Stir the ingredients together.
- You have made the PATH POTION (E).
- Pour the PATH POTION on the magic gem (F).
- The magic gem will emit a beam that illuminates the road in the Forest. Go to Near the Waterfall and go left to the Fork in the Path (G).
- Fill the BUCKET with pond water (H).
- Take the path to the left (I).
- Talk with the Mushroom. It will give you the recipe for the Growth Potion (J).
- Take the LADDER (K).
- Pour the BUCKET OF WATER on the dry soil (L).
- Take the AMANITA. It’s an ingredient for the potion (M).
- Take the SMALL KEY located in the hole in the tree (N).
- Take the MAGIC BEANS. They are an ingredient for the potion (O).
- Note the code (P).
- Take the KNIFE located in the mushroom bed (Q).
- Read the MEMO (R).
- Go to Outside the Tower. Use the SMALL KEY to open the case in the coach (S).
- Take the DROP OF RESISTANCE (T).
- Unfold the CLOTH (U).
- Take the HAIR GROWTH POTION (W).
- Read the MEMOS (V).
- Go to the Fork in the Path. Take the central path (X).
- Place the LADDER against the tree. Climb it (Y).
- Pick the BLUEBERRIES. They are an ingredient for the potion (Z).
- Go down the path to the right (A).
- Use the KNIFE to cut the bamboo. Take the BAMBOO SHOOTS. They are an ingredient for the potion (B).
- Take the SPHERE (C).
- Take the OAR (D).
- Read the MEMO (E).
- Make the GROWTH POTION:
- Mash the BLUEBERRIES in the mortar.
- Place the BAMBOO SHOOTS on the cutting board. Chop them up.
- Grate the AMANITA.
- Crush the MAGIC BEANS in the mortar.
- Stir the ingredients together.
- You have made the GROWTH POTION (F).
- Go to the Giant Mushroom. Pour the GROWTH POTION on the small mushrooms in the bed (G). The mushrooms will grow tall.
- Open the lid on the mushroom (H).
- Take the DROP OF GOODNESS (I).
- Return to the Mountain Forest. Walk along the mushroom caps to enter the Pixie Glade (J).
- Talk with the elder (K).
- Read the MEMOS (L).
- Place the SPHERE on the Altar (M). Start the mini-game.
- Press the runes in the correct order to read the spell. Use the code you found in the hole in the tree beside the Giant Mushroom. The order in which you should press the runes is shown in the screenshot.
- Read the Renovation Potion recipe (N).
- Take the SMALL VIOLIN (O).
- Take the KNITTING NEEDLES (P).
- Give the SMALL VIOLIN to the young pixie (Q).
- Take the DROP OF FUN (R) and the GOLDEN PIGEON (S) from the newly blossomed flower.
- Use the GOLDEN PIGEON to open the cage (T).
- Take the FIRE SALT. It’s an ingredient for the potion (U).
- Read the MEMO (V).
- Go to the Lake.
- Give the KNITTING NEEDLES (W) to the animal. It will remove the thread from the flower bed. Start the mini-game.
- Collect ten rock lilies. Their locations are shown in the screenshot.
- Once you have completed the mini-game, you will receive a BOUQUET OF ROCK LILIES.
- Go to the Treasure Cave. Place the BOUQUET OF ROCK LILIES in the bowl of fire. The beast will fall asleep (X).
- Take the FLEUR DE LIS and DROP OF GENEROSITY (Y).
- Take the CANDLE. It’s an ingredient for the potion (Z).
- Go to Rapunzel’s Tower. Use the FLEUR DE LIS to open the secret compartment under the bed (A).
- Take the DROP OF BEAUTY (B).
- Take the 100-YEAR-OLD WINE. It’s an ingredient for the potion (C).
- Read the MEMO (D).
- Go to the Fork in the Path. Go down the path to the right (E).
- Select the branches to remove them (F).
- Place the DROP of FREEDOM, the DROP OF GOODNESS, the DROP OF BEAUTY, the DROP OF GENEROSITY, the DROP OF RESISTANCE, and the DROP OF FUN into the tree (G).
- Take the ASHES OF THE PHOENIX. They are an ingredient for the potion (H).
- Take the FIVE-PETALLED FLOWER from the bush. It’s an ingredient for the potion (I).
- Make the RENOVATION POTION.
- Pour the 100-YEAR-OLD-WINE into the pot.
- Distill the FIRE SALT.
- Distill the ASHES OF THE PHOENIX.
- Place the FIVE-PETALLED FLOWER on the cutting board. Chop it up.
- Grate the CANDLE.
- Stir the ingredients together.
- You have made the RENOVATION POTION (J).
- Go to the Lake.
- Pour the RENOVATION POTION on the boat (K). The boat will be made new.
- Place the OAR in the boat (L). Use the boat to travel across the lake.
Chapter 4: Goblin Islands
- Travel right to Stone Serpent Island (M).
- Take the BIG GOLD KEY (N).
- Climb the stairs to the top of the island (O).
- Talk with the mermaid (P).
- Take the BUG SPRAY located in the serpent’s mouth (Q).
- Return to the base of the island. Use the BUG SPRAY on the insects on the tree (R).
- Take the WANDERING TREE LEAVES (S).
- Read the MEMO (T).
- At the top of the island, place the WANDERING TREE LEAVES in the bottle (U). This makes the LONG LEGS POTION (V).
- Pour the LONG LEGS POTION on the mermaid’s tail. Talk with the mermaid. She will give you the OLD KEY.
- Use the OLD KEY to open the chest in the serpent’s mouth (W).
- Read the recipe for the Underwater Breathing Potion (X).
- Take the PEARL (Y). It’s an ingredient for the potion.
- Take the LIGHTNING BERRY (Z).
- Read the MEMO (A).
- Go left to Goblin Island (B).
- Press the lock cover of the central building (C).
- Read the MEMO (D).
- Use the BIG GOLD KEY to open the Prison (E).
- Go inside the Prison (F).
- Read the MEMO (G).
- Lift the cover (H).
- Put the LIGHTNING BERRY in the aquarium with the eels (I). The eels will illuminate the room.
- Read the hint on the window of the confectionery (J). Take the CATERPILLAR (K).
- Read the MEMOS (L).
- Open the small door next to the lever outside the belcherog enclosure (M). Start the mini-game.
- Move each gear to where it belongs using the buttons in the center of the screen. Press the buttons in the following order: 5, 2, 2, 1, 3, 5, 4.
- The enclosure opens after you complete the mini-game.
- Take the HAPPY BELCHEROG SYRUP. It’s an ingredient for the potion (I).
- Go outside. Place the CATERPILLAR in the wheel with the lizards (O). Start the mini-game.
- Give each lizard the bait it likes. Use the hints on the wheels. The correct positions are shown in the screenshot.
- After you complete the mini-game, the pipeline will start working.
- Return to the Prison.
- Select the letter (P). Take the GOBLIN’S HEAD (Q).
- Read the MEMO (R).
- Go outside.
- Place the GOBLIN’S HEAD in the lock on the left building (S). Turn the handle to open the door.
- Enter the Accounting Department (T).
- Read the MEMOS (U).
- Take the SCISSORS (V).
- Select the shredded sheet of paper to start a mini-game (W).
- Piece together the torn fragments to view the note.
- After you play the mini-game, select the abacus to start another mini-game (X).
- Play the mini-game with the abacus. Arrange the beads as shown in the hint. After you complete the mini-game, the cache above the abacus will open.
- Take the CROSS WRENCH (Y).
- Read the MEMOS (Z).
- Look at the photo (A).
- Use the CROSS WRENCH to open the safe (B).
- Read the MEMOS (C).
- Take the CAGE KEY (D) and the TONGS (E) hidden behind the note.
- Use the TONGS to fish the WATER ACORN out of the aquarium (F).
- Use the SCISSORS to snip the LOTUS from its stem. It’s an ingredient for the potion (G).
- Return to the Prison.
- Read the MEMO (H).
- Insert the CAGE KEY into the slot next to the cage door (I).
- Select the lever to lower the bars of the cage (J).
- Spray the HAIR GROWTH POTION on the unicorn’s mane (K).
- Use the SCISSORS to cut the unicorn’s mane (L).
- Take the MAGIC SPHERE (M).
- Take the UNICORN FUR. It’s an ingredient for the potion (N).
- Go back to the Mountain Forest. Dip the WATER ACORN in honey (O) to get the HONEY ACORN.
- Go to the Pixie Glade and take the path forward (P).
- Put the HONEY ACORN on the table (Q). The rainbow gecko will lick it.
- Take the RAINBOW ACORN. It’s an ingredient for the potion (R).
- Make the UNDERWATER BREATHING POTION:
- Distill the HAPPY BELCHEROG SYRUP.
- Put the UNICORN FUR in the pot.
- Place the LOTUS on the cutting board. Chop it up.
- Grate the RAINBOW ACORN.
- Crush the PEARL in the mortar.
- Stir the ingredients together.
- Take the UNDERWATER BREATHING POTION (S).
- Take the second MAGIC SPHERE (U) and be transported underwater (V).
- Zoom into the ship.
- Take the CAPTAIN’S KEY.
- Use the CAPTAIN’S KEY (W) to open the treasure chest (X).
- Take the MIRROR (Y).
- Take the MIRROR near the coral (Z).
- Swim into the Underwater Tunnel (A).
- Read the MEMOS (B).
- Swim to the Hall of the Nagas (C).
- Place the mirrors (D and E) in the snake frames.
- Select the third mirror several times to remove the barnacles (F).
- After the pearl portal opens, take the TRIDENT (G).
- Return to the first Underwater area.
- Give the TRIDENT to the statue (H). The statue will use it to break the coral.
- Select the shells to start the mini-game (I).
- Open the seashells to match pearls. This mini-game is randomized. See the screenshot for an example solution.
- Take the MAGIC SPHERE after completing the mini-game.
- Go to the Hall of the Nagas. Place the MAGIC SPHERES in the cylinders (J) to activate the portal.
Chapter 5: City of Felizes
- Talk with Aurelio (A).
- Read the MEMOS (B).
- Go forward to the Street (C).
- Open the shutters (D).
- Take the LOCKET FRAGMENT (E) and the GLASS SHARD (F).
- Read the MEMO (G).
- Return to the Town Square. Use the GLASS SHARD to cut the rope on the circus wagon (H).
- Take the second LOCKET FRAGMENT (I).
- Go to the Entrance to the Archives (J).
- Insert both LOCKET FRAGMENTS into the mechanism on the statue (K).
- Enter the Archives (L).
- Step outside. Zoom into the garden. Place the AXE HANDLE on the axe (N).
- Take the AXE (O).
- Return to the Street.
- Use the AXE to chop into the barrel (P).
- Take the WEIGHT (Q) and the LION’S PAW (R).
- Insert the LION’S PAW in the door of the Tavern (S).
- Enter the Tavern (T).
- Take the BROOM (U).
- Take the DECIPHER POTION (V) and the DART (W) located on the bar.
- Take the second DART, located on the table (X).
- Read the MEMOS on the bar and on the table (Y and Z).
- Go to the Street and use the BROOM to sweep the glass shards out of the shop window (A).
- Take the third DART (B).
- Return to the Town Square. Toss the three DARTS at the clown in the circus wagon (C).
- Take the GOLD MOUSE (D).
- Return to the Archives. Place the GOLD MOUSE in the beak of the left owl (E). A scroll with a potion recipe will open, then the magic protection will scramble the letters.
- Pour the DECIPHER POTION on the scroll (F). You will acquire the Freedom Potion recipe.
- Take the ELEVATOR BUTTON (G) and the BIRD FIGURINE (H).
- Return to the Tavern. Insert the BIRD FIGURINE in the door behind the bar (I).
- Take the second WEIGHT (J).
- Read the MEMO (K).
- Enter the Tavern Cellar (L).
- Return to the Town Square and place the PHOENIX in the case in the circus wagon (N).
- Take the WRENCH (O) and the OIL (P).
- Use the WRENCH to remove the GEAR from the bicycle (Q).
- Return to the Tavern Cellar. Pour the OIL in the bowl to light the room (R).
- Take the SAW (S).
- Return to the Archives. Use the GEAR to open the mechanism above the elevator (T).
- Hang the WEIGHTS on the hooks (U).
- Pull the lever. This brings down the elevator (V).
- Enter the elevator (W).
- Insert the ELEVATOR BUTTON into the panel. Select the button. The elevator will go down (X).
- Use the SAW to cut the plank (Y).
- Enter the Storeroom (Z).
- Take the JUG (A).
- Take the RED MIOLA LEAF. It’s an ingredient for the potion (B).
- Take the BLUE MUSHROOM. It’s an ingredient for the potion (C).
- Take the Lemon (D).
- Read the MEMO (E).
- Fill the JUG with water (F). Take the JUG OF HOT WATER.
- Pour the JUG OF HOT WATER in the bowl (G).
- Note the images on the mirror (H).
- Examine the fountain at the Entrance to the Archives (I).
- Start the mini-game.
- Enter the code from the mirror in the Storeroom.
- Take the SPECIAL KEY (K).
- Read the MEMO (L).
- Return to the Tavern.
- Use the SPECIAL KEY to open the lock on the GEM (M).
- Take the GEM (N).
- Squeeze juice from the LEMON (O).
- Take the LEMON JUICE. It’s an ingredient for the potion (P).
- Go to the Tavern Cellar. Place the GEM on the base (Q). It will shine a beam of light upward.
- Take the TOKEN (R).
- Read the MEMO (S).
- Go upstairs. Find the niche with the slot machine (T).
- Insert the TOKEN into the slot machine (U). Start the mini-game.
- Play the mini-game. The correct location for each piece is shown in the screenshot.
- Return to the Street and use the LIGHTER to light the fuse on the cannon in the shop window (W).
- Take the ELEVATOR BUTTON (X).
- Return to the Elevator. Insert the ELEVATOR BUTTON into the panel. Select the button. The elevator will go up (Y).
- Enter the Mirror Hall.
- Take the BIRD-SHAPED KEY (Z).
- Go back to the Elevator and use the BIRD-SHAPED KEY to open the cabinet (A).
- Take the STONE TILE (B).
- Take the KAHKARA BUBBLES. They are an ingredient for the potion (C).
- Go to the Archives. Insert the STONE TILE in the picture (D). Start the mini-game.
- Play the mini-game. Flip the tiles to assemble the image seen in the screenshot. After you complete the mini-game, the bottom drawer will open.
- Take the CAT FIGURINE (E).
- Go to the Storeroom. Place the CAT FIGURINE on the chest lid (F).
- Take the RED PAINT (G).
- Read the MEMOS (H).
- Go to the Entrance to the Archives and cover the white roses in the garden with RED PAINT (I).
- Take the RED ROSE PETALS. They are an ingredient for the potion (J).
- Make the FREEDOM POTION:
- Place the RED MIOLA LEAF on the cutting board. Chop it up.
- Add the KAHKARA BUBBLES to the pot.
- Add the RED ROSE PETALS to the pot.
- Grate the BLUE MUSHROOM.
- Distill the LEMON JUICE.
- Stir the ingredients together.
- Take the FREEDOM POTION (K).
- Go to the Town Square. Pour the FREEDOM POTION on Aurelio’s shackles (L).
- Talk with the Healer (M). She will give you the MAZE KEY.
- Go to the Mirror Hall. Select the mirror to see the keyhole (N).
- Insert the MAZE KEY into the keyhole (O). This opens the portal to the Maze.
Chapter 6: Maze
- Select the mirror to start the mini-game (A).
- Assemble the mirror. The solution is shown in the screenshot.
- This opens the portals. Enter the right portal (B).
- Take the RED EYE (C).
- Take the MUSKET (D).
- Return to the Mirror Hall. Step through the left portal (E).
- Insert the RED EYE in the eye socket of the left gargoyle (F). The gargoyle will open its mouth.
- Read the World Creation recipe (G).
- Take the MIRROR (H).
- Place the MIRROR in Selena’s hands (I) to start the mini-game on the gate.
- Move the mirror tiles to where the beams of light hit them. The correct configuration is shown in the screenshots.
- The correct configuration is shown in the screenshot.
- Take the green aura called RECOLLECTION (J).
- Step through the gate (K).
- Select the rainbow to get the RAINBOW FRAGMENT (L).
- Go down the left path to Rainbow Tree Alley (M).
- Take the NEEDLE out of the belcherog’s mouth (N).
- Read the MEMO (O).
- Take the SILK SCARF (P).
- Read the MEMO (Q).
- Return to the Hourglass.
- Use the SILK SCARF to pick up the BLUE EYE located in the poisonous vines (R).
- Return to the Dragon Gate and insert the BLUE EYE into the eye socket of the right gargoyle (S).
- Take the GOLD COINS (T).
- Go to the Pot. Use the NEEDLE to sew and obtain the BELLOWS (U).
- Grate the RAINBOW FRAGMENT (V). Take the GRATED RAINBOW.
- Go to the Hourglass. Put the GOLD COINS on the scale (W).
- Use the BELLOWS to blow the sand out of the mechanism (X).
- Take the BUGLE (Y).
- Play the BUGLE for the snake at Rainbow Tree Alley (Z). This opens the cover of the bin.
- Read the Reflection Potion recipe (A).
- Take the PIXIE FIGURINE (B).
- Place the GRATED RAINBOW on the palette (C). This colors the alley.
- Take the red aura called EXPERIENCE (D).
- Return to the Hourglass and place the PIXIE FIGURINE with the others (E). The hourglass will turn.
- Take the SMALL KEY (F).
- Take the blue aura called POWER (G1).
- Use the SMALL KEY to open the padlock in Rainbow Tree Alley (G). Take the WINGED HELMET.
- Place the WINGED HELMET on the statue next to the Hourglass (H).
- Go up the stairs (I).
- Take the APPLE. It’s an ingredient for the potion (J).
- Go up the stairs next to the stone muses (K).
- Try to take the lyre. Spiders will stop you.
- Use the MUSKET to shoot every spider (L).
- Take the LYRE (M).
- Return to the Stone Muses. Give the LYRE to the middle muse (N). The muses will rotate positions.
- Take the DRAGON (O).
- Go to the Dragon Gate. Place the DRAGON on the hilt of the sword (P).
- Take the FIRE SWORD (Q).
- Return to the Owl Griffin and use the FIRE SWORD to cut away the webs (R).
- Take the STONE MASK (S).
- Return to the Stone Muses. Give the STONE MASK to the middle muse (T). The muses will rotate positions.
- Take the LASSO (U).
- Take the GIRL FIGURINE (V).
- Zoom into the portion of the staircase that’s broken.
- Use the LASSO to capture the portion of the staircase that broke off and is floating nearby (W).
- Take the PROP (X).
- Take the SMALL FOX (Y).
- Go to Rainbow Tree Alley. Use the PROP to open the belcherog’s mouth (Z).
- Take the BOY FIGURINE (A).
- Give the SMALL FOX to the momma fox (B).
- Take the SOIL (C).
- Take the FLATTERY ROOT (D) and the SKY FLOWER (E). They are ingredients for the potion.
- Go to the Owl Griffin. Place the GIRL FIGURINE and the BOY FIGURINE in the slots (F).
- Take the HOURGLASS (G), the SILVER LADLE (H), and the OWL’S HEAD (I).
- Read the MEMOS (J).
- Place the OWL’S HEAD on the griffin’s amulet (K). Start the mini-game.
- Play the mini-game. The correct sequence is shown in the screenshot.
- Take the WHISTLE (L).
- Take the pink aura called WISDOM (M).
- Use the WHISTLE to lure the OWL. Take the OWL (N).
- Use the HOURGLASS to open the door on the Hourglass (O).
- Take the STONE BOOK (P).
- Read the MEMOS (Q).
- Go to the Stone Muses. Give the STONE BOOK to the middle muse (R). The muses will rotate positions.
- Take the SIGNET RING (S).
- Use the SIGNET RING to open the chest on the stairs (T).
- Take the BRUSH (U), the CHISEL (V), and the SCOOP (W).
- Read the MEMO (X).
- Go to the Owl Griffin. Use the SCOOP to take the BURNING COALS (Y).
- Take the STONE QUILL (Z).
- Go to the stone muses. Give the STONE QUILL to the middle muse (A). The muses will rotate positions.
- Use the CHISEL to remove the excess stone from the middle muse (B).
- Take the yellow aura called INSPIRATION (C).
- Go to the Pot. Clean the pot with the BRUSH (D).
- Place the OWL on the pole (E).
- Put the BURNING COALS and SOIL in the pot (F).
- Place the auras called RECOLLECTION, INSPIRATION, WISDOM, EXPERIENCE, and POWER in the centrifuge (G).
- Take the SPIRIT OF PEACE (H).
- Fill the SILVER LADLE with water from the mortar (I). You now have WATER.
- Take the RHINESTONES. They are an ingredient for the potion (J).
- Add the WATER and the SPIRIT OF PEACE to the pot (K).
- Take the DUST OF A NEW WORLD. It’s an ingredient for the potion (L).
- Make the REFLECTION POTION:
- Place the SKY FLOWER on the cutting board. Chop it up.
- Grate the FLATTERY ROOT.
- Place the APPLE on the cutting board. Chop it up.
- Distill the DUST OF A NEW WORLD.
- Crush the RHINESTONES in the mortar.
- Stir the ingredients together.
- You now have the REFLECTION POTION (M).
- Return to the Mirror Hall. Pour the REFLECTION POTION on the mirror (N).
- Watch the final video.
- Congratulations, you have completed Forest Legends: The Call of the Wild!