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New York Mysteries: High Voltage Walkthrough, Guide, & Tips

New York Mysteries: High Voltage Walkthrough

New York Mysteries: High Voltage Walkthrough

Welcome to the New York: Mysteries: High Voltage Walkthrough

A series of shocking – and otherworldly – murders has struck New York City, and you’re the only one who can solve them!

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete New York: Mysteries: High Voltage game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Laurie Murphy, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

General Tips

  • This is the official guide for New York Mysteries: High Voltage!
  • This guide does not mention each time you have to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. This guide does not show screenshots of the HOPs, however, it is mentioned when a HOP is available and the inventory item collected.
  • This guide gives step-by-step solutions for all puzzles that are not random. Please read the instructions in the game for each puzzle.

Chapter 1: The Case

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Walk forward; speak to the officer (A); take the Journal (B).
  • Select the newspaper 2x; take the RAZOR BLADE (C).
  • Use the RAZOR BLADE; uncover and take the FISH FIGURINE FRAGMENT (D).
  • Unwrap (E) and take the WIRE.
  • Select the WIRE 4x to get a LOCK PICK (Inventory).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the LOCK PICK (F); take the TONGS (G).
  • Walk down.
  • Use the TONGS to retrieve a FISH FIGURINE FRAGMENT (H).
  • Place both FISH FIGURINE FRAGMENTS (I).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (J1-J2-J3).
  • Take the OILCAN (K).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Move the bird (L); move the leaves; use the OILCAN (M); open; take and open the envelope (N).
  • Uncover the EAGLE FIGURINE (O).
  • Lift the carpet; take the EAGLE FIGURINE (P).
  • Place each EAGLE FIGURINE (Q).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (R).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the EAGLE KEY and STRING (S).
  • Place the STRING (T).
  • Solution (U).
  • Take the TOY CAR and HOOK (V).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the EAGLE KEY (W); walk down (X).
  • Remove (Y); take the RAZOR and TOY CAR (Z).
  • Take the NAILS (A).
  • Walk up.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Move (B); use the RAZOR (C) to play a HOP (D); receive a KEY CARD.
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the KEY CARD (E). Press (F).
  • Walk forward.
  • Speak to Dr. Bishop (G); receive a BUSINESS CARD HOLDER.
  • Take the PICTURE (H) and TOY CAR (I).
  • Walk down; press the control; walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the PICTURE (J).
  • Solution (K).
  • Take the FISHING LINE and TOY CAR (L).
  • Return to the Hall.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Open (M); walk left.
  • Combine the HOOK and FISHING LINE for a HOOK ON FISHING LINE (Inventory).
  • Use the HOOK ON FISHING LINE to retrieve a KEY (N).
  • Remove (0). Take the STENCIL; use the KEY (P).Take the HAMMER (Q).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the WIRE (R).
  • Place the STENCIL (1); select (2), then (3); receive a PUNCH CARD.
  • Walk down, then right.
  • Take the TOY CAR; use the PUNCH CARD (S).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the LONG PLANKS (T) and SHORT PLANKS (U).
  • Combine the LONG PLANKS, SHORT PLANKS and NAILS. Use the HAMMER to receive a LADDER (Inventory).
  • Place the LADDER (V).
  • Grab the TOY CAR (W).
  • Open (W1), select the controls.

Chapter 2: The Prison

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Open the BUSINESS CARD HOLDER to find a PASS (Inventory).
  • Give the PASS (X).
  • Walk forward.
  • Take STAR FRAGMENT 1/5 and the RAG (Y).
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the STAR FRAGMENT 2/5 and FUNNEL (Z).
  • Take STAR FRAGMENT 3/5 (A).
  • Use the RAG (B).
  • Walk forward.
  • Select (C). Press 3-1-9-7 and arrow key (D).
  • Walk right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the PUSH BROOM (E).
  • Take STAR FRAGMENT 4/5 (F).
  • Open and take the file (G) and IRON APPLE (H).
  • Walk down 4x, then left.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the TOY CAR; place the IRON APPLE (I). Select (J).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage
New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (K1-K2).
  • Take the EMPTY FILM REEL and EAGLE FIGURINE.
  • Return to the Archives.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Turn on the lamp; place the EAGLE FIGURINE (L).
  • Take the LEVER HANDLE and TAPE (M).
  • Select each picture fragment (N); use the TAPE.
  • Select (O).
  • Walk down 2x.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place (P) then select the LEVER HANDLE to play a HOP (Q). Receive a JERRY CAN.
  • Remove the cap; place the FUNNEL (R); use the JERRY CAN.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Open (S).
  • Take the TOY CAR (T). Lower (1); place (2) in (3) and select.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Select (U). Enter 4-6-2.
  • Take STAR FRAGMENTS 5/5 and the FLASHLIGHT (V).
  • Walk forward, then right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Assemble the STAR FRAGMENTS 5/5 for a STAR (Inventory).
  • Place the STAR (W).
  • Solution (X). G-C-A-B-E-F-G-C-A-B-E-F-G-C-A-B-D.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the file (Y).
  • Take the LOADED FILM REEL and BLOWTORCH PART (Z).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the EMPTY FILM REEL (1) and LOADED FILM REEL (2). Select (3).
  • Note (A).
  • Walk down 2x.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Select (B).
  • Solution (C).
  • Take the SCREWDRIVER (D).
  • Walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the PUSH BROOM (E) and SCREWDRIVER (F). Open to take BATTERIES.
  • Combine the BATTERIES and FLASHLIGHT for a working FLASHLIGHT (Inventory).
  • Place the FLASHLIGHT (G); select (H); open (I) and walk forward.
  • Select the scene to receive a MEDALLION.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the SCREWDRIVER 4x (J); remove; take the CROWBAR (K).
  • Walk down 4x. Speak to Dr. Bishop (L).
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the CROWBAR; take the TORCH (M).
  • Select the control (N); walk forward.
  • Place the TORCH (O); take the BAR (P).
  • Return to the Study.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the BAR (Q).
  • Solution (R1-R2).
  • Take the MAGNET and BLOWTORCH PART.
  • Walk down, right, then forward 3x.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the MAGNET (S) to get a ZIPPER PULL TAB.
  • Place the ZIPPER PULL TAB; pull; take the JACKKNIFE (T).
  • Walk down 2x.
  • Use the JACKKNIFE; open; take the GRAPPLING HOOK (U).
  • Walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the GRAPPLING HOOK (V); climb the rope.
  • Take the STONE (W).
  • Drop the STONE; take a HANDWHEEL (X).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place and select the HANDWHEEL (Y); take the STICK (Z).
  • Lift the coat; take the TOY CAR (A).
  • Place the STICK; take the TOY CAR and STICK (B).
  • Walk down 4x.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place 10 TOY CARS (C); take the BLOWTORCH PART (D).
  • Return to the Roof.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Combine the BLOWTORCH PARTS for a BLOWTORCH (Inventory).
  • Use the BLOWTORCH (E) and HAMMER (F); select (G).
  • Take the MED STATION KEY (H) and PIPE (I).
  • Walk down 2x.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place and select the MED STATION KEY (J); walk left.
  • Move (K); use the JACKKNIFE (L); take the WIRE.
  • Open and uncover the NAIL (M).
  • Walk down, climb up and walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Combine the PIPE, STICK and WIRE for a PIPE AND STICK (Inventory).
  • Use the PIPE AND STICK (N); play the HOP (O) for a SWITCH.
  • Select the photograph (P).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the SWITCH (Q); take the CHANDLIER PART and RUBBER GLOVES; read the note (R).
  • Walk down 5x; speak to Dr. Bishop (S); receive a PUNCH CARD.
  • Place the WIRE; use the RUBBER GLOVES; turn the knob (T). Note (U).
  • Walk left.

Chapter 3: Repairing the Pump

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage
New York: Mysteries: High VoltageNew York: Mysteries: High Voltage
New York: Mysteries: High VoltageNew York: Mysteries: High Voltage
New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Move (V); place the CHANDELIER PART (W).
  • Solution, part one. (X1).
  • Solution, part two. (X2-X3-X4-X5).
  • Solution, part three. (X6-X7-X8-X9).
  • Solution, part four (X10-X11-X12-X13).
  • Take the MAGNETIC KEY (Y).
  • Walk down, then right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the MAGNETIC KEY (Z); enter the Hallway.
  • Use the NAIL and HAMMER (A); take the PIGEON FIGURINE (B).
  • Walk down 2x.
  • Place the PIGEON FIGURINE (C).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (D1). H-B, M-G, G-E, F-L, L-J, J-M, K-I, I-L, E-H.
  • B-E, A-D, D-F, F-I, E-B, B-D, D-A, H-B, L-J, I-L, B-F, C-E.
  • E-B, J-H, L-J, F-I, I-K, B-F, J-C.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the KEY and PROTECTIVE SUIT (E).
  • Use the KEY (F), then enter.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Lift the cushion; take the NAIL PULLER (G).
  • Take the YELLOW PEBBLES and HANGER (H).
  • Select the knob (I).
  • Take the GLOVES; use the HANGER to get the KNOB (J).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Attach the KNOB; take the GAS MASK (K).
  • Return to the Hallway.
  • Select (L).
  • Solution. C-D-B-B-C-A.
  • Take the GREEN PEBBLES (M).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the YELLOW PEBBLES and GREEN PEBBLES (N).
  • Solution (O).
  • Take the BOOTS (P).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Combine the PROTECTIVE SUIT, GLOVES, GAS MASK and BOOTS for a HAZMAT SUIT (Inventory).
  • Open and place the HAZMAT SUIT (Q).
  • Take the PIECE OF METAL and KNOB (R).
  • Place, then select the KNOB (S).
  • Grab the SHOVEL (T).
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the NAIL PULLER 4x (U); remove; take the LIGHTBULB and DIAGRAM (V).
  • Walk down 2x and right.
  • Place the LIGHTBULB (W) to play a HOP (X). Receive a DRILL BIT.
  • Walk down and enter the tunnel.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Select (A), attach the DRILL BIT (B); flip (C); use the SHOVEL; take the MONKEY WRENCH (D).
  • Return to the Pump Room.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the MONKEY WRENCH (E).
  • Take the WELDING DEVICE PARTS and KNOB (F).
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the KNOB (G).
  • Solution (H).
  • Walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Grab the INSECT REPELLANT (I).
  • Walk down 3x, then right.
  • Use the INSECT REPELLANT (J).
  • Open and uncover the HANDWHEEL (K).
  • Return to the Pump Room.
  • Attach and turn the HANDWHEEL (L).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (M).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Attach the WELDING DEVICE PARTS to get a WELDING DEVICE (Inventory).
  • Place the PIECE OF METAL (N); use the WELDING DEVICE.
  • Place the DIAGRAM (O); set (P); press (Q) 1-2-3-4.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Insert the PUNCH CARD (R).
  • Open (S) and flip the control.

Chapter 4: Chinatown

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Uncover and take the NOTE (T).
  • Open and take ENVELOPE 1/5 (U).
  • Select (V) and place the NOTE (W).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (X).
  • Walk right.
  • Climb the stairs; open the door; walk left.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the POSTER (Y).
  • Select (Z).
  • Grab the CORD (A).
  • Move (B); Select (C) and take ENVELOPE 2/5 (D).
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the PIN (E) and PEN AND PAPER (F). Note (G).
  • Place the POSTER (H).
  • Use the PIN (I); select (J); take the KEY.
  • Use the KEY; walk left.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Play the HOP (K) to receive a PITCHER.
  • Grab the STEPLADDER (L).
  • Open; take the note (M); take the BULB (N).
  • Use the JACKKNIFE (O); press (P); take the METAL BRUSH (Q).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the EMPTY KETTLE (R).
  • Place the EMPTY KETTLE (S); pull (T); get a KETTLE OF WATER.
  • Place the KETTLE OF WATER (U) and ELECTRIC CORD (V). Select (1-2); take the KETTLE OF HOT WATER.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Open; use the KETTLE OF HOT WATER; take the COIN (W).
  • Return to the Rooftop.
  • Use the METAL BRUSH (X). Place the PEN AND PAPER for a NOTE WITH DIAGRAM.
  • Walk forward.
  • Place the BULB (Y). Take the SWITCH (Z).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Return to the Hall; speak with Dr. Bishop (A); receive ENVELOPE 3/5.
  • Return to the house Hall.
  • Select (B); place the NOTE WITH DIAGRAM and SWITCH (C).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (D).
  • Walk right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the PICKAXE (E).
  • Walk down 3x.
  • Use the PICKAXE (F); take the RUBBER BOOTS.
  • Return to the Cellar.
  • Place the RUBBER BOOTS (G); take the CORKSCREW (H).
  • Return to the Wine Cellar.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the PITCHER; use the CORKSCREW (I). Take the PITCHER OF WINE.
  • Place the PITCHER OF WINE (J).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (K). C-A, A-B, B-C, A-B, C-A, A-B.
  • Take the LOCKPICK SET (L).
  • Return to Hugo’s Room.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the LOCKPICK SET (M).
  • Solution. 1-C, 2-A, 3-D, 4-B.
  • Take the NOTE.
  • Walk down, then right.
  • Place the NOTE (N).
  • Solution (O).
  • Take the ENVELOPE 4/5 and HAND OF A CLOCK (P).
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the STEPLADDER (Q). Place the HAND OF A CLOCK (R).
  • Solution (S).
  • Take ENVELOPE 5/5.
  • Walk up the stairs.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place ENVELOPE 5/5 (T).
  • Solution (U).
  • Take the TUNING MECHANISM (V).
  • Walk down and right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the TUNING MECHANISM (W) to play a HOP (X). Receive SAMUEL’S PHOTO.
  • Walk down.
  • Place SAMUEL’S PHOTO (Y); take the BOTTLE and folder (Z).
  • Return to the Wine Cellar.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the BOTTLE (A).
  • Solution (B).
  • Take the note and HAND SWITCH (C).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Return to the Hall; speak with Dr. Bishop (D); receive a PUNCH CARD.
  • Enter the Intersection.
  • Use the PUNCH CARD (E).
  • Open (F) and flip the controls.

Chapter 5: The Lab

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Select (G) and place (H) the metal rod.
  • Place, then select the HAND SWITCH (I).
  • Select (J) and place (H) the metal rod.
  • Open the gates and walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Ring the doorbell (K); take the FISHING ROD (L).
  • Walk down.
  • Use the FISHING ROD to receive a SAW (M).
  • Walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the SAW (N); take the HANDLE (O); open the doors; speak with William (P).
  • Take the LONG PLANK (Q), BOOK (R) and FIGURINE PART (S).
  • Return to Hugo’s Room.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Select (1-7) and place (T) the books. Add the BOOK (U).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (V).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the LIGHTER, BANKNOTES and NOTE (W).
  • Walk down 2x, place the LONG PLANK (X).
  • Walk left, then right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Give the BANKNOTES; take the SQUID KEBAB (Y).
  • Walk down.
  • Give the SQUID KEBAB (Z) to play the HOP (A). Receive a FEVER PILL.
  • Return to the Laboratory.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Turn (1); place the FEVER PILL (2); select (3); take the FEVER MEDICINE.
  • Give the FEVER MEDICINE (B); receive a BELL.
  • Return to Chinatown.
  • Grab the GAFFING HOOK (C).
  • Place the HANDLE (D).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (E). A-B-Ax2-Bx3-Ax2-Bx4-Ax3-Bx3.
  • Walk left; speak with the boy.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the GAFFING HOOK (F); take the HOSE.
  • Place the BELL (G).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (H).
  • Walk left; speak to the man.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the tools; receive a WRENCH; take the TOOL BOX (I).
  • Place the WRENCH (J).
  • Solution. 1-2-3-4.
  • Take the REINFORCED CLIPPERS and DEVICE PART (K).
  • Walk down 2x, then right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the REINFORCED CLIPPERS (L); take the GRAIN (M).
  • Walk down, then left.
  • Place the GRAIN (N); take the FAUCET HANDLE (O).
  • Walk down.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place then select the FAUCET HANDLE (P); select the barrel.
  • Take the TROWEL (Q).
  • Walk down, then right.
  • Use the REINFORCED CLIPPERS (R); open to play a HOP (S); receive a WINE PRESS HANDLE.
  • Return to the Wine Cellar.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place and select the WINE PRESS HANDLE (T); take the COLORED PAPER (U).
  • Return to Near the Workshop.
  • Give the COLORED PAPER (V).
  • Solution (W).
  • Receive a WHEEL.
  • Walk left.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the COIN (1), turn (2), open (3); take the GRAMOPHONE HANDLE.
  • Place the WHEEL (X); select the wheelbarrow for a HOP (Y). Receive a FIGURINE PART.
  • Return to the Med Station.
  • Place the NOTE (Z).
  • Solution. (1-8).
  • Take the STETHOSCOPE (A).
  • Return to the Cellar.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the STETHOSCOPE (B).
  • Solution (C). 9-5-3.
  • Open (D); take FIGURINE PART (E).
  • Return to the Road to the Lab.
  • Combine the FIGURINE PARTS for a FIGURINE (Inventory).
  • Use the TROWEL (F); place the FIGURINE (G); open; take the VINYL RECORD and note (H).
  • Walk forward 2x.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the VINYL RECORD and GRAMOPHONE HANDLE (I). Select the handle and place the needle.
  • Solution (J). 5-2-7-1-3.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Solution (K). A-Ex2-Cx2-F.
  • Take the MAP (L). Speak to William.
  • Walk down and left.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the MAP (M).
  • Solution (N). R-L-F-F-L-L-F.
  • Play the HOP (O); receive a JERRY CAN.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Grab the FRUIT PICKER (P).
  • Uncover and take the STONE (Q).
  • Use the STONE (R). Select the lever and walk forward.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the CRANK HANDLE (S) and METAL NUGGET (T).
  • Walk down 2x.
  • Place and select the CRANK HANDLE. Take the INSULATING TAPE (U).
  • Walk down and forward. Open the doors and walk right.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the INSULATING TAPE.
  • Solution (V).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Take the CHALK (W).
  • Use the FRUIT PICKER to take the ELECTRODE (X).
  • Climb the ladder.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Grab the TEMPLATE (Y) and SLEDGEHAMMER (Z).
  • Place the ELECTRODE (A).
  • Place the TEMPLATE and use the CHALK. Take the DIAGRAM (B).
  • Walk down 3x.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the SLEDGEHAMMER (C) to play the HOP (D). Receive a ROPE.
  • Walk left.
  • Remove the cap; place the JERRY CAN and HOSE (E). Receive a FULL JERRY CAN.
  • Walk forward 2x and speak to William.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the DIAGRAM (F).
  • Solution (G).
  • Take the MOLDING FORM (H).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Use the FULL JERRY CAN and the LIGHTER (I).
  • Place the MOLDING FORM and METAL NUGGET (1). Place in (2), then (3). Take the DEVICE PART (J).
  • Return to the Tower.

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Place the ROPE (K); take the STONE WITH DRAWING (L).
  • Return to the Abandoned Substation Yard.
  • Place the STONE WITH DRAWING (M).
  • Solution. 2-3-1.
  • Take the DEVICE PART (N).
  • Walk forward.
  • Place the TOOL BOX (O).

New York: Mysteries: High VoltageNew York: Mysteries: High Voltage

  • Combine the pieces and the DEVICE PARTS according to the scheme (P).
  • Place the MEDALLION (Q).
  • Congratulations. You have completed New York Mysteries: High Voltage.