Game Guides > pc game > all pc >  

The solution for the game problem is difficult



I do not know how to do it. Asked five people in (including the call to ask my wife), I do not prefer the familiar dialogue in BioWare to make a choice on the wheels I have been betra[censored] loyal companion insects. They just want to be asked to kill a protected lost his wife to form a loyal man. I feel it has been exploited. This action stimulates more and more players to buy cheap SWTOR Credits to maintain the fun in the game. I quickly go back to read the file under the decision just made, but I can not. but there are hundreds of people soldiers, businessmen, doctors, people living in them. Although these roles are to stay in the same location, but they have their own thing, commanders with soldiers drilling, housewives received tragic news from friends and so on. These details make the game world full of depth. But they can also see some duplicate environment and buildings, but it is very clever hiding.

"Old Republic" is produced by pure BioWare RPG, so you will encounter the standard BioWare RPG elements: call companion. They understand the role of fun to make moral choices, killing, and equipment upgrades. It is successful to avoid mechanical Kanguai mode. It appears to those who do not care to a genocide of the players have to focus on the story and enjoy the great transitions. These transitions have attracted many players to enjoy the game with Old Republic credits.



My "Old Republic" The biggest concern is because of too much focus on the game's story, but delays and friends and friends of the Society of game time, but I am pleased to find that this is not the problem. You can also call friends anywhere, anytime adventures. But even so, I'm not sure if you want to team tasks. When faced with moral choices and strong desire for me to control the people is very difficult. When people dialogue option appears, everyone can choose dialogue, and then the system will choose who throw point to determine the answer.

But then I thought I realize that this is just another story, different from the team together to defeat a powerful enemy of the story. This is the Star Wars theme, because there is no quick read, but also increases the depth and breadth of role-playing. So, the sales of SWTOR credits also increase. This is a group of friends playing Dungeons & Dragons game is the same, someone will inevitably make you do not like the behavior, but it is so as the team role-play more interesting. This uncertainty RPG experience currently is only in the "Old Republic" in experience.