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Xenoblade Chronicles Guide- Walkthrough Part 63: Raguel Lake Monsters

Raguel Lake is a strange sort of three-layered area- the bridge and the lake below are obvious, but a number of large circular platforms dot the lake for some reason, most of them connected by bridges.  These provide another route across the lake- or they would if they weren’t infested with some of the most terrifying squirrels ever conceived of.  Thankfully, it’s also possible to cross the lake at water level, as there are a number of spots with ledges and climbable vines.  Just don’t try it during the day- the few fish in the lake are huge and aggressive- and vastly overlevel to you.  If you keep an eye out at the Northwest side of the lake, there’s a massive Wind Ether deposit on one of the platforms with a whopping 3 mining nodes in it, though each only provides 1-2 crystals each time it’s charged.  Really, it’s a wonder Earnest never pointed you at this thing.  There’s also the small sidecave where the Lake Drop resides, guarded by a fish and some more Pods.

Raguel Lake Monsters
Monster Levels 14-18, 75-78

Wisps- As usual, Wisps appear only at night.  These ones have the ability to charge up their Ether, though they apparently lack Ether Attacks and are thus mostly harmless- as usual.  Really nothing to worry about at all.

Varieties: Light Wisp, Night Wisp

Hox- Hox are still giant squirrels.  Just, now they’re terrifying.  Every other platform and some of the ones in between on the bridge-platform chain across the entire Lake Raguel is home to two or three of these monsters.  One in each set is usually a much less harmful White Hox- but the rest are violent and highly hazardous Dark Hox.  Because of these massively overlevel monsters, the best way to cross the lake on these platforms is to give up and try another way.  If you’re feeling really brave, you can try sprinting it, but I don’t advise it.

Varieties: White Hox (Level 75), Dark Hox (Level 76)

Sardii- Sardi are like Piranhax, but more aggressive.  This is a strange paradox- why the less-aggressive fish are named for infamous swarming flesheaters and the more threatening ones are given the label that means ‘we aren’t sure what kind of fish it is, but they’re small and we caught a lot of them’ I’m really not sure.  At any rate, the Envy Sardii like to hang around the small coastlines in Raguel Lake and eat anyone stupid enough to dive in while the sun is up.  Aggressive on sight, this thing is one fish you definitely don’t want to be anywhere near.  Seriously, stay away from these things- fish can fight in deep water and you can’t.  Fortunately, they vanish into the deep water at night, so night swimming is, strangely, safe.

Varieties: Envy Sardii (Level 77)

Gogol- You remember the other giant fox-apes?  The ones in an out-of-the-way area that it’s hard to accidentally enter?  These are like those but much easier to get ambushed by.  The Gogol hang around the North end of the lake, lurking on the clifftops over the climbing vines.  While they’re slow and there aren’t many of them, they’re all sight-aggressive, and all massively dangerous.  Because of these things, you’re simply better off crossing the lake by bridge.  Not that you should never go down into the lake, just be careful how you come back up and make use of the camera controls.  There’s a good reason they’re easily accessed.

Varieties: Greed Gogol (Level 75), Gluttony Gogol (Level 78)

Flamii- Flamii are here too, not that that’s unexpected.  Flamii like to lurk anywhere that there’s shallow water.  Probably because of the horrifying Envy Sardii, they hang around only on the island in the middle of the lake, where the giant fish don’t seem to spend any time at all.  Weird.  As before, Flamii are passive but pack-fight, and they can knock you down or briefly stagger you with surprising frequency.  They can also Flurry Kick you, which is not as dangerous as it could be- just have care if you’re near their level rather than above it.

Varieties: Oasis Flamii