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Dead Island: Riptide Walkthrough Part 30 – The Descent: The Tunnels (Old Tunnels)

Dead Island: Riptide Walkthrough Part 30 –  The Descent: The Tunnels (Old Tunnels)

At the bottom of the ladder you have a good number of Walkers to deal with. Throw out a flare to make sure you have some light in the area (if you do not have a torch-like weapon). Turn to the right and start down the corridor. Just before the door you have a Walker feasting on someone. Take them out then head on through the door. This leads into a massive room that you will need to cross through in some fashion.

Start heading down by going over to the right then heading to the left. If you stop at the first landing and go into the room in front of you there will be a number of Walkers to deal with but there is also a Workbench you can find here to repair and upgrade your tools. After that head over to the left and down the next ramp. Continue over to the left and head up the stairs you see in that area.

As you climb these stairs there are a few more Walkers to deal with. Head over into the caged storage area at the top of the stairs to the left. Press on to the back then over to the left. Search the area's shelving to find Part 6 of John Morgan's Diary. Head back out to the walkway and turn to the left and continue along it. Go down to the section with the red lights at the far end. You have a few more zombies to deal with but after that you can safely head down the ladder that sits on the right-hand edge of the platform.

Take the ladder down to the next section. From there turn to the right. There is likely a Walker in your way. Deal with him then head down the next ladder on the far side of the platform. It is a good idea to throw a flare down first so you can see more of what is going on. Turn to the left and start for the far side of the room. There you will encounter a number of different zombies advancing on you. Take out what you can, but start pulling back to avoid getting overrun easily. Worst case, head back up the ladder and start throwing things down at the zombies until it is safe to head back down to the lowest level.

When the zombies have been dealt with go over into the next room beyond the pillar that sits in the middle of the room. On the far side you will find a passage through the walls. The problem here is there is a Grenadier along with a few Walkers in the far room. Take out the Grenadier at a distance then move in to finish dealing with the rest of the Zombies. When they are down go to the back left-hand side and through the passage you find there.

Advance to the first intersection. There you will find a group of zombies to deal with. Once you have turn to the left and go up the stairs toward the sparking power cable. Turn to the right and go through the doorway. It leads to another control room. Go over to the table on the left if you want to grab a shotgun. Look to the right after that. You have a Thug that is advancing into the room. It holds the fuse you need. Kill it with the Shotgun then go into the room it came from. On the far wall you will find the fuse box you need to interact with. Do so and you will restore light to this portion of the tunnels.