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Borderlands 2 Tiny Tina's Assault On Dragon's Keep Walkthrough Part 12 – A Game of Games: Escaping the Dungeon

Borderlands 2 Tiny Tina's Assault On Dragon's Keep Walkthrough Part 12 – A Game of Games: Escaping the Dungeon

Once in the Grim Stone, approach the Dice Chest. A shield will spring up around it and a large number and variety of skeletons will begin to assault you. Begin to just fight and cut your way through the various kinds of skeletons that attack you. Get through them and then head on up the stairs to the Temple of Misworship. Clear out the Sorcerers and Mages there and collect the grenade mods that they drop. Next head to the back of the area. You will find 2 Badass Mages of different types for you to deal with. Engage them carefully but they are more than worth taking on.

After that head back down to the Dice Chest. This will unleash 4 necromancers (and one Badass Necromancer) against you. Deal with them as quickly as you can to avoid getting swarmed by the skeletons. After all the skeletons have been dealt with you will be able to access the chest in the middle of the room. Now head on back up to the Temple of Misworship. Head over to the West from the top of the stairs and down the next set, then turn to the North and to the left. Open the door using the rune to the left of it and enter the Bone Barracks.

Inside the Bone Barracks you will find a lot of skeletons. Fight on through them where you will be heading to the South. You need to head back some through the areas to make it to the next marker. To get out of the barracks just head to the Southwestern corner and look to the right of the door to find the rune that will open it. Head on through and start onwards to the South.

In this new room you have a number more Skeletons to deal with. Take them out methodically as possible. The good news is they generally appear just a few at a time. Get around the bars and head onto the lift that you find in front of you. Pull the lever and ride it on up to the level above. Start off around the outside of the chamber now. Once there hit up the door and activate the rune to the right of it. This will lead into the Hall of the Dead.

Inside the Hall of the Dead just head over to the left and down the hallway. Deal with the Spiders and skeletons that appear there (it is not a bad idea to hang back and let them fight some to thin the numbers). Just fight on through the horde. After that start heading to the Southeastern corner and find the door with the rune by it. Activate it to find your way to Wailer Drop. Head on through and around the hole in the center. You will need to kill off all the skeletons to open the door to the South. On through the and follow the sprite to the right. Open the door that bars your way with the rune to the right of it.