Guide Sivir League of Legends S6

Fleet of Foot

(Innate): Sivir gains 50 movement speed for 2 seconds when she lands a basic attack on an enemy champion.

Tips :

When attacking a champion, Sivir gets to move faster.

A very powerful hunting weapon.

   Run, Run!

This passive goes very well along with a Phantom Dancer and your ultimate “On the hunt’. The 50 speed move you get with an auto-attack enables you to have some extra auto-attacks that may change everything during a kill.

Tip: It is sometimes useful to hit a minion behind you to get the speed buff and be able to escape faster (you’ll need to master the game).


Boomerang Blade (Q)

(Active): Sivir hurls her crossblade to a target location, it then returns to her. Enemies in its path take physical damage, with 20% reduced damage to each subsequent target. Each enemy can be damaged only twice.

  • Cooldown: 9 seconds
  • Range: 1000
Tips :

Move your champion to control the boomerang's return.

Your main spell

   A two way ticket

The Boomerang Blade is Sivir’s main spell. It enables her to cause maximum damages when bursting against enemy champions in lane. It’s usually best to release the spell against a still target (controlled) to benefit from the damages caused in both directions.

The Boomerang Blade also enables you to check bushes or for war. The very specific noise it makes when you touch something will warn you if you hit an enemy even if you don’t see him.

This spell will also enable you to push quickly as it can touch a whole group of minions while still in lane.

Be careful with the cost, however, that prevents you from spamming without mana regeneration or without using the magic shield.


    Cost: 70 / 80 / 90 / 100 / 110 mana

    Physical Damage: 60 / 105 / 150 / 195 / 240 (+1.1 per bonus attack damage) (+0.5 per ability power)

    Maximum Physical Damage (Single target) : 108 / 189 / 270 / 351 / 432 (+1.98 per bonus attack damage) (+0.9 per ability power)

    Minimum Physical Damage: 24 / 42 / 60 / 78 / 96 (+0.44 per bonus attack damage) (+0.2 per ability power)

Ricochet (W)

(Active): Sivir's next auto-attack deals additional physical damage and bounces to 5 additional targets, dealing 20% less damage with each bounce. One-hit effects still apply only to the attacked target.

  • Cost: 40 mana
  • Bounce range: 450
Tips :

It is easier to push with the Ricochet

DPS mode [ON]

   Free auto-attack!

Sivir can cause many damages as an AD carry thanks to the Ricochet. Its main points are is that it has an effect when it touches the target, just like a regular auto-attack, and that it resets your auto-attack timer.

If you go for an auto-attack immediately followed by Ricochet, Sivir will launch a second attack immediately. This is very useful to get an important damage bonus that will make you feel like you have a speed bonus.

This skill will also enable you to push the minions back quickly and cause more damages on the towers, to maybe take them more easily.


    Cooldown: 7 / 6 / 5 / 4 / 3 seconds

    Physical Damage at First Bounce: 20 / 35 / 50 / 65 / 80 (+1.0 per attack damage)

    Physical Damage at Fifth Bounce: 7 / 12 / 16 / 21 / 26 (+0.33 per attack damage)

Spell Shield (E)

(Active): Creates a magical barrier that lasts up to 3 seconds which blocks a single enemy ability used on Sivir. If an ability is blocked by the shield, Sivir regains 150 mana.

  • Cost: 75 mana
Tips :

The Spell shield protects Sivir from spells

A very protective bubble

Svir deserves her “Battle Mistress” name!

Sivir’s shield enables her to survive more to compensate for her weak range and her aggressive gameplay. Thanks to the shied, she can avoid controls released over a single target such as Taric’s stun or Blitzcrank’s grab

If you succeed in blocking your enemy’s spell then shield will get you mana back anf help wil survival. It is then very interesting to play against Caitlyn, for example.

Please be aware it is not possible to block spells that have already been released such as Zilean’s bomb or Morgana’s ultimate. Your shield will be useless as you won’t get mana but will suffer damages. The Spell shield does not protect against the Summoner’s spells either.


    Cooldown: 22 / 19 / 16 / 13 / 10 seconds

On The Hunt (R)

(Active): Grants Sivir bonus attack speed and a 20% movement speed boost for 10 seconds. Its aura also grants all nearby allies half the attack speed bonus and the full movement speed bonus, even if they do not remain in range of Sivir, for the remaining duration.

  • Cost: 100 mana
  • Range: 1000
Tips :

A great zone buff, even for minions

A powerful steroid for you and your friends

   Go Go Go

Sivir’s ultimate is what offers her such a great synergy with champions relying on attack speed.

Even though her role is not to engage opponents, Sivir can help her allies go to Team Fight with her ultimate and then get back at their enemies and force them into a quick fight. You will, however, have to time your ultimate to make sure you don’t use it for nothing. If your enemies succeed in stalling your ultimate, you’ll lose a great advantage in the fight.

It is better for new players to wait for the fight to have started before you use your ultimate to buff your team.

Thanks to the statistics provided by the ultimate, you’ll be able to buy AD more than anything as the speed attack bonus is almost similar to the Phantom Dancer’s.


    Self Attack Speed Bonus: 30 / 45 / 60 %

    Ally Attack Speed Bonus: 15 / 22.5 / 30 %

    Cooldown: 100 / 90 / 80 seconds

Pros

A good pusher

Powerful in 1 v 1 thanks to the shield and his mobility

An excellent ultimate for the team

Very good in persuit

A good spell shield

Lots of damages in the end game thanks to Ricochet

A lot of burst

Cons

Small range

Must auto-attack enemies to benefit from his passive

Entirely dependent on stuff to do damage

Pretty manavorous