(Innate): Increases the experience he and all allied champions gain by 8%. This is not in effect while Zilean is dead.
Tips :An experience bonus for the whole team!
An excellent passive!
A really excellent passive, especially for players at a good level who can really benefit from it.In effet this lets you take aggression against opponents a level above, and also to dominate the lane thanks to the level increase. To counter this the opponent could push so that he has a creep more, and as such compensate for the 8% bonus.
The experience gained is applied to the whole map.
(Active): Zilean places a time-delayed bomb on a target, whether ally or enemy. The bomb will detonate after 4 seconds, dealing magic damage to all surrounding enemies. The bomb will detonate immediately if the holder dies or if another bomb is placed on them.
Tips :
The bomb created has a countdown of 4 seconds.A terrorist!
A time-delay bomb
Zilean's mains spell. This spell can also be placed on mobile allies like Malphite so that the bomb explodes on all your enemies.A bomb placed on a target who dies will make the bomb ring out immediately.
When we place a bomb on the same target it will set off the first bomb!
A good technique is to place a bomb on a sbire with little HP left, and then replace it immediately with a new one while activating the W between the two. This will explode the first bomb with the 2nd and then kill the sbire with the second as well which will explode shortly afterwards due to its short cooldown.
Similarly, when Zilean wants to do the wraiths, for example, it could be interesting if he was to place the bomb on himself so that the neutral monsters are not aggroed too quick. Activate the W, so that the cooldown starts immediately, then place a 2nd when the first explodes to take less damage.
If an opponent dies before the bomb explodes you will not get an assist.
Placing a bomb under a tower will give you aggro.
The bomb detonates.
Cost: 70 / 85 / 100 / 115 / 130 mana
Magic Damage: 90 / 145 / 200 / 260 / 320 (+0.9 per ability power)
(Active): Upon activation, all of Zilean's other abilities' cooldowns are reduced by 10 seconds. Rewind does not affect itself or summoner spells.
Tips :
The cheese wheel that lets you recover your cooldowns.The spell that makes the CDR so powerful with Zilean!
To have very little cooldown...
Thanks to Rewind, Zilean can cast two bombs rather than one, giving him some impressive damage in the early game. However keep track of your mana because this combo costs a lot.Once this spell is at its maximum level with a 40% CDR, usually the blue buff that gives 20% with an item that gives 20%, like Athene, will let you get a lot out of this spell!
Every 3.6 seconds you can reduce the cooldowns of your other spells by 10 seconds, although the other spells will already have a cooldown reduction of 40% thanks to the CDR, so this will let you recover 13.6 seconds of cooldown every 3.6 seconds.
The ultimate, which has a base cooldown of 180 seconds will therefore have a cooldown of 180 *0.6 = 108 seconds, by activating the W every time this is possible you can recover the spell in less than 30 seconds! Which is just incredible for an ultimate of this power! Especially as the ultimate lasts 7 seconds and the cooldown begins as soon as the spell has been cast.
This spell has no incantation time, so you can do it while moving.
In teamfights this spell will let you use your bombs several times, as well as giving you several speed/slow boosts! You will need to decide whether it is better to use a speed or a slow. Generally if there are several of you against a single opponent it is more interesting to use a slow.
Cooldown: 18 / 15 / 12 / 9 / 6 seconds
(Active): Zilean slows an enemy champion's movement speed or increases an allied champion's movement speed by 55% for a few seconds.
Tips :
The yellow chronometer shows the movespeed boost, the red shows the slow.A speed boost / slow!
Tick tock tick tock!
Thanks to the Time Warp you can choose whether you want to slow down an enemy or speed up an ally. Note that with enough of a cooldown reduction you can do either 100% of the time.In late game with a CDR, Zilean becomes a real bullet train. This spell also doesn't have an incantation time which lets ZIlean run all over the map like crazy!
Note that the more movespeed you have the more your bonus is reduced, even if it isn't shown.
You can cast the spell on yourself by clicking alt+the spell.
Duration: 2.5 / 3.25 / 4 / 4.75 / 5.5 seconds
(Active): Marks a target ally champion or himself with a protective time rune for 7 seconds. If the target takes lethal damage during this time, instead of dying, they will be untargetable and remain in stasis for 2 seconds, then return to life, regaining health.
Tips :
The little hourglasses around the target show the use of the ultimate.Revive or revive someone else?!
An excellent spell against a burst team
A very interesting spell that can be used to save your own life during a dive in the first levels (after the 6th obviously), to face the enemy mage, or to save a weak ally who deals a lot of damage, such as your AD carry.Note that if you cast the revival too early, your enemies could change target, thereby wasting your spell. The buff stays for 7 seconds, pay attention to the way you use it.
It is also possible to get yourself killed by a tower on purpose, before the end of the buff for example, so that you revive after. Be careful to make sure that you are out fo the attack zone of the tower before you are hit by the fatal blow.
This spell will always be a priority in relation to the revival spells like the guardian angel, Anivia's egg or Zac's passive.
This ultimate can revive an ally with a lot of HP with 1100 base HP and a ratio of 2 for 1! Also, with 500 power in late game this will revive a player with 2100 PV!
With a 40% CDR, it will be possible to recover the spell in 28 seconds chrono from the moment when Zilean casts the ultimate. If you consider a situation where he dies 4 seconds after having cast the spell, he will need more than 24 additional seconds to have it again. This is possible once you have the W at level 5 of course. By activating the W as soon as possible.
When the target comes back to life they leave a white trail in the area.
Cost: 125 / 150 / 175 mana
Health Gained: 600 / 850 / 1100 (+2.0 per ability power)
Pros
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