Westbound: Gold Rush is a simulation game which is available for smartphones and tablets which are running Android 3.0 and above. As of now, it is not available for Apple’s iOS mobile operating system. Since its release on the 17th June, 2015, by one of Google’s top developers, Kiwi Inc., Westbound: Gold Rush has achieved over one million downloads. The game is known as a ‘freemium’ application – this means that the game is entirely free to download, however it does feature some in app purchases for things such as gold or silver, as well as other forms of currencies – these will cost the user real life money to unlock. However, these purchases are one hundred percent optional for the user and the whole game can be played as normal if they are not purchased. There are also no in game advertisements throughout the whole of the game, besides a few social media links, which is very beneficial for hardcore gamers who do not want to be distracted while playing.
Users of Westbound: Gold Rush are in charge of an area of land, which can be known as a ‘boomtown’. The storyline is very simple but sets a good introduction for the user; the player’s wagon breaks down while they are on their search for gold, and are left abandoned in a village alongside some other very intriguing settlers. However, after the storyline has been told within just a few moments, there is no longer a story and this kind of gives the user no reason to be playing.
Whilst playing, users of Westbound: Gold Rush can find themselves making friends with other NPCs (Non-Playing Characters), building new structures to generate more income of in game currencies, exploring hidden valleys in an attempt to get rich quick, discovering ancient mysteries, finding lost and forgotten treasures, as long as competing in a quest to be the most powerful and richest player of all.
Getting started with Westbound: Gold Rush is very easy and straightforward. There is a loading screen every time the app is opened, which does take a while to get through. Once the loading screen has been passed, there is a very short introduction from a few characters within the game (I suspect these are settlers), who will tell you what to do. After that, the user is free to play and do as they wish. The great part about this game is that it can be played at the user’s own pace, and if they feel like not playing for a few days then they are not going to miss out on anything major.
The aim of the game is to grow and expand the boomtown, while increasing the amount of in game currencies simultaneously. The currencies in the game are: gold, silver, tonic, pickaxe and energy. Silver and gold can be used to purchase new buildings as well as additional helpers for the boomtown. Tonic can be used to speed up any processes, such as building or gardening, which may take the user a long time if they were to otherwise not use the tonic. Pickaxes are used for clearing debris and rocks which may be in the way of the boomtown. Energy is basically what it says on the tin – you can use it to give characters and settlers energy to complete a job or a task.
If you are in the middle of playing Westbound: Gold Rush, then you probably know that you need a lot of gold, silver, tonic, and pix axes to get the needed upgrades. While you can make these purchases through the app store, it costs real money, and that adds up. AppGameCheats has decided to add a hack tool for Westbound: Gold Rush, which means you can get the items you need for free.
Look at the picture below to see just how easy the hack tool is to use, with a simple to use options menu to enter the amounts of items you want.
Simply download the generator from our website, which takes about 30 seconds, and then wait another 20 seconds while the hack automatically installs. Once that is done, simply select Android, then enter the amounts of each item you want to add to your account.
Click on “Start” to begin the hack tool, which should take no more than 30 seconds to complete. After the hack has completed, you can open up the game as normal and you will find the amounts of each item are already on your account. If you use our free hack tool you will find yourself having more fun with the game since you will never need to spend a penny in the app store.
As for most simulation games which involve building for profit, there is a simple technique that can be carried out by the user. Although this is not entirely a cheat, it is a great method for maximising profit. Instead of spending a large sum of money on multiple small buildings, or building things as soon as they become available, it is usually best to wait. Instead of the smaller buildings, the user should purchase the largest and most expensive building that they are prepared to wait for – this will give the user more profit and a more reliable source of income in the long run, since many smaller buildings combined will still not pay as much as a larger and more expensive building.
The amount of currency earned by the user within Westbound: Gold Rush is down to the user’s playing style, since there are no manipulations available.
There are no ways to enter cheat codes (performing actions in a pattern to change things within the game), so this is not an option.
I really didn’t find Westbound: Gold Rush to be an immersive experience at all. Everything was very boring and mild, and I felt as if nothing much was going on. Every time I was tapping the screen, I felt like nothing more than someone trying to waste time – not actually as if I was a genuine part of the game. Most simulation games do a great job of making the user feel as if they are part of the game, but Westbound: Gold Rush was just not doing the job for me. I feel that if there was a lot more going on, such as the occasional battle, or maybe invasions, I would find myself a lot more immersed. Also, Westbound: Gold Rush has never told me who I’m actually playing as – I know what has happened to me, but not who I am. Maybe if I had an idea as to who I am as a user of the game, then I’d enjoy it a lot more. For me, I’m not feeling immersed or part of the game – the developers haven’t done a very good job here.
The user interfaces are alright, but far from perfect. When playing the game, there are far too many buttons in the way of everything, and they are also far too large. I don’t know how I’m supposed to see what’s going on behind those buttons unless I’m continuously panning the camera point of view around. The point I’m trying to make here is; everything has been cramped into one tiny screen and it’s not a pleasant view nor is it a pleasant experience. Even in menus, the buttons just look too big and too bulky – they most certainly need to be resized, even if it’s just a little bit. However, a few but far from many of the menus themselves – such as the menu to purchase gold, looks pretty nice. It’s still not perfect though. Speech or dialogue boxes are not nice, and they look worse than clipart. I would love to see something rather than just a standard speech bubble. This really needs to be worked on.
The graphics within Westbound: Gold Rush were nice, but again – nowhere near perfect. They almost look novelty, and they don’t look like what I and many others would expect to see from a simulation games. The artstyle is unique, but maybe too unique – maybe for a simulation game it would be better to follow the crowd in the graphics department. I think that models within Westbound: Gold Rush have far too much detail, so much so that it’s hard to focus on things on such small mobile devices. If this was for a computer, with a large monitor, then I could see the graphics being suitable. As they are for mobile, they’re not perfect. Oh, and the human models look really strange – as if they’re extremely top-heavy. Again, the graphics within Westbound: Gold Rush needs to be improved on – and quickly, since graphics are generally one of the main attractions for a game.
Tasks within this game are far too repetitive, and not rewarding enough. Continuously building things and stocking shops gets a little draining after a while, and there are not enough other things to do within Westbound: Gold Rush. I think that there should be some mini games, like gambling your in game currencies – this would be great to have a break from the extremely repetitive tasks that Westbound: Gold Rush proposes. There also needs to be more action – maybe some invasions or battles, just so that the users would be able to have a break once in a while. As of now, repeating the same tasks is not appealing to me and I’m more than likely to keep the app closed and use another game rather than playing this one. The tasks are also not rewarding enough – it seems like something needs to be added in to make me want to keep doing these tasks, like a daily, or even hourly, bonus for playing. Also, after spending a certain amount of total time playing, there should be a large reward. Something needs to be done here to make the game less draining.
Artwork: I can only give Westbound: Gold Rush a 2/10 for their artwork. I can tell that a lot of hard work and effort has been dedicated in this department, however, the output isn’t very pleasing to the eye. In fact, the high detail on such a small screen kind of gives me a bit of a headache and it’s hard to not concentrate on the small details within. It needs to be simplified a little, but not too much. As well as this, the character models need to be reworked completely – they look more like some kind of alien rather than genuine human beings. I would recommend completely scrapping the human artwork and re-creating again, in entirety. This is certainly a department that needs to be worked on.
Music & SFX: I can only give Westbound: Gold Rush a 2/10 for their music and sound effects. The music seems to be repeating itself over and over, and it’s really not pleasant. The same goes for the sound effects – if I complete ten of the same tasks, it really does not mean that I want to hear the same sound effects ten times over and over. The only reason I am actually giving this department anything above a zero is because the background sounds of birds are very nice, and it makes things seem more natural. If the birds were absent, then I would not be giving this department anything above zero.
Story & Originality: I can only give Westbound: Gold Rush a 1/10 for their story and originality. Come on now – this type of game has been created thousands of times before. There is basically no story line besides the opening scene, and generally I don’t know what is going on – I don’t even know what my character is called or who he / she / they / it is. The only reason I’m able to give it one mark is because it’s not often done based around gold rushes, but it certainly has been done before.
General Gameplay: I give Westbound: Gold Rush a 0/10 for the general gameplay. It is extremely repetitive and boring after the first few levels, and in the end it makes me feel like it is really not worth playing, since I’m only doing what I’ve already done a load of times before. Especially after playing similar simulation games – every action is really nothing new. The graphics make it hard for me to see what things are, and the buttons make it hard for me to see what is on the screen at all. Westbound: Gold Rush is extremely boring and I am certainly not enjoying it.
Addictiveness: I give Westbound: Gold Rush a 1/10 for the addictiveness. Combined with the terrible graphics, annoying music, repetitive sound effects and boring gameplay – I really don’t want to open this game many times. I cannot understand why anyone would become addicted to this game, because I for one certainly am not. The only reason I have given it a single mark is because I have to be playing to be earning – that is all. Maybe an incentive to play is needed, such as free hourly bonuses.
Overall, I give Westbound: Gold Rush a 1/10.