Brightwood Adventures is a mobile game, which is available for both smartphones and tablets which are running either iOS or Android. Since its release, by Kiwi Inc., Brightwood Adventures has managed to achieve over one million total installs on Android alone! The game is known as a ‘freemium’ application – this basically means that the game is entirely free to download and play, but it does feature some in app purchases. However, each and every one of these in app purchases are one hundred percent optional and the user can play the game normally without purchasing them – they are simply there just incase the user ever feels the need for an upgrade. These in app purchases will cost the user real life currency in return for in game currencies.
The aim of Brightwood Adventures is to grow and expand the piece of land that you own, whilst earning as much in game currency as you possibly can, simultaneously.
The game features two adventurers, known as Wally and Rowan, who have traveled along a journey through an unknown dark forest whilst trying to discover the lost village, which is known as King Lionheart. Once they find it, it has a low level of civilization – the two adventurers require help from the user to restore the village of King Lionheart to what is used to be with a great civilization. Along the way, users are able to slowly uncover and discover the secrets of the Dark Forest as well as work out the biggest secrets of King Lionheart’s mane care. The user is able to bring the village from a sanctuary into a beautifully constructed realm of paradise.
If you feel like joining the millions of other heroes who are making their journey through the lost and uncharted Dark Forest, then this game is for you. There are also many other things that users can enjoy, other than the Dark Forest, such as visiting lost and forgotten civilization, completing social quests with the help of other comrades, exploring unvisited woodland, building a thriving sanctuary for neighbors – and whilst doing all of this, the user will be helping the non-playing characters (NPCs), Wally and Rowan, to settle into their new founded civilization.
Getting started is very easy and straightforward. After waiting a short while for the game to load after its first boot, the game is ready to play. The first thing that the user must do is complete a tutorial, which involves: saving Wally, finding and freeing Rowan, chopping down woodland, harvesting crops, building constructions and much more. Everything is very easy to understand, and the user is guided throughout the whole of the tutorial by dialogue boxes and arrows. Throughout this tutorial, the user will also level up for their first time. After that, the users can play however they want and there are usually a few missions that the user can complete for bonus coins or if they have nothing else to do.
Brightwood Adventures is such a fun game that everyone can enjoy, but you will need a lot of silver, axes, gold, and cheer to progress through this game. You can these items through the app store, but you will realize that this gets really expensive. If you want to get the silver, axes, gold, and cheer without spending a dime, then you need to download our free Brightwood Adventurers hack tool.
If you look at the image below, you will see how easy the Brightwood Adventures hack is to use. The options menu is where you will enter the amounts of silver, axes, gold, and cheer that you want to add to your account.
First, download the Brightwood Adventurers hack tool from our website, which takes 20 seconds, and then wait another 20 seconds while it automatically installs. You then will need to select either iOS or Android depending on the device you are using. You will then be able to input the amounts of silver, axes, gold, and cheer that you want.
When you are ready to begin, tap on “Start” to initiate the hack tool, and this takes about 30 seconds to finish. Once that has completed, open up Brightwood Adventurers on your device, and you will see that the items have been added onto your account completely for free.
As for most games which involve growing and expanding in the form of buildings and structures, there is one small tip that users can follow to maximise their profit. Instead of purchasing many small structures which generate income, it is best for the user to save their money for as long as they can and then purchase on larger and more expensive structure. This will generate more income in the long run, as long as they do not buy structures for decor.
There is also a cheat which will accelerate the amount of XP that a user can earn – this is above what the developers would have initially intended, so is classed as a cheat. Cheer is a type of currency that is used to speed up the development or production of structures. In this instance, we will use houses. Houses only take one minute to complete – this will cost exactly one cheer to speed up. With this in mind, every time a house is sped up the user is rewarded a cheer (which replaces the one that they just spent to speed up) as well as one XP (experience point). So, the user can continually speed up the process of their houses and this will receive and XP every time – meaning they can have free, continuous and almost instant XP as long as this is completed quickly.
There is also another cheat, which allows users to generate Dew Drops a lot faster than the developer would have intended – so again, this is a cheat and not a tip. The user should plant ten carrots for every Dew Drop that they require, and use one Cheer for the harvesting of each carrot that they just planted. Within a matter of minutes, a Dew Drop deficit will be sorted. As well as this, the five coins awarded for every carrot harvested can be a fantastic source of income for early when playing the game – but not so much in higher levels as there are easier ways to source income,
There is also a lot of ways to find out how to complete a quest, if the user becomes stuck. Simply using an online search engine should return plenty of results with a walkthrough for each mission as long as the search term is worded correctly.
There are no ways of manipulating game files to change the amount of in game currencies that user owns.
I do not think that Brightwood Adventures gives the immersive experience that they title otherwise suggests. I think a more suitable title is something like “Brightwood Expand and Grow,” since “adventures” tells me that there is going to be a lot more action than there actually was. I felt more as if I was just trying to waste time than enjoying myself, and I most certainly did not feel as if I was a part of the game. The game is still fun, though – just not so great and making me feel there with the other characters.
I think that the user interfaces within Brightwood Adventures have been designed almost perfectly. There are no buttons that are too small to press, while simultaneously there are no buttons that are so big that they become a little humiliating. Also, nothing is too cramped or crowded into a small area of the screen. Every button is very easy to press, and I had no issues with accidentally pressing the wrong one due to inconsistent sizes and layout. Everything is also nicely responsive, and everything works just like I would expect it to. The user interfaces are very easy to use and navigate – scrolling is nice and smooth with no lag or stuttering. Overall, I am very pleased with the user interfaces that Brightwood Adventures provides.
The graphics within Brightwood Adventures are certainly nice, but I do feel as if they are slightly childish. It leads me to believe that the game is more orientated to children and possibly even younger teens – but certainly not any adults or members of the elderly, even though the gameplay is telling me otherwise. When I am playing the Brightwood Adventures game, it gives me the impression that it can be enjoyed by anyone, as long as they have basic knowledge of how to use modern mobile devices. However, the graphics and art style of Brightwood Adventures were putting me off a little bit – it makes me feel like older people would not dare to try it, since it looks like they are childish. They certainly are not too childish, and they do look nice, however it just looks a little different to what I would expect for this kind of game. It looks like the game is for nothing more than people under the age of fourteen, when in reality it isn’t – like the gameplay suggests. If the graphics and art style were a little more professional and modern, I think that more people would be able to appreciate this game than the amount of people that currently can.
I was extremely pleased by the amount of advertisements that I came across – there were none, whatsoever. It was extremely satisfying, and I am so glad that the developers of Brightwood Adventures have chosen not to include any third party advertisements. I think that the developers have made a fantastic decision here – this is something that can be greatly appreciated by the user and it gives such a lovely user experience in general to not be distracted by annoying banners and popups.
As I have previously mentioned, the main aim of the game is to simply expand and grow. As much as this does become a little repetitive after a while, the developers have done a fantastic job at making things not become stale, and instead feeling fresh and new with the different missions. Even though I am repeating the same tasks over and over again, such as building, with the different missions things do feel a little more fresh in the long run. The developers have done a fantastic job here, and it is something that I really appreciate.
Artwork: I am only able to give Brightwood Adventures a 5/10 for their artwork. Even though I can tell that a lot of hard word and effort has been dedicated towards the graphics, and they are still very pleasing to look at, they do take away from the general gameplay a little bit. Finding myself in a great part of a game only feels great for a while, because later on I will remind myself that the graphics look childish and a tiny bit cheap. They do look nice, that is a certainty, but they do need to be improved because it makes the game less enjoyable – I can see this being especially true for older people.
Music & SFX: I give Brightwood Adventures a 6/10 for their music and sound effects. The sound effects are brilliant – almost perfect – but they are a little bit repetitive. If I am continuously cutting trees, I am played the same sound effect over and over again – this is the same for every action, like picking up coins from the ground. There should be more sound effects for the same action, meaning that the sounds could give a little bit of variation. I think that this needs to be improved since it does get a little bit annoying and aggravating after a short amount of time. The music is nice, but again – it does feel a little bit repetitive, and even childish. No, I am not expecting some heavy metal, because that really wouldn’t be suitable. The current music is suitable as it is, but still a little childish – it feels like something that would be played by an interactive baby’s toy. Although, it is still fairly pleasing. The music and sound effects do need a little work doing to make it a perfect ten out of ten.
Story & Originality: I am only able to give Brightwood Adventures a 2/10 for their story and originality. There is basically no story line in the gameplay, besides the tiny bit of speech from the three characters. This does make me wonder what my role is within the game, and more importantly – why I am doing what I am doing within the game. I am glad, however, that I know who my characters are – this is a good start. I would have liked to have known exactly who I am, what my role is and what exactly I need to do within Brightwood Adventures – that would have been a perfect start of the game. As well as this, I think that the type of game has been created many times before – there is not even a slightly unique twist on things such as some intense battles. I do forgive this a little, though, since the game has been developed and created professionally unlike a lot of competitors games.
General Gameplay: I can give Brightwood Adventures a 7/10 for general gameplay. Although the game really is not immersive, even through the best parts of the game, it is still fun to play. I just cannot give the full ten, since the repetitive sound effects get annoying and the artwork is not up to scratch. If there were better graphics and sound effects, I could easily push this up to a nine out of ten. For now, it has to be a seven since the artwork is telling me that the game is childish.
Addictiveness: I can give Brightwood Adventures a 7/10 for addictiveness. The game is certainly addictive, because of the way the user earns money. Because I know that I can only really be earning in game currency when I have the app open and I am playing, it means that I will want to be playing the game at all times. However, the artwork does take away from the addictiveness, as does the repetitive sound effects and music, since they are childish and annoying. If I did not have to open the app to earn coins, then this would have been a lot lower – so that was a good move on the developer’s side. As long as the art style and sounds do not put me off, I can sometimes see myself playing this game for quite a long time period, too! However, Brightwood Adventures cannot be awarded the full ten since it is not original and there are other games out there that do the same but better. As well as this, I can earn a lot of money through cheats, so it takes away from the fact that I have to be playing to earn in game currency, too.
Overall, I give Brightwood Adventures a 6/10.