After the volcano has erupted near their previous home, a tribe of little people have found their way to a new island, the beautiful Isola. Their troubles haven’t ended yet, as they have to make a new home on the island. It’s not gonna be an easy task, but they have you to help them out!
Virtual Villagers: Origins is a game by ‘Last Day of Work’, the developers behind the other Virtual Villagers, Virtual Families and Fish Tycoon games. They pretty much know their way around these type of games, so let’s see how they do this time.
Virtual Villagers: Origins is currently rated 3.9/5 stars on the Google Play Store and 4.5/5 stars on the Apple App Store, with millions of downloads. Lots of reminiscence by players about their childhood, when they used to play this game, but we shall see how it stands it’s ground today.
The game sets you off on Isola, the new island almost immediately, followed by a short screen with some story text. You can also choose the difficulty of the game and even the game speed. So you can play the game in real time, play it at half speed or 2x speed. It matters, because the game plays on it’s own even when you exit. You can change these things later in the options as well. Now, once you are in the game, you will find some small tutorial messages to show you the basics, all the while your tribe wanders around aimlessly.
One of the first things you will have to try out is that you can grab your tribespeople and place them at various things, like tables or the berry bush, ordering them to do the related activity of the targeted place. So if you place your villager to the berry bush, it will start to gather berries. You can assign them to various other important activities this way as well, like cleaning debris off the beach, constructing huts, planting crops or using the table to gather Tech points.
Tech points are used to purchase and level up Technologies, which all make the villagers’ lives better. You can upgrade Farming, Construction, Medicine, Science, Fertility and Spirituality. Each of these make your tribe better at things and you can purchase multiple levels of these Technologies, each level adding bonuses and possibilites.
You can also use Tech points to activate various Island Events, Time Warp to jump 3 village years into the future, buy a Barrel of Babies to get new people into the tribe, if you are running low on them or even upgrade your max population.
Once you’ve got the basics of Virtual Villagers: Origins, you can issue commands to all of your villagers and while all of them are untrained in the beginning, as you assign them to various things to do, they will get better at that specific action. If someone is planting and watering crops all the time, they will soon be a Master Farmer, making them better at it. They still can do other activities as well, like researching, but they will do worse than a Master Scientist.
Your tribe also has to gain new members, which you can do by “breeding” them. You have to choose two members of the tribe of different genders and just place them on eachother. If they like eachother, this will trigger an action and cause them to go indoors into one of the huts. After a short time they will come out and if you see a baby in the mother’s hands, then it was successful. You might have to try again multiple times though, as it doesn’t always work. The mother also doesn’t do anything else for a while after having a baby. Babies soon turn into little children, but they won’t listen to you, no matter what you order them to do. They will only pick mushrooms that they find randomly on the ground. You have to wait for them to grow up, before issuing commands.
The game also has various Island Events. These include things like a typhoon washing away all the food, finding weird vials of liquid in the sand, finding crates floating in the water, monkeys ransacking the village and much more. They all affect your village or a specific person in some way, most of the times you even have a say in what to do in an event. So for example you can decide whether the person who found a mysterious vial of liquid should drink it or not.
Your main goal in Virtual Villagers: Origins is obviously survival, meaning that you will have to provide food and shelter to your tribe to keep them alive and also upgrade Technologies to make them better at things. Still, that’s not all the game is about, it has some specific goals, called Milestones and Puzzles. These are the end game goals of the game.
These puzzles can be reached by a menu button, which will take you to their screen. There you can see 16 objectives, but literally no explanation to any of them. Only a picture indicates on each what they are about. So if one of them shows a hut, it’s probably got something to do with buildings. The game doesn’t help you out more than that, it wants you to figure it out on your own. If you want cheats and help with these, read on below.
The game doesn’t feature any ads whatsoever, but it does have microtransactions in the form of purchaseable Tech points, which varies anywhere between $0.99 to ~ $29.99. You can also buy food and the option to double all future Tech point and food gain, although it’s less costy.
Virtual Villagers: Origins is a great game to play, but tech points and food are vital to help you get through the game. While you are able to get the tech points and food in the app store, this costs real money, and it adds up quickly. If you would like to get the tech points and food for free, you need to download our free Virtual Villagers: Origins hack tool.
If you look at the picture featured below, you will see that the food and tech points you want can be placed in the options menu.
First, download the Virtual Villagers: Origins which only takes around 30 seconds. You will then need to wait 30 seconds while the hack tool automatically installs. You will need to choose Android or iOS, and then enter the amounts of tech points and food that you want to add to your gaming account.
Tap on “Start” to begin the hack tool, and it will take about 30 seconds to finish. After that, open up the app on your device, and the tech points and food will be in your account ready to use.
Since the puzzles are not explained at all in Virtual Villagers: Origins, I’ll give you the solutions to each of them. If you really want cheats and not figure all this out on your own, only then read forward.
Puzzle 1: You need to order one of the villagers to clean the well in the middle of the village.
Puzzle 2: This puzzle needs your villagers to build a hut, nothing specialother than that.
Puzzle 3: You will need your villagers to clean all the debris off the beach.
Puzzle 4: This one can be completed only by a Master Scientist, who needs to turn the long hut in the village into a school.
Puzzle 5: This puzzle requires Construction to be upgraded to level 2, then order one of the villagers to the top left corner of the village to clear the pile of rocks at the water, unveiling the lagoon.
Puzzle 6: Puzzle 5 is required to be completed for this one. You have to send a Master Farmer to the unveiled lagoon, he then will try to catch a rare fish there. Once he succeeds, it’s completed.
Puzzle 7: This one is about the graveyard, so you’ll need to have Spirituality level 2. Once one of your tribespeople dies, you need to send someone to the top right of the screen to bury the dead.
Puzzle 8: There are multiple weird plants around your village. You’ll have to drag someone to study each of them for the puzzle to be completed.
Puzzle 9: This one requires puzzle 5 to be completed first. You will see dying flowers below the graveyard and have to water them using the water from the lagoon.
Puzzle 10: You will need to complete puzzle 13 and 14 for this to work, I explain those below. Send the golden child to the fruitless plant near the lagoon.
Puzzle 11: Construction level 3 is required for this puzzle. Once you have that, place a builder to the bottom right side of the village to the white rocks, he will then build a temple.
Puzzle 12: Puzzle 11 and Spirituality level 3 are both needed for this one. Place a builder near the huge rock below the lagoon. He will create an idol.
Puzzle 13: Puzzles 5 and 12 are required to be completed first for this and you need Fertility to be leveled to 3. You then need to take a mother with a child in her hands to the lagoon, where a golden child will appear, who will not age and remain 5 years old.
Puzzle 14: Puzzles 9 and 13 are required here. You will need the golden child to move to the flowers, then some butterflies will appear and follow him.
Puzzle 15: Construction level 3 and Science level 3 are required for this one. Grab a Master Builder to the area below the food storage. He will start digging up a treasure there.
Puzzle 16: Puzzle 13 needs to be finished first for this one to work. The golden child will move the giant boulder away at the top of the village, revealing a cave.
Virtual Villagers: Origins is a game which I expected to take a long time to finish. After all surviving on an island is not a simple thing, but still I felt like there was too much waiting included. I get it that the developers need to keep the players busy and make them wait, but I still felt like it had a negative impact on my enjoyment of the game.
I must say first though, that the game doesn’t look anywhere good in my opinion. I don’t know if it’s because it’s an older game ported to mobile, but it’s blurry everywhere, especially characters. Meanwhile backgrounds are just very low resolution. I couldn’t really enjoy the look of the game, because of this.
The tutorials were well done and simple to understand, I got the basic concepts in minutes. Afterwards I was on my own and had to figure out what to do. There are no guidelines anywhere in the game after the tutorial is over. I decided to try and make the best out of my tribe and it wasn’t such a hard thing to do, but soon I realized how small the list of activities is in this game.
At first I assigned every person in my village to a specific task. I had a scientist, a builder, multiple farmers, people to clear debris and study plants, while a mother was nursing her newborn child. Everyone had a role, but after I have told them what to do, there was basically not much else going on. They keep doing what they do on their own and you don’t really need to issue any new commands.
Of course there are the puzzles, but they have shown exactly nothing about what is required to complete them, so I felt a little lost there. Only having a small picture to guess the nature of a challenge is not so easy. Still, I completed 4 of them, without knowing about the exact requirements of them. Building a hut, studying flowers and clearing the well and debris were easy tasks. After those were done, I still had 12 more puzzles left. I looked up some of these, just for the sake of it and attempted some, but soon realized that most require either another puzzle to be completed already or some Technology to be upgraded, which costs a lot of Tech points.
Probably the main problem is exactly this, getting Tech points is very slow and limits progress heavily. No wonder you can buy these points for real money.
Virtual Villagers: Origins is overall an alright game, but could be much better, if for a little extra guidance with the puzzles and a fair amount of Tech points gain, to not force players to purchase them with real money or spend weeks grinding it. Still, it’s worth a try if you like to take care of your own little people and see how far you can get.
Artwork: The artwork in Virtual Villagers: Origins gets a 4/10. Honestly, I didn’t really like the overall visual style of the game. It’s very blurry and the quality of the backgrounds and characters is very low. Sadly, this game’s look is not among it’s virtues.
Music & SFX: I give the music an 8/10. The game both has energetic and calm, thoughtful music in it. Combined with the SFX, especially the jungle’s sounds in the background, it creates a refreshing and fun listening experience.
Story & Originality: The story gets a 6/10 from me. In no way is the story in this game original, we’ve all heard similar before. It’s presented with a short text and a weirdly stretched out picture, so it’s not as effective as they imagined it to be. Still, it’s alright for this type of game.
General Gameplay: The general gameplay in Virtual Villagers: Origins gets a 5/10 from me. I wish I could give this game a higher score for it’s gameplay, but honestly it’s not as great as it might seem at first. It’s very simple and there aren’t many things to do on the island. You have the puzzles, but they take a very long time and lots of Tech points. The game area is very small and limited as well.
Addictiveness: I give the addictiveness of the game a 5/10. You might want to take care of your villagers and keep checking on them, but in the end, you will probably get bored of it after a while, especially since progressing is hard, because of the rate at which you get Tech points is very slow. The puzzles require too much time spent on them compared to the reward you get for completion, which is literally nothing.
Overall Score: 5/10.