Postal 3 Walkthrough
Running With Scissors returns to tempt fate with Postal 3, the first in the series to run off Valve’s Source Engine. Instead of just running rampant with a dirty weapon, Postal 3 comes full service with a branching plot where the eponymous ‘Postal Guy’ much come to terms with his insanity and choose between good or evil. Expect lots of tired popculture references. On the plus side, everyone’s favorite terrible director Uwe Boll makes an appearance in the game itself. And here comes the bad news — you have to actually defend him. Forget all this plot nonsense, because Game Front is here to show you how to be a psychopath and make it look easy.
For even more Postal patronage, stop by our Steam achievements and cheats pages. If you’re in need of a few codes right now, we’ve even got a page all for cheat codes.
Postal 3 Walkthough coming soon!
The Bridge
At the start of the game, make your way forward across the bridge and follow your dog between the abandoned cars to activate a cut scene that teaches you about taking cover.
Afterwards, approach the red arrow on the left side of the bridge and take cover behind the row of indicated cars to learn about Vaulting over obstacles.
Following the cut scene, move left and climb over the car indicated by a red arrow to reach the bridge’s railing.
Turn right and continue crossing the bridge by moving forward, then maneuver between the abandoned vehicles to locate the grenades via the cut scene.
Pick up the Grenades indicted by a red arrow and select them as your primary weapon, then continue forward across the bridge to learn about throwing and planting the explosives.
Move forward and stand beside the burned-out trailer on the left, then toss grenades at the approaching zombies to eliminate them before they are close enough to hit you with acid vomit. If you are running low on ammo, turn around and look for another box of grenades in front of a truck to your left.
Eliminate all of the approaching zombies until a cut scene activates to teach you about Gasoline, then approach the container on your left and pick it up.
Turn towards the zombies trapped in the pit beside you and use the gas can to douse each of them in fuel, then toss in a match to roast the enemies below like marshmallows.
After you pick up some Pepper Spray and learn about its multiple functions, approach the three cops relaxing ahead and spray the one closest to you on the left to grab him from behind.
Using the police officer as a human shield, hit the other two cops with the pepper spray to incapacitate them release your hostage to break his neck.
Approach the remaining two officers and eliminate them with a series of punches strikes before they regain their eyesight. If anything goes wrong or the officers surround you, resort to using the pepper spray as a blow torch to clear the area.
Pick up the automatic weapons left by the police officers and finish off any remaining threats to activate a cut scene.
Approach the console in front of you and listen to your inner monologue, then wait until another cut scene is activated in which you press the Red Button to apparently cause the apocalypse and complete this level.
Return to the Main Walkthrough Page
Porn World
After entering the porn store in the cut scene and meeting its proprietor, Ron Jeremy, you will be tasked with cleaning up the place via an industrial vacuum attached to your back.
Target the snot wads on the ground and make your way through the yellowed hallways sucking up whatever tissue waste you come across.
Check the curtained booths as well for snot wads and continue your clean up process until a cut scene activates in which Porno World is invaded by MILFs.
Afterwards, fill your vac to maximum capacity so that you have as much ammo as possible.
Make your way down the stairs to reach the first floor and locate the MILFs by their protest signs, then use your vac to fire snot wads at the enemies so that they vomit and leave the store. If you run out of wads, return to the upstairs booths and refill your vac.
Continue firing upon the MILFs until the first floor is clear to activate a cut scene and complete the level.
Return to the Main Walkthrough Page
Diseased Kittens
Make a right towards the parking lot’s exit and pick up the catnip by the wall ahead on the left, then move into the streets and alleyways to begin locating the kittens infected with HIV.
Search the area for stray cats roaming about and attacking people, then incapacitate and collect these kittens by painting them green with catnip.
Scoop up as many cats as possible until a cut scene is activated in which you encounter a group of Chinese restaurant workers.
Afterwards, continue collecting the cats around the area and evade the attacking restaurant workers to get the job done as quickly as possible.
To avoid significant damage while hunting for cats, stop at each one before picking it up and punch out any enemy that may be trying to sneak up behind you.
You can also stay at a continuous running pace or weave between the alleyways and side-streets to outmaneuver your enemies.
Collect 15 diseased cats without being killed by the restaurant workers to complete this level.
Return to the Main Walkthrough Page
Mall Security
As a now gainfully employed bodyguard, your primary concern is to protect your client from the mob of hockey mom by taking them down with the Taser.
When the level begins, the first thing you should do is locate your client by searching the crowd for a scantily dressed woman star carrying a shovel.
Once you’ve found the celebrity client, use your taser to incapacitate the swarm of enemies that approach and protect the woman by shooting the ones that are closest to her.
After the enemies have initially been zapped, move in close and put them down with a single punch. If you happen to kill someone in the process, a cut scene will activate in which the police arrive to the mall.
Try to stay either in close proximity to the client or on the main stage as a means of protection and vantage point on approaching enemies. You should often run between these points to stay on the move and avoid being swarmed or shot.
Continue frying the hockey moms with the taser and knocking them to the floor until a cut scene activates in which you are insulted by the client to complete the level.
If the police have arrived in this scenario, zap one with the taser to take his gun and use it to clear out the rest of the mob permanently.
Check behind the kiosk near the security gate on the second floor and you’ll find a shotgun to increase kill efficiency.
You can also enter The Gape store near the main stage and climb halfway up the staircase, then turn around and wait for cops to appear for easy headshots.
Return to the Main Walkthrough Page
Cashmart Robbery
When this level begins, your team allegiance during the bank robbery will depend on what type of character you decide to shoot first. If you shoot a cop, you’re with the criminals and if you shoot a criminal, then you’re with the cops.
Regardless of which side you choose to fight for, the most important thing in this level is to move quickly between cover at all times and to eliminate enemies as quickly as possible via headshots.
Pick up dropped weapons whenever possible from downed opponents or teammates to keep your ammo full and your arsenal options open during gameplay.
Equip your most damaging weapon first, the broomstick or automatic rifle, and use it to quickly eliminate the enemies who pose the greatest threat to your health.
The most dangerous opponents are those that carry the more powerful weaponry and the ones that have advantageously positioned themselves in elevated locations throughout the bank.
Once you have chosen your side, move amongst your teammates as both a defensive measure and as a way to return fire early on without taking much damage.
Look for opponents who are pointing their weapons away from you and towards one of your teammates, then take this opportunity to move in close and finish the enemy off before they realize you’re there.
The two opposing teams will position themselves against the two far walls of the bank, with the criminals by the teller window and the cops posted up near the front door. Make your way along the either side of the room and circle around behind a group located in these positions, then proceed to shoot them in the back for a couple easy kills.
When running low on life, fight off your enemies with long-range projectiles such as cats or grenades and find cover as quickly as possible to take a piss in peace.
Continue your assault, then make your way through the open doorway next to the teller window and eliminate the enemies you find within.
Climb the stairs to reach the second floor and move forward through the double doors at the top to return to the bank’s lobby.
POLICE HELICOPTER
If you have chosen the side of the criminals, your final objective in this level will be to defeat a police helicopter that hovers outside above the bank.
The most efficient way to eliminate this attack vehicle is by firing upon it with an automatic rifle, so collect as much M16 ammo as you can before facing this challenge out in the open.
If you haven’t already, re-locate yourself to the second floor of the bank’s lobby and get a bead on the police helicopter by looking up through the skylight in the ceiling above.
Spray the underside of the helicopter with bullets from your MI6 until the vehicle returns fire, then run behind some nearby cover to take a piss and search for dropped weapons. When you have sufficient ammo and your health has returned, move back out into the open and continue firing at the chopper hovering above.
Continue this assault until the police helicopter’s armor has been completely drained to finish this level.
BADGERSAW
If you have chosen the side of the police, your final objective in this level will be to defeat a masked enemy who’s armed with a vicious badger.
Return to the first floor of the bank and locate the Badgersaw enemy, who at this point should be slicing and dicing through your individual team members.
Sneak up on this boss-like opponent, as he dismembers the cops, and unload a series of round from either your broomstick or M16 into him.
Keep a fair distance while attacking the enemy so that he continuously focuses on the police in his near vicinity and not on you.
Continue your assault until this final opponent is defeated to receive the Badgersaw and complete the level.
Return to the Main Walkthrough Page
Terrorists in the Apple Orchard
Use the vacuum to suck apples from the surrounding tree branches until the tank attacked to your back is completely full.
Afterwards, carefully fire the fruit into the blue container behind the nearby rock pile until a cut scene activates in which you encounter Osama Bin Laden and his followers.
Following the cut scene, equip an automatic machine gun or broomstick and put your back to the blue container you just filled with apples. From this perspective, move through the archway cut into the rockwall on your left and follow the hippies into battle.
Clear the barn of terrorists before moving onto the next area, then exit the structure and pass through the picket fence gate to make your way into the town.
Move forward up the road between the buildings and continue eliminating the invading terrorists, then cross the covered bridge ahead and approach the next building in front of you.
Pick up the Molotov Cocktails from the barrel beside the doorway ahead, then move to the left side of the building and take out the enemies around the corner.
Make a right into the next clearing and use your cocktails to ignite any terrorists you see ahead, then make a final sweep of the entire area that includes: rope bridges, caves and the apple orchard.
If you accidentally set yourself on fire, aim your piss straight up into the air so that it rains back down to extinguish the flames.
An effective combat technique is to toss the beehives into a group of terrorist from a distance, then pick them off with your rifle as they try to swat away the insects.
When encountering enemies inside structures or corridors at close-range, switch over to the badgersaw for a quick and efficient melee kill.
Eliminate the terrorists from the area, without harming the local hippie tribe, until a cut scene activates to complete this level.
Return to the Main Walkthrough Page
Dog Training School
After acquiring the Laser Pen from the instructor, equip a powerful weapon and eliminate any nearby restaurant workers with it.
Make your way up one of the staircases by the wall to reach the second floor and continue taking out enemies you encounter, then equip the laser pen and approach the railing near the top of the steps.
Aim your laser pen at the enemies distracted by gunfights on the floor below, then keep the beam pointed at their bodies until Champ the dog runs over to rip out their genitals with his teeth.
While this is going on, continuously check the opposite side of the second floor and the staircase behind you for approaching enemies. Use your M16 to take out these threats, as it is effective at both long and close distances.
If the swarm of enemies on the second floor begins to overcome you, use your laser pen to call Champ into the upstairs area so that he can help carry the load of battle.
Look for the break room on the second floor, it has a black and white checkered tile, so that you can use it to take a piss safely and lead enemies into an ambush with your badgersaw at close-quarters.
Continue using Champ to clear the area of enemies until there are non left, then return to the second floor and exit through the open doorway in the corner of the room.
Make a left and continue into the next room, eliminating whatever enemy crosses your path ahead, then approach the exit door ahead and open it to complete the level.
Return to the Main Walkthrough Page
Thegway Repo
As newly-employed repo man, your primary objective in this level is to locate the thegway miscreants and hijack their rides.
After you have acquired a thegway, return to the shop where you began the level in order to hand the vehicle over to your waiting boss. You will recognize the shop by it’s bright yellow exterior and the comically large cactus growing out front by the parking lot.
Navigate your way through the streets and look for groups of civilians that are running for their lives in groups.
Be sure to memorize the route you took to get to this point, so that when you have to make a quick dash back to the shop, you’ll know exactly how to get there without wasting time.
Approach the panicked crowds to locate the thegway riders and use either a gun or projectile weapon to dislodge them from.
Once you have forcibly dismounted a rider, jump onto the unoccupied thegway and steer it back towards to the shop you came from.
If you have a pistol, use it to shoot at rival thegway riders who will attack once you have successfully stolen the vehicle. You should also be wary of the man you just hijacked as he may try to get revenge on foot.
When you have successfully delivered the thegway to your boss, equip a pistol or automatic rifle to fight off the retaliating gang or trigger-happy cops who will try to slow you down on the next run.
Successfully deliver 7 thegways from the group of miscreants to your boss’ store to complete this level.
Return to the Main Walkthrough Page
Protect Slave Boy
You primary concern throughout this level is to guide the “Gimp” character out of the building without having his picture taken by the paparazzi. You can accomplish this by ruining the photos with paint rags or just killing the cameramen in general.
If you see a flash from the cameras, track down the member of the paparazzi in question before he has a chance to escape or the level will end in loss. Cameramen can be recognized by their brown vest, green shirts and backwards hats.
When the mission begins, open the doors in front of you to eliminate the first group of nearby cameramen and make a left down the hall. Lead the gimp to the far wall and make another left to head down the staircase, then make a right at the bottom and continue eliminating the paparazzi ahead.
Make a right around the next corner and climb the steps, then enter the reception area beside you and turn left. Lead the gimp through the doorway in the back right corner of the room, then make your way through the filing area to exit out the back.
Eliminate the nearby cameramen and enter the room on the left, then open the door to your right to reach the next hallway and turn left.
Move forward through the winding hallway and eliminate any cameramen standing in your way, then open the last brown door on the left to enter the locker room.
Open the door directly in front of you to enter a waiting room, then make your way to the back of the area and exit through the white double doors on the left to reach the building’s lobby.
Head down the main steps at the center of the room and continue removing paparazzi from your path, then approach the metal detectors at the bottom to activate a cut scene in which you are ambushed by a hidden cameraman.
After witnessing the cowardly cameraman’s failed escape, it’s time to teach him a lesson with an old-fashioned beat down. Once the cut scene has ended, move around the lobby and eliminate the last of the paparazzi in the area.
When the the building is clear, re-locate the Gimp and guide out the front doors of the courthouse to complete this level.
Return to the Main Walkthrough Page
Test Animal Rescue
You’re back on vacuum duty again, but this time the goal is to help the ecologists open the cages and free the animals.
Turn around at the start of the level and open the first set of cages behind you, then make your way to the left and free the lab animals in the far corner.
Once you have released the caged animal that spins like a tornado, run away as fast you before it tries to devour you,. If you can, free these types of animals when your surrounded or pursued by a group of enemies so that they are clawed to death in the process.
Move around the perimeter of the first floor area and continue opening the cages. Try to stay close to the ecologists so that they can provide you with cover fire against the police that arrive on the scene.
Make your way up the metal staircase to reach the second floor and continue liberating the test subjects until a cut scene is activated, then return to the floor below and make your way towards the hallway that just opened up for you.
Equip an automatic rifle or pistol and use it eliminate the heavily-armed enemies within the newly-accessible corridor. Use the various objects in the room as a means of cover if you need to regenerate your life by taking a piss or if you need duck out of the enemies’ sight.
Enter the hallway and make a left, while continuing to fire upon enemies, then climb the steps on your right and move into the x-ray area at the top. Turn right and eliminate the threats ahead, then exit the room and move through the next open doorway in front of you.
Turn right inside the surgical room and exit the area through the next door ahead, then make a left down the steps and clear out the enemies at the bottom.
Move left down the hallway and approach the silver double doors at the end of the corridor to activate a cut scene in which you encounter the Crazy Scientist.
Kill the rabid monkey at the start of this battle to prevent it from attacking you later on, then focus your gunfire on the scientist to defeat him quickly and complete the level.
Return to the Main Walkthrough Page
South of the Border
Welcome to Mexico! At the start of this new area, move towards the statue in the roundabout ahead and make a left down the street to approach a purplish building labeled: Farmacia.
After a cut scene in which you receive the next task at hand, equip the vacuum and point it down into the cardboard box at your feet to suction up a few footballs.
Return to the area from which you started this level and approach the guarded border entrance, then move left towards the chain link fence that surrounds the town and begin firing the footballs up over it to activate a cut scene.
Afterwards, equip your most powerful automatic weapon and turn towards the border entrance to fight off the ambushing DEA agents.
If you see the enemies clustering together in a large group, equip a Molotov cocktail and chuck it amongst them to set multiple targets ablaze at once.
Use the nearby green dumpster as a means of cover and also as a way to lob projectiles without having to expose yourself to danger.
If you find yourself surrounded and taking heavy fire, retreat back along the fence and make a left into the rock canyon by the shanty houses above.
Using this narrow location to create a bottleneck scenario, turn around when you reach the palm trees and aim your gun towards the canyon’s entrance to fire upon any enemy that approaches.
Continue using your automatic rifle or projectiles to eliminate the remaining agents and complete the level.
Return to the Main Walkthrough Page
Prison Break
Exit the holding cell area and turn left, then move into the room on the right and take out a guard with your bare hands.
Pick up the gun that was just dropped by the guard you eliminated and use it to clear the room of any remaining threats, then enter the green door to the right of the barred window and turn left.
Exit the filing area via the brown door in the back, then continue through the next two rooms to reach another prison hallway.
Continue taking out guards and pick up their weapons as you move through the corridor, then enter the interrogation room on the left and eliminate another wave of policemen.
Exit through the next door ahead and make a left down the hall when you reach the hospital area, then enter the last available green door to find yourself in a break room.
Open the next door to leave the area with Al and continue taking out the guards who approach from ahead.
Exit into the heavily damaged area ahead and move up the cement stairs across from you, then open the double doors at the top and enter the next room.
Turn left and take out the cops across the hallway, then move forward down the corridor they were guarding and enter the red-lit doorway to reach the armory.
Collect the Rocket Launcher and ammunition for your other guns, then exit the room and head the left down the corridor.
Make a left ahead and continue clearing out the guards, then make your last available right and move through the next room ahead to reach the prison yard.
Take out as many guards as you can , then turn right and move out into the open amongst the guard towers. Use cover whenever possible to avoid damage and allow your fellow inmates to continue the fight for you.
Enter the maze area in front of the guard towers and take out any cops that you may encounter, then exit into the next section of the prison yard to eliminate the enemies near the yellow and black obstacles.
Use your rocket launcher if necessary to quickly eliminate the guards protected by heavy black body armor.
Approach the building and re-enter the prison through it’s other outside door, then take out any guards you see ahead and move into the office area on your left.
Enter the hallway ahead and take out the guards you encounter, then continue forward into the next room and clear it of all threats.
Exit the room and take a left down the hall, then open the doors in front of you and take out the policemen in the area.
Use the pillars and flower boxes as cover, while staying close to your fellow inmates, to successfully survive this section of the assault. Once the room has been cleared of all enemies, lead Al over to the front door to activate a cut scene and complete the level.
Return to the Main Walkthrough Page
Krotchy
Duck into the Gape store beside you and take cover behind the clothing displays, then eliminate any enemy that come your way until the coast is clear.
Using the right wall as cover, move back towards the main mall area and fire upon the enemies around the corner.
When you’ve cleared the room of the minor threats, make your towards the enemy dressed as a giant dildo and use an automatic rifle to chase him away.
Check the stores and restaurants around you for ambushing enemies and clear them out as quickly as possible, then chase after the dildo to continue your assault on him.
If the dildo is too much for you in a fair fight, take cover behind one of the kiosks or pillars and toss a few projectiles in his direction for guaranteed critical damage.
You can also incapacitate Krotchy by running into him at full speed so that he falls to the ground, then open up a round of gun fire on the dildo before he has a chance to get to his feet.
When Krotchy’s reinforcements begin to arrive, take cover at a distance in one of the adjacent wide corridors and fight them off at long-range to avoid damage.
Another tactic for surviving the onslaught is to either take cover in one of the shops or head to the second floor and fire down upon them from over the railing.
When Krotchy’s life bar has been drained to a quarter capacity, equip the rocket launcher if you still have it and finish him off to complete the level.
Return to the Main Walkthrough Page
The Rodeo
As you make your way throughout this level, use your vac to pick up whatever maneur you can from the ground.
Exit the barn, then make a left towards the holding pen to activate a cut scene in which you encounter a spotted rhino and police forces.
Now it’s time to join either the cops or the hippies in the fight to come. As was the case in previous levels, whichever side you shoot at first will become your enemies for the battle’s entirety.
Equip ya powerful weapon and move around the area taking out various enemies until a cut scene activates in which the wild rhino escapes its pen.
Afterwards, equip your automatic rifle and begin opening fire on the rhino while running backwards away from it.
Continue backing away from the rhino until you are stopped by a wall or other obstacle, then wait for the animal to charge and jump out of the way at last second so that it knocks itself unconscious.
When the rhino is momentarily disabled, move in close to it and open fire with a shotgun or another powerful weapon like it
Drain around two-thirds of the crazed rhino’s life bar to activate another cutscene in which you lead the animal to a new area of the rodeo.
Afterwards, use the surrounding structures as cover and continue firing upon the rhino until it is defeated to complete the level.
Return to the Main Walkthrough Page
The Caves
Exit the room and make a left, then navigate your way through the tunnels until you reach an open blue doorway on the left.
Move into the next room and take a right through the hole in the wall, head forward through the cave tunnels and take out the Asian restaurant workers that get in your way.
Equip your shotgun to eliminate these enemies with quickness and efficiency, then take cover behind the mine carts and other obstacles if you find yourself surrounded.
When you reach the next burning torch on your right, make your way down the wooden staircase and continue through the cave tunnels below.
Move forward past a burning barrel at the bottom of the stairwell and eliminate a wave of enemies in the next room, then exit the building you’re in by climbing the outside steps.
When you reach the murky alley dotted with trees a cut scene will activate in which you locate Champ the dog and the enemy packing a rocket launcher.
Afterwards, turn around to take cover behind the short concrete wall in front of the building and equip the laser pen.
Move out from behind cover and use the laser pen to target the enemies in the distance so that Champ attacks them, then equip your M16 and make your way forward to eliminate the remaining threats ahead.
Enter the first open doorway on the left and climb the stairs, then eliminate the enemy and continue around the next corner.
Drop through the hole in the floor and exit the room, then turn left and eliminate the next wave of enemies ahead.
Move forward and make a left past the fence, then continue moving left around the edge of the cliff and eliminating enemies.
Enter the brick building in the distance and turn right to exit immediately, then eliminate the surrounding Asian restaurant workers and move forward into the next area.
Clear out this new section of the town from threats and enter the building in front of you, then free the enamels on your right and turn around.
Move through the high-arched doorway in front of you and exit the building, then make your way along the uphill trail and take out the next wave of enemies.
Head past the burning barrel ahead and turn right, then make your way forward and move to the right of the stairs in the next building.
After passing through the archway on back wall, exit the building through the hallway on the right and turn around at the bottom of the outside steps.
Move forward around the rock ledge in the next cave area and continue eliminating enemies in your path until you reach the mine cart.
Make a left and take out the enemies down the tunnel, then continue forward through this corridor and take out the restaurant workers in the next open mining area.
Follow the mine tracks that split off to the right and eliminate the enemies in the next cavern, then turn left to make your way around the rock ledge to head uphill.
Continue making your way through another series of ledges, caverns and tunnels, then exit the cave into a room white tile floors and chemical tanks.
Exit this area to return to the sewer system and vault over the pipes to your left, then continue forward and make a right when you hit the wall ahead.
Make your next left into a locker room and climb the stairs you see ahead to complete this level.
Return to the Main Walkthrough Page
Daveland
As you move through this level, it’s advisable to to be running at all times to avoid damage and escape the battles quickly.
Exit the room and take a left down the stairs to the ground below, then make a left through the front archways and continue forward amongst the mayhem to enter the hedge maze ahead.
Once inside the hedge maze, turn left and make another left when you come to the next fork.
Move along the trail until you see a building marked with grafitti and enter from it’s right side, then take out the enemies within and exit the structure through the other doorway.
Turn right and move forward into the chaos to approach the golden statue at the center of the area, then enter the castle to the right of this sculpture and exit the park to complete the game.
Return to the Main Walkthrough Page