Deadpool Walkthrough
The merc with the mouth finally gets his own game, and the fourth-wall breakers at Game Front are here to bring you a complete Deadpool walkthrough, covering every stage of this meta adventure. The familiar Marvel character doesn’t go it alone. Familiar friends like Wolverine and Domino appear to play straight-man (or woman) to Deadpool’s antics, while helping him fight the evil Mister Sinister. Tongue will be firmly planted in cheek here, as goofball humor mixes it up with ultra-violence.
Like most traditional action-adventures, Deadpool comes with a set of deadly moves for slicing and/or dicing up the many thugs in his way. Here, we’ll let you know which combos are best for which bad guys, and providing detailed strategies for every boss battle. Don’t make Deadpool sad, get all our tips and tricks right here.
If it’s more info you’re looking for, check out the list of Deadpool achievements, but beware of spoilers. For extended guides on collectibles, secrets, and easter eggs you might want to browse on over to the Deadpool cheats list. Otherwise, stick around and have yourself a chimichanga.
Home Sweet Home
If things work out well, here you’ll learn a few basic movies, and also pick up some cheevos AND get in a laugh or two. We’re off to a good start. There are fourteen items to interact with in the apartment, pretty much purely for shiggles. When you’re ready to leave, answer the door.
Chasing Chase
Whaddaya think, training mission? Damn skippy, at least in the beginning. Figure out your buttons, especially the timing on the dodge/evade, which is very similar to (and uses the same button as) the Batman Arkham games. After you’ve killed a few fools and earned a few points, you get a reward and an open door to continue.
Now you get to learn a stealth kill, which doesn’t require a button, Deadie sneaks on his own. After that, you can go shopping!
Next is some platforming, while you have the opportunity to collect tokens which will help you buy more cool stuff. At the top of the passage, you’ll enter your first real combat.
The guys come in waves, nothing too rough for you to handle at the moment. When you reach the elevators, you’ll have to shoot a red control panel to escape, then head back the way you came. After that is a bunch of guards with GUNS for the first time, and they require a bit of a different strategy. Use the left trigger to snap to new targets rapidly to stay on top of them and evade to keep from getting shot too much.
Head to the basement, do the thing, head back up, learn a few more lessons. Deadpool and the voices in his head do a pretty solid job of walking you through it. Back toward the elevators, there’s your first real fight, buncha guys, including ones that guard and ones that shoot. Buy upgrades first.
Hop the elevator when you’re done slaying, ride it up, appreciate Deadpool’s lovely singing voice, and then you’ll have to do some platforming to ascend the rest of the way. Head to the far end, jump up a level, and then look for green-lit shafts to ascend with wall jumps.
When you reach the TV studio, there will be a LOT of guys, over and over. Don’t forget your momentum attacks, and if you haven’t figured it out by now, it’s way easier to string big combos together by using your guns for distant guys and then teleporting to catch up to them.
At the end of the TV studio, the guys really come out of the woodwork. Getting in thick with melee guys while under fire will end you fast. Take your time, kill the guys from a distance as much as you can before you get close and personal.
After using the scaffolds to ascend the building, you get your first real stealth kill!
Use your regular fire to keep pushing the helicopter back so that you can proceed across the roof and sneak up behind it. After that, you get to have a really fun time with a minigun. You’d best get yourself a big fat combo with it.
Once inside, there’s a fiesta of dudes to kill, and then a mini-boss with a rocket launcher. Don’t forget to teleport to avoid him. A momentum attack will take the wind out of his sales pretty well, too. After you get his weapon, you’ll have to fight another one. After that, you face off with Chase and things get really awesome.
The Chase Escape
Well that was a short-lived victory, wasn’t it. Fortunately, you have silly 8-bit Deadpool goodness to make up for it. Make your way through two rooms, killing skeletons, to retrieve the key. Head back to the first room, go through the key door. And enjoy the music while you’re here.
D-list villains! This is all very straightforward, just keep moving and keep killing. You’ll reach some green lights that require a wall jump, and soon after, there’ll be a big, green croc-looking mini-boss. Stun grenades work very well on him, and he packs a punch, but you can shoot him a whole lot at no personal cost for big combos.
You’ll notice the guys are taking a LOT more damage now, so remember to use your guns in your combos to break up defense and build up combo points.
At a central point, you’ll see their leader, and she’ll send some cronies after you. They’re easy to push off the edge of the platform, and they’re easy to rack up high points with, but if they go off the edge, you don’t get the loot, so keep that in mind.
When she enters the fight, it’s easy to take her down to half her life, just pound away (Ha! Sorry, the game is getting to me) and rack up a decent combo. After that, you’ll just have to dodge more and expect to set up less combos, but keep at it.
At the bottom of the passage, you’ll see Chase, and the other weird broad who’s protecting him. She’ll start doing her thing, which messes with your head (and screen).
Follow Deadpool’s sarcastic suggestion. There are two switches to throw. After the first one, you’ll come under attack by some Morlock lookin’ mofos. After the second switch, go back to where you started so you can throw one more switch and reach Vertigo.
Or not. Make your way through some more tunnels, and when you reach the weird pipe room, hop up on the right, cross on the pipe, then climb up the rest of the way on the left. On the next platform, you’ll meet another crew of four who will take a bit of killing.
At the top of the elevator are a few guys with guns and practically no life bars. After them is a weird lava-grenade dude. If he hits you with a grenade, teleport to un-stick it. Otherwise, if you haven’t bought the bear traps, now would be the time. They keep him frozen so you can kick the crap out of him. His grenade launcher is rad, but not much use for combos.
Next is a Battletoads-style dodging section, just not quite as hard. And then you’re done and on your way to the next chapter!
Lovely Genosha
Head through the tunnel after you check on Wolvie. After a few rounds of guys, you’ll face a pasty, chunky guy. Bear traps will keep him in place so you can end him easy.
Next is a bunch of guys with guns, so keep your distance until you thin them out. After that is another lava-grenade guy, but you know how to deal with him right quick now.
After a few waves of baddies, you have to face off against two of the pasty chunky guys at the SAME time, which makes things much more difficult. Take out the little guys first, then use stun grenades or bear traps, and focus all your hitting on one guy until he’s dead. The team-up of two of them attacking at once is brutal.
After that, there’s some platforming and some token collecting and two more waves of guys before you meet another very familiar face.
Next is a flying guy, and the game will tell you how to lock on a target (put the reticle over him and hold LT in case you weren’t aware already) and then you have to kill him. Look around for a battery to pick up on an “island” of concrete. Use that to move on.
Running, jumping, killing, it’s all very normal until you bump into Cable again. After that, there’s a sneaky kill waiting to happen, then a bunch of guys, one of those flying dudes, then several waves that include big grenade guys and more annoying fliers. Take your time, keep to cover, and use your momentum attacks on the big guys.
After clearing away all the bad guys, Cable ditches you, and you have to do some platforming on your own. It’s challenging, but it’s not hard.
Now enter the building indicated. Face off with a few guys, do some wall-jump platforming, move an arm, more bad guys, then another battery, and this time you’ll need to move BOTH arms to reach Cable’s part. Some more guys are lined up, and then you need to take the part to Cable.
In the next section, you’ll fight some guys, and then drop down into shallow water. When you do, there is the opportunity to do two stealth kills in a row. Use the button on the pad, not the trigger, to kill the first one silently, rather than drawing attention with your gun.
If you do the stealthing, you’ll end up near a power source. Grab it and go back looking for a ramp. Up there is a sentinel arm. Use it to fire not once, not twice, but thrice into the bathroom to move on.
It’s pretty simple running and platforming to get the next battery, and you use that to cause some serious destruction.
The Big House
Step one: Chase dog. With screwed-up controls. Enjoy.
Kill a couple dudes, go back the way you came, climb up and over…you’ll see signs for “the Arena” which is probably a sinister sign.
When you drop down into the next room, you’ll face a few guys, including one who hops and throws fireballs. When the screen prompts you with the exit, look for it, but don’t go toward it. Next up come guys who’ll go all ‘splodey on you if you don’t shoot them quick enough. So be ready to be quick on the trigger.
You’re not at the arena yet, so keep going, platforms, gunning, the usual by now. No heavy or new unusual baddies.
Just keep following the arena signs and look for doors you can open for bonus loot rather than continuing on your way.
Follow the awesome music to a pool party. Interact with eight different groups for an achievement . After that, it’s a fight with those tall, creepy guys and a handful of regulars. Unleash the powerful gun on the tall guys to get rid of them quick.
The next section is more of the same, but with gunfire coming from a balcony above you, so target those guys when you can to prevent extra damage.
After you flip a switch, you’ll need to complete a circuit. With you. That opens the door to the next area, and more of those creepy guys and some regular soldiers.
And then we’re in for another tribute to not just one, but TWO different old school classics, Mario and Frogger. I’m pretty sure you can manage from there.
There are a few more river crossings with floating platforms, some Gambit clones, and a couple of lava grenadiers.
Then you’ll gain a nifty new ability from a very old-fashioned chest. You’ll use this to ascend the next section, as follows the rules of all video games ever.
There’s a lot of walking, climbing, jumping, etc to come, and when you hit the end of the line, it’s time for some stealth killin’!
Kill the first guy in front of you, the second from the right, the third from the right, and then follow the fourth to get to Sinister.
At the arena (finally!) you’ll face Blockbuster. When he charges, evade to stun him, and then unleash the fury. He’s not stunned for long, and reinforcements show up soon, so hit him hard and fast. Which is what she said.
Speaking of she, enjoy the next section, although your controls will be messed up again.
Death’s Business
Shoot a couple of guys, blow a couple of barrels, then back up into the mine cart.
Clear out the room and find a corner with green lights to signify a wall jump area. Some high level jumping around will get you a lot of tokens and to the lever that will let you proceed.
After Mr. Pool’s Wild Ride, clear the next room, which includes those annoying flying dudes, and then Death will appear and give you your next task. Make a choice, then find the corresponding portal.
Then it gets weird.
Once you’re done with the first level, you’ll return, kill some more clones, see Death again, and repeat the whole process for every statue. Speak no evil is a freaky carnival ride. See no evil is actually a pretty standard combat level right up until it goes to Wonderland. Hear no evil is kind of an elimination round. It starts with combat, goes to explosives (hide under the elevator) then a wave of bad guys ending with a clone of you that you MUST counter to beat. That leads to a side-scrolling adventure. Enjoy!
Genosha Road
Your objective is apparently to get to the other side of this COUNTRY before the X-men do. The path is pretty straightforward, look for green lights and tokens to guide you. You’ll meet some of those ninja chicks early on, then two white tubby guys, then a wave that comes at you from both sides and includes guys with guns and those hadouken guys. Finally, there’ll be a wave with a big green guy.
Next you’re in the buildings, and you can start with stealth. Seriously, kill as many guys as you can sneaky, cuz as soon as they’re alert, another big dude comes out swinging, and you don’t want that. After that, you get the chance to go stealthy about half the time, and I’d recommend it.
There’s one more ugly running fight that throws just about everything including a machine gunner at you, but beyond that, you’re out in the open again, and you find what you’re looking for.
That leads to another running battle, takes you back indoors, and finally you get to show off for the X-men.
The Showdown
Lots of platforming, spiced up with guys who shoot at you and guys who fly. Use the blasters for their range to make your life simpler.
Soon after you go through a cave, you’ll meet your first big wave, including lots of guys who shoot, and an ice giant, and eventually another flying guy.
Next is a really fun ascending section, without any real challenges for you, until three of those pale creepy guys show up. At once. I recommend using the Old School spinning sword super attack up at the top of the stairs. You may even kill all three of them at once.
After that comes several waves, none of them complicated, none of them particularly HARD, there’s just so damn many of them! Keep your wits about you, and keep moving so you don’t become too much of a target. When you’re in close, shotguns. When they’re at a distance, something more accurate.
And they just keep coming. There’s not another group of tubbies, but there are more ice guys, the ninja girls, and just about the time Deadpool asks if Sinister bought bad guys by the bulk, you’ll be wondering the same thing. Just get those momentum attacks charged and keep using them.
After that you face the Marauders. Blockbuster and the psionic chick go first, and it’s tough to do them together. Bear traps will stop him, but not make him vulnerable, and her you just have to keep at. Using momentum attacks when BB is stunned can be huge, but the timing is really dicey. After that, someone else drops in, but she’s easy, and then you just have to shoot Vertigo.
Now it’s the same thing again. Only it’s Sinister himself. You start out with two, then there’s a wave of three, then there’s about six more. He has a wave attack, and a multi-shot attack, where he’ll hover before unleashing it. Otherwise, he’s not too bad, it just sucks there’s lots of them, and there are two who will bring defense to the rest. Target them fast. Close-in work with the shotgun does really good damage, and I found an upgraded machine gun worked well, too. The other guns, less so. There’s plenty of ammo around, thankfully, cuz you’ll use all of it, and bear traps work perfectly well. If you haven’t bought the multi-teleport ability yet, it’ll save your bacon.
Stay for the credits. It’s actually worth it.