Gain this side-quest by accepting Cobra’s offer during the “Secure Neuropozyne” main mission.
The goal is to take Diego’s pocket secretary. You’ll need to knock him out or kill him to get it. Be sure to talk to Diego first for the “Secure Neuropozyne” main mission. Diego can be found in the Slums.
Get into Diego’s office by hacking his terminal, or by sneaking through the vents across from the pipe network over the electrified floors. Watch out for the frag mine, and you’ll get in safe. Diego will be hostile if you fail the conversation with him, so come prepared with a gun out.
Kill him or knock him out. If you succeed at the conversation challenge, he’s a very easy target. Just walk up and use a takedown.
Grab the pocket secretary he drops, and you’re done. Sneak back out of the building, and follow the waypoint to Cobra for your reward.
He’ll offer one of three rewards; a Nightshades pass, a silencer, or credits. The pass is useless, just check the walkthrough for “Locate Alvarez Araujo” to learn how to access the club. He’ll give you 1000 credits, which is easily the best option.
Dark Ties
Main Missions
Side-Quests
Dark Ties
LIMB Clinic
Time to find the Belltower pilot, Alex Vega, to learn what she knows about Belltower’s involvement in the Riezene shipments. Find her in the Nightshades bar, located on the Boardwalk and down the streets from the Slums tunnel.
Nightshades
To get inside Nightshades, you’ll need a special pass, or you can hack the terminal behind the building to get a free back entrance. If you can’t be bothered to hack, the terminal passcode is 5643.
Find Vega in the strip club. Speak with her, and choose to appease her to get on her good side. Choose to help her, and she’ll help you.
Her employer is located in the Hotel Etana, found in Downtown.
Hotel Etana Upstairs
To get to the WHO Inspector’s room, take the elevator up by interacting with the control panel. Down the main hallway, you’ll find locked doors leading to hotel rooms.
The second door on the left can be opened with the passcode 1702. The first door on the left, with a Level 3 hack, needs a Level 2 hack. There’s a Rate of Fire upgrade, and a pile of credits.
The doors on the right don’t have much, except two computers with amusing messages. The first room on the left, if you’ve broken into the hotel earlier and shut down the electricity, will allow you to sneak up on the WHO guards above.
To reach the WHO Inspector’s room, take the stairs up at the end of the hall. Guards watch the door, and there is literally only one door in. The first guard never looks away.
Wait for the second guard on the floor above to look away, then shoot the first guard from the stairwell where he won’t see Saxon. Then you can sneak up on the second man and use a takedown.
Hack the Level 2 terminal for the hotel room, and check the desk inside for a huge infusion of credits. Before confronting the inspector, it’s a good idea to knock out or kill the remaining guards. They’ll become a problem later.
Walk into the inspector’s room to start a cutscene. Things turn ugly fast, and you’ll need to meet up with Vega back at Nightshades. The explosion alerts any remaining guards, who’ll rush in to investigate.
Once the area is clear, you can investigate further. The living area to the left of the office door has an ID file located on a shelf behind the bar. To the left of the bar is a locked storage room (Level 3) with a shotgun, credits, and a weapon upgrade.
From here, you can also access the hotel rooftop from the stairs. It’s a huge area, so don’t bother exploring it quite yet. You’ll have time to check it out later.
Nightshades
Vega is still in the stripclub, but after a short chat with her, you’ll find the club swarming with armed men. Alex puts you on a new path – break into XNG and destroy the surveillance equipment monitoring her VTOL so you both can escape the city.
Before getting to XNG, you’ll need to escape the club through the back door. Luckily, if you’ve been using the back door, you should know how to get down to the lower levels. Use the stairs right of the bar for a direct path.
To get around the guards in the bar, use the vent near Alex’s position. It’ll take you to the far end of the bar. Stick to cover against the seats, and move right, transferring cover across the gaps while guards aren’t looking.
Use a takedown on the guard in the stairwell, and you’re home free. Leave out the back, and make your way to XNG, in the Downtown area.
XNG Data Center
Now that you have a pass from Alex Vega, you can explore the Data Center. The place is full of security, but they won’t bother you as long as you aren’t seen killing them.
Avoid restricted areas, and don’t walk through the metal detector connected to the reception desk. If you can get to the door behind the desk, the passcode to the terminal is 9284.
Alternatively, you can reach the same area with the strength enhancement aug. Use the vent in the men’s bathroom to sneak into a room blocked by a heavy crate. That extra strength only costs one Praxis point, so it’s actually useful in The Fall.
Through the vent, you’ll find two guards blocking your path. There are two ways to handle them silently; use a double takedown, or sneak up right behind them – stun gun one, takedown the other immediately.
Now, you can sneak left into the office area closer to the waypoint, which is also brimming with security. The first guy is standing near the edge of the desk. Take cover, sneak close, and use a takedown to get rid of him.
If you’re worried about the two patrolling guards in the security office to the left seeing you through the large windows, use the Stun Gun or any other silenced weapon to get rid of the guard. Wait for them to look away, then move on after the body disappears.
Watch out, a security bot will activate if a guard becomes suspicious. Purchase a few EMP grenades, just to be safe.
Look behind the computers in the left side of the Security Manager office to find an ID file. If you’ve got the right aug, you can use the Security Hub computer to turn the robot against your enemies. Don’t forget to shut down all the cameras if you manage to get in, doing so will make life easier in the future.
The door in the back, where the robot is stashed, has a security terminal lock that can be opened with the code 2882.
At the end of the area, you’ll have to get by flashing red security lasers. To get by undetected, either time your movement to sneak by while the lasers are off, or use Active invisibility to get through unnoticed.
Now, you can use the elevator to travel to the secret Belltower Base.
Belltower Base
Welcome to Belltower’s hidden base. Things are heating up now. Cameras and guards watch the lobby, so immediately turn left to find a vent. These PMCs are armed with Assault Rifles, so a straight-up shoot-out won’t go well.
Through the vent, look right. There’s a stationary guard looking forward. Be sure to pick him off with a dart or silenced bullet to the brain – if you plan on sneaking.
There’s another vent exit to the right. Here, you can use cover and dive between the gaps to reach a door on the far right.
Get inside, and you’ll find another vent blocked by a heavy crate. Move with the strength aug, which is very handy, and continue through. Grab the ID file on the way! The vent connects Saxon to the security office. Put down the single guard, and use the Hub computer to shut down the cameras.
Leaving the office through the door, turn right to find yet another vent. This will lead past the remaining patrols out on the main hallways to a Level 1 security door. Hack it or use the code 4319 to get in.
Watch out for the metal detector. Use active stealth, or vault over the low cover beside the detector itself.
Into the next area, you’ll find another use for upgraded strength. A crate blocks the vent to your right. Move the box and get into that vent!
Welcome to the barracks. This place is naturally full of PMC soldiers, so come prepared with active armor and guns, or try to stay stealthy.
The security hub is straight ahead, it’s one of the computers at the corner desk past the guard patrolling the bunks area. Get by him, and you can turn off these annoying cameras.
If you have the Robot Domination aug, you can turn the turret against your enemies here. It’s a fun way to clear out some of the annoying soldiers, and shut off the turret ahead.
If you can’t control the turret, purchase an EMP grenade or use the vent at the end of the hallway close to the barrack to get behind it.
Continuing into the last room, use active stealth to get by the metal detector, or simply rush to the door and use it to enter the next area.
Belltower Helipad
The cargo bay ahead is full of guards, cameras, and to top it all off? Another security robot. This place is well protected, and it’ll be tough to handle in a fight.
Of course, an RPG can solve a lot of problems. But, let’s assume you do want to go for a subtle plan of attack.
The security hub is just to the left of the entrance into the area, right where you start. The door has a Level 3 lock, but there’s another way in. Sneak into the targeting range, and explore the left wall down range to find a vent entrance.
There are two computers in the office. One gives the helipad passcode 1022, and the other is the hub. This is a great time to have Robot Domination. Shut off the cameras, and turn the robot to only target your enemies. That will deal with some of your problems right away.
The door you need to reach is down the hallway past the shooting range. Take a left after leaving the range, and turn right to find the door. The code is 1022.
In the far end of the cargo area, you’ll find a munitions room. Use the code 6006 to get inside. Here, you’ll find a weapon upgrade, some ammo, another grenade, credits, and yet another passcode for the Helipad east entrance; 5599.
Continuing through the 1022 door, you’ll find a computer. Hack it to get the passcode to the control room access door (1800) or try to hack the Level 2 terminal on the right. It’s just slightly easier to sneak through the VTOL hangar through the right door. It’s only watched by a single camera, with more cover for sneaking.
The guards in the hangar are very tough. You’ll need armor-piercing weapons to damage the heavy troopers in a fight. They can also turn invisible, making things even trickier. It’s best to sneak, and take out the armored enemies with a takedown or a stun gun.
Climb the ladder in the cargo area to find a vent. The end of the path is blocked by a heavy crate, but it will lead into the security hub area. Once again, you can turn off the cameras and make the security robot fight for you. The code to the security office is 1800.
The objective is just a room away. Hack the box on the side of the terminal to shut off their tracking equipment, then you’re home free. Head to the elevators and return to the Data Center.
Your goal now is the Hotel Etana rooftop.
Hotel Etana
This is when things get tricky again. The hotel is being evacuated, and security personnel don’t want you breaking in. If you walk past the pair of guards, everyone in the lobby will open fire.
To sneak by, duck behind the couches to the left of the pair, and wait for the patrolling guards to look away – or better yet, use active stealth to walk past the guards and get to the elevator.
Get by the men in the lobby, and you’re home free. The halls to the elevator are vacant. Eat a few energy bars, and get upstairs.
Hotel Etana Upstairs
This area is guarded by Belltower soldiers, so be on your guard. A heavy trooper is watching the hall near the elevator. There’s another further down the hall. Wait for him to turn around, then use a takedown or stun gun.
On the sole stairwell to the upper floor where the WHO Inspector was assassinated, the doorway is covered with two mines. Move very carefully, and take out the lone heavy trooper with a stun gun shot or takedown, no one will be around to see.
The last two troopers hang out in the room with the bar or right next to the stairs leading to the roof. Skirt the living area by entering the office, through the bedroom, and crawling into the bathroom vent. You’ll reach a doorway looking into the elevator lobby, where a heavy trooper is watching the exit. He should be easy to get with a stun gun shot while using the serving tray for cover.
Get rid of him, then get up the stairs.
Hotel Etana Roof
This is when things get tricky. The roof is protected by a mass of guards, heavily armed, with a giant mech.
This is a good time to purchase the RPG if you want to go nuts, but EMP grenades will work in a pinch. Don’t startle the giant bot just yet if you only have EMP, try sneaking in closer before getting its attention.
Sneak right, and move the heavy crate to get behind the locked gate below. Vault over the railing when no one is looking, or with active stealth, and sneak down this relatively unguarded path.
At the gap, transfer cover across, and use active stealth if you want to be extra careful. It’s worth using that energy bars now.
The path ends with a floor covered with electricity. If you want to get across, down as many health items as you can before running across. If you don’t have EMP Shielding, the electricity will drain your energy cells and mess up the HUD, but you’re not dying. Keep moving across and hide behind the railing on the other side.
Or, purchase EMP shielding. Electricity will have no effect on you. From here, you can get to the Security Hub behind the giant mech. Did you get the Domination aug? This is where it truly shines.
If you can manage to get the huge mech on your side – enjoy the carnage. Otherwise, this is a good location to pelt the thing with EMP grenades.
Right next to the security hub, be sure to grab the ID file.
Take out the rest of the guards, and Alex will land. Get to the helipad, and you’ll finally escape the city. And so finishes this part of The Fall.
Now you can restart the game with New Game+, upping the difficulty but keeping all your upgrades. If you’re up for the challenge, go for it, or try to approach situations in a different way.