Turn right at the first purple door ahead to pluck the nearby plants until a diamond is unearthed and proceed through the mansion’s front entrance after shifting the doorway above it all the way over to the left, then slide it in the other direction to clear a path and proceed towards the second diamond at the back of the building to cause the stone bridge you step on to collapse.
Make a right at the bottom of the incline to approach the next purple door in the wall around the corner and shift the three moveable blocks nearby into these positions: Move the rightmost directly behind the diamond; pull the center block backwards so that it no longer protrudes: shift the leftmost block beneath the center one.
Enter the leftmost block on the ground to collect the second diamond and proceed forward around the next corner by the gnarled tree to reach another purple door in the exterior wall, then shift the overhead block all the way to the left before exiting it to land on the third diamond below.
Open the door around the next corner to appear on the mansion’s third floor balcony and drop to the ledge directly below to collect a mushroom, then shift the overhead block backwards before exiting from it again and pass through the adjacent hallway to enter the purple door on the other side that leads up to the rooftop guarded by two enormous ghosts.
Keep your flashlight trained on both ghosts until they eventually disappear again and hit the star in the corner to complete this course.
Blizzard on the Star Express
Approach the bridge between cars that leads you to the initial swarm of multicolored enemies ahead and enter the square enclosure below it to collect a diamond, then walk up to the first circle of creatures to wait for the missing segment to rotate in front of you and sprint to the clearing at the center of the group before coming to a stop.
Continue forward through the second group of creatures as soon as the gaps in both hostile rings are lined up to create a clear pathway for travel and pluck a turnip from the floor to eliminate the closest red Shy Guy ahead, then sneak up behind the other one standing in the area above to stay as close to this enemy’s back as possible without touching and follow him through the maze until you can slip past to descend the ramp at the opposite end of the car.
Walk directly across the front of the train’s engine to duck beneath an incoming bird and descend the small yellow ladder around the corner to enter an adjacent open doorway, then speak with the blue toad inside to receive a mushroom before pulling down on the pink square handle that hangs from the ceiling with your gamepad and proceed into the next car ahead to climb the ladder on the first bedroom’s exterior balcony.
Drop through the gap between the pair of green handrails ahead to stomp the blue Shy Guy on the balcony below and collect the diamond located in the adjacent area nearby, then stand on top of the wooden steps in the bedroom to wait for the guard patrolling the outside hallway to walk towards the left end of the car and pull the nearby block backwards before trying to leave.
Transfer to the next car ahead to pull the first available cubed block backwards and slide the L-shaped one nearby sideways in its direction before walking forward past both objects, then turn around to shift the previous piece back to its original position and climb the ladder in the corner above to stand on the wooden crates.
Move the first L-piece towards you to step on top of it and slide the next identically-shaped block below over towards the right to transfer onto it, then shift both of the small rectangular pieces at the end forward to drop behind them and enter the open doorway that’s been uncovered to access a new train car.
Slip into the first seating area above on the left to wait for the closest pair of rounded obstacles to travel upward, then sprint diagonally towards the right across the center the aisle to weave between the shifting objects and pluck the Hammer from the first available plant in the floor ahead.
Use the hammer to eliminate the surrounding threats before exiting out the rear door and hit the star nearby to complete this course.
Wingo’s Watchtower
Climb the blue ladder directly ahead to turn right at the top and pull the plunger around the corner to raise a rectangular pillar up from the floor, then use the attached ladder to search the inside of this hallowed out column for additional items and pluck a turnip from one of the plants positioned against the adjacent wall to strike Wingo with it as soon as he appears at close-range.
Uproot the other turnip before turning the next available corner and stop halfway across the ledge to lure Wingo over to you for a second close-range strike, then back track a little to pull another plunger that’s located by the previous garden and collect the diamond hidden inside the column that ascends.
Pull the other plunger located along this side of the tower to harvest the garden on the overhead ledge and turn the next corner to acquire two more turnips for two more close-range strikes against Wingo, then yank the remaining plunger to follow the walkway above to the top of its inclined end and launch another barrage of vegetable projectiles against the boss’ as he hovers nearby.
Drop to the walkway behind you to collect a second diamond and back up immediately afterwards to pull the plunger that was passed by earlier, then continue forward around the uppermost level to approach the ladder-crate object at the end as long as its not currently blocking your access to the ledge it occupies and make a left through the opening in the adjacent wall to collect coins inside.
Climb on top of the previous ladder-crate object to ride forward so that it blocks off the corner of the walkway below and transfer onto a newly adjacent stone ledge to access the next room above that houses the third diamond, then use the rear exit to ascend the blue ladder outside and enter the transparent pipe against the opposite railing to pump up the pressure by pressing the indicated buttons.
After launching yourself onto the coin-covered rooftop of Wingo’s Watchtower, sprint in a continuous circle around the edge of the platform until you can predict the path of the next oncoming attack and change directions immediately or push forward without stopping to avoid the intended damage.
Wait for the enormous turnips to appear in the air above you and move in a zig-zagging path around the circular shadows they create to avoid being crushed, then pull them out of the coins to face in Wingo’s current direction and move in close before letting him have it to increase the accuracy of your throws.
Avoid tossing turnips whenever the boss is in the process of flapping his wings or the wind will cause the throw to come up short, while also keeping an eye on the direction that Wingo’s pink teleportation cloud is traveling so you can anticipate the location of his next appearance and launch a strike at close-range before he has a moment to react.
Continue hammering Wingo with enormous turnips as you dodge his incoming attacks until one of them eventually gets stuck in his mouth and watch the next cut-scene unfold, then dig Toadette out of the coin pile to hit the final star and complete the game.