Dark Souls 2: Agility and Invincibility Frames Explained

In Dark Souls 2, invincibility frames, also known as iframes, make up the moments when your character is untouchable while rolling, which will help you get out of that tricky spot – alive! The number of iframes you can benefit from depends on your character’s Agility, a stat which can be increased by allocating points to Adaptability or Attunement, you can read more about the latter in our Attunement guide.



What follows is the link between a Dark Souls 2 character’s Agility and the number of invincibility frames they have when rolling:



The table explains, as the Dark Souls 2 Adaptability stat and Agility increases, so does the number of iframes you have. But this increase in iframes is awarded in stages. With the help of a calculator we were able to realise how Agility and the number of iframes relate to your invincibility in gameplay, providing the duration of your invincibility in a roll as percentages.

Some might question if it’s worth using points on the Adaptability stat in Dark Souls 2. You can read our verdict here, though there is only a single iframe separating the Agility stat at 100 and 105, that is invincibility for an additional 4% of a roll. The greatest percentage differences appear when the Agility changes from 95 to 100 and again when the stat increases from 110 to 115. Even if 4% doesn’t seem worth it, surely the extra 2 frames and almost 10% of a roll must be worth some souls. Adaptability building could make all the difference between dodging and taking damage with a roll in Dark Souls 2.



It is important to note that iframes do not start at the beginning of a roll; instead, they take effect during the manoeuvre, resulting in more protection later in the sequence. The theory behind iframes and Agility in Dark Souls 2 was tested by rolling in front of attacks with long durations and getting destroyed when the Adaptability test failed.

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