When introducing multiplayer for the new installment in the Assassin’s Creed series, the game‘s designers at Ubisoft did something extremely clever. Recognizing that most online multiplayer modes involve people sprinting around the map like a chickens with their heads cut off, and that such an approach lies in direct opposition to the sneaking, stealthy style of the 3rd-person gameplay in Assassin’s Creed, they decided to refine their approach.
The game shipped with a revolutionary new kind of multiplayer, one that put a premium on being inconspicuous and patient, to the great consternation of sugar-addled, overcaffeinated Halo-playing 13-year-olds everywhere. That being said, there are still many challenges to confront and tactics to deploy, and the right philosophy can make all the difference, especially if you’re still acclimating yourself away from the hyperkinetic worlds of other online multiplayer modes.
There is one overweening thing to remember when playing Assassin’s Creed: Brotherhood multiplayer. It’s not about the kills. Sure, assassinating people is fun, and you can accrue points by doing it early and often, but in the end, its the person with the highest score who wins the round, not the person with the most kills. First and foremost, you can get more points by focusing on the quality of your kills, not the quantity. Below are a list of the various score modifiers that will be your keys to success.
Unlike other games, in which the information in your HUD is largely overshadowed by explosions, sniper fire, and people bearing down on you with high-powered assault rifles, multiplayer rounds of Brotherhood can seem preternaturally calm and quiet. That means you have no excuse for not paying very close attention to what’s happening around you. Put that right joystick (or mouse) to work by constantly panning the camera around, watching your back and looking for anything out of the ordinary. The 3rd-person viewpoint that defines the game makes this especially easy. Also, pay close attention to the number of people pursuing you, which is represented by the red pips in the upper-left part of the screen. It’s almost too obvious to point out, but the more there are, the more careful you’ll have to be.
There are a couple particular sights that should make you instantly suspicious. You’ll want to get used to how the AI characters walk — their distinctive gaits, patterns, and inclinations — and if there’s someone swimming upstream against the crowd, away or, more worryingly, towards you, that’s a surefire sign that they’re a player character. Similarly, if you see a character suddenly transform into another avatar by using the “Diguise” ability (discussed below) then you should be on your most careful guard. Other more obvious signs of Assassin status include sprinting, climbing, and gallivanting around on rooftops — all things that an AI character would simply never do.
Rule #1: Never pass up an opportunity to quote Motorhead. Rule #2: When you’re being chased, use your environment to your advantage. The people who designed the multiplayer levels for the game were kind enough to fill them with all manner of devices to help you escape. Though the circumstances in which they appear vary, they all work on effectively the same principle, giving you an slight advantage in speed, then hindering your pursuer once they’ve been used. If you’re prompted to flee, look for these environmental allies, including but not limited to Closing Gates, Lifts, Falling Platforms, and “Corner Helpers” (those things that look like little hanging wagon wheels). It can be helpful to note the location of these when you’re not being chased, the better to plan your escape once you are.
The environment can also help you out when you are the pursuer, but be careful. If you’re spotted hiding in a haystack or using a lift by another player, it can spell certain death. Try to avoid using all the Parkour shenanigans you perfected in the single-player game until they become absolutely necessary.
As you continue to play Assassin’s Creed: Brotherhood multiplayer, you’ll gain access to a number of unlockable game modes and abilities that all require distinctive strategies and tactics. First, take a look at this table.
LevelDisguise (level 2)
Disguise will instantly transform your avatar into another avatar. This can be useful both offensively and defensively. When on offense, you can use it to occlude your approach to the target, though you’ll have to be careful not to transform in too obvious a manner. On defense, it can be a great skill for evading your pursuer, either by turning a corner and immediately disguising yourself, or by entering a crowd full of characters identical to the result of your disguise and goading your assailant into accidentally killing one of them.
Sprint Boost (level 3)
As it says on the back of countless high school football team t-shirts, “strength punishes, speed kills.” Having a little bit of extra speed comes in handy in all sorts of ways that don’t really necessitate in-depth explanation.
Smoke Bomb (level 6)
The smoke bomb is best used defensively, when you think an assassin is closing in on you. Throw down a smoke bomb, stun him/her, and take off like a rabbit!
Hidden Gun (level
Bringing a gun to what is essentially a knife fight is a powerful ability, and will enable you to blast annoying runners and potential escapees. If you’re able to shoot someone in mid-air, you’ll get more points.
Templar Vision (level 11)
Templar Vision removes Morphed or Disguised characters, making it supremely useful when you’re closing in on a target but are having trouble picking him or her out from the crowd.
Morph (level 14)
Morph transforms characters from the crowd into duplicates of you. If you think you’re in danger of being assassinated, sidle up to a crowd of people and deploy Morph, making it nearly impossible for your assailant to pick out the right person. Be careful that you don’t use it when you’re alone, or if you’re passing by a crowd that’s headed the other direction.
Firecrackers (level 16)
Dropping firecrackers is a great way to flush out your quarry when he or she is trying to blend into a group. Throwing them will cause AI-controlled NPC’s to run around in a panic, revealing the player-controlled player in their midst. Be careful, though — an experienced player might be able to get off a well-timed stun once he realizes what just happened.
Throwing Knives (level 19)
Throwing Knives are useful to slow escaping targets, particularly when they are climbing. A well-aimed shot will cause them to fall.
Charge (level 21)
If your target is trying to hide in a crowd, using this ability will enable you to stampede through and do your dirty work.
Decoy (level 24)
A strong defensive ability. Using Decoy will turn a targeted NPC into your avatar and cause them to run away, putting your would-be assassin off the scent.
Mute (level 26)
A spin on the common RPG spell “Silence.” Particularly useful against adversaries using Disguise.
Poison (level 29)
This ability enables you to kill without being detected. Its applications and benefits should be obvious.
Wanted/Advanced Wanted
The tips outlined above apply most directly to this game type. Stay stealthy and try to create situations in which you can garner high-point kills. Stay on the move, stay vigilant, and if you do get flushed into the open, remember to use as many Chase Breakers as possible.
Alliance
Because this is a team mode, co-operation is key. Always watch your partner’s back, or have him watch yours. Since teams share the same avatar, be on the lookout for pairs of people acting suspiciously.
Manhunt
Similar to “Domination” in many popular FPS titles, this game will alternate you between attack and defense, so there are differing strategies for each particular mode. On offense, use your Wanted tactics and stealthily approach your target. Because there’s not one after you, its tempting to just beeline for them. Don’t do that.
On defense, you’ll either want to find a high, inaccessible spot that will make it easy for you to identify incoming Assassins or, alternatively, blend in as much as possible with the crowd by using benches and trigger-able camouflage abilities. The more evasions and stuns you rack up, the more points you earn.