A complete guide to DmC’s DLC , Virgil’s Downfall from each chapter to hints, tips, enemies to trophies. We’ll show you the way and.. .. .. STYLE still matters !!
Cheatmasters.com -and- Blitz Knight Stunt Present: ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _,__ _,ggpgg_ qMMMMMMN&p__ _pgqQMNMMMMMMMg q#MQMBQMMMMMMNNma, _&MNNM#MMNNMM#MMNM& `MBMMMBMMMMB#MMMMBg _g#MMMM^"^` ~NMMg 4MNMMMMMMMMMBMMMQqGg , ggm,_ g#NMF` ^~##p #MMMNMc .7PMMMNj&pgMMMMM#, pBNBNMMM, =MNMMM M8 #MMMMf ^QNMMMMMMMMMMMpgpNMMMMMMMNN&#NMMM& #M#MM& ,qNMMMMM#MMMMMMNMMMMMM#MB#"###NMMN# JNM@M& ^ #MMMNM6B&MMN#B#NMRBMN#MB##MM#@MMN "BN&N# QMMMMM&4NMM#^#QRMB&"QNNBMB&MNB&MQ# M#M#M _g #MMMMM@]#MN@ QB#MR& #B#MBM#MMNMM#Mw ,N ,__ MMMNM, _QMMMMMMMMMf4#MNM# Q#MMN3xMMM##&#~~7NMFMMMQgg__*** jMMpg B#QMMNLM#MNNf qNMMMMMMMMMM# ]NM ]NMNMf "MN#MN&# *NMNM&M#NNN#&QpgqqgNMMMMM6 ^MMMMMMMNMMMMMMMMMMMMMMM#F R# MM#H ' !"@~ ^ . ~~~~~"~~7~`` "MMMM^ ~#MMMMMMMNMMMMMMMMMMM' ~ ` # BMMMMMMMM#MMMMMM~ ] RMMMMMMV ___ ____ _ _ _ _ _ _ ____ _ _ ____ ____ _ _ `RP7"& | \ |___ | | | | |\/| |__| \_/ | |__/ \_/ f # |__/ |___ \/ | |___ | | | | | |___ | \ | P # @ & __ __ _ _ ___ __ _ _ ,' \ \ / /__ _ _ __ _(_) |___ | \ _____ __ ___ _ / _|__ _| | | Q \ V / -_) '_/ _` | | (_-< | |) / _ \ V V / ' \| _/ _` | | | \_/\___|_| \__, |_|_/__/ |___/\___/\_/\_/|_||_|_| \__,_|_|_| |___/ ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _______________________________________________________________________________ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ Platform: Playstation 3 Version: 1.00 Last Updated: 3/21/2013 Email: FAQs @ bkstunt .com Web Site: http://bkstunt.com/ Facebook Page: http://www.facebook.com/Bkstunt This document is best viewed using a FIXED-WIDTH font, such as Courier New. If the ASCII above/below and the charts used throughout the guide look strange, please change your settings to display text in a FIXED-WIDTH font. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Table of Contents >==O ``-.______________________________________________________________.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Note: Press Ctrl+F and enter in the code to skip to that section. THINGS TO KNOW BEFORE YOU PLAY - Introduction......................................................[DmC-INT] - Controls..........................................................[DmC-CON] - Style Ranks.......................................................[DmC-STY] - Tips and Tricks...................................................[DmC-TIP] MAIN WALKTHROUGH - Chapter 1: Personal Hell................................[DmC-01] - Chapter 2: Hollow.......................................[DmC-02] - Chapter 3: Power Struggle...............................[DmC-03] - Chapter 4: Heartless....................................[DmC-04] - Chapter 5: Own Shadow...................................[DmC-05] - Chapter 6: Another Chance...............................[DmC-06] CONCLUSION - Weapons & Moves...................................................[DmC-WPN] - Enemies...........................................................[DmC-ENM] - Trophies..........................................................[DmC-TPH] - Version History...................................................[DmC-HIS] - Credits...........................................................[DmC-CRE] ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Introduction >==O ``-.__________________________________________________[DmC-INT]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Hey guys, Bkstunt here with a FAQ/Walkthrough for DmC's DLC Vergil's Downfall! I enjoyed my time with the main game and Dante well enough, so I thought I may as well jump in for some time with Vergil. If you are perhaps looking for my DmC guide, you can find it here: http://www.cheatmasters.com/blog/2013/01/18/dmc-devil-may-cry-faqwalkthrough-guide/ And a big THANK YOU to all my fans and supporters for getting that guide starred recently. You are all awesome! Enjoy the guide everyone! ~ Bkstunt ____________ ¯¯¯¯¯¯¯¯¯¯¯¯ FOLLOW ME! ____________ ¯¯¯¯¯¯¯¯¯¯¯¯ Want to talk about some games!? Maybe throw out some ideas for what YOU want to see me write about next? I made a facebook account for just that reason! You can 'Like' me at: ______________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Facebook.com/Bkstunt ______________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ I also have a website you can visit to see what other guides I've written, as well as see upcoming projects. I've also written a TON of reviews that will go up there (You want to play GOOD games, right?!). _____________ ¯¯¯¯¯¯¯¯¯¯¯¯¯ Bkstunt.com _____________ ¯¯¯¯¯¯¯¯¯¯¯¯¯ So between those two sites, come on over and say 'Hi!' sometime. ___________ ¯¯¯¯¯¯¯¯¯¯¯ Donations ___________ ¯¯¯¯¯¯¯¯¯¯¯ First of all, let me say that my primary motivation for writing guides is, and always will be, for the gamer. However, as I've learned by writing just a few guides on new games, it can hit your pocket book! I wish they'd give me these games so I could crank out great guides, but they don't! Ah, maybe one day! Until then, if you've found this guide helpful please consider donating to help me offset my costs. You can donate to my paypal account below: ________ ¯¯¯¯¯¯¯¯ PAYPAL ________ ¯¯¯¯¯¯¯¯ Paypal ID: Gregorio31 @ Gmail . Com Hey, it's WAY better than paying $20 for a guide, right? Even the smallest amount will be appreciated. ________ ¯¯¯¯¯¯¯¯ AMAZON ________ ¯¯¯¯¯¯¯¯ ALTERNATELY, if you shop at Amazon.com (who doesn't?!) you can ALSO help me out by shopping through me! It doesn't cost you a SINGLE CENT either, which is kick-ass. All you do is visit my webpage's donation page below: ____________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Bkstunt.com/donations.html ____________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Once you are there, you can click on the AMAZON link at the top and shop as normal. 4% of what you buy will then be sent to me. Please be sure to send me an email so I can thank you personally as well! Or just send me an email to say "Thanks!" Every one of those I read makes my day! ~ Bk ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Controls >==O ``-.__________________________________________________[DmC-CON]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Here are the controls for Devil May Cry: Vergil's Downfall. _,.--.,_ _,.--.,_ | _____ | | _____ | |-' `'.__________________________,'` `-| ,' __ `. ,' .,. `. / | | \ SONY / (/_\) \ ! __ \/ __ | ! ,-. `-' ,-. | | |__ > < __| !__SELECT START__| ([ ]) ( O ) ! ! /\ ___`-. ,-' `-' ,-. `-' | |\ |__| ,' `. \ / ,' `. ( X ) /| | `. / \ | | / \ `-' ,' | | `-.____,-. \ / |____| \ / ,-.____,-' | | ,'\ `.___,' / \ `.___,' /`. | | / `-.___,-' `-.___,-' \ | \ / \ / \ / \ / `.__,-' `-.__,' .'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'. | | | X Button: Jump. | | | | Square: Summon Swords. | | | | Triangle: Basic Melee Attack. | | | | Circle: Special Melee Attack. | | | | L2: Yamato Angel Mode. | | | | R2: Yamato Demon Mode. | | | | R1 / L1: Evade | | | | R3: Center Camera. | | | | L3: Cycle Ranged Target. | | | | UP Button: Cycle Doppelganger Mode. | | | | LEFT Button: Cycle Doppelganger Mode. | | | | RIGHT Button: Cycle Doppelganger Mode. | | | | DOWN Button: Cycle Doppelganger Mode. | | | | R3 + L3: Devil Trigger. | | | '.______________________________________________________________________.' ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Style Ranks >==O ``-.__________________________________________________[DmC-STY]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Style is VERY important in Devil May Cry's history. So important that it gets it's own section! There's a few things I feel strongly that you should know about STYLE. o You gain Style as you FIGHT. o Style is used at the end of Missions to score you. FIGHTING -------- Let's cover fighting first. As you fight, you will be given points for your actions. The game recognizes each and every move you perform and scores you on it. You even get scored for things like: - Combos - Kills - Parries - Evades - Environmental Kills - Enemies hurting eachother All of these things add up and go towards a running tally called Style Points. Style Points are one factor you get graded on when you beat a mission. As you fight the right side of the screen will keep track of your Style Points as well as tell you how well you are doing in battle. There are ranks of Style as well, as shown below from WORST to BEST: ___ | \ | |) | |___/ I R T Y ( Points x 2 ) ___ / __| | (__ \___| R U E L ( Points x 3 ) ___ | _ ) | _ \ |___/ R U T A L ( Points x 4 ) _ /_\ / _ \ /_/ \_\ N A R C H I C ( Points x 5 ) ___ / __| \__ \ |___/ A V A G E ( Points x 6 ) ___ ___ / __/ __| \__ \__ \ |___/___/ A D I S T I C ( Points x 7 ) ___ ___ ___ / __/ __/ __| \__ \__ \__ \ |___/___/___/ E N S A T I O N A L ( Points x 8 ) The KEY to racking up a good style bonus is TWO things: - Do NOT get his. You will be sent down in the rankings which just kills your point accumulations. - Variety! Doing the same mover over and over will lower the point value it rewards drastically. Mix up your moves and weapons! MISSION COMPLETE SCREEN ----------------------- Now let's talk about the Mission Complete screen. This is where you are graded based on what you did. You are judged on a total of FIVE areas, with a final score being given out afterwards. The areas are: o STYLE POINTS This is your Style Points you accumulated in the mission. This is why getting a high ranking for the score multiplier matters so much. o TIME This is simple. How long did it take you to complete the mission? Note that FAST isn't ALWAYS best. Keep in mind that some missions you can complete without fighting everything, and that quickness may very well hurt your Style Points. o COMPLETION This shows how many of the hidden items you've found. If you are following this guide you will find all of them, naturally. 100% Completion always rewards a SSS rank. Note that on some missions you will have to COME BACK and find items you can't access at first, so your Final Score is coming to suffer until then. o ITEMS USED Your score will take a hit if you use items. Plain and simple. o DEATHS Did you die? Your score will take a big hit then. Note that it is better to use an item and live than it is to die in a mission. If you are struggling to live, you probably aren't worried about maxing your score anyways... This all goes into your FINAL SCORE. The points will be multiplied together to form it. From here you can submit your score to the leaderboard (if you are offline) or it will automatically be posted (if you are online). Now that you know these basics of STYLE, go out and make me proud! ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Tips and Tricks >==O ``-.__________________________________________________[DmC-TIP]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Here's some basic tips and tricks to the game. (-NOTE-) This guide is still very new, so if you have something that you think belongs in here let me know! o Throughout the guide I will be referring to "Red Orb Containers". This is literally anything that gives you red orbs. These containers vary so much that you should always be on the lookout. You can find orbs by destroying trash cans, pockets of red flesh, lights, boxes... basically anything that looks red-ish and crumples up when you get near it. Oh, and spiders! Kill all the spiders! o If you're having a hard time in the game put those red orbs to work buying items like vitality stars and gold orbs. If you're having an easy go of it or can at least hold your own, use them to buy health and devil trigger upgrades instead! o As you get late in the game it's easy to forget that you still have DEVIL TRIGGER. Remember that it charges up as you fight so use it every now and again. You may as well. ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Chapter 1: Personal Hell >==O ``-.___________________________________________________[DmC-01]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CROSSES: N/A FRAGMENTS: FOUR LOST SOULS: FOUR ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Wow, the game's cut-scenes sure have changed! Interesting. After you regain control follow the path past the mansion and follow the land masses. Take note here and now that Vergil CAN NOT double jump, but you can Angel Boost right off the bat. And no, Vergil never learns to double jump (which admittedly sucks). Soon you'll see a scene where some Stygians pop up. Vergil tries to do his Doppelganger move but fails and notices his amulet is missing! Just take out these cannon fodder foes with Slasher and Crosscut, learning how Vergil works. Boy, that evade is awesome! (-NOTE-) A quick note about Vergil's SUMMON SWORDS. These of course act as Vergil's ranged attack, but they are quite a bit better than anything Dante ever got. This is because you can use them WHILE attacking with the Yamato. In fact, to increase your deadliness and up your fighting prowess, a smart Vergil will learn to insert Summon Swords while fighting normally with the Yamato. Continue on inside the house. More scenes. Once they are over enter the left cubby for [_LOST SOUL 1/4_]. Continue on and before going right head straight for [_FRAGMENT 1/4_]. These fragments WILL give you more health once you collect four of them so you should be sure to get them all! Continue forward and use your Demon Pull to get the landmass closer to you. Boost over to the area with the tree then STOP and look to your right. There is a platform over there that leads to another [_FRAGMENT 2/4_], so be sure to go get it. Head back and use the Angel Lift point, the STOP again. To your left is a ledge in the distance (below you). Boost over there to find another [_LOST SOUL 2/4_]. Kill it and get back to the Angel Lift. Continue on and once you reach the gap boost over it. To your right is a boarded-up doorway. Hack it down for [_FRAGMENT 3/4_]. My, we are finding these awfully fast! Jump down the gap and continue and soon you'll see a new scene introducing one (of two!) new enemies: the WISP! The Wisp is an intriguing foe. First of all, he is INVINCIBLE until you hit him with a SUMMON SWORD. He'll then appear and can be attacked. However, he can re-apply Invincibility on himeself as the fight wears on, so always keep a Summon Sword ready. As far as his attacks go he has a three-hit combo as well as a charge attack. Nothing you can't evade. He can additionally become enraged as well. (-NOTE-) You should get the 'We have an uninvited guest' Bronze trophy after killing your first Wisp. Take him out and some Stygians will join the fun, followed by another Wisp and even more Stygians. Good practice! Once they are dead you can continue on. As you head towards the Divinity Statue, hang a left for [_LOST SOUL 3/4_] on the nearby wall. Now feel free to use the Divinity Statue. (-NOTE-) You should have at least one upgrade point by now. I HIGHLY recommend buying and using JUDGEMENT CUT. Just like Drive/Overdrive, it helps greatly to increase our STYLE ranking. Plus it's just plain awesome. Continue on until you see a scene. "Head towards the light." Ha! How very generic! Anyway, to the right through a crack in the building you can see an items. Head over there and follow the wall around the building using the floor that is just barely sticking out. Jump at the end to get around the wall and claim your [_SMALL VITAL STAR_] and then head back. Head down the path now and kill the Stygians that appear. Use your Demon Sword to make the landmas assist you and once you get through the arched area jump through the window in front of you to find [_FRAGMENT 4/4_]. This should net you your first Life Increase. Continue on now and use a Demon Pull followed by two Angel Lifts. After the second Angel Lift STOP and drop down a level for [_LOST SOUL 4/4_]. You can use the Angel Lift to get back up once you killed it. Continue on until you boost over to a large land mass below you. Here you will fight a few waves of Pathos and Stygians. Just as a quick note, your Demon Pull works WONDERFULLY in bringing Pathos and other flying pests to you. It's even better than Dante's as you can attak right off the bat as they materialize right in front of you. Take them out and a land mass nearby will crash into the one you are on. Here we have to run! Veer to the right as the platform moves and continue. Keep running forward and use Angel Lifts, even when it doesn't LOOK like there are any: just keep using them and soon you'll be in the blue light area and SAFE. Move forward here and the gates to "Paradise" will close. You'll fight some waves of Stygians mixed with Wisps here. Take them all out and soon some cut-scenes will take over, ending the chapter. ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Chapter 2: Hollow >==O ``-.___________________________________________________[DmC-02]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CROSSES: ONE FRAGMENTS: THREE LOST SOULS: THREE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ More flashbacks and torment. Watch the scenes and soon we'll acquire a new weapon mode for Vergil: ABILITY ACQUIRED ---------------- ANGEL MODE Angel Yamato Mode for quick strikes against multiple enemies. GROUND: RAPID SLASH: Triangle FLARE: Circle AIR: ORBIT: Triangle AERIAL FLUSH: Circle Angel Mode is all about moving and striking quickly and dealing with multiple enemies at the same time (much like Dante's Angel Mode weapons). You will get into a fight here. Three waves of Stygians. A good chance to put your new sword mode to work! After the fight we need to focus on getting a nearby Health Fragment. Go ahead and use Devil Sword to make a landmass appear, then use an Angel Lift. STOP and look behind you. There it is, in the distance. You can get close to getting it with an Angel Boost / Evade but I couldn't get it this way. Instead, what I did was head back down to where you fought the Stygians and faced the arch. To the right is a platform slanting downward. You can use Angel Boost AND an evade (you really need both) to get on it. From there you can jump on another platform and boost over to the [_FRAGMENT 1/3_]. Well, that was a pain. Let's continue on. Use Demon Pulls and Angel Lifts to reach the next big platform and fight a group of Bathos with some Stygian and Wisp reinforcements. Once they are dead, use L1/R1 to get through the warp door. This area has a Divinity Statue in it. Use it if you wish (I powered up Cross Cut and Rapid Slash) and then we'll need to pick which way to go: Left or Right. However, there IS a best way to go about this, and that is to head down the right path for a BIT and then head back to the left path. RIGHT PATH: Use Demon Pull and Angel Lift to continue on. Head to the wide-open area and in this area, to the left by the arch, is a slightly elevated area. Go explore that area to find [_FRAGMENT 2/3_]. Once you have it, backtrack back to the path split and take the left path. LEFT PATH: Use the Angel Lifts and Demon Pull until you get to a big chunk of land with an arched building on your left and some stairs on your right. Go down the stairs first and at the bottom you'll find [_LOST SOUL 1/3_]. Now, go back and boost over to the arched building for [_FRAGMENT 3/3_]. Easy! From here jump/boost to the area inside the building and use the warp door. This leads to a ledge overlooking this area and will let you easily boost over to a platform containing a [_LARGE VITAL STAR_]. Jump back down once you've grabbed it. Now let's use the boost point to continue. It will launch you forward. Ahead of you is a giant archway. Go through it and STOP. Turn around and look up and you'll see that there is an Angel Lift point above you. You can get up there with a few tries (keep the lift point in view as you jump or, alternately just do a Trick Up and you should be good). At the top is [_LOST SOUL 2/3_]. See, worth the effort! Continue on using the boost points and once you hit solid ground go check out the area to your left for [_LOST SOUL 3/3_]. Continue on to the wide open area and head for the door. Here you'll get to fight three more waves of enemies, including some Ravagers. Good to see them again! Be sure to show them your new moves. Once you take them out use the door. Head forward and watch the scene. Despite just shouting at the huge beast, you will be facing Bathos and Wisp enemies here. The area you are standing on is slowly crumbling and will, after a short time, restrict you to a small circular area. Just keep that in mind so you don't plummet and lose a chunk of health. Once you beat your foes, take the next door to continue the chase. In this area meteors will crash down on the upcoming platforms. Use Angel Lift/Boost to get to the first one then IMMEDIATELY head right to the far right platform to find the game's only full [_HEALTH CROSS_]. What a nice reward! Carry on jumping from platform to platform until you reach the next wide open area (I never worry about the meteors and they've never really bothered me; they shouldn't bother you either if you just dash a lot). Head to the doors in front of you and they'll slam shut. Time to fight! We will fight Ravagers and Stygians to start with, but soon we'll have to face some Wisps with Stygian and Ravager back-ups. Nothing you can't handle, especially with all that health we've been getting. Take them all out to start a scene and end this chapter. ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Chapter 3: Power Struggle >==O ``-.___________________________________________________[DmC-03]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CROSSES: N/A FRAGMENTS: FOUR LOST SOULS: FOUR ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ As usual, Vergil's dark side will egg him on. Cool cutscenes though. Head forward and note the path split. We have no reason to go left, so head right and once you pass the arch STOP and turn around. Sure enough, there is a Angel Lift there. Use it to find [_LOST SOUL 1/4_]. Jump down and continue on now. In the next wide open area is ANOTHER path split. Sheesh! Head right here and follow the path to [_FRAGMENT 1/4_], then head back. Try to go the other way and you'll be stopped by a Death Knight. Not to worry, we will gain a new sword mode here. ABILITY ACQUIRED ---------------- DEMON MODE Demon Yamato Mode for heavy damaging attacks. GROUND: DIVORCE: Triangle x3 VOLCANO: Circle AIR: KILLER BEE: Triangle DRIVE: Circle Just like Dante, Vergil's Demon Mode is designed to lay on the damage. Useful for breaking shields and laying heavy hits into enemies. Volcano and Killer Bee are also quite cool-looking. To try out our new mode, we'll be given a few waves of Stygian and Death Knights. Divorce is exceptional at breaking shields but it IS a bit slow, so be ready to dodge when needed. Volcano is pretty cool for whenever enemies group up and Killer Bee can cover ground quickly. After taking them all out continue down the left path and you'll see "Dante" mocking you. Use a Demon Pull on the bus to the left to shut him up. Use the Angel Lifts after that followed by a Demon Pull and Angel Lift to enter the subway area. Here, check the cubby on the left for a [_SMALL VITAL STAR_]. Past that is an invisible bus. Well, semi-invisible. You can shoot it with a summon sword to make if visible. Jump on it and up to the next one. Here, STOP and look off to the right. There's a ledge over there you can boost to. Do so to find [_LOST SOUL 2/4_]. Kill it and head back to the bus. Continue to head forward using the Angel Lift and Demon Pull. You'll run into a Divinity Statue soon. Past that is a wide-open subway area where you will be jumped by enemies, but you'll also gain your DEVIL TRIGGER! Go through the tutorial and hold down SQUARE to activate your SPIRAL SWORDS. This move is pretty cool but does take a chunk out of the gauge. Note that we DO NOT have all our Devil Powers... yet. So, more to come. Take out your opponents quickly while your power is active. You'll fight Stygians and Death Knights here. At the end, you will face a Tyrant! Yikes! Divorce works really well against him, just be carful of his charging and smash attacks. (-NOTE-) After the fight, new moves will be available at the SHOP for your Summon Sword. You will also now be able to buy DEVIL CROSSES from the items menu as well. Continue following Dante. You'll come to an area with two invisible busses. Make the first one appear and jump on it then STOP. Off to the left is a Demon Pull. Use it to pull out some land and follow the path above it to be led to [_FRAGMENT 2/4_]. Head back now and use the boost point to the left to see a scene. Once the scene is done, turn around and go out the hole you made. To the left is is a passageway with [_FRAGMENT 3/4_] sitting in it. Very nice. Head back to the hallway now and check the right wall as you go forward. You will find a small cubby with [_LOST SOUL 3/4_] in it. Head outside and you'll face a wave of Pathos, Stygians and Wisps. Nothing new here: just beware of the Pathos arrows. I prefer to take them out first and deal with the other enemies last. Once you are done we will have to find a way out of here. Take the left path into the building. Boost over the gap you find to another building and STOP, then turn around. You will see a path off to the right of the building you just left. Boost over there to find [_LOST SOUL 4/4_]. Head back now and continue on using the Angel Lifts to get up to the wall. Here you'll see Dante run off. Try and follow him to get into a fight. Waves of Stygians, Death Knights and some Ravagers. Take advantage of the narrow walkway to use moves like Rapid Slash, Flare and Volcano. You can knock them off the walkway as well but its better to just kill them for the points. Take the door once you take them all out. Here Dante will be running away again. Make the platforms in front of you appear and continue on. Keep going until you make TWO ANGEL LIFTS in a row. Once you do, STOP and look down to your lower left. You'll see a green item down there. Jump down there for [_FRAGMENT 4/4_]. You can use a TRICK UP from here to re-use the two Angel Lifts from earlier to get back up to where you were. Use a Demon pull now and carry on. Once you use the next Angel Lift you'll see the chapter's closing scenes and it will be over. ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Chapter 4: Heartless >==O ``-.___________________________________________________[DmC-04]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CROSSES: N/A FRAGMENTS: FOUR LOST SOULS: FOUR ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This level is quite a doozy with how much it ends up rotating to make su continue forward. Ugh. Once you gain control you'll have to deal with a Harpy! The Demon Pull move is especially useful here against them, as they can't avoid it. You'll fight a few of them here along with some Stygians. Take them out and continue on, past the steps. Use the invisible platform to the right. BEFORE going up the next steps, look down to your lower left to see [_FRAGMENT 1/4_]. This will get you a health increase if you've been following the guide. Head up the stairs now and BEFORE using the door look to the far right to see a platform for a [_LOST SOUL 1/4_]. Kill it and then use the door. Continue on using the Angel Lifts and you'll have to fight some Elite Stygians and Death Knights, as well as Wisps. The enemies are getting a bit harder now! Use the next door when you can and you'll run into a Divinity Statue soon. Now, to the right of the statue out in the open air are two invisible chunks of rock. Make them visible and follow that path, using the Angel Lift to find a [_SMALL VITAL STAR_]. Head back now and take the main path. The doorway will collapse behind you. Here, break the wood on the RIGHT to find [_FRAGMENT 2/4_]. Continue on and break some more wood to get out to the open again. Here we'll fight some more Harpies and Ravagers, with one final fight against a lone Tyrant. Pretty easy stuff if you focus on the Harpies first. Head through the archway and STOP, then look to your upper left. You'll see an Angel Lift point up there. Use it and scan your horizons to see a Lost Soul in the distance. Boost over to him for [_LOST SOUL 2/4_] then jump back down. Continue on using the Angel Lift to the next door. Head forward past the arch and jump to the next big platform. Here there is an invisible platform ahead of you and to the right one hanging off a rock in the distance. Jump to the right one and follow this path jumping from platform to platform around the rock to find [_FRAGMENT 3/4_]. Head back now and past the first invisible platform is a second one. THIS one is spinning though. We need to time our shot to get past it. Not that you can shoot it several times in a row and it will still slowly turn, so use that trick if you need it. On the next platform is a fight with several Bathos, Stygians and Wisps and even a Death Knight. It's a good place for crowd attacks, but be careful of the Elite Stygians line attacks and double strikes. Use the door when you are done playing with them. Once you gain control TURN AROUND and jump to the ledge behind you. There is a [_LOST SOUL 3/4_] over here. Head back down and continue on. To the upper left is a Demon Pull. Use it to make an Angel Lift and boost onward. At the bridge look to the right and shoot the platform to reach another Angel Lift. Take the door that you find. We are whisked away to the other side of the bridge. Go out on the bridge and look off to the right. In the distance is a Lost Soul. You can get on the railing of the bridge (the one small square area that's closeset without the lamp is ideal) then run and Angel Boost over there followed by an air dash. This is a rather HARD thing to do, so it may take some practice. Aim for the corner and with skill you should make it for [_LOST SOUL 4/4_]. Whew! That one was HARD. Now unfortunately we have to start from the spinning invisible platform and run all the way back to the bridge again. Fun. Run past the bridge now up to a Divinity Statue. To the right of the statue is [_FRAGMENT 4/4_] on a lower platform. Nice. Use the statue if you wish and continue on. You'll be in a wide open area soon which of course means a fight. Here we will fight WITCHES as well as our normal fare of enemies (Stygians, Wisps). Focus on the witches first and bombard them with spirit swords to break their shields from range. Time them up from there with something like Cross Cut, Launch, Orbit, Killer Bee, Helm Breaker or something. Tying them up helps a ton as they like to teleport away. It also serves to gather other enemies near you for moves like Rapid Strike, Volcano and Flare. Once you've killed them all the tomb will open up and let you enter. Head down and watch the scene. Time to fight a new enemy called the Imprisoner. The first time I played this I thought the Imprisoner would be a boss fight, but nope! I guess not. Anyways this thing is still a beast. He is VERY, very dangerous. For starters he can rip out chunks of rock and throw them at you (evade). He can charge at you (also easy to evade). But his most annoying move is making red strings of thorns appear on the battle arena. He does this in a variety of ways, including pawing at the ground and making a string of thorns shoot at you (which I recommend angel boosting away from as it slightly homes and can hit you when you just dash) and he can also make thorns appear all around him if you get too close, kind-of like a shield. He can also make it rise vertically as well. When he gets enraged he will make a shield of thorns circle him. Yikes! When he does this, spam summon swords to take out the shield. In general use summon swords when you can and dodge attacks. Wait until he charges and punish him afterward. Use some Demon Mode if you wish: it helps out a ton here. Once you beat him enjoy the scenes. The chapter will be over. (-NOTE-) You should get the 'You don't belong here' Bronze trophy once you beat the Imprisoner. ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Chapter 5: Own Shadow >==O ``-.___________________________________________________[DmC-05]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CROSSES: N/A FRAGMENTS: N/A LOST SOULS: N/A ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This chapter is essentially a fight against your shadow (meaning that the chapter is just a boss fight and nothing else). Still, once you conquer your self, your power is bound to increase! +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | Boss Battle - Hollow Vergil - Boss Battle | +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ | | | | | - General Information: As you can imagine, Hollow Vergil has a LOT of | | the same attacks Vergil has, so this is similar to fighting Vergil | | from the main game. You are now more familiar with the move set | | though, as you've been using Vergil. Not ALL of his moves are the | | same though, and near the end of the fight he gets some down-right | | impressive moves. | | | | Like the first Vergil fight, our goal here is to counterattack when | | we can to put in most of our damage. You can initiate attack but you | | should be ready to immediately dodge his counterattacks if you do and | | then launch a counterattack of your own (a good strategy). Check out | | his moves below and you'll get through this no problem. | | | | Note that there are potions of the fight when the Hollow will retreat | | to the heart in the distance and attack from there. Just wait out | | those attacks and soon you'll be able to damage him again. | | | | - Summoned Swords: Vergil's ranged attack. He'll materialize swords | | above him and after a bit they'll home in on you. Pretty easy to | | dodge. Note that he can do OTHER attacks while he is doing this one, | | which makes dodging trickier. Later on he'll summon four at once and | | they'll come at you one after another. | | | | - Cross Cut: Hollow Vergil's basic attack. This one is a variation of | | your own attack as the Hollow has a tendency to teleport mid-attack | | while keeping up the attack. He also often leaves himself open after | | his final strike. | | | | - Helmbreaker / Stomp: The doppelganger will often teleport above you | | and come plummeting down, sometimes while plunging his katana into | | the earth and sometimes just like Helmbreaker. This is the perfect | | time to counterattack. | | | | - Judgement Cut: This is another ultra-cool move. Vergil will charge | | his Yamato and deliver a sphere of cuts in an area. He can do this | | when you are close to him or when you are at a moderate distance away. | | If you are too far away he can't reach you. Keep moving to stay safe | | from this attack. | | | | - Storm Swords: After hurting him a bit, he'll retreat and start this | | attack. Multiple blades will circle you and after a time they will try | | and skewer you. You can evade at the last moment to get away safely. | | Note that there are sound cues to tell you when to evade. Later on in | | the fight he re-uses this attack but speeds it up considerably, so be | | ready for it! | | | | - Heavenly Lance: This is probably his coolest attack. Basically, a | | portion of the ground will glow blue before a gigantic lance-shaped | | blade comes crashing down. Your normal evade works just fine here. | | Later on in the fight he will do this with multiple lances at a time, | | which challenges you to find the portion of the battlefield that IS | | NOT getting bombarded. | | | | - Rapid Slash: Your run-of-the-mill super-cool, super-fast attack. | | Given the pause time before him doing this you should be able to | | easily avoid it. | | | | - Aerial Flush: This move is just like yours. A simple evade should | | keep you out of trouble. You can't really counter this effectively. | | | | - Killer Bee: Another move just like yours. This one can catch you off | | guard a bit as he can home with it pretty good. An evade at the last | | second is recommended. | | | +----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+ ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Chapter 6: Another Chance >==O ``-.___________________________________________________[DmC-06]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ CROSSES: N/A FRAGMENTS: FIVE LOST SOULS: FIVE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ (-NOTE-) Be SURE to purchase 'Rising Star' and 'Enemy Step' before starting this mission. It will help get some of the Lost Souls we need. Well, we are now much more powerful. Head forward and you'll see some enemies appear. Here the game will prompt you to call on your Doppelganger Power by pressing R3 + L3. Do so and creates some havoc! You'll run out of juice sooner or later and so you'll have to mop up some Wisps, Stygians, Ravagers and Death Knights but it's a great fight nonetheless. (-NOTE-) The Store now has additional upgrades to your Doppelganger power available. They help to mis-match the timing of you and your clones attacks and are worth checking out if you care about that at all. After the fight the building will crumble a bit. Jump to the next floating platform then STOP and look behind you. To the right is [_LOST SOUL 1/5_]. Kill him and continue. Past the fountain is another spinning invisible platform followed by another invisible platform. Get past them both and BEFORE going into the building, head around the right corner for [_FRAGMENT 1/5_] (which is another health increase if you've been following the guide. Now, back at the doorway look up. There is a Lost Soul up there, but he's relatively high up. Here just use Rising Star while underneath him to gain the necessary height (Trick Up and Upperslash just don't seem to do the trick). Once you get the hang of this you should be able to take him out and gain [_LOST SOUL 2/5_]. Head inside now and a part of the ceiling will make a hole. To the left of that hole is a cubby area that you can get to (Boost and Air Evade) to claim [_LOST SOUL 3/5_]. Racking these guys up! You can get to this one with Trick Up very easily. Continue down the path and use a Demon Pull to open the path onward. Out on the platform with the tree, you will be faced by a flying army of foes: Bathos, Witches and Harpies. Running around here is a pain but you should be able to kill the Harpies fast with Demon Pull. Kill them all and use the Angel lift up ahead, then STOP and jump down to the lower left area (like we did last time we were here) for a [_SMALL DEVIL TRIGGER STAR_]. Head back up to the building and enter now. Head down the gap once you reach it and down here the ground will be split up with gaps of fire. This makes it REALLY easy to kill enemies by knocking them down into the fire (Helmbreaker) but your score will suffer if you do. You'll face Stygians, Death Knights and Pathos here. Take them out however you wish and continue on. You'll come to a Divinity Statue here. Head outside to see a scene. Here we'll face a Rage. It's all by itself so this is really no big deal. Take him out and soon a group of Stygian's and Ravagers will show up. HOWEVER, we have to get a little FANCY if we want a nearby LOST SOUL! SPECIAL!: .-´¯¯¯¯¯¯¯¯¯¯¯¯ | | Look above the door you came out of. WAY up above. See the Lost Soul? | Yeah... we need to get up THERE, and to do so we need to be smooth! | Hopefully you bought the 'Enemy Step' ability like I pointed out! | | The basic gist of getting up there is to use UPPERCUT on a Stygian to | launch ourselves up in the air. Then, we need to QUICKLY chain together | the following moves: Enemy Step, Demon Pull, Enemy Step, Demon Pull, etc. | This will get us up there. From there, just use Aerial Rave and Orbit to | take out the [_LOST SOUL 4/5_]. | `-.----------------------------------------------------------------------' Once you got that Lost Soul, take care of the enemies below you. You'll have that wave of Stygians and Ravagers, followed by more Stygians and Death Knights and finally a pare of Rages. Fun. Once they are dead a scene will occur. Head to the right and find the crack in the building. Remember going around it before? Well, let's do it again. Use the small ledges by the wall to get around the wall and jump / boost into the broken area for [_FRAGMENT 2/5_]. Head back now but look out to the next floating platform. Notice the green glow on the right-hand side? Hehehe... Use Angel Lift to continue on and explore that right-hand side for another [_FRAGMENT 3/5_]. Good. Now quickly continue on (stuff is falling!) and use Demon Pull / Angel Lift to get to the next big stable platform. Here you will be attacked by Wisps and Stygians. HOWEVER there is another secret Fragment hidden nearby. This requires us to get high up in the air like we just did for that last Lost Soul. Off to the left on this new platform, high in the air is a chunk of floating rock. On this rock is the Fragment. We need to get high up and boost over to it. Again, easier typed than practiced but you can use the same strategy as up above to get high up. Once you do so you will be rewarded [_FRAGMENT 4/5_]. (-NOTE-) Using the WISPS for the above task is preferred as they tend to stay floating in the air if you fall - meaning you can use Angel Lift as a shortcut to get higher up should you fall. Once you have it waste the enemies below. You'll face reinforcements with Witches and more Wisps but it's a lot easier than climbing enemies! Once you kill them all some more structure will crumble nearby. Use Demon Pull to continue followed by Angel Lift. After you use Angel Lift STOP and pick up the last [_FRAGMENT 5/5_] to the left, which should give you a health increase if you've been following the guide. Continue on and past the doorway take a right to find the last [_LOST SOUL 5/5_]. Very nice! Continue on now. Once you drop down the ground will start to crumble so quickly carry on. We're running to the blue light in the background but we will need to use invisible platforms, Demon Pull and Angel Lift to make it. Once you reach the light you'll face the DLC's last set of fights! First up is two Ravagers and a Tyrant. Take care of them however you wish but note that if you keep the Tyrant out of view you can deal with him one on one. Next up is a batch of Stygians with two Rages. Pretty challenging, actually but I'm sure you can do it. Rapid Slash helps out a ton. I like to damage the Rages equally as well so that when one dies I can kill the other one quickly. Up last is the real challenge: a group of Stygians with an Imprisoner. This is only the second time you've fought this thing and he can be rough. I highly recommend taking out the Stygians first so you can go one on one with the Imprisoner. If you can do that and have a good chunk of health left you have got it in the bag. And with that you've beaten DmC: Vergil's Downfall. Congratulations! (-NOTE-) You should get the 'Our souls are at odds brother' Bronze trophy for beating the DLC. (-NOTE-) I hope you've found this guide helpful. Be sure to give the guide a recommend using the link up at the very top if you've enjoyed it. Also, be sure to swing by my Facebook page (Facebook.com/Bkstunt) and say Hi, or shoot me an email! ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Weapons & Moves >==O ``-.__________________________________________________[DmC-WPN]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Here's a list of all the weapons and moves in the game. This list is in the same order it is in the game. Note that some moves have LEVELS to them, which of course make them better. Those levels are in the move names. ABILITIES ¯¯¯¯¯¯¯¯¯¯¯ Just like Dante, Vergil's abilities focus on mobility and being in the right place at the right time. Multiple Evade options keep you safe while Angel Pulls and Demon Lifts keep the party going! Vergil's tricks are quite cool! JUMP X Vergil leaps into the air. - A very basic ability... really not too much to say about jumping. If you need help with this you're playing the wrong game... ENEMY STEP (Requires Jump) In the air, and near an enemy: X Jump off enemy while in the air. Doing so resets aerial abilities such as Double Jump and Aerial Evade. - Only useful in VERY specific circumstances. I don't use this much. Maybe I'm just not fancy enough? However, Vergil NEEDS it to collect two of the collectibles in Chapter 6, so it is a must buy. EVADE (While Moving) R1 / L1 Vergil teleports a short distance, letting him move out of danger. - Vergil's teleport ability is ultra-cool. It's faster than Dante and can additionally be used to cover more ground horizontally when chained together with Angel Boost. TRICK UP L1 Vergil Teleports directly up. - Useful if you want to evade or get up near an enemy (such as various flying pests). Still, I didn't use this that much. TRICK DOWN R1 Vergil Teleports directly down. If Vergil is on the floor he will phase in and out on the spot. - The companion piece to Trick Up. Didn't use this that much. Despite my non-use I'm sitting here thinking it may be useful for damage avoidance if you can phase in and out while remaining in place... ANGEL BOOST 'Air' L2 + X Vergil channels Angel power to fly a short distance. - A very handy and often necessary ability. Can be combined with your air evade for more horizontal coverage. Get used to using this! VERGIL ANGEL LIFT L2 + Square Vergil fires an Angel sword and teleports to the embedded target. - Great for closing the gap between you and an enemy. Necessary in all of your platforming as well. VERGIL DEMON PULL R2 + Square Vergil fires a Demon sword and teleports the embedded target to him. - Pretty much the opposite of Angel lift. Use this to pull objects while you are platforming. This move additionally trumps Dante's as you can use it while stringing along sword combos without skipping a beat. YAMATO ¯¯¯¯¯¯¯¯ Vergil's default weapon and inheritance from his father, Sparda. Yamato will be your sole melee weapon and can also be infused with Angel and Demon power to change up your attacks. SLASHER 'Ground' Triangle x3 A succession of two slashes and a powerful final strike. LEVEL 2: Increased damage LEVEL 3: Leaves a sword embedded in enemy. - Your basic attack. "Slasher" is an appropriate name. Still, don't get caught up in combos too much that you can't pull this out every once in awhile. I greatly prefer Crosscut myself, but it's still good to throw his one out every once in awhile. CROSSCUT 'Ground' Triangle x2, PAUSE, Triangle x3 A set of multiple striking attacks with a powerful finishing strike. LEVEL 2: Increased damage - My preferred default attack. The attacks after the pause have a little area affect to them. This attack will additionally launch enemies away from you once you land the last strike. UPPERSLASH 'Ground' TAP or HOLD Circle TAP to launch enemy into the air. HOLD to follow enemy up into the air. A powerful upward strike that launches enemies skyward. - Since you can choose to follow the enemy up or not this is another good move that offers versatility. I personally like to use this one and then follow it up with something like Orbit and the Killer Bee. JUDGEMENT CUT 'Ground' HOLD, then release Triangle Vergil strikes an enemy into a slash vortex. LEVEL 2: Increased vortex size LEVEL 3: Massive Vortex, protects self. Requires releasing attack button exactly when the sword is charged. - I LOVE Judgement Cut. It's simply fantastic. It helps with the Style Rating like Dante's Drive and just plain looks cool. It also charges up exceptionally fast. Be sure to get it and try it out! AERIAL RAVE 'Air' Triangle x3 A multistrike combo that juggles airborne enemies. LEVEL 2: Increased damage LEVEL 3: Leaves a sword embedded into enemy - Your basic aerial attack. I don't use it that often with things like Orbit and Killer Bee, but it's still good to have. HELLBREAKER 'Air' Circle A devastating overhead strike that slams an enemy into the ground. - SLAM THEM DOWN! This move is great for finishing an aerial string. Sometimes just for kicks I use Upperslash and this over and over... YAMATO (ANGEL MODE) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Angel Yamato Mode for quick strikes against multiple enemies. RAPID SLASH 'Ground' L2 + Triangle A dashing move that allows Vergil to pass through enemies leaving a trail of strike behind. LEVEL 2: Increased damage - HOLY CRAP. This move just plain rocks. It is just GREAT for groups of enemies and wonderful for closing the gap on an enemy while damaging them. This will likely become a go-to move for you whenever you face down multiple foes... FLARE 'Ground' L2 + Circle A spiraling attack that strikes all enemies surrounding Vergil. LEVEL 2: Increased damage - Not nearly as cool as Rapid Slash, but useful mainly for Style purposes when you combine it with Rapid Slash. As such, it is important to use this often. RISING STAR 'Ground' HOLD Circle A charge move that launches Vergil and surrounding enemies into the air. LEVEL 2: Increased damage LEVEL 3: Devastating damage. Effect all enemy types. Requires releasing attack button exactly when the sword is charged. - I mainly used this attack for trying to hit LOST SOULS in Chapter 6. It still looks like a very decent move that would undoubtedly be great for your style ranking, so give it a try for yourself! ORBIT 'Air' L2 + Triangle Vergil juggles enemies in the air before striking them into the ground below. LEVEL 2: Increased damage LEVEL 3: Leaves a sword embedded in enemy - I found myself using them move a lot, paired up with Upperslash. Has the range to hit multiple enemies at a time. AERIAL FLUSH 'Air' L2 + Circle Vergil launches a heavy sword at nearby enemies. LEVEL 2: Increased damage LEVEL 3: Leaves a sword embedded in enemy - The sword here is very cool an the move is extremely easy to pull off, but I still didn't use it that much. I mostly used it when I found myself in the air with no enemy right by me. YAMATO (DEMON MODE) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Demon Yamato Mode for heavy damaging attacks. DIVORCE 'Ground' R2 + Triangle x3 A powerful succession of slashes. LEVEL 2: Increased damage - Absolutely great for shields, but still very slow. You really have to watch your back when you use this move. I love the animation to it though, as Vergil looks like he's putting in much more power into each swing. VOLCANO 'Ground' R2 + Circle Vergil strikes the ground pushing enemies away. LEVEL 2: Allows charging of attack, rises enemies into air. LEVEL 3: Effect all enemy types. Requires releasing attack button exactly when the sword is charged. - A fun move to use when enemies are gathered up, if you can get away with it. If not, something like Flare may be better. KILLER BEE 'Air' R2 + Triangle With Demon energy Vergil launches down towards enemies. LEVEL 2: Increased damage - THIS attack is fast. And fast is cool. I often use this as a finisher to my area attacks (or this followed by Helmbreaker, if I'm stylish enough). Be sure to try it out. DRIVE 'Air' R2 + Circle Vergil slashes down sending an enemy slamming into the ground. LEVEL 2: Increased damage - I never really used this move that much. It looks like it would be great if paired with Upperslash or something (and then consequently paired with Stomp), so be sure to try it out and judge for yourself. STOMP (Following Drive) 'Air' R2 + Circle Following a Drive attack, Vergil charges his sword and crashes down on top of the fallen enemy. This move is more powerful from greater heights. LEVEL 2: Increased damage - Since I never used Drive I never really used this, but by the looks of it you can pair this with Drive (and Upperslash) quite well. SWORD ILLUSION ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Vergils Sword images make a perfect ranged attack option. SUMMONED SWORDS Square Vergil launches sword images into his enemies causing damage from range. The sword embeds into the enemy allowing Vergil to perform demon pulls and angel lifts at a later moment. LEVEL 2: Increases firing frequency LEVEL 3: Maxes firing frequency - An essential attack option. Sure, there's the whole demon pull / angel lift part of it (which you NEED), but what's REALLY cool about Vergil's swords is the fact that you can launch them while attacking with the Yamato. A good player can essentially just add in extra damage. I will note that for max Style score, try NOT to kill enemies off with summoned swords! SPIRAL SWORD HOLD Square Vergil summons 4 swords to spiral around him protecting him from many enemy attacks. This attack consumes three Devil Trigger Orbs. LEVEL 2: Summons 5 swords. LEVEL 3: Summons 6 swords. - Best saved for battles against large groups. I personally like to use them with Rages and tons of Stygians / Ravagers. You SHOULD use some Devil Orbs every once in awhile: If you aren't you are wasting them! BLISTERING SWORDS X + Square Vergil quickly summons a series of swords that instantly launches out in succession at his enemies. This attack consumes one Devil Trigger Orb. - Not a bad attack if you just want to use up some Devil Trigger. You can basically use it and forget it, which is what makes it great as you can attack while it works. Six swords in all. STORM SWORDS Forward, Forward, X + Square Vergil summons a series of swords that spiral around an enemy before all firing into the enemy launching him up high. This attack consumes one Devil Trigger Orb. - Never used this. After trying it out I didn't like it that much. It looks very cool, but the forward, forward thing didn't jive well with me. Too much trouble, in my opinion. DOPPELGANGER ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Vergil Devil Trigger power: create a clone of himself to maximize offensive potential. DOPPELGANGER L3 + R3 Vergil summons a Doppelganger to fight beside him. - A very good use of Devil Trigger power if you have a big foe to fight (like the Imprisoner) or if you have a group of enemies to take down. Much like the sword abilities: you may as well use this from time to time! DOPPELGANGER MODE SWITCH L3 + R3, (OPTIONAL) LEFT, UP, RIGHT DIRECTIONAL BUTTONS Allows Vergil to force the doppelganger into a specific attack mode allowing the doppelganger's attacks to be asynchronous with Vergil. Full copy mode can be re-enabled if the doppelganger's current attack mode is selected again. OK, instead of an opinion here I'm just going to tell you flat out HOW to control your Doppelganger: - UP DIRECTIONAL BUTTON This mode is the normal mode. The doppelganger will copy your moves. - LEFT DIRECTIONAL BUTTON This mode is the 'Angel' mode. The doppelganger turns blue in this mode. When you attack in this mode, the doppelganger won't copy your moves but instead will use the move "Rapid Slash" over and over. Definitely not a bad option! - RIGHT DIRECTIONAL BUTTON This mode is the 'Demon' mode. The doppelganger turns red in this mode. When you attack in this mode, the doppelganger won't copy your moves but instead will use the move "Divorce" over and over. This mode is built for pure power, and it shows. Useful against big enemies like Tyrants and the Imprisoner. DOPPELGANGER DELAY SWITCH L3 + R3, (OPTIONAL) DOWN DIRECTIONAL BUTTONS Vergil can adjust the delay between himself and the Doppelganger between short and long delays. - DOWN DIRECTIONAL BUTTON Changes the delay you have on your doppelganger. This allows for regular copying, but in a much more asynchronous attack pattern without going into 'Angel' or 'Demon' modes. Useful for when you have a large group to attack as it spreads the damage around more. ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Enemies >==O ``-.__________________________________________________[DmC-ENM]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Here you can find info on the enemies you'll run into during the game. Note that these attacks and characteristics are only true for Devil Hunter mode (I have no idea what they do differently on harder difficulties...). o Stygians (Lesser / Normal / Elite) (-NOTE-) Throughout the guide I just refer to these foes as Stygians. I don't really pay attention to their "rank"... they are still just cannon fodder to me. Stygians, as noted above, are your typical hack-and-slash cannon fodder. They are relatively weak foes that telegraph their moves well ahead of time. They can get in a lucky hit only if you aren't paying attention. The ELITE Stygians add a tremor move to their repertoire. They get bigger with longer weapons as they progress in rank but in the end are still just cannon fodder. o Wisps The first new enemy you run across will be the Wisp. These things use ravens to protect them. Heck, to even hurt them you need to stick them with a summoned sword! Once you do you can go to town on them. They have a three hit combo and a charge move and can become enraged as well. They can be quite dangerous when mixed with other enemies. o Death Knights The first enemy you'll run across with a shield, the Death Knight is introduced just in time to try out your newly acquired demonic weapons. If you don't use a demonic weapon and attack from the front you are going to waste your time until they counter with a shield bash. They can also charge up and do a charging move that covers a good amount of ground (it is very easy to see this coming). Attack from behind or better yet just use demonic weapons. o Ravagers You'll recognize the Ravager right away as he has a chainsaw on his arm and well, he makes a lot of noise. He focuses entirely on offense so you can often wail away on him. He does have a charge move and various chainsaw swipes, so be careful. If he catches you you'll be incapacitated for a bit. Additionally he can go berserk (rage mode) from time to time and be resistant to all but your heaviest attacks while charging around. o Bathos / Shielded Bathos Bathos (and their cousin Pathos) resemble a cherub, but are anything but friendly. These enemies will fly around in the air and occasionally throw grenades at you. These grenades show their blast range before they explode, so get to safety quick. The grenades can additionally hurt other enemies as well. You can even knock them back skyward with good timing. Later on in the game these enemies will come with shields as well. They have very low health and are more of a nuisance than anything. o Pathos / Shielded Pathos Pathos (like Bathos) also resemble some sort of Cherub but instead of throwing grenades they try to hit you with an arrow attack. This attack is telegraphed well ahead of time and a quick evade should keep you safe. They also gain shields later on in the game and have very low health as well. Again, more of a nuisance than anything else. o Tyrant The tyrant is a big boy that kinda looks like a huge (and ugly) doll. Still, it can be surprisingly fast. It likes to charge at you and also likes to jump up and try to slam into you. Avoid these attacks and counterattack, but be ready to doge as it also has a short-range slap move if you get too close. o Rage Wow, what a fierce name. The Rage is some sort of animal that, at least on Devil Hunter, isn't TOO fiercesome. It can do a 2-hit combo attack at will and can even make quills float up in the air and home in on you for a ranged attack. You will almost always fight these things in pairs though, and when one dies the other will enter a berserk mode which causes it to shrug off more attacks and do a special spinning move. o Harpies Ugh. These things are annoying. Harpies are of course a flying enemy that you discover halfway through the game. They will fly in place and occasionally try to dive-bomb you. They can also through a spear at you with very little warning or telegraph. Vergil is particularly adapt at handling Harpies with his Demon Sword, which hits and pulls them to you whenever it connects. o Witches Unlike most enemies witches WON'T try to smack you. Instead, they opt to use their magic to attack you from range. These attacks include an earth attack by forming a stalagmite at your feet and launching magic swords at you. They are also surrounded by a magic shield and can even transfer this shield to other foes! They have low health and should more often than not be focused on first when they are in a group of enemies. o Imprisoner This replaces the Tyrant as the biggest, most impressive non-boss enemy in the series. You'll only fight this guy twice in the game, but he packs a punch. He can throw rocks at you and, worst of all, fill the battlefield with thorns. He LOVES his thorns. Best attacked after charging you. He can additionally become enraged and surround himself with a thorn shield (which you can take down with summon swords). Truely a ferocious beast! ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Trophy Information >==O ``-.__________________________________________________[DmC-TPH]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ In this section I'll list all the trophies in the game along with my best description on how to obtain them. I'm sure that you Xbox 360 players out there have the same exact "achievements", so this should help you out too. (-NOTE-) Trophies are here in the order they appear in the PS trophy list. .————————————————————————————————. .————————————. __| We have an uninvited guest |_________________________| Bronze |__ ¯¯¯'————————————.———————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Defeat a Wisp ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | Just play through the game and you'll get this one. You can't | miss it! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .———————————————————————————. .————————————. __| You don't belong here |______________________________| Bronze |__ ¯¯¯'————————————.——————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Defeat an Imprisoner ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | Just play through the game and you'll get this one. You can't | miss it! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .———————————————————————————————————. .————————————. __| Our souls are at odds brother |______________________| Bronze |__ ¯¯¯'————————————.——————————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Complete Vergil's downfall ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | Just play through the game and you'll get this one. You can't | miss it! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .————————————————————————————————————. .————————————. __| I've come to retrieve my power |_____________________| Bronze |__ ¯¯¯'————————————.———————————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Acquire all of Vergil's health, Devil trigger and combat | upgrades. ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | Ok, this one is going to take some time. You will need to | play through the game a couple of times just to get enough | upgrade points and souls to do this. If you are aiming for | the difficulty trophies though, this one will come in time! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .———————————————————————————————. .————————————. __| Might controls everything |__________________________| Bronze |__ ¯¯¯'————————————.——————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Gain a 100% completion rank on all missions in Vergil's | downfall (difficulty doesn't matter). ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | You need to collect all Lost Souls, all Fragments and the | one health cross to get this trophy. Luckily for you, this | guide does just that! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .———————————————————————————————————. .————————————. __| I'll try it your way for once |______________________| Silver |__ ¯¯¯'————————————.——————————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Complete all missions in Vergil's downfall on the Nephilim | difficulty with a SSS rank. ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | I haven't personally done this yet, so no tips. Sorry! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .————————————————————————. .————————————. __| I need more power! |_________________________________| Bronze |__ ¯¯¯'————————————.———————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Complete Vergil's downfall on Son of Sparda difficulty. ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | I haven't personally done this yet, so no tips. Sorry! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .——————————————————————————————————. .————————————. __| This is the power of Sparda! |_______________________| Silver |__ ¯¯¯'————————————.—————————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Complete Vergil's downfall on Vergil Must Die difficulty ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | I haven't personally done this yet, so no tips. Sorry! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .—————————————————————————————————. .————————————. __| Now I'm a little motivated! |________________________| Bronze |__ ¯¯¯'————————————.————————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Complete Vergil's downfall on Heaven or Hell difficulty. ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | I haven't personally done this yet, so no tips. Sorry! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .——————————————————————————————————————. .————————————. __| You're not worthy as my opponent |___________________| Silver |__ ¯¯¯'————————————.—————————————————————————'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'————————————'¯¯¯ Description | Complete Vergil's downfall on Hell and Hell difficulty. ————————————————|—————————————————————————————————————————————————————————————— How to Obtain | I haven't personally done this yet, so no tips. Sorry! ________________|______________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Version History >==O ``-.__________________________________________________[DmC-HIS]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Version 1.00: March 20-21st, 2013 --------------------------------- Finished up the guide. Took longer than I thought it would! Some of those collectibles are tricky! ___ __ __ ___ | \ | \/ | / __| | | | E V I L | |\/| | A Y | (__ R Y __________|___/____________|_|__|_|_______\___|_______________ ..-´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`-.. O==< Credits >==O ``-.__________________________________________________[DmC-CRE]___.-´´ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ - WALKTHROUGH CREDITS o Maybe you? Email me! - PEOPLE CREDITS o Jeremy Wise from Cheatmasters.com for the support. o TheJohnnyBigK for help locating the collectibles. o Johnathan Sawyer for the ASCii Artwork. o Gamefaqs Contributor board for the support (You know who you are!) _______________________________________________________________________________ YOU DECEIVED US, Document © Bkstunt_31 2013 VERGIL. ME Devil May Cry © 2013 Capcom AND YOUR BROTHER. E N D O F D O C U M E N T