Tiny Troopers: Alliance Walkthrough [Guide]

Can Tiny Troopers: Alliance be the next Clash of Clans? With its cute characters, wide selection of things to do, and intense battles, it just might very well be. Build your base in order to be able to generate everything that you will need to become more offensively and defensively capable. Repel any and all invaders while claiming other lands for your own. Form alliances and prove that you are one of the best commanders and players in the world. Here’s our guide on how you can be just that.

Gameplay
Tiny Troopers: Alliance is a building simulation and battle game where in players can build bases and other structures within their base. Collecting resources and working towards improving both defenses as well as the strength and number of your troops are necessary for both defenses and when attacking computer generated bases as well as the bases of other players. Good strategy and management of time and whatever resources you may have is essential, which is why planning ahead and prioritizing tasks will ensure victory for you or the alliance that you have joined.

Currency
Gold and medals are the two currencies within the game. A third type of currency, metal, is also available. Gold and metal are mainly used for building and upgrading structures within your base. Other uses include training, buying decorations, finding new enemies to attack, and many more. Looting from other bases and collecting them from resource generating structures are the two main ways of getting more gold and metal.

Medals, on the other hand, are the game’s premium currency. Gold can be used to buy premium items such as additional engineers and shields, and it can be also used to buy additional gold and metal. However, medals’ main purpose is to speed up tasks such as building, upgrading, and training. Gold is awarded sparingly, such as when completing achievements, but there are lots of deals by which players will be able to earn free gold. The other method is via in-app purchases, but this is completely optional.

Building
Players can build different structures on their base, and each will have different functions such as generating resources, storing resources, training troops, defending your base, and many more. Building will take resources as well as time to build, and these would also often require that players have a free engineer to build these structures. However, players can also spend medals in order to pay for resources that they do not have and to speed up building.

Most structures may also be upgraded. Upgrading will increase the building’s health, allowing it to withstand more damage when attacked, as well as to increase its productivity and effectiveness. In the case of the barracks, for example, upgrading this will unlock new troops to train. Upgrading pretty much follows the rules for building.

Players will need to upgrade their headquarters in order to unlock new structures that can be added to their base. Upgrading the HQ will also increase its health, resource capacity, as well as the maximum number and level of structures that can be placed around your base. These buildings can also be rearranged for both aesthetic and defensive purposes.

Troops
Players will be able to train different kinds of troops within the game. Training will require resources and time, and these can also be sped up using medals. Different types of troops will have different attributes, and certain stats may be upgraded using gold. Having the right combination and number of troops is essential in order to take on different kinds of enemy bases. Of course, knowing which troops to deploy and where is also very important, and this is where strategization comes into play. As players progress through the game, more powerful troops and other offensive units will be made available for training and deployment.

Battles
Players may attack computer or player controlled bases, and they may also be attacked by invading forces as well. For attacking, players can attack using troops that they have trained, but bear in mind that troops deployed will be lost for good, so it is up to players to replenish any troops that they have deployed. It is also important to note that players will be able to direct certain troops to attack specific objects within the base.

By attacking certain objects, players will be able to earn loot like gold and metal. Players can earn up to three bullets depending on the percentage of damage that they have caused. Winning battles will allow players to earn Battle Points, which would help increase the time by which they would be able to attack bases. Take note also that attacking computer controlled bases is free, while attacking other players will cost you fifty gold each.

When defending, placing traps, obstacles, and other defensive structures is necessary. Players are at risk of losing gold if they are attacked, which is why prioritizing defenses is also very important. Another alternative for players is to purchase shields using gold, as this will prevent them from being attacked. Attacking other players, though, will cause the shield to go down, making your base accessible for other players to invade.

Alliances
Tiny Tropers: Alliance has a social function in the form of the alliance system. This system allows players to create and join alliances with other players. Joining an alliance will allow them to participate in wars, which are essentially the game’s version of Clash of Clans’ Clan Wars. Being a member of an alliance will also allow members to message each other, as well as request for troops from them. Being a member of a good alliance is very advantageous as they will also get some big rewards in return especially if they are active in wars.

Achievements
Achievements, like most games, allow players to complete special objectives in return for premium currency. Achievements can either be completed through regular gameplay, or by performing actions specifically for its completion. Completing achievements is an easy way to earn additional medals that you can use to further improve on your base or to speed things up.