The Order: 1886 - Chapter One: Always a Knight

Chapter One: Always a Knight

When you first gain control of Galahad you’ll need to locate the United India House. To do so simply look around and then focus on the building directly in front of you using L2 and the Right-Thumbstick.

Once you’ve found the building it’s time to make your way there, but first let’s check out this nifty Essex M2 Falchion that Nikola has gifted us with. Use your Left-Thumbstick to look over the weapon before Galahad returns it to his back.

Once you finish your conversation turn left and head around the balcony of the building until you spot a door leading inside. Interact with the door to open it up, and then move to the building’s interior. Continue moving forward, down the stairs, and into a landing area with an elevator.

Tip: Click and hold R3 to view your current objective.

Head into the room across from the elevator, the one with the gentleman standing by the stairway railing, and move to the desk in the far corner to pick up and look at a Newspaper, if you’d like to read some of the game’s backstory. Once you’re done, back out of the paper and move down the stairs to the next level.

Directly in front of the stairs you’ll find a photograph laying on the table, interact with it to pick it up if you’d like, and then move out the door and into the hallway. Grab the Phonograph Cylinder off the table to the right and then continue forward and into the open door on the right.

Now it’s time to head out onto the balcony through the open doors ahead. From here you’ll need to traverse the fire escapes by holding the Left-Thumbstick forward and pressing X. This will cause Galahad to jump across to another landing, and from there you’ll need to head down the stairs, and then down a ladder to the street by pressing O to drop.

Once you’re on the street head forward from the ladder and to the right. Follow the alleyway until you see a gentleman standing beside an iron gate, and then turn right once more. This will lead you to a small area with a building marked MCM to your left. Head past the NPCs on your right, and keep moving until you’re pulled into a cut scene.

Once you regain control it’s time to follow Igraine. You’ll want to make use of L3 at this time to run after her until you run into another cut scene. Once it’s over head down into the tunnels with your companion.

Keep following Igraine through the tunnels, around the circlular room, and up a flight of stairs. From here you’ll need be introduced to your actual first piece of combat, and you’ll need to take cover in the doorway ahead. Press Left D-Pad to equip your secondary weapon and then aim using L2, and fire with R2. You can also blind fire by simply pressing R2. Take the first target down, and then the second before hopping over the obstacle and moving around the corner into a cut scene.

Now it’s time to play with the big guns. Go ahead and press Right D-Pad to equip your Rifle, and then take out the enemies to spawn another wave.

Tip: Move forward as you fight, and keep under cover to avoid taking damage from enemy gunfire.

Once the street is clear it’s time to move up to the courtyard and take out the escapees here as well. Make sure to move between cover to get the best shot, and only jump out to fire when it’s clear. Once all the enemies in the courtyard are down you’ll need to move forward and into the Exchange Building, but you can’t just open the door, you’ll need to bust it down.

Get ready for a quicktime event, because as soon as you bust the door down you’ll need to quickly press R1 to use your rifle’s secondary armament and stun the escapee. Once he’s stunned put him out of his misery. Grab any ammo he might have dropped and move forward to the left, following Igraine into a cut scene that leaves her wounded.

Now is the perfect moment to toss some Smoke Grenades, so go ahead and equip them by pressing the Up D-Pad, and then toss them into the room in front of you. Once the grenades are deployed move forward and take out the blinded enemies.

Once the area is clear follow Igraine up to the next level using the elevator in the corner – don’t worry she’ll lead you right to it. After you reach the second level and finish up the cut scene hit the Triangle button to melee attack the enemy in front of you, and then hop over the barricade and work your way around the area taking out the other enemies. Once the room is clear head to the door on the far end and bash it open to instigate Blacksight, a special slow-motion fighting move which allows you to aim and take out targets before they can shoot you. Take out as many as you can with the Blacksight and then take cover against the Billiard’s table and take out the rest. With this area clear a couple of soldiers will come through one of the doors and you’ll run smack dab into another cut scene.

At the end of the cut scene you’ll find yourself in the London tunnels, pursuing any remaining escapees. Move down the two flights of stairs before you and then around the bend in the tunnel. Once around the bend enter the door on the left, then turn right to head down the stairs and into the generator room.

Check the rooms to spark a conversation over the radio, and then head up a new set of stairs and into an open area where you’ll need to face the ledge and climb up. Shimmy all the way around until Galahad can jump across, and then climb up and jump across to the open window to meet up with your first Half-Breed.

 Now you’re going to need to take the Lycans out. Pull out your rifle and get in as many hits on them as you can before the charge at you. If they charge at you to attack keep an eye out for the quicktime indicator that will popup along their body, then press that button to dodge. Once the Lycans have been damaged enough they will become vulnerable to an execution, which you’ll need to complete by pressing Triangle over them before they can recover.

Tip: An easy way to take out Half-Breeds is to hit them with your secondary armament, which stuns them, and then fire a few rounds into them to make them vulnerable to executions.

Once you’ve taken out the Lycans in your room you’ll be pulled into a cut scene, which will end with you chasing a Lycan through the streets using the Arc Gun. This gun boasts a powerful charging shot, so don’t worry too much about losing the Lycan as the pursuit is very linear, and you’ll only be able to continue in one direction.

Keep chasing the beast until you climb over a small part of a building, and have a clear shot. Then charge up and put the beast down with the Arc Gun and enjoy the slew of chapter ending cut scenes to follow.