Tired of just mashing buttons and trying to beat your opponents? Learn how to rip them to pieces, and kill them in the most brutal ways imaginable with this guide to every Brutality in Mortal Kombat X.
Not sure how you ended up here? Wondering if Mortal Kombat X is a game worth picking up? Check out our review by Steven Wong to see why we think it’s a brilliant addition to the fighting game lineup.
It’s time to stop pausing the game every time you want to do something cool, only to find out you’ve missed one of the requirements to pull off that Brutality you’ve been wanting to see. This guide will teach you all the button combinations, as well as the prerequisites that you’ll need to meet in order to pull them off. It’s a lot to remember, so we suggest bookmarking this page so you can always find it later on.
If you’re having trouble pulling off a Brutality, make sure you have it unlocked. Aren’t sure where to unlock it at? Don’t worry, we’ve got you covered with our complete guide to every unlockable in Mortal Kombat X’s Krypt.
Between the Eyes - Back, Forward, Square/X
50 percent health, all Variations, jump Distance, last hit must be Single Shot
Hat’s Off - Down, Forward, Square/X
No Round Loss, last hit must be Kick Abuse, all Variations, hold Up before 3rd Kick Abuse
Pop Goes - Back, Down, Circle/B
Hollywood variation, land 4 Nut Krackers during the match, last hit must be Nut Kracker.
Beat Down - Back, Forward, Circle/B
Brawler Variation, last hit must be 3-hit Kombo ending in Takedown
Half Day - Down, Down, Square/X + Block
Spec Ops Variation, perform 5 American Ways, jump Distance, last hit must be Target Paint
Migraine - Down, Back, Circle/B
All Varitaions, 50 percent health left, last hit must be Ovipositor Charge, hold F during Last hit
Fly Swatter - Down, Throw, Circle/B
All Variations, perform 4-hit Kombo ending with backwards air throw, last hit must be throw
Incubate - Throw
Brood Mother variation, perform 3 Krawler attacks, last hit must be throw
Bug Zapper - Down, Back, Square/X + Block
Swarm Queen variation, stun opponent with Bug Bomb, full Screen distance, last hit must be Infestation
Acid Burn - Down, Forward, Square/X + Block
Venomous variation, perform all nine hits of Bug Spray, last hit must be Bug Spray
Nether Force - Down, Back, Circle +Block/B + Block
All variations, perform 10 special attacks, last hit must be Air Force Port
We Win - Down, Back, Square/X + Block
All variations, perform 5-hit Kombos ending with Force Lift, last hit must be Force Lift
Gluttony - Down, Back, Square/X +Block
Mystic variation, less than 40% health, last hit must be Tele-hold
Soul eater - Back, Forward, Square/X
Master of Souls variation, perform 10-hit Kombo, 3 active souls and perform Soul Ball, last hit must be Soul Release
Controller Chaos - Back, Forward, Triangle/Y
Spectral variation, in-flight with Soul Accession, last hit must be Soul Charge
Tunnel Vision - Throw
All variations, last hit must be throw, hold F during last hit
Serenity - Down, Back, Forward, Triangle/Y
All variations, use punch key 15 times during last hit, last hit must be Sand Trap
Quick Draw - Down, Back, Forward, Triangle/Y
Gunslinger variation, perform 10 backwards dashes during match, sweep distance, last hit must be Spin Shot
Sword in the Stone - Down, Forward, Triangle/Y
Outlaw variations, press Up, Down, Up, during final hit, last hit must be Tarkatan Infection
Swing Low - Down, Back, Triangle/Y
Marksman variation, 2 full bars of Super during last hit, last hit must be Swing Shot
Trample - Back, Forward, Circle/B
All variations, run 3 times during match, last hit must be Tuck ‘n’ Charge, first hit of Charge must miss, hold Forward during final hit
Play Thing - Forward, Triangle/Y
All variations, perform 2-hit Kombo with Kaber, last hit must be Kaber Toss
Stabby Stab - Down, X/A, Forward, Square/X + Block
Ruthless variation, buffed from Pain + Gain, last hit must be Grab ‘n’ Stab
Twisted - Down, Back, Forward, Square/X + Block
Vicious variation, must use three stage interactions, last hit must come from Deep Stab, must press any attack button five times during last hit
Steam Roller - Back, Forward, Triangle/Y
Lackey variation, must connect 3 Boulder Rolls during match, last hit must come from two Boulder Rolls
Step on Down - Back, Circle/B, Triangle/Y + Circle/B
Lackey variation, Must have less than 33% health left, last hit must be from Step Aside combo
Mind Blown - Back, Forward, Triangle/Y +R2/RT
Must press Forward three times during final attack, last hit must be Bionic Blast
Gun Show - Back, Forward, Circle/B
Must hold Circle/B during final attack, final attack must be Gauntlet Flurry
Shrapnel - Down, Back, Triangle/Y
Shotgun variation, must use three stage interactions during match, last hit must be from Low Blow or Low Blast
Heavy Artillery - Down, Forward, Triangle/Y + Block
Full Auto variation, must land three Up-Rockets during the match, last hit must be from Hand-Cannon
Aftershock - Down, Down, Circle/B + Block
High Tech variation, Gauntlet Spark or Gauntlet Ignite must be active, last hit must be Air Ground Smash or Air Ground Tremor
Sledge Hammer - Back, Forward, Triangle/Y + Down
Opponent must be ducking during last hit, last hit must be from Dash Punch or Dash Fist.
Gotcha Down - Down, Back, Square/X
Last hit must be Gotcha Grab, must hold forward during Gotcha Grab
Rocket Roll - Down, Back, Triangle/Y + Up + Block
Heavy Weapon variation, Opponent must be in the air, last hit must be from Law Blast
Ground Breaking - Down, Down, Circle/B + Block
Pumped Up variation, must connect three Ground Pounds during match, must hold Circle/B during Ground Shake, last hit must be Ground Shake
Ragdoll - Down, Back, Forward, Square/X + Block
Wrestler variation, must perform entire combo (Down,back, Forward,Square/X+block,Triangle/Y, Circle/B,Circle/B, Square/X+Triangle/Y,Circle/B)
Eye Popping - Back, Down, Circle/B
Must connect 4x Nut Punches during match, last hit must be from a Nut Punch or Nut Kracker
Blood Spurt - Triangle/Y, Square/X, Circle/B
Player / Opponent must be facing camera, last hit must be Take Two combo
Wow Out - Back, Square/X, Triangle/Y, Square/X
Fisticuffs variation, opponent must be blocking last hit, last hit must be Speed Bag combo
Fall Guy - Back, Forward, Circle/B
Stunt Double variation, must have Mimic active at Last hit, must hold forward during Last hit, last hit must be from Shadow Kick
Bring it On - Down, Back, Circle/B
A-List variation, must have less than 5% health and have Red Shadow active, Rising Kick must be charged, last hit must be from Rising Kick
Ballin’ - Forward, Back, X/A, R2/RT
Opponent must be blocking and die from chip damage, last hit must come from an Air Ball attack
Terminate - Throw
Must land three throws during match, must hold up during final throw attack, last hit must be a throw
Just the Tip - Down, Back, Square + Block
Cutthroat variation, must go 5 seconds without taking damage in the final round, last hit must be from Body Slice
Glaring Light - Down, Back, X/A +Block
Cybernetic variation – Must perform a five hit combo that ends in Power Laser
Wham Bam - Down, Forward, Back, Circle/B
Commando variation, must press down three times during last hit, last hit must be from Power Slam or Power Bomb
Pop Off - Down, Forward, Square/X
Commando variation, Must press Triangle/Y 15 times during last hit, last hit must be from choke attack
Used Up - Throw
Must win first round with a throw attack, last hit must be from a throw attack
Brutal Kick - Triangle/Y, Triangle/Y, Circle/B
Must go 5 seconds without taking damage in final round, last hit must be from Concentration combo
Leg Up - Back, Forward, X/A
Balance variation, must get first hit, last hit must be from Tele-Flurry
Demon Slice - Down, Back, Square/X
Possessed variation, must hold up during last hit, last hit must be from Sickle Lift or Sickle Strike
Instant Karma - Back, Forward, Triangle/Y + Block
Kenjutsu variation, must land 5 Tele-pushes during fight, must be a jump distance away, last hit must be from Tele-Push or Tele-Blast
Off the Top - Back, Forward, X/A
Must hold forward during last hit, last hit must be from Throat Slice or Throat Slash
Bigger Fan - Down, Back, Triangle/Y + Block
Must connect three rising fans during match, last hit must be from rising blades
Back That Up - Down, Back, X/A
Royal Storm variation, must perform one reflected move during the match with Bounce Back, last hit must be from Air Square Boost/ Wave
Lost Girl - Down, Back, X/A
Assassin variation, Sharpen must be active, last hit must be from Assassin Strike or Assassin Impale
All is On - Down, Forward, Square/X
Mournful variation, last hit must be from Glaive Throw, must guide glaive to opponent head by holding up after throw
Kotally Awesome - Down, Forward, Circle/B
Sweep distance, last hit must be from Sun Beam or God Ray
Stick Around - Down, Forward, Triangle/Y
Must hit opponent five times with Sunstones during match, full screen distance away, last hit must be from Sunstone
Offering - Forward, Back, Down, Circle/B
Must use Sacrifice with Blood Offering to end round, last hit must come from Blood Offering
Totem This - Down, Triangle/Y
Blood God variation, must summon each Totem once, Crystal Totem must be active during last hit, last hit must be two-fisted uppercut, must be 30 seconds or less left on timer
Sawed Off - Down, Forward, Triangle/Y
War God variation, last hit must come from three hit combo that ends in Saw Blade
Dry Rub - Down, Back, Triangle/Y + Block
Sun God variation, must have level 3 Sun/ Moon God choke, last hit must be from Sun/Moon God choke
A Little Heart - Down, Forward, Triangle/Y
Must go seven seconds without taking damage in the final round, must be jump distance away, last hit must be from straight arrow
Round About - Down, Back, Circle/B
Must perform three Cartwheel Drops, last hit must be from Cartwheel Smash
Where’d You Go? - Throw
Must perform three stage interactions, last hit must be from a throw attack
Bullseye - Down, Back, Triangle/Y
Ancestral variation, Must use every quiver-type at least once, sweep distance away, last hit must be from Air-Down Arrow
Burnt Out - Down, Back, Square/X
Bojutsu variation, opponent must be in the air during last hit, last hit must be from Bo Flame attack
Decapitator - Back, Forward, Square/X
Shaolin variation, Guide Chakram to opponents head, guide Chakram to opponents shins, last hit must be from Chakram Throw
Open Wide - Throw
Must press Square or Triangle 15 times during final throw, last hit must come from throw attack
Klassic Toss - Back, Forward, Triangle/Y
Must be jump distance away, guide hat to opponents waist or neck after throwing it, final attack must come from Hat Toss
Spin Cycle - Down, Back, Square + Block
Tempest variation, must be less than 40 seconds remaining in round, last hit must come from Cyclone
Grind Away - Down, Forward, Triangle/Y + Block
Buzz Saw variation, must be jump distance away, last hit must come from Upward Buzz Saw
Z Hat - Down, Down, Triangle/Y
Hat Trick variation, must set a Hat Trap, last hit must come from a Hat Call Back/Heavy Call Back
Hot Head - Back, Forward, Square/X
Must use three stage variations during the match, last hit must come from air fireball, last hit must strike the head of your opponent
Dragon’s Den - Down, Back, Triangle/Y + Block
Must connect three Dragon’s Roar attacks during fight, last hit must be from Dragon’s Wrath
Kounter Top - Down, Back, X/A + Block
Flame Fist variation, must hold down on final attack, last hit must be from Enhanced Dragon Parry
Tread Lightly - Forward, Back, Down, Circle/B + Block
Dragon’s Fire variation, Must get first hit, last hit must be from enhanced Bicycle Kick or enhanced Bicycle Flurry
Hot Mess - Back, Forward, Square + Block
Dualist variation, must perform 10 Solar Flare attacks, last hit must be from Solar Blast
High Roller - Back, Down, Circle/B
Must connect five Ball Roll attacks, last hit must be from Ball Roll attack, must hold down during final attack
Tele-Splat - Down, Down, X/A
Final attack must be either Tele-Kick or Tele-Drop, must hold up during final attack
Impaler - Back, Triangle/Y, Square/X
Piercing variation, must press Square/Triangle five times during final attack, final attack must be Sadistic Ways combo
Fun Ride - Back, Triangle/Y, Triangle/Y
Ethereal variation, must perform 10 Fadeaways
Early Lunch - Back, Square/X, Triangle/Y
Ravenous variation, Must hold down Triangle during final attack, final attack must be from Quick Taste combo
Kurb Stomp - Down, Back, Circle/B +R2/RT
Must press down three times before last head slam, final attack must be from Sky Crush
Skull Transplant - Down, Back, Triangle/Y
Must be jump distance away, must hold triangle during final attack, final attack must be from Skull attack
Touch of Death - Down, Back, Square/X
Sorcerer variation, opponent must be in final Hex Spell circle, opponent must be blocking during final attack, and final attack must come from Ground Burst
Blood Shower - Throw
Warlock variation, must win first round with a throw attack, final attack must come from a throw attack, must hold Down during final attack
Puggles’ wrath - Down, Forward, X/A
Summoner variation, must be jump distance away, opponent must have at least 10% health left, final attack must be Demon Grab, must press X more than Circle during final attack
Super Shocker - Down, Forward, Triangle/Y
Final attack must come from Electrocute, must press Triangle three times during the final attack
Dark Force - Back, Square/X, Square/X, Square/X + X/A
Must press Forward Back Forward during electric shocks of Power Discharge, final attack must be Power Discharge
Overload - Back, Square/X, Square/X, Triangle/Y, Triangle/Y
Thunder God variation, Must perform a combo that does 30% damage or more, final attack must be Lightning Strike combo
Inside You - Back, Forward, X/A + Block, Block
Displacer variation, must perform ten teleports, Last hit must be from Enhanced Electric or Thunder Fly attack
Power Outage - Down, Forward, Circle/B
Master of Storms variation, must land a ten-hit combo, final attack must be from Static or Full Trap
Acid Wash - Down, Forward, Square/X
Must do 30% damage+ with Acid Spit, final attack must come from Acid Spit attack
Heart Attack - Back, Square/X
Must connect five tongue slaps during a fight, Last hit must be from a Tongue Slap attack
Puke - Forward, Triangle/Y, Square/X + X/A
Deceptive variation, must land three acid puddles, final attack must be from Slithering Slam combo
Knee Kapper - Back, Forward, Circle/B + Block
Nimble variation, must have Basilisk or Basilisk Runner active, final attack must come from Slippery Slide
Bo Dash - Back, Forward, Triangle/Y + Block
Noxious variation, must have poison gas active during final attack, final attack must be Reptilian Smash
Get Over Here - Back, Forward, Square/X + R2/RT
Must have 50%+ health, final attack must come from enhanced double spear
Shirai Ryu Fire - Down, Back, X/A + Block
Final attack must come from air Flameport attack
Just a Scratch - Forward, Triangle/Y
Ninjutsu variation, must connect three Downfalls, final attack must be from Doom Blade
Nether Hole - Down, Back, Square/X
Hellfire variation, must have Aura active, must be full screen distance away, final attack must be from Fire or Hell Ball
Little Devil - Down, Back, Circle/B
Inferno variation, must connect Minion Charge Minion Dash and Minion Grab, final attack must be from Minion Grab hold
Gory hole - Back, Forward, Square/X
Hold X/Square during Last hit, last hit must be Amulet Strike
Skull Bash - Throw
Win first round with throw, last hit must be throw
Face Off - Down, Back, Square/X
Imposter variation, jump distance, lose one round, last hit must be Mimicry
Have a Nice Day - Forward, Triangle/Y, Triangle/Y, Square/X + A/X
Bone Shaper variation, 1 bar of Super at end of match, last hit must be Deity Kombo
Hands Down - Down, Back, Square/X
Necromancer variation, sweep distance, hold Down on Last hit, last hit must be Judgment Fist
Thigh Master - Back, Forward, Circle/B
Must have less than 50% health remaining, must perform a five-hit combo that ends in Leg Grab or Slam, final attack must be from Leg Grab/Slam
Boot to Head - Forward, X/A
Must have 50%+ health, final attack must be from Wrap Around
Garro-That - Down, Back, Square/X + Block
Covert Ops variation, must connect a 10-hit combo, final attack must be Garrote Punish
Time Bomb - Square/X, Square/X + Block
Demolitions variation, must land first attack, final attack must come from Boomer combo
Kamikaze - Down, Down, Square/X + Block
Special Forces variation – opponent must be blocking final attack, final attack must be Drone Kamikaze
Snow Ball - Down, Forward, Triangle/Y +R2/RT
Must be 40+ seconds left in round, must be full screen distance away, opponent must be frozen and final attack must be Ice Blast
Frozen Dinner - Down, Triangle/Y
Opponent must be frozen, final attack must be Rising Fist or Up-Sword
Pick Your Brain - Forward, Circle/B, Triangle/Y, Square/X + X/A
Cryomancer variation, must perform a six-hit combo that ends in Cold-Blooded, final attack must be from Cold-Blooded combo
Ice Cubed - Back, Forward, Circle/B
Unbreakable variation, Frozen Aura must be on, final attack must be Icy Slide
Splitting Image - Down, Back, Square/X
Grandmaster variation, final attack must be from exploding Ice Clone or Ice Statue
Armless - Throw
Must press either Square/X or X/A four times during final attack, final attack must be from a throw attack
Kool Whip - Triangle/Y, Square/X, Triangle/Y
Final attack must come from Quick Learner or Low Swipe combo
Whip it Out - Down, Back, X/A + Block
Shirai Ryu variation, must have 50% or more health, final attack must come from Shirai Ryu phase
Two-sided - Back, Forward, Triangle/Y + Block
Lasher variation, must press down three times during final attack, final attack must be from a Whip Flurry attack
Force Slice - Down, Back, Square/X
Ronin variation, must perform Blade Drop and keep blade on ground during final attack, final attack must be Blade Call
Go to Hell - the match using The Horror from at least one jump distance away.
Blood Bath - Hold up during the Bloodlust (Down, Forward +1 + Block) attack at the end of a match while using the Slasher Variant.
Blunt Trauma - Win the match using Shoulder Charge (Back, Forward +3) or Temple Slam (Back, Forward +3). You cannot have lost a round in this match.
Head Spin - While using the Relentless Variant, finish the match using Crippler (Down, Back, Forward, 2 + Block), all with Pursuit active (Down, Down +3).
Spinal Tap - Get a resurrection in the last round, and complete the fight with a Back Breaker (Down, Back, Forward +1) or Spine Shatter (Down, Back, Forward +1 + Block). Must use Unstoppable Variant.
Now that you know every characters Brutalities, go ahead and learn how to pull off every characters Fatalities. If you’re looking for more opinionated content, check out our piece on the 10 movie characters we’d like to see in Mortal Kombat X.