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Pocket Knights Tricks and Tips Guide, Part 3: Even More Hints, Cheats, and Strategies


Welcome to part three of the Pocket Knights tips and tricks guide! Click here to go back to part two of the guide.

If you run out of action points while you are playing in the world map, and you run out of energy while you are completing fights in the tower, go to the limited edition event dungeons. These dungeons require you to spend courage points, rather than energy points, and courage points are built up by completing tower stages. By the time you run out of energy, you should have plenty of courage to spend.



It’s very easy to forget about completing quests if you get sucked into the game, but don’t forget about them because they are one of the easiest ways to level up. Go to the quests menu and concentrate mainly on the main quests, but when you get the chance, pay attention to the sub quests, the challenge quests, and the $ quests.

Don’t forget about the bounty quests either, as they will earn you a huge amount of gold and experience points for completing them. You have to manually accept the quests before you are able to complete them. You can refresh the bounty quests for free once every 10 minutes, and complete up to 12 bounty quests per day.


Watch out for free special summons and free supreme summons, because they game doesn’t tell you when you have them available to you, but they can be your best source of rare cards. You get one free special summon every 24 hours and one free supreme summon every 72 hours.

If you get a five or a six star card, they will not immediately be as strong as the cards in your active party. This is only because you are getting a level one card and comparing statistics with a card that has likely been enhanced and evolved to numerous times. Start enhancing and evolving your ultra rare card, and it will very quickly become stronger than your other ones.

If you want to have more active members in your party at the same time, follow the quest advice above to gain levels as quickly as possible. At level 30 you will gain a third member, a fourth member can be had at level 50, and a fifth at level 70.